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  • Creating C# Classes at runtime

    - by John Hartsock
    Hello, I have been curious about dynamically create class at runtime in C# and stumbled across this article. http://olondono.blogspot.com/2008/02/creating-code-at-runtime.html I am curious to hear some pros and cons regarding construction of a class at runtime. Any opinions?

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  • Compilation Error related

    - by aparna
    Given: 11. public static void test(String str) { 12. int check = 4; 13. if (check = str.length()) { 14. System.out.print(str.charAt(check -= 1) +", "); 15. } else { 16. System.out.print(str.charAt(0) + ", "); 17. } 18. } and the invocation: 21. test("four"); 22. test("tee"); 23. test("to"); What is the result? A. r, t, t, B. r, e, o, C. Compilation fails. D. An exception is thrown at runtime. Answer: C Can you explain why the compilation fails please?

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  • Creating an installer for a python GTK3 application

    - by Noam Gal
    I have just finished developing a Python 2.7 application using Gtk3 for GUI. My question is, how can I now create an installer for Windows, Mac, and Linux (possibly three different installers) for my end-users to easily download the application without having to download python and GTK and such. I have never created an installer from a python script before. I have heard that are some tools for this purpose (py2exe? pyinstaller?), but I wouldn't know how and what to pack with them in order for it to be able to use Gtk3. Thanks in advanced, Noam.

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  • Mesa library vs Hardware accelerated OpenGL for my executable - it's just a linking problem?

    - by user827992
    Supposing that i have my program that is targeting a specific OpenGL version, let's say the 3.0, now i want to produce an executable that will support the software rendering with Mesa and another executable that will support the Hardware accelerated context, i can use the same source code for both without expecting any issues ? In another words, the instrunctions in this libraries are the same for my linking purpose ?

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  • ObjectStorageHelper<T> now available for Windows 8 RTM

    - by jamiet
    In October 2011 I wrote a blog post entitled ObjectStorageHelper<T> – A WinRT utility for Windows 8 where I introduced a little utility class called ObjectStorageHelper<T> that I had been working on while noodling around on the Developer Preview of Windows 8. ObjectStorageHelper<T> makes it easy for anyone building apps for Windows 8 to save data to files. How easy? As easy as this: var myPoco = new Poco() { IntProp = 1, StringProp = "one" }; var objectStorageHelper = new ObjectStorageHelper<Poco>(StorageType.Local); await objectStorageHelper.SaveAsync(myPoco); Compare that to the plumbing code that you would have to write otherwise: var Obj = new Poco() { IntProp = 1, StringProp = "one" }; StorageFile file = null; StorageFolder folder = GetFolder(storageType); file = await folder.CreateFileAsync(FileName(Obj), CreationCollisionOption.ReplaceExisting); IRandomAccessStream writeStream = await file.OpenAsync(FileAccessMode.ReadWrite); using (Stream outStream = Task.Run(() => writeStream.AsStreamForWrite()).Result) {     serializer.Serialize(outStream, Obj);     await outStream.FlushAsync(); } and you can see how ObjectStorageHelper<T> can help save a Windows 8 developer quite a few headaches. ObjectStorageHelper<T> simply requires you to pass it an object to be saved, tell it where to save it (Roaming, Local or Temporary), and you’re done. Retrieving an object from storage is equally as simple: var objectStorageHelper = new ObjectStorageHelper<Poco>(StorageType.Local); var myPoco = await objectStorageHelper.LoadAsync(); Please check the homepage for the project at http://winrtstoragehelper.codeplex.com/ for (much) more info. A number of people have used and tested ObjectStorageHelper<T> since those early days and one of those folks in particular, David Burela, was good enough to report a couple of bugs: Saving Asynchronously Save fails when class is in another project As a result of David’s bug reports and some more extensive testing on my side I have overhauled the initial code that I wrote last October and am confident that it is now much more robust and ready for primetime (check the commit history if you’re interested). The source code (which, again, you can find on Codeplex at http://winrtstoragehelper.codeplex.com/) includes a suite of unit tests to test all of the basic use cases (if you can think of any more please let me know). If you use this in any of your Windows 8 projects then please let me know. I love getting feedback and I’d also love to know if this is actually being used anywhere. @Jamiet

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  • Exporting XNA class library as a DLL file

    - by Will Bagley
    I have downloaded an open source project that I intend to use with my current game. The download came with all the class files from the original project as well as a pre-compiled DLL file representing the project. I was able to easily link this DLL with my current project and get it working just fine, no problems there. The problem I now have is that I want to make a couple of changes to the original libraries (extend its functionality a bit to better suit my needs) and re-export the class library as a DLL again, but I have no clue how to do this. Is there some simple way in VS where I can just take the class library and export/compile it as a DLL file again or is there more to it than that? This seems like something that should be pretty simple but my efforts to find an answer have so far come up with nothing. Thanks in advance.

