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  • Ho to make Histogram Normalize and Equalize in java using JAI library?

    - by Jay
    I m making App in java using Swing component and JAI library. I make histogram of black and white or gray scale image.Is this method of making histogram correct? iif it is correct then how can i do normalization and Equalization of histogram in my App in java using JAI library?my code is below. in my code i make BufferedImage object and then make and plot histogram of that image . enter code here import java.awt.Color; import java.awt.Graphics; import java.awt.image.BufferedImage; import java.io.IOException; import javax.media.jai.JAI; import javax.media.jai.PlanarImage; import javax.swing.*; public class FinalHistogram extends JPanel { static int[] bins = new int[256]; static int[] newBins = new int[256]; static int x1 = 0, y1 = 0; static PlanarImage image = JAI.create("fileload", "alp_finger.tiff"); static BufferedImage bi = image.getAsBufferedImage(); FinalHistogram(int[] pbins) { for (int i = 0; i < 256; i++) { bins[i] = pbins[i]; newBins[i] = 0; } repaint(); } @Override protected void paintComponent(Graphics g) { for (int i = 0; i < 256; i++) { g.drawLine(150 + i, 300, 150 + i, 300 - (bins[i] / 300)); if (i == 0 || i == 255) { String sr = new Integer((i)).toString(); g.drawString(sr, 150 + i, 305); } System.out.println("bin[" + i + "]===" + bins[i]); } } public static void main(String[] args) throws IOException { int[] sbins = new int[256]; int pixel = 0; int k = 0; for (int x = 0; x < bi.getWidth(); x++) { for (int y = 0; y < bi.getHeight(); y++) { pixel = bi.getRaster().getSample(x, y, 0); k = (int) (pixel / 256); sbins[k]++; //pixel = bi.getRGB(x, y) & 0x000000ff; //k=pixel; //int[] pixels = m_image.getRGB(0, 0, m_image.getWidth(), m_image.getHeight(), null, 0, m_image.getWidth()); //short currentValue = 0; //int red,green,blue; //for(int i = 0; i<pixels.length; i++){ //red = (pixels[i] >> 16) & 0x000000FF; //green = (pixels[i] >>8 ) & 0x000000FF; //blue = pixels[i] & 0x000000FF; //currentValue = (short)((red + green + blue) / 3); //Current value gives the average //Disregard the alpha //assert(currentValue >= 0 && currentValue <= 255); //Something is awfully wrong if this goes off... //m_histogramArray[currentValue] += 1; //Increment the specific value of the array //} } } JTabbedPane jtp = new JTabbedPane(); jtp.addTab("Histogram", new JScrollPane(new FinalHistogram(sbins))); JFrame frame = new JFrame(); frame.setSize(500, 500); frame.add(new JScrollPane(jtp)); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • How to set BackGround color to a divider in JSplitPane

    - by Sunil Kumar Sahoo
    I have created a divider in JSplitPane. I am unable to set the color of divider. I want to set the color of divider. please help me how to set color of that divider import javax.swing.; import java.awt.; import java.awt.event.*; public class SplitPaneDemo { JFrame frame; JPanel left, right; JSplitPane pane; int lastDividerLocation = -1; public static void main(String[] args) { SplitPaneDemo demo = new SplitPaneDemo(); demo.makeFrame(); demo.frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } }); demo.frame.show(); } public JFrame makeFrame() { frame = new JFrame(); // Create a horizontal split pane. pane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT); left = new JPanel(); left.setBackground(Color.red); pane.setLeftComponent(left); right = new JPanel(); right.setBackground(Color.green); pane.setRightComponent(right); JButton showleft = new JButton("Left"); showleft.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { Container c = frame.getContentPane(); if (pane.isShowing()) { lastDividerLocation = pane.getDividerLocation(); } c.remove(pane); c.remove(left); c.remove(right); c.add(left, BorderLayout.CENTER); c.validate(); c.repaint(); } }); JButton showright = new JButton("Right"); showright.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { Container c = frame.getContentPane(); if (pane.isShowing()) { lastDividerLocation = pane.getDividerLocation(); } c.remove(pane); c.remove(left); c.remove(right); c.add(right, BorderLayout.CENTER); c.validate(); c.repaint(); } }); JButton showboth = new JButton("Both"); showboth.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { Container c = frame.getContentPane(); c.remove(pane); c.remove(left); c.remove(right); pane.setLeftComponent(left); pane.setRightComponent(right); c.add(pane, BorderLayout.CENTER); if (lastDividerLocation >= 0) { pane.setDividerLocation(lastDividerLocation); } c.validate(); c.repaint(); } }); JPanel buttons = new JPanel(); buttons.setLayout(new GridBagLayout()); buttons.add(showleft); buttons.add(showright); buttons.add(showboth); frame.getContentPane().add(buttons, BorderLayout.NORTH); pane.setPreferredSize(new Dimension(400, 300)); frame.getContentPane().add(pane, BorderLayout.CENTER); frame.pack(); pane.setDividerLocation(0.5); return frame; } } Thanks Sunil kumar Sahoo

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  • Custom Java Swing Meter Control

    - by Tyler
    I'm trying to make a custom swing control that is a meter. The arrow will move up and down. Here is my current code, but I feel I've done it wrong. import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.LinearGradientPaint; import java.awt.Polygon; import java.awt.Stroke; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import javax.swing.JFrame; import javax.swing.JPanel; public class meter extends JFrame { Stroke drawingStroke = new BasicStroke(2); Rectangle2D rect = new Rectangle2D.Double(105, 50, 40, 200); Double meterPercent = new Double(0.57); public meter() { setTitle("Meter"); setLayout(null); setSize(300, 300); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); } public void paint(Graphics g) { // Paint Meter Graphics2D g1 = (Graphics2D) g; g1.setStroke(drawingStroke); g1.draw(rect); // Set Meter Colors Point2D start = new Point2D.Float(0, 0); Point2D end = new Point2D.Float(0, this.getHeight()); float[] dist = { 0.1f, 0.5f, 0.9f }; Color[] colors = { Color.green, Color.yellow, Color.red }; LinearGradientPaint p = new LinearGradientPaint(start, end, dist, colors); g1.setPaint(p); g1.fill(rect); // Make a triangle - Arrow on Meter int[] x = new int[3]; int[] y = new int[3]; int n; // count of points // Set Points for Arrow Integer meterArrowHypotenuse = (int) rect.getX(); Integer meterArrowTip = (int) rect.getY() + (int) (rect.getHeight() * (1 - meterPercent)); x[0] = meterArrowHypotenuse - 25; x[1] = meterArrowHypotenuse - 25; x[2] = meterArrowHypotenuse - 5; y[0] = meterArrowTip - 20; // Top Left y[1] = meterArrowTip + 20; // Bottom Left y[2] = meterArrowTip; // Tip of Arrow n = 3; // Number of points, 3 because its a triangle // Draw Arrow Border Polygon myTriShadow = new Polygon(x, y, n); // a triangle g1.setPaint(Color.black); g1.fill(myTriShadow); // Set Points for Arrow Board x[0] = x[0] + 1; x[1] = x[1] + 1; x[2] = x[2] - 2; y[0] = y[0] + 3; y[1] = y[1] - 3; y[2] = y[2]; Robot robot = new Robot(); Color colorMeter = robot.getPixelColor(x[2]+10, y[2]); // Draw Arrow Polygon myTri = new Polygon(x, y, n); // a triangle Color colr = new Color(colorMeter.getRed(), colorMeter.getGreen(), colorMeter.getBlue()); g1.setPaint(colr); g1.fill(myTri); } public static void main(String[] args) { new meter(); } } Thanks for looking.

