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  • Can we call methods of non-static classes without an object in Java?

    - by ask
    In Java, the wrapper class Integer has the static method parseInt() which is used like this: Integer.parseInt(). I thought only methods of static classes could be called like this (ie. Class.doMethod()). All non-static classes need objects to be instantiated to use their methods. I checked the API, and apparently Integer is declared as public final Integer - not static. Someone please help me understand this.

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  • Can a problem have a relation of aggregation and composition both between two classes at same point

    - by learner
    Can a problem have a relation of aggregation and composition both between two classes at same point of time? Like any real time scenario where there can be aggregation corresponding to one method and composition related to other method. I m unable to figure out any scenario where both composition and aggregation occurs simultaneously between two classes. Any help will be appreciable.

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  • Is there a way to route all traffic from Android through a proxy/tunnel to my Tomato router?

    - by endolith
    I'd like to be able to connect my Android phone to public Wi-Fi points with unencrypted connections, but People can see what I'm doing by intercepting my radio transmissions People who own the access point can see what I'm doing. There are tools like WeFi and probably others to automatically connect to access points, but I don't trust random APs. I'd like all my traffic to go through an encrypted tunnel to my home router, and from there out to the Internet. I've done such tunnels from other computers with SSH/SOCKS and PPTP before. Is there any way to do this with Android? I've asked the same question on Force Close, so I'll change this question to be about both sides of the tunnel. More specifically: My phone now has CyanogenMod 4.2.3 My router currently has Tomato Version 1.25 I'm willing to change the router firmware, but I was having issues with DD-WRT disconnecting, which is why I'm using Tomato. Some possible solutions: SSH with dynamic SOCKS proxy: Android supposedly supports this through ConnectBot, but I don't know how to get it to route all traffic. Tomato supports this natively. I've been using this with MyEntunnel for my web browsing at work. Requires setting up each app to go through the proxy, though. PPTP: Android supports this natively. Tomato does not support this, unless you get the jyavenard mod and compile it? I previously used PPTP for web browsing at work and in China because it's native in Windows and DD-WRT. After a while I started having problems with it, then I started having problems with DD-WRT, so I switched to the SSH tunnel instead. Also it supposedly has security flaws, but I don't understand how big of a problem it is. IPSec L2TP: Android (phone) and Windows (work/China) both support this natively I don't know of a router that does. I could run it on my computer using openswan, but then there are two points of failure. OpenVPN: CyanogenMod apparently includes this, and now has an entry to create a new OpenVPN in the normal VPN interface, but I have no idea how to configure it. TunnelDroid apparently handles some of this. Future versions will have native support in the VPN settings? Tomato does not support this, but there are mods that do? I don't know how to configure this, either. TomatoVPN roadkill mod SgtPepperKSU mod Thor mod I could also run a VPN server on my desktop, I guess, though that's less reliable and presumably slower than running it in the router itself. I could change the router firmware, but I'm wary of more fundamental things breaking. Tomato has been problem-free for the regular stuff. Related: Anyone set up a SSH tunnel to their (rooted) G1 for browsing?

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  • IP Address doesnt get passed with Squid as a reverse proxy.

    - by Arcath
    Im using squid as a reverse proxy to host multiple web servers on one internet IP. It works fine and has been doing so for the past few months. I have just noticed that every request sent to my servers is logged as comming from the squid servers IP address. Is there anyway to make squid pass the originating IP to the web servers?

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  • IP Address doesnt get passed with Squid as a reverse proxy.

    - by Arcath
    Im using squid as a reverse proxy to host multiple web servers on one internet IP. It works fine and has been doing so for the past few months. I have just noticed that every request sent to my servers is logged as comming from the squid servers IP address. Is there anyway to make squid pass the originating IP to the web servers?

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  • How to set up a home SIP Server/Proxy for multi ring?

    - by zio
    I have a sip account which only allows one device to be registered. When i'm at home I want incoming calls to be able to ring on multiple devices. All of these devices are connected to the local network. I'm guessing the way to do this is using a local server/proxy that would allow multiple registrations which then forwards traffic to/from my sip provider. What a simple way to do this on either OS X, Ubuntu or using some low cost SIP router hardware?

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  • Static vs Singleton in C# (Difference between Singleton and Static)

    - by Jalpesh P. Vadgama
    Recently I have came across a question what is the difference between Static and Singleton classes. So I thought it will be a good idea to share blog post about it.Difference between Static and Singleton classes:A singleton classes allowed to create a only single instance or particular class. That instance can be treated as normal object. You can pass that object to a method as parameter or you can call the class method with that Singleton object. While static class can have only static methods and you can not pass static class as parameter.We can implement the interfaces with the Singleton class while we can not implement the interfaces with static classes.We can clone the object of Singleton classes we can not clone the object of static classes.Singleton objects stored on heap while static class stored in stack.more at my personal blog: dotnetjalps.com

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  • Should classes from the same namespace be kept in the same assembly?

