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  • Changing Image In an ImageButton After Being Clicked?

    - by BuZzZzJaY
    Creating a game in Android using multiple ImageButtons to display an image from the drawable folder and I want to change the button to a different image after the button has been clicked on. Here is the code for my image button: <ImageButton android:id="@+id/b56" android:layout_width="45px" android:layout_height="45px" android:layout_gravity="center_vertical" android:src="@drawable/black" /> I can't find anything about how to change the actual image of the button. You can change the color of the button by using the following code in the java file: b32.setBackgroundColor(0xAA00AA00);

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  • Set Image Src to Local File

    - by cmessier
    I am writing a Firefox extension and would like the users to be able to change an image on a web page with a local image. Is it possible, using JavaScript, to change the image source with an image that is saved on the user's local machine? Let me know if you need more information. Thanks

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  • Image Uploading in a web aplication.

    - by sandeep manglani
    actually i m devloping a web application that provides facility to users upload the image as we see in orkut and facebook through a form and a upload button.but the actually problem I am facing is : 1.should i store the image in database using Large data objects ie BLOB and the problem arises of retrieving it back from the database and then displaying it on the form. 2.sholud i store the absolute path of the the image in database and provide it to the source tag of the image in the html form.

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  • Save the zoomed image on Picturebox control using C#

    - by Vinay G
    Hi I had posted this question before but i did not get the answer Proper(i think people did not get my question ) so i am posting it now. I capture a image from windows mobile camera and save it on picturebox control..now to zoom the picture i am increasing its size by Onpaint event.The image is getting zoomed but i am not able to save the zoomed image(ie.., the increased image size)... Please let me know Thanks In Advance

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  • css to crop an image instead of stretching it

    - by amit
    i am taking an image from a source, say, facebook. now when i want to insert that image in a container with fixed width and height, the image stretches to fit that space. is there a way the image can display in its normal size and the rest of the area clipped out?

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  • Absolute UriSource of a Resource image

    - by Louis Rhys
    I have a WPF project. If I store image in {ProjectRoot}\Images\image.png, and compile it as Resource then I can access it from a xaml (this xaml is located at Root) as BitmapImage by BitmapImage UriSource="Images/image.png". But if I move the xaml to another folder, say {ProjectRoot}\Xamls, now I have to use BitmapImage UriSource="../Images/image.png". Is there a way to specify an absolute project path, so that I can refer to them with the same path regardless of the location of the xaml?

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  • How do I stop cropping of a transformed (scaled) image in a grid (silverlight)

    - by Jeremy
    I have a grid with an image in it. Initially, the image is larger than the grid, so it gets cropped which is fine, but if I apply a scaling transform to causing the image to shrink, the portion that was initally cropped remains cropped, but I want it displayed now, because it would fit in the grid. I concidered putting my image in a canvas, but I want it centered vertically and horizontally, which is giving me trouble, so I switched to a grid.

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  • Blit Queue Optimization Algorithm

    - by martona
    I'm looking to implement a module that manages a blit queue. There's a single surface, and portions of this surface (bounded by rectangles) are copied to elsewhere within the surface: add_blt(rect src, point dst); There can be any number of operations posted, in order, to the queue. Eventually the user of the queue will stop posting blits, and ask for an optimal set of operations to actually perform on the surface. The task of the module is to ensure that no pixel is copied unnecessarily. This gets tricky because of overlaps of course. A blit could re-blit a previously copied pixel. Ideally blit operations would be subdivided in the optimization phase in such a way that every block goes to its final place with a single operation. It's tricky but not impossible to put this together. I'm just trying to not reinvent the wheel. I looked around on the 'net, and the only thing I found was the SDL_BlitPool Library which assumes that the source surface differs from the destination. It also does a lot of grunt work, seemingly unnecessarily: regions and similar building blocks are a given. I'm looking for something higher-level. Of course, I'm not going to look a gift horse in the mouth, and I also don't mind doing actual work... If someone can come forward with a basic idea that makes this problem seem less complex than it does right now, that'd be awesome too. EDIT: Thinking about aaronasterling's answer... could this work? Implement customized region handler code that can maintain metadata for every rectangle it contains. When the region handler splits up a rectangle, it will automatically associate the metadata of this rectangle with the resulting sub-rectangles. When the optimization run starts, create an empty region handled by the above customized code, call this the master region Iterate through the blt queue, and for every entry: Let srcrect be the source rectangle for the blt beng examined Get the intersection of srcrect and master region into temp region Remove temp region from master region, so master region no longer covers temp region Promote srcrect to a region (srcrgn) and subtract temp region from it Offset temp region and srcrgn with the vector of the current blt: their union will cover the destination area of the current blt Add to master region all rects in temp region, retaining the original source metadata (step one of adding the current blt to the master region) Add to master region all rects in srcrgn, adding the source information for the current blt (step two of adding the current blt to the master region) Optimize master region by checking if adjacent sub-rectangles that are merge candidates have the same metadata. Two sub-rectangles are merge candidates if (r1.x1 == r2.x1 && r1.x2 == r2.x2) | (r1.y1 == r2.y1 && r1.y2 == r2.y2). If yes, combine them. Enumerate master region's sub-rectangles. Every rectangle returned is an optimized blt operation destination. The associated metadata is the blt operation`s source.

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  • Refactor a link and an image

    - by Mihail Stoynov
    I have to write an link with an image inside. Instead of explaining, here's the code I have now: <c:if test="${userSession.loggedUser eq null and company.image != null}"> <a onclick="${rich:component('loginPanel')}.show()"> <img src="/download.do?hash=#{company.image.hash}" /> </a> </c:if> <c:if test="${userSession.loggedUser eq null and company.image == null}"> <a onclick="${rich:component('loginPanel')}.show()"> <img src="${request.contextPath}/img/icons/logo_default.jpg" /> </a> </c:if> <c:if test="${userSession.loggedUser ne null and company.image != null}"> <a href="company.xhtml?${company.name}"> <img src="/download.do?hash=#{company.image.hash}" /> </a> </c:if> <c:if test="#{userSession.loggedUser ne null and company.image == null}"> <a href="company.xhtml?${company.name}"> <img src="${request.contextPath}/img/icons/logo_default.jpg" /> </a> </c:if> This code looks awful - there are two exact links with two exact images but combined in all possible combinations. Is there a better way? Is there a way to avoid c:if - it created tables? Update: Bozho proposes: You can replace <c:if and <a with <h:outputLink rendered="#{..}". Apart from that I don't see any other optimization. But it doesn't work. This does not render correctly: <a href=> <h:outputLink rendered="#{..} <h:outputLink rendered="#{..} </a> (the image is outside the anchor) This does render fine: <h:outputLink value=> <h:outputLink rendered="#{..} <h:outputLink rendered="#{..} </a> , but it always adds href and in two of the cases I don't want href when rendered.

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  • Rounded image corners in IE and Firefox

    - by Brian
    I cannot make the image a background image to a div and round the div's corners because the image is resized, and as far as I know, you cannot resize a background image. What are my options, if any? Open to all suggestions including wrapper divs and corner images. Also, if it cannot be done in IE but there's a solution for Firefox, that's just fine with me.

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  • Image not showing in Chrome

    - by dmr
    I am attempting to set the source of an image. The image shows up correctly in IE and Firefox, but it doesn't show in Chrome. //image is set to 1 or 2 document.getElementById("loadImg").src = "./images/loading" + image + ".gif"; What do I have to change for this to work in Chrome?

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  • Load image from string

    - by zaf
    Given a string containing jpeg image data, is it possible to load this directly in pygame? I've tried using StringIO but failed and I don't completely understand the 'file-like' object concept. Currently, as a workaround, I'm saving to disk and then loading an image the standard way: # imagestring contains a jpeg f=open('test.jpg','wb') f.write(imagestring) f.close() image=pygame.image.load('test.jpg') Any suggestions on improving this so that we avoid creating a temp file?

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  • Android: ListAdapter populating image (icon) source

    - by user117701
    I'm populating a list from the DB, and i have a image field in the DB which contains a URL to a image file. ListAdapter adapter=new SimpleCursorAdapter(this, R.layout.row, constantsCursor, new String[] {"title", "subtitle", "image"}, new int[] {R.id.value, R.id.title, R.id.icon}); However, the other fields are populated, but the image remains empty. Why?

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  • [ruby] Check if file is a valid image

    - by some guy
    Hi all, I'm using rmagick to manipulate image files. I use the ImageList.new on each file to get started. When I apply this method to an invalid image file I get the below error which interrupts the execution of the script: RMagick.rb:1635:in `read': Improper image header (Magick::ImageMagickError) Therefore I would like to be able to check whether a file is a valid image file before using this method. Any ideas? Thanks.

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  • XUL - Access to image information

    - by Murali
    Hello All, I trying to figure out how to write a Firefox extension that would give image information when i right-click on the image. Basically, I want image path when user right-clicks on the image. Any help would be greatly appreciated. Thanks.

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  • positioning image using css

    - by TomBs
    hi, i really need to place an image somewhere in the page (100 pixels from the left side for example) but i want to control where the center of the image will be, when i use left:100px; , the image is positioned 100px from its left edge and not from its center... is there a way i can choose where the center of the image will be and not the left/right edge?

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  • how to give image path in java script in asp.net mvc

    - by Renu123
    i am using asp.net mvc for my project. i am using partial views for that i used ajax jaquery every thing is working fine but i am not getting image for loading when i upload an image. image get displyed at local host it has problem when i upload the project. i have given image as: $jq("#ajaxThrobber").html('<img src="/Images/ajax-loader.gif"> Loading.....'); please advice me thank you.

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  • display original image color with UIBarButtonItem

    - by user262325
    I used codes below to display a image on an UIBarButtonItem UIBarButtonItem *myButtonItem; myButtonItem= [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"image.png"] style:UIBarButtonItemStylePlain target:self action:@selector(pressB:)]; but the image color is two colors(red/blue), but the image displayed on the ButtonItem is white. Iy looks like IOS change it to white color automatically. Welcome any comment

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  • Xcode: How to change Image on Touching at an Image (same Position)?

    - by Markus S.
    Simply, I have placed an image with the Interface Builder in a UIView. Now I want to run a method/function when I am touching that image, for example when another image should be loaded. My Code: - (void)touchesended:(NSSet*) touches withEvent:(UIEvent *)event { // UITouch *touch = [touch anyObject]; bild_1_1.image = [UIImage imageNamed:@"t_1_4.jpg"]; //} }

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  • How to set Background image for iphone app in phonegap

    - by Sandeep
    I am new in phonegap development and i am developing one project for iphone application with use of phonegap framework. I am setting http://www.wallpaperbase.com/wallpapers/computer/mac/mac_8.jpg image as a background of my iphone application but its showing problem with image means image not properly displaying on my iphone Device like as given image example below. Please solve my issue ASPS. Please check my code and let me know what's wrong in it.

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  • Is there a way to fix the background image of a UITableView

    - by user337174
    Hi I have set the background of my UITable with a custom image. self.tableView.backgroundColor = [UIColor clearColor]; self.tableView.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"background.png"]]; The problem im having is the background image is scrolling and doesn't look good at the top and bottom of the screen where you see the image being joined. Is there a way to fix the position of the background image and just have the table scroll over the top of it?

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