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  • Why doesn't the People Pane in Outlook 2010 show appointments for individual contacts?

    - by Curtis
    Outlook 2010 will not show appointments in the people pane. Under the activities tab if I go to All Items then eventually the appointments will show, but this takes a seriously long time. If I then click off the tab to look at another field then return to All Items, all the appointments are gone again. I need to be able to: Open a contact and see when that contact has appointments Open an appointment and see which contacts are attached to that appointment It works well from the appointment card to the contact, but has me completely frustrated going from the contact card to find the appontments. I have tried many things but cannot solve this problem. My set up is as follows: Exchange Server Windows 7 Ultimate Indexing enabled Cached exchange mode enabled Help! This is the whole reason I installed Outlook 2010.

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  • Scripting help - need to get phone number of AD accounts and then add them to contacts in trusted domain

    - by TheCleaner
    I have domain accounts that I have created as contacts in another trusted domain so that they can see them in their Exchange GAL. I need a way to extract the phone number field from UserA (user account) in DomainA and import it into UserA (contact) in DomainB. I get the logic, it's just the code (vbscript/powershell/whatever) that eludes me. The logic as I see it: Connect to source AD (ou/subtree) Extract user accounts from OU and subcontainers including first name, last name, display name, and phone number Connect to target AD (ou/subtree) Verify/match contact with extract in #2 above based on display name Update phone field with phone number in extract Write log of success and failures Anybody able to help?

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  • Can Google App users view Exchange users public calendars and contacts?

    - by CT
    My company currently uses MS Exchange 2003 for company email, contacts, and calendars. We have approximately 150 users. Construction industry. I would like to look into migrating from Exchange to Google Apps. It will be an easier sell to the powers that be if we can migrate certain smaller departments first successfully than an entire company move. I would like to first migrate our field superintendents who are usually out of the office working remotely. Approx 30 users. Will Google App users be able to see our Exchange user's calendars and vice versa? How about public folders? Anyone's migration story is much appreciated. Thank you.

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  • "Cannot import name genshi" error when installing the Swab library

    - by ATMathew
    I'm trying to install the Swab library for Python 2.6 in Ubuntu 10.10. However, I get the following error messages when I try to import it. In the terminal I ran: sudo easy_install swab sudo easy_install Genshi In the Python interpreter I ran: >>> import swab Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/swab-0.1.2-py2.6.egg/swab/__init__.py", line 23, in <module> from pestotools.genshi import genshi, render_docstring ImportError: cannot import name genshi I don't know whats going on. can anyone help.

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  • Import FBX with multiple meshes into UDK

    - by Tom
    I used this script to generate a few buildings that I was hoping to import into UDK. Each building is made of about 1000 separate objects. When I export a building as FBX and import the file into UDK it breaks it up into its individual objects again, so I was wondering how I would avoid this. Whether there was a tool to combine all of the objects into one mesh automatically before exporting or if I could prevent UDK from breaking them upon import.

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  • How can I import a CSV file into an SQLite table that doesn't allow null values?

    - by Philip
    I've been using the SQLite Manager extension for Firefox to edit my Chrome web data file in order to restore my keyword searches, and I think I have everything in place except that when I import a CSV file into a table, (a) it won't import into the actual table because the table doesn't allow null values (b) if I import it into a new table that does allow null values, then all the empty strings end up as null and I have to manually edit the row, type and delete a character, and then it's set to empty string and it's fine So: is there either a way to import the CSV so that empty cells are automatically turned into empty strings instead of null, OR is there a way once a table is imported that has null values to convert it into one that doesn't allow null values, where each formerly null value is the empty string? Thanks!

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  • FileNotFoundException while trying to convert contacts to Vcard

    - by AndRi
    Hi I m trying to convert the contacts on emulator to VCard format using the code below AssetFileDescriptor afd =openAssetFileDescriptor(Contacts.CONTENT_VCARD_URI ,"r") The stack Trace says java.io.FileNotFoundException No file at content://com.android.contacts/contacts/as_vcard Do we need to attach a file to the URI ? Is there some other way to convert Contacts to Vcard in Android?

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  • import txt files using excel interop in C# (QueryTables.Add)

    - by kite
    Hi all, I am trying to insert text files into excel cell using Querytables.Add; no error, but the worksheet is empty. except for the single cell manipulation using Value2 property. I already using macro to record the object used. Can you help me on this(I am using vs2008, C# , excel 2003 and 2007; both shown empty cell). Below is my code; thanks for your help Application application = new ApplicationClass(); try { object misValue = Missing.Value; wbDoc = application.Workbooks.Open(flnmDoc, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue); wsRefDocBudgetOwner = (Worksheet)wbDoc.Worksheets[2]; Range lRange = wsRefDocBudgetOwner.get_Range("B2", "B25"); var temp2 = wsRefDocBudgetOwner.QueryTables; var temp = temp2.Add(@"TEXT;d:\temp\config ssas.txt", lRange, Type.Missing); //temp.RefreshStyle = XlCellInsertionMode.xlInsertDeleteCells; //temp.RefreshOnFileOpen = true; wsRefDocBudgetOwner.get_Range("B1", "B1").Value2 = "Lgfdgast adsffdafadfads"; wbDoc.Save(); //wbDoc.SaveAs(flnmDoc2, misValue, misValue, misValue, misValue, misValue, XlSaveAsAccessMode.xlExclusive, // misValue, misValue, misValue, misValue, misValue); wbDoc.Close(Missing.Value, Missing.Value, Missing.Value); } finally { application.Quit(); }

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  • Import / include assigned variables in Jinja2

    - by Brian M. Hunt
    In Jinja2, how can one access assigned variables (i.e. {% set X=Y %}) within files incorporated with include? I'd expect the following to work given two Jinja2 files: A.jinja: Stuff {% include 'B.jinja' -%} B has {{ N }} references B.jinja: {% set N = 12 %} I'd expect that A.jinja, when compiled with Jinja2, would produce the following output: Stuff B has 12 references However, it produces: Stuff B has references I'd be much obliged for any input as to how to access the Jinja2 variables, such as N above, in the file that includes the file where N is set. Thank you for reading. Brian

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  • How to import data in SQL Compact Edition?

    - by Peter
    I don't seem to find a tool for it, nor an odbc driver. Thanks UPDATE : I'm aware of the sql scripting possibilities. But than again : how to script a sql 2k table? (not just ddl, but data also?) Of course you can write this all by yourself, but importing data into CE cannot be such a hassle, or can it ? UPDATE2 : I don't seem to be able to choose the right dialect for inserting

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  • Import XCode project inside another XCode project

    - by bruno
    I imported an XCode project inside another XCode project. I dragged and dropped project B inside project A like in How to Call Xcode Project In Another Xcode Project.......? Next, i imported a class from project B in project A, so i could use a method but i gave me an error "ClassTemp.h' file not found". From what i´ve read this should have worked. Do i have to do some kind of configuration for it to work?

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  • How to import and export only data of whole database in access 2007

    - by DiegoMaK
    Hi, I have two identical databases with same structure, database a in computer a and database b in computer b. The data of database a*(a.accdb)* and database b*(b.accdb)* are different. then in database a i have for example ID:1, 2, 3 and in database B i Have ID:4,5,6 Then i need merge these databases data in only one database(a or b, doesn't matter) so the final database looks like. ID:1,2,3,4,5,6 I search an easy way to do this. because i have many tables. and do this by union query is so tedious. I search for example for a backup option for only data without scheme as in postgreSQl or many others RDBMS, but i don't see this options in access 2007. pd:only just table could be duplicate values(i guess that pk doesn't allow copy a duplicate value and all others values will be copied well). if i wrong please correct me. thanks for your help.

