Search Results

Search found 3222 results on 129 pages for 'mercurial queue'.

Page 12/129 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • Mercurial: pull changes from unversioned copy

    - by Austin Hyde
    I am currently maintaining a Mercurial repository of the project I am working on. The rest of the team, however, doesn't. There is a "good" (unversioned) copy of the code base that I can access by SSH. What I would like to do is be able to do something like an hg pull from that good copy into my master repository whenever it gets updated. As far as I can tell, there's no obvious way to do this, as hg pull requires you have a source hg repository. I suppose I could use a utility like rsync to update my repository, then commit, but I was wondering: Is there was an easier/less contrived way to do this?

    Read the article

  • How to view Mercurial changeset changes using a GUI diff tool

    - by Marcus
    We use both Examdiff and Kdiff3 to view Mercurial changes. Just add this to .hgrc: [extdiff] cmd.kdiff3 = cmd.examdiff = C:\Program Files\ExamDiff Pro\ExamDiff.exe And then you can type hg examdiff or hg diff3 to see a complete diff of all your changes. What I would like is to do the same to see a "before and after" of files for a given changeset that was checked in by someone else. I know you can type hg log to see all changesets and then hg log -vprXX to see a text diff, but that's too hard for my GUI preferring eyes. Anyone know how to the equivalent with the GUI tools?

    Read the article

  • Mercurial setup: One central repo or several?

    - by Robert S.
    My company is switching from Subversion to Mercurial. We're using .NET for our product. We have a solution with about a dozen projects that are separate modules with no dependencies on each other. We're using a central repo on a server with push/pull for our integration build. I'm trying to figure out if I should create one central repo with all the projects in it, or if I should create a separate repo for each project. One argument for separate repos is that branching the individual modules would be easier, but an argument for a single repo is easier management and workflow. I'm very new to hg and DVCS, so some guidance is greatly appreciated.

    Read the article

  • Mercurial clone operation works, but I don't have write access

    - by normalocity
    Somewhere I did something silly. I was deploying my Rails app via cloning the Mercurial repo down onto my Ubuntu server. It worked the first time, and then...well, I made a small change on my dev machine, pushed the changes to the repo, and then deleted the copy on the Ubuntu server and re-cloned from the repo. The clone operation (the second, and third, and 'n' times) works without error, but I don't have write access to the files that were cloned. When I try to startup my mongrel - it can't create the /tmp folder, and because of no write access, fails to start the Rails app.

    Read the article

  • How to clone a mercurial repository over an ssh connection initiated by fabric when http authorizati

    - by Monika Sulik
    I'm attempting to use fabric for the first time and I really like it so far, but at a certain point in my deployment script I want to clone a mercurial repository. When I get to that point I get an error: err: abort: http authorization required My repository requires http authorization and fabric doesn't prompt me for the user and password. I can get around this by changing my repository address from: https://hostname/repository to: https://user:password@hostname/repository But for various reasons I would prefer not to go this route. Are there any other ways in which I could bypass this problem?

    Read the article

  • merging selected revisions from one branch on another in Mercurial

    - by Assaf Lavie
    Is it possible to merge a range of revisions from one branch to another in Mercurial? e.g. |r1 |r2 |r3 |\___ | | r5 | | r6 | | r7 | | ... | | r40 |r41 If I want to merge revisions 6 & 7, but not 5, into the main branch - is this possible? What about multiple selected revision ranges from branch A to branch B? e.g. merge 4-7, 20-25 and 30-34? (this isn't a real case, just an illustration. I'm trying to understand if hg has this revision-range merge feature that I know svn has)

    Read the article

  • TeamCity Mercurial, How to handle tags and releases

    - by Garrett
    Hi First off, i'm new to Teamcity comming from CC. I have a server up and running and building my projects, so far so good :). My problem is this: Whenever I make a Mercurial Tag, I would like TeamCity to react in a special way, so that the resulting binaries/artifacts from the Tag build, are made avaliable for download (automatic release when tagging). In short can I do automated release so that when I create a Tag AND it builds successfully then the result is copied to some location X, but ONLY when I Tag. Im pretty sure that this can be done, but when I read the posts around the net and read the documentation, I tend to get a little confused about artifacts/build scripts/publishing and how to do it. Can anyone give me some hints about where/how to start or guide me to a location with a tutorial/example of how to do this? I want it soooooo bad :-D. Kind regards