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  • Variables in static library are never initialized. Why?

    - by Coyote
    I have a bunch of variables that should be initialized then my game launches, but must of them are never initialized. Here is an example of the code: MyClass.h class MyClass : public BaseObject { DECLARE_CLASS_RTTI(MyClass, BaseObject); ... }; MyClass.cpp REGISTER_CLASS(MyClass) Where REGISTER_CLASS is a macro defined as follow #define REGISTER_CLASS(className)\ class __registryItem##className : public __registryItemBase {\ virtual className* Alloc(){ return NEW className(); }\ virtual BaseObject::RTTI& GetRTTI(){ return className::RTTI; }\ }\ \ const __registryItem##className __registeredItem##className(#className); and __registryItemBase looks like this: class __registryItemBase { __registryItemBase(const _string name):mName(name){ ClassRegistry::Register(this); } const _string mName; virtual BaseObject* Alloc() = 0; virtual BaseObject::RTTI& GetRTTI() = 0; } Now the code is similar to what I currently have and what I have works flawlessly, all the registered classes are registered to a ClassManager before main(...) is called. I'm able to instantiate and configure components from scripts and auto-register them to the right system etc... The problem arrises when I create a static library (currently for the iPhone, but I fear it will happen with android as well). In that case the code in the .cpp files is never registered. Why is the resulting code not executed when it is in the library while the same code in the program's binary is always executed? Bonus questions: For this to work in the static library, what should I do? Is there something I am missing? Do I need to pass a flag when building the lib? Should I create another structure and init all the __registeredItem##className using that structure?

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  • What is the Big-O time complexity of this algorithm

    - by grebwerd
    I was wondering what the run time of this small program would be? #include <stdio.h> int main(int argc, char* argv[]) { int i; int j; int inputSize; int sum = 0; if(argc == 1) inputSize = 16; else inputSize = atoi(argv[i]); for(i = 1; i <= inputSize; i++){ for(j = i; j < inputSize; j *=2 ){ printf("The value of sum is %d\n",++sum); } } } n S floor(log n - log (n-i)) = ? i =1 and that each summation would be the floor value between log(n) - log(n-i). Would the run time be n log n?

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  • How to cross-compile programs for the Raspberry Pi with gcc?

    - by InkBlend
    I am fond of using gcc to compile small little C and C++ programs on my main computer. However, I also have a Raspberry Pi, and, being a 700-MHz single-core computer, I would prefer to not have to do my development work on it every time I want to create a binary for it. How (for I know that there's a way) do I cross-compile my program for the Raspberry Pi using my x86 laptop? And is there a way that I may compile C(++) programs on the Pi but produce an x86 binary? If it's any help, "The SoC is a Broadcom BCM2835. This contains an ARM1176JZFS, with floating point..." (according to the official Raspberry Pi FAQ).

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  • Status of VB6/ Best Desktop Application Language with Native Compilation

    - by Sandeep Jindal
    I was looking for a Desktop Application Programming Language with one of the biggest constraint: - “I need to output as native executable”. I explored multiple options: Java is not a very good option for desktop programming, but still you can use it. But Java to Exe is a problem. Only GCJ and Excelsior-Jet provides this. .Net platform does not support native compilation. Only very few expensive tools are available which can do the job. Python is not an option for native compilation. Right? VB6 is the option I am left with. From the above list, if I am correct, VB6 is the only and probably the best option I have. But VB6 itself has issues like: It is no more under development since There are questions on support of VB6 IDE with Vista Thus my questions are: From the list of programming language options, do you want to add any more? If VB6 is good/best option, looking at its development status, would you suggest using VB6 in this era?

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  • Pixel shader wierd compilation error

    - by ytrewq
    hi, I'm experiencing with shaders a bit and I keep getting this weird compilation error that's driving me crazy! the following pixel shader code snippet: DirectionVector = normalize(f3LightPosition[i] - PixelPos); LightVec = PixelNormal - DirectionVector; // Get the light strenght factor LightStrFactor = float(abs((LightVec.x + LightVec.y + LightVec.z) / 3.0f)); // TEST!!! LightStrFactor = 1.0f; // Add this light to the total light on this pixel LightVal += f4Light[i] * LightStrFactor; works perfectly, but as soon as i remove the "LightStrFactor = 1.0f;" line, i.e. letting 'LightStrFactor ' value be the result of the calculation above, it fails to compile the shader. LightStrFactor is a float LightVal & f4Light[i] are float4 All the rest are float3. my question is, besides why it doesn't compile, is how come DX compiler cares about the value of a float? even if my values are incorrect, shouldn't it be run-time? the shader compilation code is this: /* Compile the bitch */ if (FAILED(D3DXCompileShaderFromFile(fileName, NULL, NULL, "PS_MAIN", "ps_2_0", 0, &this->m_pCode, NULL, &this->m_constantTable))) GraphicException("Failed to compile pixel shader!"); // <-- gets here :( if (FAILED(g_D3dDevice->CreatePixelShader( (DWORD*)this->m_pCode->GetBufferPointer(), &this->m_hPixelShader ))) GraphicException("Failed to create pixel shader!"); this->m_fLoaded = true; any help is appreciated thanks!!! :]

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  • Project management: Implementing custom errors in VS compilation process

    - by David Lively
    Like many architects, I've developed coding standards through years of experience to which I expect my developers to adhere. This is especially a problem with the crowd that believes that three or four years of experience makes you a senior-level developer.Approaching this as a training and code review issue has generated limited success. So, I was thinking that it would be great to be able to add custom compile-time errors to the build process to more strictly enforce this and other guidelines. For instance, we use stored procedures for ALL database access, which provides procedure-level security, db encapsulation (table structure is hidden from the app), and other benefits. (Note: I am not interested in starting a debate about this.) Some developers prefer inline SQL or parametrized queries, and that's fine - on their own time and own projects. I'd like a way to add a compilation check that finds, say, anything that looks like string sql = "insert into some_table (col1,col2) values (@col1, @col2);" and generates an error or, in certain circumstances, a warning, with a message like Inline SQL and parametrized queries are not permitted. Or, if they use the var keyword var x = new MyClass(); Variable definitions must be explicitly typed. Do Visual Studio and MSBuild provide a way to add this functionality? I'm thinking that I could use a regular expression to find unacceptable code and generate the correct error, but I'm not sure what, from a performance standpoint, is the best way to to integrate this into the build process. We could add a pre- or post-build step to run a custom EXE, but how can I return line- and file-specifc errors? Also, I'd like this to run after compilation of each file, rather than post-link. Is a regex the best way to perform this type of pattern matching, or should I go crazy and run the code through a C# parser, which would allow node-level validation via the parse tree? I'd appreciate suggestions and tales of prior experience.

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  • Customizing the TFS 2008 build sequence to avoid compilation and deploy SSRS

    - by Andrew
    I'm trying to create a CI process for SQL Server Reporting Services. I am fairly new to TFS but quite experienced with MSBuild. In the past I've used a combination of MSBuild with Team City so the whole build process is more or less custom. Here lies the start of my problems, as the solution I am deploying only contains Report Server projects (rds), no compilation is required. I thought that I would override the the first default task that TFS runs (EndToEndIteration) to override the default TFS build sequence and inject my own. The first snag that I have come across is that the build always fails, how can I set the status of the build to success? Currently the EndToEndIteration task is very light and only has a message. Is this the best method to create a custom build process in TFS where compilation is not required? Or should I use the default sequence and override one of the hook tasks mentioned in http://msdn.microsoft.com/en-us/library/aa337604%28VS.80%29.aspx (ie: AfterCompile) The core steps that I'd like to achieve are: Bundle the RDL and datasource files Connect to the host server to register/deploy the reports Re-apply any subscriptions that previously existed Run tests to verify the deployment succeeded and is returning results as expected I have found another article on Report services deployment: http://stackoverflow.com/questions/88710/reporting-services-deployment But it doesn't mention the best practice for customizing the standard build process. Any help would be appreciated.

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  • Template compilation error in Sun Studio 12

    - by Jagannath
    We are migrating to Sun Studio 12.1 and with the new compiler [ CC: Sun C++ 5.10 SunOS_sparc 2009/06/03 ]. I am getting compilation error while compiling a code that compiled fine with earlier version of Sun Compiler [ CC: Sun WorkShop 6 update 2 C++ 5.3 2001/05/15 ]. This is the compilation error I get. "Sample.cc": Error: Could not find a match for LoopThrough(int[2]) needed in main(). 1 Error(s) detected. * Error code 1. CODE: #include <iostream> #define PRINT_TRACE(STR) \ std::cout << __FILE__ << ":" << __LINE__ << ":" << STR << "\n"; template<size_t SZ> void LoopThrough(const int(&Item)[SZ]) { PRINT_TRACE("Specialized version"); for (size_t index = 0; index < SZ; ++index) { std::cout << Item[index] << "\n"; } } /* template<typename Type, size_t SZ> void LoopThrough(const Type(&Item)[SZ]) { PRINT_TRACE("Generic version"); } */ int main() { { int arr[] = { 1, 2 }; LoopThrough(arr); } } If I uncomment the code with Generic version, the code compiles fine and the generic version is called. I don't see this problem with MSVC 2010 with extensions disabled and the same case with ideone here. The specialized version of the function is called. Now the question is, is this a bug in Sun Compiler ? If yes, how could we file a bug report ?

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  • Domain model for an online WYSYWG webpage generator / runtime

    - by CharlieBrown
    Hi all, I'm using C#, MVC, NHibernate and StructureMap as my IoC container, and need some ideas regarding my domain model. The application I'm working has two parts: an Authoring part and a Runtime part. The idea is to allow the user to create a webpage in Authoring (mostly a form actually) by choosing from a set of predefined controls. That webpage will be later used as a form in a call center environment (Runtime part), or may be used in an intranet portal, etc. Basically something similar to what a CMS would do. The difference is, of course, that the webpage/form the author generates will be used and fulfilled in runtime, and that authros should be able to freely create the webpage they want without limitations. I have a draft working model that allows a RunController to iterate over the ScriptPage (my class for the "generated webpage") Controls collection and uses partial views to render each of them. Works kind of fine. Basically I have a common ScriptControl class, and then I can create for example a TextInputControl or a DropDownControl by inheriting from that base class. I can also figure out the Authoring part of the app, although that will surely be fun in itself for sure. :) The biggest problem I have now is persistance. In order to be flexible, I want to be able to add more controls, and template controls (think of an Address composite control) in sepparate DLLs, so I think having a relational model that handles very possible control is not the way to go. My current thinking is using a kind of ObjectStore: binary-serializing the ScriptPage object that contains the List collection and deserializing at Runtime, but I'm not sure how good will it work with NHibernate and how good the performance will be. Serializing a small "page" with 10 controls results in 7964 bytes, for example. Any ideas out there? Thanks in advance, excuse the length. ;)

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  • CTN SuperStore Runtime error 75

    - by Adam
    Hi, ive been using CTN SuperStore EPOS system for many years now and i have come across my major problem with it. I am running the EPOS on Windows 2000 and when i try to start the SuperStore software i get the following error: SStoreStart Runtime error 75 Path/file access error Can anyone help me with this as my technical support company have gone bust! Many Thanks

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  • Windows 8 - When AC Power is disconnected, atibtmon.exe throws a Runtime error

    - by Junior Mayhé
    The installer is not working for my ATI mobility Radeon HD 3670 on Dell XPS Studio 16 using Windows 8 PRO 64 bits. Here are the screenshots of my ATI Radeon configuration: Hardware configuration Software configuration And here is the problem on Windows 8: everytime I disconnect the AC power cord, atibtmon.exe throws a runtime error as follows What could I do to avoid this error? I have installed the legacy driver http://support.amd.com/us/kbarticles/Pages/catalystlegacywin8.aspx but this installer fails (when trying to install the driver).

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  • Removing Microsoft Visual Studio 2010 Tools for Office Runtime (x64)

    - by helloworld922
    I'm trying to remove the Microsoft Visual Studio 2010 Tools for Office Runtime (x64). It says it's uninstalled when I try to remove it from Control Panel->Programs and Features, but the list item is still there, and if I try to remove it again, it brings up the prompt to install it. How do I get rid of this program completely (or at least remove it from the add/remove list)? I don't have Microsoft Office installed (or Visual Studio).

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  • script runtime errors

    - by james
    i have checked disable scripting (both) in IE tools (and it stays checked) and am still getting frequent runtime error boxes. it happens with chrome open, but not IE. any ideas? thanks

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  • gem2rpm includes all dependencies instead of including only runtime dependencies

    - by prunio
    Version 0.6.0 of gem2rpm includes all (development and runtime) dependencies for a given Gem. Example: Rack Gem (http://rubygems.org/gems/rack) Version 1.1.0 has no runtime dependencies, but six development dependencies. Console output of gem2rpm --dependencies rack-1.0.1.gem is: rubygem(test-spec) = 0 rubygem(camping) = 0 rubygem(fcgi) = 0 rubygem(memcache-client) = 0 rubygem(mongrel) = 0 rubygem(ruby-openid) = 2.0.0 rubygem(thin) = 0` How can I specify to only include runtime dependencies? I have also opened a ticket on rubyforge.org, but there isn't a lot of activity on that tracker. Thank you for any hints.

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  • Smallest Java Runtime I can legally distribute?

    - by Mark
    My Java SWT desktop application is distributed with it's own Java runtime and I want to make the download size as small as possible. I'd like to remove all the classes I don't use from rt.jar, but this is forbidden according to JDK runtime licence (see the README.html file in the root JDK folder). Since Java is open source, am I allowed to compile my own 'Java' runtime from source which doesn't have this distribution restriction? If so, has anyone done this already? (Or do you just ignore the JDK licence terms?)

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  • Troubleshooting a high SQL Server Compilation/Batch-Ratio

    - by Sleepless
    I have a SQL Server (quad core x86, 4GB RAM) that constantly has almost the same values for "SQLServer:SQL Statistics: SQL compilations/sec" and "SQLServer:SQL Statistics: SQL batches/sec". This could be interpreted as a server running 100% ad hoc queries, each one of which has to be recompiled, but this is not the case here. The sys.dm_exec_query_stats DMV lists hundreds of query plans with an execution_count much larger than 1. Does anybody have any idea how to interpret / troubleshoot this phenomenon? BTW, the server's general performance counters (CPU,I/O,RAM) all show very modest utilization.

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  • Squeeze/Lenny compilation : Library Link error

    - by PEZ
    I've got a problem here : I have a C++ Library ("DataTsBroad") and a C++ Test app ("DataTsBroadTest"), to test it. Actually, the Lib and the Test app are both compiled an a Debian Lenny. Now, i want to continue to compile my Test app on a Debian Lenny (customer constraint), but i would compile my lib on a Squeeze or a Wheezy to work on the last Debian releases. So, i successfully compiled my Lib on a Squeeze, But, after, when i try to compile my Test app with this Lib on the Lenny, it fails ! There is a Link Error : Linking CXX executable DataTsBroadTest /home/nis/pezierg/test/ProductMak/Export/DataTsBroad/L64/Release/libDataTsBroad64.so: undefined reference to `std::ctype::_M_widen_init() const@GLIBCXX_3.4.11' collect2: ld returned 1 exit status make[2]: *** [DataTsBroadTest] Error 1 make[1]: *** [CMakeFiles/DataTsBroadTest.dir/all] Error 2 make: * [all] Error 2 The problem is certainly due to ostream C++ Lib, I tried to comment all it's uses in my Lib and it works. But how can i really fix the problem ?

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  • How to set the IP address in a customized OpenWRT compilation

    - by Berdus
    I have been struggling today customizing OpenWRT. I checkout the stable using SVN, "make menuconfig" to customize the image, "make" it and run it on a router. Almost all my modifications work, except for the (Seemingly trivial) task of changing the default 192.168.1.1 address. I tried numerous files (scripts as well as config files) but I can't seem to change it (I can change it for a brief moment after boot using the "preinit" file, but after a few seconds it reverts to default). I suspect I should be setting it in the /etc/network file, but modifications there seem to be overwritten during boot. Maybe it has something to do with the br-lan interface? Does anybody have some thoughts on the subject? Thanks!

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