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Search found 1211 results on 49 pages for 'stereo to mono'.

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  • connect 2.1 stereo speakers to LG LCD-TV (5500 series)

    - by rMaero
    I bought a pair of speakers for my dad's TV, LG 32LE5500. When I installed them, it just sounded worse than the integrated ones and that's where I realized the subwoofer didn't work at all and both speakers make lower volume than the internal ones. The audio output jack says "H/P" (standing for headphones, and a matching symbol) before buying I checked this output with my phone's headphones and it worked so I figured it would work with a set of speakers since it's a standard audio output. I guess it's literally for headphones and not any other kind of sound players. There is only one other audio output and it is the optical-digital, so I can't use that. Not at least with these speakers.. am I screwed? or is there any workaround?

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  • Music but no voice on headphones

    - by TFD
    I have normal stereo headphones which work fine On a specific PC running Windows 7 the external speaker and USB speakers work fine too But when I plug in the headphones, all I hear is muffled music, no voice track? It sounds like it is being split into 5.1, and I am getting just the L & R components, and not the centre voice channel? In the Playback devices (sound) control panel, I can adjust stereo or 5.1 for external speakers or USB speakers, but not for the headphones. The config button is grey out for them Is this the problem, if so how do I fix it?

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  • getAudioInputStream can not convert [stereo, 4 bytes/frame] stream to [mono, 2 bytes/frame]

    - by brian_d
    Hello. I am using javasound and have an AudioInputStream of format PCM_SIGNED 8000.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian Using AudioSystem.getAudioInputStream(target_format, original_stream) produces an 'IllegalArgumentException: Unsupported Conversion' when the target_format is PCM_SIGNED 8000.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian Is it possible to convert this stream manually after every read() call? And if yes, how? In general, how can you compare two formats and tell if a conversion is possible?

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  • Stereo Matching - Dynamic Programming

    - by Varun
    Hi, I am supposed to implement Dynamic programming algorithm for Stereo matching problem. I have read 2 research papers but still haven't understood as to how do I write my own c++ program for that ! Is there any book or resource that's available somewhere that I can use to get an idea as to how to start coding actually ? Internet search only gives me journal and conference papers regarding Dynamic Programming but not how to implement the algorithm step by step. Thanks Varun

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  • Installing Monodevelop from the SVN on Ubuntu 10.04

    - by celil
    I wrote the following script to install the svn version of MonoDevelop #!/usr/bin/env bash PREFIX=/opt/local check_errs() { if [[ $? -ne 0 ]]; then echo "${1}" exit 1 fi } download() { if [ ! -d ${1} ] then svn co http://anonsvn.mono-project.com/source/trunk/${1} else (cd ${1}; svn update) fi } download mono download mcs download libgdiplus ( cd mono ./autogen.sh --prefix=$PREFIX make make install check_errs ) ( cd libgdiplus ./autogen.sh --prefix=$PREFIX make make install check_errs ) download monodevelop export PKG_CONFIG_PATH=${PREFIX}/lib/pkgconfig ( cd monodevelop ./configure --prefix=$PREFIX --select check_errs make check_errs ) Everything works fine until the last make step for the monodevelop pacakge, where the script exits with the error: ./MonoDevelop.WebReferences/MoonlightChannelBaseExtension.cs(320,82): error CS1061: Type `System.ServiceModel.Description.OperationContractGenerationContext' does not contain a definition for `SyncMethod' and no extension method `SyncMethod' of type `System.ServiceModel.Description.OperationContractGenerationContext' could be found (are you missing a using directive or an assembly reference?) ./MonoDevelop.WebReferences/MoonlightChannelBaseExtension.cs(325,49): error CS1061: Type `System.ServiceModel.Description.OperationContractGenerationContext' does not contain a definition for `SyncMethod' and no extension method `SyncMethod' of type `System.ServiceModel.Description.OperationContractGenerationContext' could be found (are you missing a using directive or an assembly reference?) ./MonoDevelop.WebReferences/MoonlightChannelBaseExtension.cs(345,115): error CS1061: Type `System.ServiceModel.Description.OperationContractGenerationContext' does not contain a definition for `SyncMethod' and no extension method `SyncMethod' of type `System.ServiceModel.Description.OperationContractGenerationContext' could be found (are you missing a using directive or an assembly reference?) ./MonoDevelop.WebReferences/MoonlightChannelBaseExtension.cs(365,82): error CS1061: Type `System.ServiceModel.Description.OperationContractGenerationContext' does not contain a definition for `BeginMethod' and no extension method `BeginMethod' of type `System.ServiceModel.Description.OperationContractGenerationContext' could be found (are you missing a using directive or an assembly reference?) Compilation failed: 4 error(s), 1 warnings make[4]: *** [../../../build/AddIns/MonoDevelop.WebReferences/MonoDevelop.WebReferences.dll] Error 1 make[4]: Leaving directory `/home/drufat/Desktop/Checkout/mono/monodevelop/main/src/addins/MonoDevelop.WebReferences' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/home/drufat/Desktop/Checkout/mono/monodevelop/main/src/addins' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/home/drufat/Desktop/Checkout/mono/monodevelop/main/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/drufat/Desktop/Checkout/mono/monodevelop/main' make: *** [all-recursive] Error 1 Any ideas on how to fix this? I suppose the build gets mixed up with the default installation of mono in Ubuntu, and is looking for a symbol that is not present there. My build configuration looks as follows: 1. [X] main 2. [ ] extras/JavaBinding 3. [ ] extras/BooBinding 4. [X] extras/ValaBinding 5. [ ] extras/AspNetEdit 6. [ ] extras/GeckoWebBrowser 7. [ ] extras/WebKitWebBrowser 8. [ ] extras/MonoDevelop.Database 9. [ ] extras/MonoDevelop.Profiling 10. [ ] extras/MonoDevelop.AddinAuthoring 11. [ ] extras/MonoDevelop.CodeAnalysis 12. [ ] extras/MonoDevelop.Debugger.Mdb 13. [ ] extras/MonoDevelop.Debugger.Gdb 14. [ ] extras/PyBinding 15. [ ] extras/MonoDevelop.IPhone 16. [ ] extras/MonoDevelop.MeeGo

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  • Xamarin Designer for Android Webinar - Recording

    - by Wallym
    Here is some info on the recording of the webinar that I did last week for AppDev regarding the Xamarin Designer for Android.Basic Info: Android user interfaces can be created declaratively by using XML files, or programmatically in code. The Xamarin Android Designer allows developers to create and modify declarative layouts visually, without having to deal with the tedium of hand-editing XML files. The designer also provides real-time feedback, which lets the developer validate changes without having to redeploy the application in order to test a design. This can speed up UI development in Android tremendously. In this webinar, we'll take a look at UI Design in Mono for Android, the basics of the Xamarin Android Designer, and build a simple application with the designer.Here is the link:http://media.appdev.com/EDGE/LL/livelearn05232012.wmvI think it will only play in Internet Explorer.  Enjoy!

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  • Is there a way to install Ubuntu stripped down without desktop applications?

    - by Nick Berardi
    Just to start off, I know of lubuntu but it really doesn't meet what I am looking for. Basically what I am looking for is the standard Desktop Ubuntu install, but with out all the word processing, multimedia, and games installed. I have seen posts out about how to get the desktop environment running on Ubuntu server, but they seem complicated, and never seem to equal the standard Desktop install. So my question is, is there anyway to tell the standard Desktop install not to install all the applications? Or is there a distro available that leaves all the applications out, and just has the standard desktop look and feel? What I really want this for is, is for development purposes to run on a VM to do Mono development.

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  • How would you design an application with many target platforms and devices?

    - by Pierre 303
    I'm in a very beginning of the design phase of an application that will have to run in the following platforms/devices: Desktop: Windows, Linux & Mac Mobile: Android, iPhone/iPad & Windows Phone 7 Web: Silverlight I will use C# on Mono and I want to maximize code re-usability. Except for the desktop (I'll use WinForms/GTK#), my concern is related to many different GUI that I will face. What would be your approach? Obviously, the views will be different, but what about the controllers, data access, utility classes, etc. Is it really acceptable to share everything but the views?

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  • Lightweight Ubuntu

    - by Nick Berardi
    Just to start off, I know of lubuntu but it really doesn't meet what I am looking for. Basically what I am looking for is the standard Desktop Ubuntu install, but with out all the word processing, multimedia, and games installed. I have seen posts out about how to get the desktop environment running on Ubuntu server, but they seem complicated, and never seem to equal the standard Desktop install. So my question is, is there anyway to tell the standard Desktop install not to install all the applications? Or is there a distro available that leaves all the applications out, and just has the standard desktop look and feel? What I really want this for is, is for development purposes to run on a VM to do Mono development.

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  • Binfmt config not persisting after booting

    - by Ishpeck
    I have the binfmt kernel module set up so I can run .NET apps as if they were native binaries. I have the /etc/rc.local file configured identically to this. If I power down my computer or boot into Windows, when I come back to Ubuntu, I can't run .NET apps without calling Mono. However, if I simply touch /etc/rc.local and restart, the binfmt configuration appears to kick in and I can run my .NET EXE's as I expect to. How do I get my configuration to stick?

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  • What would you choose for your project between .NET and Java at this point in time ?

    - by Basic
    You are just starting a new project and you have these two technologies to choose from, Java and .NET. The project you are working doesn't involve having features that would make it easy to choose between the two technologies (e.g. .NET has this that I need and Java does not) and both of them should work just fine for you (though you only need one of course). Take into account: Performance Tools available (even 3rd party tools) Cross platform compatibility Libraries (especially 3rd party libraries) Cost (Oracle seems to try and monetize Java) Development process (Easiest/Fastest) Also keep in mind that Linux is not your main platform but you would like to port your project to Linux/MacOs as well. You should definitely keep in mind the trouble that has been revolving around Oracle and the Java community and the limitations of Mono and Java as well. It would be much appreciated if people with experience in both can give an overview and their own subjective view about which they would choose and why.

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  • Trying to build OpenSimulator.. nant fails

    - by Gary
    Output of nant is: Buildfile: file:///root/opensim-0.6.8-release/OpenSim.build Target framework: Mono 2.0 Profile Target(s) specified: build [echo] Using 'mono-2.0' Framework init: Debug: [echo] Platform unix build: [nant] /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build build Buildfile: file:///root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build Target framework: Mono 2.0 Profile Target(s) specified: build build: [echo] Build Directory is /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/bin/Debug [csc] Compiling 29 files to '/root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/bin/Debug/OpenSim.Framework.Servers.HttpServer.dll'. [csc] /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs(103,41): error CS0246: The type or namespace name `TResponse' could not be found. Are you missing a using directive or an assembly reference? [csc] Compilation failed: 1 error(s), 0 warnings BUILD FAILED - 0 non-fatal error(s), 1 warning(s) /root/opensim-0.6.8-release/OpenSim/Framework/Servers/HttpServer/OpenSim.Framework.Servers.HttpServer.dll.build(14,6): External Program Failed: /usr/lib/pkgconfig/../../lib/mono/2.0/gmcs.exe (return code was 1) Total time: 1.2 seconds. BUILD FAILED Nested build failed. Refer to build log for exact reason. Total time: 1.3 seconds. OS is Fedora 7. Any ideas appreciated. :)

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  • Issues with ASP.NET via Apache/mod_mono on Ubuntu.

    - by Matthew Scharley
    I run an Ubuntu test server, and my deployment system is also Ubuntu. I've recently been trying to get ASP.NET to work on my test server so that we can take it live. I managed to get it installed, and configured properly, and my application is installed and running, but I can't get anything to work. The error I keep receiving is below, if anyone has any clue what might be going on, it would be greatly appreciated. Server Error in '/' Application Standard output has not been redirected or process has not been started. Description: HTTP 500. Error processing request. Stack Trace: System.InvalidOperationException: Standard output has not been redirected or process has not been started. at System.Diagnostics.Process.CancelErrorRead () [0x00000] at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:CancelErrorRead () at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] at System.Web.Compilation.AssemblyBuilder.BuildAssembly (System.Web.VirtualPath virtualPath, System.CodeDom.Compiler.CompilerParameters options) [0x00000] at System.Web.Compilation.AssemblyBuilder.BuildAssembly (System.Web.VirtualPath virtualPath) [0x00000] at System.Web.Compilation.BuildManager.BuildAssembly (System.Web.VirtualPath virtualPath) [0x00000] at System.Web.Compilation.BuildManager.GetCompiledType (System.String virtualPath) [0x00000] at System.Web.HttpApplicationFactory.InitType (System.Web.HttpContext context) [0x00000] Version information: Mono Version: 2.0.50727.42; ASP.NET Version: 2.0.50727.42 Apache version String: Apache/2.2.11 (Ubuntu) mod_mono/2.0 PHP/5.2.6-3ubuntu4.2 with Suhosin-Patch Server at dev Port 80 PS: I had to add three DLL's to the /bin directory in my application, copying them from Windows because I couldn't find them in any of Mono's packages. This might or might not be causing problems, I don't know. The list that I had to add is: System.Web.Abstractions System.Web.Routing System.Web.Mvc

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  • How can I see debug messages with Mono apps?

    - by nubela
    Hi, I have various Debug.WriteLine messages, I tried to see those messages using export MONO_DEBUG_LEVEL=debug, but I end up getting other irrelevant debug messages which was not outputted by my code. What should I do to see the debug messages? I'm using Linux :) Thanks.

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  • How can I invoke linux programs from C#/Mono?

    - by Thiado de Arruda
    I've been using MonoDevelop and Make to execute some build taks on a C project under linux, but I decided to abandon Make and switch to NAnt since I am more proficient in writing C# programs than Make/shell scripts, so I decided to write a custom NAnt task in C# to replace my Makefile. So, how can I invoke GCC or other shell commands from C#?

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