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  • loading table view on click of button

    - by srikanth
    hi all, i have created an iPhone application with a view based .. the problem is i want to load a table view on click of button how can i do it? i tried.. initWithNibName:@"xibfile" bundle:[NSBundle mainBundle]... but table view is not loading wat to do?

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  • Array of Arrays - writing to File problem

    - by iFloh
    Hi, and again my array of arrays ... I try to improve my app performance by buffering arrays on file for later reuse. I have an NSMutableArray that contains about 30 NSMutableArrays with NSNumber, NSDate and NSString Objects. I try to write the file using this call: bool result = [myArray writeToFile:[fileMethods getFullPath:[NSString stringWithFormat:@"iEts%@.arr", [aDate shortDateString]]] atomically:NO]; = result = FALSE. The Path method is: + (NSString *) getFullPath:(NSString *)forFileName { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:forFileName]; } and the aDate call returns a shortDateString with ddMMyy. The NSLog NSLog(@"%@", [fileMethods getFullPath:[NSString stringWithFormat:@"iEts%@.arr", [aDate shortDateString]]]); on the path generation returns: /Users/me/Library/Application Support/iPhone Simulator/User/Applications/86729620-EC1D-4C10-A799-0C638BB27933/Documents/iEts010510.arr FURTHER: It must have something to do with the Array of Arrays, since I also write 3 further simple arrays (containing NSStrings) that all succeed. The Array of Arrays gets generated using the addObject method Any ideas what could cause the trouble?

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  • What is the correct way of handling a reloaded view after it was dismissed?

    - by favo
    Hi, I have the same problem as the guy here: http://stackoverflow.com/questions/2682844/uiimagepickercontroller-reloads-view-after-its-dismissed I have a UIView with a UIDatePicker within a Popover. When the Popover is dismissed and presented again, it sometimes resets the Picker in the view because hidden views are unloaded when a memory warning occurs. This is the part displaying the view: endCompareDateTimePicker.picker.maximumDate = [NSDate dateWithTimeIntervalSinceNow:0]; [endCompareDateTimePopover presentPopoverFromRect:sender.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES]; The picker (IBOutlet UIDatePicker) does not stay initiated. Adding a [endCompareDateTimePicker loadView] helped out and got me the picker initiated to set the correct date values before displaying the view. While this is working, I dont think this is the proper way doing this. What would be the correct way to handle this situation?

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  • UIImage Object surprisingly returning null but not NSData

    - by riyaz
    i have created a sqlite db. and i have insert a few datas in my db.. UIImage * imagee=[UIImage imageNamed:@"image.png"]; NSData *mydata=[NSData dataWithData:UIImagePNGRepresentation(imagee)]; const char *dbpath = [databasePath UTF8String]; NSString *insertSQL=[NSString stringWithFormat:@"insert into CONTACTS values(\"%@\",\"%@\")",@"Mathan",mydata]; NSLog(@"mydata %@",mydata); sqlite3_stmt *addStatement; const char *insert_stmt=[insertSQL UTF8String]; if (sqlite3_open(dbpath,&contactDB)==SQLITE_OK) { sqlite3_prepare_v2(contactDB,insert_stmt,-1,&addStatement,NULL); if (sqlite3_step(addStatement)==SQLITE_DONE) { sqlite3_bind_blob(addStatement,1, [mydata bytes], [mydata length], SQLITE_TRANSIENT); NSLog(@"Data saved"); } else{ NSLog(@"Some Error occured"); } sqlite3_close(contactDB); } else{ NSLog(@"Failure"); } have written some codes to retrive the data sqlite3_stmt *statement; if (sqlite3_open([databasePath UTF8String], &contactDB) == SQLITE_OK) { NSString *sql = [NSString stringWithFormat:@"SELECT * FROM contacts"]; if (sqlite3_prepare_v2( contactDB, [sql UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *field1 = (char *) sqlite3_column_text(statement, 0); NSString *field1Str = [[NSString alloc] initWithUTF8String: field1]; NSLog(@"UserName %@",field1Str); NSData *data = [[NSData alloc] initWithBytes:sqlite3_column_blob(statement, 1) length:sqlite3_column_bytes(statement, 1)]; UIImage *newImage = [[UIImage alloc]initWithData:data]; NSLog(@"Image OBJ %@",newImage); NSLog(@"Image Data %@",data); } sqlite3_close(contactDB); } } sqlite3_finalize(statement); the problem is in log, inserted NSData object and retrieved NSData Objects are different (printing in log gives different stream) moreover Image OBJ is printed null in log.. Have seen similar questions in stackoverflow. But nothing seems to help. Please give some suggestions to overcome this issue.

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  • pass data between uiview

    - by user1312508
    I have a problem passing data between view. I can pass my NSMutableArray easily using : DetailViewController *detailNote = [self.storyboard instantiateViewControllerWithIdentifier:@"detailNote"]; detailNote.ArrayItem = [allAnotacionsEntries objectAtIndex:indexPath.row]; [self.navigationController pushViewController:detailNote animated:YES]; but I want to pass additional NSMutableArray to the view and i don´t know how to do it. Please anyone can help me ? Thanks

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  • Setting up a view to draw to in Objective-C (iPhone) ?

    - by Johannes Jensen
    Okay, so, I'm all new to iPhone and stuff, but I'm not even at programming, I have many years of experience with ActionScript 2.0 and 3.0, I want to set up a view, that I can also pass variables to. The view is gonna draw everything with Quartz. I tried to make another game where I tried to add a pointer to a NSMutableArray to the view class, but it didn't work cause I didn't know how to store an actual class. I wanted to do like: [myView setNeedsDisplay]; but I had to do [(View*)self.view setNeedsDisplay]; didn't really work out in the end... Okay, so now I got: - (void) viewDidLoad { [super viewDidLoad]; viewClass = [[View class] retain]; gameView = [[[viewClass alloc] initWithFrame: CGRectZero] retain]; [gameView setNeedsDisplay]; } This is in my drawInContext:context, which is fired by drawRect: Also, my drawRect does [self drawInContext: UIGraphicsGetCurrentContext()]; CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(context, 3.0); CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineJoin(context, kCGLineJoinRound); CGMutablePathRef aPath = CGPathCreateMutable(); CGPathMoveToPoint(aPath, nil, 5, 5); CGPathAddLineToPoint(aPath, nil, 45, 43); CGContextAddPath(context, aPath); CGContextStrokePath(context); Nothing happens. Help? Oh yeah, I get this error: : invalid context for each time I use those functions. :[ Thanks!

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  • iPhone: Types of persistent store

    - by Lisa
    Hi, I would like to know which type of persistent store would be most appropriate in what situations, like how can I decide where to use core data, property list or archives for my iPhone application. Thanks

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  • simple image animation with the keyboard

    - by conorhiggins
    Hi the app I am currently working on requires a simple animation to be performed, which I am able to do but timing is an issue. The app uses the slightly opaque keyboard and I have set up a black background to make it more visually pleasing . The app is a utility app and as the user clicks on a settings button the app will flip which looks great. However there is a problem at the moment in that while the app is flipping the keyboard also closes which itself looks great also, however the background remains. I was wondering if there was a way of animating the background image to follow the keyboard's animation pattern and speed? If I set up a discrete animation time the chances are there will be some sort of overlap and either the image will show too long or the keyboard will show too long. Any suggestions? Another option is to make the keyboard show constantly if anyone knows how to do that? i would rather animate it though as it is quite a simple app and so I would like to make it as aesthetically pleasing as possible. /Conor

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  • Request for member Name in something not a structure or Union

    - by Ashutosh
    Hey Folks, I am trying to Call the webservices in my app and while checking it in console it's showing the number of objects. (as i am using the Mutable array) and then while trying to display the name of the objects (here it's location) it's giving me an error in this line for (SDZArrayOfLocationWithLatestGrades* location in a) { NSLog(@" - %@", location.Name); // error here and a is the mutable array } PLease help me with this and Happy New Year to All!!!!!! Thanks,

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  • How can I access the int values of an object in an NSMutableArray?

    - by Daniel
    I try to access some values in a NSMutableArray I created, but I only get some numbers (address?) if I try to access them. I was able to initialize an array and can add and change objects with [myNSMutableArray addObject:[NSNumber numberWithInt:10]] and [myNSMutableArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:47] I also can print the value at index [0] with NSLog(@"%@", [myNSMutableArray objectAtIndex:0]); and I get 47 as expected. But how can I access the integer value of the object in the array so I can save it tomyIntValue?

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  • iPhone: Waiting until selectrow animation finishes before pushing viewcontroller?

    - by Mike
    My code looks like this: NSIndexPath *ip = [NSIndexPath indexPathForRow:15 inSection:0]; [[self tableView] selectRowAtIndexPath:ip animated:YES scrollPosition:UITableViewScrollPositionMiddle]; // Pause needed here until animation finishes [[self navigationController] pushViewController:secondView animated:YES]; Right now it animates the scroll/selection of the row and pushes the view controller at the same time. What I would like it to do is wait until it finishes the scroll/selection and then push the view controller. Is there any possible way of doing this? Thanks

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  • How to check Internet status in iPhone

    - by Radix
    Hello; I wanted to check whether internet is connected or not using either the SystemConfiguration or the CFNetwork i am not quite sure which one. Then i want to know that if the internet is connected then is it connected through wifi or not. I tried an example where i used the below code -(IBAction) shownetworkStatus { NSURL *url = [NSURL URLWithString:@"www.google.com"]; if (url!=NULL) { lbl.text = @"Connected"; } else { lbl.text = @"notConnected"; } } some say that its not valid as per apple and you have to use the SystemConfiguration Framework, Please let me know what needs to be done. Also i personally think that what i am doing in the above code is not proper as if one day google may also be down due to maintenance or some other factors. Also if you could provide me a link where i could display the name of the WIFI network then it would be really cool. I searched the internet then i got these Reachability.h code which again is a bouncer as i wana learn the concepts not copy paste them Thanks and Regards Radix

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  • data parameter is nil error when checking internet connectivity

    - by JSA986
    When launching my app it checks if user is subscribed. If it dosent detect an internet connection it crashes with the error: Failed to retrieve subscription with error 'The Internet connection appears to be offline.' and responseString: (null)*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'data parameter is nil' .m [self getPath:path parameters:parameters success:^(AFHTTPRequestOperation *operation, id responseObject) { if (![responseObject isKindOfClass:[NSDictionary class]]) { failureBlock(@"Invalid response received"); return; } NSDictionary *subscriptionDict = (NSDictionary *)responseObject; if (subscriptionDict[@"error"] == nil) { DebugLog(@"Successfully retrieved subscription"); successBlock(subscriptionDict); } else { failureBlock(responseObject); } } failure:^(AFHTTPRequestOperation *operation, NSError *error) { DebugLog(@"Failed to retrieve subscription with error '%@' and responseString: %@", error.localizedDescription, operation.responseString); id responseObject = [NSJSONSerialization JSONObjectWithData:operation.responseData options:0 error:nil]; failureBlock(responseObject); }]; }

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  • NavigationBar text colour not changing?

    - by Jeff
    In my tabbar application I am adding Navigation controller in each tab. Suppose the selected index is 0 when I opening the app.In my 3rd tab(selected index=2) I want to change the text colour of navigationbar title.And I am using the code [[UINavigationBar appearance] setTitleTextAttributes: [NSDictionary dictionaryWithObjectsAndKeys: [UIColor greenColor],UITextAttributeTextColor,nil]]; But its not changing the text color of Index 0 and 2.Colour of index 1 will change only if that tab was not clicked before changing the colour by using the above code. I don't know whats is the issue ? Any help/code will be appreciable.

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  • How to use AutoLayout to position UIButtons in horizontal lines?

    - by thomers
    I need to create a couple of UIButtons programmatically in my app (iOS 6.0 and above). Each button should have the optimal width to display button label text (of various lenghts). I want to display the buttons in a "wrap around" style: Starting from the left edge, each button should be positioned next to each other horizontally (in a defined order), and if a button does not fit in the current "line", it should start a new line on the left edge below the previous line. I could manually calculate the frame of each button in my code, but should I use AutoLayout (with programmatically creates NSLayoutConstraints) instead? How exactly would I need to set it up?

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  • Check if NSMutableArray contains text from textfield

    - by Polo Swelsen
    I want to check if the text inserted in a textfield is also in my NSMutableArray. So let's say my NSMutableArray has these objects: "Hey, Hello, No, Yes". Then when a user enters the text: "Hello" i want there to appear a UIAlertView. I now have the following: for (int slt = 0; slt < [zouten count]; slt++) { if (zout.text = [zouten objectAtIndex:slt]) { alert = [[UIAlertView alloc]initWithTitle:@"Goedzo!" message:[NSString stringWithFormat:@"Je hebt een zout gevonden"] delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; } } [alert show]; But somehow the message appears with every word. what am i doing wrong?

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  • What is the proper way of hard-coding sections in a UITableView?

    - by Sheehan Alam
    I have a UITableView with 3 sections that are hard coded. Everything is working fine, but I am not sure if I am doing it correctly. Define number of rows in section: - (NSInteger)tableView:(UITableView *)tblView numberOfRowsInSection:(NSInteger)section { NSInteger rows; //Bio Section if(section == 0){ rows = 2; } //Profile section else if(section == 1){ rows = 5; } //Count section else if(section == 2){ rows = 3; } } return rows; } Here is where I build my cells: - (UITableViewCell *)tableView:(UITableView *)tblView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tblView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.numberOfLines = 5; cell.textLabel.font = [UIFont fontWithName:@"Helvetica" size:(10.0)]; cell.textLabel.lineBreakMode = UILineBreakModeWordWrap; if ([self.message_source isEqualToString:@"default"]) { if (indexPath.section == 0) { if (indexPath.row == 0) { cell.textLabel.text = [Utils formatMessage:[NSString stringWithFormat: @"%@", mySTUser.bio]]; cell.detailTextLabel.text = nil; } else if(indexPath.row == 1){ cell.textLabel.text = [NSString stringWithFormat: @"%@", mySTUser.website]; cell.detailTextLabel.text = nil; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } } } //more code exists, but you get the point... Now I define my number of sections - (NSInteger)numberOfSectionsInTableView:(UITableView *)tblView { return 3; } Is this the proper way of hard-coding my UITableView? Will I run into any issues when cells are reused?

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  • Getting a particular menu item from MainMenu

    - by Garry
    I have a nib (winA.xib) that contains a window. My app delegate contains an NSWindowController subclass called WinAController. WinAController has a property (NSMenu *mainMenu) that I want to point to the MainMenu. I have set it after I instantiate WinAController with this code: WinAController = [[WinAController alloc] initWithWindowNibName:@"WinA"]; WinAController.mainMenu = [NSApp mainMenu]; I have a menu item underneath the "Window" top-level menu item on MainMenu that invokes the [WinAController showWindow] method and displays WinA. I want to toggle the on/off state of this menu item depending on whether WinA is visible or not. WinAController also has another property (NSMenuItem *myMenuItem). How can I get a reference to a sub menu of the "Window" top-level menu item. The title of sub menu item I want to get is "Command". I have tried this: if (mainMenu != nil) { myMenuItem = [mainMenu itemAtIndex:[mainMenu indexOfItemWithTitle:@"Command"]]; } But it doesn't seem to work. Where am I going wrong? Thanks,

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  • Building a document server

    - by Ben
    Hey, I'm just looking for some rough guidance here on the feasibility of a project. I have say a few thousand text documents and I want to create a web based system to serve them up to users in a OS X application. It's just a tiny aside for my family's small business, so it doesn't need to be amazing at the moment, we just want to see if we can can anyone to use it. I can't believe it can be that hard to do this? -Some sort of SQL backend database to manage permissions for users? -Download through the application? -For the moment just want to view the raw text files. -If we want people to pay, how would we go about incorporating that? Sorry for the vague outline. I'm still not 100% sure on what we want. Thanks for any help.

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Can't open a sheet on a window twice

    - by moldov
    I'm opening a sheet on a window , the first time the sheet opens correctly, but if I close it, and try to open again it doesn't work, I just get the system alert sound. - (IBAction) showSpeedSheet:(id)sender { [NSApp beginSheet:addEditPackagePanel modalForWindow:[[NSApp delegate] window] modalDelegate:nil didEndSelector:nil contextInfo:nil]; } -(IBAction)endSpeedSheet:(id)sender { [NSApp endSheet:addEditPackagePanel]; [addEditPackagePanel orderOut:sender]; } I can't find what's wrong, the app doesn't print any error on the log.

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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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