    Read the article

  • How to work with overlapping repositories in Mercurial

    - by Paul W Homer
    Often I want to have a main repository of source, shared by several "similar" projects. Each sub-project contains most of the same files, but is a specific configurable instance. That means there are usually a bunch of files and directories that need to be different for each instance. In CVS I used to create the main repository and the secondary ones, then use the modules file to bind the two together for a specific name. In SVN I used svn:externals to tie back the secondary directories into the main one. What works in Mercurial?

    Read the article

  • Mercurial Merging only certain changesets

    - by PostMan
    Ok, so we recently converted from SVN to Mercurial. We are using TortoiseHG normally. In our one repository we have all of our projects, C++ / .NET / ASP. We have about 100 projects, all using common library projects. So it would be quite difficult task to create multiple repo's for each project. Now, we have the default branch, and let's say branchA. I'm working on BranchA and adding my uber changes to it, and I change a common library, let's say an extension method I want to commit this to branchA and default, how would I go about this? However, I don't want all my changes from branchA to be merged into default, and I don't want all the other changes from default Hopefully this is sufficient information!

    Read the article

  • Mercurial adding new file gives no match found error

    - by Ivo
    I have a strange problem with updating Mercurial. Everytime when I add a file to my repository and then update another location of the repository (for example with in CI process), the error "no match found" occures. Then when I remove to whole folder and clone it again there are no problems and the new added file(s) are there. Updating and removing doesnt give problems When I do "a" Verify the following is shown: data/test.txt.i@54: missing revlog! 54: empty or missing test.txt test.txt@54: b80de5d13875 in manifests not found 3 integrity errors encountered! (first damaged changeset appears to be 54) Any idea what could be causing this?

    Read the article

  • Mercurial and particular files branching

    - by zerkms
    The context: i have a project, that contains configs/ directory, which contains (surprise-surprise!) a set of config files: database.php, facebook.php, twitter.php, cache.php, etc What I did in svn: I have created branches per specific file and made changes there (changed database connections, facebook API keys, etc). So they were stored in my private branch. Now I'm trying to migrate to "modern" nowadays DSCM - Mercurial. And I cannot get any possibility of doing the same. Any ideas?

    Read the article

  • C#: System.Collections.Concurrent.ConcurrentQueue vs. Queue

    - by James Michael Hare
    I love new toys, so of course when .NET 4.0 came out I felt like the proverbial kid in the candy store!  Now, some people get all excited about the IDE and it’s new features or about changes to WPF and Silver Light and yes, those are all very fine and grand.  But me, I get all excited about things that tend to affect my life on the backside of development.  That’s why when I heard there were going to be concurrent container implementations in the latest version of .NET I was salivating like Pavlov’s dog at the dinner bell. They seem so simple, really, that one could easily overlook them.  Essentially they are implementations of containers (many that mirror the generic collections, others are new) that have either been optimized with very efficient, limited, or no locking but are still completely thread safe -- and I just had to see what kind of an improvement that would translate into. Since part of my job as a solutions architect here where I work is to help design, develop, and maintain the systems that process tons of requests each second, the thought of extremely efficient thread-safe containers was extremely appealing.  Of course, they also rolled out a whole parallel development framework which I won’t get into in this post but will cover bits and pieces of as time goes by. This time, I was mainly curious as to how well these new concurrent containers would perform compared to areas in our code where we manually synchronize them using lock or some other mechanism.  So I set about to run a processing test with a series of producers and consumers that would be either processing a traditional System.Collections.Generic.Queue or a System.Collection.Concurrent.ConcurrentQueue. Now, I wanted to keep the code as common as possible to make sure that the only variance was the container, so I created a test Producer and a test Consumer.  The test Producer takes an Action<string> delegate which is responsible for taking a string and placing it on whichever queue we’re testing in a thread-safe manner: 1: internal class Producer 2: { 3: public int Iterations { get; set; } 4: public Action<string> ProduceDelegate { get; set; } 5: 6: public void Produce() 7: { 8: for (int i = 0; i < Iterations; i++) 9: { 10: ProduceDelegate(“Hello”); 11: } 12: } 13: } Then likewise, I created a consumer that took a Func<string> that would read from whichever queue we’re testing and return either the string if data exists or null if not.  Then, if the item doesn’t exist, it will do a 10 ms wait before testing again.  Once all the producers are done and join the main thread, a flag will be set in each of the consumers to tell them once the queue is empty they can shut down since no other data is coming: 1: internal class Consumer 2: { 3: public Func<string> ConsumeDelegate { get; set; } 4: public bool HaltWhenEmpty { get; set; } 5: 6: public void Consume() 7: { 8: bool processing = true; 9: 10: while (processing) 11: { 12: string result = ConsumeDelegate(); 13: 14: if(result == null) 15: { 16: if (HaltWhenEmpty) 17: { 18: processing = false; 19: } 20: else 21: { 22: Thread.Sleep(TimeSpan.FromMilliseconds(10)); 23: } 24: } 25: else 26: { 27: DoWork(); // do something non-trivial so consumers lag behind a bit 28: } 29: } 30: } 31: } Okay, now that we’ve done that, we can launch threads of varying numbers using lambdas for each different method of production/consumption.  First let's look at the lambdas for a typical System.Collections.Generics.Queue with locking: 1: // lambda for putting to typical Queue with locking... 2: var productionDelegate = s => 3: { 4: lock (_mutex) 5: { 6: _mutexQueue.Enqueue(s); 7: } 8: }; 9:  10: // and lambda for typical getting from Queue with locking... 11: var consumptionDelegate = () => 12: { 13: lock (_mutex) 14: { 15: if (_mutexQueue.Count > 0) 16: { 17: return _mutexQueue.Dequeue(); 18: } 19: } 20: return null; 21: }; Nothing new or interesting here.  Just typical locks on an internal object instance.  Now let's look at using a ConcurrentQueue from the System.Collections.Concurrent library: 1: // lambda for putting to a ConcurrentQueue, notice it needs no locking! 2: var productionDelegate = s => 3: { 4: _concurrentQueue.Enqueue(s); 5: }; 6:  7: // lambda for getting from a ConcurrentQueue, once again, no locking required. 8: var consumptionDelegate = () => 9: { 10: string s; 11: return _concurrentQueue.TryDequeue(out s) ? s : null; 12: }; So I pass each of these lambdas and the number of producer and consumers threads to launch and take a look at the timing results.  Basically I’m timing from the time all threads start and begin producing/consuming to the time that all threads rejoin.  I won't bore you with the test code, basically it just launches code that creates the producers and consumers and launches them in their own threads, then waits for them all to rejoin.  The following are the timings from the start of all threads to the Join() on all threads completing.  The producers create 10,000,000 items evenly between themselves and then when all producers are done they trigger the consumers to stop once the queue is empty. These are the results in milliseconds from the ordinary Queue with locking: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 4284 5153 4226 4554.33 4: 10 10 4044 3831 5010 4295.00 5: 100 100 5497 5378 5612 5495.67 6: 1000 1000 24234 25409 27160 25601.00 And the following are the results in milliseconds from the ConcurrentQueue with no locking necessary: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 3647 3643 3718 3669.33 4: 10 10 2311 2136 2142 2196.33 5: 100 100 2480 2416 2190 2362.00 6: 1000 1000 7289 6897 7061 7082.33 Note that even though obviously 2000 threads is quite extreme, the concurrent queue actually scales really well, whereas the traditional queue with simple locking scales much more poorly. I love the new concurrent collections, they look so much simpler without littering your code with the locking logic, and they perform much better.  All in all, a great new toy to add to your arsenal of multi-threaded processing!

    Read the article

  • Asynchronous message queues and processing like Amazon Simple Queue service in django

    - by becomingGuru
    There are many activities on an application that need things like: Send email, Post to twitter thumbnail an image, into several sizes call a cron to find connected relationships A good way to do these tasks is to write into an asynchronous queue on which operations are performed. What django application can be used to implement such functionality, as the one Amazon Simple Queue service offers, locally? I have come across celery. Right thing? Anything else that exists, like this?

    Read the article

  • Task Queue Java API

    - by user268515
    Hi when i started to work on Task queue concept i got struck on this line queue.add( DatastoreServiceFactory.getDatastoreService().getCurrentTransaction(), TaskOptions().url("/path/to/my/worker")); What will DatastoreServiceFactory do... How to redirect this page to another servlet.... in the url i gave .url("/myservlet") but it doesn't redirected to servlet Please say what should given in .url.Help me. Regards, sharun

    Read the article

  • Using Message Queue on Windows Mobile 2003

    - by Fitzroy Wright
    Does anyone know where I can find the cab file that will allow me to use Microsoft Message Queues on a Windows Mobile 2003 device? I am writing application that needs to use Microsoft Message Queue on a Windows Mobile 2003 device. Apparently message queue was never installed on the device. I have scoured the web and can find no cab files for Msmq for windows mobile 2003. everything reffers to windows mobile 5 and when I try that the setup fails.

    Read the article

  • Stack and Queue, Why?

    - by Alon
    Why and when should I use stack or queue data structures instead of arrays/lists? Can you please show an example for a state thats it'll be better if you'll use stack or queue? Thanks.

    Read the article

  • IP queue buffer

    - by summerbulb
    I seem to have an issue with IP queue. I have a linux machine that I am using to run some experiments. The linux machine is configured to be a router, having two NICs, connecting two other computers, and managing their network traffic. All incoming packages are captured, using iptables, and analyzed by a C application. The application analyzing the packets has a built-in delay, as part of the experiment. So I have one very fast computer sending packets through my linux-router and a (relatively) slow linux-router that analyses and deals with the packets, one by one. This situation leads to the fact that when I fire up a sender application on one of the computers connected to the linux-router, my IP queue on the linux-router gets filled up (almost) instantaneously. The IP queue's max length is currently set to 1024, and if it overflows, the packets are dropped. This is expected and i'm OK with it. But, (and this is where it gets interesting), every now and then I get the following error: "Failed to receive netlink message: No buffer space available" At start, I thought this was due to the IP queue overflow, but after some analysis i found that sometimes I get the error even if the IP queue buffer did not overflow, and sometime I DON'T get the message even though the buffer DID overflow. When I run > cat /proc/net/ip_queue, I get the following table (also used to monitor the IP queue overflow): Peer PID : 27389 Copy mode : 2 Copy range : 65535 Queue length : 0 Queue max. length : 1024 Queue dropped : 1166875 Netlink dropped : 2916 Looking at the last two values, Queue dropped seems to refer to packets that did not manage to get into the IP queue because the buffer was full. I can see this value rise as I bombard the linux-router. Netlink dropped ( as it's name implies :) ) seems to have to do with the error i'm getting. I did my best to search for material on this error, but wasn't able to find anything that seemed to point me in the required direction. Bottom line: Why am I getting this error and what can I do to avoid it?

    Read the article

  • Mercurial changeset hook problem when auto updating. Server permissions maybe??

    - by Gary Willoughby
    I am using Mercurial SCM over a LAN using a normal shared folder instead of http and i'm having a problem getting the auto update hook to run. I have entered this hook as detailed here: http://mercurial.selenic.com/wiki/FAQ#FAQ.2BAC8-CommonProblems.Any_way_to_.27hg_push.27_and_have_an_automatic_.27hg_update.27_on_the_remote_server.3F This installs the hook, but when i push something to the remote repo i get an error: added 1 changesets with 1 changes to 1 files running hook changegroup: hg update >&2 warning: changegroup hook exited with status -1 There is a stackoverflow question similar to this here: http://stackoverflow.com/questions/2885246/mercurial-auto-update-problem but it offers no solutions other than it may be a permissions error somewhere. Has anyone else had this problem and can anyone else shed any more light on this or give me a heads up on where to start fixing this? Thanks.

    Read the article

  • How to setup Mercurial central repository on shared hosting

    - by Metropolis
    Hey Everyone, I am trying to setup a central repository with shared hosting. I read all the way through this tutorial http://mercurial.selenic.com/wiki/PublishingRepositories to no avail. Here are the steps I took. 1. Copy hgwebdir.cgi file to directory at http://url.com/central_repository/hgwebdir.cgi 2. Added the following information to the hgweb.config file and copied it to same place. [paths] projectname = /home/username/central_repository/projectname [web] baseurl = /hg 3. Added the following to an htaccess file and copied it to the same place # Taken from http://www.pmwiki.org/wiki/Cookbook/CleanUrls#samedir # Used at http://ggap.sf.net/hg/ Options +ExecCGI RewriteEngine On #write base depending on where the base url lives RewriteBase /hg RewriteRule ^$ hgwebdir.cgi [L] # Send requests for files that exist to those files. RewriteCond %{REQUEST_FILENAME} !-f # Send requests for directories that exist to those directories. RewriteCond %{REQUEST_FILENAME} !-d # Send requests to hgwebdir.cgi, appending the rest of url. RewriteRule (.*) hgwebdir.cgi/$1 [QSA,L] 4. Uploaded the repository without the working directory to /home/user/central_repository/projectname 5. Tried to clone the repository to my computer using the folloing destination path: http://url.com/hg/projectname After going through these steps I get a 404: Not Found error. However if I change the destination path to http://url.com/central_repository/projectname It acts like it found the repository, It tells me it found the changesets, and it was adding the changesets and manifests, but then it says "transaction abort! HTTP Error 500: Internal Server Error. Thanks for any help! Metropolis

    Read the article

  • Mercurial hg Subrepository Problem - "abort: unknown revision'

    - by Tex
    Note: I asked this yesterday over at kiln.stackexchange.com, but haven't gotten an answer, and it's holding up my work. So I figured I'd give it a shot here. My main mercurial repository has a bunch of subrepositories in it. During initial setup, I made a mistake in my .hgsub. Namely, I pointed two subrepositories to the same directory. What I should have had: sites/1=sites/1 sites/2=sites/2 sites/3=sites/3 What I actually had: sites/1=sites/1 sites/2=sites/2 sites/2=sites/3 Stupid copy/paste error. I committed the incorrect .hgsub, not realizing my error. A few revisions later, while adding a some new subrespositories to .hgsub, I noticed the mistake and fixed it inside .hgsub. I committed and kept rolling along. I've committed a reasonable amount of work that I'd prefer not to redo since I 'fixed' the mistake in .hgsub. Now we come to the actual problem: I've made some changes inside the subrepository sites/3, and when I try to commit the main repository, I get the following error: abort: unknown revision 'LongGUIDLookingString' I found this discussion, which seems to address the same problem I'm having, but I can't quite work out how bos fixed it. What do I need to do in order to fix this?

    Read the article

  • Cruise Control and Mercurial. Setup problems

    - by Bernard Larouche
    I am completely a newbie in continuous integration but I am trying to learn it. Here is my set up. I have a main production location. Computer A. I have a virtual machine hosting Windows Server 2008 OS which have Cruise Control.NET installed and running. Computer B I use Mercurial as my source control tool installed in Computer A. Everything is configured and I can see Cruise Control report on my Computer B Web server and I can me my repository on Computer A Web server. The problem is the following : From my Computer B's Cruise Control console I have the following error : Source control failure : Unable to execute file [c:\develop\CCnet\WorkingDir\hg]. The file may not exist or may not be executable. File not found 'C:\develop\CCnet\CCnetrtifacts\msbuils-results.xml. What I did is that I copied my project directory on the Cruise Control computer c:\develop\CCnet\WorkingDir\ and Here is my source control block included in my ccnet.config : <sourcecontrol type="hg"> <repo>http://mylocalmachinewebserver<repo> <workingDirectory>c:\develop\CCnet\WorkingDirectory<workingDirectory> </sourcecontrol> Could someone help me understand my problem Many thanks

    Read the article

  • Mercurial Tagging/Branching Strategy

    - by Tony Trozzo
    My current project is broken down into 3 parts: Website, Desktop Client, and a Plug-in for a third party program. We had started out originally with Subversion for our source control but decided to try Mercurial after reading Joel Spolsky's final post. Considering we haven't really used the majority of svn's potential before, we figured starting fresh with some basic ideas of how source control worked would make this transition easy. However, after setting up our initial repository, we're lost as to how tagging and branching should work on a project like this. Essentially, we're working on all 3 of these parts at the same time. We want a release to be a combination of the 3 parts. Currently we're working in one repository. For the Plug-in part, we have the first iteration finished which we've been referring to as Plug-In v0.1. For the first official build of the other two parts, we'd also like to refer to them as Website v0.1 and Desktop Client v0.1. When all three parts are at v0.1, we'd like to have a Full Project v0.1. Our problem is we're not sure how to manage all of this in the Hg repository. Would the best way to handle this be to create 3 separate repositories for the 3 stable versions and then 3 more repositories for the current developments? Currently we have this all in one repository. Should we do this in branches (are branches any different from cloning repositories?) and tags? Any help is greatly appreciated.

    Read the article

  • mercurial hg - pushing to a cloned repositor via APACHE errors with "repository is unrelated"

    - by Ash
    Two scenarios, one work one doesn't when they both should: Scenario #1: (DOES NOT work via apache) 2 repos on Server SERVER: Repo "A", Repo "B" cloned from repo A via http://SERVER/HG/A On client: Repo A cloned from http://SERVER/HG/A Repo B cloned from http://SERVER/HG/B Added a file to repo A from client and commited & pushed it up to http://SERVER/HG/A ...WORKS Added a file to repo B from client and commited & pushed it up to http://SERVER/HG/B ...ERROR with abort: repository is unrelated, it only works if I -f (force) the push Scenario #2: (works via file system) On Server SERVER: Repo "A", Repo "B" cloned from E:/HG/A On client: Repo A cloned from E:/HG/A Repo B cloned from E:/HG/B Added a file to repo A from client and commited & pushed it up to E:/HG/A ...WORKS Added a file to repo B from client and commited & pushed it up to E:/HG/B ...WORKS Conclusion:...Something in the apache configuration or in the integration between apache & mercurial is making the repo "unrelated".... Any ideas??? Why do I need to force in the first scenario but do not have to in the second?? ...and i tried both scenarios via tortoisehg as well as command line.

    Read the article

  • Mercurial: applying changes one by one to resolve merging issues

    - by Webinator
    I recently tried to merge a series of changeset and encountered a huge number of merging issues. Hence I'd like to to try to apply each changeset, in order, one by one, in order to make the merging issues easier to manage. I'll give an example with 4 problematic changesets (514,515,516 and 517) [in my real case, I've got a bit more than that] o changeset: 517 | o changeset: 516 | o changeset: 515 | o changeset: 514 | | | @ changeset: 513 | | | o changeset: 512 | | | o | | | o | | | o |/ | | o changeset 508 Note that I've got clones of my repos before pulling the problematic changesets. When I pull the 4 changesets and try a merge, things are too complicated to resolve. So I wanted to pull only changeset 514, then merge. Then once I solve the merging issue, pull only changeset 515 and apply it, etc. (I know the numbering shall change, this is not my problem here). How am I supposed to do that, preferably without using any extension? (because I'd like to understand Mercurial and what I'm doing better). Is the way to go generate a patch between 508 and 514 and apply that patch? (if so, how would I generate that patch) Answers including concrete command-line example(s) most welcome :)

    Read the article

  • Cheap cloning/local branching in Mercurial

    - by Zack
    Hi, Just started working with Mercurial a few days ago and there's something I don't understand. I have an experimental thing I want to do, so the normal thing to do would be to clone my repository, work on the clone and if eventually I want to keep those changes, I'll push them to my main repository. Problem is cloning my repository takes alot of time (we have alot of code) and just compiling the cloned copy would take up to an hour. So I need to somehow work on a different repository but still in my original working copy. Enter local branches. Problem is just creating a local branch takes forever, and working with them isn't all that fun either. Because when moving between local branches doesn't "revert" to the target branch state, I have to issue a hg purge (to remove files that were added in the moved from branch) and then hg update -c (to revert modified files in the moved from branch). (note: I did try PK11 fork of local branch extension, it a simple local branch creation crashes with an exception) At the end of the day, this is just too complex. What are my options?

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >