Search Results

Search found 9934 results on 398 pages for 'lambda functions'.

Page 121/398 | < Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >

  • Calling a function that has 'Activity' as an argument.

    - by Andrew
    I have stripped down my functions for simplicity: public static int countLines(String fileName, Activity activity) throws IOException { BufferedReader in = new BufferedReader(new InputStreamReader(activity.getAssets().open(fileName))); return 3; } I am calling it from here: private CharSequence RandomRead() throws IOException { int numberLines = countLines("data.txt", ??????); return "Success" } In the call to countLines("data.txt", ??????), what do I put as the argument for the Activity? I've Googled all night and I can find no examples of an actual call to a function where Activity is an argument. (Lots of examples actually using 'activity', but no calls to the example functions). Thanks!

    Read the article

  • Best way to map/join two autogenerated enums

    - by tomlip
    What is the best C++ (not C++11) way of joining two enums from autogenerated class similar to one presented below: namespace A { namespace B { ... class CarInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } class BikeInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } } } What is needed is unified enum State for both classes that is seen to outside world alongside with safe type conversion. The best and probably most straightforward way I came up with is to create external enum: enum State { Running, Stopped, Broken } together with conversion functions State stateEnumConv(A::B::CarInfo::State aState); State stateEnumConv(A::B::BikeInfo::State aState); A::B::CarInfo::State stateEnumConv(State aState); A::B::BikeInfo::State stateEnumConv(State aState); Direction into right approach is needed. Gosh coming from C I hate those long namespaces everywhere an I wish it could be only A::B level like in presented example. Four conversion functions seem redundant note that CarInfo::State and BikeInfo::State has same enum "members".

    Read the article

  • How to create a new IDA project based on an existing one with different offsets?

    - by tbergelt
    I have an existing IDA Pro project for a C166 processor embedded application. This project already has many functions, variables, etc defined. There are different versions of the embedded application I am looking at. The different versions of the application are 99% the same, but with slight variations in code and data that cause functions and variables to be at different memory offsets. I want to create a new IDA project for a different version of the application. I would like to somehow import all of my function and variable definitions from my existing IDA project. I would like IDA to recognize the signatures of the existing function definitions and define them at there new location in the new project. How can I do this? Are there certain plugins for IDA I can chain together?

    Read the article

  • Identifying a function call in a python script line in runtime

    - by Dani
    I have a python script that I run with 'exec'. The script's string has calls to functions. When a function is called, I would like it to know the line number and offset in line for that call in the script (in the string I fed exec with). Here is an example. If my script is: foo1(); foo2(); foo1() foo3() And if I have code that prints (line,offset) in every function, I should get (0,0), (0,8), (0,16), (1,0) In most cases this can be easily done by getting the stack frame, because it contains the line number and the function name. The only problem is when there are two functions with the same name in a certain line. Unfortunately this is a common case for me. Any ideas?

    Read the article

  • C++ inheritance and member function pointers

    - by smh
    In C++, can member function pointers be used to point to derived (or even base) class members? EDIT: Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance. Y therefore has a base class X and a derived class Z. Now we can define a member function pointer p for class Y. This is written as: void (Y::*p)(); (For simplicity, I'll assume we're only interested in functions with the signature void f() ) This pointer p can now be used to point to member functions of class Y. This question (two questions, really) is then: Can p be used to point to a function in the derived class Z? Can p be used to point to a function in the base class X?

    Read the article

  • Python shortcuts

    - by lyrae
    Python is filled with little neat shortcuts. For example: self.data = map(lambda x: list(x), data) and (although not so pretty) tuple(t[0] for t in self.result if t[0] != 'mysql' and t[0] != 'information_schema') among countless others. In the irc channel, they said "too many to know them all". I think we should list some here, as i love using these shortcuts to shorten & refctor my code. I'm sure this would benefit many.

    Read the article

  • Opinions regarding C++ programming practice

    - by Sagar
    I have a program that I am writing, not too big. Apart from the main function, it has about 15 other functions that called for various tasks at various times. The code works just fine all in one file, and as it is right now. However, I was wondering if anyone had any advice on whether it is smarter/more efficient/better programming to put those functions in a separate file different from where main is, or whether it even matters at all. If yes, why? If no, why not? I am not new at C++, but definitely not an expert either, so if you think this question is stupid, feel free to tell me so. Thanks for your time!