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  • import data from another table with same id

    - by Luca Romagnoli
    Hi, i have 2 table User (id, name, surname,cod) UserNew (uid, uname, usurname, ucod) The first table has data the second no. I have to copy the data of the User table in the UserNew table. I've tried with a insert query but uid (primary key) value changes. How can i do to mantaince the same values? thanks

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  • Generate table schema inspecting Excel(CSV) and import data

    - by Frank Malina
    How would I go around creating a MYSQL table schema inspecting an Excel(or CSV) file. Are there any ready Python libraries for the task? Column headers would be sanitized to column names. Datatype would be estimated based on the contents of the spreadsheet column. When done, data would be loaded to the table. I have an Excel file of ~200 columns that I want to start normalizing.

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • View Clipboard & Copy To Clipboard from NetBeans IDE

    - by Geertjan
    Thanks to this code, I can press Ctrl-Alt-V in NetBeans IDE and then view whatever is in the clipboard: import java.awt.Toolkit; import java.awt.datatransfer.DataFlavor; import java.awt.datatransfer.Transferable; import java.awt.datatransfer.UnsupportedFlavorException; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import javax.swing.JOptionPane; import org.openide.awt.ActionRegistration; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionID; import org.openide.util.NbBundle.Messages; @ActionID( category = "Tools", id = "org.demo.ShowClipboardAction") @ActionRegistration( displayName = "#CTL_ShowClipboardAction") @ActionReferences({ @ActionReference(path = "Menu/Tools", position = 5), @ActionReference(path = "Shortcuts", name = "DA-V") }) @Messages("CTL_ShowClipboardAction=Show Clipboard") public final class ShowClipboardAction implements ActionListener { @Override public void actionPerformed(ActionEvent e) { JOptionPane.showMessageDialog(null, getClipboard(), "Clipboard Content", 1); } public String getClipboard() { String text = null; Transferable t = Toolkit.getDefaultToolkit().getSystemClipboard().getContents(null); try { if (t != null && t.isDataFlavorSupported(DataFlavor.stringFlavor)) { text = (String) t.getTransferData(DataFlavor.stringFlavor); } } catch (UnsupportedFlavorException e) { } catch (IOException e) { } return text; } } And now I can also press Ctrl-Alt-C, which copies the path to the current file to the clipboard: import java.awt.Toolkit; import java.awt.datatransfer.Clipboard; import java.awt.datatransfer.StringSelection; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionRegistration; import org.openide.awt.StatusDisplayer; import org.openide.loaders.DataObject; import org.openide.util.NbBundle.Messages; @ActionID( category = "Tools", id = "org.demo.CopyPathToClipboard") @ActionRegistration( displayName = "#CTL_CopyPathToClipboard") @ActionReferences({ @ActionReference(path = "Menu/Tools", position = 0), @ActionReference(path = "Editors/Popup", position = 10), @ActionReference(path = "Shortcuts", name = "DA-C") }) @Messages("CTL_CopyPathToClipboard=Copy Path to Clipboard") public final class CopyPathToClipboardAction implements ActionListener { private final DataObject context; public CopyPathToClipboardAction(DataObject context) { this.context = context; } @Override public void actionPerformed(ActionEvent e) { String path = context.getPrimaryFile().getPath(); StatusDisplayer.getDefault().setStatusText(path); StringSelection ss = new StringSelection(path); Clipboard clipboard = Toolkit.getDefaultToolkit().getSystemClipboard(); clipboard.setContents(ss, null); } }

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  • Sync calendar and contacts with Android smartphone

    - by takeshin
    I use Thunderbird with Lighting calendar addon, which stores calendar data in iCalendar format. How can I synchronize this calendar and Thunderbird contacts with Android based smartphone (HTC Wildfire). I know I can use Google Account, but I'd prefer to use bluetooth or even better, local access via wi-fi (no internet connection available). Is there any complete Ubuntu smartphone synchronization guide somewhere?

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