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  • jsTree and SVG Editor conflict in active selected items?

    - by marknt15
    Hi, I'm using jsTree and SVG-Edit in the same file but there is a conflict in the active selected item. For example I clicked a tree item then I cannot draw in the svgcanvas div anymore. Maybe because of you click the item in jsTree then it's always selected and the svgcanvad div will not be active anymore? Any help, tips or tutorials will help. Thanks, Mark

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • Is Abstract Factory Pattern implemented correctly for given scenario.... ???

    - by Amit
    First thing... I am novice to pattern world, so correct me if wrong anywhere Scenario: There are multiple companies providing multiple products of diff size so there are 3 entities i.e. Companies, Their Product and size of product I have implement Abstract Pattern on this i.e. so that I will create instance of IProductFactory interface to get desired product... Is below implementation of Abstract Factory Pattern correct ??? If not then please correct the approach + Also tell me if any other pattern can be used for such scenario Thanks in advance... public enum Companies { Samsung = 0, LG = 1, Philips = 2, Sony = 3 } public enum Product { PlasmaTv = 0, DVD = 1 } public enum ProductSize { FortyTwoInch, FiftyFiveInch } interface IProductFactory { IPhilips GetPhilipsProduct(); ISony GetSonyProduct(); } interface ISony { string CreateProducts(Product product, ProductSize size); } interface IPhilips { string CreateProducts(Product product, ProductSize size); } class ProductFactory : IProductFactory { public IPhilips GetPhilipsProduct() { return new Philips(); } public ISony GetSonyProduct() { return new Sony(); } } class Philips : IPhilips { #region IPhilips Members public string CreateProducts(Product product, ProductSize size) {// I have ingnore size for now.... string output = string.Empty; if (product == Product.PlasmaTv) { output = "Plasma TV Created !!!"; } else if (product == Product.DVD) { output = "DVD Created !!!"; } return output; } #endregion } class Sony : ISony {// I have ingnore size for now.... #region ISony Members public string CreateProducts(Product product, ProductSize size) { string output = string.Empty; if (product == Product.PlasmaTv) { output = "Plasma TV Created !!!"; } else if (product == Product.DVD) { output = "DVD Created !!!"; } return output; } #endregion } IProductFactory prodFactory = new ProductFactory(); IPhilips philipsObj = prodFactory.GetPhilipsProduct(); MessageBox.Show(philipsObj.CreateProducts(Product.DVD, ProductSize.FortyTwoInch)); or //ISony sonyObj = prodFactory.GetSonyProduct(); //MessageBox.Show(sonyObj.CreateProducts(Product.DVD, ProductSize.FortyTwoInch));

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  • Would ViewModels fit in the Model View Presenter pattern?

    - by Jonn
    Having used ViewModels in MVC, I was wondering if applying the same to the MVP pattern is practical. I only have a few considerations, one being that MVP is already fairly hard to implement (with all the additional coding, not much on the seeming complexity) or that ViewModels already have a slightly similar way of modeling data or entities. Would adding another layer in the form of ViewModels be redundant or is it a logical abstraction that I, as one implementing the MVP pattern, should adhere to?

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  • How can i implement the NULL Object Design Pattern in a generic form?

    - by Colour Blend
    Is there a way to implement the null object design pattern in a generic form so that i don't need to implement it for every buisness object. For me, there are two high level classes you'll need for every business class. One for a single record and another for a list. So i think there should be a way to implement the NULL Object design pattern at a high level and not have to implement it for every class. Is there a way and how please?

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  • Is my Joda Time format pattern incorrect to produce a `T` and `Z` inside the parsed DateTime output?

    - by Tree
    Using Joda Time's pattern syntax below, this input string: Sunday, January 09, 2011 6:15:00 PM becomes this datetime: 2011-01-09T06:15:00.000Z Code: String start = "Sunday, January 09, 2011 6:15:00 PM"; DateTimeFormatter parser1 = DateTimeFormat.forPattern("EEEE, MMMM dd, yyyy H:mm:ss aa"); DateTime startTime = parser1.parseDateTime(start); Is this format pattern incorrect? If not, what are the T and Z doing inside the DateTime output? 2011-01-09T06:15:00.000Z

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  • In an iPhone app, is it beneficial to tile a background image that has a pattern in it?

    - by Dr Dork
    Here's an example of the type of background image I'm talking about, the iPhone Notes app... Clearly, there's a pattern in it. My question is, if this were an iPad app and the background image was twice the size, would there be any significant benefits to taking advantage of this pattern by tiling the image? Or would it really make no difference in terms of performance and just be easier to load the entire image into a UIImageView? Thanks in advance for all your wisdom!

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  • How do I host multiple independent, secured SharePoint sites (WSS 3.0) without using Active Directory on the same server?

    - by Kyle Noland
    I have a SharePoint site set up on one of my networks to service Active Directory users. To be clear, this is a Windows SharePoint Services 3.0 installation running on Windows Server 2003 Standard. It is not an option to upgrade the server or SharePoint version. Management would like to create several new sites, one for each of a handful of clients. These sites will be used like "dropboxes" or FTP sites so that my company can make large files available to outside contacts, and vice versa. Here are my requirements: I do not want to have to create Active Directory accounts for each external contact. If possible, I would like to store the external usernames and passwords in a database that I can write a small GUI for so that management can handle adding their own external contacts. Each client site must be sandboxed from each other and from my main company SharePoint site. I would like to keep everything running on port 80 and be able to access the sites as either clientname.mycompany.com or www.mycompany.com/clientname If anybody has ever done this I would really appreciate hearing about any lessons you learned and suggestions for how to set this up. Kyle

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  • How to set up Zabbix to monitor SQL Server Failover Active-Passive Cluster?

    - by Sebastian Zaklada
    It should be simple, so it is just most likely my approach being totally off and someone will hopefully prod me into the right direction. We have a Zabbix 2.0.3 server instance set up monitoring a bunch of different servers, but now we need to set it up to monitor and notify any alerts in regards to the SQL Server 2008 R2 Failover Active-Passive cluster. Essentially, this is a 2 servers cluster, when only one of its nodes can be "active" at a given time, serving all SQL Server related requests, while the other server just "sleeps" and from the point of anyone logged on on that server - has all of the SQL Server related services in stopped state. We have tried setting up Zabbix agents on both servers, using SQL Server 2005 templates (we could not find any 2008 specific ones and the 2005 ones always seemed to be working just fine for monitoring 2008 R2 instances) and configuring Zabbix server for both of the servers, but we end up having constant alerts for the server being currently the passive one in the cluster. We have been able to look up various methods of actually monitoring the failover, but we have not been able to find any guidance in regards to how to instruct Zabbix, that in this particular case, only one of the servers in the group is expected to be in the online state, while the other can be just discarded and should not raise any alerts. I hope I made myself clear. Thanks for any guidance. I am out of ideas.

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  • When would a persistent route not be an active route?

    - by alnorth29
    I've added a persistent route to our Windows Server 2003 box using "route -p add". After a reboot the "route print" gave this: Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 10.91.131.1 10.91.131.9 20 10.88.0.0 255.255.255.252 10.88.0.1 10.88.0.1 30 10.88.0.1 255.255.255.255 127.0.0.1 127.0.0.1 30 10.91.131.0 255.255.255.0 10.91.131.9 10.91.131.9 20 10.91.131.9 255.255.255.255 127.0.0.1 127.0.0.1 20 10.255.255.255 255.255.255.255 10.88.0.1 10.88.0.1 30 10.255.255.255 255.255.255.255 10.91.131.9 10.91.131.9 20 127.0.0.0 255.0.0.0 127.0.0.1 127.0.0.1 1 224.0.0.0 240.0.0.0 10.88.0.1 10.88.0.1 30 224.0.0.0 240.0.0.0 10.91.131.9 10.91.131.9 20 255.255.255.255 255.255.255.255 10.88.0.1 10.88.0.1 1 255.255.255.255 255.255.255.255 10.91.131.9 10.91.131.9 1 Default Gateway: 10.91.131.1 =========================================================================== Persistent Routes: Network Address Netmask Gateway Address Metric 10.88.0.0 255.255.255.0 10.88.0.2 1 The route I added is listed as a persistent route, but not an active one. Why might this be the case? The route in question is for an OpenVPN connection, would that have anything to do with it?

