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  • Worst security hole you've seen?

    - by Si
    Subject says it all, probably a good idea to keep details basic to protect the guilty. FWIW, here's a question about what to do if you find a security hole, and another with some useful answers if a company doesn't (seem to) respond.

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  • Should I redesign my code when collegues says so?

    - by Kirill V. Lyadvinsky
    I wrote a function recently that finds maximum of two ints. Here is a code: int get_max (int(*a)(int(*)(int(*)()),int(*)(int(*)(int**))), int(*b)(int(*) (int(*)()),int*,int(*)(int(*)()))){return (int)((((int(*)(int(*)(int(*)()),int( *)(int(*)())))a)> ((int(*)(int(*)(int(*)()),int(*)(int(*)())))b))?((int(*)( int(*)(int(*)()),int(*)(int(*)())))a):((int(*)(int(*)(int(*)()),int(*)(int(*)( ))))b));} int main() { int x = get_max( (int(*)(int(*)(int(*)()),int(*)(int(*)(int**)))) 500, (int(*)(int(*)(int(*)()),int*,int(*)(int(*)()))) 100 ); cout << x << endl; // prints 500 as expected return 0; } It works fine, but my collegue says that I shouldn't use C style casts. But I think that all that modern static_cast's and reinterpret_cast's will make my code too cumbersome. Who's right? Should I redesign my code using C++ style casts or original code is OK?

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  • Strategy pattern and "action" classes explosion

    - by devoured elysium
    Is it bad policy to have lots of "work" classes(such as Strategy classes), that only do one thing? Let's assume I want to make a Monster class. Instead of just defining everything I want about the monster in one class, I will try to identify what are its main features, so I can define them in interfaces. That will allow to: Seal the class if I want. Later, other users can just create a new class and still have polymorphism by means of the interfaces I've defined. I don't have to worry how people (or myself) might want to change/add features to the base class in the future. All classes inherit from Object and they implement inheritance through interfaces, not from mother classes. Reuse the strategies I'm using with this monster for other members of my game world. Con: This model is rigid. Sometimes we would like to define something that is not easily achieved by just trying to put together this "building blocks". public class AlienMonster : IWalk, IRun, ISwim, IGrowl { IWalkStrategy _walkStrategy; IRunStrategy _runStrategy; ISwimStrategy _swimStrategy; IGrowlStrategy _growlStrategy; public Monster() { _walkStrategy = new FourFootWalkStrategy(); ...etc } public void Walk() { _walkStrategy.Walk(); } ...etc } My idea would be next to make a series of different Strategies that could be used by different monsters. On the other side, some of them could also be used for totally different purposes (i.e., I could have a tank that also "swims"). The only problem I see with this approach is that it could lead to a explosion of pure "method" classes, i.e., Strategy classes that have as only purpose make this or that other action. In the other hand, this kind of "modularity" would allow for high reuse of stratagies, sometimes even in totally different contexts. What is your opinion on this matter? Is this a valid reasoning? Is this over-engineering? Also, assuming we'd make the proper adjustments to the example I gave above, would it be better to define IWalk as: interface IWalk { void Walk(); } or interface IWalk { IWalkStrategy WalkStrategy { get; set; } //or something that ressembles this } being that doing this I wouldn't need to define the methods on Monster itself, I'd just have public getters for IWalkStrategy (this seems to go against the idea that you should encapsulate everything as much as you can!) Why? Thanks

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  • What is the most important thing you weren't taught in school?

    - by Alexandre Brisebois
    What is the most important thing you weren't taught in school? What topics are missing from the CS/IS education? Posted so far How to sell an idea Principles: Often, good enough is better than perfect. Making mistakes is actually a Good Thing™ -- as long as they're new mistakes. If a user can break your code they will. In the Real World™ they're all open-book exams Self confidence is way more important in getting ahead than intelligence. Always prefer simplicity over complexity. The best code is the code that you don't write. You never know when you'll meet someone again ... or where. It's always worthwhile to treat people with respect and kindness. Be aware of what you don't know and don't be afraid to ask questions when you need to Missing knowledge: How to communicate effectively. Lack of source control Lack of Softskills experience How to productize code How to write secure code How to formulate problems How to self-measurement. To evaluate ones true competences and market worth. How to debug code How important is backup How to read code on a large scale (being able to adapt and build upon existing projects) Good Regular expressions comprehension How to teach others effectively TDD/Unit testing Critical thinking How to integrate different skills and languages in a single project

