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  • Java Daemon Threading with JNI

    - by gwin003
    I have a Java applet that creates a new non-daemon thread like so: Thread childThread = new Thread(new MyRunnable(_this)); childThread.setDaemon(false); childThread.start(); Then my MyRunnable object calls a native method that is implemented in C++: @Override public void run() { while (true) { if (!ran) { System.out.println("isDaemon: " + Thread.currentThread().isDaemon()); _applet.invokePrintManager(_applet.fFormType, _applet.fFormName, _applet.fPrintImmediately, _applet.fDataSet); ran = true; } } } This C++ method calls into a C# DLL that shows a form. My problem is, whenever the user navigates away from the page with a Java applet on it, JVM (and my C# form) is killed. I need the form and JVM to remain open until it is closed by the user. I tried setting my thread to be a non-daemon thread, which is working because System.out.println("isDaemon: " + Thread.currentThread().isDaemon() prints isDaemon: false. Is there something related to the way that the C# form is created (is there another thread I'm not accounting for) or something I am overlooking?? My thread is not a daemon thread, but the JVM is being killed anyways.

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  • How Does Entourage 2008 (for Mac) Decide Which Emails Form a Conversation?

    - by David M
    This is a little bit like http://stackoverflow.com/questions/288757/how-to-identify-email-belongs-to-existing-thread-or-conversation but I am more interested in how Entourage 2008 really does threading as opposed to how it ought to. I have the parent message that has something like Message-ID: <[email protected]/> then some replies that have (in addition to their own Message-ID) In-Reply-To: <[email protected]/> However, these show up as two conversations! The first conversation consists solely of the parent message, and the second conversation consists of the other replies. Would adding a References: header (as described in RFC 2822) resolve this?

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  • Line of code doesnt follow sequential execution

    - by ryudice
    Hi, I'm having a problem with a code that doesnt follow sequential execution although I'm not using threading. My code calls one function and when I'm debugging inside the function, it returns to the line of code following the function call although the function hasnt finished executing, I have no idea why this would happen, any ideas? thanks in advance. workflow.SaveControlTiempo(solEntity, traId, Usuario.GetUsrId());// this is my function RadAjaxManager.GetCurrent(Page).RadAlert("Solicitud Transicionada con \u00c9xito"); // code execution continues here even if the function hasnt finished and since the function hasnt finished I get an exception var javascripFunction = "CloseWindow('Solicitud <b>{0}</b><br />Transicionada con \u00c9xito.<li> <b>Etapa Destino: </b>{1}<li><b>Usuario: </b>{2}');"; javascripFunction = string.Format(javascripFunction, solEntity.SOL_CODIGO, solEntity.WKF_ETP_ETAPAS.ETP_DES, DNNUtil.GetInstance().GetUserName(solEntity.USR_ID));

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  • python: can't terminate a thread hung in socket.recvfrom() call

    - by Dihlofos
    Hello, everyone I cannot get a way to terminate a thread that is hung in a socket.recvfrom() call. For example, ctrl+c that should trigger KeyboardInterrupt exception can't be caught. Here is a script I've used for testing: from socket import * from threading import Thread from sys import exit class TestThread(Thread): def __init__(self,host="localhost",port=9999): self.sock = socket(AF_INET,SOCK_DGRAM) self.sock.bind((host,port)) super(TestThread,self).__init__() def run(self): while True: try: recv_data,addr = self.sock.recvfrom(1024) except (KeyboardInterrupt, SystemExit): sys.exit() if __name__ == "__main__": server_thread = TestThread() server_thread.start() while True: pass The main thread (the one that executes infinite loop) exits. However the thread that I explicitly create, keeps hanging in recvfrom(). Please, help me resolve this.

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  • Events raised by BackgroundWorker not executed on expected thread

    - by Topdown
    A winforms dialog is using BackgroundWorker to perform some asynchronous operations with significant success. On occasion, the async process being run by the background worker will need to raise events to the winforms app for user response (a message that asks the user if they wish to cancel), the response of which captured in an CancelEventArgs type of the event. Being an implementation of threading, I would have expected the RaiseEvent of the worker to fire, and then the worker would continue, hence requiring me to pause the worker until the response is received. Instead however, the worker is held to wait for the code executed by the raise event to complete. It seems like method I am calling via the event call is actually on the worker thread used by the background worker, and I am surprised, since I expected to see it on the Main Thread which is where the mainform is running. Also surprisingly, there are no cross thread exceptions thrown. Can somebody please explain why this is not as I expect?