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  • Raid 5 mdadm Problem - Help Please

    - by user66260
    My Raid 5 array (4 1tb Disks WD10EARS) had was showing as degraded. I looked and one of the disks wasnt installed, so i re-added it with the mdadm add command. the array is now showing as (null)Array , but cant be mounted if i run: root@warren-P5K-E:/home/warren# sudo mdadm --misc --detail /dev/md0 I get: mdadm: cannot open /dev/md0: No such file or directory and running: root@warren-P5K-E:/home/warren# cat /proc/mdstat gives me: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] unused devices: < none > The data is very important root@warren-P5K-E:/home/warren# mdadm --examine /dev/sda /dev/sda: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b792 - correct Events : 1 Number Major Minor RaidDevice State this 1 8 0 1 spare /dev/sda 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdb /dev/sdb: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7a0 - correct Events : 1 Number Major Minor RaidDevice State this 0 8 16 0 spare /dev/sdb 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# oot@warren-P5K-E:/home/warren# mdadm --examine /dev/sdc /dev/sdc: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7b4 - correct Events : 1 Number Major Minor RaidDevice State this 2 8 32 2 spare /dev/sdc 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdd /dev/sdd: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7c6 - correct Events : 1 Number Major Minor RaidDevice State this 3 8 48 3 spare /dev/sdd 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd That on the 4 drives.

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  • Essbase 11.1.2 - AgtSvrConnections Essbase Configuration Setting

    - by Ann Donahue
    AgtSvrConnections is a documented Essbase configuration setting used in conjunction with the AgentThreads and ServerThreads settings. Basically, when a user logs into Essbase, the AgentThreads connects to the ESSBASE process then the AgtSvrConnections will connect the ESSBASE process to the ESSSVR application process which then the ServerThreads are used for end user activities. In Essbase 11.1.2, the default value of the AgtSvrConnections setting was changed to 5. In previous Essbase releases, the AgtSvrConnections setting default value is 1. It is recommended that tuning the AgtSvrConnections settings be done incrementally by 1 or 2 maximum and based on the number of concurrent Set Active/Clear Active calls. In the Essbase DBA Guide and Technical Reference, the maximum setting recommended is to not exceed what is set for AgentThreads, however, we have found that most customers do not need to exceed a setting of 10. In general, it is ok to set AgtSvrConnections close to the AgentThreads setting, however, there have been customers that needed an AgentThread setting greater than 10 and we have found that the AgtSvrConnections setting higher than 5-10 could have a negative impact on Essbase due to too many TCP ports used unnecessarily. As with all Essbase.cfg settings, it is best to set values to what is needed based on process load and not arbitrarily set to high values. In order to monitor and tune the AgtSvrConnections setting, monitor the application log for logins and Set Active/Clear Active messages. If there are a lot of logins and Set Active/Clear Active messages happening in a short period of time making it appear that the login is taking longer, incrementally increase the AgtSvrConnections setting by 1 or 2, which can then help with login speed. The login performance tolerance is different from one customer environment to another since there are other factors that can impact this performance i.e. network latency. What is happening in Essbase when a user logs in: ESSBASE issues a Set Active to the ESSSVR process. Each application has its own ESSSVR process. Set Active then calls MultipleAsyncLogout and waits on the pipe connection. MultipleAsyncLogout goes back to ESSBASE. ESSBASE then needs to send the logout back to the ESSSVR process. When the AgtSvrConnections setting needs to be increased from the default of 5, it is because Essbase cannot find a connection since the previous connections are used by ESSBASE-ESSSVR. In this example, we may want to increase AgtSvrConnections from 5 to 7 to improve the login performance. Again, it is best to set Essbase settings to what is needed based on process load and not arbitrarily set to high values. In general, stress or performance testing environments using automated tools may need higher than normal settings. This is because automated processes run at high speeds for logging in and logging out. Typically, in a real life production environment, the settings are much closer to default values.

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  • What is the meaning of the 'Personalities' feature under /proc/mdstat

    - by drcelus
    On some systems I see this : Personalities : [linear] [raid0] [raid1] [raid10] [raid6] [raid5] [raid4] [multipath] [faulty] md1 : active raid1 sdb1[1] sda1[0] 10485696 blocks [2/2] [UU] md2 : active raid1 sdb2[1] sda2[0] 477371328 blocks [2/2] [UU] And other systems show : Personalities : [raid1] md0 : active raid1 sdb2[1] sda2[0] 204788 blocks super 1.0 [2/2] [UU] md1 : active raid1 sdb1[1] sda1[0] 4193272 blocks super 1.1 [2/2] [UU] md2 : active raid1 sda3[0] sdb3[1] 483985276 blocks super 1.1 [2/2] [UU] bitmap: 0/4 pages [0KB], 65536KB chunk I wonder what is the meaning of Personalities and the impact of having different values.

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  • PyQt4: Scrollbar doesn't show in scrollarea when resizing dockWidget

    - by Whospal
    I created a python test program (Test_InfoPanel.py) that has MainWindow with dockWidget, and within it, a tabWidget with scrollArea widget. However, when I resize the MainWindow, the vertical scrollbar doesn't auto-appear when the Similarly, when I undock the dockWidget & resize, the vertical scrollbar doesn't auto-appear. Pls help! Test Program (Test_InfoPanel.py): #!/usr/bin/env python # Filename: Test_InfoPanel.py # Date: 2012-Sep-18 ''' This program test the scrollarea to show scrollbars for the InfoPanel_UI. ''' import sys from PyQt4 import QtCore, QtGui if __name__ == "__main__": import sys app = QtGui.QApplication(sys.argv) # Look and feel changed to 'Cleanlooks'. app.setStyle('Cleanlooks') from InfoPanel_UI import Ui_MainWindow_InfoPanel AppWindow = QtGui.QMainWindow() ui = Ui_MainWindow_InfoPanel() ui.setupUi(AppWindow) ui.tabWidget_Info_Panel.setCurrentWidget(ui.scrollArea_Info_Panel) AppWindow.show() sys.exit(app.exec_()) Generated *.ui script (InfoPanel_UI.py): # -*- coding: utf-8 -*- # Form implementation generated from reading ui file 'InfoPanel.ui' # # Created: Wed Sep 19 13:11:06 2012 # by: PyQt4 UI code generator 4.9.4 # # WARNING! All changes made in this file will be lost! from PyQt4 import QtCore, QtGui try: _fromUtf8 = QtCore.QString.fromUtf8 except AttributeError: _fromUtf8 = lambda s: s class Ui_MainWindow_InfoPanel(object): def setupUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setObjectName(_fromUtf8("MainWindow_InfoPanel")) MainWindow_InfoPanel.resize(602, 263) MainWindow_InfoPanel.setDocumentMode(False) self.centralwidget = QtGui.QWidget(MainWindow_InfoPanel) self.centralwidget.setObjectName(_fromUtf8("centralwidget")) MainWindow_InfoPanel.setCentralWidget(self.centralwidget) self.statusbar = QtGui.QStatusBar(MainWindow_InfoPanel) self.statusbar.setObjectName(_fromUtf8("statusbar")) MainWindow_InfoPanel.setStatusBar(self.statusbar) self.dockWidget_Info_Panel = QtGui.QDockWidget(MainWindow_InfoPanel) self.dockWidget_Info_Panel.setMinimumSize(QtCore.QSize(300, 140)) font = QtGui.QFont() font.setBold(True) font.setItalic(True) font.setWeight(75) self.dockWidget_Info_Panel.setFont(font) self.dockWidget_Info_Panel.setLayoutDirection(QtCore.Qt.LeftToRight) self.dockWidget_Info_Panel.setAllowedAreas(QtCore.Qt.LeftDockWidgetArea|QtCore.Qt.RightDockWidgetArea) self.dockWidget_Info_Panel.setObjectName(_fromUtf8("dockWidget_Info_Panel")) self.dockWidgetContents_Info_Panel = QtGui.QWidget() self.dockWidgetContents_Info_Panel.setObjectName(_fromUtf8("dockWidgetContents_Info_Panel")) self.tabWidget_Info_Panel = QtGui.QTabWidget(self.dockWidgetContents_Info_Panel) self.tabWidget_Info_Panel.setGeometry(QtCore.QRect(0, 0, 300, 215)) font = QtGui.QFont() font.setBold(False) font.setItalic(False) font.setWeight(50) self.tabWidget_Info_Panel.setFont(font) self.tabWidget_Info_Panel.setObjectName(_fromUtf8("tabWidget_Info_Panel")) self.tab_1 = QtGui.QWidget() self.tab_1.setObjectName(_fromUtf8("tab_1")) self.scrollArea_Info_Panel = QtGui.QScrollArea(self.tab_1) self.scrollArea_Info_Panel.setGeometry(QtCore.QRect(9, 9, 271, 171)) self.scrollArea_Info_Panel.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) self.scrollArea_Info_Panel.setWidgetResizable(True) self.scrollArea_Info_Panel.setObjectName(_fromUtf8("scrollArea_Info_Panel")) self.scrollAreaWidgetContents = QtGui.QWidget() self.scrollAreaWidgetContents.setGeometry(QtCore.QRect(0, 0, 269, 169)) self.scrollAreaWidgetContents.setObjectName(_fromUtf8("scrollAreaWidgetContents")) self.frame_Info_Panel = QtGui.QFrame(self.scrollAreaWidgetContents) self.frame_Info_Panel.setGeometry(QtCore.QRect(0, 0, 261, 161)) self.frame_Info_Panel.setObjectName(_fromUtf8("frame_Info_Panel")) self.label_Eqpt_Model = QtGui.QLabel(self.frame_Info_Panel) self.label_Eqpt_Model.setGeometry(QtCore.QRect(10, 10, 111, 27)) self.label_Eqpt_Model.setObjectName(_fromUtf8("label_Eqpt_Model")) self.lineEdit_Eqpt_Model = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_Eqpt_Model.setEnabled(False) self.lineEdit_Eqpt_Model.setGeometry(QtCore.QRect(120, 10, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Eqpt_Model.setPalette(palette) self.lineEdit_Eqpt_Model.setObjectName(_fromUtf8("lineEdit_Eqpt_Model")) self.label_State = QtGui.QLabel(self.frame_Info_Panel) self.label_State.setGeometry(QtCore.QRect(10, 40, 111, 27)) self.label_State.setObjectName(_fromUtf8("label_State")) self.lineEdit_State = QtGui.QLineEdit(self.frame_Info_Panel) self.lineEdit_State.setEnabled(False) self.lineEdit_State.setGeometry(QtCore.QRect(120, 40, 111, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_State.setPalette(palette) self.lineEdit_State.setObjectName(_fromUtf8("lineEdit_State")) self.groupBox_Current_Position = QtGui.QGroupBox(self.frame_Info_Panel) self.groupBox_Current_Position.setGeometry(QtCore.QRect(10, 70, 241, 91)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ToolTipText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.WindowText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Button, brush) brush = QtGui.QBrush(QtGui.QColor(170, 255, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Light, brush) brush = QtGui.QBrush(QtGui.QColor(127, 255, 63)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Midlight, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Dark, brush) brush = QtGui.QBrush(QtGui.QColor(56, 170, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Mid, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 255)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.BrightText, brush) brush = QtGui.QBrush(QtGui.QColor(42, 127, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ButtonText, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Base, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Window, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Shadow, brush) brush = QtGui.QBrush(QtGui.QColor(85, 255, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.AlternateBase, brush) brush = QtGui.QBrush(QtGui.QColor(255, 255, 220)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipBase, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 0)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ToolTipText, brush) self.groupBox_Current_Position.setPalette(palette) self.groupBox_Current_Position.setObjectName(_fromUtf8("groupBox_Current_Position")) self.label_Current_Position_X = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_X.setGeometry(QtCore.QRect(20, 20, 41, 27)) self.label_Current_Position_X.setObjectName(_fromUtf8("label_Current_Position_X")) self.lineEdit_Current_Position_X = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_X.setEnabled(False) self.lineEdit_Current_Position_X.setGeometry(QtCore.QRect(60, 20, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_X.setPalette(palette) self.lineEdit_Current_Position_X.setObjectName(_fromUtf8("lineEdit_Current_Position_X")) self.label_Current_Position_Y = QtGui.QLabel(self.groupBox_Current_Position) self.label_Current_Position_Y.setGeometry(QtCore.QRect(20, 50, 41, 27)) self.label_Current_Position_Y.setObjectName(_fromUtf8("label_Current_Position_Y")) self.lineEdit_Current_Position_Y = QtGui.QLineEdit(self.groupBox_Current_Position) self.lineEdit_Current_Position_Y.setEnabled(False) self.lineEdit_Current_Position_Y.setGeometry(QtCore.QRect(60, 50, 161, 27)) palette = QtGui.QPalette() brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(60, 60, 60)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush) brush = QtGui.QBrush(QtGui.QColor(0, 0, 127)) brush.setStyle(QtCore.Qt.SolidPattern) palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush) self.lineEdit_Current_Position_Y.setPalette(palette) self.lineEdit_Current_Position_Y.setObjectName(_fromUtf8("lineEdit_Current_Position_Y")) self.scrollArea_Info_Panel.setWidget(self.scrollAreaWidgetContents) self.tabWidget_Info_Panel.addTab(self.tab_1, _fromUtf8("")) self.tab_2 = QtGui.QWidget() self.tab_2.setObjectName(_fromUtf8("tab_2")) self.tabWidget_Info_Panel.addTab(self.tab_2, _fromUtf8("")) self.dockWidget_Info_Panel.setWidget(self.dockWidgetContents_Info_Panel) MainWindow_InfoPanel.addDockWidget(QtCore.Qt.DockWidgetArea(2), self.dockWidget_Info_Panel) self.retranslateUi(MainWindow_InfoPanel) self.tabWidget_Info_Panel.setCurrentIndex(0) QtCore.QMetaObject.connectSlotsByName(MainWindow_InfoPanel) def retranslateUi(self, MainWindow_InfoPanel): MainWindow_InfoPanel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "MainWindow Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.dockWidget_Info_Panel.setWindowTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Info Panel", None, QtGui.QApplication.UnicodeUTF8)) self.label_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Eqpt Model:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Eqpt_Model.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "ABC", None, QtGui.QApplication.UnicodeUTF8)) self.label_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "State:", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_State.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Working", None, QtGui.QApplication.UnicodeUTF8)) self.groupBox_Current_Position.setTitle(QtGui.QApplication.translate("MainWindow_InfoPanel", "Current Position:", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "X =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_X.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.label_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "Y =", None, QtGui.QApplication.UnicodeUTF8)) self.lineEdit_Current_Position_Y.setText(QtGui.QApplication.translate("MainWindow_InfoPanel", "1000.00 m", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_1), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 1", None, QtGui.QApplication.UnicodeUTF8)) self.tabWidget_Info_Panel.setTabText(self.tabWidget_Info_Panel.indexOf(self.tab_2), QtGui.QApplication.translate("MainWindow_InfoPanel", "Info_Pg 2", None, QtGui.QApplication.UnicodeUTF8)) PS: I initially created the mainWindow as a Dialog, but realized that after undock & redock, the dockWidget doesn't dock properly. Somehow there's an offset. This doesn't seem to be a problem if the mainWindow is a QtGui.QMainWindow instead of a QtGui.QDialog.

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  • Multi level menu, active links css highlight. (Ruby on Rails)

    - by klamath
    Site structure: / /products /products/design /products/photo /about I want to see parent menu item also highlighted by CSS, when child is active. (When 'design' or 'photo' is active 'products' should be highlighted too.) I'm using this for child and simple urls: <li class="<%= current_page?(:action => 'design') %>"> <%= link_to_unless_current 'Design', :design %> </li> For 'products' checking should be like: <%= current_page?(:action => 'products') || current_page?(:action => 'design') %> || current_page?(:action => 'photo') %> But triple || is not right, and it's become complicated. I saw a helper, like this one: def current(childs) if current_page?(:action => childs) @container = "active" else @container = "inactive" end end Which is used by: <%= current(:photo) %> So, how to put all my 3 checks for 'products', 'design', 'photo' in one helper? And make possible to use something like <%= current(:products, :design, :photo) %>

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  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

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  • What is there so useful in the Decorator Pattern? My example doesn't work

    - by Green
    The book says: The decorator pattern can be used to extend (decorate) the functionality of a certain object I have a rabbit animal. And I want my rabbit to have, for example, reptile skin. Just want to decorate a common rabbit with reptile skin. I have the code. First I have abstract class Animal with everythig that is common to any animal: abstract class Animal { abstract public function setSleep($hours); abstract public function setEat($food); abstract public function getSkinType(); /* and more methods which for sure will be implemented in any concrete animal */ } I create class for my rabbit: class Rabbit extends Animal { private $rest; private $stomach; private $skinType = "hair"; public function setSleep($hours) { $this->rest = $hours; } public function setFood($food) { $this->stomach = $food; } public function getSkinType() { return $this->$skinType; } } Up to now everything is OK. Then I create abstract AnimalDecorator class which extends Animal: abstract class AnimalDecorator extends Animal { protected $animal; public function __construct(Animal $animal) { $this->animal = $animal; } } And here the problem comes. Pay attention that AnimalDecorator also gets all the abstract methods from the Animal class (in this example just two but in real can have many more). Then I create concrete ReptileSkinDecorator class which extends AnimalDecorator. It also has those the same two abstract methods from Animal: class ReptileSkinDecorator extends AnimalDecorator { public function getSkinColor() { $skin = $this->animal->getSkinType(); $skin = "reptile"; return $skin; } } And finaly I want to decorate my rabbit with reptile skin: $reptileSkinRabbit = ReptileSkinDecorator(new Rabbit()); But I can't do this because I have two abstract methods in ReptileSkinDecorator class. They are: abstract public function setSleep($hours); abstract public function setEat($food); So, instead of just re-decorating only skin I also have to re-decorate setSleep() and setEat(); methods. But I don't need to. In all the book examples there is always ONLY ONE abstract method in Animal class. And of course it works then. But here I just made very simple real life example and tried to use the Decorator pattern and it doesn't work without implementing those abstract methods in ReptileSkinDecorator class. It means that if I want to use my example I have to create a brand new rabbit and implement for it its own setSleep() and setEat() methods. OK, let it be. But then this brand new rabbit has the instance of commont Rabbit I passed to ReptileSkinDecorator: $reptileSkinRabbit = ReptileSkinDecorator(new Rabbit()); I have one common rabbit instance with its own methods in the reptileSkinRabbit instance which in its turn has its own reptileSkinRabbit methods. I have rabbit in rabbit. But I think I don't have to have such possibility. I don't understand the Decarator pattern right way. Kindly ask you to point on any mistakes in my example, in my understanding of this pattern. Thank you.

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