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  • How do people get around the Carmack's Reverse patent?

    - by Rei Miyasaka
    Apparently, Creative has a patent on Carmack's Reverse, and they successfully forced Id to modify their techniques for the source drop, as well as to include EAX in Doom 3. But Carmack's Reverse is discussed quite often and apparently it's a good choice for deferred shading, so it's presumably used in a lot of other high-budget productions too. Even though it's unlikely that Creative would go after smaller companies, I'm wondering how the bigger studios get around this problem. Do they just cross their fingers and hope Creative doesn't troll them, or do they just not use Carmack's Reverse at all?

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  • 2.5D action RPG game

    - by Phorden
    I want to make a 2.5D action RPG game in the next say five years. I need to learn a language first and I have started with C#. I haven't gotten too far into learning it and I would like advice on the best way to approach making a game like this in the long run. Work with XNA studios or stop and learn C++ and UDK? Or maybe there is another good way to approach this. I want to learn programming, so just using a visual editor without learning to code is not the way I want to go. I also don't want to write my game engine from scratch. I'm all ears for advice.

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  • Telesharp: An application metadata repository that enables true agility in enterprise .NET applications.

    - by Vishal
    Tellago Studios proudly announces its newest product, a third one within a year of time : TELESHARP .NET Configuration Management has always been a nightmare for any enterprise. TeleSharp is an innovative product that addresses the most common challenges of .NET applications in the enterprise. After years of struggle developing and managing large .NET applications, we decided to create a tool that makes .NET applications truly agile. You can read more about Telesharp and what difference it can make into your enterprise. Also if you want to see Telesharp in action, check the videos about it. Click here to get more information about TeleSharp trial version! Click here to register for the TeleSharp webinar on July 6th from 2PM - 3PM EST.   -Vishal

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  • Free CodeRush Plugin: VS Add New Items Simplified!

    Check out this new CodeRush plugin that saves you time by letting you create items from Visual Studios "Add New Dialog" without using the dialog! Watch the CodeRush DXNewItem plugin dialog to learn how to install and use this plugin: Download DX_NewItem Here   Feedback Be sure to leave Rory feedback below for another great CodeRush plugin! Thanks Rory!   Want to experience a better Visual Studio? Install CodeRush by downloading the free lite version here: CodeRush...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Oracle Applications Day 2012. Experience the Global Innovation of Management Applications

    - by antonella.buonagurio
    10 ottobre 2012 – Milano, East End Studios | 17 ottobre 2012 - Roma, Officine Farneto Sono aperte le iscrizioni per partecipare agli appuntamenti dedicati alla comunità di Clienti e Partner: un’occasione imperdibile a Milano e Roma per condividere le soluzioni più innovative e le esperienze più significative sulle scelte strategiche per affrontare le sfide attuali e future. Iscriviti sul sito sito Oracle Applications Day 2012 ti offre l’opportunità di partecipare al concorso fotografico Oracle I.M.A.G.E. e vincere un iPad! Scatta le immagini che per te descrivono i cinque concept dell’evento (Innovation, Management, Applications, Global, Experience) ed inviale tramite il tuo smartphone. Per partecipare al contest visita la pagina Concorso sul sito E non dimenticare ORACLE RED! Diventa protagonista della comunicazione visiva dell’Oracle Applications Day: scatta la tua immagine Red Oracle e postala su INSTAGRAM con il cancelletto/hashtag #OracleApps_Red. Le tue foto potranno diventare lo slideshow che verrà proiettato in apertura dei lavori. Per ulteriori informazioni visita il sito Non perdere l’evento più “social cool” dell’anno! Il Team Oracle

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  • Oracle Applications Day 2012. Experience the Global Innovation of Management Applications

    - by antonella.buonagurio
    Iscriviti subito all’Oracle Applications Day 2012 e partecipa al concorso fotografico Oracle I.M.A.G.E. Pochi i giorni rimasti per partecipare al CONCORSO, molte le possibilità di vincere il tuo iPad (*)! Hai tempo fino al 5 OTTOBRE per inviare le tue fotografie Oracle I.M.A.G.E. e vincere uno dei 5 iPad(*) in palio per ciascuna delle due città! Non perdere quest’occasione, scatta le immagini che per te descrivono i cinque concept dell’evento e inviale per e-mail a [email protected] indicando: •  nell’oggetto della mail, il tema della fotografia: Innovation, Management, Applications, Global, Experience; •  nel corpo della mail, il tuo nome e cognome e città nella quale parteciperai all’Applications Day 2012 Milano o Roma. 10 ottobre 2012 – Milano, East End Studios | 17 ottobre 2012 - Roma, Officine Farneto L’evento per condividere con Clienti e Partner Oracle le soluzioni più innovative e le esperienze più significative sulle scelte strategiche per affrontare le sfide attuali e future. Iscriviti all’evento sul sito

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  • DIY Mini-Studio Is a Sturdy and Cheap Photography Platform

    - by Jason Fitzpatrick
    Most DIY table top studios/light tents are designed to be packed down–this one is a permanent and sturdy fixture with a nice smooth cyclorama background. Courtesy of DIYer Nick Britsky, this stand-alone mini-studio features a nice solid frame for attaching lighting, flashes, and diffusion panels as well as a solid and smooth cyclorama-style background. Hit up the link below to see pictures of the build in progress, Nick’s solution for the background, and the Sketchup files so you can whip one up for your basement. DIY Mini Photo Studio [via Make] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Windows Azure : quand le Cloud vend des avions, Boeing utilise la plate-forme de Microsoft pour modéliser ses appareils

    Windows Azure : quand le Cloud vend des avions Boeing utilise la plate-forme de Microsoft pour modéliser ses appareils Lors du PDC (une de ses conférences pour développeurs) de l'année dernière, Microsoft avait illustré la puissance de calcul de Windows Azure par une démonstration ludique et très concrète. Les studios Pixar étaient montés sur scène pour montrer comment ils utilisaient un nombre variable d'instances hébergées pour obtenir le rendu de certaines scènes de leurs films. Un rendu qu'ils n'auraient pu obtenir, ou pas aussi rapidement, avec leurs propres outils internes. [IMG]http://ftp-developpez.com/gordon-fowler/AzurePixar.jpg[/IMG] P...

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  • Running an Application on a Different Domain

    - by Mark Flory
    Were I am contracting at right now has a new development domain.  Because of IT security rules it is fairly isolated from the domain my computer normally logs into (for e-mail and such).  I do use a VM to log directly into the domain but one of my co-workers found this command to run things on your box but in the other domain.  Pretty cool. For example this runs SQL Server Management Tool for SQL Server 2008: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\ssms.exe" And this runs visual studios: runas /netonly /user:{domain}\{username} "C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe" It does not solve the problem I wanted to solve which would be to be able to assign Users/Groups in Team Explorer.  It instead still uses the domain I am logged into's groups.

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  • Pixel d'Avril : le salon Nantais du jeux vidéo se tient ce week-end, conférences, tournois et démos au menu de ce salon bénévole

    Pixel d'Avril : le salon nantais du jeux vidéo se tient ce week-end Conférences, tournois et démos au menu du salon du jeux vidéo Pixel d'Avril est un salon autour des jeux vidéos, du développement et de la culture Geek. Rétro-gaming pour les nostalgiques, concours de machinima (film ave des moteurs de jeux) pour les créatifs, démonstrations et espaces LAN (jeux en réseaux, réservés la nuit pour les tournois sur Halo Reach et sur Age of Empire II), « Pixel d'Avril » est aussi un lieu de rencontre pour les professionnels (studios, éditeurs, etc.). Cette année, les ateliers et les conférences du weekend seront liés au thème du son dans le jeu vidéo.

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  • Pixel d'Avril : le salon Nantais du jeu vidéo se tient ce week-end, conférences, tournois et démos au menu de ce salon bénévole

    Pixel d'Avril : le salon nantais du jeu vidéo se tient ce week-end Conférences, tournois et démos au menu du salon du jeu vidéo Pixel d'Avril est un salon autour des jeux vidéos, du développement et de la culture Geek. Rétro-gaming pour les nostalgiques, concours de machinima (film avec des moteurs de jeux) pour les créatifs, démonstrations et espaces LAN (jeux en réseaux, réservés la nuit pour les tournois sur Halo Reach et sur Age of Empire II), « Pixel d'Avril » est aussi un lieu de rencontre pour les professionnels (studios, éditeurs, etc.). Cette année, les ateliers et les conférences du weekend seront liés au thème du son dans le jeu vidéo.

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  • New Microsoft Office Coming with a Twist

    On May 12 Microsoft will unveil the newest version of its popular Office line with the 2 1 edition. New York s NBC Studios will be the location for the special launch and this time around Microsoft is changing things up a bit. Although the May 12 launch is mostly just for business customers who wish to buy the product Office 2 1 will be available on a wider scale for other customers sometime this June. As for the change Microsoft will be introducing a new Office Web Apps version as well in an effort to roll with the changing technological climate.... Autodesk - Civil 3D - Transportation Accelerate Projects with Integrated Data Sources & Automatic Documentation.

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  • Version Not Final, Does not represent actual game footage?

    - by thinly veiled question mark
    Just curious about this. Frequently, a lot of gameplay videos from big studios have small subtitled text at the lower part of the screen, reading something like: Pre-Alpha Gameplay -- Footage not Final Game Footage not Final Pre-Alpha, Game here is not final Is there some sort of reason they do this? Is there some sort of legal ramification that they need to go through by adding this? I have especially seen some gameplay vids whose titles are "Alpha x.x.x", yet still, in the video itself, it always something like "footage not final, game may change".

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  • Installer Preview: Smarter, Faster And Sexier v2010 vol 1

    Check out the images below of the updated DXperience v2010.1 Unified .NET Installer. First lets review some of the changes: Smarter This installer will work for both Visual Studio 2008 and 2010. Because some of the features and products will only work in VS2010, the installer will automatically enable and disable the products based on the IDE and .NET frameworks installed. More on this below. The installer now uses Visual Studios built-in ASP.NET Development Server to simplify using our...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Mass Remove IP Subnet?

    - by Clear.Cache
    How do I mass delete IPs I no longer use on the server (secondary assignment, not prime subnet) For example I have a specific /27 I want to remove in one shot, instead of one IP at a time via whm delete IPs function I'm using Cpanel/WHM with Centos 5x

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  • Does Windows performance degrade past a certain level of CPU utilization?

    - by Mike Taylor
    Is there a recommended average CPU threshold in running Windows boxes based on experience in other shops? Background: We are running with Windows Server 2003 32-bit OS. Servers are handling a major enterprise-level web application suite with a high frequency of small transactions mixed in with much larger transactions - overall average is 13ms. Our average overall CPU utilization of the Windows servers are ~60% during prime-shift. And we question at what level does the Windows OS begin to shimmy on the CPU scheduling road? Thanks.

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  • VIM UI language issue

    - by AlexParamonov
    I am using VIM for a while, but never faces such a problem. When i connect to my desktop Ubuntu PC via ssh from a tablet (Asus tf Prime) using terminal emulator (screen-256-colors) I got my vim in Chinese... On desktop it is correctly working in English. I've tried to set set langmenu=en_US.UTF-8 language en_US.UTF-8 but it do not help... See screenshot You may find my configuration on github

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  • Help understanding some OpenGL stuff

    - by shinjuo
    I am working with some code to create a triangle that moves with arrow keys. I want to create a second object that moves independently. This is where I am having trouble, I have created the second actor, but cannot get it to move. There is too much code to post it all so I will just post a little and see if anyone can help at all. ogl_test.cpp #include "platform.h" #include "srt/scheduler.h" #include "model.h" #include "controller.h" #include "model_module.h" #include "graphics_module.h" class blob : public actor { public: blob(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; class enemyOne : public actor { public: enemyOne(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, char* lpCmdLine, int nCmdShow ) { model m; controller control(m); srt::scheduler scheduler(33); srt::frame* model_frame = new srt::frame(scheduler.timer(), 0, 1, 2); srt::frame* render_frame = new srt::frame(scheduler.timer(), 1, 1, 2); model_frame->add(new model_module(m, control)); render_frame->add(new graphics_module(m)); scheduler.add(model_frame); scheduler.add(render_frame); blob* prime = new blob(0.0f, 0.0f); m.add(prime); m.set_prime(prime); enemyOne* primeTwo = new enemyOne(2.0f, 0.0f); m.add(primeTwo); m.set_prime(primeTwo); scheduler.start(); control.start(); return 0; } model.h #include <vector> #include "vec.h" const double pi = 3.14159265358979323; class controller; using math::vector2f; class actor { public: vector2f P; float theta; float v; float rho; actor(const vector2f& init_location) : P(init_location), rho(0.0), v(0.0), theta(0.0) { } virtual void render() = 0; virtual void update(controller&, float dt) { float v1 = v; float theta1 = theta + rho * dt; vector2f P1 = P + v1 * vector2f(cos(theta1), sin(theta1)); if (P1.x < -4.5f || P1.x > 4.5f) { P1.x = -P1.x; } if (P1.y < -4.5f || P1.y > 4.5f) { P1.y = -P1.y; } v = v1; theta = theta1; P = P1; } protected: void transform() { glPushMatrix(); glTranslatef(P.x, P.y, 0.0f); glRotatef(theta * 180.0f / pi, 0.0f, 0.0f, 1.0f); //Rotate about the z-axis } void end_transform() { glPopMatrix(); } }; class model { private: typedef std::vector<actor*> actor_vector; actor_vector actors; public: actor* _prime; model() { } void add(actor* a) { actors.push_back(a); } void set_prime(actor* a) { _prime = a; } void update(controller& control, float dt) { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->update(control, dt); } } void render() { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->render(); } } };

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  • Problem regarding listShuttle component in richFaces ?

    - by Hari
    I am a newbee for Richfaces components, When i am using the <rich:listShuttle> the Arraylist specified in the targetValue is now getting updated with the latest data? Kindly help MyJSF File <a4j:region> <rich:listShuttle sourceValue="#{bean.selectItems}" id="one" targetValue="#{bean.selectItemsone}" var="items" listsHeight="150" sourceListWidth="130" targetListWidth="130" sourceCaptionLabel="Intial Items" targetCaptionLabel="Selected Items" converter="Listconverter"> <rich:column> <h:outputText value="#{items.value}"></h:outputText> </rich:column> </rich:listShuttle> </a4j:region> <a4j:region> <a4j:commandButton value="Submit" action="#{bean.action}" /> </a4j:region> My Managed Bean enter code here private List<String> selectedData; private List<BeanItems> selectItems; private List<BeanItems> selectItemsone; public String action() { System.out.println(selectItems); System.out.println(selectItemsone); System.out.println("Select Item List"); Iterator<BeanItems> iterator = selectItems.iterator(); while (iterator.hasNext()) { BeanItems item = (BeanItems) iterator.next(); System.out.println(item.getValue()); } System.out.println("/nSelect Item one list "); Iterator<BeanItems> iterator2 = selectItemsone.iterator(); while (iterator2.hasNext()) { BeanItems item = (BeanItems) iterator2.next(); System.out.println(item.getValue()); } return ""; } public void setSelectedData(List<String> selectedData) { this.selectedData = selectedData; } public List<String> getSelectedData() { return selectedData; } /** * @return the selectItems */ public List<BeanItems> getSelectItems() { if (selectItems == null) { selectItems = new ArrayList<BeanItems>(); selectItems.add(new BeanItems("value4", "label4")); selectItems.add(new BeanItems("value5", "label5")); selectItems.add(new BeanItems("value6", "label6")); selectItems.add(new BeanItems("value7", "label7")); selectItems.add(new BeanItems("value8", "label8")); selectItems.add(new BeanItems("value9", "label9")); selectItems.add(new BeanItems("value10", "label10")); } return selectItems; } /** * @return the selectItemsone */ public List<BeanItems> getSelectItemsone() { if (selectItemsone == null) { selectItemsone = new ArrayList<BeanItems>(); selectItemsone.add(new BeanItems("value1", "label1")); selectItemsone.add(new BeanItems("value2", "label2")); selectItemsone.add(new BeanItems("value3", "label3")); } return selectItemsone; } My Converter Class enter code here public Object getAsObject(FacesContext context, UIComponent component,String value) { int index = value.indexOf(':'); return new BeanItems(value.substring(0, index), value.substring(index + 1)); } public String getAsString(FacesContext context, UIComponent component,Object value) { BeanItems beanItems = (BeanItems) value; return beanItems.getValue() + ":" + beanItems.getData(); } My BeanItems Class enter code here private String data; //Getter & setter private String value; //Getter & setter public BeanItems() { } public BeanItems(String value, String data) { this.value = value; this.data = data; } public int hashCode() { final int prime = 31; int result = 1; result = prime * result + ((data == null) ? 0 : data.hashCode()); result = prime * result + ((value == null) ? 0 : value.hashCode()); return result; } public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; final BeanItems other = (BeanItems) obj; if (data == null) { if (other.data != null) return false; } else if (!data.equals(other.data)) return false; if (value == null) { if (other.value != null) return false; } else if (!value.equals(other.value)) return false; return true; }

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  • format ugly c# source code

    - by Fred F.
    I found a C# game http://www.codeproject.com/KB/game/BattleField.aspx that does what I need to learn. The source code is not formatted good and hard to follow. I used visual studios format document, but the format is still bad. How do I reformat the source code to make it easer to read?

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  • Aletrnatives to MultiView in ASP.NET

    - by remdao
    Hi The website I'm building contains a large number of views which will be displayed on the same place but hidden or shown according to how the user navigates the menu. It gets quite messy in visual studios design view when you have a MultiView with 10 different views in it. I've already separated the content of each view in several user controls. But is there an alternative to MultiView?

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  • Pear PHP UML Class Diagrams

    - by bigstylee
    Hi, I am trying to create graphical representations of existing code. I have tried to use VS.PHP (with Visual Studios 2010) but cant seem to generate class diagrams from this. I have tried to use Pear's PHP UML package which has produced a lot of JavaDoc style documentation and an XMI document. From what I have read, this can be used to create class diagrams? If so, how? Are there other "easier" alternatives? Thanks in advance

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  • Changing a formwindows backcolor from a panel

    - by JPJedi
    I have a panel that is docked to the right side of a windows form. I set a color with a setting on the panel but I want to then update the main form (not the panel) backcolor to the new setting. But when I use me.backcolor = setting it changes the panels backcolor. This is also with VB.net windows forms with Visual Studios 2008 Thanks

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