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  • call multiple c++ functions in python using threads

    - by wiso
    Suppose I have a C(++) function taking an integer, and it is bound to (C)python with python api, so I can call it from python: import c_module c_module.f(10) now, I want to parallelize it. The problem is: how does the GIL work in this case? Suppose I have a queue of numbers to be processed, and some workers (threading.Thread) working in parallel, each of them calling c_module.f(number) where number is taken from a queue. The difference with the usual case, when GIL lock the interpreter, is that now you don't need the interpreter to evaluate c_module.f because it is compiled. So the question is: in this case the processing is really parallel?

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  • Using thread in aspx-page making a webrequest

    - by Mike Ribeiro
    Hi, I kind of new to the hole threading stuff so bare with me here.. I have a aspx-page that takes some input and makes a reqest: HttpWebRequest request = (HttpWebRequest)WebRequest.Create(string.Format("{0}?{1}", strPostPath, strPostData)); request.Method = "GET"; request.Timeout = 5000; // set 5 sec. timeout request.ProtocolVersion = HttpVersion.Version11; try { HttpWebResponse response = (HttpWebResponse)request.GetResponse(); /do some with response } catch (WebException exce) { //Log some stuff } The thing is that this function is used ALOT. Is there any advantage to make every request in a separate thread and exactly how would that look like? Thx!

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  • How can I use multithreading in a Windows Forms application to update a progress bar?

    - by Steve Syfuhs
    There are two objects. The Windows Form with a button and a progress bar, and another object that handles an algorithm. In the algorithm object there is an event, and a property. The event is ProgressChanged, and the property is Progress (which is an int). In the calling window, the button starts off a set of steps in the algorithm object. As each step (or substeps) occurs, the ProgressChanged event fires, and in the window there is an event handler that essentially increments the progress bar relative to the Progress property. The problem I am running into is that because the algorithm has a possibility (and high liklihood) of running a relatively long time, I need to move it into it's own background thread and push the event back up to the window. My issue is that I'm not completely sure what I'm doing when it comes to multi-threading. I've looked at Control.Invoke and I'm a little lost. Can someone point me in the right direction?

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  • Multithreading recommendation based on program description

    - by user260197
    I would like to describe some specifics of my program and get feedback on what the best multithreading model to use would be most applicable. I've spent a lot of time now reading on ThreadPool, Threads, Producer/Consumer, etc. and have yet to come to solid conclusions. I have a list of files (all the same format) but with different contents. I have to perform work on each file. The work consists of reading the file, some processing that takes about 1-2 minutes of straight number crunching, and then writing large output files at the end. I would like the UI interface to still be responsive after I initiate the work on the specified files. Some questions: What model/mechanisms should I use? Producer/Consumer, WorkPool, etc. Should I use a BackgroundWorker in the UI for responsiveness or can I launch the threading from within the Form as long as I leave the UI thread alone to continue responding to user input? How could I take results or status of each individual work on each file and report it to the UI in a thread safe way to give user feedback as the work progresses (there can be close to 1000 files to process) Update: Great feedback so far, very helpful. I'm adding some more details that are asked below: Output is to multiple independent files. One set of output files per "work item" that then themselves gets read and processed by another process before the "work item" is complete The work items/threads do not share any resources. The work items are processed in part using a unmanaged static library that makes use of boost libraries.

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  • C# Communication between threads.

    - by GT
    Hi, I am using .NET 3.5 and am trying to wrap my head around a problem (not being a supreme threading expert bear with me). I have a windows service which has a very intensive process that is always running, I have put this process onto a separate thread so that the main thread of my service can handle operational tasks - i.e., service audit cycles, handling configuration changes, etc, etc. I'm starting the thread via the typical ThreadStart to a method which kicks the process off - call it workerthread. On this workerthread I am sending data to another server, as is expected the server reboots every now and again and connection is lost and I need to re-establish the connection (I am notified by the lost of connection via an event). From here I do my reconnect logic and I am back in and running, however what I easily started to notice to happen was that I was creating this worker thread over and over again each time (not what I want). Now I could kill the workerthread when I lose the connection and start a new one but this seems like a waste of resources. What I really want to do, is marshal the call (i.e., my thread start method) back to the thread that is still in memory although not doing anything. Please post any examples or docs you have that would be of use. Thanks.

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  • Java invokeAndWait of C# Action Delegate

    - by ikurtz
    the issue i mentioned in this post is actually happening because of cross threading GUI issues (i hope). could you help me with Java version of action delegate please? in C# it is done as this inline: this.Invoke(new Action(delegate() {...})); how is this achived in Java? thank you. public class processChatMessage implements Observer { public void update(Observable o, Object obj) { System.out.println("class class class" + obj.getClass()); if (obj instanceof String){ String msg = (String)obj; formatChatHeader(chatHeader.Away, msg); jlStatusBar.setText("Message Received"); // Show chat form setVisibility(); } } } processChatMessage is invoked by a separate thread triggered by receiving new data from a remote node. and i think the error is being produced as it trying to update GUI controls. do you think this is the reason? i ask because im new to Java and C#, but this is what is going on i think. SOLUTION: public class processChatMessage implements Observer { public void update(Observable o, Object obj) { if (obj instanceof String){ final String msg = (String)obj; try { SwingUtilities.invokeAndWait(new Runnable( ) { public void run( ) { formatChatHeader(chatHeader.Away, msg); jlStatusBar.setText("Message Received"); setVisibility(); } }); } catch (InterruptedException e){ } catch (InvocationTargetException e){ } } } }

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  • Application doesn't exit with 0 threads

    - by Bryce Wagner
    We have a WinForms desktop application, which is heavily multithreaded. 3 threads run with Application.Run and a bunch of other background worker threads. Getting all the threads to shut down properly was kind of tricky, but I thought I finally got it right. But when we actually deployed the application, users started experiencing the application not exiting. There's a System.Threading.Mutex to prevent them from running the app multiple times, so they have to go into task manager and kill the old one before they can run it again. Every thread gets a Thread.Join before the main thread exits, and I added logging to each thread I spawn. According to the log, every single thread that starts also exits, and the main thread also exits. Even stranger, running SysInternals ProcessExplorer show all the threads disappear when the application exits. As in, there are 0 threads (managed or unmanaged), but the process is still running. I can't reproduce this on any developers computers or our test environment, and so far I've only seen it happen on Windows XP (not Vista or Windows 7 or any Windows Server). How can a process keep running with 0 threads?

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  • C# Thread-safe Extension Method

    - by Wonko the Sane
    Hello All, I may be waaaay off, or else really close. Either way, I'm currently SOL. :) I want to be able to use an extension method to set properties on a class, but that class may (or may not) be updated on a non-UI thread, and derives from a class the enforces updates to be on the UI thread (which implements INotifyPropertyChanged, etc). I have a class defined something like this: public class ClassToUpdate : UIObservableItem { private readonly Dispatcher mDispatcher = Dispatcher.CurrentDispatcher; private Boolean mPropertyToUpdate = false; public ClassToUpdate() : base() { } public Dispatcher Dispatcher { get { return mDispatcher; } } public Boolean PropertyToUpdate { get { return mPropertyToUpdate; } set { SetValue("PropertyToUpdate", ref mPropertyToUpdate, value; } } } I have an extension method class defined something like this: static class ExtensionMethods { public static IEnumerable<T> SetMyProperty<T>(this IEnumerable<T> sourceList, Boolean newValue) { ClassToUpdate firstClass = sourceList.FirstOrDefault() as ClassToUpdate; if (firstClass.Dispatcher.Thread.ManagedThreadId != System.Threading.Thread.CurrentThread.ManagedThreadId) { // WHAT GOES HERE? } else { foreach (var classToUpdate in sourceList) { (classToUpdate as ClassToUpdate ).PropertyToUpdate = newValue; yield return classToUpdate; } } } } Obviously, I'm looking for the "WHAT GOES HERE" in the extension method. Thanks, wTs

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  • Thread Message Loop Hangs in Delphi

    - by erikjw
    Hello all. I have a simple Delphi program that I'm working on, in which I am attempting to use threading to separate the functionality of the program from its GUI, and to keep the GUI responsive during more lengthy tasks, etc. Basically, I have a 'controller' TThread, and a 'view' TForm. The view knows the controller's handle, which it uses to send the controller messages via PostThreadMessage. I have had no problem in the past using this sort of model for forms which are not the main form, but for some reason, when I attempt to use this model for the main form, the message loop of the thread just quits. Here is my code for the threads message loop: procedure TController.Execute; var Msg : TMsg; begin while not Terminated do begin if (Integer(GetMessage(Msg, hwnd(0), 0, 0)) = -1) then begin Synchronize(Terminate); end; TranslateMessage(Msg); DispatchMessage(Msg); case Msg.message of // ...call different methods based on message end; end; To set up the controller, I do this: Controller := TController.Create(true); // Create suspended Controller.FreeOnTerminate := True; Controller.Resume; For processing the main form's messages, I have tried using both Application.Run and the following loop (immediately after Controller.Resume) while not Application.Terminated do begin Application.ProcessMessages; end; I've run stuck here - any help would be greatly appreciated.