    Read the article

  • code folding in Visual Studio for F#

    - by Yin Zhu
    I find that I tend to write long source files in F#. Some open source projects in F# also have long source files, e.g. FPersec and F# for excel. So it would be very helpful if code folding (even very limited support) is available in VS for F#. E.g. in a module, we can fold out functions that are stable, only leave functions that are subject to change unfold. Is this feature easy to be supported, e.g. by a third party vendor?

    Read the article

  • Django, javascript and code ruse problem

    - by dragoon
    Hi, I have some sort of a design problem with my Django AJAX application. I have a template where I initialize js variable from django context variable like so: var test = "{{ test }}"; This variable is than used in a number of js functions that are needed for interface to work properly. So now I'm trying to reuse some content from this page in another page that loads it dynamically on some user interaction using jQuery.load(..), and I don't see any way how I can initialize that variable, so js functions don't work now. Is there any solution for this or may be I'm doing it wrong? Thanks.

    Read the article

  • Why is sqrt() not a method on Float?

    - by KaptajnKold
    In Ruby everything is an object. That's why I don't understand why we have the Math module. It seems to me that most (all?) of the functions in the Math module should have been methods on the numeric types like Integer, Float and so on. E.g. instead of Math.sqrt(5) it would make more sense to have 5.sqrt The same goes for sin, cos, tan, log10 and so on. Does anyone know why all these functions ended up in the Math module?

    Read the article

  • django sort by manytomany relationship

    - by Marconi
    I have the following model: class Service(models.Model): ratings = models.ManyToManyField(User) Now if I wanna get all the service with ratings sorted in descending order I did something: services_list = Service.objects.filter(ratings__gt=0).distinct() services_list = list(services_list) services_list.sort(key=lambda service: service.ratings.all().count(), reverse=True) As you can see its a three step process and I don't feel right about this. Anybody who knows a better way to do this?

    Read the article

  • Perl: How do I extract certain bits from a byte and then covert these bits to a hex value?

    - by Siegfried Hepp
    I need to extract certain bits of a byte and covert the extract bits back to a hex value. Example (the value of the byte is 0xD2) : 76543210 bit position 11010010 is 0xD2 Bit 0-3 defines the channel which is 0010b is 0x2 Bit 4-5 defines the controller which is 01b is 0x1 Bit 6-7 defines the port which is 11b is 0x3 I somehow need to get from the byte is 0xD2 to channel is 0x2, controller is 0x1, port is 0x3 I googled allot and found the functions pack/unpack, vec and sprintf. But I'm scratching by head how to use the functions to achieve this. Any idea how to achieve this in Perl ?

    Read the article

  • Parsing a comma-separated list

    - by alex
    I have a comma-separated list of values, for example: strins s = "param1=true;param2=4;param3=2.0f;param4=sometext;"; I need a functions: public bool ExtractBool(string parameterName, string @params); public int ExtractInt(string parameterName, string @params); public float ExtractFloat(string parameterName, string @params); public string ExtractString(string parameterName, string @params); Is there a special functions in .net that can help me with csl ? PS: parameter names are equal within a list.

    Read the article

  • interactive lua prompt in opengl application

    - by anon
    Okay, so when I run lua, I get something like: lua Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio > Now, I want a prompt like this, 1) in a GUI application I've written. My GUI application can provide functions like: get_input_from_screen(); and write_this_crap_out_to_screen(); and more functions I can write as necessary I also know how to embed a lua interpreter in my C++ code (short tutorial on the web) What I don't know .. is how to connect the input/output of a lua interpreter with my GUI stuff. Any help/links apreciated. Thanks!

    Read the article

  • Multiple-File Template Implementation

    - by Maxpm
    With normal functions, the declaration and definition are often separated across multiple files like so: // Foo.h namespace Foo { void Bar(); } . // Foo.cpp #include "Foo.h" void Foo::Bar() { cout << "Inside function." << endl; } It is my understanding that this cannot be done with templates. The declaration and definition must not be separate because the appropriate form of the template is created "on-demand" when needed. So, how and where are templates typically defined in a multiple-file project like this? My intuition is that it would be in Foo.cpp because that's where the "meat" of functions normally is, but on the other hand it's the header file that's going to be included.

    Read the article

  • Dealing with &rest-parameters in common lisp

    - by Patrick
    I want define a functions that accepts &rest - parameters and delegates them to another function. (html "blah" "foo" baz) = "blahfoobaz" I did not find a better way than this one: (defun html (&rest values) (concatenate 'string "" (reduce #'(lambda(a b) (concatenate 'string a b)) values :initial-value "") "")) But this looks somewhat glumbsy to me, since line 4 does no more than concatenating the &rest parameter "values". I tried (concatenate 'string "" (values-list values) "") but this does not seem to work (SBCL). Could someone give me an advice? Kind regards

    Read the article

  • How to convert from integer to unsigned char in C, given integers larger than 256?

    - by Alf_InPogform
    As part of my CS course I've been given some functions to use. One of these functions takes a pointer to unsigned chars to write some data to a file (I have to use this function, so I can't just make my own purpose built function that works differently BTW). I need to write an array of integers whose values can be up to 4095 using this function (that only takes unsigned chars). However am I right in thinking that an unsigned char can only have a max value of 256 because it is 1 byte long? I therefore need to use 4 unsigned chars for every integer? But casting doesn't seem to work with larger values for the integer. Does anyone have any idea how best to convert an array of integers to unsigned chars?

    Read the article

  • Are incremental Macro definition possible?

    - by Davorak
    I often find the following type of incremental definition useful: (define (foo) (display "bar")) (foo) ;prints bar (define foo (let ((bar foo)) (lambda () (display "foo") (bar)))) (foo) ;prints foobar How do I preform this type of incremental definition with macros? I could not get let-syntax to provide the same functionality. Currently I use plt scheme, but would like to see answers in different lisp implementations as well.

    Read the article

  • Is OOP based on any branch of mathematics?

    - by ektrules
    I know relational databases are based on set-theory, functional programming is based on lambda calculus, logic programming is based on logic (of course :)), and now that I think of it; I'm not sure if imperative and generic programming is based on any particular branch of mathematics either.

    Read the article

  • jQuery, Forms, Browser Refreshes

    - by Eric Cope
    I have a large form with some fields values dependent on previous elements. I use jquery's .trigger event to trigger the dependent field's update functions. When I refresh the page (click reload or click back), the previous values selected are still there, but the dependent fields are not reflecting the other element's values. How can I trigger the update functions upon refresh? I saw a way to prevent the browser from using the form's cached values. I'd rather use the cached values and update the elements dependent on the elements with cached values.

    Read the article

  • Seperate compilation in C++

    - by Pat Murray
    Suppose you are creating a class with multiple .cpp files (which each contain the implementation of a member function) and have the class' declaration in a .h file. Also, each .cpp file includes the .h file via the include directive. I was told that if you change the implementation of any of the member functions (.cpp files) that you will have to recompile every .cpp file in order to run the program. That is, if I had 5 member functions (each implemented in a .cpp file) and I changed the implementation of 1 of the .cpp files I would have to compile the 1 .cpp file I changed AND the 4 other .cpp files I didn't change in order to correctly run my program. My question, if the previous statement is true, is why is the statement is true? Any insight on this concept would be helpful.

    Read the article

  • Parsing NTFS Partition in C

    - by DooriBar
    Hello all, I'm just a beginner and I have a need to parse a NTFS partition for the purpose of extracting Security Descriptors. (I been trying to use the native functions of the Windows API, but my conclusion is that something is seriously wrong with the functions' behavior, or their documentation.) I was wondering if anybody here experienced with such requirement, and could give me few hints, references, guidance... where to begin? (I've found www.ntfs.com, seems to have NTFS structure information, but I'm afraid I'll need something more to get started...) My intention is to use it under Windows XP. Thanks in advanced, Doori Bar

    Read the article

  • How to extract a single function from a source file

    - by Adam Matan
    Hi, I'm working on a small academic research about extremely long and complicated functions in the Linux kernel. I'm trying to figure out if there is a good reason to write 600 or 800 lines-long functions. For that purpose, I would like to find a tool that can extract a function from a .c file, so I can run some automated tests on the function. For example, If I have the function cifs_parse_mount_options() within the file connect.c, I'm seeking a solution that would roughly work like: extract /fs/cifs/connect.c cifs_parse_mount_options and return the 523 lines of code(!) of the function, from the opening braces to the closing braces. Of course, any way of manipulating existing software packages like gcc to do that, would be most helpful too. Thanks, Udi EDIT : The answers to Regex to pull out C function prototype declarations? convinced me that matching function declaration by regex is far from trivial.

    Read the article

< Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >