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  • BIT of a Problem

    The BIT data type is an awkward fit for a SQL database. It doesn't have just two values, and it can do unexpected things in expressions. What is worse, it is a flag rather than a predicate, and so its overuse, along with bit masks, is a prime candidate for being listed as a 'SQL Code Smell'. Joe Celko makes the case. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • Optimum Number of Parallel Processes

    - by System Down
    I just finished coding a (basic) ray tracer in C# for fun and for the learning experience. Now I want to further that learning experience. It seems to me that ray tracing is a prime candidate for parallel processing, which is something I have very little experience in. My question is this: how do I know the optimum number of concurrent processes to run? My first instinct tells me: it depends on how many cores my processor has, but like I said I'm new to this and I may be neglecting something.

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  • SQL Server SQLCMD Basics

    Sqlcmd makes many SQL Server tasks, such as automating test runs and maintenance tasks, easier and quicker. The sqlcmd command-line utility is valuable to any database developer or DBA as the prime means of executing batches of SQL Statements to SQL servers, and saving results to file. Rob Sheldon gives you the basic facts about this great utility. Get your SQL Server database under version control now!Version control is standard for applications, but databases haven’t caught up. So how can you bring database development up to speed? Why should you start? Find out…

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  • Possibility Program for number of pieces

    - by Brad
    I would like to put a program together to calculate the number of 60' pieces would be needed from a list of shorter pieces. For example, I sell rebar cut to length from our standard length of 60'-0". Now the length the customer requires are as follows: 343 pc @ 12.5' 35 pc @ 13' 10 pc @ 15' 63 pc @ 15.5'....... There are 56 total lengths ranging from 12.5' to 30.58' The idea is to limit the amount of waste from the 60' piece. The input from the user would be: number of differnt lengths Length of piece to cut from count of different lengths The result would be the number of prime pieces needed to fulfill the order. What well-known algorithms exist that could help me solve this problem?

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  • How do I make the home page of the website to come up in the rankings than the internal pages? [closed]

    - by Shahab
    Possible Duplicate: What are the best ways to increase your site's position in Google? Suppose I have a website, e.g. www.example.com that comes at number 6 on the Google search rankings. But the internal pages of the website i.e. www.example.com/index.php?a=1&b=2 or www.example.com/index.php comes at number 2 of the rankings. How would I make my prime domain name www.example.com to come at the top of the list ? Any guidance would be appreciated.

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  • Email Job Failures Report to DBA using PowerShell

    MySQL introduced its own brand of job scheduling, called Events, in version 5.1. However, some Database Administrators (DBAs) feel that it isn't quite ready for prime time. This article presents a hybrid solution that uses MySQL Event Scheduling to manage the batch jobs and Windows PowerShell for the error handling. Does your database ever get out of sync?SQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Why primefaces runs in Mozilla only?

    - by Sarang
    Hello all, I have used Prime Faces in my project. It allows to run only in Mozilla with use of static data. But, it doesn't give any output in Google Chrome ! What is the reason for it? Please reply. With Regards, Sarang Dave

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  • Native Windows Application Development Options

    - by Michael Stum
    Long winded title, short question: If one wants to develop for Windows but not have to rely on any external dependency (no runtime, thus ruling out .net), what supported, alive and fully functioning* alternatives are there? Visual Basic 6 is dead, Visual C++ is obvious and Delphi seems to be the prime choice for that, but I wonder if there are any other alternatives? *as in: Being able to use all the Windows Features like putting an icon in the Notification Area, making the Taskbar Icon flash etc.

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  • What is a real world example of bad code or programming practice

    - by Luke101
    I just want to know some bad programming practice or code I should avoid to make sure it does not exist in my code. I use c# asp.net but the example you give can be in any language since the idea is still the same. I have follow many suggestions on SO that really cleaned my code up. Now I looking to launch my application and want to make sure its ready for prime time.

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  • Dump Linq-To-Sql now that Entity Framework 4.0 has been released?

    - by DanM
    The relative simplicity of Linq-To-Sql as well as all the criticism leveled at version 1 of Entity Framework (especially, the vote of no confidence) convinced me to go with Linq-To-Sql "for the time being". Now that EF 4.0 is out, I wonder if it's time to start migrating over to it. Questions: What are the pros and cons of EF 4.0 relative to Linq-To-Sql? Is EF 4.0 finally ready for prime time? Is now the time to switch over?

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  • How do you delete rows from UITableView?

    - by James
    This has been bugging me for hours now and i have not been able to figure it out. I am importing data into a tableview using core data and NSMutableArray. As shown below. CORE DATA ARRAY NSMutableArray *mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Spot" :@"Name" :YES :managedObjectContext]; self.entityArray = mutableFetchResults; TABLE VIEW - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSManagedObject *object = (NSManagedObject *)[entityArray objectAtIndex:indexPath.row]; NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSString *lat1 = [object valueForKey:@"Email"]; //NSLog(@"Current Spot Latitude:%@",lat1); float lat2 = [lat1 floatValue]; //NSLog(@"Current Spot Latitude Float:%g", lat2); NSString *long1 = [object valueForKey:@"Description"]; //NSLog(@"Current Spot Longitude:%@",long1); float long2 = [long1 floatValue]; //NSLog(@"Current Spot Longitude Float:%g", long2); //Getting current location from NSDictionary CoreDataTestAppDelegate *appDelegate = (CoreDataTestAppDelegate *) [[UIApplication sharedApplication] delegate]; NSString *locLat = [NSString stringWithFormat:appDelegate.latitude]; float locLat2 = [locLat floatValue]; //NSLog(@"Lat: %g",locLat2); NSString *locLong = [NSString stringWithFormat:appDelegate.longitude]; float locLong2 = [locLong floatValue]; //NSLog(@"Long: %g",locLong2); //Distance Shizzle //Prime's Location CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:lat2 longitude:long2]; //Home Location CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:locLat2 longitude:locLong2]; double distance = [loc1 getDistanceFrom: loc2] / 1000; int myInt = (int)(distance + (distance>0 ? 0.5 : -0.5)); //NSLog(@"INT VAL :%i", myInt); NSMutableString* converted = [NSMutableString stringWithFormat:@"%.1f", distance]; [converted appendString: @" Km"]; //NSLog(@"Distance between Prime and home = %g", converted); if (myInt < 11) { cell.textLabel.text = [object valueForKey:@"Name"]; cell.detailTextLabel.text = [NSString stringWithFormat:converted]; } else { } // Configure the cell... return cell; } I am trying to get the table only to display results that are within a certain distance. This method here works apart from the fact that the results over a certain distance are still in the table, they are just not graphically visible. I am led to believe that i have to carry out the filtering process before the formatting the table but i can not seem to do this. Please help. My xcode skills are not brilliant so code suggestions would be helpfull.

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  • C# A random BigInt generator

    - by Tony
    Hi, I'm about to implement the DSA algorithm, but there is a problem: choose "p", a prime number with L bits, where 512 <= L <= 1024 and L is a multiple of 64 How to implement a random generator of that number? Int64 has "only" 63 bits length

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  • A problem with assertRaises function in Python

    - by anton.k.
    Hello,guys! I am trying to run the following test self.assertRaises(Exception,lambda: unit_test.testBasic()) where test.testBasic() is class IsPrimeTest(unittest.TestCase): def assertRaises(self,exception,callable,*args,**kwargs): print('dfdf') temp = callable super().assertRaises(exception,temp,*args,**kwargs) def testBasic_helper(self): self.failIf(is_prime(2)) self.assertTrue(is_prime(1)) where prime is a function,and but in self.assertRaises(Exception,lambda: unit_test.testBasic()) the lambda function doesnt throws an exception after the test def testBasic_helper(self): self.failIf(is_prime(2)) self.assertTrue(is_prime(1)) fails Can somebody offers a solution to the problem?

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  • Why does Java's hashCode() in String use 31 as a multiplier?

    - by jacobko
    In Java, the hash code for a String object is computed as s[0]*31^(n-1) + s[1]*31^(n-2) + ... + s[n-1] using int arithmetic, where s[i] is the ith character of the string, n is the length of the string, and ^ indicates exponentiation. Why is 31 used as a multiplier? I understand that the multiplier should be a relatively large prime number. So why not 29, or 37, or even 97?

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  • SQL ORDER BY thing1 ASC, thing2 DESC not working

    - by William
    it puts item1 down as DESC for some reason. edit: $sql_result = mysql_query("SELECT post, name, trip, Thread, sticky FROM (SELECT MIN(ID) AS min_id, MAX(ID) AS max_id, MAX(Date) AS max_date FROM test_posts GROUP BY Thread ) t_min_max INNER JOIN test_posts ON test_posts.ID = t_min_max.min_id WHERE Board=".$board." ORDER BY sticky ASC, max_date DESC", $db); http://prime.programming-designs.com/test_forum/viewboard.php?board=0&page=3

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  • Why is it taking longer to log into windows7?

    - by acidzombie24
    I installed windows 7 and it was file for weeks. Recently i created a 2nd user account, installed important updates, installed 1 game and AFAIK that is it. What did it? All three of theses doesnt seem they would cause logging in to take longer (maybe important updates did it?). It takes 90+ seconds to get a fully loaded desktop when it use to take ~30 second. Looking at msconfig and starup i see vmware, dtools, launchy and live messenger (msn). I know i had three of these and maybe all 4 during the last install how can i find out what made loggin in slow? -edit- i also installed visual studios rc1 team instead of beta2 and msvs 2008. But i hardly doubt msvs rc1 did it.

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  • Why is it taking longer to log into windows7?

    - by acidzombie24
    I installed windows 7 and it was file for weeks. Recently i created a 2nd user account, installed important updates, installed 1 game and AFAIK that is it. What did it? All three of theses doesnt seem they would cause logging in to take longer (maybe important updates did it?). It takes 90+ seconds to get a fully loaded desktop when it use to take ~30 second. Looking at msconfig and starup i see vmware, dtools, launchy and live messenger (msn). I know i had three of these and maybe all 4 during the last install how can i find out what made loggin in slow? -edit- i also installed visual studios rc1 team instead of beta2 and msvs 2008. But i hardly doubt msvs rc1 did it.

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  • Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4

    - by Chris Williams
    In 24 short days*, my (along with the awesome George W. Clingerman) first book will be released:   Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 (or as we like to call it, that damned 550 page monstrosity that nearly killed us) Weighing in at 552 pages and featuring a foreward by the legendary James Silva (Ska Studios, creator of The Dishwasher: Dead Samurai, The Dishwasher: Vampire Smile, I MAED A GAME W1TH Z0MB1ES 1NIT!!!1, and more...) this book gives thorough coverage of XNA 4.0 as it relates to Windows Phone 7. The book is written in a light, conversational tone, which means (unlike some books) you won't be compelled to gouge your eyes out with a rusty spork after reading the first few pages. At least, that’s the intent. If you do feel compelled to engage in some feats of eye-gouging sporkage, we (the authors of this book) would like to point out that we are not responsible and that seeking the help of a mental health professional might be advised. (We’re not qualified to dispense medical advice either.) The book is structured to introduce relevant material first, with code snippets and samples of how to use various phone features and XNA concepts, with helpful side notes along the way. After you've been exposed to a few chapters worth of concepts, you get the chance to bring them together by building a game that leverages those features. This book contains THREE (3!) complete games, including: Drive & Dodge (a racing game), Poker Dice (roll dice to make poker hand combinations) and Picture Puzzle (take a photo and turn it into a jigsaw puzzle.) Writing this book has been an incredible experience, and we hope reading it will be equally informative for all of you. We’re also happy to announce there will be a Kindle edition available, along with various other electronic media. Get your copy from Wiley.com, Amazon.com, Barnes & Noble, and anywhere else awesome books are sold. *more or less… some sites list the publication date as early march, but the official street date is 2/21/2011

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  • Cost to licence characters or ships for a game

    - by Michael Jasper
    I am producing a game pitch document for a university game design class, and I am looking for examples of licencing cost for using characters or ships from other IP holders in a game. For example: cost of using an X-Wing in a game, licencing from Lucas cost of using the Enterprise in a game, licencing from Paramount cost of using the Space Shuttle (if any), licencing from Nasa EDIT The closest information I can find is from an article about Nights of the Old Republic, but isn't nearly specific enough for my needs: What Kotick means by Lucas being the principal beneficiary of the success of The Old Republic is that there are most likely clauses in the license agreement that give percentages, points, or another denomination of revenue out to Lucas and his people just for the Star Wars name, and that amount is presumed to be a great deal of money. Kotick is saying that because the cost of the license is so prohibitive, as he has personally had experience with in his position as CEO of Activision Blizzard, that EA will not be able to be profitable because of the hemorrhaging of money to the licensor. EDIT 2 Another vague source stating that FOX uses a "five-figure rule" (assuming between $10,000 - $99,000) It seems FOX, like most studios, will not license individuals to create new works based upon their products. They will only commission individuals of their choosing if they elect to branch out into expanded product lines related to those licenses. Alternately, they are open to making the licencing available to large corporations with access to global markets, but only if those corporations agree to what Ms Friedman called a "five-figure guarantee". Presumably this means that the corporation seeking the licensing must agree to pay a 5-figure sum for that license, and be confident that their product will sell enough volume to recoup that fee, and to produce sufficient profits to make the acquisition worth their while. Thank you!

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  • Open source vs commercial game engines

    - by Vanangamudi
    How commercial game accomplsih stunnning graphics with smooth game play? I am a huge die hard fan and follower of GNU Stallman and his philosophies and other Libre people Cmon how wud I miss Linus. but I got to admit commercial games does excellent jobs. One such good example is Assasin's Creed from Ubisoft. It has good quality graphcis and plays smoothly in my Dual core CPU with Nvidia Geforce 8400ES. Rockstar GTA4 has awesome graphcis but it's slower than AC considering the graphics quality tradeoff. Age of Empires from Ensemble studios, does include Massive crowd AI simulation, yet it plays so smoothly with eyecandy graphics and very large weapon sets and different techtree elements on the other hand. Open source games like Glest, 0A.D(still in alpha :) are not so smooth even though they have very restricted abilities? Coming to question: how do game companies achieve such optmizations, or the open source community is not doing optimizations, or there are any propriarity technological elements that benefits only the companies exists huh?? e.g the OpenSubDiv from Pixar just released open to community?? something like that. and why it is hard to implement optimizations? are there any legal restrictions???

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  • How does a one-man developer do its games' sounds?

    - by Gustavo Maciel
    Before anything, that's not a "oh, where can I find resources?" question. Well, I've been curious about one thing in the indie games industry. For the development of the game, such tasks like game design, art, sketches, code programming and etc can be easily done by just one person. You can just take up a paper and pencil and you're a game designer. You can just take software like Photoshop or Paint and you're an artist, a scanner and you're a sketcher, a compiler and you're a programmer. For sound it's different. You may tell me: Well, follow the line, take a lot of instruments and record it. But all we know that things don't work this way. I can list up some changes for us: External noises are a big problem, sound effects can't be made with instruments, it can't sound like a recorded and clipped sound. Well I can imagine how they do this in large companies, with such big studios and etc. But to summarise, my question is: What's the best way for a one-man indie to do all its sound? Does he have to synthesize everything? Record and buy some crazy program for editing sounds?

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  • Leveraging NuGet as a central repository for PowerShell modules

    - by cibrax
    We have been working a lot lately with PowerShell as part of our star product at Tellago Studios, “Moesion”. One of the main features we provide in Moesion is the ability to execute PowerShell commands remotely in a given server using a web mobile interface (You can read more in my previous post about Moesion). One of the things we realized in all this time is that PowerShell lacks of a central repository where IT guys or we, the developers, can easily grab and reuse commands.  All the commands or modules are basically spread across multiple places or websites, like personal blogs, TechNet or CodePlex projects to name a few making the search of them very hard. You are usually limited to use your favorite search engine and copy what you find. In addition, there is not an easy way to reuse, extend or version these commands, which also limits any contribution that you could make to the community.  My friend Jose wrote a great post the other day about the importance of reusing PowerShell modules, and what is the mechanism to reuse them. Jose, however, based his post in a custom implementation using a GIT repository for storing the modules. We have NuGet in the .NET platform for sharing and reusing existing libraries or code, so why can’t just leverage it for reusing PowerShell modules as well ?. Some teams in Microsoft are using NuGet for distributing libraries and binaries so it would be a great thing for all of us if they also distribute the scripting interfaces in PowerShell using NuGet. This applies to the .NET OS community as well. In fact, it looks like Andrew Nurse had the same idea and implemented a project for this in BitBucket, PsGet.

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  • Need Directions to become a programmer [closed]

    - by Omin
    Before youguys go on about how there are many types of programmers, please read through the post. Long term goal: Develop my own software (company) Short term goal: Get a job that involves coding/programming Current status: Support Analyst (at a software company but does not involve any programming) with 40k salary, 3rd year computer engineering student I had everything figured out. I'm going to develop a 2D scrolling game for iphone or android, publish the app, sell a bunch, and then apply at a studios as a software developer. And then something hit me. I think I need to get a job that involes programming to learn as much as I can in the shortest time possible. So I got a phone interview at a fast growing start up software company, passed that no problem, but then had to take an online technical assessment. That failed miserably. I thought that if I could just present myself, show that I am hard working, positive attitude, eager to make self improvements, type of a guy, I could get the job. I was wrong. And now, I am lost. Im thinking of staying with my job until I find a new one as a programmer. I will be working, self studying, and trying to make this happen without finishing university. I forgot to mention that the online technical assessment was based on data structures/algorithms, OO design, runtime complexity. I was hoping that I could get some guidence. Should I be focusing on app development or study computer science fundamentals? I have a list of books I can be going through: Learning C# O'Reilly (I got interested in C# because of Unity3D and Mono), C# 5.0 in a Nutshell, Head First Design Patterns, Code Complete, Introduction to Algorithms, Programming Interviews Exposed, Cracking the Coding Interview, The Google Resume.

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