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  • I have an internal machine with apache that I can access by IP Address but not computer name

    - by Parris
    I have ubuntu machine running lampp. While on the machine I can type localhost or the computers name to access htdocs. From another machine I can only access the machine via its IP Address. This just started happening recently when someone rearranged the network cables and removed a hub sitting between the machine and the network, which makes me think it wasn't all the stable to begin with anyways. Any suggestions on where I should start looking?

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  • Cisco NAT vs Bridge vs BVI

    - by cjavapro
    The only devices on this particular LAN will all have public IP addresses. Also the public IP address will be configured directly on the machine,,, so we will not translate private/public IP addresses. If we use NAT,, we would have to translate the public IP on the WAN to the public IP on the LAN. The only security feature I expect on the gateway is an access list. I don't really know much about networking, so I am sorry if this question is generic.

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  • Is there a way to setup a hotspot with a domain name rather than IP address?

    - by WagnerMatosUK
    Basically I've setup a hotspot and its currently being accessed through an IP address. I'd like to use a hostname instead. This is for internal use only, meaning the ODROID device which is being used to as Access Point is connected to the internet via ethernet and only a few devices will access the AP. My setup details: Arch Linux on an ODROID U3 device, using hostapd and dhcp server. PS: I'm quite inexperienced with network so I might be missing something obvious here. Thanks in advance

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  • Mesh with Alpha Texture doesn't blend properly

    - by faulty
    I've followed example from various place regarding setting OutputMerger's BlendState to enable alpha/transparent texture on mesh. The setup is as follows: var transParentOp = new BlendStateDescription { SourceBlend = BlendOption.SourceAlpha, DestinationBlend = BlendOption.InverseDestinationAlpha, BlendOperation = BlendOperation.Add, SourceAlphaBlend = BlendOption.Zero, DestinationAlphaBlend = BlendOption.Zero, AlphaBlendOperation = BlendOperation.Add, }; I've made up a sample that display 3 mesh A, B and C, where each overlaps one another. They are drawn sequentially, A to C. Distance from camera where A is nearest and C is furthest. So, the expected output is that A see through and saw part of B and C. B will see through and saw part of C. But what I get was none of them see through in that order, but if I move C closer to the camera, then it will be semi transparent and see through A and B. B if move closer to camera will see A but not C. Sort of reverse. So it seems that I need to draw them in reverse order where furthest from camera is drawn first then nearest to camera is drawn last. Is it suppose to be done this way, or I can actually configure the blendstate so it works no matter in which order i draw them? Thanks

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  • How can I use dig(1) to test GeoDNS resolution for a specific IP?

    - by cnst
    There's a rumour that public domain name resolvers, like Google Public DNS, are still supposed to work with GeoDNS, because there's some field in the requests that lets them specify for which IP address they are doing a resolution, thus the authoritative servers can give a given resolver different resolutions for different final clients. What's this whole thing called as far as RFCs go, and how does one mimic such resolutions, for testing purposes, e.g. with dig(1)? Else, what other tool is available to accomplish said task?

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  • Getting IP/WHOIS information from users clicking ads in Google AdWords?

    - by nctrnl
    I am running a Google AdWords campaign and am wondering if I can get any information from the people who click my ads? I already collect statistics on the website, but I get no referer information from the Google ads in the search network, only from the display network. I am also running Google Analytics on the website but I can't find any relevant information there. P.S: Tag suggestion: google-adwords

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  • How do I transfer videos from DV camera to divx?

    - by Ward
    I have a videocamera that uses mini-dv tapes. In the past, I've transferred the files and made DVDs, but that was time- and disk-space- consuming. I wanted to find new tools and to figure out how to convert the videos to something smaller like divx but I didn't know enough about all the different formats to answer a previous question. Well, now I've done a bunch of research and I understand some of the details of video encoding, and in the process I wrote up some notes on the different formats involved in going from a DV videocam to divx or H.264 They're a bit rambling, but in case it's of any use, I'm going to post them as an answer. I'd be very interested in anyone else's answer as well.

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  • Monitor number of bytes transferred to/from IP address on port.

    - by Mike
    Can anyone recommend a linux command line tool to monitor the number of bytes transferred between the local server and a specified IP address/port. The equivalent tcpdump command would be: tcpdump -s 0 -i any -w mycapture.trc port 80 host google.com which outputs : 46 packets captured 131 packets received by filter 0 packets dropped by kernel I'd like something similar that outputs: 54 bytes out, 176 bytes in I'd like it to work on RHEL and be free/open-source. It would be good if there was an existing tool which I was just missing too!

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  • what's wrong with my lookAt and move forward code?

    - by alaslipknot
    so am still in the process of getting familiar with libGdx and one of the fun things i love to do is to make basics method for reusability on future projects, and for now am stacked on getting a Sprite rotate toward target (vector2) and then move forward based on that rotation the code am using is this : // set angle public void lookAt(Vector2 target) { float angle = (float) Math.atan2(target.y - this.position.y, target.x - this.position.x); angle = (float) (angle * (180 / Math.PI)); setAngle(angle); } // move forward public void moveForward() { this.position.x += Math.cos(getAngle())*this.speed; this.position.y += Math.sin(getAngle())*this.speed; } and this is my render method : @Override public void render(float delta) { // TODO Auto-generated method stub Gdx.gl.glClearColor(0, 0, 0.0f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); // groupUpdate(); Vector3 mousePos = new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0); camera.unproject(mousePos); ball.lookAt(new Vector2(mousePos.x, mousePos.y)); // if (Gdx.input.isTouched()) { ball.moveForward(); } batch.begin(); batch.draw(ball.getSprite(), ball.getPos().x, ball.getPos().y, ball .getSprite().getOriginX(), ball.getSprite().getOriginY(), ball .getSprite().getWidth(), ball.getSprite().getHeight(), .5f, .5f, ball.getAngle()); batch.end(); } the goal is to make the ball always look at the mouse cursor, and then move forward when i click, am also using this camera : // create the camera and the SpriteBatch camera = new OrthographicCamera(); camera.setToOrtho(false, 800, 480); aaaand the result was so creepy lol Thank you

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  • IP blocked because: (smtpauth) Failed SMTP AUTH login from - can someone explain?

    - by gdaniel
    Today I had a few users blocked in our server firewall because of: (smtpauth) Failed SMTP AUTH login from Can someone explain the reason? What does it exactly mean? Could someone be using the our website to access SMTP for spamming purpose? UPDATE: Server info: Centos OS with CPanel and WHM. However no one has access to either. Taking a look at the logs it looks like someone repetitively attempted to login with a known existent user/pass.

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  • Keep getting SocketExceptions (6 replies)

    I am using the System.Net.Sockets.NetworkStream to read data from a network connection I keep getting exceptions #### Exception System.Net.Sockets.SocketException E FAIL (11) #### #### Microsoft.SPOT.Net.SocketNative::recv [IP: 0000] #### #### System.Net.Sockets.Socket::Receive [IP: 0018] #### #### System.Net.Sockets.NetworkStream::Read [IP: 005e] #### #### MFToolkit.Net.Web.HttpRequest::Read [IP:...

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  • C++ OpenGL trouble trapping cursor in window

    - by ezio160324
    I am using OpenGL and I try to trap my cursor inside my game window (using both SetCursorPos and ClipCursor) But, these conflict with my camera rotation code as my camera is rotated with my mouse. If there is a way to do it, please let me know. If possible, I would be willing to make it so that when the cursor reaches an edge of the screen, it jumps to the opposite edge (though I fear that would also conflict with my camera code).

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  • Microsoft ouvre ses brevets à HTC, y compris pour ses terminaux sous Android : tous unis contre l'iP

    Mise à jour du 28/04/10 Microsoft ouvre son catalogue de brevets à HTC Y compris pour ses terminaux sous Android : tous unis contre l'iPhone ? Les choses se compliquent dans le monde des smartphones. On savait, depuis le procès d'Apple contre HTC, que le fabriquant de l'iPhone prenait à présent très au sérieux la menace d'Android, l'OS de Google dont HTC est un des principaux utilisateurs ? lire ci-avant. Mais on ne s'attendait pas à ce que Microsoft rentre dans un conflit qui ne le concernait, a priori, pas directement. Et pourtant. Pourtant Microsoft vient d'annoncer un accord surprise de partena...

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  • unable to capture picture using camera in j2me polish?

    - by SIVAKUMAR.J
    I'm, developing a mobile app in j2me.Now im converting it into j2me polish. In my app I capture a picture using camera in mobile phone. It works fine in j2me. But it does not work fine in j2me polish. I cannot resolve it. The code snippet given below public class VideoCanvas extends Canvas { // private VideoMIDlet midlet; // Form frm Form frm=null; public VideoCanvas(VideoControl videoControl) { int width = getWidth(); int height = getHeight(); // this.midlet = midlet; //videoControl.initDisplayMode(VideoControl.USE_DIRECT_VIDEO, this); //Canvas canvas = StyleSheet.currentScreen; //canvas = MasterCanvas.instance; videoControl.initDisplayMode( VideoControl.USE_DIRECT_VIDEO,this); try { videoControl.setDisplayLocation(2, 2); videoControl.setDisplaySize(width - 4, height - 4); } catch (MediaException me) {} videoControl.setVisible(true); } public VideoCanvas(VideoControl videoControl,Form ff) { frm=ff; int width = getWidth(); int height = getHeight(); // this.midlet = midlet; Ticker ticker=new Ticker("B4 video controll init"); frm.setTicker(ticker); //Canvas canvas = StyleSheet.currentScreen; videoControl.initDisplayMode(VideoControl.USE_DIRECT_VIDEO,this); ticker=new Ticker("after video controll init"); frm.setTicker(ticker); try { videoControl.setDisplayLocation(2, 2); videoControl.setDisplaySize(width - 4, height - 4); } catch (MediaException me) {} videoControl.setVisible(true); ticker=new Ticker("Device not supported"); frm.setTicker(ticker); } public void paint(Graphics g) { int width = getWidth(); int height = getHeight(); g.setColor(0x00ff00); g.drawRect(0, 0, width - 1, height - 1); g.drawRect(1, 1, width - 3, height - 3); } } In normal j2me the above code works correctly. But in j2me polish videoControl.initDisplayMode(VideoControl.USE_DIRECT_VIDEO,this) here this refers to VideoCanvas (which extends from javax.microedition.lcdui.Canvas). But it throws an "IllegalArgumentException - container should be canvas" like that. How to solve the issue?

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  • Ogre material scripts; how do I give a technique multiple lod_indexes?

    - by BlueNovember
    I have an Ogre material script that defines 4 rendering techniques. 1 using GLSL shaders, then 3 others that just use textures of different resolutions. I want to use the GLSL shader unconditionally if the graphics card supports it, and the other 3 textures depending on camera distance. At the moment my script is; material foo { lod_distances 1600 2000 technique shaders { lod_index 0 lod_index 1 lod_index 2 //various passes here } technique high_res { lod_index 0 //various passes here } technique medium_res { lod_index 1 //various passes here } technique low_res { lod_index 2 //various passes here } Extra information The Ogre manual says; Increasing indexes denote lower levels of detail You can (and often will) assign more than one technique to the same LOD index, what this means is that OGRE will pick the best technique of the ones listed at the same LOD index. OGRE determines which one is 'best' by which one is listed first. Currently, on a machine supporting the GLSL version I am using, the script behaves as follows; Camera 2000 : Shader technique Camera 1600 <= 2000 : Medium Camera <= 1600 : High If I change the lod order in shader technique to { lod_index 2 lod_index 1 lod_index 0 } The behaviour becomes; Camera 2000 : Low Camera 1600 <= 2000 : Medium Camera <= 1600 : Shader implying only the latest lod_index is used. If I change it to lod_index 0 1 2 It shouts at me Compiler error: fewer parameters expected in foo.material(#): lod_index only supports 1 argument So how do I specify a technique to have 3 lod_indexes? Duplication works; technique shaders { lod_index 0 //various passes here } technique shaders1 { lod_index 1 //passes repeated here } technique shaders2 { lod_index 2 //passes repeated here } ...but it's ugly.

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  • How to resolve the only ImagePicker control view in landscap mode and whole application in portrait mode?

    - by Wolvorin
    I have tried almost all the answers during last two days provided by Google and SO but no luck :( What I want is my whole application is in portrait mode only. And it working fine in ios 6+. The only support required at now. But the problem is I need to launch UIImagePickerViewController with image source type camera in only landscap mode. What I tried till now is : (1) I try to create one category for UIImagePickerController for orientation. -(BOOL)shouldAutorotate { return NO; } -(NSUInteger)supportedInterfaceOrientations { return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeLeft; } Like this. But the camera view is not proper aligned. It just follows the orientation of device with some +/- 90 angle but not what I required. Even the button of the camera shown by camera view as camera control is also follows the camera view, ie. the view is rotated to 90 anti clock vise and stays to that way. Is there any way to use the camera with proper alignment? or have to use other framework to work with it? Please help me. I stuck with it for last two days.

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  • Cisco PIX firewall blocking inbound Exchange email

    - by sumsaricum
    [Cisco PIX, SBS2003] I can telnet server port 25 from inside but not outside, hence all inbound email is blocked. (as an aside, inbox on iPhones do not list/update emails, but calendar works a charm) I'm inexperienced in Cisco PIX and looking for some assistance before mails start bouncing :/ interface ethernet0 auto interface ethernet1 100full nameif ethernet0 outside security0 nameif ethernet1 inside security100 hostname pixfirewall domain-name ciscopix.com fixup protocol dns maximum-length 512 fixup protocol ftp 21 fixup protocol h323 h225 1720 fixup protocol h323 ras 1718-1719 fixup protocol http 80 fixup protocol rsh 514 fixup protocol rtsp 554 fixup protocol sip 5060 fixup protocol sip udp 5060 fixup protocol skinny 2000 no fixup protocol smtp 25 fixup protocol sqlnet 1521 fixup protocol tftp 69 names name 192.168.1.10 SERVER access-list inside_outbound_nat0_acl permit ip 192.168.1.0 255.255.255.0 192.168.1.96 255.255.255.240 access-list outside_cryptomap_dyn_20 permit ip any 192.168.1.96 255.255.255.240 access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq 3389 access-list outside_acl permit tcp any interface outside eq ftp access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq https access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq www access-list outside_acl permit tcp any interface outside eq 993 access-list outside_acl permit tcp any interface outside eq imap4 access-list outside_acl permit tcp any interface outside eq 465 access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq smtp access-list outside_cryptomap_dyn_40 permit ip any 192.168.1.96 255.255.255.240 access-list COMPANYVPN_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list COMPANY_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list outside_cryptomap_dyn_60 permit ip any 192.168.1.96 255.255.255.240 access-list COMPANY_VPN_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list outside_cryptomap_dyn_80 permit ip any 192.168.1.96 255.255.255.240 pager lines 24 icmp permit host 217.157.xxx.xxx outside mtu outside 1500 mtu inside 1500 ip address outside 213.xxx.xxx.xxx 255.255.255.128 ip address inside 192.168.1.1 255.255.255.0 ip audit info action alarm ip audit attack action alarm ip local pool VPN 192.168.1.100-192.168.1.110 pdm location 0.0.0.0 255.255.255.128 outside pdm location 0.0.0.0 255.255.255.0 inside pdm location 217.yyy.yyy.yyy 255.255.255.255 outside pdm location SERVER 255.255.255.255 inside pdm logging informational 100 pdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_outbound_nat0_acl nat (inside) 1 0.0.0.0 0.0.0.0 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx 3389 SERVER 3389 netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx smtp SERVER smtp netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx https SERVER https netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx www SERVER www netmask 255.255.255.255 0 0 static (inside,outside) tcp interface imap4 SERVER imap4 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface 993 SERVER 993 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface 465 SERVER 465 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface ftp SERVER ftp netmask 255.255.255.255 0 0 access-group outside_acl in interface outside route outside 0.0.0.0 0.0.0.0 213.zzz.zzz.zzz timeout xlate 0:05:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 rpc 0:10:00 h225 1:00:00 timeout h323 0:05:00 mgcp 0:05:00 sip 0:30:00 sip_media 0:02:00 timeout sip-disconnect 0:02:00 sip-invite 0:03:00 timeout uauth 0:05:00 absolute aaa-server TACACS+ protocol tacacs+ aaa-server TACACS+ max-failed-attempts 3 aaa-server TACACS+ deadtime 10 aaa-server RADIUS protocol radius aaa-server RADIUS max-failed-attempts 3 aaa-server RADIUS deadtime 10 aaa-server RADIUS (inside) host SERVER *** timeout 10 aaa-server LOCAL protocol local http server enable http 217.yyy.yyy.yyy 255.255.255.255 outside http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server community public no snmp-server enable traps floodguard enable sysopt connection permit-ipsec crypto ipsec transform-set ESP-3DES-MD5 esp-3des esp-md5-hmac crypto dynamic-map outside_dyn_map 20 match address outside_cryptomap_dyn_20 crypto dynamic-map outside_dyn_map 20 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 40 match address outside_cryptomap_dyn_40 crypto dynamic-map outside_dyn_map 40 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 60 match address outside_cryptomap_dyn_60 crypto dynamic-map outside_dyn_map 60 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 80 match address outside_cryptomap_dyn_80 crypto dynamic-map outside_dyn_map 80 set transform-set ESP-3DES-MD5 crypto map outside_map 65535 ipsec-isakmp dynamic outside_dyn_map crypto map outside_map client authentication RADIUS LOCAL crypto map outside_map interface outside isakmp enable outside isakmp policy 20 authentication pre-share isakmp policy 20 encryption 3des isakmp policy 20 hash md5 isakmp policy 20 group 2 isakmp policy 20 lifetime 86400 telnet 217.yyy.yyy.yyy 255.255.255.255 outside telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 217.yyy.yyy.yyy 255.255.255.255 outside ssh 0.0.0.0 255.255.255.0 inside ssh timeout 5 management-access inside console timeout 0 dhcpd address 192.168.1.20-192.168.1.40 inside dhcpd dns SERVER 195.184.xxx.xxx dhcpd wins SERVER dhcpd lease 3600 dhcpd ping_timeout 750 dhcpd auto_config outside dhcpd enable inside : end I have Kiwi SysLog running but could use some pointers in that regard to narrow down the torrent of log messages, if that helps?!

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  • outlook iptables configuration [update]

    - by mediaexpert
    I've a Debian mail server, but only the outlook users can't be able to download the emails. I've seen a lot of post about some kind of forwarding port configuration, I've tried some commands, but I don't be able to solve this problem, please help me. [LAST UPDATE] I find a lot of TIME WAIT on ipv6 netstat tcp6 0 0 my.mailserver.it:imap2 200-62-245-188.ip2:17060 TIME_WAIT - below some config files: pop3d I think the problem was here ##NAME: POP3AUTH:1 # # To advertise the SASL capability, per RFC 2449, uncomment the POP3AUTH # variable: # # POP3AUTH="LOGIN" # # If you have configured the CRAM-MD5, CRAM-SHA1 or CRAM-SHA256, set POP3AUTH # to something like this: # # POP3AUTH="LOGIN CRAM-MD5 CRAM-SHA1" POP3AUTH="" ##NAME: POP3AUTH_ORIG:1 # # For use by webadmin POP3AUTH_ORIG="PLAIN LOGIN CRAM-MD5 CRAM-SHA1 CRAM-SHA256" ##NAME: POP3AUTH_TLS:1 # # To also advertise SASL PLAIN if SSL is enabled, uncomment the # POP3AUTH_TLS environment variable: # # POP3AUTH_TLS="LOGIN PLAIN" POP3_TLS_REQUIRED = 0 POP3AUTH_TLS="" ##NAME: POP3AUTH_TLS_ORIG:0 # # For use by webadmin POP3AUTH_TLS_ORIG="LOGIN PLAIN" ##NAME: POP3_PROXY:0 # # Enable proxying. See README.proxy # # For use by webadmin POP3AUTH_TLS_ORIG="LOGIN PLAIN" ##NAME: POP3_PROXY:0 # # Enable proxying. See README.proxy POP3_PROXY=0 ##NAME: PROXY_HOSTNAME:0 # # Override value from gethostname() when checking if a proxy connection is # required. # PROXY_HOSTNAME= ##NAME: PORT:1 ##NAME: PROXY_HOSTNAME:0 # # Override value from gethostname() when checking if a proxy connection is # required. # PROXY_HOSTNAME= ##NAME: PORT:1 # # Port to listen on for connections. The default is port 110. # # Multiple port numbers can be separated by commas. When multiple port # numbers are used it is possibly to select a specific IP address for a # given port as "ip.port". For example, "127.0.0.1.900,192.68.0.1.900" # accepts connections on port 900 on IP addresses 127.0.0.1 and 192.68.0.1 # The ADDRESS setting is a default for ports that do not have a specified # IP address. # Port to listen on for connections. The default is port 110. # # Multiple port numbers can be separated by commas. When multiple port # numbers are used it is possibly to select a specific IP address for a # given port as "ip.port". For example, "127.0.0.1.900,192.68.0.1.900" # accepts connections on port 900 on IP addresses 127.0.0.1 and 192.68.0.1 # The ADDRESS setting is a default for ports that do not have a specified # IP address. PORT=110 ##NAME: ADDRESS:0 # # IP address to listen on. 0 means all IP addresses. ADDRESS=0 ##NAME: TCPDOPTS:0 # ##NAME: ADDRESS:0 # # IP address to listen on. 0 means all IP addresses. ADDRESS=0 ##NAME: TCPDOPTS:0 # # Other couriertcpd(1) options. The following defaults should be fine. # TCPDOPTS="-nodnslookup -noidentlookup" ##NAME: LOGGEROPTS:0 # # courierlogger(1) options. # LOGGEROPTS="-name=pop3d" ##NAME: DEFDOMAIN:0 # # Optional default domain. If the username does not contain the # first character of DEFDOMAIN, then it is appended to the username. # If DEFDOMAIN and DOMAINSEP are both set, then DEFDOMAIN is appended # only if the username does not contain any character from DOMAINSEP. # You can set different default domains based on the the interface IP # address using the -access and -accesslocal options of couriertcpd(1). DEFDOMAIN="@interzone.it" ##NAME: POP3DSTART:0 # # POP3DSTART is not referenced anywhere in the standard Courier programs # or scripts. Rather, this is a convenient flag to be read by your system # startup script in /etc/rc.d, like this: # # . /etc/courier/pop3d DEFDOMAIN="@mydomain.com" ##NAME: POP3DSTART:0 # # POP3DSTART is not referenced anywhere in the standard Courier programs # or scripts. Rather, this is a convenient flag to be read by your system # startup script in /etc/rc.d, like this: # # . /etc/courier/pop3d # case x$POP3DSTART in # x[yY]*) # /usr/lib/courier/pop3d.rc start # ;; # esac # # The default setting is going to be NO, until Courier is shipped by default # with enough platforms so that people get annoyed with having to flip it to # YES every time. # x[yY]*) # /usr/lib/courier/pop3d.rc start # ;; # esac # # The default setting is going to be NO, until Courier is shipped by default # with enough platforms so that people get annoyed with having to flip it to # YES every time. POP3DSTART=YES ##NAME: MAILDIRPATH:0 # # MAILDIRPATH - directory name of the maildir directory. # MAILDIRPATH=.maildir iptables Chain INPUT (policy DROP 20 packets, 1016 bytes) pkts bytes target prot opt in out source destination 60833 16M ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:143 state NEW,ESTABLISHED 18970 971K ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp spts:1024:65535 dpt:110 state NEW,ESTABLISHED Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT tcp -- * * 192.168.0.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 192.168.1.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110 pop3d.cnf RANDFILE = /usr/lib...pop3d.rand [req] default_bits = 1024 encrypt_key = yes distinguidhed_name = req_dn x509_extensions = cert_type prompt = no [req_dn] C=US ST=NY L= New York O=Courier Mail Server OU=Automatically-generated POP3 SSL key CN=localhost [email protected] [cert_type] nsCertType = server

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  • MacBook Pro 10.6 losing dns service, network connection still functional if you know the ip address.

    - by Vincent
    MacBook pro connected to a wireless network (not sure about wired) I lose DNS. I still have a functioning connection and as long as I know the ip address of the website, server... for example skype works, ssh name@ipaddress, .... Things can be working properly and then just quit, Once I was im via skype and lost dns skype continued to work. This has happened in multiple locations on private and public networks. What does not work/fix it: Resetting router changing dns server on computer or router connecting to another network removing the airport interface and adding it back flushing dns The only solution seems to be a restart. A solution to this would be great, but any ideas of this to try would be great. Even a sure way to reproduce this would be useful. Maybe related question: But this is most definitely not true for me. "if I refresh enough -- 3 to 4 times --, it will usually pull up the site. " Here are some tests from terminal. Basically this confirms dns in not functioning vmd17:~ vmd$ ping google.com ping: cannot resolve google.com: Unknown host Trace route to google dns, This works vmd17:~ vmd$ /usr/sbin/traceroute -n -w 2 -q 2 -m 30 8.8.8.8 traceroute to 8.8.8.8 (8.8.8.8), 30 hops max, 52 byte packets 1 192.168.1.1 5.195 ms 2.519 ms 2 67.172.136.1 31.881 ms 9.177 ms 3 68.85.107.121 12.168 ms 10.003 ms 4 68.86.103.41 12.021 ms 9.594 ms 5 68.86.91.1 16.712 ms 12.837 ms 6 68.86.86.210 29.951 ms 25.826 ms 7 68.86.87.218 29.554 ms 42.894 ms 8 75.149.231.70 68.271 ms 68.362 ms 9 72.14.233.77 141.178 ms 72.14.233.85 82.553 ms 10 72.14.238.243 83.381 ms 82.811 ms 11 72.14.232.213 194.387 ms 72.14.232.215 84.837 ms 12 209.85.253.145 100.294 ms * 13 8.8.8.8 101.689 ms 89.694 ms 208.67.222.22 is the ip address of opendns dns server vmd17:~ vmd$ dig @208.67.222.222 8.8.8.8 ; <<>> DiG 9.6.0-APPLE-P2 <<>> @208.67.222.222 8.8.8.8 ; (1 server found) ;; global options: +cmd ;; connection timed out; no servers could be reached vmd17:~ vmd$ dig @208.67.222.222 gogle.com vmd17:~ vmd$ dig @208.67.222.222 google.com ; <<>> DiG 9.6.0-APPLE-P2 <<>> @208.67.222.222 google.com ; (1 server found) ;; global options: +cmd ;; connection timed out; no servers could be reached vmd17:~ vmd$ dig @8.8.8.8 google.com ; <<>> DiG 9.6.0-APPLE-P2 <<>> @8.8.8.8 google.com ; (1 server found) ;; global options: +cmd ;; connection timed out; no servers could be reached

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