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  • Get rid of jfreechart chartpanel unnecessary space

    - by ryvantage
    I am trying to get a JFreeChart ChartPanel to remove unwanted extra space between the edge of the panel and the graph itself. To best illustrate, here's a SSCCE (with JFreeChart installed): public static void main(String[] args) { JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints gbc = new GridBagConstraints(); gbc.fill = GridBagConstraints.BOTH; gbc.gridwidth = 1; gbc.gridheight = 1; gbc.weightx = 1; gbc.weighty = 1; gbc.gridy = 1; gbc.gridx = 1; panel.add(createChart("Sales", Chart_Type.DOLLARS, 100000, 115000), gbc); gbc.gridx = 2; panel.add(createChart("Quotes", Chart_Type.DOLLARS, 250000, 240000), gbc); gbc.gridx = 3; panel.add(createChart("Profits", Chart_Type.PERCENTAGE, 40.00, 38.00), gbc); JFrame frame = new JFrame(); frame.add(panel); frame.setSize(800, 300); frame.setLocationRelativeTo(null); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } private static ChartPanel createChart(String title, Chart_Type type, double goal, double actual) { double maxValue = goal * 2; double yellowToGreenNum = goal; double redToYellowNum = goal * .75; DefaultValueDataset dataset = new DefaultValueDataset(actual); JFreeChart jfreechart = createChart(dataset, Math.max(actual, maxValue), redToYellowNum, yellowToGreenNum, title, type); ChartPanel chartPanel = new ChartPanel(jfreechart); chartPanel.setBorder(new LineBorder(Color.red)); return chartPanel; } private static JFreeChart createChart(ValueDataset valuedataset, Number maxValue, Number redToYellowNum, Number yellowToGreenNum, String title, Chart_Type type) { MeterPlot meterplot = new MeterPlot(valuedataset); meterplot.setRange(new Range(0.0D, maxValue.doubleValue())); meterplot.addInterval(new MeterInterval(" Goal Not Met ", new Range(0.0D, redToYellowNum.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(255, 0, 0, 128))); meterplot.addInterval(new MeterInterval(" Goal Almost Met ", new Range(redToYellowNum.doubleValue(), yellowToGreenNum.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(255, 255, 0, 64))); meterplot.addInterval(new MeterInterval(" Goal Met ", new Range(yellowToGreenNum.doubleValue(), maxValue.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(0, 255, 0, 64))); meterplot.setNeedlePaint(Color.darkGray); meterplot.setDialBackgroundPaint(Color.white); meterplot.setDialOutlinePaint(Color.gray); meterplot.setDialShape(DialShape.CHORD); meterplot.setMeterAngle(260); meterplot.setTickLabelsVisible(false); meterplot.setTickSize(maxValue.doubleValue() / 20); meterplot.setTickPaint(Color.lightGray); meterplot.setValuePaint(Color.black); meterplot.setValueFont(new Font("Dialog", Font.BOLD, 0)); meterplot.setUnits(""); if(type == Chart_Type.DOLLARS) meterplot.setTickLabelFormat(NumberFormat.getCurrencyInstance()); else if(type == Chart_Type.PERCENTAGE) meterplot.setTickLabelFormat(NumberFormat.getPercentInstance()); JFreeChart jfreechart = new JFreeChart(title, JFreeChart.DEFAULT_TITLE_FONT, meterplot, false); return jfreechart; } enum Chart_Type { DOLLARS, PERCENTAGE } If you resize the frame, you can see that you cannot make the edge of the graph go to the edge of the panel (the panels are outlined in red). Especially on the bottom - there is always a gap between the bottom the graph and the bottom of the panel. Is there a way to make the graph fill the entire area? Is there a way to at least guarantee that it is touching one edge of the panel (i.e., it is touching the top and bottom or the left and right) ??

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  • Problem with sending out variable to serial port using api JAVA

    - by sjaakensjon
    We are developing a java program for school. But we are experiencing problems with sending out a variable created by 3 sliders. The idea is that we have 3 sliders. One slider for every color. Red green and blue. The variable has to have a value between 0 and 255. Everytime the value of the slider changes is has to send a variable for the channel, that value is 1, 2 ,3. And after that it has to send the value of the slider through the serial port. Could you please help us out by creating an example program? Below is our code so far. Thanks in advance. Sjaak package main; import javax.swing.*; import javax.swing.event.*; import java.awt.*; import app.Com; import app.Parameters; public class menu{ JSlider sliderblauw; JLabel hoeveelblauw; JLabel blauw; JLabel rood; JSlider sliderrood; JLabel hoeveelrood; JLabel groen; JLabel hoeveelgroen; JSlider slidergroen; public menu(){ Frame venster = new JFrame("Color control"); JPanel blauwinstel = new JPanel(); ((JFrame) venster).setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); venster.setSize(500, 500); venster.setVisible(true); sliderblauw = new JSlider(JSlider.VERTICAL, 0, 255, 0); sliderblauw.addChangeListener(new veranderingblauw()); hoeveelblauw = new JLabel ("0"); blauwinstel.add(sliderblauw); blauwinstel.add(hoeveelblauw); venster.add(blauwinstel, BorderLayout.WEST); sliderblauw.setMajorTickSpacing(10); sliderblauw.setPaintTicks(true); JPanel roodinstel = new JPanel(); sliderrood = new JSlider(JSlider.VERTICAL, 0, 255, 0); sliderrood.addChangeListener(new veranderingrood()); hoeveelrood = new JLabel ("0"); roodinstel.add(sliderrood); roodinstel.add(hoeveelrood); venster.add(roodinstel, BorderLayout.EAST); sliderrood.setMajorTickSpacing(10); sliderrood.setPaintTicks(true); JPanel groeninstel = new JPanel(); slidergroen = new JSlider(JSlider.VERTICAL, 0, 255, 0); slidergroen.addChangeListener(new veranderinggroen()); hoeveelgroen = new JLabel ("0"); groeninstel.add(slidergroen); groeninstel.add(hoeveelgroen); venster.add(groeninstel, BorderLayout.CENTER); slidergroen.setMajorTickSpacing(10); slidergroen.setPaintTicks(true); } public class veranderingblauw implements ChangeListener{ public void stateChanged(ChangeEvent ce){ int value = sliderblauw.getValue(); String waarde_blauw = Integer.toString(value); hoeveelblauw.setText(waarde_blauw); }} public class veranderingrood implements ChangeListener{ public void stateChanged(ChangeEvent ce){ int value = sliderrood.getValue(); String waarde_rood = Integer.toString(value); hoeveelrood.setText(waarde_rood); }} public class veranderinggroen implements ChangeListener{ public void stateChanged(ChangeEvent ce){ int value = slidergroen.getValue(); String waarde_groen = Integer.toString(value); hoeveelgroen.setText(waarde_groen); }} public static void main( String[] args) { new menu(); } }

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  • GUI Freezes and Output to JTextField from user input

    - by user2929005
    I am having I hope only two issues currently. I have had help on this on a previous question that I have asked but now I am running into different issues. My current issues now is that I need to print out into a JTextField a sorted array. I do not have questions about how to sort the array I just would like help on how to get the array to print to the JTextField when the Bubble Sort button is pressed. Currently when I press the button it freezes. It freezes at this line. list.add(Integer.valueOf(input.nextInt())); please help Thank you. import java.awt.EventQueue; import javax.swing.*; import java.awt.event.*; import java.util.*; public class Sorting { private JFrame frame; private JTextArea inputArea; private JTextField outputArea; ArrayList<Integer> list = new ArrayList<Integer>(); Scanner input = new Scanner(System.in); /** * Launch the application. */ public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { Sorting window = new Sorting(); window.frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } /** * Create the application. */ public Sorting() { initialize(); } /** * Initialize the contents of the frame. */ private void initialize() { frame = new JFrame(); frame.setBounds(100, 100, 450, 300); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Sorting"); frame.getContentPane().setLayout(null); JButton bubbleButton = new JButton("Bubble Sort"); bubbleButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent arg0) { list.add(Integer.valueOf(input.nextInt())); // for(int i = 0; i < list.size(); i++){ // // } } }); bubbleButton.setBounds(10, 211, 114, 23); frame.getContentPane().add(bubbleButton); JButton mergeButton = new JButton("Merge Sort"); mergeButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { } }); mergeButton.setBounds(305, 211, 114, 23); frame.getContentPane().add(mergeButton); JButton quickButton = new JButton("Quick Sort"); quickButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { } }); quickButton.setBounds(163, 211, 114, 23); frame.getContentPane().add(quickButton); inputArea = new JTextArea(); inputArea.setBounds(10, 36, 414, 51); frame.getContentPane().add(inputArea); outputArea = new JTextField(); outputArea.setEditable(false); outputArea.setBounds(10, 98, 414, 59); frame.getContentPane().add(outputArea); outputArea.setColumns(10); JLabel label = new JLabel("Please Enter 5 Numbers"); label.setHorizontalAlignment(SwingConstants.CENTER); label.setBounds(10, 11, 414, 14); frame.getContentPane().add(label); } }

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  • Termite colony simulator using java

    - by ashii
    hi everyone, i hve to design a simulator that will maintain an environment, which consists of a collection of patches arranged in a rectangular grid of arbitrary size. Each patch contains zero or more wood chips. A patch may be occupied by one or more termites or predators, which are mobile entities that live within the world and behave according to simple rules. A TERMITE can pick up a wood chip from the patch that it is currently on, or drop a wood chip that it is carrying. Termites travel around the grid by moving randomly from their current patch to a neighbouring patch, in one of four possible directions. New termites may hatch from eggs, and this is simulated by the appearance of a new termite at a random patch within the environment. A PREDATOR moves in a similar way to termites, and if a predator moves onto a patch that is occupied by a termite, then the predator eats the termite. At initialization, the termites, predators, and wood chips are distributed randomly in the environment. Simulation then proceeds in a loop, and the new state of the environment is obtained at each iteration. i have designed the arena using jpanel but im not able to randomnly place wood,termite and predator in that arena. can any one help me out?? my code for the arena is as following: 01 import java.awt.*; 02 import javax.swing.*; 03 04 public class Arena extends JPanel 05 { 06 private static final int Rows = 8; 07 private static final int Cols = 8; 08 public void paint(Graphics g) 09 { 10 Dimension d = this.getSize(); 11 // don't draw both sets of squares, when you can draw one 12 // fill in the entire thing with one color 13 g.setColor(Color.WHITE); 14 // make the background 15 g.fillRect(0,0,d.width,d.height); 16 // draw only black 17 g.setColor(Color.BLACK); 18 // pick a square size based on the smallest dimension 19 int sqsize = ((d.width<d.height) ? d.width/Cols : d.height/Rows); 20 // loop for rows 21 for (int row=0; row<Rows; row++) 22 { 23 int y = row*sqsize; // y stays same for entire row, set here 24 int x = (row%2)*sqsize; // x starts at 0 or one square in 25 for (int i=0; i<Cols/2; i++) 26 { 27 // you will only be drawing half the squares per row 28 // draw square 29 g.fillRect(x,y,sqsize,sqsize); 30 // move two square sizes over 31 x += sqsize*2; 32 } 33 } 34 35 } 36 37 38 39 public void update(Graphics g) { paint(g); } 40 41 42 43 public static void main (String[] args) 44 { 45 46 JFrame frame = new JFrame("Arena"); 47 frame.setSize(600,400); 48 frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 49 frame.setContentPane(new Arena()); 50 frame.setVisible(true); 51 } 52 53 }

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  • Window's content disappears when minimized

    - by Carmen Cojocaru
    I have a simple class that draws a line when mouse dragging or a dot when mouse pressing(releasing). When I minimize the application and then restore it, the content of the window disappears except the last dot (pixel). I understand that the method super.paint(g) repaints the background every time the window changes, but the result seems to be the same whether I use it or not. The difference between the two of them is that when I don't use it there's more than a pixel painted on the window, but not all my painting. How can I fix this? Here is the class. package painting; import java.awt.*; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionAdapter; import javax.swing.JFrame; import javax.swing.JPanel; class CustomCanvas extends Canvas{ Point oldLocation= new Point(10, 10); Point location= new Point(10, 10); Dimension dimension = new Dimension(2, 2); CustomCanvas(Dimension dimension){ this.dimension = dimension; this.init(); addListeners(); } private void init(){ oldLocation= new Point(0, 0); location= new Point(0, 0); } public void paintLine(){ if ((location.x!=oldLocation.x) || (location.y!=oldLocation.y)) { repaint(location.x,location.y,1,1); } } private void addListeners(){ addMouseListener(new MouseAdapter(){ @Override public void mousePressed(MouseEvent me){ oldLocation = location; location = new Point(me.getX(), me.getY()); paintLine(); } @Override public void mouseReleased(MouseEvent me){ oldLocation = location; location = new Point(me.getX(), me.getY()); paintLine(); } }); addMouseMotionListener(new MouseMotionAdapter() { @Override public void mouseDragged(MouseEvent me){ oldLocation = location; location = new Point(me.getX(), me.getY()); paintLine(); } }); } @Override public void paint(Graphics g){ super.paint(g); g.setColor(Color.red); g.drawLine(location.x, location.y, oldLocation.x, oldLocation.y); } @Override public Dimension getMinimumSize() { return dimension; } @Override public Dimension getPreferredSize() { return dimension; } } class CustomFrame extends JPanel { JPanel displayPanel = new JPanel(new BorderLayout()); CustomCanvas canvas = new CustomCanvas(new Dimension(200, 200)); public CustomFrame(String titlu) { canvas.setBackground(Color.white); displayPanel.add(canvas, BorderLayout.CENTER); this.add(displayPanel); } } public class CustomCanvasFrame { public static void main(String args[]) { CustomFrame panel = new CustomFrame("Test Paint"); JFrame f = new JFrame(); f.add(panel); f.pack(); SwingConsole.run(f, 700, 700); } }

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  • Lines don't overlap when they should Java Swing