    - by Dan Rasmussen
    For example, ISerializable and the Serializable Attribute are both in the System.Runtime.Serialization namespace, but not the assembly of the same name. On the other hand, DataContract attributes are in the namespace/assembly System.Runtime.Serialization. This causes confusion when a class can have using System.Runtime.Serialization but still not have reference to the System.Runtime.Serialization assembly, meaning DataContract cannot be found. Should this be avoided in practice, or is it common for namespaces to be split over multiple assemblies? What other issues should one be careful of when doing this?

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  • Is there a pattern or best practice for passing a reference type to multiple classes vs a static class?

    - by Dave
    My .NET application creates HTML files, and as such, the structure looks like variable myData BuildHomePage() variable graph = new BuildGraphPage(myData) variable table = BuildTablePage(myData) BuildGraphPage and BuildTablePage both require access data, the myData object. In the above example, I've passed the myData object to 2 constructors. This is what I'm doing now, in my current project. The myData object, and it's properties are all readonly. The problem is, the number of pages which will require this object has grown. In the real project, there are currently 4, but the new spec is to have about 20. Passing this object to the constructor of each new object and assigning it to a field is a little time consuming, but not a hardship! This poses the question whether it's better practice to continue as I have, or to refactor and create a new static class for myData which can be referenced from any where in my project. I guess my abilities to use Google are poor, because I did try and find an appropriate pattern as I am sure this type of design must be common place but my results returned nothing. Is there a pattern which is suited, or do best practices lean towards one implementation over another.

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  • UML class diagram - can aggregated object be part of two aggregated classes?

    - by user970696
    Some sources say that aggregation means that the class owns the object and shares reference. Lets assume an example where a company class holds a list of cars but departments of that company has list of cars used by them. class Department { list<Car> listOfCars; } class Company { list<Car> listOfCars; //initialization of the list } So in UML class diagram, I would do it like this. But I assume this is not allowed because it would imply that both company and department own the objects.. [COMPANY]<>------[CAR] [DEPARTMENT]<>---| //imagine this goes up to the car class

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  • When to decide to introduce interfaces (pure abstract base classes) in C++?

    - by Honza Brabec
    Assume that you are developing a functionality and are 90% sure that the implementation class will stay alone. If I was in this position in Java I would probably not use the interface right now to keep the things simple. In Java it is easy to refactor the code and extract the interface later. In C++ the refactoring is not always so easy. It may require replacing values with smart pointers (because of the introduction of polymorphism) and other non-trivial tasks. On the other hand I don't much like the idea of introducing virtual calls when I am 90% sure they won't be needed. After all speed is one of the reasons to prefer C++ over simpler languages.

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  • How do you avoid name similarities between your classes and the native ones?

    - by Oscar
    I just ran into an "interesting problem", which I would like your opinion about: I am developing a system and for many reasons (meaning: abstraction, technology independence, etc) we create our own types for exchanging information. For instance: if there is a method which is called SendEmail and is invoked by the business logic, it way have a parameter of type OurCompany.EMailMessage, which is an object which is completely technology independent and contains only "business relevant data" (for instance, no information abut head encoding). Inside the SendEmail function, we get this information from our EMailMEssage object and create a MailMessage (this one is technolgy specific) object so it can be sent over the network. As you can already notice, our class has a very similar name to the "native" language class. The problem is: this is exactly what they are, email messages, so it is hard to find another meaningful name for them. Do you have this problem often? How do you manage it? Edit: @mgkrebbs just commented about using fully qualified names. This is our current approach, but a little bit too verbose, IMHO. I would like something cleaner, if possible.

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  • Is it a bad practice to include all the enums in one file and use it in multiple classes?

    - by Bugster
    I'm an aspiring game developer, I work on occasional indie games, and for a while I've been doing something which seemed like a bad practice at first, but I really want to get an answer from some experienced programmers here. Let's say I have a file called enumList.h where I declare all the enums I want to use in my game: // enumList.h enum materials_t { WOOD, STONE, ETC }; enum entity_t { PLAYER, MONSTER }; enum map_t { 2D, 3D }; // and so on. // Tile.h #include "enumList.h" #include <vector> class tile { // stuff }; The main idea is that I declare all enums in the game in 1 file, and then import that file when I need to use a certain enum from it, rather than declaring it in the file where I need to use it. I do this because it makes things clean, I can access every enum in 1 place rather than having pages openned solely for accessing one enum. Is this a bad practice and can it affect performance in any way?

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  • Several classes need to access the same data, where should the data be declared?

    - by Juicy
    I have a basic 2D tower defense game in C++. Each map is a separate class which inherits from GameState. The map delegates the logic and drawing code to each object in the game and sets data such as the map path. In pseudo-code the logic section might look something like this: update(): for each creep in creeps: creep.update() for each tower in towers: tower.update() for each missile in missiles: missile.update() The objects (creeps, towers and missiles) are stored in vector-of-pointers. The towers must have access to the vector-of-creeps and the vector-of-missiles to create new missiles and identify targets. The question is: where do I declare the vectors? Should they be members of the Map class, and passed as arguments to the tower.update() function? Or declared globally? Or are there other solutions I'm missing entirely?

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  • Is this a pattern? Proxy/delegation of interface to existing concrete implementation

    - by Ian Newson
    I occasionally write code like this when I want to replace small parts of an existing implementation: public interface IFoo { void Bar(); } public class Foo : IFoo { public void Bar() { } } public class ProxyFoo : IFoo { private IFoo _Implementation; public ProxyFoo(IFoo implementation) { this._Implementation = implementation; } #region IFoo Members public void Bar() { this._Implementation.Bar(); } #endregion } This is a much smaller example than the real life cases in which I've used this pattern, but if implementing an existing interface or abstract class would require lots of code, most of which is already written, but I need to change a small part of the behaviour, then I will use this pattern. Is this a pattern or an anti pattern? If so, does it have a name and are there any well known pros and cons to this approach? Is there a better way to achieve the same result? Rewriting the interfaces and/or the concrete implementation is not normally an option as it will be provided by a third party library.

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  • Why are there so many string classes in the face of std::string?

    - by fish
    It seems to me that many bigger C++ libraries end up creating their own string type. In the client code you either have to use the one from the library (QString, CString, fbstring etc., I'm sure anyone can name a few) or keep converting between the standard type and the one the library uses (which most of the time involves at least one copy). So, is there a particular misfeature or something wrong about std::string (just like auto_ptr semantics were bad)? Has it changed in C++11?

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  • Any patent issue if I want to call my classes "signal/slot" as in Qt?

    - by user129506
    I need to code a signal-like mechanism and I was thinking of using the same "slot" and "signal" terms to indicate the signal and the function that needs to be called. Since this is a commercial application I'd like to know if there might be any issue with using these names, e.g. if Qt has some sort of patent on them (I searched around but couldn't find it). I believe this is a stupid question since patenting a class name would be moronic, to say the least.. but anyway... To add some detail: my code is ENTIRELY different and has NOTHING TO DO with Qt except the above. I don't use moc or any Qt class.

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  • Sortie de la première beta de Symfony 2.1, Composer, chargement automatique des classes et adoption des règles de codage de la communauté

    Symfony2 est un projet très communautaire, depuis le début (des centaines de bundles étaient disponibles bien avant les premières RC de la 2.0), une tendance qui se confirme : 250 contributeurs, 1 000 pull requests sur GitHub pour la première version beta de Symfony 2.1 ! Après les difficultés de migration avec symfony 1.x, l'équipe a tenté autant que possible de restreindre les changements à même de casser la rétrocompatibilité ; de même, le refactoring du module de formulaires a fait que la version finale de la 2.1 devrait sortir en août, afin de concentrer autant que possible les changements et faire que de plus en plus de code ne devra pas être modifié lors de la migration d'une version à l'autre. Ainsi, n'hésitez pas à tenter de migrer vos applications vers cette beta,...

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  • Why not lump all service classes into a Factory method (instead of injecting interfaces)?

    - by Andrew
    We are building an ASP.NET project, and encapsulating all of our business logic in service classes. Some is in the domain objects, but generally those are rather anemic (due to the ORM we are using, that won't change). To better enable unit testing, we define interfaces for each service and utilize D.I.. E.g. here are a couple of the interfaces: IEmployeeService IDepartmentService IOrderService ... All of the methods in these services are basically groups of tasks, and the classes contain no private member variables (other than references to the dependent services). Before we worried about Unit Testing, we'd just declare all these classes as static and have them call each other directly. Now we'll set up the class like this if the service depends on other services: public EmployeeService : IEmployeeService { private readonly IOrderService _orderSvc; private readonly IDepartmentService _deptSvc; private readonly IEmployeeRepository _empRep; public EmployeeService(IOrderService orderSvc , IDepartmentService deptSvc , IEmployeeRepository empRep) { _orderSvc = orderSvc; _deptSvc = deptSvc; _empRep = empRep; } //methods down here } This really isn't usually a problem, but I wonder why not set up a factory class that we pass around instead? i.e. public ServiceFactory { virtual IEmployeeService GetEmployeeService(); virtual IDepartmentService GetDepartmentService(); virtual IOrderService GetOrderService(); } Then instead of calling: _orderSvc.CalcOrderTotal(orderId) we'd call _svcFactory.GetOrderService.CalcOrderTotal(orderid) What's the downfall of this method? It's still testable, it still allows us to use D.I. (and handle external dependencies like database contexts and e-mail senders via D.I. within and outside the factory), and it eliminates a lot of D.I. setup and consolidates dependencies more. Thanks for your thoughts!

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  • How to include external classes in a GAE deployment?

    - by kodra
    I am using the Google plug-in for Eclipse and have the following problem: The project consists of a GWT based GUI talking to a server running on GAE and using JPA. Additionally there is a project to migrate the legacy data to the new datastore. Since these both project use common data model, I have extracted a set of interfaces and enums into a separate project and set the other two projects dependencies on it. The Java App project seems to work, but the GWT/GAE only works if I manually copy the classes into the WEB-INF/classes directory. Obviously this is only working when using the housted mode. Anybody knows how to configure such a multi project setup in Eclipse? Also, I am not sure if the multi project layout is the best solution. The set of common model objects is used in all 3 areas: user client (GWT project compiling standard folders client and shared) server side (providing services for GWT-RPC, uploading and different feeds) migration application (posting the legacy data to the upload servlet) What are the architectural options to keep the amount of duplicated classes on minimum?

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  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

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  • 2D vector value replacement using classes; genetic algorithm mutation

    - by gcolumbus
    I have a 2D vector as defined by the classes below. Note that I've used classes because I'm trying to program a genetic algorithm such that many, many 2D vectors will be created and they will all be different. class Quad: public std::vector<int> { public: Quad() : std::vector<int>(4,0) {} }; class QuadVec : public std::vector<Quad> { }; An important part of my algorithm, however, is that I need to be able to "mutate" (randomly change) particular values in a certain number of randomly chosen 2D vectors. This has me stumped. I can easily write code to randomly select the value within the 2D vector that will be selected for "mutation" but how do I actually enact that change using classes? I understand how this would be done with one 2D vector that has already been initialized but how do I do this if it hasn't? Please let me know if I haven't provided enough info or am not clear as I tend to do that. Thanks for your time and help!

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  • Why does the proxy generated code create the wrong class namespace when a MessageContract is in my W

    - by DaleyKD
    I have created two WCF Services (Shipping & PDFGenerator). They both, along with my ClientApp, share an assembly named Kyle.Common.Contracts. Within this assembly, I have three classes: namespace Kyle.Common.Contracts { [MessageContract] public class PDFResponse { [MessageHeader] public string fileName { get; set; } [MessageBodyMember] public System.IO.Stream fileStream { get; set; } } [MessageContract] public class PDFRequest { [MessageHeader] public Enums.PDFDocumentNameEnum docType { get; set; } [MessageHeader] public int? pk { get; set; } [MessageHeader] public string[] emailAddress { get; set; } [MessageBodyMember] public Kyle.Common.Contracts.TrackItResult[] trackItResults { get; set; } } [DataContract(Name = "TrackResult", Namespace = "http://kyle")] public class TrackResult { [DataMember] public int SeqNum { get; set; } [DataMember] public int ShipmentID { get; set; } [DataMember] public string StoreNum { get; set; } } } My PDFGenerator ServiceContract looks like: namespace Kyle.WCF.PDFDocs { [ServiceContract(Namespace="http://kyle")] public interface IPDFDocsService { [OperationContract] PDFResponse GeneratePDF(PDFRequest request); [OperationContract] void GeneratePDFAsync(Kyle.Common.Contracts.Enums.PDFDocumentNameEnum docType, int? pk, string[] emailAddress); [OperationContract] Kyle.Common.Contracts.TrackResult[] Test(); } } If I comment out the GeneratePDF stub, the proxy generated by VS2010 realizes that Test returns an array of Kyle.Common.Contracts.TrackResult. However, if I leave GeneratePDF there, the proxy refuses to use Kyle.Common.Contracts.TrackResult, and instead creates a new class, ClientApp.PDFDocServices.TrackResult, and uses that as the return type of Test. Is there a way to force the proxy generator to use Kyle.Common.Contracts.TrackResult whenever I use a MessageContract? Perhaps there's a better method for using a Stream and File Name as return types? I just don't want to have to create a Copy method to copy from ClientApp.PDFDocServices.TrackResult to Kyle.Common.Contracts.TrackResult, since they should be the exact same class. Thanks in advance, Kyle

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