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  • Optimum number of threads while multitasking

    - by Gun Deniz
    I know similar questions have been asked but I think my case is a little bit diffrent. Let's say I have a computer with 8 cores and infinite memory with a Linux OS. I have a calculation software called Gaussian that can take advantage of multithreading. So I set its thread count to 8 for a single calculation for maximum speed. However I really can't decide what to do when I need to do run for instance 8 calculations simultaneously. In that case should I set the thread count to 1(total 8 threads spawned in 8 processes) or keep it 8(total 64 threads spawned in 8 processes) for each job? Does it really matter much? A related question is does the OS automatically does the core-parking to diffrent cores for each thread?

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  • Moving objects colliding when using unalligned collision avoidance (steering)

    - by James Bedford
    I'm having trouble with unaligned collision avoidance for what I think is a rare case. I have set two objects to move towards each other but with a slight offset, so one of the objects is moving slightly upwards, and one of the objects is moving slightly downwards. In my unaligned collision avoidance steering algorithm I'm finding the points on the object's forward line and the other object's forward line where these two lines are the closest. If these closest points are within a collision avoidance distance, and if the distance between them is smaller than the two radii of the two object's bounding spheres, then the objects should steer away in the appropriate direction. The problem is that for my case, the closest points on the lines are calculated to be really far away from the actual collision point. This is because the two forward lines for each object are moving away from each other as the objects pass. The problem is that because of this, no steering takes place, and the two objects partially collide. Does anyone have any suggestions as to how I can correctly calculate the point of collision? Perhaps by somehow taking into account the size of the two objects?

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  • Touchpad stopped working on an Acer AspireOne D255E

    - by Gustavo
    I have a less than a year old Acer AspireOne D255E with a fresh install of Ubuntu 11.10. Everything has been working fine. Great OS and great netbook. But today the touchpad stopped working. It had been working fine. I closed the netbook and when I opened it again, a couple of hours later, I could not move the pointer with the touchpad. I can not get the pointer to move. I cleaned the touchpad surface well, just in case. Everything else is working fine. All the software updates are up-to-date. I have rebooted several times with no solution. I have attached an USB mouse and the pointer works well. What can I do to troubleshoot the problem? I have gone to the System Settings, touchpad section, and there is not much that I can do there. I would like to determine first if it is a hardware or software issue and then how to resolve it. Is there a way that I can reinstall the touchpad drivers. just in case it is a software problem? I have been using Ubuntu for nearly a year now and am very happy with it. Are there any wise Ubuntu gurus out there who can help me? Thank you for reading this note.

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  • Collision planes confusion

    - by Jeffrey
    I'm following this tutorial by thecplusplusguy and in the linked video he explain that for example for the world basement and walls we need to create the actual rendered (shown to the player) walls and then duplicate them, place them in the same coordinates as the rendered walls and call them collision (by defining their material to collision). Then it defines in the Object loader function that those objects with material == collision are collision planes and should not be rendered but just used to check collision. Now I'm pretty confused. Why would we add this kind of complexity to a problem that can easily be solved by a simple loadObject(string plane_object, bool check_collision);: Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true In this case we have lowered the complexity of his method and make it more flexible and faster to develop (faster because we don't always have to make a copy for each plane and flexible because we don't hardcode the Object loader). The only case in which this method could not work is when we need hidden collision planes, and for that we could modify the loadObject() function like this: loadObject(string plane_object, bool check_collision = true, bool hide_object = false); Creating only the walls object (by loading .obj file in plane_object) Define them also as collision planes whenever the check_collision is set to true And add the ability to actually show the object or hide it based on hide_object. The final question is: am I right? What would the possible problem encountered with my solution versus his?