    - by Sven
    I'm drawing lines in a JFrame on a self made gridPanel. Problem is, I draw the lines between 2 points. When I have a line that is between point 1 and point 2 and a line between point 2 and point 3, the lines should connect. This however isn,t the case, there is a small gap in between, no idea why. But it isn't drawing till the end of the specified point. (start point is correct.) Here is the code of the JFrame: public void initialize(){ this.setLayout(new BorderLayout()); this.setPreferredSize(new Dimension(500, 400)); gridPane = new GridPane(); gridPane.setBackground(Color.WHITE); gridPane.setSize(this.getPreferredSize()); gridPane.setLocation(0, 0); this.add(gridPane,BorderLayout.CENTER); //createSampleLabyrinth(); drawWall(0,5,40,5); //These are the 2 lines that don't connect. drawWall(40,5,80,5); this.pack(); } drawWall calls a method that calls a method in GridPane. The relevant code in gridPane: /** * Draws a wall on this pane. With the starting point being x1, y1 and its end x2,y2. * @param x1 * @param y1 * @param x2 * @param y2 */ public void drawWall(int x1, int y1, int x2, int y2) { Wall wall = new Wall(x1,y1,x2,y2, true); wall.drawGraphic(); wall.setLocation(x1, y1); wall.setSize(10000,10000); this.add(wall, JLayeredPane.DEFAULT_LAYER); this.repaint(); } This method creates a wall and puts it in the Jframe. The relevant code of the wall: public class Wall extends JPanel { private int x1; private int x2; private int y1; private int y2; private boolean black; /** * x1,y1 is the start point of the wall (line) end is x2,y2 * * @param x1 * @param y1 * @param x2 * @param y2 */ public Wall(int x1, int y1, int x2, int y2, boolean black) { this.x1 = x1; this.x2 = x2; this.y1 = y1; this.y2 = y2; this.black = black; setOpaque(false); } private static final long serialVersionUID = 1L; public void drawGraphic() { repaint(); } public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D) g; if(black){ g2.setColor(Color.BLACK); g2.setStroke(new BasicStroke(8)); } else { g2.setColor(Color.YELLOW); g2.setStroke(new BasicStroke(3)); } g2.drawLine(x1, y1, x2, y2); } } So, where am I going wrong? The true/false is to determine if the wall should be black or yellow, nothing to be concerned about.

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  • How to make a character jump, both on objects and just normal jump.

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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  • How do you make a character jump, both on objects and just normal jump?

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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  • won't repaint a different Month after pressing button in my calendar

    - by DarkStar123
    I'm trying to build a Calendar in Java as a little project I thought of, But I can't seem to change the name of the Month every time I click the Next button. here's my code! package drawing; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class Drawing_something extends JPanel{ int[] calender_squares = {1, 2, 3, 4, 5, 6, 7}; String[] Month = {"January", "February", "March", "April","May","June","July", "August","September","October","November","December"}; int i = 0; Graphics c; @Override public void paintComponent(Graphics c){ super.paintComponent(c); this.setBackground(Color.WHITE); int WIDTH = 55, HEIGHT = 65; for (int in: calender_squares) { for (int counter = 0; counter < 7; counter++){ c.drawRect(50, 50, 100, 100); c.drawRect(50, 50, 700, 500); c.copyArea(50, 50, 600, 500, 100, 0); c.copyArea(50, 50, 600, 400, 0, 100); } } for (int date = 1; date <= 30; date++) { String s = String.valueOf(date); c.drawString(s, WIDTH, HEIGHT); if (date <= 6){ WIDTH += 100; } else if (date == 7){ WIDTH = 55; HEIGHT = 165; }else if (date <= 13){ WIDTH += 100; }else if (date == 14){ WIDTH = 55; HEIGHT = 265; }else if (date <= 20){ WIDTH += 100; }else if (date == 21){ WIDTH = 55; HEIGHT = 365; }else if (date <= 27){ WIDTH += 100; }else if (date == 28){ WIDTH = 55; HEIGHT = 465; }else if (date <= 30){ WIDTH += 100; } } c.setFont(new Font("default", Font.BOLD, 40)); c.drawString(Month[i], 320, 45); } public Drawing_something(){ setLayout(new BorderLayout()); JButton N = new JButton("NEXT"); JButton B = new JButton("BACK"); JPanel P = new JPanel(); P.add(B); P.add(N); add(P, BorderLayout.SOUTH); B.addActionListener(new HandlerClass()); N.addActionListener(new NextClass()); } public class HandlerClass implements ActionListener{ public void actionPerformed(ActionEvent e){ } } public class NextClass implements ActionListener{ public void actionPerformed(ActionEvent e){ if (i == 11){ i = 0; } i = i + 1; c.drawString(Month[i], 320, 45); } } public static void main(String[] args){ JFrame mainFrame = new JFrame("Calender"); mainFrame.add(new Drawing_something()); mainFrame.setSize(850, 650); mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mainFrame.setVisible(true); } } if anyone could help that would be much appreciated!! Thanks in advance!!

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  • about the JOGL 2 problem

    - by Chuchinyi
    Please some help me about the JOGL 2 problem(Sorry for previous error format). I complied JOGL2Template.java ok. but execut it with following error. D:\java\java\jogl>javac JOGL2Template.java <== compile ok D:\java\java\jogl>java JOGL2Template <== execute error Exception in thread "main" java.lang.ExceptionInInitializerError at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1176) at JOGL2Template.<init>(JOGL2Template.java:24) at JOGL2Template.main(JOGL2Template.java:57) Caused by: java.lang.SecurityException: no certificate for gluegen-rt.dll in D:\ java\lib\gluegen-rt-natives-windows-i586.jar at com.jogamp.common.util.JarUtil.validateCertificate(JarUtil.java:350) at com.jogamp.common.util.JarUtil.validateCertificates(JarUtil.java:324) at com.jogamp.common.util.cache.TempJarCache.validateCertificates(TempJa rCache.java:328) at com.jogamp.common.util.cache.TempJarCache.bootstrapNativeLib(TempJarC ache.java:283) at com.jogamp.common.os.Platform$3.run(Platform.java:308) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:298) at com.jogamp.common.os.Platform.<clinit>(Platform.java:207) ... 3 more there is JOGL2Template.java source code: import java.awt.Dimension; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; import com.jogamp.opengl.util.FPSAnimator; import javax.swing.JFrame; /* * JOGL 2.0 Program Template For AWT applications */ public class JOGL2Template extends JFrame implements GLEventListener { private static final int CANVAS_WIDTH = 640; // Width of the drawable private static final int CANVAS_HEIGHT = 480; // Height of the drawable private static final int FPS = 60; // Animator's target frames per second // Constructor to create profile, caps, drawable, animator, and initialize Frame public JOGL2Template() { // Get the default OpenGL profile that best reflect your running platform. GLProfile glp = GLProfile.getDefault(); // Specifies a set of OpenGL capabilities, based on your profile. GLCapabilities caps = new GLCapabilities(glp); // Allocate a GLDrawable, based on your OpenGL capabilities. GLCanvas canvas = new GLCanvas(caps); canvas.setPreferredSize(new Dimension(CANVAS_WIDTH, CANVAS_HEIGHT)); canvas.addGLEventListener(this); // Create a animator that drives canvas' display() at 60 fps. final FPSAnimator animator = new FPSAnimator(canvas, FPS); addWindowListener(new WindowAdapter() { // For the close button @Override public void windowClosing(WindowEvent e) { // Use a dedicate thread to run the stop() to ensure that the // animator stops before program exits. new Thread() { @Override public void run() { animator.stop(); System.exit(0); } }.start(); } }); add(canvas); pack(); setTitle("OpenGL 2 Test"); setVisible(true); animator.start(); // Start the animator } public static void main(String[] args) { new JOGL2Template(); } @Override public void init(GLAutoDrawable drawable) { // Your OpenGL codes to perform one-time initialization tasks // such as setting up of lights and display lists. } @Override public void display(GLAutoDrawable drawable) { // Your OpenGL graphic rendering codes for each refresh. } @Override public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { // Your OpenGL codes to set up the view port, projection mode and view volume. } @Override public void dispose(GLAutoDrawable drawable) { // Hardly used. } }

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  • JOGL2 test compiles, but doesn't execute - help?

    - by Chuchinyi
    I have a problem with JOGL2. My JOGL2Template.java compiles fine, but executing it results in the following error: D:\java\java\jogl>javac JOGL2Template.java <== compile ok D:\java\java\jogl>java JOGL2Template <== execute error Exception in thread "main" java.lang.ExceptionInInitializerError at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1176) at JOGL2Template.<init>(JOGL2Template.java:24) at JOGL2Template.main(JOGL2Template.java:57) Caused by: java.lang.SecurityException: no certificate for gluegen-rt.dll in D:\ java\lib\gluegen-rt-natives-windows-i586.jar at com.jogamp.common.util.JarUtil.validateCertificate(JarUtil.java:350) at com.jogamp.common.util.JarUtil.validateCertificates(JarUtil.java:324) at com.jogamp.common.util.cache.TempJarCache.validateCertificates(TempJa rCache.java:328) at com.jogamp.common.util.cache.TempJarCache.bootstrapNativeLib(TempJarC ache.java:283) at com.jogamp.common.os.Platform$3.run(Platform.java:308) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:298) at com.jogamp.common.os.Platform.<clinit>(Platform.java:207) ... 3 more Here is the JOGL2Template.java source code: import java.awt.Dimension; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; import com.jogamp.opengl.util.FPSAnimator; import javax.swing.JFrame; /* * JOGL 2.0 Program Template For AWT applications */ public class JOGL2Template extends JFrame implements GLEventListener { private static final int CANVAS_WIDTH = 640; // Width of the drawable private static final int CANVAS_HEIGHT = 480; // Height of the drawable private static final int FPS = 60; // Animator's target frames per second // Constructor to create profile, caps, drawable, animator, and initialize Frame public JOGL2Template() { // Get the default OpenGL profile that best reflect your running platform. GLProfile glp = GLProfile.getDefault(); // Specifies a set of OpenGL capabilities, based on your profile. GLCapabilities caps = new GLCapabilities(glp); // Allocate a GLDrawable, based on your OpenGL capabilities. GLCanvas canvas = new GLCanvas(caps); canvas.setPreferredSize(new Dimension(CANVAS_WIDTH, CANVAS_HEIGHT)); canvas.addGLEventListener(this); // Create a animator that drives canvas' display() at 60 fps. final FPSAnimator animator = new FPSAnimator(canvas, FPS); addWindowListener(new WindowAdapter() { // For the close button @Override public void windowClosing(WindowEvent e) { // Use a dedicate thread to run the stop() to ensure that the // animator stops before program exits. new Thread() { @Override public void run() { animator.stop(); System.exit(0); } }.start(); } }); add(canvas); pack(); setTitle("OpenGL 2 Test"); setVisible(true); animator.start(); // Start the animator } public static void main(String[] args) { new JOGL2Template(); } @Override public void init(GLAutoDrawable drawable) { // Your OpenGL codes to perform one-time initialization tasks // such as setting up of lights and display lists. } @Override public void display(GLAutoDrawable drawable) { // Your OpenGL graphic rendering codes for each refresh. } @Override public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { // Your OpenGL codes to set up the view port, projection mode and view volume. } @Override public void dispose(GLAutoDrawable drawable) { // Hardly used. } } Any ideas what might be the cause of these errors?

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  • JButton Layout Issue

    - by Tom Johnson
    I'm putting together the basic layout for a contacts book, and I want to know how I can make the 3 test buttons span from edge to edge just as the arrow buttons do. private static class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("Code Placeholder"); } } public static void main(String[] args) { //down button ImageIcon downArrow = new ImageIcon("down.png"); JButton downButton = new JButton(downArrow); ButtonHandler downListener = new ButtonHandler(); downButton.addActionListener(downListener); //up button ImageIcon upArrow = new ImageIcon("up.png"); JButton upButton = new JButton(upArrow); ButtonHandler upListener = new ButtonHandler(); upButton.addActionListener(upListener); //contacts JButton test1Button = new JButton("Code Placeholder"); JButton test2Button = new JButton("Code Placeholder"); JButton test3Button = new JButton("Code Placeholder"); Box box = Box.createVerticalBox(); box.add(test1Button); box.add(test2Button); box.add(test3Button); JPanel content = new JPanel(); content.setLayout(new BorderLayout()); content.add(box, BorderLayout.CENTER); content.add(downButton, BorderLayout.SOUTH); content.add(upButton, BorderLayout.NORTH); JFrame window = new JFrame("Contacts"); window.setContentPane(content); window.setSize(400, 600); window.setLocation(100, 100); window.setVisible(true); }

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  • JTree events seem misordered

    - by MeBigFatGuy
    It appears to me that tree selection events should happen after focus events, but this doesn't seem to be the case. Assume you have a JTree and a JTextField, where the JTextField is populated by what is selected in the tree. When the user changes the text field, on focus lost, you update the tree from the text field. however, the tree selection is changed before the focus is lost on the text field. this is incorrect, right? Any ideas? Here is some sample code: import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; public class Focus extends JFrame { public static void main(String[] args) { Focus f = new Focus(); f.setLocationRelativeTo(null); f.setVisible(true); } public Focus() { Container cp = getContentPane(); cp.setLayout(new BorderLayout()); final JTextArea ta = new JTextArea(5, 10); cp.add(new JScrollPane(ta), BorderLayout.SOUTH); JSplitPane sp = new JSplitPane(); cp.add(sp, BorderLayout.CENTER); JTree t = new JTree(); t.addTreeSelectionListener(new TreeSelectionListener() { public void valueChanged(TreeSelectionEvent tse) { ta.append("Tree Selection changed\n"); } }); t.addFocusListener(new FocusListener() { public void focusGained(FocusEvent fe) { ta.append("Tree focus gained\n"); } public void focusLost(FocusEvent fe) { ta.append("Tree focus lost\n"); } }); sp.setLeftComponent(new JScrollPane(t)); JTextField f = new JTextField(10); sp.setRightComponent(f); pack(); f.addFocusListener(new FocusListener() { public void focusGained(FocusEvent fe) { ta.append("Text field focus gained\n"); } public void focusLost(FocusEvent fe) { ta.append("Text field focus lost\n"); } }); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • making java SingleFrameApplication to appear second

    - by Karel Bílek
    Sorry if this question will sound too chaotic, feel free to edit it. I have an application made entirely in netbeans, which uses SingleFrameApplication and auto-generated the GUI code, named "MyApp", and FrameView, named "MyView". Now, the MyApp somehow has the main() function, but the MyView has all the graphic elements.. I don't entirely understand how that happens, so used it as black box (it somehow created the window, I didn't have to care why). But now, I need the window to be only a window, opened by another JFrame. I don't know, how to accomplish that. MyApp, which is extending SingleFrameApplication, have these methods: public class MyApp extends SingleFrameApplication { @Override protected void startup() { show(new MyView(this)); } @Override protected void configureWindow(java.awt.Window root) { } public static MyApp getApplication() { return Application.getInstance(MyApp.class); } public static void main(String[] args) { launch(MyApp.class, args); } } MyView has these methods: public class MyView extends FrameView { public MyView(SingleFrameApplication app) { super(app); initComponents(); } private void initComponents() { //all the GUI stuff is somehow defined here } } Now, I have no clue how the two classes work, I just want this window, defined in MyView, to appear after another window, "ordinary" JFrame. How can I call this MyApp/MyView?