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  • Lightweight alternative to Manual/AutoResetEvent in C#

    - by sweetlilmre
    Hi, I have written what I hope is a lightweight alternative to using the ManualResetEvent and AutoResetEvent classes in C#/.NET. The reasoning behind this was to have Event like functionality without the weight of using a kernel locking object. Although the code seems to work well in both testing and production, getting this kind of thing right for all possibilities can be a fraught undertaking and I would humbly request any constructive comments and or criticism from the StackOverflow crowd on this. Hopefully (after review) this will be useful to others. Usage should be similar to the Manual/AutoResetEvent classes with Notify() used for Set(). Here goes: using System; using System.Threading; public class Signal { private readonly object _lock = new object(); private readonly bool _autoResetSignal; private bool _notified; public Signal() : this(false, false) { } public Signal(bool initialState, bool autoReset) { _autoResetSignal = autoReset; _notified = initialState; } public virtual void Notify() { lock (_lock) { // first time? if (!_notified) { // set the flag _notified = true; // unblock a thread which is waiting on this signal Monitor.Pulse(_lock); } } } public void Wait() { Wait(Timeout.Infinite); } public virtual bool Wait(int milliseconds) { lock (_lock) { bool ret = true; // this check needs to be inside the lock otherwise you can get nailed // with a race condition where the notify thread sets the flag AFTER // the waiting thread has checked it and acquires the lock and does the // pulse before the Monitor.Wait below - when this happens the caller // will wait forever as he "just missed" the only pulse which is ever // going to happen if (!_notified) { ret = Monitor.Wait(_lock, milliseconds); } if (_autoResetSignal) { _notified = false; } return (ret); } } }

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  • Why my async call does not work?

    - by Petr
    Hi, I am trying to understand what is IAsyncresult good and therefore I wrote this code. The problem is it behaves as I called "MetodaAsync" normal way. While debugging, the program stops here until the method completed. Any help appreciated, thank you. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace ConsoleApplication1 { class Program { delegate int Delegat(); static void Main(string[] args) { Program p=new Program(); Delegat d = new Delegat(p.MetodaAsync); IAsyncResult a = d.BeginInvoke(null, null); //I have removed callback int returned=d.EndInvoke(a); Console.WriteLine("AAA"); } private int MetodaAsync() { int AC=0; for (int I = 0; I < 600000; I++) { for (int A = 0; A < 6000000; A++) { } Console.Write("B"); } return AC; } } }

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  • Closing thread using ExitThread - C

    - by Jamie Keeling
    I have a simple program that creates a thread, loops twenty times and then makes a call to close itself and perform the necessary cleanup. When I debug the program it reaches the ExitThread(); method and pauses, ignoring the printf(); I have set up after it to signal to me it's closed. Is this normal or am I forgetting to do something? I'm new to threading using C. Main() void main() { Time t; int i = 0; StartTimer(); for(i = 0; i < 20; i++) { t = GetTime(); printf("%d.%.3d\n", t.seconds, t.milliseconds); Sleep(100); } StopTimer(); } Thread Creation void StartTimer() { DWORD threadId; seconds = 0; milliseconds = 0; // Create child thread hThread = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc, // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &threadId // lpThreadId (returned by function) ); // Check child thread was created successfully if(hThread == NULL) { printf("Error creating thread\n"); } } Thread Close void StopTimer() { DWORD exitCode; if(GetExitCodeThread(hThread,&exitCode) != 0) { ExitThread(exitCode); printf("Thread closed"); if(CloseHandle(hThread)) { printf("Handle closed"); } } }

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  • Java Version of Action Delegate invokeLater

    - by ikurtz
    the issue i mentioned in this post is actually happening because of cross threading GUI issues (i hope). could you help me with Java version of action delegate please? in C# it is done as this inline: this.Invoke(new Action(delegate() {...})); how is this achived in Java? thank you. public class processChatMessage implements Observer { public void update(Observable o, Object obj) { System.out.println("class class class" + obj.getClass()); if (obj instanceof String){ String msg = (String)obj; formatChatHeader(chatHeader.Away, msg); jlStatusBar.setText("Message Received"); // Show chat form setVisibility(); } } } processChatMessage is invoked by a separate thread triggered by receiving new data from a remote node. and i think the error is being produced as it trying to update GUI controls. do you think this is the reason? i ask because im new to Java and C#, but this is what is going on i think.

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  • Legacy application creates dialogs in non-ui thread.

    - by Frater
    I've been working support for a while on a legacy application and I've noticed a bit of a problem. The system is an incredibly complex client/server with standard and custom frameworks. One of the custom frameworks built into the application involves validating workflow actions. It finds potential errors, separates them into warnings and errors, and passes the results back to the client. The main difference between warnings and errors is that warnings ask the user if they wish to ignore the error. The issue I have is that the dialog for this prompt is created on a non-ui thread, and thus we get cross-threading issues when the dialog is shown. I have attempted to invoke the showing of the dialog, however this fails because the window handle has not been created. (InvokeRequired returns false, which I assume in this case means it cannot find a decent handle in its parent tree, rather than that it doesn't require it.) Does anyone have any suggestions for how I can create this dialog and get the UI thread to set it up and call it?

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  • What's the deal with the hidden Throw when catching a ThreadAbortException?

    - by priehl
    I'm going through a book of general c# development, and I've come to the thread abort section. The book says something along the lines that when you call Thread.Abort() on another thread, that thread will throw a ThreadAbortException, and even if you tried to supress it it would automatically rethrow it, unless you did some bs that's generally frowned upon. Here's the simple example offered. using System; using System.Threading; public class EntryPoint { private static void ThreadFunc() { ulong counter = 0; while (true) { try { Console.WriteLine("{0}", counter++); } catch (ThreadAbortException) { // Attempt to swallow the exception and continue. Console.WriteLine("Abort!"); } } } static void Main() { try { Thread newThread = new Thread(new ThreadStart(EntryPoint.ThreadFunc)); newThread.Start(); Thread.Sleep(2000); // Abort the thread. newThread.Abort(); // Wait for thread to finish. newThread.Join(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } } The book says: When your thread finishes processing the abort exception, the runtime implicitly rethrows it at the end of your exception handler. It’s the same as if you had rethrown the exception yourself. Therefore, any outer exception handlers or finally blocks will still execute normally. In the example, the call to Join won’t be waiting forever as initially expected. So i wrapped a try catch around the Thread.Abort() call and set a break point, expecting it to hit this, considering the text says "any outer exception handlers or finally blocks will still execute normally". BUT IT DOES NOT. I'm racking my brain to figure out why. Anyone have any thoughts on why this isn't the case? Is the book wrong? Thanks in advance.

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  • WPF: issue updating UI from background thread

    - by Ted Shaffer
    My code launches a background thread. The background thread makes changes and wants the UI in the main thread to update. The code that launches the thread then waits looks something like: Thread fThread = new Thread(new ThreadStart(PerformSync)); fThread.IsBackground = true; fThread.Start(); fThread.Join(); MessageBox.Show("Synchronization complete"); When the background wants to update the UI, it sets a StatusMessage and calls the code below: static StatusMessage _statusMessage; public delegate void AddStatusDelegate(); private void AddStatus() { AddStatusDelegate methodForUIThread = delegate { _statusMessageList.Add(_statusMessage); }; this.Dispatcher.BeginInvoke(methodForUIThread, System.Windows.Threading.DispatcherPriority.Send); } _statusMessageList is an ObservableCollection that is the source for a ListBox. The AddStatus method is called but the code on the main thread never executes - that is, _statusMessage is not added to _statusMessageList while the thread is executing. However, once it is complete (fThread.Join() returns), all the stacked up calls on the main thread are executed. But, if I display a message box between the calls to fThread.Start() and fThread.Join(), then the status messages are updated properly. What do I need to change so that the code in the main thread executes (UI updates) while waiting for the thread to terminate? Thanks.

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  • Difference between Thread.Sleep(0) and Thread.Yield()

    - by Xose Lluis
    As Java has had Sleep and Yield from long ago, I've found answers for that platform, but not for .Net .Net 4 includes the new Thread.Yield() static method. Previously the common way to hand over the CPU to other process was Thread.Sleep(0). Apart from Thread.Yield() returning a boolean, are there other performance, OS internals differences? For example, I'm not sure if Thread.Sleep(0) checks if other thread is ready to run before changing the current Thread to waiting state... if that's not the case, when no other threads are ready, Thread.Sleep(0) would seem rather worse that Thread.Yield().

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