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  • Business Logic Layer Pattern on Rails? MVCL

    - by Fabiano PS
    That is a broad question, and I appreciate no short/dumb asnwers like: "Oh that is the model job, this quest is retarded (period)" PROBLEM Where I work at people created a system over 2 years for managing the manufacture process over demand in the most simplified still broad as possible, involving selling, buying, assemble, The system is coded over Ruby On Rails. The app has been changed lots of times and the result is a mess on callbacks (some are called several times), 200+ models, and fat controllers: Total bad. The QUESTION is, if there is a gem, or pattern designed to handle Rails large app logic? The logic whould be able to fully talk to models (whose only concern would be data format handling and validation) What I EXPECT is to reduce complexity from various controllers, and hard to track callbacks into files with the responsibility to handle a business operation logic. In some cases there is the need to wait for a response, in others, only validation of the input is enough and a bg process would take place. ie: -- Sell some products (need to wait the operation to finish) 1. Set a View able to get the products input 2. Controller gets the product list inputed by employee and call the logic Logic::ExecuteWithResponse('sell', 'products', :prods => @product_list_with_qtt, :when => @date, :employee => current_user() ) This Logic would handle buying order, assemble order, machine schedule, warehouse reservation, and others. Have in mind that a callback on SalesOrder is not enough, since it depends on where it is called (no field for that), depends on the class of the user, among other stuff not visible for the model, or in some cases it would take long for the model to process.

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  • Is this good C# style?

    - by burnt1ce
    Consider the following method signature: public static bool TryGetPolls(out List<Poll> polls, out string errorMessage) This method performs the following: accesses the database to generate a list of Poll objects. returns true if it was success and errorMessage will be an empty string returns false if it was not successful and errorMessage will contain an exception message. Is this good style? Update: Lets say i do use the following method signature: public static List<Poll> GetPolls() and in that method, it doesn't catch any exceptions (so i depend the caller to catch exceptions). How do i dispose and close all the objects that is in the scope of that method? As soon as an exception is thrown, the code that closes and disposes objects in the method is no longer reachable.

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  • When do married programmers find time to work?

    - by dave-keiture
    Hi people, Maybe my problem is unique (though I don't believe so), and probably I should go with it to the psychologist, but sinse I get married (~year ago) I feel that I don't have enough time to work anymore. For years I've been working at my day job doing regular stuff, and at nights I've been committing to the opensource projects, freelancing and self-educating. Now, I can't work at home at all, because once I start working, my wife either says that there're more important thing to do (walk out the dog, buy something in a grocery, etc.) or that I don't pay anough attention to her.. As a workaround, I've started getting up at 3-4AM in the morning to do the things I was usually doing nightly before. After a month of such schedule I feel myself totally crushed. So... 2 questions: Do you have the same problems, or I'm just a <..., who should say goodbye to programming, and start doing "really important things"? If you have the same problems, when do you find time to work? Maybe you know any cool lifehack or trick to spend at least some tome for doing the thing you like :) Best regards.

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  • How significant is the bazaar performance factor?

    - by memodda
    I hear all this stuff about bazaar being slower than git. I haven't used too much distributed version control yet, but in Bazaar vs. Git on the bazaar site, they say that most complaints about performance aren't true anymore. Have you found this to be true? Is performance pretty much on par now? I've heard that speed can affect workflow (people are more likely to do good thing X if X is fast). What specific cases does performance currently affect workflow in bazaar vs other systems (especially git), and how? I'm just trying to get at why performance is of particular importance. Usually when I check something in or update it, I expect it to take a little while, but it doesn't matter. I commit/update when I have a second, so it doesn't interfere with my productivity. But then I haven't used DVCS yet, so maybe that has something to do with it?

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  • Future of Subversion?

    - by Achilles
    After reading Joel's last blog posting and having been a recent adopter of Subversion, I was wondering if anyone had any insight as to what the future of Subversion might be? Will the product evolve to accommodate distributed development or is it at the end of its life?

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  • Decisions in teaching someone else to program: language selection

    - by Dinah
    My friend would like for me to guide her into learning programming. She's already proven enormous aptitude for thinking like a programmer but is scared of the idea of programming since in her mind it's relegated to some magical realm accessible only to smart people and trained computer scientists (ironically, I am neither but that's beside the point). My main question is the age-old and irritating question: which language should I chose? I've limited it down to these: PHP: dead simple to start with and I remember enough of the language to answer all novice questions. However, I can think of a million reasons why I wouldn't recommend this as a first language. The most diplomatic of which is that there's no desktop app option to which I would feel comfortable subjecting a novice. Python: supposed to be wonderful for beginners and generally everything I've heard about it screams that this is the correct choice. That's the problem: everything I've heard about it. I don't know it yet and have a lot of projects going on right now so I don't feel like learning it yet -- but I'm going to be the tech-support when any little thing goes wrong. I know there are tons of online resources but in the frustration of the moment, it's always going to be just me. C#: this is the language I'm most comfortable with so I know I can be good tech support. I also love this language and its versatility and community. The big drawback here is that I remember when I first learned it after doing mainly PHP, Perl, and JavaScript and I found the experience overwhelming. You are simultaneously learning: programming concepts, C# syntax, strong typing, OOP, and a complex powerful IDE with a bazillion options and buttons all over it.

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  • how could installations/configurations be easier in linux?

    - by ajsie
    although you can do anything in linux it tends to require a lot of tweaking in config files and reading a lot of manuals/tutorials before you can have it running in your way. i know that it gets a lot easier by time, and the apt-get installations with ubuntu/debian is heading the right way. but how can linux be more userfriendly for us in the future? i thought that if more is automated like an IDE environment, eg. typing svn will give us all the commands and description about each command when you move between commands with your keyboard. that would be great. but that's just one example. another is the navigation in the terminal between folders. now you have to type a lot just to jump from/to different folders. would be great with some more automatization here too. i know that these extra features will slow down the server, but its 2010 now, and these features are not that heavy for the cpu, but makes it more userfriendly and encourage maintainance of a server, not frighten u off. what do you think about this? should/could we have more user friendly linux environment in servers, something that has annoyed you a lot? a lot of things are done in the unix way, but maybe we should reinvent the wheel in some areas, cause apparently, its so...repeatingly today and difficult to do easy tasks. it should be easier i think..

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  • What is the best IDE to develop Android apps in?

    - by Jamey McElveen
    I am about to start developing an android app and need to get an IDE. Eclipse and the android eclipse plugin appears to be the natural choice. However I am familiar with intelliJ and re-sharper so I would prefer use intelliJ. Has anyone used http://code.google.com/p/idea-android/"http://code.google.com/p/idea-android/? Is this any good? Should I just bite the bullet and learn Eclipse?

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  • Template engine recommendations

    - by alex
    I'm looking for a template engine. Requirements: Runs on a JVM. Java is good; Jython, JRuby and the like, too... Can be used outside of servlets (unlike JSP) Is flexible wrt. to where the templates are stored (JSP and a lot of people require the templates to be stored in the FS). It should provide a template loading interface which one can implement or something like that Easy inclusion of parameterized templates- I really like JSP's tag fragments Good docs, nice code, etc., the usual suspects I've looked at JSP- it's nearly perfect except for the servlet and filesystem coupling, Stringtemplate- I love the template syntax, but it fails on the filesystem coupling, the documentation is lacking and template groups and stuff are confusing, GXP, TAL, etc. Ideas, thoughts? Alex

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  • What's Your Biggest Visual Studio 2008 Annoyance?

    - by Kyle West
    I love Visual Studio about 90% of the time, but that last 10% it is such a PITA it makes me want to launch my monitor off the desk. My latest annoyances: It won't remember my toolbar settings. I don't want any toolbars, ever. Quit popping open the CSS editor or XML editor or text editor everytime I open a file. Doesn't remember which regions I had expanded or collapsed and as far as I know there is no way to tell it to always open files with the regions expanded. When editing CSS or HTML the damn error list wants to pop up each time I start a tag and haven't finished it yet. First of all, don't pop up at all. And if you're going to ... give me a couple seconds to finish what I'm doing. The best part ... ReSharper :) EDIT [Jay Bazuzi]: It seems like this discussion is only productive if it's focused on the latest released version. Set the title to VS2008.

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  • Best cubicle toys for programming

    - by dlamblin
    I need some employee/co-worker Christmas gift ideas. Do you have any good cubicle toys that help you to do any of: think about programming problems solve programming problems by representing common abstractions can be directly programmed can interface with a PC based IDE to be programmed. it may present problems that can be solved, to kick start problem solving. Disallowed items are: reference material in book, pamphlet, poster or cheat-sheet form, even if it has kick ass pop-cultural references. edibles. [discuss separately] things that need their own lab-space and/or extensive tools to be worked with. So yes, Lego Mindstorms come to mind, but they aren't cubicle toys because they cost more than cubicle toys would, and they have too many losable parts. comments on the answers so far: The 20 Questions game sounds quite neat as it could get you thinking; The bean balls could be used as tokens in a problem, so I can see that working. The magnetic toys like ball of whacks or the ball-and-stick ones present hands on fun of a structural nature... now can there be a similar hands on fun toy that aids in representing a solution to a problem? The Gui Mags clearly could, but they're quite utility oriented. The AVR Butterfly is less of a toy but definitely priced attractively, cheaper and more responsive than a basic stamp. I'm not going to pick an answer; there's several great suggestions here. Thank you.

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  • Language for non-programmers to start learning programming

    - by zarawesome
    A non-programmer friend will be starting the Computer Science college course in a few months. I'd like her to try her hand at some programming before she starts her studies (the course itself expects one to know C, but it's an horrible language to learn to program at). What language would be the best to do so? Related question: Best ways to teach a beginner to program?

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  • SCM/VCS: Tracking directories

    - by Roger Pate
    When I first found out that Mercurial tracked files and not directories, I was a bit disappointed. (This means you can't represent an empty directory in the repo.) However, it doesn't seem to be an issue in practice, and makes some things a tad easier for me. How about other SCM systems? (Edit this post to add them.) What advantages or disadvantages have you found by not tracking directories? (Each one separately in an answer, please.) Do track directories: Subversion Bazaar/bzr (add one!) Do NOT track directories: Mercurial/hg git (add one!)

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  • Is it worth learning Perl 6?

    - by Andres
    I have the opportunity to take a two day class on Perl 6 with the Rakudo Compiler. I don't want to start a religious war, but is it worth my time? Is there any reason to believe that Perl 6 will be practical in the real world within the next two years? Does anyone currently use it effectively? Update I took the class and learned a lot. However, after day 1, my mind was a bit overwhelmed. There are tons of cool ideas in perl 6, and it will be neat to see what filters up to other languages. Overall the experience was a positive use of my time, though I wasn't able to absorb as much on the second day. If it were a three day class it would have been unproductive just because there is a limit to how much you can process in a short amount of time.

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  • What's your all-time creativity problem?

    - by furtelwart
    Sometimes, you stumble with programming. Sometimes, it's a lack of creativity, sometimes, you need a new solution. But there are a lot of situations, you stick in, every time they occur. For myself, it's when I have to create the interface between model and viewer. I designed my data structure very well and drew a GUI prototype, but the missing link won't be written. What are your personal barricades in developing projects?

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  • Style: Dot notation vs. message notation in Objective-C 2.0

    - by groundhog
    In Objective-C 2.0 we got the "dot" notation for properties. I've seen various back and forths about the merits of dot notation vs. message notation. To keep the responses untainted I'm not going to respond either way in the question. What is your thought about dot notation vs. message notation for property accessing? Please try to keep it focused on Objective-C - my one bias I'll put forth is that Objective-C is Objective-C, so your preference that it be like Java or JavaScript aren't valid. Valid commentary is to do with technical issues (operation ordering, cast precedence, performance, etc), clarity (structure vs. object nature, both pro and con!), succinctness, etc. Note, I'm of the school of rigorous quality and readability in code having worked on huge projects where code convention and quality is paramount (the write once read a thousand times paradigm).

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