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  • XML::LibXML Line Ending (whitespace) Problem.

    - by Gilbeg
    HI, I am parsing an XML file using LibXML in Perl. The problem that I have is the ending characters (whitespace) is treated as a text node. For instance, given an input like the following abc 123 The parser thinks that the number of child of node "books" is 3, they are: - text node (containing the char between and - element node of "book" - text node (containing the char between and Question is how do I tell LibXML to ignore whitespaces? I tried with no_blanks (that is $parser = XML::LibXML-new(no_blanks = 1) when construction the parser) but it seems that it has no effect. Thanks in advance

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  • ASP.NET AJAX UpdatePanel problem

    - by Velika
    I'll try and be concise: 1) I have a dropdownlist with Autopostback set to TRUE 2) I have an UpdatePanel that contains a Label. 3) When the downdownlist selection is changed, I want to update the label. Problem: Focus is lost on the dropdownlist, forcing the user to click on the dropdownlist to reset focus back to the control. My "solution": In the DropDownList_SelectionChanged event, set focus back to the drop down list: dropdownlist1.focus() Problem: While this works great in IE, Firefox and Chrome change the scroll position such that the control which was assigned focus is positioned at the bottom on the visible portion of the browser window. This is often a very disorientating side effect. How can this be avoided so it works in FF as it does in IE?

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  • How to superpose two GwtCanvas ?

    - by Jeep314
    Hi, I'm trying to superpose two GwtCanvas (which use an Html5 canvas). I am able to get this effect by using an absolute panel. But by doing this, I can't get my object to fill my panel. I would like to this so I can do a whiteboard in GWT. So far, I'm pretty advance but I would like to have multiple canvas overlay to support undo or preview. For example, if we draw a rectangle, it would be good to preview it as we move the mouse. I have found a javascript tutorial to do this : ex: http://dev.opera.com/articles/view/html5-canvas-painting/ There is a javascript example, but I'm not sure how to do the bridge between GWT and JavaScript. Any ideas ?

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  • How to do iPad Photos app pinch to expand

    - by Macatomy
    I don't think this has been asked before on this site, but I might be wrong. Does anyone know the basics of how to get that whole effect with the iPad Photos app? Basically, pinching a stack of photos lets you have a "peek" at the photos in that stack, which expands based on the distance between your 2 fingers in the pinch, then fully completing the outwards pinch gesture opens the photos in the stack in a new view. See this video to get what I mean. I know of at least one third party app that uses the same method as the iPad Photo app, so I know it's possible to do. I'm guessing I would do something with UIPinchGestureRecognizer but I'm not sure exactly how to proceed.

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  • Does anyone know what these Oracle AQ JMS XA properties do?

    - by Alan Chan
    I'm using Oracle Advanced Queues via JMS from within Websphere App Server. Does anyone know what effect the following two properties have:- - oracle.jms.useEmulatedXA - oracle.jms.useNativeXA I have seen mentioned in some blogs and quick start guides, usually in sentences along the lines of "Add -Doracle.jms.useEmulatedXA=false -Doracle.jms.useNativeXA=true to the JAVA_PROPERTIES variable", without any explanation as to what they do:- e.g. http://biemond.blogspot.com/2008/11/using-aq-in-weblogic-103.html http://sqltech.cl/doc/oas10gR31/integrate.1013/b28994/adptr_aq.htm#CHDEADFB I'm curious as to what these two properties actually do, and what the implications of setting them are, even though they don't seem to have any affect on our app regardless of whether we set them or not. Googling hasn't given any answers, does anyone have any clue what they actually do?

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  • Cufon delay in WordPress, Mac/Safari/FF...

    - by luke
    Using cufon 'manually' not the plugin.... I have a delay on many page loads in Safari and FF on the Cufon enabled headings.... http://www.budewebdesign.com/haf Tried moving Cufon higher up (eg before wp_head() and the plugin code that calls, without any real effect. Some pages no problem but others just a long enough delay to be annoying. I'm not really keen on hiding the headings before the page load completes as is suggested elsewhere. If it loads without delay some of the time, I wonder if it can be made to 'all' of the time :) My connection speed is good. Thanks for any ideas on this.

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  • ASP.NET Validator Controls Slowing Down Page

    - by Calvin Nguyen
    Hi all, I have an UpdatePanel that has user controls dynamically added to it. There can be a few dozen user controls at times. The page / UpdatePanel slows down big time on each postback as more user controls are added. After some digging, I was surprised to find the cause is the various CompareValidator, CustomValidator, RegularExpressionValidator and RequiredFieldValidator controls that exist on each user control. Dose anyone have suggestions? It strikes me as very peculiar that inclusion of these ASP.NET controls could have such a horrible effect on performance. Thanks, Calvin

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  • wpf trigger events after a few milli-seconds!!!

    - by Rev
    Hi What was that "wpf trigger events after a few Milli-seconds" ;) Let me explain about that: I have a wpf form with few controls. some of these control over-writing template. for example a textblock with an effect will be trigger on Mouse-Enter event and change color of foreground to something else. But after running program when mouse enter on textBloc, it takes a few Milli-seconds until Mouse-enter event triggers. also all control or better say all control which use mouse-events have this problem. How solve this problem???

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  • Qt undocumented method setSharable

    - by soxs060389
    I stumbled about a method which seems to be present in all DataObjects like QList, QQueue, QHash... I even investigated so far i can see the source code of it, which is inline void setSharable(bool sharable) { if (!sharable) detach(); d->sharable = sharable; } in qlist.h (lines 117) but what effect does it have on the QList, QQueue, QHash... ? And is it in any way related to threading? (which sounds reasonable) Thanks for any answer, and please only answer if you got actual knowledge.

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  • jQuery UI Datepicker on a qTip

    - by Justin Ethier
    I am trying to display a qTip containing a jQuery UI datepicker control (the version bundled with jQuery UI). However the datepicker's calendar opens behind the qTip. I tried manually setting the calendar's z-order from firebug, which does allow the calendar to open in front of the qTip. However, in this case clicking on the calendar has the effect of closing the qTip as (I assume) it is part of the page's content. I am still working through this but wanted to ask - has anyone run into this problem before? Any possible workarounds to get the datepicker to work?

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  • Preserving multi-byte characters in Flex XML object

    - by Dan Petker
    I'm having an issue with the Flex XML object type mangling multi-byte characters (such as Japanese or Chinese characters). The basic setup is this. I'm getting an XML-formatted string from the server, and in that string there can be multi-byte characters. A lot of the time, these characters are in attributes, for example: <example id="foo" name="[some multi-byte characters]"/> Now, when I examine the raw string, the multi-byte characters display just fine. However, as soon as I convert the string to an XML object using the top-level XML() function, all the multi-byte characters become mangled. I've tried setting the XML's encoding by including an <?xml version="1.0" encoding="utf-8"?> element in the XML-formatted string, but this doesn't seem to have any effect on the resulting XML object. Is there a way to get the XML object to respect the encoding of the XML-formatted string and prevent the multi-byte characters from being mangled?

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  • Configuring Rolling File Appender

    - by Anand
    Hi, My jboss application server log file named jboss-log4j.xml has the following configuration for the rolling file appender <appender name="FILE" class="org.jboss.logging.appender.RollingFileAppender"> <errorHandler class="org.jboss.logging.util.OnlyOnceErrorHandler"/> <param name="File" value="${jboss.server.log.dir}/server.log"/> <param name="Append" value="false"/> <param name="MaxFileSize" value="500KB"/> <param name="MaxBackupIndex" value="1"/> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d %-5p [%c] %m%n"/> </layout> </appender> What does this exactly do ? How should I set it to do either of the two things ? 1. Delete logs older than 5 days or 2. Delete logs when they exceed 800MB, so that once they are deleted the new logs can take effect

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  • OpenGL Motion blur with the accumulation buffer in WxWidgets

    - by Klaus
    Hello, I'm trying to achieve a motion blur effect in my OpenGL application. I read somewhere this solution, using the accumulation buffer: glAccum(GL_MULT, 0.90); glAccum(GL_ACCUM, 0.10); glAccum(GL_RETURN, 1.0); glFlush(); at the end of the render loop. But nothing happens... What am I missing ? Additions after genpfault answer: Indeed I did not asked for an accumulation buffer when I initialized my context. So I tried to pass an array of attributes to the constructor of my wxGLCanvas, as described here: http://docs.wxwidgets.org/2.6/wx_wxglcanvas.html : int attribList[]={ WX_GL_RGBA , WX_GL_DOUBLEBUFFER , WX_GL_MIN_ACCUM_RED, WX_GL_MIN_ACCUM_GREEN, WX_GL_MIN_ACCUM_BLUE, 0} But all I get is a friendly Seg fault. Does someone understand how to use this ? (no problems with int attribList[]={ WX_GL_RGBA , WX_GL_DOUBLEBUFFER , 0})

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  • UISearchbar clearButton forces the keyboard to appear

    - by DASKAjA
    I have a UISearchBar which acts as a live filter for a table view. When the keyboard is dismissed via endEditing:, the query text and the gray circular "clear" button remain. From here, if I tap the gray "clear" button the keyboard reappears as the text is cleared. How do I prevent this? If the keyboard is not currently open I want that button to clear the text without reopening the keyboard. There is a protocol method that gets called when I tap the clear button. But sending the UISearchBar a resignFirstResponder message doesn't have any effect on the keyboard.

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  • Implement Camera on Android Emulator | Need some knowledge

    - by Thisara
    I'm interested in doing some enhancements to android emulator (implement webcam on emulator). Therefore I'm following the android source and emulators source to get basic understanding & the connection between modules. But its really hard to understand it for someone who is new to android. Therefore can anyone please direct me to some resource to understand this. May be some proper documentation, tutorials or anything that i can understand this. And since i'm interested in emulator if i change the code of emulator with in "external\qemu" , then build it using "m emulator" and run using "emulator" , will those changes effect or apply onto the started emulator. And if anyone know please let me know that, what is the sdk it uses when it run as "emulator" from the build android source code. Cos if i want to install some application to that emulator how can i do that? Please help if anyone know...

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  • DirectX 10 Primitive is not displayed

    - by pypmannetjies
    I am trying to write my first DirectX 10 program that displays a triangle. Everything compiles fine, and the render function is called, since the background changes to black. However, the triangle I'm trying to draw with a triangle strip primitive is not displayed at all. The Initialization function: bool InitDirect3D(HWND hWnd, int width, int height) { //****** D3DDevice and SwapChain *****// DXGI_SWAP_CHAIN_DESC swapChainDesc; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Width = width; swapChainDesc.BufferDesc.Height = height; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc.BufferDesc.RefreshRate.Numerator = 60; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.OutputWindow = hWnd; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; if (FAILED(D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &swapChainDesc, &pSwapChain, &pD3DDevice))) return fatalError(TEXT("Hardware does not support DirectX 10!")); //***** Shader *****// if (FAILED(D3DX10CreateEffectFromFile( TEXT("basicEffect.fx"), NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, pD3DDevice, NULL, NULL, &pBasicEffect, NULL, NULL))) return fatalError(TEXT("Could not load effect file!")); pBasicTechnique = pBasicEffect->GetTechniqueByName("Render"); pViewMatrixEffectVariable = pBasicEffect->GetVariableByName( "View" )->AsMatrix(); pProjectionMatrixEffectVariable = pBasicEffect->GetVariableByName( "Projection" )->AsMatrix(); pWorldMatrixEffectVariable = pBasicEffect->GetVariableByName( "World" )->AsMatrix(); //***** Input Assembly Stage *****// D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = 2; D3D10_PASS_DESC PassDesc; pBasicTechnique->GetPassByIndex(0)->GetDesc(&PassDesc); if (FAILED( pD3DDevice->CreateInputLayout( layout, numElements, PassDesc.pIAInputSignature, PassDesc.IAInputSignatureSize, &pVertexLayout))) return fatalError(TEXT("Could not create Input Layout.")); pD3DDevice->IASetInputLayout( pVertexLayout ); //***** Vertex buffer *****// UINT numVertices = 100; D3D10_BUFFER_DESC bd; bd.Usage = D3D10_USAGE_DYNAMIC; bd.ByteWidth = sizeof(vertex) * numVertices; bd.BindFlags = D3D10_BIND_VERTEX_BUFFER; bd.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; bd.MiscFlags = 0; if (FAILED(pD3DDevice->CreateBuffer(&bd, NULL, &pVertexBuffer))) return fatalError(TEXT("Could not create vertex buffer!"));; UINT stride = sizeof(vertex); UINT offset = 0; pD3DDevice->IASetVertexBuffers( 0, 1, &pVertexBuffer, &stride, &offset ); //***** Rasterizer *****// // Set the viewport viewPort.Width = width; viewPort.Height = height; viewPort.MinDepth = 0.0f; viewPort.MaxDepth = 1.0f; viewPort.TopLeftX = 0; viewPort.TopLeftY = 0; pD3DDevice->RSSetViewports(1, &viewPort); D3D10_RASTERIZER_DESC rasterizerState; rasterizerState.CullMode = D3D10_CULL_NONE; rasterizerState.FillMode = D3D10_FILL_SOLID; rasterizerState.FrontCounterClockwise = true; rasterizerState.DepthBias = false; rasterizerState.DepthBiasClamp = 0; rasterizerState.SlopeScaledDepthBias = 0; rasterizerState.DepthClipEnable = true; rasterizerState.ScissorEnable = false; rasterizerState.MultisampleEnable = false; rasterizerState.AntialiasedLineEnable = true; ID3D10RasterizerState* pRS; pD3DDevice->CreateRasterizerState(&rasterizerState, &pRS); pD3DDevice->RSSetState(pRS); //***** Output Merger *****// // Get the back buffer from the swapchain ID3D10Texture2D *pBackBuffer; if (FAILED(pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer))) return fatalError(TEXT("Could not get back buffer.")); // create the render target view if (FAILED(pD3DDevice->CreateRenderTargetView(pBackBuffer, NULL, &pRenderTargetView))) return fatalError(TEXT("Could not create the render target view.")); // release the back buffer pBackBuffer->Release(); // set the render target pD3DDevice->OMSetRenderTargets(1, &pRenderTargetView, NULL); return true; } The render function: void Render() { if (pD3DDevice != NULL) { pD3DDevice->ClearRenderTargetView(pRenderTargetView, D3DXCOLOR(0.0f, 0.0f, 0.0f, 0.0f)); //create world matrix static float r; D3DXMATRIX w; D3DXMatrixIdentity(&w); D3DXMatrixRotationY(&w, r); r += 0.001f; //set effect matrices pWorldMatrixEffectVariable->SetMatrix(w); pViewMatrixEffectVariable->SetMatrix(viewMatrix); pProjectionMatrixEffectVariable->SetMatrix(projectionMatrix); //fill vertex buffer with vertices UINT numVertices = 3; vertex* v = NULL; //lock vertex buffer for CPU use pVertexBuffer->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**) &v ); v[0] = vertex( D3DXVECTOR3(-1,-1,0), D3DXVECTOR4(1,0,0,1) ); v[1] = vertex( D3DXVECTOR3(0,1,0), D3DXVECTOR4(0,1,0,1) ); v[2] = vertex( D3DXVECTOR3(1,-1,0), D3DXVECTOR4(0,0,1,1) ); pVertexBuffer->Unmap(); // Set primitive topology pD3DDevice->IASetPrimitiveTopology( D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP ); //get technique desc D3D10_TECHNIQUE_DESC techDesc; pBasicTechnique->GetDesc(&techDesc); for(UINT p = 0; p < techDesc.Passes; ++p) { //apply technique pBasicTechnique->GetPassByIndex(p)->Apply(0); //draw pD3DDevice->Draw(numVertices, 0); } pSwapChain->Present(0,0); } }

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  • Dynamically Added CheckBox Column is Disabled in GridView

    - by Mark Maslar
    I'm dynamically adding a Boolean column to a DataSet. The DataSet's table is the DataSource for a GridView, which AutoGenerates the columns. Issue: The checkboxes for this dynamically generated column are all disabled. How can I enable them? ds.Tables["Transactions"].Columns.Add("Retry", typeof(System.Boolean)); ds.Tables["Transactions"].Columns["Retry"].ReadOnly = false; In other words, how can I control how GridView generates the CheckBoxes for a Boolean field? (And why does setting ReadOnly to False have no effect?) Thanks!

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  • Server 2008 Web Edition IIS6 SMTP conflict

    - by user219313
    I'm using IIS6 Manager to setup the SMTP service on Windows Server 2008 Web Edition. Ignoring how mental this is, there seems to be a conflict (port 25?) which means that I cannot start and stop the Default SMTP server within IIS6. I can start and stop it with the services.msc snap in and this is reflected in state of the SMTP server in IIS6 manager. I'm worried that none of the settings I want to get at within IIS6 (logging, authentication etc..) are having any effect. None of these settings are available within IIS7 in Web Edition. Idiotic.

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  • How to update the InnoSetup Wizard GUI status text from PascalScript code

    - by mkva
    Hi I execute a lot of custom actions in my InnoSetup script in the CurStepChanged(ssPostInstall) PascalScripting event handler. As these actions take some time to finish, I'd like to update the InnoSetup Wizard GUI status text and tell the user what is going on behind the scenes. Something similar that is possible in the [Run] section using the "StatusMsg" parameter. I know that I could use the TOutputProgressWizardPage/CreateOutputProgressPage(), and I did in a previous project, but it's a bit too much overkill to my liking... Is there a simpler possibility to update the InnoSetup Wizard GUI status text from PascalScripting code with the same effect as the StatusMsg parameter?

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  • Scaled live iPhone Camera view in center, "CGAffineTransformTranslate" not working

    - by Gavin
    Hi, I have a little problem which I could not solve. I really hope someone can help me with that. I wanted to resize the live camera view and place it in the center, using the following code below: picker.cameraViewTransform = CGAffineTransformScale(picker.cameraViewTransform, 0.5, 0.56206); picker.cameraViewTransform = CGAffineTransformTranslate(picker.cameraViewTransform, 80, 120); But all I got was a scaled 1/2 sized view on the top left of the screen. It seems as though "CGAffineTransformTranslate" does nothing at all. The translation didn't work even when I used: picker.cameraViewTransform = CGAffineTransformMake(1, 0, 0, 1, 80, 120); The translation portion seems to have no effect on the live camera view. Hope someone can enlighten me. Thanks.

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  • Proper usage (best practices) of Browsable attribute in .NET for runtime grid component behavior

    - by Dan
    I understand how Browsable attribute is supposed to work. It's supposed to hide a property from showing up in a PropertyGrid in design time. It also has another effect in that it will stop a Property from showing up in components such as Grids, or specifically Infragistics WinGrid. I am not sure if it has this behaviour on regular Windows Forms grids. This works, but it doesn't sound like Browsable is being use as intended when being used for 'Run time' displaying of a property on a grid component. Any literature from Microsoft on proper use. Even though it works, I don't want to use this attribute to hide columns on a grid bound to a business object if it's not indeed the correct usage of the attribute, but rather something some grid vendors decided to use to determine property visibility on their grids.

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  • XNA, WPF light show visualizer

    - by Bgnt44
    HI all, I'm developing a software to control light show ( through DMX protocol ), i use C# and wpf to develop my main software (.net 4.0) To help people preview their show, i would like to make a live 3D visualizer... First, i thought that i could use wpf 3D to make the visualizer, but i need to work with light .. My main application should send property ( beam angle, orientation (X,Y), position(X,Y), Brush ( color,shape,effect)) to the 3D visualizer But i would like to be able to move light (position in the scene) by mouse during execution and had value in return... So .. Does XNA is the easiest way to doing that ? Can you help me for that : Generating light (orientation , bitmap like filter in front of light ) Dynamically moving object with mouse and get position in return Dynamically add or remove fixture All of your advice, sample, example are very welcome ... I don't espect to have a perfect result at the first time but i need to understand the main concepts for doing that Thank You !!

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  • Jquery Tabs - Change css depending on a specific tab

    - by Jeff Dias
    So, I am working in this page http://universidadedoingles.com.br/text-tabs/tabs-text.html As you guys can see, I have four tabs and an arrow right below, I need to do that the arrow go below the selected tab, if a click on tab 3, that arrow should go below tab 3, simple as that! but I don`t know! You also can see that when the page loads on tab 1 and you click on tab 2 the effect I want works pretty well, here`s the jquery I am using for that: $(document).ready(function() { $("a.tab2").click(function() { $(".arrow-spacer").addClass("tabs2"); }); }); That`s it, thank you vey much for any kind of help. p.S - i am using a mac, so theres no IE for testing yet, this looks good in Safari and Chrome.

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  • iPad UIColor Saturation Issues

    - by Carter Allen
    I am trying to draw a UIColor on the screen of a view-based app, and I am trying to do so using HSB. It is absolutely necessary for me to use HSB in this case. I can create a UIColor object with any S value from 0.0f to 0.75f, but past that the numerical changes have no effect on the actual saturation displayed. I need it to be 1.0f, but it is still using 0.75f. Any ideas on why it is doing that, and how I can make it work?

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  • SqlServer / MySql Connection pool: is it really important ?

    - by stighy
    Hy guys, after a lot of problem with my hoster, i decided to disable connection pooling of my application. The problem was related to the number of concurrent connections : only five. So i decided to disable connection pooling: the result is that my web app don't crash. So i'm asking you: are there some "collateral" effect disabling connection pooling ? Is it so important ? I didn't noticed bad performance after disabling it. Thank you for your (i'm sure) precious advice!

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