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  • SDL mouse wheel not picking up

    - by Chris
    Running Ubuntu 11.04, SDL 1.2 trying to pickup mouse wheel up/down movement with this (stripped down) code: int main( int argc, char **argv ) { SDL_MouseButtonEvent *mousebutton = NULL; while ( !done ) { if(mousebutton != NULL && mousebutton->button == SDL_BUTTON_LEFT) yrot += 0.75f; else if(mousebutton != NULL && mousebutton->button == SDL_BUTTON_RIGHT) yrot -= 0.75f; else if(mousebutton != NULL && mousebutton->button == SDL_BUTTON_WHEELUP){ xrot += 0.75f; }else if(mousebutton != NULL && mousebutton->button == SDL_BUTTON_WHEELDOWN){ xrot -= 0.75f; } while ( SDL_PollEvent( &event ) ) { switch( event.type ) { case SDL_MOUSEBUTTONDOWN: mousebutton = &event.button; break; case SDL_MOUSEBUTTONUP: mousebutton = NULL; break; default: break; } } } return 0; } strange thing is, scrolling with the mouse button does nothing, but if I hold down a mouse button or two and then move the mouse it hits the SDL_BUTTON_WHEEL code occasionally. This honestly reeks of a pointer issue, which would make sense since I've been spoiled with C# for the past couple years, but I am just not seeing it. How do i correctly find mouse scroll events in SDL?

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  • Is goto to improve DRY-ness OK?

    - by Marco Scannadinari
    My code has many checks to detect errors in various cases (many conditions would result in the same error), inside a function returning an error struct. Instead of looking like this: err_struct myfunc(...) { err_struct error = { .error = false }; ... if(something) { error.error = true; error.description = "invalid input"; return error; } ... case 1024: error.error = true; error.description = "invalid input"; // same error, but different detection scenario return error; break; // don't comment on this break please (EDIT: pun unintended) ... Is use of goto in the following context considered better than the previous example? err_struct myfunc(...) { err_struct error = { .error = false }; ... if(something) goto invalid_input; ... case 1024: goto invalid_input; break; return error; invalid_input: error.error = true; error.description = "invalid input"; return error;

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  • Linux servers vs Windows IIS sense of usage "free" solutions

    - by Rob
    I wonder what is the sense of using "free" open source solutions for serious webstie applications? Crawled and read many testing of servers performance and there is one conclusion: IIS seems to be the best choice for high load applicatiom. I mean cost effective. Especially this concers to Nginx PLUS and LiteSpeed Users where subscriptions paid for e.g. LoadBalacer and extra support cost a lot in fact. I'm asking then where it's "free" then or "cheap" in this case? Assuming even little higher cost of dedicated servers with Windows still seems like Windows looks cheaper. At it's basic setup Windows 2012 with IIS offer much more than std LAMP, or other NGINX config.... Maybe am I missing sth ? I mean only general case for someone who did not already started his app. I know exactly that the cheapest solution is the one someone is skilled. Has anyone done already such real costs calculation for example scenarios?

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  • Groovy JUnit test support

    - by Martin Janicek
    Good news everyone! I've implemented support for the Groovy JUnit tests which basically means you can finally use Groovy in the area where is so highly productive! You can create a new Groovy JUnit test in the New File/Groovy/Groovy JUnit test and it should behave in the same way as for Java tests. Which means if there is no JUnit setup in your project yet, you can choose between JUnit 3 and JUnit 4 template and with respect to your choice the project settings will be changed (in case of the Maven based projects the correct dependencies and plugins are added to the pom.xml and in case of the Ant based project the JUnit dependency is configured). Or if the project is already configured, the correct template will be used. After that the test skeleton is created and you can write your own code and of course run the tests together with the java ones. Some of you were asking for this feature and of course I don't expect it will be perfect from the beginning so I would be really glad to see some constructive feedback about what could be improved and/or redesigned ;] ..at the end I have to say that the feature is not active for the Ant based Java EE projects yet (I'm aware of it and it will be fixed to the NetBeans 7.3 final - actually it will be done in a few days/weeks, just want you to know). But it's already complete in all types of the Maven based projects and also for the Ant based J2SE projects. And as always, the daily build where you can try the feature can be downloaded right here, so don't hesitate to try it!