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  • Counting the number of words in a text area

    - by user1320483
    Hello everyone my first question on stack overflow import javax.swing.*; import java.util.*; import java.awt.event.*; public class TI extends JFrame implements ActionListener { static int count=0; String ct; JTextField word; JTextArea tohide; public static void main(String arg[]) { TI ti=new TI(); } public TI() { JPanel j=new JPanel(); JLabel def=new JLabel("Enter the text to be encrypted"); word=new JTextField("",20); tohide=new JTextArea("",5,20); JButton jb=new JButton("COUNT"); tohide.setBorder(BorderFactory.createLoweredBevelBorder()); j.add(def); j.add(tohide); j.add(word); j.add(jb); add(j); setSize(500,500); setVisible(true); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setLocationRelativeTo(null); jb.addActionListener(this); } public void actionPerformed(ActionEvent ae) { String txt=tohide.getText(); StringTokenizer stk=new StringTokenizer(txt," "); while(stk.hasMoreTokens()) { String token=stk.nextToken(); count++; } ct=Integer.toString(count);; word.setText(ct); } } I want to count the number of words that are being typed in the textarea.There is a logical error.As I keep clicking the count button the word count increases.

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  • How to change column width of a table

    - by vybhav
    For the following code, I am not able to set the column size to a custom size. Why is it so?Also the first column is not being displayed. import java.awt.BorderLayout; import java.awt.GridLayout; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTable; import javax.swing.table.TableColumn; public class Trial extends JFrame{ public void create(){ JPanel jp = new JPanel(); String[] string = {" ", "A"}; Object[][] data = {{"A", "0"},{"B", "3"},{"C","5"},{"D","-"}}; JTable table = new JTable(data, string); jp.setLayout(new GridLayout(2,0)); jp.add(table); table.setAutoResizeMode(JTable.AUTO_RESIZE_OFF); TableColumn column = null; for (int i = 0; i < 2; i++) { column = table.getColumnModel().getColumn(i); column.setPreferredWidth(20); //custom size } setLayout(new BorderLayout()); add(jp); } public static void main(String [] a){ Trial trial = new Trial(); trial.setSize(300,300); trial.setVisible(true); trial.setDefaultCloseOperation(Trial.EXIT_ON_CLOSE); trial.create(); } }

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  • How do I get my code to read the spaces between longs?

    - by WahtsUpWorld
    I apologize for any inconvenience that may occur in answering my question, I'm fairly new to programming and I'm so far only in the last weeks of my community college Java I class. The problem I am facing is in my code of which I cannot seem to get the PrintWriter to address the spaces in between my longs' phone number and social security I.D. The entire code consists of two classes in which one pulls from the other the information needed to parse and present the file writer/print writer. Here is the entire code w/ the second class after it: public class FinalProjectGroup1 { public static void main(String[] args) { } public String name; public long ssid; public double pay; public String address; public long number; public void cleanUpConstructor() {} public FinalProjectGroup1(String name, String address, double pay, long ssid, long number){ this.name = name; this.pay = pay; this.ssid = ssid; this.address = address; this.number = number; cleanUpConstructor(); } public void setName(String name) { this.name = name; } public String getName() { return name; } public void setPay(double pay) { this.pay = pay; } public double getPay() { return pay; } public void setSSID(long ssid) { this.ssid = ssid; } public long getSSID() { return ssid; } public void setAddress(String address) { this.address = address; } public String getAddress() { return address; } public void setNumber(long number) { this.number = number; } public long getNumber() { return number; } } SECOND CLASS import java.awt.EventQueue; import javax.swing.JFrame; import javax.swing.JLabel; import java.awt.Font; import javax.swing.JFileChooser; import javax.swing.JButton; import javax.swing.JTextField; import FinalProjectGroup1; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; import java.io.FileWriter; import java.io.PrintWriter; public class FinalProjectGroup1Window { public JFrame frmTheBosssSecretary; public JTextField txtName; public JTextField txtSSID; public JTextField txtAddress; public JTextField txtNumber; public JTextField txtPay; public JTextField txtFindName; public JTextField txtFindSSID; public JTextField txtFindPay; public JTextField txtFolder; public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { FinalProjectGroup1Window window = new FinalProjectGroup1Window(); window.frmTheBosssSecretary.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } public FinalProjectGroup1Window() { initialize(); } private void initialize() { frmTheBosssSecretary = new JFrame(); frmTheBosssSecretary.setFont(new Font("Times New Roman", Font.PLAIN, 12)); frmTheBosssSecretary.setTitle("The Boss's Secretary: Employee Generator/Finder"); frmTheBosssSecretary.setBounds(100, 100, 547, 302); frmTheBosssSecretary.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frmTheBosssSecretary.getContentPane().setLayout(null); JLabel lblFile = new JLabel("Employee Folder:"); lblFile.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblFile.setBounds(10, 10, 93, 14); frmTheBosssSecretary.getContentPane().add(lblFile); JLabel lblFindEmployee = new JLabel("Employee Finder"); lblFindEmployee.setFont(new Font("Times New Roman", Font.BOLD, 18)); lblFindEmployee.setBounds(194, 159, 142, 20); frmTheBosssSecretary.getContentPane().add(lblFindEmployee); JLabel lblEmployeeName = new JLabel("Employee Name:"); lblEmployeeName.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblEmployeeName.setBounds(10, 35, 93, 14); frmTheBosssSecretary.getContentPane().add(lblEmployeeName); JLabel lblSSID = new JLabel("Employee SSID:"); lblSSID.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblSSID.setBounds(10, 135, 85, 14); frmTheBosssSecretary.getContentPane().add(lblSSID); JLabel lblAddress = new JLabel("Employee Address:"); lblAddress.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblAddress.setBounds(10, 60, 105, 14); frmTheBosssSecretary.getContentPane().add(lblAddress); JLabel lblPhoneNumber = new JLabel("Employee Phone Number:"); lblPhoneNumber.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblPhoneNumber.setBounds(10, 85, 134, 14); frmTheBosssSecretary.getContentPane().add(lblPhoneNumber); JLabel lblPayRate = new JLabel("Employee Pay Rate:"); lblPayRate.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblPayRate.setBounds(10, 110, 105, 14); frmTheBosssSecretary.getContentPane().add(lblPayRate); JLabel lblFindEmployeeName = new JLabel("Find Employee Name:"); lblFindEmployeeName.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblFindEmployeeName.setBounds(10, 183, 115, 14); frmTheBosssSecretary.getContentPane().add(lblFindEmployeeName); JLabel lblFindSSID = new JLabel("Find Employee SSID:"); lblFindSSID.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblFindSSID.setBounds(10, 208, 105, 14); frmTheBosssSecretary.getContentPane().add(lblFindSSID); JLabel lblFindPay = new JLabel("Find Employee Address:"); lblFindPay.setFont(new Font("Times New Roman", Font.PLAIN, 12)); lblFindPay.setBounds(10, 233, 124, 14); frmTheBosssSecretary.getContentPane().add(lblFindPay); txtFolder = new JTextField(); txtFolder.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtFolder.setBounds(105, 7, 314, 20); frmTheBosssSecretary.getContentPane().add(txtFolder); txtFolder.setColumns(10); txtName = new JTextField(); txtName.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtName.setBounds(99, 32, 247, 20); frmTheBosssSecretary.getContentPane().add(txtName); txtName.setColumns(10); txtAddress = new JTextField(); txtAddress.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtAddress.setBounds(109, 57, 237, 20); frmTheBosssSecretary.getContentPane().add(txtAddress); txtAddress.setColumns(10); txtNumber = new JTextField(); txtNumber.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtNumber.setBounds(141, 82, 160, 20); frmTheBosssSecretary.getContentPane().add(txtNumber); txtNumber.setColumns(10); txtPay = new JTextField(); txtPay.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtPay.setBounds(116, 107, 105, 20); frmTheBosssSecretary.getContentPane().add(txtPay); txtPay.setColumns(10); txtSSID = new JTextField(); txtSSID.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtSSID.setBounds(97, 132, 124, 20); frmTheBosssSecretary.getContentPane().add(txtSSID); txtSSID.setColumns(10); txtFindName = new JTextField(); txtFindName.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtFindName.setBounds(122, 180, 314, 20); frmTheBosssSecretary.getContentPane().add(txtFindName); txtFindName.setColumns(10); txtFindSSID = new JTextField(); txtFindSSID.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtFindSSID.setBounds(122, 205, 122, 20); frmTheBosssSecretary.getContentPane().add(txtFindSSID); txtFindSSID.setColumns(10); txtFindPay = new JTextField(); txtFindPay.setFont(new Font("Times New Roman", Font.PLAIN, 12)); txtFindPay.setBounds(141, 230, 237, 20); frmTheBosssSecretary.getContentPane().add(txtFindPay); txtFindPay.setColumns(10); JButton btnAddEmployee = new JButton("Add Employee"); btnAddEmployee.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent arg0) { try { String name = txtName.getText(); String address = txtAddress.getText(); double pay = Double.parseDouble(txtPay.getText()); long ssid = Long.parseLong(txtSSID.getText()); long number = Long.parseLong(txtNumber.getText()); FinalProjectGroup1 ee = new FinalProjectGroup1(name, address, pay, ssid, number); FileWriter writer = new FileWriter(txtFolder.getText(), true); PrintWriter pw = new PrintWriter(writer); pw.println(ee.getName() + ", " + ee.getAddress() + ", " + ee.getNumber() + ", " + ee.getPay() + ", " + ee.getSSID()); pw.close(); } catch (Exception e) { return; } } }); JButton btnFolder = new JButton("Folder"); btnFolder.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent arg0) { JFileChooser bsearch = new JFileChooser(); int result = bsearch.showOpenDialog(null); if (result != JFileChooser.APPROVE_OPTION) return; txtFolder.setText(bsearch.getSelectedFile().getAbsolutePath()); } }); btnFolder.setFont(new Font("Times New Roman", Font.PLAIN, 12)); btnFolder.setBounds(429, 6, 75, 23); frmTheBosssSecretary.getContentPane().add(btnFolder); btnAddEmployee.setFont(new Font("Times New Roman", Font.PLAIN, 12)); btnAddEmployee.setBounds(356, 42, 159, 107); frmTheBosssSecretary.getContentPane().add(btnAddEmployee); JButton btnFindName = new JButton("Find"); btnFindName.setFont(new Font("Times New Roman", Font.PLAIN, 12)); btnFindName.setBounds(446, 179, 69, 23); frmTheBosssSecretary.getContentPane().add(btnFindName); JButton btnFindSSID = new JButton("Find"); btnFindSSID.setFont(new Font("Times New Roman", Font.PLAIN, 12)); btnFindSSID.setBounds(250, 204, 85, 23); frmTheBosssSecretary.getContentPane().add(btnFindSSID); JButton btnFindAddress = new JButton("Find"); btnFindAddress.setFont(new Font("Times New Roman", Font.PLAIN, 12)); btnFindAddress.setBounds(389, 229, 85, 23); frmTheBosssSecretary.getContentPane().add(btnFindAddress); } } The problem here lies in the JButton Add Employee. Where, as previously mentioned, the long's phone number and social security I.D. don't show the spaces in the text file.

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  • Why isn't componentHidden called for my JPopupMenu?

    - by heycam
    I want to be notified when my JPopupMenu is hidden — whether because an item was selected, the menu was dismissed, or setVisible(false) was called on it. Here is my test code: import javax.swing.*; import java.awt.*; import java.awt.event.*; public class A extends ComponentAdapter implements Runnable, ActionListener { private JButton b; public static void main(String[] args) { EventQueue.invokeLater(new A()); } public void run() { JFrame f = new JFrame("Test"); b = new JButton("Click me"); b.addActionListener(this); f.add(b); f.pack(); f.setVisible(true); } public void actionPerformed(ActionEvent e) { JPopupMenu pm = new JPopupMenu(); pm.addComponentListener(this); pm.add("Popup..."); pm.add("...menu!"); pm.show(b, 10, 10); } public void componentShown(ComponentEvent e) { System.out.println("componentShown"); } public void componentHidden(ComponentEvent e) { System.out.println("componentHidden"); } } Regardless of how I interact with the menu, neither of the two ComponentListener methods are being called. Why is that? Is there different/better/correct way of finding out when my JPopupMenu is hidden? Thanks, Cameron

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  • Why am I having this InstantiationException in Java when accessing final local variables?

    - by Oscar Reyes
    I was playing with some code to make a "closure like" construct ( not working btw ) Everything looked fine but when I tried to access a final local variable in the code, the exception InstantiationException is thrown. If I remove the access to the local variable either by removing it altogether or by making it class attribute instead, no exception happens. The doc says: InstantiationException Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated. The instantiation can fail for a variety of reasons including but not limited to: - the class object represents an abstract class, an interface, an array class, a primitive type, or void - the class has no nullary constructor What other reason could have caused this problem? Here's the code. comment/uncomment the class attribute / local variable to see the effect (lines:5 and 10 ). import javax.swing.*; import java.awt.event.*; import java.awt.*; class InstantiationExceptionDemo { //static JTextField field = new JTextField();// works if uncommented public static void main( String [] args ) { JFrame frame = new JFrame(); JButton button = new JButton("Click"); final JTextField field = new JTextField();// fails if uncommented button.addActionListener( new _(){{ System.out.println("click " + field.getText()); }}); frame.add( field ); frame.add( button, BorderLayout.SOUTH ); frame.pack();frame.setVisible( true ); } } class _ implements ActionListener { public void actionPerformed( ActionEvent e ){ try { this.getClass().newInstance(); } catch( InstantiationException ie ){ throw new RuntimeException( ie ); } catch( IllegalAccessException ie ){ throw new RuntimeException( ie ); } } } Is this a bug in Java? edit Oh, I forgot, the stacktrace ( when thrown ) is: Caused by: java.lang.InstantiationException: InstantiationExceptionDemo$1 at java.lang.Class.newInstance0(Class.java:340) at java.lang.Class.newInstance(Class.java:308) at _.actionPerformed(InstantiationExceptionDemo.java:25)

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • how to execute two thread simultaneously in java swing?

    - by jcrshankar
    My aim is to select all the files named with MANI.txt which is present in their respective folders and then load path of the MANI.txt files different location in table. After I load the path in the table,I used to select needed path and modifiying those. To load the MANI.txt files taking more time,because it may present more than 30 times in my workspace or etc. until load the files I want to give alarm to the user with help of ProgessBar.Once the list size has been populated I need to disable ProgressBar. Could anyone please help me out on this? import java.awt.*; import javax.swing.*; import javax.swing.table.*; import java.awt.event.*; import java.io.BufferedReader; import java.io.File; import java.io.FileNotFoundException; import java.io.FileReader; import java.io.FileWriter; import java.io.IOException; import java.io.PrintWriter; public class JTableHeaderCheckBox extends JFrame implements ActionListener { Object colNames[] = {"", "Path"}; Object[][] data = {}; DefaultTableModel dtm; JTable table; JButton but; java.util.List list; public void buildGUI() { dtm = new DefaultTableModel(data,colNames); table = new JTable(dtm); table.setAutoResizeMode(JTable.AUTO_RESIZE_OFF); int vColIndex = 0; TableColumn col = table.getColumnModel().getColumn(vColIndex); int width = 10; col.setPreferredWidth(width); int vColIndex1 = 1; TableColumn col1 = table.getColumnModel().getColumn(vColIndex1); int width1 = 500; col1.setPreferredWidth(width1); JFileChooser chooser = new JFileChooser(); //chooser.setCurrentDirectory(new java.io.File(".")); chooser.setDialogTitle("Choose workSpace Path"); chooser.setFileSelectionMode(JFileChooser.DIRECTORIES_ONLY); chooser.setAcceptAllFileFilterUsed(false); if (chooser.showOpenDialog(this) == JFileChooser.APPROVE_OPTION){ System.out.println("getCurrentDirectory(): " + chooser.getCurrentDirectory()); System.out.println("getSelectedFile() : " + chooser.getSelectedFile().getAbsolutePath()); } String path= chooser.getSelectedFile().getAbsolutePath(); File folder = new File(path); Here I need progress bar GatheringFiles ob = new GatheringFiles(); list=ob.returnlist(folder); for(int x = 0; x < list.size(); x++) { dtm.addRow(new Object[]{new Boolean(false),list.get(x).toString()}); } JPanel pan = new JPanel(); JScrollPane sp = new JScrollPane(table); TableColumn tc = table.getColumnModel().getColumn(0); tc.setCellEditor(table.getDefaultEditor(Boolean.class)); tc.setCellRenderer(table.getDefaultRenderer(Boolean.class)); tc.setHeaderRenderer(new CheckBoxHeader(new MyItemListener())); but = new JButton("REMOVE"); JFrame f = new JFrame(); pan.add(sp); but.move(650, 50); but.addActionListener(this); pan.add(but); f.add(pan); f.setSize(700, 100); f.pack(); f.setLocationRelativeTo(null); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); } class MyItemListener implements ItemListener { public void itemStateChanged(ItemEvent e) { Object source = e.getSource(); if (source instanceof AbstractButton == false) return; boolean checked = e.getStateChange() == ItemEvent.SELECTED; for(int x = 0, y = table.getRowCount(); x < y; x++) { table.setValueAt(new Boolean(checked),x,0); } } } public static void main (String[] args) { SwingUtilities.invokeLater(new Runnable(){ public void run(){ new JTableHeaderCheckBox().buildGUI(); } }); } public void actionPerformed(ActionEvent e) { // TODO Auto-generated method stub if(e.getSource()==but) { System.err.println("table.getRowCount()"+table.getRowCount()); for(int x = 0, y = table.getRowCount(); x < y; x++) { if("true".equals(table.getValueAt(x, 0).toString())) { System.err.println(table.getValueAt(x, 0)); System.err.println(list.get(x).toString()); delete(list.get(x).toString()); } } } } public void delete(String a) { String delete = "C:"; System.err.println(a); try { File inFile = new File(a); if (!inFile.isFile()) { System.out.println("Parameter is not an existing file"); return; } //Construct the new file that will later be renamed to the original filename. File tempFile = new File(inFile.getAbsolutePath() + ".tmp"); BufferedReader br = new BufferedReader(new FileReader(inFile)); PrintWriter pw = new PrintWriter(new FileWriter(tempFile)); String line = null; //Read from the original file and write to the new //unless content matches data to be removed. while ((line = br.readLine()) != null) { System.err.println(line); line = line.replace(delete, " "); pw.println(line); pw.flush(); } pw.close(); br.close(); //Delete the original file if (!inFile.delete()) { System.out.println("Could not delete file"); return; } //Rename the new file to the filename the original file had. if (!tempFile.renameTo(inFile)) System.out.println("Could not rename file"); } catch (FileNotFoundException ex) { ex.printStackTrace(); } catch (IOException ex) { ex.printStackTrace(); } } } class CheckBoxHeader extends JCheckBox implements TableCellRenderer, MouseListener { protected CheckBoxHeader rendererComponent; protected int column; protected boolean mousePressed = false; public CheckBoxHeader(ItemListener itemListener) { rendererComponent = this; rendererComponent.addItemListener(itemListener); } public Component getTableCellRendererComponent( JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) { if (table != null) { JTableHeader header = table.getTableHeader(); if (header != null) { rendererComponent.setForeground(header.getForeground()); rendererComponent.setBackground(header.getBackground()); rendererComponent.setFont(header.getFont()); header.addMouseListener(rendererComponent); } } setColumn(column); rendererComponent.setText("Check All"); setBorder(UIManager.getBorder("TableHeader.cellBorder")); return rendererComponent; } protected void setColumn(int column) { this.column = column; } public int getColumn() { return column; } protected void handleClickEvent(MouseEvent e) { if (mousePressed) { mousePressed=false; JTableHeader header = (JTableHeader)(e.getSource()); JTable tableView = header.getTable(); TableColumnModel columnModel = tableView.getColumnModel(); int viewColumn = columnModel.getColumnIndexAtX(e.getX()); int column = tableView.convertColumnIndexToModel(viewColumn); if (viewColumn == this.column && e.getClickCount() == 1 && column != -1) { doClick(); } } } public void mouseClicked(MouseEvent e) { handleClickEvent(e); ((JTableHeader)e.getSource()).repaint(); } public void mousePressed(MouseEvent e) { mousePressed = true; } public void mouseReleased(MouseEvent e) { } public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } } ****************** import java.io.File; import java.util.*; public class GatheringFiles { public static List returnlist(File folder) { List<File> list = new ArrayList<File>(); List<File> list1 = new ArrayList<File>(); getFiles(folder, list); return list; } private static void getFiles(File folder, List<File> list) { folder.setReadOnly(); File[] files = folder.listFiles(); for(int j = 0; j < files.length; j++) { if( "MANI.txt".equals(files[j].getName())) { list.add(files[j]); } if(files[j].isDirectory()) getFiles(files[j], list); } } }

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  • Relative path in JLabel HTML

    - by kroiz
    Hi, I am trying to make JLabel show an html which is referencing an image using a relative path. But I cannot make JLabel locate the image. It works fine when I am using absolute path. I have tried running the program from the command line or from eclipse and add dialog to show me where is the current working directory but for avail. I have therefor came to the conclusion that the image is not searched in the current directory - which brings me to the point. where is the image looked for? here is a test code that show what I am doing: import javax.swing.*; public class HTMLLabel extends JFrame { public HTMLLabel() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JOptionPane.showMessageDialog( this, System.getProperty("user.dir")); String html = "<html>\n" + " <body>\n" + " <div style=\"text-align: center;\">\n" + " <img src=\"file://s.png\">\n"+ " </div>\n"+ " </body>\n"+ "</html>"; JLabel label = new JLabel(html); add(label); pack(); setVisible(true); } public static void main(String[] args) { new HTMLLabel(); } }

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