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  • Strategy to use two different measurement systems in software

    - by Dennis
    I have an application that needs to accept and output values in both US Custom Units and Metric system. Right now the conversion and input and output is a mess. You can only enter in US system, but you can choose the output to be US or Metric, and the code to do the conversions is everywhere. So I want to organize this and put together some simple rules. So I came up with this: Rules user can enter values in either US or Metric, and User Interface will take care of marking this properly All units internally will be stored as US, since the majority of the system already has most of the data stored like that and depends on this. It shouldn't matter I suppose as long as you don't mix unit. All output will be in US or Metric, depending on user selection/choice/preference. In theory this sounds great and seems like a solution. However, one little problem I came across is this: There is some data stored in code or in the database that already returns data like this: 4 x 13/16" screws, which means "four times screws". I need the to be in either US or Metric. Where exactly do I put the conversion code for doing the conversion for this unit? The above already mixing presentation and data, but the data for the field I need to populate is that whole string. I can certainly split it up into the number 4, the 13/16", and the " x " and the " screws", but the question remains... where do I put the conversion code? Different Locations for Conversion Routines 1) Right now the string is in a class where it's produced. I can put conversion code right into that class and it may be a good solution. Except then, I want to be consistent so I will be putting conversion procedures everywhere in the code at-data-source, or right after reading it from the database. The problem though is I think that my code will have to deal with two systems, all throughout the codebase after this, should I do this. 2) According to the rules, my idea was to put it in the view script, aka last change to modify it before it is shown to the user. And it may be the right thing to do, but then it strikes me it may not always be the best solution. (First, it complicates the view script a tad, second, I need to do more work on the data side to split things up more, or do extra parsing, such as in my case above). 3) Another solution is to do this somewhere in the data prep step before the view, aka somewhere in the middle, before the view, but after the data-source. This strikes me as messy and that could be the reason why my codebase is in such a mess right now. It seems that there is no best solution. What do I do?

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  • How to be successful at BDD Specifications Workshops?

    - by sigo
    Today we tried to introduce BDD in our software development process by having a specification workshop. For this workshop we had 2 developers, 1 tester and 1 business analyst. The workshop lasted 1h30 and by the end of it we managed to figure out some BDD scenarios for our new feature. We tried to focus on finding the scenarios that we could miss, and the difficult ones. At the end of the workshop some people were actually unhappy with the workshop. One developer felt he wasted his time as he was used to be given out the scenarios directly by the business analyst and review them with her. The business analyst didn't feel confident with our scenario coverage (Had a feeling that we could have missed out other important stuff) but more importantly felt that this workshop was also a waste of time as she could have figured out all these scenarios by herself and in a shorter period of time. So my question is how that kind of workshop can actually work. In the theory, given you have a new feature to develop, you put the tree 'amigos' (dev/tester/ba) in the same room so that they can collaborate together on writing the differents requirements for the new feature using examples. I can see all the benefits from that. Specially in term of knowledge sharing and common product/end goal/done vision. But in practice, we still think it is more cost effective to first have a BA to work on his own on the examples and only then to have the scenarios to be reviewed/reworked by the 3 'amigos'. By having the BA to work on his own, we actually feel more confident that we are less going to miss out stuff + we still get to review the scenarios afterward to double check. We don't think than simple brainstorming/deliberate discovery is actually enought to seriously cover all the requirement for a feature. The business analyst is actually the best person for that kind of stuff. The thing we just do is to review what she wrote and see if then we have a common understanding (which could then lead to rewrite some of her scenarios or add new ones she could have missed). This workshop lasted 1h30, and by the end of it, we didn't feel confident enought about wha we did...sure we could have spent more time on it but honestly most people get exhausted after 1h30 of brainstorming. So how can you get that to work effectively in practice ?

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  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

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  • How to appear very professional on my first freelance project?

    - by iamserious
    I need some help on appearing very professional on my first freelance project. How / What should you do to achieve this? Background: I started as a full time web developer 18 months ago, two promotions later I am now a senior software engineer. I've never had any problems with designing / developing / coding a complicated system. I thought I could use some help for Christmas and I started bidding for a project and now I have one - from a very reputable lawyers association in London. I have no problem dealing with the actual implementation of the system, but I have no idea how to appear professional throughout the whole process. About the project: This lawyers association are starting a distant training courses and in addition to having a website to show off all their clients etc, they want a students area where their students would log in, download course materials allocated to them etc.. and an admin section where they assign courses to students / create new ones / upload materials etc.. Questions breakdown: 1) How should I start with the requirement gathering? Is using scrum a good idea, or should I use something like Volere Template - and what should I do with it? should I submit a copy to the client etc.. 2) How often should I meet the client? Would once a fortnight would be good? 3) What are the processes / protocols that I need to follow so that they would be satisfied with me and think that I am very professional 4) How much should I charge for the product? 5) How should I get a quote / contract / receipt for the whole project? 6) What are the steps that professional freelancers go through, during the life cycle of a project? My Research so far Looking at How much should I charge doesn't help.. I live in London, zone 1, though I have no idea how much a project of this size would cost. Help on this would be appreciated. How to be professional articles talks about the work / time management etc and not the actual process, what would real people do etc.. it's like academia theory, but not practical. If this needs revising, please let me know, do not close it because of whatever reason, I will edit the question or details to fit the needs. Thanks for reading a lengthy question.

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  • 3D collision physics. Response when hitting wall, floor or roof

    - by GlamCasvaluir
    I am having problem with the most basic physic response when the player collide with static wall, floor or roof. I have a simple 3D maze, true means solid while false means air: bool bMap[100][100][100]; The player is a sphere. I have keys for moving x++, x--, y++, y-- and diagonal at speed 0.1f (0.1 * ftime). The player can also jump. And there is gravity pulling the player down. Relative movement is saved in: relx, rely and relz. One solid cube on the map is exactly 1.0f width, height and depth. The problem I have is to adjust the player position when colliding with solids, I don't want it to bounce or anything like that, just stop. But if moving diagonal left/up and hitting solid up, the player should continue moving left, sliding along the wall. Before moving the player I save the old player position: oxpos = xpos; oypos = ypos; ozpos = zpos; vec3 direction; direction = vec3(relx, rely, relz); xpos += direction.x*ftime; ypos += direction.y*ftime; zpos += direction.z*ftime; gx = floor(xpos+0.25); gy = floor(ypos+0.25); gz = floor(zpos+0.25); if (bMap[gx][gy][gz] == true) { vec3 normal = vec3(0.0, 0.0, 1.0); // <- Problem. vec3 invNormal = vec3(-normal.x, -normal.y, -normal.z) * length(direction * normal); vec3 wallDir = direction - invNormal; xpos = oxpos + wallDir.x; ypos = oypos + wallDir.y; zpos = ozpos + wallDir.z; } The problem with my version is that I do not know how to chose the correct normal for the cube side. I only have the bool array to look at, nothing else. One theory I have is to use old values of gx, gy and gz, but I do not know have to use them to calculate the correct cube side normal.

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  • Are these non-standard applications of rendering practical in games?

    - by maul
    I've recently got into 3D and I came up with a few different "tricky" rendering techniques. Unfortunately I don't have the time to work on this myself, but I'd like to know if these are known methods and if they can be used in practice. Hybrid rendering Now I know that ray-tracing is still not fast enough for real-time rendering, at least on home computers. I also know that hybrid rendering (a combination of rasterization and ray-tracing) is a well known theory. However I had the following idea: one could separate a scene into "important" and "not important" objects. First you render the "not important" objects using traditional rasterization. In this pass you also render the "important" objects using a special shader that simply marks these parts on the image using a special color, or some stencil/depth buffer trickery. Then in the second pass you read back the results of the first pass and start ray tracing, but only from the pixels that were marked by the "important" object's shader. This would allow you to only ray-trace exactly what you need to. Could this be fast enough for real-time effects? Rendered physics I'm specifically talking about bullet physics - intersection of a very small object (point/bullet) that travels across a straight line with other, relatively slow-moving, fairly constant objects. More specifically: hit detection. My idea is that you could render the scene from the point of view of the gun (or the bullet). Every object in the scene would draw a different color. You only need to render a 1x1 pixel window - the center of the screen (again, from the gun's point of view). Then you simply check that central pixel and the color tells you what you hit. This is pixel-perfect hit detection based on the graphical representation of objects, which is not common in games. Afaik traditional OpenGL "picking" is a similar method. This could be extended in a few ways: For larger (non-bullet) objects you render a larger portion of the screen. If you put a special-colored plane in the middle of the scene (exactly where the bullet will be after the current frame) you get a method that works as the traditional slow-moving iterative physics test as well. You could simulate objects that the bullet can pass through (with decreased velocity) using alpha blending or some similar trick. So are these techniques in use anywhere, and/or are they practical at all?

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  • StringBuffer behavior in LWJGL

    - by Michael Oberlin
    Okay, I've been programming in Java for about ten years, but am entirely new to LWJGL. I have a specific problem whilst attempting to create a text console. I have built a class meant to abstract input polling to it, which (in theory) captures key presses from the Keyboard object and appends them to a StringBuilder/StringBuffer, then retrieves the completed string after receiving the ENTER key. The problem is, after I trigger the String return (currently with ESCAPE), and attempt to print it to System.out, I consistently get a blank line. I can get an appropriate string length, and I can even sample a single character out of it and get complete accuracy, but it never prints the actual string. I could swear that LWJGL slipped some kind of thread-safety trick in while I wasn't looking. Here's my code: static volatile StringBuffer command = new StringBuffer(); @Override public void chain(InputPoller poller) { this.chain = poller; } @Override public synchronized void poll() { //basic testing for modifier keys, to be used later on boolean shift = false, alt = false, control = false, superkey = false; if(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) shift = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMENU) || Keyboard.isKeyDown(Keyboard.KEY_RMENU)) alt = true; if(Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) control = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMETA) || Keyboard.isKeyDown(Keyboard.KEY_RMETA)) superkey = true; while(Keyboard.next()) if(Keyboard.getEventKeyState()) { command.append(Keyboard.getEventCharacter()); } if (Framework.isConsoleEnabled() && Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { System.out.println("Escape down"); System.out.println(command.length() + " characters polled"); //works System.out.println(command.toString().length()); //works System.out.println(command.toString().charAt(4)); //works System.out.println(command.toString().toCharArray()); //blank line! System.out.println(command.toString()); //blank line! Framework.disableConsole(); } //TODO: Add command construction and console management after that } } Maybe the answer's obvious and I'm just feeling tired, but I need to walk away from this for a while. If anyone sees the issue, please let me know. This machine is running the latest release of Java 7 on Ubuntu 12.04, Mate desktop environment. Many thanks.

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  • How are OpenGL ES 1 framebuffers and textures sized?

    - by jens
    I am trying to draw to a texture using a framebuffer using OpenGL ES 1.1 on Android, Java. Afterwords I want to overlay this texture full-screen over my game. In theory, this works like a charm, but somehow the coordinates are off. For testing I drew something at (0,0) with width and height 200, and it partly is off-screen. This is how I create the framebuffer: fb = new int[1]; depthRb = new int[1]; renderTex = new int[1]; gl11ep.glGenFramebuffersOES(1, fb, 0); gl11ep.glGenRenderbuffersOES(1, depthRb, 0); // the depth buffer gl.glGenTextures(1, renderTex, 0);// generate texture gl.glBindTexture(GL10.GL_TEXTURE_2D, renderTex[0]); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); texBuffer = ByteBuffer.allocateDirect(buf.length*4).order(ByteOrder.nativeOrder()).asIntBuffer(); gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_LUMINANCE, texW, texH, 0, GL10.GL_LUMINANCE, GL10.GL_UNSIGNED_BYTE, texBuffer); gl11ep.glBindRenderbufferOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, depthRb[0]); gl11ep.glRenderbufferStorageOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, GL11ExtensionPack.GL_DEPTH_COMPONENT16, texW, texH); Before I draw, I do this: gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, fb[0]); gl.glClearColor(0f, 0f, 0f, 0f); // specify texture as color attachment gl11ep.glFramebufferTexture2DOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, GL11ExtensionPack.GL_COLOR_ATTACHMENT0_OES, GL10.GL_TEXTURE_2D, renderTex[0], 0); // attach render buffer as depth buffer gl11ep.glFramebufferRenderbufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, GL11ExtensionPack.GL_DEPTH_ATTACHMENT_OES, GL11ExtensionPack.GL_RENDERBUFFER_OES, depthRb[0]); I set texW = 1024 and texH = 512. When rendering this texture fullscreen, with a lightmask (size 200x200) placed at (0, 0) and (texW/2, texH/2). You can see that it seems like the coordinate system doesnt start at (0,0) as that light overlaps the screen and the images are not drawn as squares (my lightcone-texture is a circle, not an ellipse). So, how is the coordinate system of this offscreen-drawn texture defined? Thanks

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  • How to be successfull at BDD Specifications Workshops?

    - by sigo
    Today we tried to introduce BDD in our software development process by having a specification workshop. For this workshop we had 2 developers, 1 tester and 1 business analyst. The workshop lasted 1h30 and by the end of it we managed to figure out some BDD scenarios for our new feature. We tried to focus on finding the scenarios that we could miss, and the difficult ones. At the end of the workshop some people were actually unhappy with the workshop. One developer felt he wasted his time as he was used to be given out the scenarios directly by the business analyst and review them with her. The business analyst didn't feel confident with our scenario coverage (Had a feeling that we could have missed out other important stuff) but more importantly felt that this workshop was also a waste of time as she could have figured out all these scenarios by herself and in a shorter period of time. So my question is how that kind of workshop can actually work. In the theory, given you have a new feature to develop, you put the tree 'amigos' (dev/tester/ba) in the same room so that they can collaborate together on writing the differents requirements for the new feature using examples. I can see all the benefits from that. Specially in term of knowledge sharing and common product/end goal/done vision. But in practice, we still think it is more cost effective to first have a BA to work on his own on the examples and only then to have the scenarios to be reviewed/reworked by the 3 'amigos'. By having the BA to work on his own, we actually feel more confident that we are less going to miss out stuff + we still get to review the scenarios afterward to double check. We don't think than simple brainstorming/deliberate discovery is actually enought to seriously cover all the requirement for a feature. The business analyst is actually the best person for that kind of stuff. The thing we just do is to review what she wrote and see if then we have a common understanding (which could then lead to rewrite some of her scenarios or add new ones she could have missed). This workshop lasted 1h30, and by the end of it, we didn't feel confident enought about wha we did...sure we could have spent more time on it but honestly most people get exhausted after 1h30 of brainstorming. So how can you get that to work effectively in practice ?

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  • 2d, Top-down map with different levels

    - by Ktash
    So, I'm creating a 2d, top down, sprite based (tiled) game, and right now I'm working on maps (well, a map editor at the moment, but it will be creating my maps, so basically the same thing). The scenario So, I'm thinking about efficiency and creating a map in pieces. In each piece, I plan on having 'layers'. Basically, I plan on rendering it down to a 'below hero' level, and an 'above hero' level, with the hero rendered in between obviously. There will likely also be a 'on level with hero' layer, but I'm not quite there yet. Not even worrying about events or interaction yet. Just looking to get a hero on the screen. Now for movement, I obviously need to know what tiles can be moved and in what direction. My plan at the moment is each tile getting 8 bits (4 'can enter in direction' bits, 4 'can leave in direction'). This will allow me to limit movement and even allow one way directional movement. The dilemma This works great for a lot of scenarios. It will allow me to store a map in essentially 3 layers, a string, and gives me flexibility going forward. However, I can't create maps that themselves have layers. A good example is a bridge where the user can go under or over the bridge without invalid moves being allowed. I can't create a platform and allow movement underneath. These are things I would like to be able to include in my game. My idea In theory, I could allow multiple hero layers and then allow multiple sets of 'below' and 'above' layers (or sandwich layers). But this complicates my system, and makes movement between maps potentially tricky (If the hero is on the third layer at the edge of a map, but that corresponds to the second layer on the other map, how can I allow or disallow movement). My question Is there a better way to manage multiple maps with multiple levels like this where a users level may be 'connected' on different levels on different maps? Or even... Am I doing this the hard way? Is there a more standard way to handle top-down 2d tiled maps that I am just not aware of? Things to note or that might be helpful This will be done in Javascript (transferred around in JSON) State will need to be transferred quickly, so a map-id and x/y/direction should be enough to get me a boolean 'can move' value Maps will not be standard sized (though they will be in a certain number of tiles) Making an editor tool so that I can have others help, so something that I can create in a tool would be helpful 'Teleportation' locations will likely need to exist to get into building maps and to and from different map sets (which will not necessarily be connected), but have not been created yet (lumping in with events at the moment).

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  • (Android) How are OpenGL ES 1 framebuffers and textures sized?

    - by jens
    I am trying to draw to a texture using a framebuffer using OpenGL ES 1.1 on Android, Java. Afterwords I want to overlay this texture full-screen over my game. In theory, this works like a charm, but somehow the coordinates are off. For testing I drew something at (0,0) with width and height 200, and it partly is off-screen. This is how I create the framebuffer: fb = new int[1]; depthRb = new int[1]; renderTex = new int[1]; gl11ep.glGenFramebuffersOES(1, fb, 0); gl11ep.glGenRenderbuffersOES(1, depthRb, 0); // the depth buffer gl.glGenTextures(1, renderTex, 0);// generate texture gl.glBindTexture(GL10.GL_TEXTURE_2D, renderTex[0]); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); texBuffer = ByteBuffer.allocateDirect(buf.length*4).order(ByteOrder.nativeOrder()).asIntBuffer(); gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_LUMINANCE, texW, texH, 0, GL10.GL_LUMINANCE, GL10.GL_UNSIGNED_BYTE, texBuffer); gl11ep.glBindRenderbufferOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, depthRb[0]); gl11ep.glRenderbufferStorageOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, GL11ExtensionPack.GL_DEPTH_COMPONENT16, texW, texH); Before I draw, I do this: gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, fb[0]); gl.glClearColor(0f, 0f, 0f, 0f); // specify texture as color attachment gl11ep.glFramebufferTexture2DOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, GL11ExtensionPack.GL_COLOR_ATTACHMENT0_OES, GL10.GL_TEXTURE_2D, renderTex[0], 0); // attach render buffer as depth buffer gl11ep.glFramebufferRenderbufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, GL11ExtensionPack.GL_DEPTH_ATTACHMENT_OES, GL11ExtensionPack.GL_RENDERBUFFER_OES, depthRb[0]); I set texW = 1024 and texH = 512. When rendering this texture fullscreen, with a lightmask (size 200x200) placed at (0, 0) and (texW/2, texH/2). You can see that it seems like the coordinate system doesnt start at (0,0) as that light overlaps the screen and the images are not drawn as squares (my lightcone-texture is a circle, not an ellipse). So, how is the coordinate system of this offscreen-drawn texture defined? Thanks

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  • Why C++ people loves multithreading when it comes to performances?

    - by user1849534
    I have a question, it's about why programmers seems to love concurrency and multi-threaded programs in general. I'm considering 2 main approach here: an async approach basically based on signals, or just an async approach as called by many papers and languages like the new C# 5.0 for example, and a "companion thread" that maanges the policy of your pipeline a concurrent approach or multi-threading approach I will just say that I'm thinking about the hardware here and the worst case scenario, and I have tested this 2 paradigms myself, the async paradigm is a winner at the point that I don't get why people 90% of the time talk about concurrency when they wont to speed up things or make a good use of their resources. I have tested multi-threaded programs and async program on an old machine with an Intel quad-core that doesn't offer a memory controller inside the CPU, the memory is managed entirely by the motherboard, well in this case performances are horrible with a multi-threaded application, even a relatively low number of threads like 3-4-5 can be a problem, the application is unresponsive and is just slow and unpleasant. A good async approach is, on the other hand, probably not faster but it's not worst either, my application just waits for the result and doesn't hangs, it's responsive and there is a much better scaling going on. I have also discovered that a context change in the threading world it's not that cheap in real world scenario, it's infact quite expensive especially when you have more than 2 threads that need to cycle and swap among each other to be computed. On modern CPUs the situation it's not really that different, the memory controller it's integrated but my point is that an x86 CPUs is basically a serial machine and the memory controller works the same way as with the old machine with an external memory controller on the motherboard. The context switch is still a relevant cost in my application and the fact that the memory controller it's integrated or that the newer CPU have more than 2 core it's not bargain for me. For what i have experienced the concurrent approach is good in theory but not that good in practice, with the memory model imposed by the hardware, it's hard to make a good use of this paradigm, also it introduces a lot of issues ranging from the use of my data structures to the join of multiple threads. Also both paradigms do not offer any security abut when the task or the job will be done in a certain point in time, making them really similar from a functional point of view. According to the X86 memory model, why the majority of people suggest to use concurrency with C++ and not just an async aproach ? Also why not considering the worst case scenario of a computer where the context switch is probably more expensive than the computation itself ?

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  • Strangling the life out of Software Testing

    - by MarkPearl
    I recently did a course at the local university on Software Engineering. At the beginning of the course I looked over the outline of the subject and there seemed to be some really good content. It covered traditional & agile project methodologies, some general communication and modelling chapters and finished off with testing. I was particularly excited to see the section on testing as this was something I learnt on my own and see great value in. The course has now just ended and I am very disappointed. I now know one of the reasons why so few people i.e. in my region do Test Driven Development, or perform even basic testing methodologies. The topic was to academic! Yes, you might be able to list 4 different types of black box test approaches vs. white box test approaches and describe the characteristics of Smoke Tests, but never during course did we see an example of an actual test or how it might be implemented! In fact, if I did not have personal experience of applying testing in actual projects, I wouldn’t even know what a unit test looked like. Now, what worries me is the following… It took us 6 months to cover the course material, other students more than likely came out of that course with little appreciation of the subject – in fact they now have a very complex view of what a test is – so complex that I think most of them will never attempt it again on their own. Secondly, imagine studying to be a dentist without ever actually seeing a tooth? Yes, you might be able to describe a tooth, and know what it is made out of – but nobody would want a dentist who has never seen a tooth to operate on them. Yet somehow we expect people studying software engineering to do the same? This is not right. Now, before I finish my rant let me say that I know this is not the same everywhere in the world, and that there needs to be a balance on practical implementation and academic understanding – I am just disappointed that this does not seem to be happening at the institution that I am currently studying at ;-( Please, if you happen to be a lecturer or teacher reading this post – a combination of theory and practical's goes a long way. We need to up the quality of software being produced and that starts at learner level!

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  • Are we queueing and serializing properly?

    - by insta
    We process messages through a variety of services (one message will touch probably 9 services before it's done, each doing a specific IO-related function). Right now we have a combination of the worst-case (XML data contract serialization) and best-case (in-memory MSMQ) for performance. The nature of the message means that our serialized data ends up about 12-15 kilobytes, and we process about 4 million messages per week. Persistent messages in MSMQ were too slow for us, and as the data grows we are feeling the pressure from MSMQ's memory-mapped files. The server is at 16GB of memory usage and growing, just for queueing. Performance also suffers when the memory usage is high, as the machine starts swapping. We're already doing the MSMQ self-cleanup behavior. I feel like there's a part we're doing wrong here. I tried using RavenDB to persist the messages and just queueing an identifier, but the performance there was very slow (1000 messages per minute, at best). I'm not sure if that's a result of using the development version or what, but we definitely need a higher throughput[1]. The concept worked very well in theory but performance was not up to the task. The usage pattern has one service acting as a router, which does all reads. The other services will attach information based on their 3rd party hook, and forward back to the router. Most objects are touched 9-12 times, although about 10% are forced to loop around in this system for awhile until the 3rd parties respond appropriately. The services right now account for this and have appropriate sleeping behaviors, as we utilize the priority field of the message for this reason. So, my question, is what is an ideal stack for message passing between discrete-but-LAN'ed machines in a C#/Windows environment? I would normally start with BinaryFormatter instead of XML serialization, but that's a rabbit hole if a better way is to offload serialization to a document store. Hence, my question. [1]: The nature of our business means the sooner we process messages, the more money we make. We've empirically proven that processing a message later in the week means we are less likely to make that money. While performance of "1000 per minute" sounds plenty fast, we really need that number upwards of 10k/minute. Just because I'm giving numbers in messages per week doesn't mean we have a whole week to process those messages.

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  • I am having a problem of class cast exception. Can anyone please help me out?

    - by Piyush
    This is my code: package com.example.userpage; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class UserPage extends Activity { String tv,tv1; EditText name,pass; TextView x,y; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button) findViewById(R.id.widget44); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { name.setText(" "); pass.setText(" "); } }); x = (TextView) findViewById(R.id.widget46); y = (TextView) findViewById(R.id.widget47); name = (EditText)findViewById(R.id.widget41); pass = (EditText)findViewById(R.id.widget42); Button button1 = (Button) findViewById(R.id.widget45); button1.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { tv= name.getText().toString(); tv1 = pass.getText().toString(); x.setText(tv); y.setText(tv1); } }); } } And this is my log cat: 02-16 12:24:30.488: DEBUG/AndroidRuntime(973): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:24:30.488: DEBUG/AndroidRuntime(973): CheckJNI is ON 02-16 12:24:31.208: DEBUG/AndroidRuntime(973): --- registering native functions --- 02-16 12:24:33.498: DEBUG/AndroidRuntime(973): Shutting down VM 02-16 12:24:33.537: DEBUG/dalvikvm(973): Debugger has detached; object registry had 1 entries 02-16 12:24:33.537: INFO/AndroidRuntime(973): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:24:34.917: DEBUG/AndroidRuntime(981): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:24:34.927: DEBUG/AndroidRuntime(981): CheckJNI is ON 02-16 12:24:35.617: DEBUG/AndroidRuntime(981): --- registering native functions --- 02-16 12:24:38.029: INFO/ActivityManager(67): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.example.userpage/.UserPage } 02-16 12:24:38.129: DEBUG/AndroidRuntime(981): Shutting down VM 02-16 12:24:38.160: DEBUG/dalvikvm(981): Debugger has detached; object registry had 1 entries 02-16 12:24:38.168: INFO/AndroidRuntime(981): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:25:12.028: DEBUG/AndroidRuntime(990): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:25:12.038: DEBUG/AndroidRuntime(990): CheckJNI is ON 02-16 12:25:12.708: DEBUG/AndroidRuntime(990): --- registering native functions --- 02-16 12:25:15.178: DEBUG/dalvikvm(176): GC_EXPLICIT freed 114 objects / 5880 bytes in 115ms 02-16 12:25:15.318: DEBUG/PackageParser(67): Scanning package: /data/app/vmdl25170.tmp 02-16 12:25:15.588: INFO/PackageManager(67): Removing non-system package:com.example.userpage 02-16 12:25:15.597: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:25:15.648: INFO/Process(67): Sending signal. PID: 916 SIG: 9 02-16 12:25:15.877: INFO/UsageStats(67): Unexpected resume of com.android.launcher while already resumed in com.example.userpage 02-16 12:25:17.028: WARN/InputManagerService(67): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@4400ecf8 02-16 12:25:17.928: DEBUG/PackageManager(67): Scanning package com.example.userpage 02-16 12:25:17.949: INFO/PackageManager(67): Package com.example.userpage codePath changed from /data/app/com.example.userpage-1.apk to /data/app/com.example.userpage-2.apk; Retaining data and using new 02-16 12:25:17.987: INFO/PackageManager(67): /data/app/com.example.userpage-2.apk changed; unpacking 02-16 12:25:18.037: DEBUG/installd(35): DexInv: --- BEGIN '/data/app/com.example.userpage-2.apk' --- 02-16 12:25:18.737: DEBUG/dalvikvm(997): DexOpt: load 81ms, verify 112ms, opt 6ms 02-16 12:25:18.768: DEBUG/installd(35): DexInv: --- END '/data/app/com.example.userpage-2.apk' (success) --- 02-16 12:25:18.799: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:25:18.808: WARN/PackageManager(67): Code path for pkg : com.example.userpage changing from /data/app/com.example.userpage-1.apk to /data/app/com.example.userpage-2.apk 02-16 12:25:18.839: WARN/PackageManager(67): Resource path for pkg : com.example.userpage changing from /data/app/com.example.userpage-1.apk to /data/app/com.example.userpage-2.apk 02-16 12:25:18.868: DEBUG/PackageManager(67): Activities: com.example.userpage.UserPage 02-16 12:25:19.297: INFO/installd(35): move /data/dalvik-cache/data@[email protected]@classes.dex -> /data/dalvik-cache/data@[email protected]@classes.dex 02-16 12:25:19.297: DEBUG/PackageManager(67): New package installed in /data/app/com.example.userpage-2.apk 02-16 12:25:19.598: DEBUG/dalvikvm(67): GC_FOR_MALLOC freed 7979 objects / 516856 bytes in 246ms 02-16 12:25:20.498: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:25:20.708: DEBUG/dalvikvm(129): GC_EXPLICIT freed 124 objects / 5672 bytes in 157ms 02-16 12:25:21.838: DEBUG/dalvikvm(67): GC_EXPLICIT freed 4208 objects / 236264 bytes in 419ms 02-16 12:25:21.918: WARN/RecognitionManagerService(67): no available voice recognition services found 02-16 12:25:22.127: INFO/installd(35): unlink /data/dalvik-cache/data@[email protected]@classes.dex 02-16 12:25:22.478: DEBUG/AndroidRuntime(990): Shutting down VM 02-16 12:25:22.488: DEBUG/dalvikvm(990): Debugger has detached; object registry had 1 entries 02-16 12:25:22.588: INFO/AndroidRuntime(990): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:25:24.137: DEBUG/AndroidRuntime(1003): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:25:24.147: DEBUG/AndroidRuntime(1003): CheckJNI is ON 02-16 12:25:24.817: DEBUG/AndroidRuntime(1003): --- registering native functions --- 02-16 12:25:27.450: INFO/ActivityManager(67): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.example.userpage/.UserPage } 02-16 12:25:27.628: DEBUG/AndroidRuntime(1003): Shutting down VM 02-16 12:25:27.780: INFO/AndroidRuntime(1003): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:25:28.018: DEBUG/dalvikvm(1003): Debugger has detached; object registry had 1 entries 02-16 12:25:28.148: INFO/ActivityManager(67): Start proc com.example.userpage for activity com.example.userpage/.UserPage: pid=1010 uid=10036 gids={} 02-16 12:25:30.308: DEBUG/AndroidRuntime(1010): Shutting down VM 02-16 12:25:30.308: WARN/dalvikvm(1010): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): FATAL EXCEPTION: main 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.userpage/com.example.userpage.UserPage}: java.lang.ClassCastException: android.widget.TextView 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.os.Handler.dispatchMessage(Handler.java:99) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.os.Looper.loop(Looper.java:123) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread.main(ActivityThread.java:4627) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at java.lang.reflect.Method.invokeNative(Native Method) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at java.lang.reflect.Method.invoke(Method.java:521) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at dalvik.system.NativeStart.main(Native Method) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): Caused by: java.lang.ClassCastException: android.widget.TextView 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at com.example.userpage.UserPage.onCreate(UserPage.java:35) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627) 02-16 12:25:30.388: ERROR/AndroidRuntime(1010): ... 11 more 02-16 12:25:30.438: WARN/ActivityManager(67): Force finishing activity com.example.userpage/.UserPage 02-16 12:25:31.088: WARN/ActivityManager(67): Activity pause timeout for HistoryRecord{43f164f8 com.example.userpage/.UserPage} 02-16 12:25:32.588: DEBUG/dalvikvm(292): GC_EXPLICIT freed 46 objects / 2240 bytes in 6282ms 02-16 12:25:35.267: INFO/Process(1010): Sending signal. PID: 1010 SIG: 9 02-16 12:25:35.468: WARN/InputManagerService(67): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@43e60a90 02-16 12:25:35.900: INFO/ActivityManager(67): Process com.example.userpage (pid 1010) has died. 02-16 12:25:38.278: DEBUG/dalvikvm(176): GC_EXPLICIT freed 172 objects / 12280 bytes in 127ms 02-16 12:25:43.011: WARN/ActivityManager(67): Activity destroy timeout for HistoryRecord{43f164f8 com.example.userpage/.UserPage} 02-16 12:28:12.698: DEBUG/AndroidRuntime(1019): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:28:12.711: DEBUG/AndroidRuntime(1019): CheckJNI is ON 02-16 12:28:13.367: DEBUG/AndroidRuntime(1019): --- registering native functions --- 02-16 12:28:15.998: DEBUG/dalvikvm(176): GC_EXPLICIT freed 114 objects / 5888 bytes in 183ms 02-16 12:28:16.539: DEBUG/PackageParser(67): Scanning package: /data/app/vmdl25171.tmp 02-16 12:28:16.867: INFO/PackageManager(67): Removing non-system package:com.example.userpage 02-16 12:28:16.867: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:28:17.277: DEBUG/PackageManager(67): Scanning package com.example.userpage 02-16 12:28:17.308: INFO/PackageManager(67): Package com.example.userpage codePath changed from /data/app/com.example.userpage-2.apk to /data/app/com.example.userpage-1.apk; Retaining data and using new 02-16 12:28:17.328: INFO/PackageManager(67): /data/app/com.example.userpage-1.apk changed; unpacking 02-16 12:28:17.367: DEBUG/installd(35): DexInv: --- BEGIN '/data/app/com.example.userpage-1.apk' --- 02-16 12:28:18.357: DEBUG/dalvikvm(1026): DexOpt: load 85ms, verify 114ms, opt 6ms 02-16 12:28:18.398: DEBUG/installd(35): DexInv: --- END '/data/app/com.example.userpage-1.apk' (success) --- 02-16 12:28:18.428: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:28:18.438: WARN/PackageManager(67): Code path for pkg : com.example.userpage changing from /data/app/com.example.userpage-2.apk to /data/app/com.example.userpage-1.apk 02-16 12:28:18.477: WARN/PackageManager(67): Resource path for pkg : com.example.userpage changing from /data/app/com.example.userpage-2.apk to /data/app/com.example.userpage-1.apk 02-16 12:28:18.477: DEBUG/PackageManager(67): Activities: com.example.userpage.UserPage 02-16 12:28:18.977: INFO/installd(35): move /data/dalvik-cache/data@[email protected]@classes.dex -> /data/dalvik-cache/data@[email protected]@classes.dex 02-16 12:28:18.988: DEBUG/PackageManager(67): New package installed in /data/app/com.example.userpage-1.apk 02-16 12:28:19.528: DEBUG/dalvikvm(67): GC_FOR_MALLOC freed 6733 objects / 459728 bytes in 211ms 02-16 12:28:20.138: INFO/ActivityManager(67): Force stopping package com.example.userpage uid=10036 02-16 12:28:20.368: DEBUG/dalvikvm(129): GC_EXPLICIT freed 892 objects / 48744 bytes in 175ms 02-16 12:28:21.317: WARN/RecognitionManagerService(67): no available voice recognition services found 02-16 12:28:22.827: DEBUG/dalvikvm(67): GC_EXPLICIT freed 3877 objects / 241128 bytes in 452ms 02-16 12:28:22.979: INFO/installd(35): unlink /data/dalvik-cache/data@[email protected]@classes.dex 02-16 12:28:23.277: DEBUG/AndroidRuntime(1019): Shutting down VM 02-16 12:28:23.307: DEBUG/dalvikvm(1019): Debugger has detached; object registry had 1 entries 02-16 12:28:23.328: INFO/AndroidRuntime(1019): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:28:24.989: DEBUG/AndroidRuntime(1032): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 02-16 12:28:24.989: DEBUG/AndroidRuntime(1032): CheckJNI is ON 02-16 12:28:25.888: DEBUG/AndroidRuntime(1032): --- registering native functions --- 02-16 12:28:28.588: INFO/ActivityManager(67): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.example.userpage/.UserPage } 02-16 12:28:28.888: DEBUG/AndroidRuntime(1032): Shutting down VM 02-16 12:28:28.997: DEBUG/dalvikvm(1032): Debugger has detached; object registry had 1 entries 02-16 12:28:29.038: INFO/AndroidRuntime(1032): NOTE: attach of thread 'Binder Thread #3' failed 02-16 12:28:30.417: INFO/ActivityManager(67): Start proc com.example.userpage for activity com.example.userpage/.UserPage: pid=1039 uid=10036 gids={} 02-16 12:28:32.588: DEBUG/AndroidRuntime(1039): Shutting down VM 02-16 12:28:32.598: WARN/dalvikvm(1039): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): FATAL EXCEPTION: main 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.userpage/com.example.userpage.UserPage}: java.lang.ClassCastException: android.widget.TextView 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.os.Handler.dispatchMessage(Handler.java:99) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.os.Looper.loop(Looper.java:123) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread.main(ActivityThread.java:4627) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at java.lang.reflect.Method.invokeNative(Native Method) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at java.lang.reflect.Method.invoke(Method.java:521) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at dalvik.system.NativeStart.main(Native Method) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): Caused by: java.lang.ClassCastException: android.widget.TextView 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at com.example.userpage.UserPage.onCreate(UserPage.java:34) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627) 02-16 12:28:32.648: ERROR/AndroidRuntime(1039): ... 11 more 02-16 12:28:32.698: WARN/ActivityManager(67): Force finishing activity com.example.userpage/.UserPage 02-16 12:28:32.967: DEBUG/dalvikvm(292): GC_EXPLICIT freed 46 objects / 2240 bytes in 6840ms 02-16 12:28:33.247: WARN/ActivityManager(67): Activity pause timeout for HistoryRecord{43ee7b70 com.example.userpage/.UserPage} 02-16 12:28:36.947: INFO/Process(1039): Sending signal. PID: 1039 SIG: 9 02-16 12:28:37.017: INFO/ActivityManager(67): Process com.example.userpage (pid 1039) has died. 02-16 12:28:37.128: WARN/InputManagerService(67): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@43e872f8 02-16 12:28:42.087: DEBUG/dalvikvm(176): GC_EXPLICIT freed 156 objects / 11488 bytes in 145ms 02-16 12:28:45.391: WARN/ActivityManager(67): Activity destroy timeout for HistoryRecord{43ee7b70 com.example.userpage/.UserPage} 02-16 12:28:47.177: DEBUG/SntpClient(67): request time failed: java.net.SocketException: Address family not supported by protocol

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  • CodePlex Daily Summary for Saturday, March 13, 2010

    CodePlex Daily Summary for Saturday, March 13, 2010New Projects[Experiment] vczh DBUI: EXPERIMENT. Auto UI adaptor for a specified data base[SAMPLE PROJECT] Branch and Patch with GIT: I'll paste more here later...BlogPress: This web application provides a content management system. Coot: Facebook Photos Screensaver.DotNetNuke® JDMenu: dnnJDMenu makes it easy to use the open source JDMenu component in your DotNetNuke skin.DotNetNuke® RadRotator: dnnRadRotator makes it easy to add telerik RadRotator functionality to your site or custom module. Licensing permits anyone to use the components ...DotNetNuke® RadTabStrip: DNNRadTabStrip makes it easy to add telerik RadTabStrip functionality to your module or skin. Licensing permits anyone to use the components (incl...DotNetNuke® RadTreeView: DNNRadTreeView makes it easy to add telerik RadTreeView functionality to your module or skin. Licensing permits anyone to use the components (incl...DotNetNuke® Skin Garden: A DotNetNuke Design Challenge skin package submitted to the "Out of the box" category by Mark Allan of DnnGarden. Concise and semantic HTML 5 stru...ElmasFC: Elmas Facebook CheckerFront Callback Protocol: Front Callback Protocol make it easier for developers to create a network application in the .Net Language. It provide the flexibility of using TCP...Glass UI: A Windows Forms Control Library built specifically for Aero Glass. This will consist of existing controls, modified to render on glass, as well as ...Guitarist Tools: Some tools for guitarists.HomeUX: HomeUX is home control software featuring a Silverlight-based touch screen user interface.Homework Helper: Homework Helper help students to train simpler homework like "What's the name of the capital of France?" - Question - Answear based. It's made i...IGNOU Mini Project Allocation: A mini project allocation system.Images Compiler: Images Compiler is pretty small wpf application for users who want to resize, rename, disable colors... for too much images in very short time. It...InstitutionManagementSystem: Institution Management System prototypeManagedCv: ManagedCv is the library for C#/VB/ to use the OpenCV librarymanagement joint ownership: Application pour la gestion des actions réalisées au sein d’une copropriété. Application for management actions within a joint ownershipMapWindow6: MapWindow 6.0 is an open source geographic information system (GIS) and library of geospatial software development tools for .NET, written in C#. T...Morris Auto: Morris Auto is a social application build templateMouse control with finger detection: The aim of this project is to design an application for recognition of the movement of a finger through a webcam and then control the mouse. The pr...ORAYLIS BI.Quality: ORAYLIS BI.Quality makes it easier to develop BI Solutions in an agile environment. It adapts Unit Tests to BI Development. Propositional Framework: Different sales propositions are presented to the user using data collected from marketing intelligence, browser history or user behaviour as they ...ServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them ...shatkotha web portal: source code of web portal shatkothaSurvey and Registration tools: Two Silverlight tools for add Survey and Registration in your websiteTable Storage Backup & Restore for Windows Azure: Allows various backup & restore options for Windows Azure Table Storage accounts: - Backup from one storage account to another - Backup a storag...Topsy Lib: This project provides wrapper methods to call Topsy's web services from C#.twNowplaying: twNowplaying is a small and handy utility that allows you to tweet your currently playing track from Spotify to Twitter. Followed by the #twNowplay...XOM: XOM: Xml Object Mapper Automatically populate your objects with data from XML via an XML map. Never do this again: if(e.GetElementsByTagName("us...YS Utils: The library contains set of useful classes which may solve common tasks for different applications.ZabViewer: CS ProjectNew ReleasesAppFabric Caching Admin Tool: AppFabric Caching Admin Tool (0.8): System Requirements:.NET 4.0 RC AppFabric Caching Beta2 Test On:Win 7 (64x)ASP.Net Routing Configuration: mal.Web.Routing v0.9.2.0: mal.Web.Routing v0.9.2.0DotNetNuke IM Module of Facebook Like Messenger: DNN IM Module of Facebook Like Messenger: Empower DNN Website with a 1-to-1 Chat Solution named Free Facebook Messenger Style Web Chat Bar of 123 Web Messenger. 1. If you need to use the c...DotNetNuke® Form and List (formerly User Defined Table): 05.01.02: Form and List 05.01.02 (Release Candidate 2)5.1.2 will be the next stabilzation release. Major Highlights fixed Cancel action in a form, it don't ...DotNetNuke® JDMenu: DNN jdMenu 1.0.0: dnnJDMenu makes it easy to use the open source JDMenu component in your DotNetNuke skin. Many thanks to Jonathan Sharp of Outwest Media for creati...DotNetNuke® RadTabStrip: DNNRadTabstrip 1.0.0: DNNRadTabStrip makes it easy to add telerik RadTabStrip functionality to your module or skin. Licensing permits anyone to use the components (inclu...DotNetNuke® RadTreeView: DNNRadTreeView 1.0.0: DNNRadTreeView makes it easy to create skins which use the Telerik RadTreeview functionality. Licensing permits anyone (including designers) to use...DotNetNuke® Skin Garden: Garden Package 1.0.0: A DotNetNuke Design Challenge skin package submitted to the "Out of the box" category by Mark Allan of DnnGarden. Concise and semantic HTML 5 struc...ElmasFC: Elmas FC: This porgram is checking your facebook account automaticly.Free DotNetNuke IM of 123 Web Messenger -- Web-based Friend List: Free Download DNN IM Module and Source Code: 123 Web Messenger offers free DotNetNuke Instant Messaging to help you embed a IM Software into DNN Website by integrating 123 Web Messenger with D...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts 3.0.4 Released: Hi, Today we have released the final version of Visifire v3.0.4 which contains the following major features: * Zooming * Step Line chart ...Home Access Plus+: v3.1.0.0: Version 3.1.0.0 Release Problem with this release, get Version 3.1.1.1 Change Log: Fixed ampersand issue Added Unzip Features Added Help Desk ...Home Access Plus+: v3.1.1.1: Version 3.1.1.1 Release Change Log: Fixed the Help Desk File Changes: ~/App_Data/Tickets.xml ~/bin/CHS Extranet.dll ~/bin/CHS Extranet.pdbHomework Helper: Homework Helper 1.0: The first release of Homework Helper. It got basic functionality. Check the Documentation or press F1 while using the program.Homework Helper: Homework Helper v1.0: This is the latest version of Homework Helper. Just a few updates since the latest one (a couple of minutes ago). Now it saves your settings! Instr...IBCSharp: IBCSharp 1.02: What IBCSharp 1.02.zip unzips to: http://i39.tinypic.com/28hz8m1.png Note: The above solution has MSTest, Typemock Isolator, and Microsoft CHESS c...InfoService: InfoService v1.5 RC 1: InfoService Release Canidate Please note this is a RC. It should be stable, but i can't guarantee that! So use it on your own risk. Please read Pl...IntX: IntX 0.9.3.3: Fixed issue #7100IronRuby: 1.0 RC3: The IronRuby team is pleased to announce version 1.0 RC3! As IronRuby approaches the final 1.0, these RCs will contain crucial bug fixes and enhanc...MAISGestão: LayerDiagram (pdf): This is the final version of the layer diagramMapWindow6: MapWindow 6.0 msi (March 12): After some significant trouble with svn, this site represents a test of using Mercurial for our version control. Hopefully the choice of this new ...MSBuild Mercurial Tasks: 0.2.0 Beta: This release realises the Scenario 2 and provides two MSBuild tasks: HgCommit and HgPush. This task allows to create a new changeset in the current...NLog - Advanced .NET Logging: NLog 2.0 preview 1: This is very experimental first build of NLog from 2.0 branch is available for download. It’s not alpha, beta or even gamma, just a preview of upco...Open NFe: Fonte DANFE v1.9.5: Código-fonte para a versão 1.9.5 do DANFEOpiConsole (XNA): OpiConsole 0.3: OpiConsole 0.3 OpiConsole includes: * PC & Xbox support. * Default commands (cvar, quit etc.) * Ability to add custom commands. *...ORAYLIS BI.Quality: Release 1.0.0: Release 1.0.0Pcap.Net: Pcap.Net 0.5.0 (38141): Pcap.Net - March 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and include...PhysX.Net: PhysX.Net 0.12.0.0 Beta 1: This is beta release of 0.12.0.0 for people to test and provide feedback on. It targets 2.8.3.21 of PhysXPólya: Pólya 2010 03 13 alpha: Pólya is a collection of generic data structures; as generic as C#/.Net allows them to be. 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In order to get your objects to work, you need to create an XML file to define your objects. Here is a ...Xpress - ASP.NET MVC 个人博客程序: xpress2.1.1.0312.beta: 最新beta版,注意:此版本和2.1.0不兼容 更改内容: 将主题文件发放在 Views 文件夹下 主题文件支持强类型Model 主题资源文件放在Resouces目录下YS Utils: V 1.0.0.0: This is first release. The YSUtils library contains first set of classes. ZIP files contains documentation.Most Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NET Ajax LibraryASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsRawrN2 CMSBlogEngine.NETFasterflect - A Fast and Simple Reflection APIpatterns & practices – Enterprise LibraryFarseer Physics EngineSharePoint Team-MailerCaliburn: An Application Framework for WPF and SilverlightCalcium: A modular application toolset leveraging PrismjQuery Library for SharePoint Web Services

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  • ASPNET WebAPI REST Guidance

    - by JoshReuben
    ASP.NET Web API is an ideal platform for building RESTful applications on the .NET Framework. While I may be more partial to NodeJS these days, there is no denying that WebAPI is a well engineered framework. What follows is my investigation of how to leverage WebAPI to construct a RESTful frontend API.   The Advantages of REST Methodology over SOAP Simpler API for CRUD ops Standardize Development methodology - consistent and intuitive Standards based à client interop Wide industry adoption, Ease of use à easy to add new devs Avoid service method signature blowout Smaller payloads than SOAP Stateless à no session data means multi-tenant scalability Cache-ability Testability   General RESTful API Design Overview · utilize HTTP Protocol - Usage of HTTP methods for CRUD, standard HTTP response codes, common HTTP headers and Mime Types · Resources are mapped to URLs, actions are mapped to verbs and the rest goes in the headers. · keep the API semantic, resource-centric – A RESTful, resource-oriented service exposes a URI for every piece of data the client might want to operate on. A REST-RPC Hybrid exposes a URI for every operation the client might perform: one URI to fetch a piece of data, a different URI to delete that same data. utilize Uri to specify CRUD op, version, language, output format: http://api.MyApp.com/{ver}/{lang}/{resource_type}/{resource_id}.{output_format}?{key&filters} · entity CRUD operations are matched to HTTP methods: · Create - POST / PUT · Read – GET - cacheable · Update – PUT · Delete - DELETE · Use Uris to represent a hierarchies - Resources in RESTful URLs are often chained · Statelessness allows for idempotency – apply an op multiple times without changing the result. POST is non-idempotent, the rest are idempotent (if DELETE flags records instead of deleting them). · Cache indication - Leverage HTTP headers to label cacheable content and indicate the permitted duration of cache · PUT vs POST - The client uses PUT when it determines which URI (Id key) the new resource should have. The client uses POST when the server determines they key. PUT takes a second param – the id. POST creates a new resource. The server assigns the URI for the new object and returns this URI as part of the response message. Note: The PUT method replaces the entire entity. That is, the client is expected to send a complete representation of the updated product. If you want to support partial updates, the PATCH method is preferred DELETE deletes a resource at a specified URI – typically takes an id param · Leverage Common HTTP Response Codes in response headers 200 OK: Success 201 Created - Used on POST request when creating a new resource. 304 Not Modified: no new data to return. 400 Bad Request: Invalid Request. 401 Unauthorized: Authentication. 403 Forbidden: Authorization 404 Not Found – entity does not exist. 406 Not Acceptable – bad params. 409 Conflict - For POST / PUT requests if the resource already exists. 500 Internal Server Error 503 Service Unavailable · Leverage uncommon HTTP Verbs to reduce payload sizes HEAD - retrieves just the resource meta-information. OPTIONS returns the actions supported for the specified resource. PATCH - partial modification of a resource. · When using PUT, POST or PATCH, send the data as a document in the body of the request. Don't use query parameters to alter state. · Utilize Headers for content negotiation, caching, authorization, throttling o Content Negotiation – choose representation (e.g. JSON or XML and version), language & compression. Signal via RequestHeader.Accept & ResponseHeader.Content-Type Accept: application/json;version=1.0 Accept-Language: en-US Accept-Charset: UTF-8 Accept-Encoding: gzip o Caching - ResponseHeader: Expires (absolute expiry time) or Cache-Control (relative expiry time) o Authorization - basic HTTP authentication uses the RequestHeader.Authorization to specify a base64 encoded string "username:password". can be used in combination with SSL/TLS (HTTPS) and leverage OAuth2 3rd party token-claims authorization. Authorization: Basic sQJlaTp5ZWFslylnaNZ= o Rate Limiting - Not currently part of HTTP so specify non-standard headers prefixed with X- in the ResponseHeader. X-RateLimit-Limit: 10000 X-RateLimit-Remaining: 9990 · HATEOAS Methodology - Hypermedia As The Engine Of Application State – leverage API as a state machine where resources are states and the transitions between states are links between resources and are included in their representation (hypermedia) – get API metadata signatures from the response Link header - in a truly REST based architecture any URL, except the initial URL, can be changed, even to other servers, without worrying about the client. · error responses - Do not just send back a 200 OK with every response. Response should consist of HTTP error status code (JQuery has automated support for this), A human readable message , A Link to a meaningful state transition , & the original data payload that was problematic. · the URIs will typically map to a server-side controller and a method name specified by the type of request method. Stuff all your calls into just four methods is not as crazy as it sounds. · Scoping - Path variables look like you’re traversing a hierarchy, and query variables look like you’re passing arguments into an algorithm · Mapping URIs to Controllers - have one controller for each resource is not a rule – can consolidate - route requests to the appropriate controller and action method · Keep URls Consistent - Sometimes it’s tempting to just shorten our URIs. not recommend this as this can cause confusion · Join Naming – for m-m entity relations there may be multiple hierarchy traversal paths · Routing – useful level of indirection for versioning, server backend mocking in development ASPNET WebAPI Considerations ASPNET WebAPI implements a lot (but not all) RESTful API design considerations as part of its infrastructure and via its coding convention. Overview When developing an API there are basically three main steps: 1. Plan out your URIs 2. Setup return values and response codes for your URIs 3. Implement a framework for your API.   Design · Leverage Models MVC folder · Repositories – support IoC for tests, abstraction · Create DTO classes – a level of indirection decouples & allows swap out · Self links can be generated using the UrlHelper · Use IQueryable to support projections across the wire · Models can support restful navigation properties – ICollection<T> · async mechanism for long running ops - return a response with a ticket – the client can then poll or be pushed the final result later. · Design for testability - Test using HttpClient , JQuery ( $.getJSON , $.each) , fiddler, browser debug. Leverage IDependencyResolver – IoC wrapper for mocking · Easy debugging - IE F12 developer tools: Network tab, Request Headers tab     Routing · HTTP request method is matched to the method name. (This rule applies only to GET, POST, PUT, and DELETE requests.) · {id}, if present, is matched to a method parameter named id. · Query parameters are matched to parameter names when possible · Done in config via Routes.MapHttpRoute – similar to MVC routing · Can alternatively: o decorate controller action methods with HttpDelete, HttpGet, HttpHead,HttpOptions, HttpPatch, HttpPost, or HttpPut., + the ActionAttribute o use AcceptVerbsAttribute to support other HTTP verbs: e.g. PATCH, HEAD o use NonActionAttribute to prevent a method from getting invoked as an action · route table Uris can support placeholders (via curly braces{}) – these can support default values and constraints, and optional values · The framework selects the first route in the route table that matches the URI. Response customization · Response code: By default, the Web API framework sets the response status code to 200 (OK). But according to the HTTP/1.1 protocol, when a POST request results in the creation of a resource, the server should reply with status 201 (Created). Non Get methods should return HttpResponseMessage · Location: When the server creates a resource, it should include the URI of the new resource in the Location header of the response. public HttpResponseMessage PostProduct(Product item) {     item = repository.Add(item);     var response = Request.CreateResponse<Product>(HttpStatusCode.Created, item);     string uri = Url.Link("DefaultApi", new { id = item.Id });     response.Headers.Location = new Uri(uri);     return response; } Validation · Decorate Models / DTOs with System.ComponentModel.DataAnnotations properties RequiredAttribute, RangeAttribute. · Check payloads using ModelState.IsValid · Under posting – leave out values in JSON payload à JSON formatter assigns a default value. Use with RequiredAttribute · Over-posting - if model has RO properties à use DTO instead of model · Can hook into pipeline by deriving from ActionFilterAttribute & overriding OnActionExecuting Config · Done in App_Start folder > WebApiConfig.cs – static Register method: HttpConfiguration param: The HttpConfiguration object contains the following members. Member Description DependencyResolver Enables dependency injection for controllers. Filters Action filters – e.g. exception filters. Formatters Media-type formatters. by default contains JsonFormatter, XmlFormatter IncludeErrorDetailPolicy Specifies whether the server should include error details, such as exception messages and stack traces, in HTTP response messages. Initializer A function that performs final initialization of the HttpConfiguration. MessageHandlers HTTP message handlers - plug into pipeline ParameterBindingRules A collection of rules for binding parameters on controller actions. Properties A generic property bag. Routes The collection of routes. Services The collection of services. · Configure JsonFormatter for circular references to support links: PreserveReferencesHandling.Objects Documentation generation · create a help page for a web API, by using the ApiExplorer class. · The ApiExplorer class provides descriptive information about the APIs exposed by a web API as an ApiDescription collection · create the help page as an MVC view public ILookup<string, ApiDescription> GetApis()         {             return _explorer.ApiDescriptions.ToLookup(                 api => api.ActionDescriptor.ControllerDescriptor.ControllerName); · provide documentation for your APIs by implementing the IDocumentationProvider interface. Documentation strings can come from any source that you like – e.g. extract XML comments or define custom attributes to apply to the controller [ApiDoc("Gets a product by ID.")] [ApiParameterDoc("id", "The ID of the product.")] public HttpResponseMessage Get(int id) · GlobalConfiguration.Configuration.Services – add the documentation Provider · To hide an API from the ApiExplorer, add the ApiExplorerSettingsAttribute Plugging into the Message Handler pipeline · Plug into request / response pipeline – derive from DelegatingHandler and override theSendAsync method – e.g. for logging error codes, adding a custom response header · Can be applied globally or to a specific route Exception Handling · Throw HttpResponseException on method failures – specify HttpStatusCode enum value – examine this enum, as its values map well to typical op problems · Exception filters – derive from ExceptionFilterAttribute & override OnException. Apply on Controller or action methods, or add to global HttpConfiguration.Filters collection · HttpError object provides a consistent way to return error information in the HttpResponseException response body. · For model validation, you can pass the model state to CreateErrorResponse, to include the validation errors in the response public HttpResponseMessage PostProduct(Product item) {     if (!ModelState.IsValid)     {         return Request.CreateErrorResponse(HttpStatusCode.BadRequest, ModelState); Cookie Management · Cookie header in request and Set-Cookie headers in a response - Collection of CookieState objects · Specify Expiry, max-age resp.Headers.AddCookies(new CookieHeaderValue[] { cookie }); Internet Media Types, formatters and serialization · Defaults to application/json · Request Accept header and response Content-Type header · determines how Web API serializes and deserializes the HTTP message body. There is built-in support for XML, JSON, and form-urlencoded data · customizable formatters can be inserted into the pipeline · POCO serialization is opt out via JsonIgnoreAttribute, or use DataMemberAttribute for optin · JSON serializer leverages NewtonSoft Json.NET · loosely structured JSON objects are serialzed as JObject which derives from Dynamic · to handle circular references in json: json.SerializerSettings.PreserveReferencesHandling =    PreserveReferencesHandling.All à {"$ref":"1"}. · To preserve object references in XML [DataContract(IsReference=true)] · Content negotiation Accept: Which media types are acceptable for the response, such as “application/json,” “application/xml,” or a custom media type such as "application/vnd.example+xml" Accept-Charset: Which character sets are acceptable, such as UTF-8 or ISO 8859-1. Accept-Encoding: Which content encodings are acceptable, such as gzip. Accept-Language: The preferred natural language, such as “en-us”. o Web API uses the Accept and Accept-Charset headers. (At this time, there is no built-in support for Accept-Encoding or Accept-Language.) · Controller methods can take JSON representations of DTOs as params – auto-deserialization · Typical JQuery GET request: function find() {     var id = $('#prodId').val();     $.getJSON("api/products/" + id,         function (data) {             var str = data.Name + ': $' + data.Price;             $('#product').text(str);         })     .fail(         function (jqXHR, textStatus, err) {             $('#product').text('Error: ' + err);         }); }            · Typical GET response: HTTP/1.1 200 OK Server: ASP.NET Development Server/10.0.0.0 Date: Mon, 18 Jun 2012 04:30:33 GMT X-AspNet-Version: 4.0.30319 Cache-Control: no-cache Pragma: no-cache Expires: -1 Content-Type: application/json; charset=utf-8 Content-Length: 175 Connection: Close [{"Id":1,"Name":"TomatoSoup","Price":1.39,"ActualCost":0.99},{"Id":2,"Name":"Hammer", "Price":16.99,"ActualCost":10.00},{"Id":3,"Name":"Yo yo","Price":6.99,"ActualCost": 2.05}] True OData support · Leverage Query Options $filter, $orderby, $top and $skip to shape the results of controller actions annotated with the [Queryable]attribute. [Queryable]  public IQueryable<Supplier> GetSuppliers()  · Query: ~/Suppliers?$filter=Name eq ‘Microsoft’ · Applies the following selection filter on the server: GetSuppliers().Where(s => s.Name == “Microsoft”)  · Will pass the result to the formatter. · true support for the OData format is still limited - no support for creates, updates, deletes, $metadata and code generation etc · vnext: ability to configure how EditLinks, SelfLinks and Ids are generated Self Hosting no dependency on ASPNET or IIS: using (var server = new HttpSelfHostServer(config)) {     server.OpenAsync().Wait(); Tracing · tracability tools, metrics – e.g. send to nagios · use your choice of tracing/logging library, whether that is ETW,NLog, log4net, or simply System.Diagnostics.Trace. · To collect traces, implement the ITraceWriter interface public class SimpleTracer : ITraceWriter {     public void Trace(HttpRequestMessage request, string category, TraceLevel level,         Action<TraceRecord> traceAction)     {         TraceRecord rec = new TraceRecord(request, category, level);         traceAction(rec);         WriteTrace(rec); · register the service with config · programmatically trace – has helper extension methods: Configuration.Services.GetTraceWriter().Info( · Performance tracing - pipeline writes traces at the beginning and end of an operation - TraceRecord class includes aTimeStamp property, Kind property set to TraceKind.Begin / End Security · Roles class methods: RoleExists, AddUserToRole · WebSecurity class methods: UserExists, .CreateUserAndAccount · Request.IsAuthenticated · Leverage HTTP 401 (Unauthorized) response · [AuthorizeAttribute(Roles="Administrator")] – can be applied to Controller or its action methods · See section in WebApi document on "Claim-based-security for ASP.NET Web APIs using DotNetOpenAuth" – adapt this to STS.--> Web API Host exposes secured Web APIs which can only be accessed by presenting a valid token issued by the trusted issuer. http://zamd.net/2012/05/04/claim-based-security-for-asp-net-web-apis-using-dotnetopenauth/ · Use MVC membership provider infrastructure and add a DelegatingHandler child class to the WebAPI pipeline - http://stackoverflow.com/questions/11535075/asp-net-mvc-4-web-api-authentication-with-membership-provider - this will perform the login actions · Then use AuthorizeAttribute on controllers and methods for role mapping- http://sixgun.wordpress.com/2012/02/29/asp-net-web-api-basic-authentication/ · Alternate option here is to rely on MVC App : http://forums.asp.net/t/1831767.aspx/1

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  • Categorized Document Management System

    - by cmptrgeekken
    At the company I work for, we have an intranet that provides employees with access to a wide variety of documents. These documents fall into several categories and subcategories, and each of these categories have their own web page. Below is one such page (each of the links shown will link to a similar view for that category): We currently store each document as a file on the web server and hand-code links to these documents whenever we need to add a new document. This is tedious and error-prone, and it also means we lack any sort of security for accessing these documents. I began looking into document management systems (like KnowledgeTree and OpenKM), however, none of these systems seem to provide a categorized view like in the preview above. My question is ... does anyone know of any Document Management System that allow for the type of flexibility we currently have with hand-coding links to our documents into various webpages (major and minor , while also providing security, ease of use, and (less important) version control? Or do you think I'd be better off developing such a system from scratch?

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  • The table/view 'TABLE1' does not have a primary key defined and no valid primary key could be inferr

    - by Nickson
    I get the following error message The table/view 'TABLE1' does not have a primary key defined and no valid primary key could be inferred. This table/view has been excluded. To use the entity you will need to review your schema, add the correct keys and uncomment it when I try to add a view to an Entity Data Model. For testing, I have created a very simple view and I still get the error. below is the view definition SELECT DISTINCT TOP (100) PERCENT MIN(id) AS Expr4, MIN(EmpNo) AS Expr1, MIN(Name) AS Expr2, MIN(Category) AS Expr3 FROM dbo.MYView1 GROUP BY id does any one know of a simple work around. I have looked at this thread http://stackoverflow.com/questions/745341/can-ms-sql-views-have-primary-and-foriegn-keys but in my scenario, what is recommended is not applicable. If I could only have the view added to the Model.

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  • How to play youtube videos which using Youtube.apk for android 2.1 platform

    - by danny
    I have a problem, I have a Youtube.apk that version is 1.5.20, so I would like to play Youtube videos in android 2.1 platform, but some problems: ======================================================================================= I/ActivityManager( 52): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.google.android.youtube/.HomeA} I/ActivityManager( 52): Start proc com.google.android.youtube for activity com.google.android.youtube/.HomeActivity: pid=373 uid=10021 gids={3003} D/installd( 36): DexInv: --- BEGIN '/system/app/YouTube.apk' --- D/dalvikvm( 379): DexOpt: load 106ms, verify 597ms, opt 24ms D/installd( 36): DexInv: --- END '/system/app/YouTube.apk' (success) --- I/ActivityThread( 373): Publishing provider com.google.android.youtube.SuggestionProvider: com.google.android.youtube.suggest.SuggestionProvider I/YouTube ( 373): Distribution channel:mvapp-android-mid120 D/ ( 373): unable to unlink '/data/data/com.google.android.youtube/shared_prefs/youtube.xml.bak': No such file or directory (errno=2) I/AndroidRuntime( 373): AndroidRuntime onExit calling exit(-42) I/ActivityManager( 52): Process com.google.android.youtube (pid 373) has died. D/Zygote ( 33): Process 373 exited cleanly (214) I/UsageStats( 52): Unexpected resume of com.android.launcher while already resumed in com.google.android.youtube W/WindowManager( 52): Rebuild removed 2 windows but added 1 W/InputManagerService( 52): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@4406d498 ============================================================================================= so, How to fix this problem thanks~

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  • Problem adding "Network Policy and Access Services" role in Server 2008

    - by Django Reinhardt
    We are encountering an Error Code 0x80070643 when attempting to add the "Network Policy and Access Services" role on a fresh Windows Server 2008 R2 installation. Is there a known solution for this problem? Here is what information we have available so far: From ServerManager.log... 2504: 2009-11-23 11:12:01.712 [CBS] installing 'IAS NT Service RasServerAll RasRoutingProtocols ' ... 2504: 2009-11-23 11:12:01.911 [CBS] ...parents that will be auto-installed: 'RasServer ' 2504: 2009-11-23 11:12:01.912 [CBS] ...default children to turn-off: '<none>' 2504: 2009-11-23 11:12:01.924 [CBS] ...current state of 'IAS NT Service': p: Staged, a: Staged, s: UninstallRequested 2504: 2009-11-23 11:12:01.924 [CBS] ...setting state of 'IAS NT Service' to 'InstallRequested' 2504: 2009-11-23 11:12:01.935 [CBS] ...current state of 'RasServerAll': p: Staged, a: Staged, s: UninstallRequested 2504: 2009-11-23 11:12:01.935 [CBS] ...setting state of 'RasServerAll' to 'InstallRequested' 2504: 2009-11-23 11:12:01.946 [CBS] ...current state of 'RasRoutingProtocols': p: Staged, a: Staged, s: UninstallRequested 2504: 2009-11-23 11:12:01.946 [CBS] ...setting state of 'RasRoutingProtocols' to 'InstallRequested' 2504: 2009-11-23 11:12:01.956 [CBS] ...current state of 'RasServer': p: Staged, a: Staged, s: UninstallRequested 2504: 2009-11-23 11:12:01.956 [CBS] ...setting state of 'RasServer' to 'InstallRequested' 2504: 2009-11-23 11:12:01.967 [CBS] ...'IAS NT Service' : applicability: Applicable 2504: 2009-11-23 11:12:01.977 [CBS] ...'RasServerAll' : applicability: Applicable 2504: 2009-11-23 11:12:01.987 [CBS] ...'RasRoutingProtocols' : applicability: Applicable 2504: 2009-11-23 11:12:01.998 [CBS] ...'RasServer' : applicability: Applicable 2504: 2009-11-23 11:12:02.906 [CbsUIHandler] Initiate: 2504: 2009-11-23 11:12:02.906 [InstallationProgressPage] Installing... 2504: 2009-11-23 11:12:54.311 [CbsUIHandler] Error: -2147023293 : 2504: 2009-11-23 11:12:54.313 [CbsUIHandler] Terminate: 2504: 2009-11-23 11:12:54.316 [InstallationProgressPage] Verifying installation... 2504: 2009-11-23 11:12:54.326 [CBS] ...done installing 'IAS NT Service RasServerAll RasRoutingProtocols '. Status: -2147023293 (80070643) 2504: 2009-11-23 11:12:54.329 [NPAS] Skipped configuration of 'Network Policy Server' because install operation failed. 2504: 2009-11-23 11:12:54.330 [NPAS] Skipped configuration of 'Remote Access Service' because install operation failed. 2504: 2009-11-23 11:12:54.330 [NPAS] Skipped configuration of 'Routing' because install operation failed. 2504: 2009-11-23 11:12:54.330 [Provider] [STAT] ---- CBS Session Consolidation ----- [STAT] For 'Network Policy Server', 'Remote Access Service', 'Routing'[STAT] installation(s) took '52.616957' second(s) total. [STAT] Configuration(s) took '0.0004948' second(s) total. [STAT] Total time: '52.6174518' second(s). From System Event Viewer... Log Name: System Source: Service Control Manager Date: 23/11/2009 11:12:23 Event ID: 7023 Task Category: None Level: Error Keywords: Classic User: N/A Computer: Av7Analytics Description: The Network Policy Server service terminated with the following error: %%-2147013892 Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Service Control Manager" Guid="{555908d1-a6d7-4695-8e1e-26931d2012f4}" EventSourceName="Service Control Manager" /> <EventID Qualifiers="49152">7023</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8080000000000000</Keywords> <TimeCreated SystemTime="2009-11-23T11:12:23.653578500Z" /> <EventRecordID>1317</EventRecordID> <Correlation /> <Execution ProcessID="468" ThreadID="2308" /> <Channel>System</Channel> <Computer>Av7Analytics</Computer> <Security /> </System> <EventData> <Data Name="param1">Network Policy Server</Data> <Data Name="param2">%%-2147013892</Data> </EventData> </Event> From Setup Event Viewer... Log Name: Setup Source: Microsoft-Windows-ServerManager Date: 23/11/2009 11:12:56 Event ID: 1616 Task Category: None Level: Error Keywords: User: AV7ANALYTICS\RenamedAdmin Computer: Av7Analytics Description: Installation failed. Roles: Network Policy and Access Services Error: Attempt to install Network Policy Server failed with error code 0x80070643. Fatal error during installation Error: Attempt to install Remote Access Service failed with error code 0x80070643. Fatal error during installation Error: Attempt to install Routing failed with error code 0x80070643. Fatal error during installation The following role services were not installed: Network Policy Server Routing and Remote Access Services Remote Access Service Routing Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-ServerManager" Guid="{8C474092-13E4-430E-9F06-5B60A529BF38}" /> <EventID>1616</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x4000000000000000</Keywords> <TimeCreated SystemTime="2009-11-23T11:12:56.046431200Z" /> <EventRecordID>115</EventRecordID> <Correlation /> <Execution ProcessID="2504" ThreadID="2344" /> <Channel>Setup</Channel> <Computer>Av7Analytics</Computer> <Security UserID="S-1-5-21-2753803390-1569373846-1208217686-500" /> </System> <UserData> <EventXML xmlns:auto-ns3="http://schemas.microsoft.com/win/2004/08/events" xmlns="Event_NS"> <message> Roles: Network Policy and Access Services Error: Attempt to install Network Policy Server failed with error code 0x80070643. Fatal error during installation Error: Attempt to install Remote Access Service failed with error code 0x80070643. Fatal error during installation Error: Attempt to install Routing failed with error code 0x80070643. Fatal error during installation The following role services were not installed: Network Policy Server Routing and Remote Access Services Remote Access Service Routing </message> <identifiers>14, 206, 207, 208, 205</identifiers> </EventXML> </UserData> Thanks in advance for any help. It's quite shocking that we're already having problems with Microsoft's "latest and greatest".

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  • How can I truncate an NSString to a set length?

    - by nevan
    I searched, but surprisingly couldn't find an answer. I have a long NSString that I want to shorten. I want the maximum length to be around 20 characters. I read somewhere that the best solution is to use substringWithRange. Is this the best way to truncate a string? NSRange stringRange = {0,20}; NSString *myString = @"This is a string, it's a very long string, it's a very long string indeed"; NSString *shortString = [myString substringWithRange:stringRange]; It seems a little delicate (crashes if the string is shorter than the maximum length). I'm also not sure if it's Unicode-safe. Is there a better way to do it? Does anyone have a nice category for this?

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  • iOS: AVQueuePlayer/AVPlayerItem 'An AVPlayerItem can occupy only one position in a player's queue at a time.'

    - by JoshDG
    I keep getting this error: 'An AVPlayerItem can occupy only one position in a player's queue at a time.' I NSLog'd the players items, and none of them seem to be equal. Further, I added this just to be sure: if([player canInsertItem:itemToAdd afterItem:nil]) [player insertItem:itemToAdd afterItem:nil]; When I wasn't sure if that would work (can have two identical items in different memory locations) I wrote a category method to test if a player contains an item or something identical to it. Yet, I'm still getting the error. I've seen several posts of people getting this error with MPMoviePlayerController, but I'm not using that custom class, just the out of the box AVQueuePlayer. Any ideas on how to fix this?

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  • ESB Toolkit.exceptionHandling Error - The application does not exist - Any ideas?

    - by Andrew Cripps
    Hello I am getting following error while attempting to run the Management Portal for ESB Toolkit 2.0: Event Type: Warning Event Source: ENTSSO Event Category: Enterprise Single Sign-On Event ID: 10536 Description: SSO AUDIT Function: GetConfigInfo (SSOProperties) Application Name: ESB Toolkit.exceptionHandling Error Code: 0xC0002A04, The application does not exist I am using SSO config store for the ESB Config. However, looking in the esb.config file, there is no section, like there is for the other esb SSO applications. Why might this section (and therefore the SSO app) be missing? How can I set it up? Thanks for any help with this Andrew

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  • webview.loadUrl() problem in android?

    - by androidbase Praveen
    Hi guys, I am loading a URL whose datatype is String in a WebView. Using something like: webview.loadUrl(string_variable); but it is automatically redirected to the browser. I got this in my LOGCAT, 02-13 14:11:08.586: INFO/ActivityManager(5Cool: Displayed activity com.example.brown/.Bru_Press_MostRecent_ArticleView: 2583 ms (total 2583 ms) 02-13 14:11:09.376: INFO/ActivityManager(5Cool: Starting activity: Intent { act=android.intent.action.VIEW cat=[android.intent.category.BROWSABLE] dat=http://mobile.twitter.com/brownuniversity/statuses/8681812931 cmp=com.android.browser/.BrowserActivity (has extras) } 02-13 14:11:09.506: INFO/ActivityManager(5Cool: Start proc com.android.browser for activity com.android.browser/.BrowserActivity: pid=285 uid=10014 gids={3003, 1015}

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