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  • Field symbol and Data reference in SAP-ABAP

    - by PDP-21
    If we compare field symbol and data refernece with that of the pointer in C i concluded that :- In C language, Say we declare a variable "var" type "Integer" with default value "5". The variable "var" will be stored some where in the memory and say the memory address which holds this variable is "1000". Now we define a pointer "ptr" and this pointer is assigned to our variable. So, "&ptr" will be "1000" and " *ptr " will be 5. Lets comapre the above situation in SAP ABAP. Here we declare a Field symbol "FS" and assign that to the variable "var". Now my question is what "FS" holds ? I have searched this rigorously in the internet but found out many ABAP consultants have the opinion that FS holds the address of the variable i.e. 1000. But that is wrong. While debugging i found out that fs holds only 5. So fs (in ABAP) is equivalent to *ptr (in C). Please correct me if my understanding is wrong. Now lets declare a data reference "dref" and another filed symbol "fsym" and after creating the data reference we assign the same to field symbol . Now we can do operations on this field symbol. So the difference between data refernec and field symbol is :- in case of field symbol first we will declare a variable and assign it to a field symbol. in case of data reference first we craete a data reference and then assign that to field symbol. Then what is the use of data reference? The same functionality we can achive through field symbol also.

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  • replace specefique codes in a script using through a tool

    - by Moudiz
    I have a script that contain random codes but I am searching for a way in notepad ++ or for a batch-file or any tool that can replace sepcifque codes, here is an example: Random If this equal that then you sould do this and do that therefore.. the code should be executed immediatly --stackb select * from user_error where object_name = name select * from user_error where table= randomly case 1 a = b else c=a --stacke Begin with the structure of the data and divide the codes end with what you know I want to replace the words between the comments stack b and stack a so the result will be like below Random If this equal that then you sould do this and do that therefore.. the code should be executed immediatly --stackb The codes here has been replaced, can you do that ? case 1 a = b else c=a --stacke Begin with the structure of the data and divide the codes end with what you know Is there a code in batch file or note pad ++ where I can acheive my result?

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  • 14.04.1 LTS 64 bit from USB does not see my windows 7 when I go to install it

    - by W J
    I suppose this is as much a question as a heads up/warning 14.04.1 LTS only gave me the option of writing over everything on one of my windows 7 machines. If I'd pushed the wrong button and continued I would have lost some mighty important items. On a similar windows laptop I succesfully installed 14.04.1 LTS 32 bit alongside windows 7 rather easily ( and I dig it!), there was a prompt in that case that let me select to install it alongside my windows OS.Yikes, not in this case. This laptop was formatted NTFS, the Ubuntu usb pendrive I formatted fat32. could be a clue? It looks like there is an advanced install ubuntu, but I am not that advanced. I may try to use windows diskformat (What fdisk is gone?) to make a partition, then see if the ubuntu on my usb stick "sees" my windows. If anybody has a better plan let me know. Mahalo AHA!? p.s. its a SSD harddrive, perhaps thats the crux?

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  • Implementing a switch statement based on user input

    - by Dave Voyles
    I'm trying to delay the time it takes for the main menu screen to pop up after a user has won / lost a match. As it stands, the game immediately displays a message stating "you won / lost" and waits for 6 seconds before loading the menu screen. I would also like players to have the ability to press a key to advance to the menu screen immediately but thus far my switch statement doesn't seem to do the trick. I've included the switch statement, along with my (theoretical) inputs. What could I be doing wrong here? if (gamestate == GameStates.End) switch (input.IsMenuDown(ControllingPlayer)) { case true: ScreenManager.AddScreen(new MainMenuScreen(), null); // Draws the MainMenuScreen break; case false: if (screenLoadDelay > 0) { screenLoadDelay -= gameTime.ElapsedGameTime.TotalSeconds; } ScreenManager.AddScreen(new MainMenuScreen(), null); // Draws the MainMenuScreen break; } /// <summary> /// Checks for a "menu down" input action. /// The controllingPlayer parameter specifies which player to read /// input for. If this is null, it will accept input from any player. /// </summary> public bool IsMenuDown(PlayerIndex? controllingPlayer) { PlayerIndex playerIndex; return IsNewKeyPress(Keys.Down, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.DPadDown, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.LeftThumbstickDown, controllingPlayer, out playerIndex); }

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  • Setting DNS Siffix for multiple network adapters in a VM

    - by arun_bh
    Is there a way to set the DNS Suffix for multiple network adapters in a VM using the sysprep file? We are trying to setup Windows 2003 VMs with 2 network adapters. In the one adapter case the sysprep we are able to set the suffix using DNSDomain. But this doesnt work in the 2 adapter case. The The VM is setup corrently though without any issues but one of our apps relies on the DNS Suffix value to work correctly. Thanks in advance.

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  • How to migrate KVM based VMs running in LVM setup to Vmdk images

    - by Bond
    I am using KVM on Ubuntu Server 10.04. and Virtual Machines are running on it in LVM. I have to migrate some of them to Vmware server.How can I achieve this? I searched and came across some links but they all talked converting vmdk images to qcow or so.In this case I have OS in LVM. I also looked at man page of qemu-img and as I understand it should do what I am asking in this thread. But how exactly should I proceed in this case.Since it is not a file based image (OS running in an LVM which has filesystem in that LVM). So I am not able to understand what should I be doing to achieve the same. Can I achieve the above with snapshots of LVMs rather than shutting down the VM itself.

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  • Query something and return the reason if nothing has been found

    - by Daniel Hilgarth
    Assume I have a Query - as in CQS that is supposed to return a single value. Let's assume that the case that no value is found is not exceptional, so no exception will be thrown in this case. Instead, null is returned. However, if no value has been found, I need to act according to the reason why no value has been found. Assuming that the Query knows the reason, how would I communicate it to the caller of the Query? A simple solution would be not return the value directly but a container object that contains the value and the reason: public class QueryResult { public TValue Value { get; private set; } public TReason ReasonForNoValue { get; private set; } } But that feels clumsy, because if a value is found, ReasonForNoValue makes no sense and if no value has been found, Value makes no sense. What other options do I have to communicate the reason? What do you think of one event per reason? For reference: This is going to be implemented in C#.

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  • mount issue in ubuntu 12.10

    - by Vipin Ms
    I'm having issue with latest Ubuntu 12.10. Let me make it more clear. I'm having the following partitions in my Laptop. Device Boot Start End Blocks Id System /dev/sda1 2048 39997439 19997696 83 Linux /dev/sda2 * 40001850 81947564 20972857+ 83 Linux /dev/sda3 81947565 123877214 20964825 83 Linux /dev/sda4 123887614 976773119 426442753 5 Extended /dev/sda5 123887616 333602815 104857600 83 Linux /dev/sda6 333604864 543320063 104857600 83 Linux /dev/sda7 543322112 753037311 104857600 83 Linux /dev/sda8 753039360 976773119 111866880 83 Linux I have also two users named "ms" and abc. Here ms is for administrative tasks and abc for my friends. When I mount any drive under "abc" user, I cannot access it under my other user "ms". Same as in the case with "ms" user. I found possible reason behind the issue. When I mount any drive under "abc" user, Ubuntu will try to mount it under "/media/abc/volume_name" instead of "/media/volume_name" . Same as in the case with "ms" user. # df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 19G 11G 7.5G 59% / udev 1.5G 4.0K 1.5G 1% /dev tmpfs 599M 896K 598M 1% /run none 5.0M 0 5.0M 0% /run/lock none 1.5G 620K 1.5G 1% /run/shm none 100M 92K 100M 1% /run/user /dev/sda2 20G 172M 19G 1% /media/abc/TEST /dev/sdb1 466G 353G 114G 76% /media/abc/F088F74288F7063E /dev/sdb2 466G 318G 148G 69% /media/abc/New Volume /dev/sda5 99G 94G 323M 100% /media/abc/Songs /dev/sda6 99G 31G 63G 34% /media/ms/Films Here, you can see that "TEST" was mounted under "/media/abc/TEST". When I try to access the already mounted partition named '/media/abc/TEST" in my "ms" session I'm getting the following error. How to fix this error? Is it a bug? Is there any way to fix this without modifying the underlying file-system structure?

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  • Ask the Readers: How Do You Monitor Your Computer?

