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  • Parsing nested JSON objects with JSON Framework for Objective-C

    - by Sheehan Alam
    I have the following JSON object: { "response": { "status": 200 }, "messages": [ { "message": { "user": "value" "pass": "value", "url": "value" } ] } } I am using JSON-Framework (also tried JSON Touch) to parse through this and create a dictionary. I want to access the "message" block and pull out the "user", "pass" and "url" values. In Obj-C I have the following code: // Create new SBJSON parser object SBJSON *parser = [[SBJSON alloc] init]; // Prepare URL request to download statuses from Twitter NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:myURL]]; // Perform request and get JSON back as a NSData object NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; // Get JSON as a NSString from NSData response NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //Print contents of json-string NSArray *statuses = [parser objectWithString:json_string error:nil]; NSLog(@"Array Contents: %@", [statuses valueForKey:@"messages"]); NSLog(@"Array Count: %d", [statuses count]); NSDictionary *results = [json_string JSONValue]; NSArray *tweets = [[results objectForKey:@"messages"] objectForKey:@"message"]; for (NSDictionary *tweet in tweets) { NSString *url = [tweet objectForKey:@"url"]; NSLog(@"url is: %@",url); } I can pull out "messages" and see all of the "message" blocks, but I am unable to parse deeper and pull out the "user", "pass", and "url".

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  • Mixing AJAX requests with Flash scope objects not working

    - by AlanObject
    I have a JSF page that displays a table from an object called TableQuery that supports stateful pagination, sorting, etc. The bean that accesses the object is a RequestScoped object, and it attempts to preserve the TableQuery by storing it the flash map. The accessor method looks like this: public TableQuery<SysLog> getQuery() { if (query != null) return query; Flash flash = FacesContext.getCurrentInstance(). getExternalContext().getFlash(); query = (TableQuery) flash.get("Query"); if (query != null) System.out.println("TableSysLog.getQuery() Got query from flash!"); if (query == null) { query = slc.getNewTableQuery(); System.out.println("TableSysLog.getQuery() Created new query"); } flash.put("Query", query); return query; } The Links to go between pages are implemented with *p:commandLInk*s. I use Primefaces command link in AJAX mode so just the link gets processed when it is clicked. The action listener looks like this: public void doNextPage(ActionEvent evt) { getQuery().doNextPage(); } When it doesn't work I get the error message: WARNING: JSF1095: The response was already committed by the time we tried to set the outgoing cookie for the flash. Any values stored to the flash will not be available on the next request. I found this thread when looking up this problem. When I turned of HTTP chunking as the article suggests, the error message went away but the problem remained. Does anyone know what is going on and how this might be fixed?

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  • Reuse classes and objects for both WCF and non-WCF

    - by joebeazelman
    I have several classes such as Order, Customer, etc. These classes serve for holding data and nothing more. I want to be able to reuse these classes in other projects in the future, but for some reason I don't quite understand, WCF forces me to decorate the data members with the [DataMember] attribute, forcing me to reference WCF plumbing that I will never use in other projects. I would imagine that WCF lets you take any serializable class and use it as a content type. Am I understanding this correctly?

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  • Serializing java objects with respect to xml schema loaded at runtime

    - by kohomologie
    I call an XML document three-layered if its structure is laid out as following: the root element contains some container elements (I'll call them entities), each of them has some simpleType elements inside (I'll call them properties). Something like that: <data> <spaceship> <number>1024</number> <name>KTHX</name> </spaceship> <spaceship> <number>1624</number> <name>LEXX</name> </spaceship> <knife> <length>10</length> </knife> </data> where spaceship is an entity, and number is a property. My problem is stated below: Given schema: an arbitrary xsd file describing a three-layered document, loaded at runtime. xmlDocument: an xml document conforming to the schema. Create A Map<String, Map <String, Object>> containing data from the xmlDocument, where first key corresponds to entity, second key correponds to this entity's property, and the value corresponds to this property's value, after casting it to a proper java type (for example, if the schema sets the property value to be xs:int, then it should be cast to Integer). What is the easiest way to achieve this result with existing libraries? P. S. JAXB is not really an option here. The schema might be arbitrary and unknown at compile-time. Also I wish to avoid an excessive use of reflection (associated with converting the beans to maps). I'm looking for something that would allow me to make the typecasts while xml is being parsed.

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  • websphere-mq security changes in 7.0 + - Is it possible to secure MQ objects without using security

    - by avinash
    We are using security exits in WebsphereMQ 6.0 to provide security in java clients connecting to MQ and MQ - MQ connectivity. We use security exits to provide secure way to connect to Queue managers , Queue , channel. IS there any change in security mechanism in latest version so that we can completely avoid using security exits ? This is what our requirement/goal in MQ security Queuemanagers should be only accessible with providing proper username and password (I know this is not possible in 6.0 without security exits ) A legal user after authenticating queuemanager connection should be able to access only his queue / channel. Thanks

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  • iPhone - archiving array of custom objects

    - by Dylan
    I've been trying for hours and I cannot solve this problem. I'm making an app that saves unfinished Chess Games, so I'm trying to write an array to a file. This is what the array is, if it makes sense: -NSMutableArray savedGames --GameSave a ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; --GameSave b ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; etc. And these are my NSCoding methods: GameSave.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeObject:whitePlayer forKey:@"whitePlayer"]; [coder encodeObject:blackPlayer forKey:@"blackPlayer"]; [coder encodeInt:playerOnTop forKey:@"playerOnTop"]; [coder encodeInt:turn forKey:@"turn"]; [coder encodeObject:board forKey:@"board"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[GameSave alloc] init]; if (self != nil) { board = [coder decodeObjectForKey:@"board"]; whitePlayer = [coder decodeObjectForKey:@"whitePlayer"]; blackPlayer = [coder decodeObjectForKey:@"blackPlayer"]; playerOnTop = [coder decodeIntForKey:@"playerOnTop"]; turn = [coder decodeIntForKey:@"turn"]; } return self; } Piece.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeInt:color forKey:@"color"]; [coder encodeInt:piece forKey:@"piece"]; [coder encodeInt:row forKey:@"row"]; [coder encodeInt:column forKey:@"column"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[Piece alloc] init]; if (self != nil) { color = [coder decodeIntForKey:@"color"]; piece = [coder decodeIntForKey:@"piece"]; row = [coder decodeIntForKey:@"row"]; column = [coder decodeIntForKey:@"column"]; } return self; } And this is the code that tries to archive and save to file: - (void)saveGame { ChessSaverAppDelegate *delegate = (ChessSaverAppDelegate *) [[UIApplication sharedApplication] delegate]; [[delegate gameSave] setBoard:board]; NSMutableArray *savedGames = [NSKeyedUnarchiver unarchiveObjectWithFile:[self dataFilePath]]; if (savedGames == nil) { [NSKeyedArchiver archiveRootObject:[delegate gameSave] toFile:[self dataFilePath]]; } else { [savedGames addObject:[delegate gameSave]]; [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; } } - (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:@"gameSaves.plist"]; } Sorry, here's the problem: After setting some breakpoints, an error is reached after this line from -saveGame: [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; And this is what shows up in the console: 2010-05-11 17:04:08.852 ChessSaver[62065:207] *** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30 2010-05-11 17:04:08.891 ChessSaver[62065:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30' 2010-05-11 17:04:08.908 ChessSaver[62065:207] Stack: ( 32339035, 31077641, 32720955, 32290422, 32143042, 238843, 25827, 238843, 564412, 342037, 238843, 606848, 17686, 2733061, 4646817, 2733061, 3140430, 3149167, 3144379, 2837983, 2746312, 2773089, 41684313, 32123776, 32119880, 41678357, 41678554, 2777007, 9884, 9738 ) If it matters, -saveGame is called from a UIBarButton in a navigation controller. Any help is appreciated, thanks.

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  • Design: an array of "enemy" objects for game AI

    - by Meko
    Hi..I made shoot em up like game.But I have only one ememy which fallows me on screen.But I want to make lots of enemys like each 10 second they will across on screen together 5 or 10 enemys. ArrayList<Enemies> enemy = new ArrayList<Enemies>(); for (Enemies e : enemy) { e.draw(g); } is it good creating array list and then showing on screen? And Do I have to make some planing movements thoose enemies in my code ? I want that they vill appear not on same pozition.Like First 5 enemies will come top of screen then the other 5 or 10 enemies will come from left side.. so on.What is best solution for this?

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  • Code assist in (jsp /jstl) view for Spring MVC model objects in Eclipse

    - by Bjorn Thor Jonsson
    In Spring MVC when placing an object in the view model like so: public String getUser( Model model ) { //...fetch user... model.addAttribute( "user", user ); return "viewName"; } and accessing it's values in the JSP / JSTL view like this: ... <p> ${user.name} </p> ... I'm wondering if it is possible to have code assist for the user object in the view? The IDE I'm using is MyEclipse but it would be interesting to know if this is possible in other editors as well. Thanks.

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  • Linq-To-Objects group by

    - by Oskar Kjellin
    Hey, I'm building a software for timereporting I have a Dictionary<string, Dictionary<string, double>>. The key in the main dictionary is a users name and their value is a dictionary of . I have a function GetDepartment(string UserName) which returns a string with the users department. What I want is to crate a new dictionary, of the same type, that has the department as the main key and in the subdictionary a where hours is the total for that department. I have been trying to do this with linq but did not succeed. Would be very glad for some help here! EDIT: This code does exactly what I want. But I want it in LINQ Dictionary<string, Dictionary<string, double>> temphours = new Dictionary<string, Dictionary<string, double>>(); ; foreach (var user in hours) { string department = GetDepartment(user.Key); if (!temphours.ContainsKey(department)) { temphours.Add(department, new Dictionary<string, double>()); } foreach (var customerReport in user.Value) { if (!temphours[department].ContainsKey(customerReport.Key)) { temphours[department].Add(customerReport.Key, 0); } temphours[department][customerReport.Key] += customerReport.Value; } }

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  • InvalidCastException for two Objects of the same type

    - by LLEA
    hi, I have this weird problem that I cannot handle myself. A class in the model of my mvp-project designed as singleton causes an InvalidCastException. The source of error is found in this code line where the deserialised object is assigned to the instance variable of the class: engineObject = (ENGINE)xSerializer.Deserialize(str); It occurs whenever I try to add one of my UserControls to a Form or to a different UC. All of my UCs have a special presenter that access the above mentioned instance variable of the singleton class. This is what I get when trying to add a UC somewhere: 'System.TypeInitializationException: The type initializer for 'MVP.Model.EngineData' threw an exception. ---- System.InvalidCastException: [A]Engine cannot be cast to [B]Engine. Type A originates from 'MVP.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadNeither' at location '[...]\AppData\Roaming\Microsoft\VisualStudio\9.0\ProjectAssemblies\uankw1hh01\MVP.Model.dll'. Type B originates from 'MVP.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' in the context 'LoadNeither' at location '[...]\AppData\Roaming\Microsoft\VisualStudio\9.0\ProjectAssemblies\u_hge2de01\MVP.Model.dll'... So I somehow have two assemblies and they are not accessed from my project folder, but from a VS temp folder? I googled a lot and only found this: IronPython Exception: [A]Person cannot be cast to [B]Person. There is a solution offered, but first it concerns IronPhyton and second I don't know where to use it within my project? It would be just great, if u could help me out here :-) thx

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  • manipulate objects outside svg with javascript-function inside the svg

    - by Christian Benke
    Hello! I'm embedding a svg-graphic on my website and i'd like to manipulate the rest of the website with javascript-commands which are in the svg - though i'm not sure if this is possible. Let me elaborate: I've got a worldmap in svg, i want to click on a country and this click should run an ajax-call and load relevant information of this country into a div in the html site where the svg is embedded. "onclick="location.href='xxx'"" redirects to the respective site which is fine, but i'd prefer to run a js-function that fetches the site with ajax - but running a javascript-function in the svg only seems to work for functions and elements defined in the svg, not outside of it. Is it basically possible to manipulate anything outside the svg through a js-function in the svg? How? Regards Christian

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  • Entity Data Model & DataGridView - Creating new objects

    - by AcousticBoom
    I'm pretty new to the EDM, so bear with me. I have a windows form that has a DataGridView on it that's bound from the EDM I created. I figured out how to update my changes fine, but it's when the user creates a new row that I'm having a problem. I tried numerous ways and many google searches, but came up with nothing so far. Here's how the data is loaded: Dim boilerID As Integer = DirectCast(ddlBoiler.SelectedValue, Integer) Dim countryID As Integer = DirectCast(ddlCountry.SelectedValue, Integer) Dim ratings = From r In _Context.Rating _ Where r.Boiler.Boiler_ID = boilerID _ And r.Country.Country_ID = countryID _ Order By r.Sequence _ Select r RatingBindingSource.DataSource = ratings.ToList() Also, all I'm doing to save the information right now is the following: Private Sub btnSave_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnSave.Click _Context.SaveChanges() End Sub I want the user to be able to use the grid's "new row" feature to add new items to the database instead of having to click a button and open a new dialog. How would this be accomplished? I can include some of the methods i tried for adding new items if anyone needs to see. Thanks!

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  • C# rounding DateTime objects

    - by grenade
    I want to round dates/times to the nearest interval for a charting application. I'd like an extension method signature like follows so that the rounding can be acheived for any level of accuracy: static DateTime Round(this DateTime date, TimeSpan span); The idea is that if I pass in a timespan of ten minutes, it will round to the nearest ten minute interval. I can't get my head around the implementation and am hoping one of you will have written or used something similar before. I think either a floor, ceiling or nearest implementation is fine. Any ideas? Edit: Thanks to @tvanfosson & @ShuggyCoUk, the implementation looks like this: public static class DateExtensions { public static DateTime Round(this DateTime date, TimeSpan span) { long ticks = (date.Ticks / span.Ticks) + (span.Ticks / 2) + 1; return new DateTime(ticks * span.Ticks); } public static DateTime Floor(this DateTime date, TimeSpan span) { long ticks = (date.Ticks / span.Ticks); return new DateTime(ticks * span.Ticks); } public static DateTime Ceil(this DateTime date, TimeSpan span) { long ticks = (date.Ticks + span.Ticks - 1) / span.Ticks; return new DateTime(ticks * span.Ticks); } } And is called like so: DateTime nearestHour = DateTime.Now.Round(new TimeSpan(1,0,0)); DateTime minuteCeiling = DateTime.Now.Ceil(new TimeSpan(0,1,0)); DateTime weekFloor = DateTime.Now.Floor(new TimeSpan(7,0,0,0)); ... Cheers!

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  • Recognize objects in image

    - by DoomStone
    Hello I am in the process of doing a school project, where we have a robot driving on the ground in between Flamingo plates. We need to create an algorithm that can identify the locations of these plates, so we can create paths around them (We are using A Star for that). So far have we worked with AForged Library and we have created the following class, the only problem with this is that when it create the rectangles dose it not take in account that the plates are not always parallel with the camera border, and it that case will it just create a rectangle that cover the whole plate. So we need to some way find the rotation on the object, or another way to identify this. I have create an image that might help explain this Image the describe the problem: http://img683.imageshack.us/img683/9835/imagerectangle.png Any help on how I can do this would be greatly appreciated. Any other information or ideers are always welcome. public class PasteMap { private Bitmap image; private Bitmap processedImage; private Rectangle[] rectangels; public void initialize(Bitmap image) { this.image = image; } public void process() { processedImage = image; processedImage = applyFilters(processedImage); processedImage = filterWhite(processedImage); rectangels = extractRectangles(processedImage); //rectangels = filterRectangles(rectangels); processedImage = drawRectangelsToImage(processedImage, rectangels); } public Bitmap getProcessedImage { get { return processedImage; } } public Rectangle[] getRectangles { get { return rectangels; } } private Bitmap applyFilters(Bitmap image) { image = new ContrastCorrection(2).Apply(image); image = new GaussianBlur(10, 10).Apply(image); return image; } private Bitmap filterWhite(Bitmap image) { Bitmap test = new Bitmap(image.Width, image.Height); for (int width = 0; width < image.Width; width++) { for (int height = 0; height < image.Height; height++) { if (image.GetPixel(width, height).R > 200 && image.GetPixel(width, height).G > 200 && image.GetPixel(width, height).B > 200) { test.SetPixel(width, height, Color.White); } else test.SetPixel(width, height, Color.Black); } } return test; } private Rectangle[] extractRectangles(Bitmap image) { BlobCounter bc = new BlobCounter(); bc.FilterBlobs = true; bc.MinWidth = 5; bc.MinHeight = 5; // process binary image bc.ProcessImage( image ); Blob[] blobs = bc.GetObjects(image, false); // process blobs List<Rectangle> rects = new List<Rectangle>(); foreach (Blob blob in blobs) { if (blob.Area > 1000) { rects.Add(blob.Rectangle); } } return rects.ToArray(); } private Rectangle[] filterRectangles(Rectangle[] rects) { List<Rectangle> Rectangles = new List<Rectangle>(); foreach (Rectangle rect in rects) { if (rect.Width > 75 && rect.Height > 75) Rectangles.Add(rect); } return Rectangles.ToArray(); } private Bitmap drawRectangelsToImage(Bitmap image, Rectangle[] rects) { BitmapData data = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); foreach (Rectangle rect in rects) Drawing.FillRectangle(data, rect, Color.Red); image.UnlockBits(data); return image; } }

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  • Returning objects with autorelease but I still leak memory

    - by gok
    I am leaking memory on this: my custom class: + (id)vectorWithX:(float)dimx Y:(float)dimy{ return [[[Vector alloc] initVectorWithX:dimx Y:dimy] autorelease]; } - (Vector*)add:(Vector*)q { return [[[Vector vectorWithX:x+q.x Y:y+q.y] retain] autorelease]; } in app delegate I initiate it: Vector *v1 = [[Vector alloc] initVector]; Vector *v2 = [[Vector alloc] initVector]; Vector *vtotal = [[v1 add:v2] retain]; [v1 release]; [v2 release]; [vtotal release]; How this leaks? I release or autorelease them properly. The app crashes immediately if I don't retain these, because of an early release I guess. It also crashes if I add another release.

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  • Schema objects not visible in SQL Server Management Studio 2008

    - by Germ
    I'm experiencing a weird problem with a SQL login. When I connect to the server in Microsoft SQL Server Management Studio (2008) using this account, I cannot see any of the tables, stored procedures etc. that this account should have access to on a particular database. When I connect to the same server within Visual Studio (2008) with the same account everything is there. When I connect with the same account on a Virtual Machine everything is there. I've also had a co-worker connect to the server using the same login and he's able to view everything as well. I use Microsoft SQL Server Management Studio all day connecting to different servers and databases and I've never experienced this problem. Does anyone have any suggestions on how I can diagnose this problem? I've checked to make sure I don't have any Table filters etc. There's several database on this server and I'm able to see the correct tables that this account has access to in the other databases just fine. Running this query lists the tables I'm expecting to see. SELECT * FROM INFORMATION_SCHEMA.TABLES

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  • ArrayCollection versus Vector Objects in FLEX

    - by Vetsin
    Can anyone tell me the applicable differences between an ArrayCollection and a Vector in flex? I'm unsure if I should be using one over the other. I saw that Vector is type safe and that makes me feel better, but are there disadvantages? public var ac:ArrayCollection = new ArrayCollection(); versus public var vec:Vector.<String> = new Vector.<String>(); Thanks.

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  • Access $('selector').data in functions/objects

    - by John
    How do I access values set by $.data() inside a function or object $('#timers').data('firsttimer', 100); //prints 100 document.write($('#timers').data('firsttimer')); function blah(){ //Prints nothing document.write($('#timers').data('firsttimer')); } blah(); See this jsfiddle for easy access to test the code http://jsfiddle.net/JUfd8/

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  • Nhibernate: Don't fetch when accessing a child objects primary key

    - by thermal7
    Hi, Is there a way in NHibernate to get the foreign key of a child object, without fetching the child object? EG. I have User and UserRole. Can I access User.UserRole.UserRoleId without causing another hit on the database to retrieve UserRole? I realize I can set fetch mode to eager and this will stop it from hitting the database again, but theoretically this shouldn't be needed, as the User table has UserRoldId in it. Thanks in advance.

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  • OpenGL FrameBuffer Objects weird behavior

    - by Ben Jones
    My algorithm is this: Render the scene to a FBO with shadow mapping from multiple locations Render the scene to the screen with shadow mapping ...black magic that I still have to imlement... Combine the samples from step 1 with the image from step 2 I'm trying to debug steps 1 and 2 and am coming across STRANGE behavior. My algorithm for each shadow mapped pass is: render the scene to a FBO connected to a depth array texture from the POV of each light render the scene from the viewpoint and use vertex/frag shaders to compare the depths When I run my algorithm this way: render from point to FBO render from point to screen glutSwapBuffers() The normal vectors in the screen pass appear to be incorrect (inverted possibly). I'm pretty sure that's the issue because my diffuse lighting calculation is incorrect, but the material colors are correct, and the shadows appear in the correct places. So, it seems like the only thing that could be the culprit is the normals. However if I do render from point to FBO render from point to Screen glutSwapBuffers() //wrong here render from point to Screen glutSwapBuffers() the second pass is correct. I assume there's a problem with my framebuffer calls. Can anyone see what the problem is from the log below? Its from a bugle trace grepped for 'buffer' with a few edits to make it a little more clear. Thanks! [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfeb90 - { 1 }) [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfebac - { 2 }) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glDrawBuffer(GL_NONE) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) //start render to FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 2, 0) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 3, 0) [INFO] trace.call: glDrawBuffer(GL_COLOR_ATTACHMENT0) //bind to the FBO attached to a depth tex array for shadows [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the FBO I want the shadow mapped image rendered to [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //draw geometry //draw to screen pass //again shadow mapping FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the screen [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //finished, swap buffers [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //INCORRECT OUTPUT //second try at render to screen: [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) draw geometry [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //correct output

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  • Struts2 Populating Checkbox from Arraylist of Objects

    - by user2972139
    I'm sure that I'm doing something dumb but I've been going craze over the last couple of days trying to get my checkboxes filled out inside an iterator that goes over an arraylist of object. Here is my object: public class EmailObject { int emailId; String emailAddress; public int getEmailId() { return emailId; } public void setEmailId(int emailId) { this.emailId = emailId; } public String getEmailAddress() { return emailAddress; } public void setEmailAddress(String emailAddress) { this.emailAddress = emailAddress; } } In my action class, I create an arraylist of the above EmailObjects. On my jsp page, I can get checkboxes through a checkboxlist (but this isn't good for me because I want it to be vertical and don't want to mess with the struts styles) <s:checkboxlist name="selectedEmails" list="userEmails" listValue="emailAddress" listKey="emailId" /> I can also iterate over the arraylist userEmails and display the values: <s:iterator value="userEmails" var="thisEmailData"> <s:property value="emailId"/> <s:property value="emailAddress"/> </s:iterator> But I can't get it to display the emailId when iterating over the arraylist userEmails. I tried all of these: <s:iterator value="userEmails" var="thisEmailData"> <tr><td><s:property value="emailId"/></td></tr> <tr><td> <s:checkbox fieldValue="%{#emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="#emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="thisEmailData.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="userEmails.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="#thisEmailData.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="#userEmails.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="%{#thisEmailData.emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="%{#userEmails.emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox fieldValue="emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="%{#emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="#emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="thisEmailData.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="userEmails.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="#thisEmailData.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="#userEmails.emailId" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="%{#thisEmailData.emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="%{#userEmails.emailId}" name="emailAddressesCB" theme="simple" ></s:checkbox> <s:checkbox value="emailId" name="emailAddressesCB" theme="simple" > </s:checkbox> <s:property value="emailAddress"/> </td></tr> </s:iterator> </td></tr> </s:iterator> From the above, the value field is never filled with the value of the emailId. I know I'm missing something basic. What is it? THANK YOU.

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  • Comparing objects with IDispatch to get main frame only (BHO)

    - by shaimagz
    I don't know if anyone familiar with BHO (Browser Helper Object), but an expert in c++ can help me too. In my BHO I want to run the OnDocumentComplete() function only on the main frame - the first container and not all the Iframes inside the current page. (an alternative is to put some code only when this is the main frame). I can't find how to track when is it the main frame that being populated. After searching in google I found out that each frame has "IDispatch* pDisp", and I have to compare it with a pointer to the first one. This is the main function: STDMETHODIMP Browsarity::SetSite(IUnknown* pUnkSite) { if (pUnkSite != NULL) { // Cache the pointer to IWebBrowser2. HRESULT hr = pUnkSite->QueryInterface(IID_IWebBrowser2, (void **)&m_spWebBrowser); if (SUCCEEDED(hr)) { // Register to sink events from DWebBrowserEvents2. hr = DispEventAdvise(m_spWebBrowser); if (SUCCEEDED(hr)) { m_fAdvised = TRUE; } } } else { // Unregister event sink. if (m_fAdvised) { DispEventUnadvise(m_spWebBrowser); m_fAdvised = FALSE; } // Release cached pointers and other resources here. m_spWebBrowser.Release(); } // Call base class implementation. return IObjectWithSiteImpl<Browsarity>::SetSite(pUnkSite); } This is where I want to be aware whether its the main window(frame) or not: void STDMETHODCALLTYPE Browsarity::OnDocumentComplete(IDispatch *pDisp, VARIANT *pvarURL) { // as you can see, this function get the IDispatch *pDisp which is unique to every frame. //some code } I asked this question on Microsoft forum and I got an answer without explaining how to actually implement that: http://social.msdn.microsoft.com/Forums/en-US/ieextensiondevelopment/thread/7c433bfa-30d7-42db-980a-70e62640184c

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  • Rails: radio button selection for nested forms objects

    - by satynos
    I have the following form for photo_album which uses the nested forms feature of the Rails in saving the photos while updating the photo_album. And having trouble with the selection of radio button value. I want only one of the photos be able to select as the album cover, but due to the way rails produces form element ids and names, I am able to select all of the photos as album covers. Is there any workaround? <% form_for @photo_album do |f| %> <%= f.error_messages %> <% @photo_album.photos.each do |photo| %> <% f.fields_for :photos, photo do |photo_fields| %> <p> <%= image_tag url_for_image_column(photo, "data", :thumb) %> </p> <p> <%= photo_fields.label :title %> <%= photo_fields.text_field :title %> </p> <p> <%= photo_fields.label :body %> <%= photo_fields.text_area :body %> </p> <p> <%= photo_fields.radio_button :cover, "1" %> <%= photo_fields.label :cover, 'Album Cover', :class => 'option' %> <%= photo_fields.check_box :_delete %> <%= photo_fields.label :_delete, 'Delete', :class => 'option' %> </p> <% end %> <% end %> <p> <%= f.submit @photo_album.new_record? ? 'Create' : 'Update' %> </p> <% end %> And following is the html produced by rails (which is part of the problem) for radio buttons: <p> <input type="radio" value="1" name="photo_album[photos_attributes][0][cover]" id="photo_album_photos_attributes_0_cover_1"/> <label for="photo_album_photos_attributes_0_cover" class="option">Album Cover</label> <input type="hidden" value="0" name="photo_album[photos_attributes][0][_delete]"/><input type="checkbox" value="1" name="photo_album[photos_attributes][0][_delete]" id="photo_album_photos_attributes_0__delete"/> <label for="photo_album_photos_attributes_0__delete" class="option">Delete</label> </p>

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  • LINQ to SQL: filter nested objects with soft deletes

    - by Alex
    Hello everyone, I'm using soft deleting in my database (IsDeleted field). I'm actively using LoadWith and AssociateWith methods to retrieve and filter nested records. The thing is AssociateWith only works with properties that represents a one-to-many relationship. DataLoadOptions loadOptions = new DataLoadOptions(); loadOption.LoadWith<User>(u = > u.Roles); loadOption.AssociateWith<User>(u = > u.Roles.Where(r = > !r.IsDeleted)); In the example above I just say: I want to retrieve users with related (undeleted) roles. But when I have one-to-one relationship, e.g. Document - File (the only one file is related to the document) I'm unable to filter soft deleted object: DataLoadOptions loadOptions = new DataLoadOptions(); loadOption.LoadWith<Document>(d = > d.File); // the next certainly won't work loadOption.AssociateWith<File>(f = > !f.IsDeleted); So, is there any idea how to filter records within the one-to-one relationship? Thanks!

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