    - by Jason Fitzpatrick
    Beneath the shiny case of your computer and GUI of your operating system there’s a lot–CPU utilization, memory access, and disk space consumption to name a few things–you can keep an eye on. How do you keep an eye on resource utilization and more on your computer? Image available as wallpaper here. Whether you’re carefully managing a small pool of RAM, making sure your abundant apps don’t bog down your processor, or you just like having an intimate view of what’s going on in the guts of your computer, we want to hear all about the tools you use to do it. How and why do you monitor your computer? From disk use to case temps, any kind of monitoring is fair game. Sound off in the comments with the how and why of your monitoring arrangement and then be sure to stop back in on Friday for the What You Said roundup to see what tricks and tools your fellow readers are using to keep an eye on their hardware. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Threading models when talking to hardware devices

    - by Fuzz
    When writing an interface to hardware over a communication bus, communications timing can sometimes be critical to the operation of a device. As such, it is common for developers to spin up new threads to handle communications. It can also be a terrible idea to have a whole bunch of threads in your system, an in the case that you have multiple hardware devices you may have many many threads that are out of control of the main application. Certainly it can be common to have two threads per device, one for reading and one for writing. I am trying to determine the pros and cons of the two different models I can think of, and would love the help of the Programmers community. Each device instance gets handles it's own threads (or shares a thread for a communication device). A thread may exist for writing, and one for reading. Requested writes to a device from the API are buffered and worked on by the writer thread. The read thread exists in the case of blocking communications, and uses call backs to pass read data to the application. Timing of communications can be handled by the communications thread. Devices aren't given their own threads. Instead read and write requests are queued/buffered. The application then calls a "DoWork" function on the interface and allows all read and writes to take place and fire their callbacks. Timing is handled by the application, and the driver can request to be called at a given specific frequency. Pros for Item 1 include finer grain control of timing at the communication level at the expense of having control of whats going on at the higher level application level (which for a real time system, can be terrible). Pros for Item 2 include better control over the timing of the entire system for the application, at the expense of allowing each driver to handle it's own business. If anyone has experience with these scenarios, I'd love to hear some ideas on the approaches used.

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  • Some emails are being delivered, some returned

    - by Tom Broucke
    I have my own VPS where a site is running (control panel: directadmin). When I send mails, some are being delivered (hotmail, gmail, [email protected] ,...), others are not ([email protected]), others are delivered after being greylisted ([email protected]). /var/log/exim/mainlog What could be the cause of this? Is the problem Sender-Side or Receiver-Side? case 1: [email protected] (delivered) 2012-06-20 15:02:03 1ShKXr-0005Sc-7g <= [email protected] U=apache P=local S=1319 T="Password reset" from <[email protected]> for [email protected] 2012-06-20 15:02:03 1ShKXr-0005Sc-7g gmail-smtp-in-v4v6.l.google.com [2a00:1450:8005::1b] Network is unreachable 2012-06-20 15:02:03 1ShKXr-0005Sc-7g => [email protected] F=<[email protected]> R=lookuphost T=remote_smtp S=1355 H=gmail-smtp-in-v4v6.l.google.com [173.194.67.27] X=TLSv1:RC4-SHA:128 C="250 2.0.0 OK 1340196103 cp4si34336466wib.14" 2012-06-20 15:02:03 1ShKXr-0005Sc-7g Completed case 2: [email protected] (not being delivered) 2012-06-21 09:57:14 1ShcGQ-0007No-5H <= [email protected] H=localhost ([91.230.245.141]) [127.0.0.1] P=esmtpa A=login:[email protected] S=740 [email protected] T="hey" from <[email protected]> for [email protected] 2012-06-21 09:57:14 1ShcGQ-0007No-5H ** [email protected] F=<[email protected]> R=virtual_aliases: 2012-06-21 09:57:14 1ShcGQ-0007Nt-7Z <= <> R=1ShcGQ-0007No-5H U=mail P=local S=1546 T="Mail delivery failed: returning message to sender" from <> for [email protected] 2012-06-21 09:57:14 1ShcGQ-0007No-5H Completed 2012-06-21 09:57:14 1ShcGQ-0007Nt-7Z => info <[email protected]> F=<> R=virtual_user T=virtual_localdelivery S=1643 2012-06-21 09:57:14 1ShcGQ-0007Nt-7Z Completed case 3: [email protected] (greylisted) 2012-06-21 15:29:02 1ShhRW-000862-BV <= [email protected] H=localhost ([91.230.245.141]) [127.0.0.1] P=esmtpa A=login:[email protected] S=782 [email protected] T="testmail squirrel" from <[email protected]> for [email protected] 2012-06-21 15:29:02 1ShhRW-000862-BV SMTP error from remote mail server after RCPT TO:<[email protected]>: host mx-cluster-b1.one.com [195.47.247.194]: 450 4.7.1 <[email protected]>: Recipient address rejected: Greylisted for 5 minutes 2012-06-21 15:29:02 1ShhRW-000862-BV == [email protected] R=lookuphost T=remote_smtp defer (-44): SMTP error from remote mail server after RCPT TO:<[email protected]>: host mx-cluster-b2.one.com [195.47.247.195]: 450 4.7.1 <[email protected]>: Recipient address rejected: Greylisted for 5 minutes Notice that the "from" in case1 differs in case2: [email protected] or [email protected]. Thanks for your time!

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  • Hosting and scaling of a facebook application on cloud?

    - by DhruvPathak
    We would be building a facebook application in django(Python), but still not sure of where to host it economically,and with a good provision to scale in case the app gets viral. Some details about the app: i) Would be HTML based like a website,using django as a framework. ii) 100K is the number of expected pageviews in a day,if the app is viral. iii) The users will not generate any media content,only some database data will be generated by them. It would be great if someone with more experience can guide on following points: A) Hosting on google app engine or Amazon EC2 or some other cloud like RackSpace : Preferable points found in AppEngine were ease of deployment,cost effectiveness and easy scaling. For EC2: Full hold of the virtual machine,Amazon NoSQL and RDMBS database services in case we decide to use them. B) Does backend technology affect monthly cost ? eg. would CPU and memory usage difference of Django over , for example , PHP framework like CodeIgnitor really make remarkable difference in running costs. ( Here is the article that triggered this thought process : http://journal.dedasys.com/2010/01/12/rough-estimates-of-the-dollar-cost-of-scaling-web-platforms-part-i#comments) C) Does something like Heroku , which provides additional services over Amazon EC2, prove to be better than raw cloud management ? It is not that we are trying for premature scaling, we just want to have a good start so that we are ready to handle unpredicted growth and scale.

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  • How do I clip an image in OpenGL ES on Android?

    - by Maxim Shoustin
    My game involves "wiping off" an image by touch: After moving a finger over it, it looks like this: At the moment, I'm implementing it with Canvas, like this: 9Paint pTouch; 9int X = 100; 9int Y = 100; 9Bitmap overlay; 9Canvas c2; 9Rect dest; pTouch = new Paint(Paint.ANTI_ALIAS_FLAG); pTouch.setXfermode(new PorterDuffXfermode(Mode.SRC_OUT)); pTouch.setColor(Color.TRANSPARENT); pTouch.setMaskFilter(new BlurMaskFilter(15, Blur.NORMAL)); overlay = BitmapFactory.decodeResource(getResources(),R.drawable.wraith_spell).copy(Config.ARGB_8888, true); c2 = new Canvas(overlay); dest = new Rect(0, 0, getWidth(), getHeight()); Paint paint = new Paint();9 paint.setFilterBitmap(true); ... @Override protected void onDraw(Canvas canvas) { ... c2.drawCircle(X, Y, 80, pTouch); canvas.drawBitmap(overlay, 0, 0, null); ... } @Override 9public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_MOVE: { X = (int) event.getX(); Y = (int) event.getY();9 invalidate(); c2.drawCircle(X, Y, 80, pTouch);9 break; } } return true; ... What I'm essentially doing is drawing transparency onto the canvas, over the red ball image. Canvas and Bitmap feel old... Surely there is a way to do something similar with OpenGL ES. What is it called? How do I use it? [EDIT] I found that if I draw an image and above new image with alpha 0, it goes to be transparent, maybe that direction? Something like: gl.glColor4f(0.0f, 0.0f, 0.0f, 0.01f);

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  • dhclient and dhcpcd the real difference

    - by rubixibuc
    I can't figure out the difference from just the man pages. I can see what is a daemon and one is a client, but what does that mean practically when using the commands? Also what is the difference between the client and daemon in this case, not just the terms (client and daemon) but functionally wise? EDIT: How are the tasks divided, if the client updates the information on the client, what is the purpose of the daemon. I'm talking about the client daemon in this case dhcpcd not dhcpd. Both come installed by default with some versions of Linux and seem to share the duties of the dhcp client. NAME dhcpcd - DHCP client daemon Name dhclient - Dynamic Host Configuration Protocol Client

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  • Precise: Evolution laggy due to IMAP -profile or due to some odd Sync -issue?

    - by Izzy
    I'm fighting with Evolution. Basically it's working fine -- but it is very slow to react in certain situations. There is apparently some problem with syncing and IMAP. Helper questios Could be that changing away from Bonobo has to do with slowing-down? There might be some trouble with the new engine and "asynchronous actions". What to do about it? I want to get the previous "working mood" back. How can I speed this thing up? Different scenarios when sending a mail, the composer window hangs there inactive for a couple of seconds, everything grayed out. Though there is a green check mark saying it's sent, I'm not sure a) why it's still blocking everything and b) whether I could simply close it without "breaking"/"losing" anything. In earlier versions, the composer window was closing pretty fast, and one could see the message being stored into the local "outbox" until it was sent, and one could immediately continue with the next task. I prefer that behaviour over the current. switching between modules. Coming from mail and switching to the address book takes a couple of seconds. Same for switching to the calendar. I read about different "possible causes" and tried a few things: I only have 3 local address books, so no networking should be involved here. To make sure, I switched to offline mode and then tried to access the address book. No noticeable difference. I use 3 Google Calendars. Switching to offline mode made a minor difference, but so minor that it also could be "imagination" since one might have expected this in this case according to some reports, disabling the tasks should help. Well, it didn't in my case, as I don't use them regularly (just two local items stored here)

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  • Is implementing an interface defined in a subpackage an anti-pattern?

    - by Michael Kjörling
    Let's say I have the following: package me.my.pkg; public interface Something { /* ... couple of methods go here ... */ } and: package me.my; import me.my.pkg.Something; public class SomeClass implements Something { /* ... implementation of Something goes here ... */ /* ... some more method implementations go here too ... */ } That is, the class implementing an interface lives closer to the package hierarchy root than does the interface it implements but they both belong in the same package hierarchy. The reason for this in the particular case I have in mind is that there is a previously-existing package that groups functionality which the Something interface logically belongs to, and the logical (as in both "the one you'd expect" and "the one where it needs to go given the current architecture") implementation class exists previously and lives one level "up" from the logical placement of the interface. The implementing class does not logically belong anywhere under me.my.pkg. In my particular case, the class in question implements several interfaces, but that feels like it doesn't make any (or at least no significant) difference here. I can't decide if this is an acceptable pattern or not. Is it or is it not, and why?

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  • machine crash when connecting to external harddisk

    - by Gnot
    i recently had a problem with my laptop. when i booted up the machine, i would get a SMART failure error message and when i pressed F1 to continue, it would take a very long time to boot and it would come back to the same error message again. thinking that my hard disk was dying, i bought a new hard disk and installed on my laptop and so now my laptop is alright. however i need to recover data from that old hard disk, so i bought an external hard disk case and placed the old hard disk onto the case and connected to my laptop with USB. the first few times when i connected, i could see the files from the old hard disk and managed to copy some files over although it took extremely long to transfer. but now whenever i connect to the old hard disk, after a few minutes, my laptop will crash and re-boot. do you think my old hard disk is dead beyond repair? or you can offer some help here? any assistance would be appreciated!

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