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  • CodePlex Daily Summary for Monday, October 31, 2011

    CodePlex Daily Summary for Monday, October 31, 2011Popular ReleasesWindows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.24: New features in the 1.24 release: - Added MFI indicatorPROFIT: 1.1.0.102: Removed Attributes from agent and extensions Updated Modules with last data Added Elite T2 and T4 modules Modified sensor strength calculation to reflect ECCM module changesBF3Rcon.NET: BF3Rcon 3.0: This release is targeted for RCON documentation based on R3. Everything should be beta stable, but it's alpha because I haven't been able to fully test it. When a stable release is ready, a proper changelog will be kept. Important Edit: There's one method that will keep this from working in Mono. GeneratePasswordHash uses void HashAlgorithm.Dispose(), which isn't in Mono. This will have to be changed to Clear() in the next release. If anyone needs a Mono version of this immediately, you can...BoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.Home Access Plus+: v7.6: This download now (31/10/11 6pm) includes the v7.6.1031.1800 patch Changes: New Download Routing Handler: Support for Pausing/Resuming Downloads Should fix OfficeOpenXML files when you download and it corrupts Update MyFiles ALPHA: Updated Layout of some elements on the tiles Details View Added with a table Update Booking System: Fixed some issues found since the v7.5 release Added support for spaces in Resource names Fixed some issues with the Booking System Admin page Added SI...Koober: Koober - The Ebook Creator 0.2: The official release of Koober as Open source. Koober is a ebook creator for Windows, and Koob Reader is the reader.patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...WriteableBitmapEx: WriteableBitmapEx 0.9.8.5: Added a Rotate method for arbitrary angles (RotateFree). Provided by montago. See http://writeablebitmapex.codeplex.com/workitem/15214 Added Nokola's anti-aliased line drawing implementation. http://nokola.com/blog/post/2010/10/14/Anti-aliased-Lines-And-Optimizing-Code-for-Windows-Phone-7e28093First-Look.aspx Updated the Windows Phone project to WP 7.1 Mango. Added an extension file for the Windows Phone specific extensions and added the SaveToMediaLibrary extension including support fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.AcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Now the the SMinimum and SMaximum par...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngNicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)New ProjectsagsXMPP-facebook: This is a fork of agsXMPP library (http://www.ag-software.de/agsxmpp-sdk/) that brings support for X-FACEBOOK-PLATFORM SASL mechanism. Tags: xmpp, facebook, chat, agsxmpp, .net, C#Azure Toss: With the booming of personal devices (such as iPad and Windows 8 tablets) and cloud-based services (such as Azure and iCloud), we are entering an era of highly connected yet very loosely coupled applications and services. As ISVs and application developers, you’ll find your applications need to communicate with many other applications and services in a “non-binding” way - there are no hard commitments among the applications and services to work together. Instead, services and features are dis...Backup MS Outlook: Console program to copy all active (usage) pst files from default Microsoft Outlook to backup folder. It's stripped down and modified version of the program backupmymail.codeplex.com. Program to copy file using VSS (Volume shadow service) through hobocopy(c) program.BoxWorld: Welcome to BoxWorld. Also known as Sokoban. This application/game was designed as an experiment really! I remember playing this game on my graphing calculator many years ago. And even with this, it's not so much as the game as it was making the game.com-binbin-reader: rss reader Priority Inbox Spam Custom CssLink control for the wiki pages of a SharePoint 2010 team site: Replace the native CssLink by this custom control for removing the OOTB RTE styles in a wiki page of SharePoint 2010 Foundation. This custom control wraps the native one in order to remove the link to the OOTB corev4.css that remains in the wiki pages while using an alternate CSS. Droppoint: Drop your file to sharepointEvents&Handlers: Implementing example for events and handlers in CLR via C#KIVA AIP for C# 4: A C#4 API implementation of the KIVA API found at http://build.kiva.org/apiKKScada: KKScada is a scada projectKoober: Koober is a .NET framework based visually appealing Ebook creator for Windows. It has a pre defined format using SQLite database as book files. Lighter: Text to Braille: Lighter is an extensible and flexible Thai/English and further language translation to Braille format.Lynx Toolkit: A collection of small command line developer tools.Michael's Code: this is michael's code.Passwords Thief: Sometimes you need to see what is behind asteriks in password edit box. It will help you to resolve this problem. PET@runtime: PET@runtime provides additional components to PET, especially for supporting PET outcomes at project execution time in several tools, e.g. Word or TFS.ProduzioneWebFlora: cascascaResources Over MVC: Resources Over MVC provides extensions for ASP.Net MVC to support the typical features of a REST web service. These include support for multiple representations, encodings and a number of ways of overloading POST. Regardless of your opinion of what makes a RESTful service, these can help.Servelat Pieces: Servelat Pieces is a collection of reusable bits of code that can make you Silverlight development easier. You'll be able to simplify the code which consumed server-side WCF services. It may greatly simplify your Sillverlight unit testing experience.Silverlight Sphere Control: This is a Silverlight spherical selection control that I built that uses the projection transformations in Silverlight. It includes several modes (including random, rows, columns, vertical carousel, horizontal carousel, and checkered) and events. Upon selecting one of the elements (which are arranged in a spherical pattern, hence the name), the sphere rotates until the control is at the front face of the sphere. Events are available to hook into (on element selected, rotation finished,...WinRT File Based Database: This database is based on a file system in Windows 8 and is using WinRT (Windows Runtime) in Windows 8 environment and thus can be used for Metro style applications. It includes simple, yet effective API that allows you to create tables based on classes. xianshihai--nothing to display: nothing to display

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  • Passing data between android ListActivities in Java

    - by Will Janes
    I am new to Android! I am having a problem getting this code to work... Basically I Go from one list activity to another and pass the text from a list item through the intent of the activity to the new list view, then retrieve that text in the new list activity and then preform a http request based on value of that list item. Log Cat 04-05 17:47:32.370: E/AndroidRuntime(30135): FATAL EXCEPTION: main 04-05 17:47:32.370: E/AndroidRuntime(30135): java.lang.ClassCastException:android.widget.LinearLayout 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.thickcrustdesigns.ufood.CatogPage$1.onItemClick(CatogPage.java:66) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.ListView.performItemClick(ListView.java:3731) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1959) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Handler.handleCallback(Handler.java:587) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Handler.dispatchMessage(Handler.java:92) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Looper.loop(Looper.java:130) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.app.ActivityThread.main(ActivityThread.java:3691) 04-05 17:47:32.370: E/AndroidRuntime(30135): at java.lang.reflect.Method.invokeNative(Native Method) 04-05 17:47:32.370: E/AndroidRuntime(30135): at java.lang.reflect.Method.invoke(Method.java:507) 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) 04-05 17:47:32.370: E/AndroidRuntime(30135): at dalvik.system.NativeStart.main(Native Method) ListActivity 1 package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.Button; import android.widget.ListView; import android.widget.TextView; public class CatogPage extends ListActivity { ListView listView1; Button btn_bk; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.definition_main); btn_bk = (Button) findViewById(R.id.btn_bk); listView1 = (ListView) findViewById(android.R.id.list); ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "categories")); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); ListView lv = getListView(); lv.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { TextView tv = (TextView) view; String p = tv.getText().toString(); Intent i = new Intent(getApplicationContext(), Results.class); i.putExtra("category", p); startActivity(i); } }); btn_bk.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { Intent i = new Intent(getApplicationContext(), UFoodAppActivity.class); startActivity(i); } }); } } **ListActivity 2** package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.os.Bundle; import android.widget.ListView; public class Results extends ListActivity { ListView listView1; enum Category { Chicken, Beef, Chinese, Cocktails, Curry, Deserts, Fish, ForOne { public String toString() { return "For One"; } }, Lamb, LightBites { public String toString() { return "Light Bites"; } }, Pasta, Pork, Vegetarian } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.definition_main); listView1 = (ListView) findViewById(android.R.id.list); Bundle data = getIntent().getExtras(); String category = data.getString("category"); Category cat = Category.valueOf(category); String value = null; switch (cat) { case Chicken: value = "Chicken"; break; case Beef: value = "Beef"; break; case Chinese: value = "Chinese"; break; case Cocktails: value = "Cocktails"; break; case Curry: value = "Curry"; break; case Deserts: value = "Deserts"; break; case Fish: value = "Fish"; break; case ForOne: value = "ForOne"; break; case Lamb: value = "Lamb"; break; case LightBites: value = "LightBites"; break; case Pasta: value = "Pasta"; break; case Pork: value = "Pork"; break; case Vegetarian: value = "Vegetarian"; } ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "category")); nvp.add(new BasicNameValuePair("cat", value)); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); } } Request package com.thickcrustdesigns.ufood; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.json.JSONArray; import org.json.JSONObject; import android.content.Context; import android.util.Log; import android.widget.Toast; public class Request { @SuppressWarnings("null") public static ArrayList<JSONObject> fetchData(Context context, ArrayList<NameValuePair> nvp) { ArrayList<JSONObject> listItems = new ArrayList<JSONObject>(); InputStream is = null; try { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost( "http://co350-11d.projects02.glos.ac.uk/php/database.php"); httppost.setEntity(new UrlEncodedFormEntity(nvp)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); } catch (Exception e) { Log.e("log_tag", "Error in http connection" + e.toString()); } // convert response to string String result = ""; try { BufferedReader reader = new BufferedReader(new InputStreamReader( is, "iso-8859-1"), 8); InputStream stream = null; StringBuilder sb = null; while ((result = reader.readLine()) != null) { sb.append(result + "\n"); } stream.close(); result = sb.toString(); } catch (Exception e) { Log.e("log_tag", "Error converting result " + e.toString()); } try { JSONArray jArray = new JSONArray(result); for (int i = 0; i < jArray.length(); i++) { JSONObject jo = jArray.getJSONObject(i); listItems.add(jo); } } catch (Exception e) { Toast.makeText(context.getApplicationContext(), "None Found!", Toast.LENGTH_LONG).show(); } return listItems; } } Any help would be grateful! Many Thanks EDIT Sorry very tired so missed out my 2nd ListActivity package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.os.Bundle; import android.widget.ListView; public class Results extends ListActivity { ListView listView1; enum Category { Chicken, Beef, Chinese, Cocktails, Curry, Deserts, Fish, ForOne { public String toString() { return "For One"; } }, Lamb, LightBites { public String toString() { return "Light Bites"; } }, Pasta, Pork, Vegetarian } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.definition_main); listView1 = (ListView) findViewById(android.R.id.list); Bundle data = getIntent().getExtras(); String category = data.getString("category"); Category cat = Category.valueOf(category); String value = null; switch (cat) { case Chicken: value = "Chicken"; break; case Beef: value = "Beef"; break; case Chinese: value = "Chinese"; break; case Cocktails: value = "Cocktails"; break; case Curry: value = "Curry"; break; case Deserts: value = "Deserts"; break; case Fish: value = "Fish"; break; case ForOne: value = "ForOne"; break; case Lamb: value = "Lamb"; break; case LightBites: value = "LightBites"; break; case Pasta: value = "Pasta"; break; case Pork: value = "Pork"; break; case Vegetarian: value = "Vegetarian"; } ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "category")); nvp.add(new BasicNameValuePair("cat", value)); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); } } Sorry again! Cheers guys!

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  • Dynamic Grouping and Columns

    - by Tim Dexter
    Some good collaboration between myself and Kan Nishida (Oracle BIP Consulting) over at bipconsulting on a question that came in yesterday to an internal mailing list. Is there a way to allow columns to be place into a template dynamically? This would be similar to the Answers Column selector. A customer has said Crystal can do this and I am trying to see how BI Pub can do the same. Example: Report has Regions as a dimension in a table, they want the user to select a parameter that will insert either Units or Dollars without having to create multiple templates. Now whether Crystal can actually do it or not is another question, can Publisher? Yes we can! Kan took the first stab. His approach, was to allow to swap out columns in a table in the report. Some quick steps: 1. Create a parameter from BIP server UI 2. Declare the parameter in RTF template You can check this post to see how you can declare the parameter from the server. http://bipconsulting.blogspot.com/2010/02/how-to-pass-user-input-values-to-report.html 3. Use the parameter value to condition if a particular column needs to be displayed or not. You can use <?if@column:.....?> syntax for Column level IF condition. The if@column is covered in user documentation. This would allow a developer to create a report with the parameter or multiple parameters to allow the user to pick a column to be included in the report. I took a slightly different tack, with the mention of the column selector in the Answers report I took that to mean that the user wanted to select more of a dimensional column and then have the report recalculate all its totals and subtotals based on that selected column. This is a little bit more involved and involves some smart XSL and XPATH expressions, but still very doable. The user can select a column as a parameter, that is passed to the template rather than the query. The parameter value that is actually passed is the element name that you want to regroup the data by. Inside the template we then reference that parameter value in our for-each-group loop. That's where we need the trixy XSL/XPATH code to get the regrouping to happen. At this juncture, I need to hat tip to Klaus, for his article on dynamic sorting that he wrote back in 2006. I basically took his sorting code and applied it to the for-each loop. You can follow both of Kan's first two steps above i.e. Create a parameter from BIP server UI - this just needs to be based on a 'list' type list of value with name/value pairs e.g. Department/DEPARTMENT_NAME, Job/JOB_TITLE, etc. The user picks the 'friendly' value and the server passes the element name to the template. Declare the parameter in RTF template - been here before lots of times right? <?param@begin:group1;'"DEPARTMENT_NAME"'?> I have used a default value so that I can test the funtionality inside the template builder (notice the single and double quotes.) Next step is to use the template builder to build a re-grouped report layout. It does not matter if its hard coded right now; we will add in the dynamic piece next. Once you have a functioning template that is re-grouping correctly. Open up the for-each-group field and modify it to use the parameter: <?for-each-group:ROW;./*[name(.) = $group1]?> 'group1' is my grouping parameter, declared above. We need the XPATH expression to find the column in the XML structure we want to group that matches the one passed by the parameter. Its essentially looking through the data tree for a match. We can show the actual grouping value in the report output with a similar XPATH expression <?./*[name(.) = $group1]?> In my example, I took things a little further so that I could have a dynamic label for the parameter value. For instance if I am using MANAGER as the parameter I want to show: Manager: Tim Dexter My XML elements are readable e.g. DEPARTMENT_NAME. Its a simple case of replacing the underscore with a space and then 'initcapping' the result: <?xdoxslt:init_cap(translate($group1,'_',' '))?> With this in place, the user can now select a grouping column in the BIP report viewer and the layout will re-group the data and any calculations based on that column. I built a group above report but you could equally build the group left version to truly mimic the Answers column selector. If you are interested you can get an example report, sample data and layout template here. Of course, you can combine Klaus' dynamic sorting, Kan's conditional column approach and this dynamic grouping to build a real kick ass report for users that will keep them happy for hours..

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  • Fixing a SkyDrive Sync Disaster

    - by Rick Strahl
    For a few months I've been using SkyDrive to handle some basic synching tasks for a number of folders of mine. Specifically I've been dumping a few of my development folders into sky drive so I have a live running backup. It had been working just fine until about a week ago when something went awry. Badly! The idea is that the SkyDrive should sync files, but somewhere in its sync relationship it appears that SkyDrive got confused and assumed it needed to sync back older files to my local machine from the SkyDrive server. So rather than syncing my newer files to the server SkyDrive was pushing older files back to me. Because SkyDrive is so slow actually updating data it's not unusual for SkyDrive to be far behind in syncing and apparently some files were out of date by several months. Of course this is insidious because I didn't notice it for quite some time. I'd been happily working away on my files when a few days ago I noted a bunch of files with -RasXps (my machine name) popping up in various folders. At first I thought my Git repository was giving me a fit, but eventually realized that SkyDrive was actually pushing old files into my monitored folders. To be fair SkyDrive did make backups of the existing files, but by the time I caught it there were literally a few thousand files scattered on my machine that were now updated with old files from online. Here's what some of this looks like: If you look at the directory list you see a bunch of files with a -RasXps postfix appended to them. Those are the files that SkyDrive replaced and backed up on my machine. As you can see the backed up files are actually newer than the ones it pulled from the online SkyDrive. Unless I modified the files after they were updated they all were older than the existing local files. Not exactly how I imagined my synching would work. At first I started cleaning up this mess manually. In most cases the obvious solution was to simply delete the original file and replace with the -RasXps file, but not in all files. Some scrutiny was required and besides being a pain in the ass to rename files, quite frequently I had to dig out Beyond Compare to compare a few files where it wasn't quite clear what's wrong. I quickly realized that doing this by hand would be too hard for the large number of files that got hosed. Hacking together a small .NET Utility So, I figured the easiest way to tackle this is to write a small utility app that shows me all the mangled files that have backups, allows me to compare them and then quickly select and update them, removing the -RasXps file after choosing one of the two files. What I ended up with was a quick and dirty WinForms app that allows me to pick a root folder, and then shows all the -MachineName files: I start by picking a base folder and a template to search for - typically the -MachineName. Clicking Go brings up a list of all files in that folder and its subdirectories.  The list also displays the dates for the saved (-MachineName) file and the current file on disk, along with highlighting for the newer of the two. I can right click on any file and get a context menu pop up to open the folder in Explorer, or open Beyond Compare and view the two files to compare differences which I found very helpful for a number of files where I had modified the files after SkyDrive had updated to an old one. Typically these would be the green files (of which there were thankfully few). To 'fix' files I can select any number of files in the list, then use one of the three buttons on the right to apply an operation. I can use the Saved files - that is the backup file that SkyDrive created with the -MachineName extension (-RasXps above). Or I can use the current file, which is the file with the right name on disk right now and delete the -MachineName file. Or on some occasions I can just opt to delete both of them. For some files like binaries it's often easier to just delete and them be rebuild than choosing. For the most part the process involves accepting the pink files, and checking the few green files and see if any modifications were made since the file was updated incorrectly by SkyDrive. For me luckily those are few in number. Anyways, I thought I share this utility in case anybody else runs into this issue. I've included the VS2012 solution and all the source code so you can see how it works and you can tweak it as needed. The .NET 4.5 binaries are also included if you can't compile. Be warned though!  This rough code is provided as is and makes no guarantees or claims about file safety. All three of the action buttons on the form will delete data. It's a very rough utility and there are no safeguards that ask nicely before deleting files. I highly recommend you make a backup before you have at it. This tools is very narrow in focus, but it might also work with other sync issues from other vendors. I seem to remember that I had similar issues with SugarSync at some point and it too created the -MachineName style files on sync conflicts. Hope this helps somebody out so you can avoid wasting the better part of a full work day on this… Resources Download the Source Code and Binaries for SkyDrive Rescue© Rick Strahl, West Wind Technologies, 2005-2013Posted in Windows  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • CodePlex Daily Summary for Wednesday, June 15, 2011

    CodePlex Daily Summary for Wednesday, June 15, 2011Popular ReleasesTerraria World Viewer: Version 1.2: Update June 15thNew User Interface Map drawing will not cause the program to freeze anymore Fixed the "Draw Symbols" (now called "Markers") checkbox not having any effectMVC Controls Toolkit: Mvc Controls Toolkit 1.1.5 RC: Added Extended Dropdown allows a prompt item to be inserted as first element. RequiredAttribute, if present, trggers if no element is chosen Client side javascript function to set/get the values of DateTimeInput, TypedTextBox, TypedEditDisplay, and to bind/unbind a "change" handler The selected page in the pager is applied the attribute selected-page="selected" that can be used in the definition of CSS rules to style the selected page items controls now interpret a null value as an empr...Umbraco CMS: Umbraco CMS 5.0 CTP 1: Umbraco 5 Community Technology Preview Umbraco 5 will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out our first CTP of version 5 today! If you're new to Umbraco and would like to get a quick low-down on our popular and easy-to-learn approach to content management, check out our intro video here. What's in the v5 CTP box? This is a preview version of version 5 and includes support for the following familiar Umbr...Ribbon Browser for Microsoft Dynamics CRM 2011: Ribbon Browser (1.0.514.30): Initial releaseTerrariViewer: TerrariViewer v3.0 [Terraria Inventory Editor]: In this version, I did an overhaul of the GUI of the program. The only pop-up window you will receive now is a warning box for for when you click on the "Delete" button. Everything has been integrated into the tabs on the form. I added every item included with v1.0.4 of Terraria and added the option to set inventory/bank slots to "No Item". This WILL work with characters that have not been opened in v1.0.4patterns & practices: Project Silk: Project Silk Community Drop 11 - June 14, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Client Data Management and Caching" chapter. Updated "Application Notifications" chapter. Updated "Architecture" chapter. Updated "jQuery UI Widget" chapter. Updated "Widget QuickStart" appendix and code. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separat...Orchard Project: Orchard 1.2: Build: 1.2.41 Published: 6/14/2010 How to Install Orchard To install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx. Web PI will detect your hardware environment and install the application. Alternatively, to install the release manually, download the Orchard.Web.1.2.41.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run. Simply extract the contents o...PowerGUI Visual Studio Extension: PowerGUI VSX 1.3.4: Changes - Got rid of suppressed exceptions on assemblies loading at project startup - Fixed Issue #28535 "No Print Support" - Enabled IntelliSence commands wich are supported by ActiPro Syntax Editor control: ToggleBookmark, NextBookmark, PreviousBookmark, ShowMemberList - Added missing Import directives in PS Script project template - Fixed exception occurring on debug start - Fixed an issue: after creating a new PS project, a debugging session hung being run for the second timeSnippet Designer: Snippet Designer 1.4.0: Snippet Designer 1.4.0 for Visual Studio 2010 Change logSnippet Explorer ChangesReworked language filter UI to work better in the side bar. Added result count drop down which lets you choose how many results to see. Language filter and result count choices are persisted after Visual Studio is closed. Added file name to search criteria. Search is now case insensitive. Snippet Editor Changes Snippet Editor ChangesAdded menu option for the $end$ symbol which indicates where the c...SizeOnDisk: 1.0.9.0: Can handle Right-To-Left languages (issue 316) About box (issue 310) New language: Deutsch (thanks to kyoka) Fix: file and folder context menuDropBox Linker: DropBox Linker 1.1: Added different popup descriptions for actions (copy/append/update/remove) Added popup timeout control (with live preview) Added option to overwrite clipboard with the last link only Notification popup closes on user click Notification popup default timeout increased to 3 sec. Added codeplex link to about .NET Framework 4.0 Client Profile requiredWCF Community Site: WCF Express Interop Bindings 1.0: Welcome to the first release of the WCF Express Interop BindingsThis project provides a starter kit for WCF service developers wishing to connect with Java clients in WebSphere, WebLogic, Metro and Apache. It supports security, MTOM and RM features. For more information see the Landing page We welcome your feedback (Topic: Interop Bindings). Please submit any feature requests / bug fixes via the issue tracker. FeaturesVSIX Installer WCF Bindings for Oracle WebLogic, Oracle Metro, IBM WebS...Mobile Device Detection and Redirection: 1.0.4.1: Stable Release 51 Degrees.mobi Foundation is the best way to detect and redirect mobile devices and their capabilities on ASP.NET and is being used on thousands of websites worldwide. We’re highly confident in our software and we recommend all users update to this version. Changes to Version 1.0.4.1Changed the BlackberryHandler and BlackberryVersion6Handler to have equal CONFIDENCE values to ensure they both get a chance at detecting BlackBerry version 4&5 and version 6 devices. Prior to thi...Kouak - HTTP File Share Server: Kouak Beta 3 - Clean: Some critical bug solved and dependecy problems There's 3 package : - The first, contains the cli server and the graphical server. - The second, only the cli server - The third, only the graphical client. It's a beta release, so don't hesitate to emmit issue ;pRawr: Rawr 4.1.06: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta6: ??AcDown?????????????,?????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta6 ?????(imanhua.com)????? ???? ?? ??"????","?????","?????","????"?????? "????"?????"????????"?? ??????????? ?????????????? ?????????????/???? ?? ????Windows 7???????????? ????????? ?? ????????????? ???????/??????????? ???????????? ?? ?? ?????(imanh...Pulse: Pulse Beta 2: - Added new wallpapers provider http://wallbase.cc. Supports english search, multiple keywords* - Improved font rendering in Options window - Added "Set wallpaper as logon background" option* - Fixed crashes if there is no internet connection - Fixed: Rewalls downloads empty images sometimes - Added filters* Note 1: wallbase provider supports only english search. Rewalls provider supports only russian search but Pulse automatically translates your english keyword into russian using Google Tr...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.7: Version: 2.0.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...SimplePlanner: v2.0b: For 2011-2012 Sem 1 ???2011-2012 ????Visual Studio 2010 Help Downloader: 1.0.0.3: Domain name support for proxy Cleanup old packages bug Writing to EventLog with UAC enabled bug Small fixes & RefactoringNew Projects360U: 360UAd Configuration + Rotator for Windows Phone: Ad Configuration and Rotator for Windows Phone is a set of classes and controls which allow you to remotely manage advertising providers used inside your Windows Phone application. Advertising providers can be plugged in on an 'as needed' so application only ship with the providers being used.CommerceShopSystem: CommerceShopSystemContour strikes again: Collection of extensions for the Umbraco Contour form builderFarseer Physics & GLEED2D Link: This project includes c# files usable to implement the Farseer Physics engine in a level created using GLEED2D.FolderComparer: This DLL holds an extension of the DirectoryInfo class. It contains a logic that helps compare the contents of two folders. HierList Hierarchial Outline ASP.NET Server Control ( using UL or OL and LI ): The HierList ASP WebControl generates a hierarchial list using the UL, OL, and LI html tags. Images Organizator: A C# .Net program that organizes all pictures in a folder by date.KiggDemo: i study kiggLavieOrnamentos: LavieOrnamentos is a MVC project written in C# for a standard business website. I plan to use it as a base for a bigger project, a standard business site framework targeting small companies that just want to display their products and latest news.Multiple Choice Training Application: This is an ASP.Net (VB.Net) Web based training application. This application can be configured to ask multiple choice questions for multiple groups, score based on percentage, create completion certificates and be completely managed via a web interface,Orchard Windows Authentication: This module allows Windows domain users to be authenticated in Orchard.Party Estimator: Party Estimator is a training project based on requirements from O'Reilly's _Head First C#_, and is not intended for widespread use. SharePoint Enforcer - Ensuring large sites comply with standards: SharePoint Enforcer is a utility that aids in governance of large SharePoint sites to ensure that the sites comply with various business rules that have been created to keep the site from growing out of control.SharePoint WarmUp Tool (Claims+FBA): This tools is for warming up (waking) SharPoint sites. It addresses the issue of a 403 forbidden error when the SharePoint web app is in claims mode and FBA. It uses Windows authentication to warm up the sites and bypasses the FBA login redirection causing the 403 forbidden error.Super Mario Limitless: Super Mario Limitless is an in-production Super Mario level engine. It allows you to play your own levels and worlds, play others' levels and worlds, and even play online. With limitless features, you'll spend hours playing and creating.VB.NET ASP.NET MVC 2 - Music Store: This project is a port using the VB language with ASP.NET MVC 2 of the MusicStore application that can be found at : http://mvcmusicstore.codeplex.com/ Veni, Vedi, Velcro...: A personal phone 7 social media app that shows basic elements of design, ad model, panorama etc.XMLServiceMonitor: A Windows service (VB.Net) that allows the monitoring of failure of Servers, Services, Applications, Scheduled Tasks and SQL Jobs. The service is configurable with simple XML files and sends out email notifications of failures.

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  • How do I consistently re-size my game window and elements?

    - by Milo
    In my 2D game, I have a flow layout. Inside the flow layout are tables. I have a slider that lets the user make the tables larger or smaller. This makes the background larger or smaller too. Everything should scale proportionally which means the background should stay at the same position when I make things larger, and it almost does. When the scrollbar is at 0, it does exactly this. As the scrollbar gets further down problems arise. I'll toggle the slider maybe 3 times and on the fourth time, the background jumps a little lower on the Y axis. In order to be efficient, I only start rendering the background near the parent of the flow layout. Here it is: void LobbyTableManager::renderBG( GraphicsContext* g, agui::Rectangle& absRect, agui::Rectangle& childRect ) { int cx, cy, cw, ch; g->getClippingRect(cx,cy,cw,ch); g->setClippingRect(absRect.getX(),absRect.getY(),absRect.getWidth(),absRect.getHeight()); float scale = 0.35f; int w = m_bgSprite->getWidth() * getTableScale() * scale; int h = m_bgSprite->getHeight() * getTableScale() * scale; int numX = ceil(absRect.getWidth() / (float)w) + 2; int numY = ceil(absRect.getHeight() / (float)h) + 2; float offsetX = m_activeTables[0]->getLocation().getX() - w; float offsetY = m_activeTables[0]->getLocation().getY() - h; int startY = childRect.getY(); if(moo) { std::cout << "S=" << startY << ","; } int numAttempts = 0; while(startY + h < absRect.getY() && numAttempts < 1000) { startY += h; if(moo) { std::cout << startY << ","; } numAttempts++; } if(moo) { std::cout << "\n"; moo = false; } g->holdDrawing(); for(int i = 0; i < numX; ++i) { for(int j = 0; j < numY; ++j) { g->drawScaledSprite(m_bgSprite,0,0,m_bgSprite->getWidth(),m_bgSprite->getHeight(), absRect.getX() + (i * w) + (offsetX),absRect.getY() + (j * h) + startY,w,h,0); } } g->unholdDrawing(); g->setClippingRect(cx,cy,cw,ch); } The numeric problem seems to be in the value of startY. I outputted startY figuring out its value: As you can see here, this is me only zooming in, pay attention to the final number before the next s=. You'll notice that, what should happen is, the numbers should be linear, ex: -40, -38, -36, -34, -32, -30, etc. As you'll notice, the start numbers linearly correlate ex: 62k, 64k, 66k, 68k, 70k etc.. but the end result is wrong every third or 4th time. Here is most of the resize code: void LobbyTableManager::setTableScale( float scale ) { scale += 0.3f; scale *= 2.0f; agui::Gui* gotGui = getGui(); float scrollRel = m_vScroll->getRelativeValue(); setScale(scale); rescaleTables(); resizeFlow(); if(gotGui) { gotGui->toggleWidgetLocationChanged(false); } updateScrollBars(); float newVal = scrollRel * m_vScroll->getMaxValue(); if((int)(newVal + 0.5f) > (int)newVal) { newVal++; } m_vScroll->setValue(newVal); static int x = 0; x++; moo = true; //std::cout << m_vScroll->getValue() << std::endl; if(gotGui) { gotGui->toggleWidgetLocationChanged(true); } if(gotGui) { gotGui->_widgetLocationChanged(); } } void LobbyTableManager::valueChanged( agui::VScrollBar* source,int val ) { if(getGui()) { getGui()->toggleWidgetLocationChanged(false); } m_flow->setLocation(0,-val); if(getGui()) { getGui()->toggleWidgetLocationChanged(true); getGui()->_widgetLocationChanged(); } }

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  • problem with loading in .FBX meshes in DirectX 10

    - by N0xus
    I'm trying to load in meshes into DirectX 10. I've created a bunch of classes that handle it and allow me to call in a mesh with only a single line of code in my main game class. How ever, when I run the program this is what renders: In the debug output window the following errors keep appearing: D3D10: ERROR: ID3D10Device::DrawIndexed: Input Assembler - Vertex Shader linkage error: Signatures between stages are incompatible. The reason is that Semantic 'TEXCOORD' is defined for mismatched hardware registers between the output stage and input stage. [ EXECUTION ERROR #343: DEVICE_SHADER_LINKAGE_REGISTERINDEX ] D3D10: ERROR: ID3D10Device::DrawIndexed: Input Assembler - Vertex Shader linkage error: Signatures between stages are incompatible. The reason is that the input stage requires Semantic/Index (POSITION,0) as input, but it is not provided by the output stage. [ EXECUTION ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND ] The thing is, I've no idea how to fix this. The code I'm using does work and I've simply brought all of that code into a new project of mine. There are no build errors and this only appears when the game is running The .fx file is as follows: float4x4 matWorld; float4x4 matView; float4x4 matProjection; struct VS_INPUT { float4 Pos:POSITION; float2 TexCoord:TEXCOORD; }; struct PS_INPUT { float4 Pos:SV_POSITION; float2 TexCoord:TEXCOORD; }; Texture2D diffuseTexture; SamplerState diffuseSampler { Filter = MIN_MAG_MIP_POINT; AddressU = WRAP; AddressV = WRAP; }; // // Vertex Shader // PS_INPUT VS( VS_INPUT input ) { PS_INPUT output=(PS_INPUT)0; float4x4 viewProjection=mul(matView,matProjection); float4x4 worldViewProjection=mul(matWorld,viewProjection); output.Pos=mul(input.Pos,worldViewProjection); output.TexCoord=input.TexCoord; return output; } // // Pixel Shader // float4 PS(PS_INPUT input ) : SV_Target { return diffuseTexture.Sample(diffuseSampler,input.TexCoord); //return float4(1.0f,1.0f,1.0f,1.0f); } RasterizerState NoCulling { FILLMODE=SOLID; CULLMODE=NONE; }; technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); SetRasterizerState(NoCulling); } } In my game, the .fx file and model are called and set as follows: Loading in shader file //Set the shader flags - BMD DWORD dwShaderFlags = D3D10_SHADER_ENABLE_STRICTNESS; #if defined( DEBUG ) || defined( _DEBUG ) dwShaderFlags |= D3D10_SHADER_DEBUG; #endif ID3D10Blob * pErrorBuffer=NULL; if( FAILED( D3DX10CreateEffectFromFile( TEXT("TransformedTexture.fx" ), NULL, NULL, "fx_4_0", dwShaderFlags, 0, md3dDevice, NULL, NULL, &m_pEffect, &pErrorBuffer, NULL ) ) ) { char * pErrorStr = ( char* )pErrorBuffer->GetBufferPointer(); //If the creation of the Effect fails then a message box will be shown MessageBoxA( NULL, pErrorStr, "Error", MB_OK ); return false; } //Get the technique called Render from the effect, we need this for rendering later on m_pTechnique=m_pEffect->GetTechniqueByName("Render"); //Number of elements in the layout UINT numElements = TexturedLitVertex::layoutSize; //Get the Pass description, we need this to bind the vertex to the pipeline D3D10_PASS_DESC PassDesc; m_pTechnique->GetPassByIndex( 0 )->GetDesc( &PassDesc ); //Create Input layout to describe the incoming buffer to the input assembler if (FAILED(md3dDevice->CreateInputLayout( TexturedLitVertex::layout, numElements,PassDesc.pIAInputSignature, PassDesc.IAInputSignatureSize, &m_pVertexLayout ) ) ) { return false; } model loading: m_pTestRenderable=new CRenderable(); //m_pTestRenderable->create<TexturedVertex>(md3dDevice,8,6,vertices,indices); m_pModelLoader = new CModelLoader(); m_pTestRenderable = m_pModelLoader->loadModelFromFile( md3dDevice,"armoredrecon.fbx" ); m_pGameObjectTest = new CGameObject(); m_pGameObjectTest->setRenderable( m_pTestRenderable ); // Set primitive topology, how are we going to interpet the vertices in the vertex buffer md3dDevice->IASetPrimitiveTopology( D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST ); if ( FAILED( D3DX10CreateShaderResourceViewFromFile( md3dDevice, TEXT( "armoredrecon_diff.png" ), NULL, NULL, &m_pTextureShaderResource, NULL ) ) ) { MessageBox( NULL, TEXT( "Can't load Texture" ), TEXT( "Error" ), MB_OK ); return false; } m_pDiffuseTextureVariable = m_pEffect->GetVariableByName( "diffuseTexture" )->AsShaderResource(); m_pDiffuseTextureVariable->SetResource( m_pTextureShaderResource ); Finally, the draw function code: //All drawing will occur between the clear and present m_pViewMatrixVariable->SetMatrix( ( float* )m_matView ); m_pWorldMatrixVariable->SetMatrix( ( float* )m_pGameObjectTest->getWorld() ); //Get the stride(size) of the a vertex, we need this to tell the pipeline the size of one vertex UINT stride = m_pTestRenderable->getStride(); //The offset from start of the buffer to where our vertices are located UINT offset = m_pTestRenderable->getOffset(); ID3D10Buffer * pVB=m_pTestRenderable->getVB(); //Bind the vertex buffer to input assembler stage - md3dDevice->IASetVertexBuffers( 0, 1, &pVB, &stride, &offset ); md3dDevice->IASetIndexBuffer( m_pTestRenderable->getIB(), DXGI_FORMAT_R32_UINT, 0 ); //Get the Description of the technique, we need this in order to loop through each pass in the technique D3D10_TECHNIQUE_DESC techDesc; m_pTechnique->GetDesc( &techDesc ); //Loop through the passes in the technique for( UINT p = 0; p < techDesc.Passes; ++p ) { //Get a pass at current index and apply it m_pTechnique->GetPassByIndex( p )->Apply( 0 ); //Draw call md3dDevice->DrawIndexed(m_pTestRenderable->getNumOfIndices(),0,0); //m_pD3D10Device->Draw(m_pTestRenderable->getNumOfVerts(),0); } Is there anything I've clearly done wrong or are missing? Spent 2 weeks trying to workout what on earth I've done wrong to no avail. Any insight a fresh pair eyes could give on this would be great.

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  • CodePlex Daily Summary for Monday, August 11, 2014

    CodePlex Daily Summary for Monday, August 11, 2014Popular ReleasesSpace Engineers Server Manager: SESM V1.15: V1.15 - Updated Quartz library - Correct a bug in the new mod managment - Added a warning if you have backup enabled on a server but no static map configuredAspose for Apache POI: Missing Features of Apache POI SS - v 1.2: Release contain the Missing Features in Apache POI SS SDK in comparison with Aspose.Cells What's New ? Following Examples: Create Pivot Charts Detect Merged Cells Sort Data Printing Workbooks Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.AngularGo (SPA Project Template): AngularGo.VS2013.vsix: First ReleaseTouchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesPublic Key Infrastructure PowerShell module: PowerShell PKI Module v3.0: Important: I would like to hear more about what you are thinking about the project? I appreciate that you like it (2000 downloads over past 6 months), but may be you have to say something? What do you dislike in the module? Maybe you would love to see some new functionality? Tell, what you think! Installation guide:Use default installation path to install this module for current user only. To install this module for all users — enable "Install for all users" check-box in installation UI ...Modern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Multiple thread safe improvements including AdjustToContents XLHelper XLColor_Static IntergerExtensions.ToStringLookup Exception now thrown when saving a workbook with no sheets, instead of creating a corrupt workbook Fix for hyperlinks with non-ASCII Characters Added basic workbook protection Fix for error thrown, when a spreadsheet contained comments and images Fix to Trim function Fix Invalid operation Exception thrown when the formula functions MAX, MIN, and AVG referenc...SEToolbox: SEToolbox 01.042.019 Release 1: Added RadioAntenna broadcast name to ship name detail. Added two additional columns for Asteroid material generation for Asteroid Fields. Added Mass and Block number columns to main display. Added Ellipsis to some columns on main display to reduce name confusion. Added correct SE version number in file when saving. Re-added in reattaching Motor when drag/dropping or importing ships (KeenSH have added RotorEntityId back in after removing it months ago). Added option to export and r...jQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialBraintree Client Library: Braintree 2.32.0: Allow credit card verification options to be passed outside of the nonce for PaymentMethod.create Allow billingaddress parameters and billingaddress_id to be passed outside of the nonce for PaymentMethod.create Add Subscriptions to paypal accounts Add PaymentMethod.update Add failonduplicatepaymentmethod option to PaymentMethod.create Add support for dispute webhooksThe Mario Kart 8 App: V1.0.2.1: First Codeplex release. WINDOWS INSTALLER ONLYAspose Java for Docx4j: Aspose.Words vs Docx4j - v 1.0: Release contain the Code Comparison for Features in Docx4j SDK and Aspose.Words What's New ?Following Examples: Accessing Document Properties Add Bookmarks Convert to Formats Delete Bookmarks Working with Comments Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.File System Security PowerShell Module: NTFSSecurity 2.4.1: Add-Access and Remove-Access now take multiple accoutsYourSqlDba: YourSqlDba 5.2.1.: This version improves alert message that comes a while after you install the script. First it says to get it from YourSqlDba.CodePlex.com If you don't want to update now, just-rerun the script from your installed version. To get actual version running just execute install.PrintVersionInfo. . You can go to source code / history and click on change set 72957 to see changes in the script.Manipulator: Manipulator: manipulatorXNB filetype plugin for Paint.NET: Paint.NET XNB plugin v0.4.0.0: CHANGELOG Reverted old incomplete changes. Updated library for compatibility with Paint .NET 4. Updated project to NET 4.5. Updated version to 0.4.0.0. INSTALLATION INSTRUCTIONS Extract the ZIP file to your Paint.NET\FileTypes folder.EdiFabric: Release 4.1: Changed MessageContextWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...babelua: 1.6.5.1: V1.6.5.1 - 2014.8.7New feature: Formatting code; Stability improvement: fix a bug that pop up error "System.Net.WebResponse EndGetResponse";New ProjectsDouDou: a little project.Dynamic MVC: Dynamically generate views from your model objects for a data centric MVC application.EasyDb - Simple Data Access: EasyDb is a simple library for data access that allows you to write less code.ExpressToAbroad: just go!!!!!Full Silverlight Web Video/Voice Conferencing: The Goal of this project is to provide complete Open Source (Voice/Video Chatting Client/Server) Modules Using SilverlightGaia: Gaia is an app for Windows plataform, Gaia is like Siri and Google Now or Betty but Gaia use only text commands.pxctest: pxctestSTACS: Career Management System for MIT by Team "STACS"StrongWorld: StrongWorld.WebSuiteXevas Tools: Xevas is a professional coders group of 'Nimbuzz'. We make all tools for worldwide users of nimbuzz at free of cost.????????: ????????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ???????????????: ????????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ????????????????: ?????????

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  • Not getting desired results with SSAO implementation

    - by user1294203
    After having implemented deferred rendering, I tried my luck with a SSAO implementation using this Tutorial. Unfortunately, I'm not getting anything that looks like SSAO, you can see my result below. You can see there is some weird pattern forming and there is no occlusion shading where there needs to be (i.e. in between the objects and on the ground). The shaders I implemented follow: #VS #version 330 core uniform mat4 invProjMatrix; layout(location = 0) in vec3 in_Position; layout(location = 2) in vec2 in_TexCoord; noperspective out vec2 pass_TexCoord; smooth out vec3 viewRay; void main(void){ pass_TexCoord = in_TexCoord; viewRay = (invProjMatrix * vec4(in_Position, 1.0)).xyz; gl_Position = vec4(in_Position, 1.0); } #FS #version 330 core uniform sampler2D DepthMap; uniform sampler2D NormalMap; uniform sampler2D noise; uniform vec2 projAB; uniform ivec3 noiseScale_kernelSize; uniform vec3 kernel[16]; uniform float RADIUS; uniform mat4 projectionMatrix; noperspective in vec2 pass_TexCoord; smooth in vec3 viewRay; layout(location = 0) out float out_AO; vec3 CalcPosition(void){ float depth = texture(DepthMap, pass_TexCoord).r; float linearDepth = projAB.y / (depth - projAB.x); vec3 ray = normalize(viewRay); ray = ray / ray.z; return linearDepth * ray; } mat3 CalcRMatrix(vec3 normal, vec2 texcoord){ ivec2 noiseScale = noiseScale_kernelSize.xy; vec3 rvec = texture(noise, texcoord * noiseScale).xyz; vec3 tangent = normalize(rvec - normal * dot(rvec, normal)); vec3 bitangent = cross(normal, tangent); return mat3(tangent, bitangent, normal); } void main(void){ vec2 TexCoord = pass_TexCoord; vec3 Position = CalcPosition(); vec3 Normal = normalize(texture(NormalMap, TexCoord).xyz); mat3 RotationMatrix = CalcRMatrix(Normal, TexCoord); int kernelSize = noiseScale_kernelSize.z; float occlusion = 0.0; for(int i = 0; i < kernelSize; i++){ // Get sample position vec3 sample = RotationMatrix * kernel[i]; sample = sample * RADIUS + Position; // Project and bias sample position to get its texture coordinates vec4 offset = projectionMatrix * vec4(sample, 1.0); offset.xy /= offset.w; offset.xy = offset.xy * 0.5 + 0.5; // Get sample depth float sample_depth = texture(DepthMap, offset.xy).r; float linearDepth = projAB.y / (sample_depth - projAB.x); if(abs(Position.z - linearDepth ) < RADIUS){ occlusion += (linearDepth <= sample.z) ? 1.0 : 0.0; } } out_AO = 1.0 - (occlusion / kernelSize); } I draw a full screen quad and pass Depth and Normal textures. Normals are in RGBA16F with the alpha channel reserved for the AO factor in the blur pass. I store depth in a non linear Depth buffer (32F) and recover the linear depth using: float linearDepth = projAB.y / (depth - projAB.x); where projAB.y is calculated as: and projAB.x as: These are derived from the glm::perspective(gluperspective) matrix. z_n and z_f are the near and far clip distance. As described in the link I posted on the top, the method creates samples in a hemisphere with higher distribution close to the center. It then uses random vectors from a texture to rotate the hemisphere randomly around the Z direction and finally orients it along the normal at the given pixel. Since the result is noisy, a blur pass follows the SSAO pass. Anyway, my position reconstruction doesn't seem to be wrong since I also tried doing the same but with the position passed from a texture instead of being reconstructed. I also tried playing with the Radius, noise texture size and number of samples and with different kinds of texture formats, with no luck. For some reason when changing the Radius, nothing changes. Does anyone have any suggestions? What could be going wrong?

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  • OpenGL problem with FBO integer texture and color attachment

    - by Grieverheart
    In my simple renderer, I have 2 FBOs one that contains diffuse, normals, instance ID and depth in that order and one that I use store the ssao result. The textures I use for the first FBO are RGB8, RGBA16F, R32I and GL_DEPTH_COMPONENT32F for the depth. For the second FBO I use an R16F texture. My rendering process is to first render to everything I mentioned in the first FBO, then bind depth and normals textures for reading for the ssao pass and write to the second FBO. After that I bind the second FBO's texture for reading in my blur shader and bind the first FBO for writing. What I intend to do is to write the blurred ssao value to the alpha component of the Normals texture. Here are where the problems start. First of all, I use shading language 3.3, which my graphics card does support. I manage ouputs in my shaders using layout(location = #). Now, the normals texture should be bound to color attachment 1, but when I use 1, it seems to write to my diffuse texture which should be in color attachment 0. When I instead use layout(location = 0), it gets correctly written to my normals texture. Besides this, my instance ID texture also gets resets after running the blur shader which is weird because if I use a float texture and write to it instanceID / nInstances, the texture doesn't get reset after the blur shader has ran. Here is how I prepare my first FBO: bool CGBuffer::Init(unsigned int WindowWidth, unsigned int WindowHeight){ //Create FBO glGenFramebuffers(1, &m_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo); //Create gbuffer and Depth Buffer Textures glGenTextures(GBUFF_NUM_TEXTURES, &m_textures[0]); glGenTextures(1, &m_depthTexture); //prepare gbuffer for(unsigned int i = 0; i < GBUFF_NUM_TEXTURES; i++){ glBindTexture(GL_TEXTURE_2D, m_textures[i]); if(i == GBUFF_TEXTURE_TYPE_NORMAL) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, WindowWidth, WindowHeight, 0, GL_RGBA, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_DIFFUSE) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, WindowWidth, WindowHeight, 0, GL_RGB, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_ID) glTexImage2D(GL_TEXTURE_2D, 0, GL_R32I, WindowWidth, WindowHeight, 0, GL_RED_INTEGER, GL_INT, NULL); else{ std::cout << "Error in FBO initialization" << std::endl; return false; } glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_textures[i], 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); } //prepare depth buffer glBindTexture(GL_TEXTURE_2D, m_depthTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, WindowWidth, WindowHeight, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthTexture, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); GLenum DrawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2}; glDrawBuffers(GBUFF_NUM_TEXTURES, DrawBuffers); GLenum Status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if(Status != GL_FRAMEBUFFER_COMPLETE){ std::cout << "FB error, status 0x" << std::hex << Status << std::endl; return false; } //Restore default framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); return true; } where I use an enum defined as, enum GBUFF_TEXTURE_TYPE{ GBUFF_TEXTURE_TYPE_DIFFUSE, GBUFF_TEXTURE_TYPE_NORMAL, GBUFF_TEXTURE_TYPE_ID, GBUFF_NUM_TEXTURES }; Am I missing some kind of restriction? Does the color attachment of the FBO's textures somehow gets reset i.e. I'm using a re-size function which re-sizes the textures of the FBO but should I perhaps call glFramebufferTexture2D again too? EDIT: Here is the shader in question: #version 330 core uniform sampler2D aoSampler; uniform vec2 TEXEL_SIZE; // x = 1/res x, y = 1/res y uniform bool use_blur; noperspective in vec2 TexCoord; layout(location = 0) out vec4 out_AO; void main(void){ if(use_blur){ float result = 0.0; for(int i = -1; i < 2; i++){ for(int j = -1; j < 2; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; // -0.004 because the texture seems to be a bit displaced } } out_AO = vec4(vec3(0.0), result / 9); } else out_AO = vec4(vec3(0.0), texture(aoSampler, TexCoord).r); }

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  • Migrating ASP.NET MVC 1.0 applications to ASP.NET MVC 2 RTM

    - by Eilon
    Note: ASP.NET MVC 2 RTM isn’t yet released! But this tool will help you get your ASP.NET MVC 1.0 applications ready for when it is! I have updated the MVC App Converter to convert projects from ASP.NET MVC 1.0 to ASP.NET MVC 2 RTM. This should be last the last major change to the MVC App Converter that I released previews of in the past several months. Download The app is a single executable: Download MvcAppConverter-MVC2RTM.zip (255 KB). Usage The only requirement for this tool is that you have .NET Framework 3.5 SP1 on the machine. You do not need to have Visual Studio or ASP.NET MVC installed (unless you want to open your project!). Even though the tool performs an automatic backup of your solution it is recommended that you perform a manual backup of your solution as well. To convert an ASP.NET MVC 1.0 project built with Visual Studio 2008 to an ASP.NET MVC 2 project in Visual Studio 2008 perform these steps: Launch the converter Select the solution Click the “Convert” button To convert an ASP.NET MVC 1.0 project built with Visual Studio 2008 to an ASP.NET MVC 2 project in Visual Studio 2010: Wait until Visual Studio 2010 is released (next month!) and it will have a built-in version of this tool that will run automatically when you open an ASP.NET MVC 1.0 project Perform the above steps, then open the project in Visual Studio 2010 and it will perform the remaining conversion steps What it can do Open up ASP.NET MVC 1.0 projects from Visual Studio 2008 (no other versions of ASP.NET MVC or Visual Studio are supported) Create a full backup of your solution’s folder For every VB or C# project that has a reference to System.Web.Mvc.dll it will (this includes ASP.NET MVC web application projects as well as ASP.NET MVC test projects): Update references to ASP.NET MVC 2 Add a reference to System.ComponentModel.DataAnnotations 3.5 (if not already present) For every VB or C# ASP.NET MVC Web Application it will: Change the project type to an ASP.NET MVC 2 project Update the root ~/web.config references to ASP.NET MVC 2 Update the root ~/web.config to have a binding redirect from ASP.NET MVC 1.0 to ASP.NET MVC 2 Update the ~/Views/web.config references to ASP.NET MVC 2 Add or update the JavaScript files (add jQuery, add jQuery.Validate, add Microsoft AJAX, add/update Microsoft MVC AJAX, add Microsoft MVC Validation adapter) Unknown project types or project types that have nothing to do with ASP.NET MVC will not be updated What it can’t do It cannot convert projects directly to Visual Studio 2010 or to .NET Framework 4. It can have issues if your solution contains projects that are not located under the solution directory. If you are using a source control system it might have problems overwriting files. It is recommended that before converting you check out all files from the source control system. It cannot change code in the application that might need to be changed due to breaking changes between ASP.NET MVC 1.0 and ASP.NET MVC 2. Feedback, Please! If you need to convert a project to ASP.NET MVC 2 please try out this application and hopefully you’re good to go. If you spot any bugs or features that don’t work leave a comment here and I will try to address these issues in an updated release.

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  • [MISC GEEKERY] Support for Some Versions of Windows is Ending

    - by Matthew Guay
    Are you sticking with your older version of Windows instead of upgrading to Windows 7?  There’s no problem with that, but here’s a quick reminder to make sure you’re running the latest service pack to stay protected. Microsoft offers security updates and more throughout the lifetime of a version of Windows, and periodically they roll all the latest updates and improvements together into a service pack.  After a while, only computers running the latest service pack will still get updates to keep them safe. Recently, Microsoft has been warning that support is ending for Windows XP with Service Pack 2 and the release version of Windows Vista.  When support ends, you will not receive any new security updates for Windows.  You can continue to use your computer the same as before, but it may not be as secure and if new security issues are discovered they will not be updated. However, it’s easy to stay supported: simply install XP Service Pack 3 or Vista Service Pack 2, depending on your computer.  Here’s how to do that: Windows XP To install Windows XP Service Pack 3, you can either check Windows Update for updates, or simply download it from Microsoft at this link: Download XP Service Pack 3 Run the download (or if you’re updating from Windows Update the installer will automatically launch), and proceed just as you normally would when installing a program.  Your computer will have to reboot during the install, so make sure you’ve saved all your work and closed other programs before installing.   To check what service pack your computer is running, click Start, then right-click on the My Computer button and choose Properties. This will show you what version and service pack of Windows you are running, and in this screenshot we see this computer has be updated to Service Pack 3. Please Note:  The version of XP shipped with Windows XP Mode in Windows 7 comes preconfigured with Service Pack 3, and does not need updated.  Additionally, if your computer is running the 64 bit version of Windows XP, then Service Pack 2 is the latest service pack for your computer, and it is still supported. Windows Vista If your computer is running Windows Vista, you can install Service Pack 2 to stay up to date and supported.  Simply check Windows Update for Service Pack 2 if you haven’t installed it yet, or download the installer for your computer from the link below: 32 bit: Vista Service Pack 2 32-bit 64 bit: Vista Service Pack 2 64-bit Run the installer, and simply set it up as a normal program installation.  Do note that your computer will reboot during the installation, so make sure to save your work and close other programs before installing. To see what service pack your computer is running, click the Start orb, then right-click on the Computer button and select Properties. This will show what service pack and edition of Windows Vista your computer is running right at the top of the page. Conclusion Microsoft makes it easy to keep using your computer safely and securely even if you choose to keep using your older version of Windows.  By installing the latest service pack, you will make sure that your computer will be supported for years to come.  Windows 7 users, you don’t need to worry; no service has been released for it yet.  Stay tuned, and we’ll let you know when any new service packs are available. www.microsoft.com/EOS – End of Support Information from Microsoft Similar Articles Productive Geek Tips Remove Optional and Probably Unnecessary Windows Vista ComponentsRequesting Hotfixes from Microsoft the Easy WayUnderstanding Windows Vista Aero Glass RequirementsAdd Network Support to Windows Live MovieMakerCustomize the Manufacturer Support Info in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7?

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  • How to use crontab, .netrc, and git push?

    - by Jon
    Hi all, I am in the process of automating the backups from various servers to a central point then pushing those config changes into a git repo so i can track any changes over time. The rest of the scripts are working well, I can copy / rsync the files across the network to a central point. The last script is to get the config files to be put into / updated in repository. The script is as follows: #!/bin/bash clear SERVERNAME="betty" SCRIPTDIR="/home/jon" GITROOT="/tmp/git" TEMPROOT="/tmp/backups" BACKUPROOTDIR="/mnt/backups" echo " - running as user: $UID" echo "backingup git config on $SERVERNAME" echo "" # check to see if root backup folder exists, otherwise create it. if [ -d $GITROOT ]; then rm -rf $GITROOT fi mkdir $GITROOT cd $GITROOT echo " - testing if home is where I think it should be!" echo $HOME echo " - testing if it can see netrc" tail $HOME/.netrc git clone http://192.168.10.97:8000/repositories/HOH-config-backups.git cd HOH-config-backups echo " - copy Configuration Folders across" cp -r $BACKUPROOTDIR/Configuration/* $GITROOT/HOH-config-backups/ cp -r $BACKUPROOTDIR/scripts $GITROOT/HOH-config-backups/ git add . git commit -a -m "committing any new configuration changes!" git push origin master echo "" echo "Git repo updated" echo "" echo " - backing up this script" FIREWIGSCRIPTLOC="$BACKUPROOTDIR/scripts/$SERVERNAME" if [ ! -d $FIREWIGSCRIPTLOC ]; then mkdir $FIREWIGSCRIPTLOC fi cp /home/jon/gitConfig.sh $FIREWIGSCRIPTLOC The git repo is on a different machine in the network using Apache and HTTP-backend.exe (smart HTTP protocol). If I run this script as me "jon" it works. If I run it in crontab it fails. git uses the /home/jon/.netrc file for authentication: machine 192.168.10.97 login gitconfig password 1234579 The log from crontab is: TERM environment variable not set. - running as user: 1000 backingup git config on betty - testing if home is where I think it should be! /home/jon - testing if it can see netrc machine 192.168.10.97 login gitconfig password 1234579 got 08de5bc2b27b4940d9412256e76d5e3c3d9dbcdd walk 08de5bc2b27b4940d9412256e76d5e3c3d9dbcdd got be880f2d306778a538d592e7a02eb19f416612f7 got bd387e8def9f77aafa798bf53e80d949aba443e8 got 1bc1a59e12775841d4c59d77c63b8a73823138c2 walk bd387e8def9f77aafa798bf53e80d949aba443e8 Getting alternates list for http://192.168.10.97:8000/repositories/HOH-config-backups.git got 030512237bca72faf211e0e8ec2906164eac34f6 got 9bc2f575240bc1f61ff7d69777ce1a165d06b184 got b8400f7f01429104a9d4786a6bb1a16d293e37c1 got 2403b5bf611010e0b401f776f0e23b09ce744838 got 1a27944c48269ef3608a8f2466e43402d06faac0 got b686f45b7d57af4fa8ca0d528bb85216d6247e19 Getting pack list for http://192.168.10.97:8000/repositories/HOH-config-backups.git Getting index for pack ae881957c0f0e8c22eb6cc889a22ef78eb4ce6ff Getting pack ae881957c0f0e8c22eb6cc889a22ef78eb4ce6ff which contains ff84d6d48e9326066438d167a10251218d612b3d walk b686f45b7d57af4fa8ca0d528bb85216d6247e19 got 364e30daec17814073e668f490bb84af891fe1f7 got 23f6497e7f9b80e0d90adad73bd0407a0e5ac6ce got 9e77c47574b5e23ea669afe0c23ab235e4917ee1 got 6654e0d328a216b3783e98c47206cb2d01b3353d got 28821ffd437d2689ffb82c6e4b9c3f5372c95c4b got 8c384a24f645389e4d4b08013c79e9e73a658342 got d203be0123736ee025ce20c081f1489098648dfc got 1852603bf7709e71417d8ccec02390279d533642 got fb753a26b20b04694419fce8ecdaa8dbec105cf1 got 736028997cd84dd1c135f57e9d246674b9cd0b9d got 7af836249e20096d0476a548d5be702a071cdd4b got 240dc39d9db50df63073fc7927b2d002dfa0f54c got 93abd36e3935a01011eb753b635a1a0e984bf31e got c6269e28fecf4d8d0d98b9358aecb3acff02df44 got b0aa29432f73e64032682a351d436c24b14078ab walk 240dc39d9db50df63073fc7927b2d002dfa0f54c got 58fb66d9f35f8a5e32ff4683309c5f0c2a3a03c5 got 0da2def4de0565483cdbe6b87418ee2beb122e58 got 0f6a86c6f87ed52ad2ed01e5c6edd661d364930c got 437a93d27b5bb89c739a0564a34a616e832c3ebe got fe0385abe5c0acd8462268dac330bae00e934f1b got 24259f8f5c5c9ee974a75fe3d1e07c02e3e20fe9 got d29f624bf1a5eceedaa86c10fee35f62747c7d04 got 0154e4c987132585ea7a92b77d02dba285512d6b got eda8bf526567c25ee70addb2ad3c3c6aa57eac77 got 9f3d9d7262d66f9fa4f6a13b7c86199953f4bc4e got 8e20881e19667aa22245d0598646991067455a4d got abb1123145689b35eb19519952c71253ee45fa98 got dfeff593c79b4156ce2ce1adf043d0e80356488c got e20c5b48b1d360e0bcf34189e3f3d2bbf23e92cc got b13eb81cc274780322ecf786372320343926bec9 walk 8de83868b3fac748b0a55eba16c8f668ec852abb got b5961421bbc42afe7a07cc1c8b615aba26ba74d7 got 2650ba819019df4193b482733e29ca79b29f3f2c got b3111e1be8103e91803a97a817ed81f28025aca1 got b060be934d709684f5eb5dad3c03932a3589e864 got cf70d2043f081d7a4438e9d5a290a9f986c84060 got 80bf0f1cc836feab86d6935bb7968d8555a8d531 got da318d167920e34bc6573e4fc236249ccbbee316 got d82ac853d387b760149599e6e1ab96403f6ec672 got 0005f691d1f46550fdb4e56025f52e30a5b18cc2 Initialized empty Git repository in /tmp/git/HOH-config-backups/.git/ - copy Configuration Folders across Created commit 424df2f: committing any new configuration changes! 3 files changed, 55 insertions(+), 1 deletions(-) create mode 100755 scripts/betty/gitConfig.sh error: Cannot access URL http://192.168.10.97:8000/repositories/HOH-config-backups.git/, return code 22 error: failed to push some refs to 'http://192.168.10.97:8000/repositories/HOH-config-backups.git' Git repo updated - backing up this script cp: cannot create regular file `/mnt/backups/scripts/betty/gitConfig.sh': Permission denied my crontab is: # m h dom mon dow command 04 * * * * /home/jon/gitConfig.sh > /tmp/gitconfig.log 2>&1 I open it by doing: $crontab -e i.e. not as root. I am a bit confused as to why it is not running as my user (or what user id 1000 is). Not sure what I need to do to get the push with git to work within crontab. edit: found out about the userid: jon@betty:~$ id uid=1000(jon) gid=1000(jon) groups=4(adm),20(dialout),24(cdrom),46(plugdev),109(sambashare),114(lpadmin),115(admin),1000(jon) here is my $HOME/.gitconfig file: [user] name = Jon Hawkins email = [email protected] Thanks

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  • Test and Report Add-on Compatibility in Firefox

    - by Asian Angel
    Now that the new version of Firefox is out you probably have a favorite extension or two that has not updated yet. You can get that extension working again, test it, and report back to Mozilla on how well it does with the Add-on Compatibility Reporter extension. Before For our example we chose a great extension that unfortunately has not been updated yet. As you can see here Firefox is refusing to let the extension install. After As soon as you install Add-on Compatibility Reporter you will be presented with an information page on how the extension works and what you can do with it. You should definitely take a moment to read this as it is very helpful. After trying our non-compatible extension again we were able to proceed with the install process. Notice at the bottom that “compatibility checking” has been overridden. Success! As soon as we restarted our browser it was easy to see the “non-compatible icon” in the “Add-ons Manager Window”…but the extension did install though (terrific!). Clicking on the extension’s entry will reveal a new button in the lower right corner. Using the “Compatibility Drop-Down Menu” you can report if the extension is working as well as before or if it is actually having problems. The extension that we used for our example had no problems whatsoever so good news there. Whichever option you choose you will be presented with a small “Report Window” with information about the extension, your browser’s version number, and your operating system. Click “Submit Report” to send it on its’ way. You will see a confirmation message letting you know that your report was successfully submitted. While the extension itself has not been altered in any form at least you have it working again and have helped verify whether it still works well or not. Notice the “notation” present now in place of the “Compatibility Button” that lets you know that you have already taken care of that particular extension. Looking great… Conclusion If you have a favorite extension that you miss using in the newest release of Firefox then this is definitely an extension to add to your browser. Not only will your extension start working again but you can let Mozilla know how well it is working and (hopefully) help get the extension updated. Links Download the Add-on Compatibility Reporter extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Firefox 3.6 Release Candidate Available, Here’s How to Fix Your Incompatible ExtensionsUsing Windows 7 or Vista Compatibility ModeMysticgeek Blog: Generate A System Health Report In VistaCheck Extension Compatibility for Upcoming Firefox ReleasesMake Safari Stop Crashing Every 20 Seconds on Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • List of available whitepapers as at 04 May 2010

    - by Anthony Shorten
    The following table lists the whitepapers available, from My Oracle Support, for any Oracle Utilities Application Framework based product: KB Id Document Title Contents 559880.1 ConfigLab Design Guidelines Whitepaper outlining how to design and implement a ConfigLab solution. 560367.1 Technical Best Practices for Oracle Utilities Application Framework Based Products Whitepaper summarizing common technical best practices used by partners, implementation teams and customers.  560382.1 Performance Troubleshooting Guideline Series A set of whitepapers on tracking performance at each tier in the framework. The individual whitepapers are as follows: Concepts - General Concepts and Performance Troublehooting processes Client Troubleshooting - General troubleshooting of the browser client with common issues and resolutions. Network Troubleshooting - General troubleshooting of the network with common issues and resolutions. Web Application Server Troubleshooting - General troubleshooting of the Web Application Server with common issues and resolutions. Server Troubleshooting - General troubleshooting of the Operating system with common issues and resolutions. Database Troubleshooting - General troubleshooting of the database with common issues and resolutions. Batch Troubleshooting - General troubleshooting of the background processing component of the product with common issues and resolutions. 560401.1 Software Configuration Management Series  A set of whitepapers on how to manage customization (code and data) using the tools provided with the framework. The individual whitepapers are as follows: Concepts - General concepts and introduction. Environment Management - Principles and techniques for creating and managing environments. Version Management - Integration of Version control and version management of configuration items.  Release Management - Packaging configuration items into a release.  Distribution - Distribution and installation of  releases across environments  Change Management - Generic change management processes for product implementations. Status Accounting -Status reporting techniques using product facilities.  Defect Management -Generic defect management processes for product implementations. Implementing Single Fixes - Discussion on the single fix architecture and how to use it in an implementation. Implementing Service Packs - Discussion on the service packs and how to use them in an implementation. Implementing Upgrades - Discussion on the the upgrade process and common techniques for minimizing the impact of upgrades. 773473.1 Oracle Utilities Application Framework Security Overview Whitepaper summarizing the security facilities in the framework. Updated for OUAF 4.0.1 774783.1 LDAP Integration for Oracle Utilities Application Framework based products Whitepaper summarizing how to integrate an external LDAP based security repository with the framework.  789060.1 Oracle Utilities Application Framework Integration Overview Whitepaper summarizing all the various common integration techniques used with the product (with case studies). 799912.1 Single Sign On Integration for Oracle Utilities Application Framework based products Whitepaper outlining a generic process for integrating an SSO product with the framework. 807068.1 Oracle Utilities Application Framework Architecture Guidelines This whitepaper outlines the different variations of architecture that can be considered. Each variation will include advice on configuration and other considerations. 836362.1 Batch Best Practices for Oracle Utilities Application Framework based products This whitepaper oulines the common and best practices implemented by sites all over the world. Updated for OUAF 4.0.1 856854.1 Technical Best Practices V1 Addendum  Addendum to Technical Best Practices for Oracle Utilities Application Framework Based Products containing only V1.x specific advice. 942074.1 XAI Best Practices This whitepaper outlines the common integration tasks and best practices for the Web Services Integration provided by the Oracle Utilities Application Framework. Updated for OUAF 4.0.1 970785.1 Oracle Identity Manager Integration Overview This whitepaper outlines the principals of the prebuilt intergration between Oracle Utilities Application Framework Based Products and Orade Identity Manager used to provision user and user group secuity information 1068958.1 Production Environment Configuration Guidelines (New!) Whitepaper outlining common production level settings for the products

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  • Subscribable World Cup 2010 Calendar

    - by jamiet
    I bang on quite a lot on this blog about ways in which data can get published over the web and one of the most interesting ways, in my opinion, of publishing data in a structured manner that is well understood is to use the iCalendar specification. There isn’t much information in the world that doesn’t have some concept of “when” so iCalendar is a great way of distributing that information. You have probably used iCalendar at some point without even knowing about it. All files with a .ics suffix are iCalendar format files and that is why you can happily import them into Outlook, Hotmail Calendar, Google Calendar etc… where they can be parsed and have the semantic data (when, where and who) extracted from them. Importing of iCalendar format data is really only half the trick though; in my opinion the real value of iCalendar-formatted calendar is the ability to subscribe to them. Subscribing has a simple benefit over importing but that single benefit is of massive importance: a subscriber to an iCalendar calendar can periodically check to see if any updates have been made and, if they have, automatically update the local copy. The real benefit to the user is the productivity gain – a single update to an iCalendar means that all subscribers are automatically made aware of the change and there is zero effort on the part of the subscriber; as my former colleague Howard van Rooijen is fond of saying, “work smarter not harder” – nowhere is this edict more ably demonstrated than subscribing versus importing of calendars. If you want to read some more thoughts about iCalendar then go and read my past blog post Calendar syndication - My big hope for 2009's breakthrough technology or better still go and seek out Jon Udell who speaks very authoritatively on the issue of iCalendar. With this subject of iCalendar on my mind I was interested to discover (via Steve Clayton’s blog post Download the world cup fixtures) that the BBC had made a .ics file available containing all of the matches in the upcoming World Cup. As you can probably guess this was a file that was made available so that it could be imported into your calendar of choice. It had one obvious downside though, right now nobody knows who is going to be playing in the knock-out stages so the calendar looks like this: with no teams being named after 25th June. How much more useful would this calendar have been if the BBC had made it possible to subscribe to the calendar instead, thus the calendar could be updated with the teams for the knock out stages when they are known and every subscriber would have a permanently up-to-date record of all the fixtures in their calendar. Better still, the calendar could be updated with match results as well or perhaps even post a match report from the BBC sport pages; when calendars are made subscribable a sea of opportunity opens up for distribution of information. So with that in mind I have decided to go one better than the BBC. I have imported their .ics into a brand new Hotmail calendar and made it publicly available at the following URLs: HTML http://cid-dc1ed121af0476be.calendar.live.com/calendar/World+Cup+2010/index.html iCalendar webcal://cid-dc1ed121af0476be.calendar.live.com/calendar/World+Cup+2010/calendar.ics The link you’re really interested in is the second one - click on that and it should open up in your calendar software of choice. Or, if you want to view it in an online calendar such as Hotmail Calendar or Google Calendar, copy and paste that URL into the appropriate place. I shall endeavour to keep the calendar updated throughout the World Cup and even if I don’t you’re no worse off than if you had imported the BBC’s .ics file so why not give it a try? If I do keep it up to date then you will have a permanent record of the 2010 World Cup available in your calendar. Forever. If you have your calendar synced to your smartphone then you’ll be carrying match reports around with you without you having to do a single thing. Surely that’s worth a quick click isn’t it?   If you have any thoughts let me have them in the comments below. Thanks for reading. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Install lubuntu 12.04 on an old Dell c600 : Video issues

    - by maniat1k
    I am trying to install lubuntu on an old laptop. I use the 386 alternate instalation of it, because it has only 256mb ... All when ok so when I start up the lubuntu the screen splits between 1024x768 and 800x600... its very horrible to use =). Ok I do this: lspci and found an ATI Rage mobility M3. 01:00.0 VGA compatible controller: ATI Technologies Inc Rage Mobility M3 AGP 2x (rev 02) So I tryied the old xorg way to edit the missing resolution, but it does not work:... Section "Screen" Identifier "Default Screen" Device "ATI Technologies, Inc. Rage Mobility M3 (AGP)" Monitor "Generic Monitor" DefaultDepth 24 SubSection "Display" Depth 1 Modes "1024x768" EndSubSection SubSection "Display" Depth 4 Modes "1024x768" EndSubSection SubSection "Display" Depth 8 Modes "1024x768" EndSubSection SubSection "Display" Depth 15 Modes "1024x768" EndSubSection SubSection "Display" Depth 16 Modes "1024x768" EndSubSection SubSection "Display" Depth 24 Modes "1024x768" EndSubSection EndSection on an brand new xorg.conf... Do an init 6 to see if X take the changes, but nothing habbened: also tryed to do pkg-reconfigure -changedir /etc/X11 (where I created the new xorg.conf) and nothing.. removed the X conf from /tmp.. also do sudo apt-get update / upgrade... and no luck... UPDATE Updated to 12.04. This an edited xorg fr old dells like mine: # xorg.conf (X.Org X Window System server configuration file) # # This file was generated by dexconf, the Debian X Configuration tool, using # values from the debconf database. # # Edit this file with caution, and see the xorg.conf manual page. # (Type "man xorg.conf" at the shell prompt.) # # This file is automatically updated on xserver-xorg package upgrades *only* # if it has not been modified since the last upgrade of the xserver-xorg # package. # # If you have edited this file but would like it to be automatically updated # again, run the following command: # sudo dpkg-reconfigure -phigh xserver-xorg # xorg.conf for dell latitude c600 by A. Howlett and others Section "ServerLayout" Identifier "Default Server Layout" Screen 0 "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" InputDevice "Generic Mouse" "AlwaysCore" EndSection Section "Files" RgbPath "/usr/X11R6/lib/X11/rgb" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/75dpi:unscaled" FontPath "/usr/share/fonts/100dpi:unscaled" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/Speedo" FontPath "/usr/share/fonts/cyrillic" FontPath "/usr/share/fonts/artwiz-aleczapka" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/util" FontPath "/usr/local/share/fonts" FontPath "/usr/share/fonts" FontPath "/usr/share/fonts" FontPath "/usr/share/fonts/aquafont" FontPath "/usr/share/fonts/artwiz" FontPath "/usr/share/fonts/artwiz-aleczapka-en" FontPath "/usr/share/fonts/corefonts" FontPath "/usr/share/fonts/freefont" EndSection Section "Module" Load "GLcore" Load "dbe" Load "dri" Load "extmod" Load "glx" Load "pex5" Load "record" Load "xie" Load "v4l" Load "freetype" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "keyboard" Option "XkbModel" "pc104" Option "XkbLayout" "us" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "CorePointer" Option "Device" "/dev/psaux" Option "Protocol" "PS/2" Option "Emulate3Buttons" "true" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Generic Mouse" Driver "mouse" Option "SendCoreEvents" "true" Option "Device" "/dev/input/mice" Option "Protocol" "ImPS/2" Option "Emulate3Buttons" "true" Option "ZAxisMapping" "4 5" EndSection Section "Monitor" Identifier "laptop LCD" VendorName "Dell" ModelName "Latitude C600" HorizSync 31.5-48.5 VertRefresh 40-70 EndSection Section "Device" Identifier "Video0" Driver "r128" VideoRam 8192 Option "EnablePageFlip" "true" Option "AGPFastWrite" "true" Option "AGPMode" "2" BusID "PCI:01:00:0" Screen 0 Option "Display" "FP" Option "MonitorLayout" "CRT, LFP" EndSection Section "Screen" Identifier "Screen0" Device "Video0" Monitor "laptop LCD" DefaultDepth 16 Subsection "Display" Depth 32 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 24 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 16 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 8 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection EndSection Section "DRI" Mode 0666 EndSection

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  • SQLAuthority News – Stay Connected and Social Media

    - by pinaldave
    I think I have finally gotten back my faith in social media. If you are following my blog I am sure you are aware of my views on social media – SQLAuthority News – Social Media Confusion – Twitter, FaceBook, LinkedIn and Me. I was not happy about how social media was evolving. Whenever I go to Twitter, LinkedIn or Facebook, I noticed the same updates everywhere. I just thought I was wasting my time doing the same thing everywhere. I strongly believe that there is no dictator on internet. Nobody has authority over others, everybody can express their ideas as long as it is not violating others privacy and it is not morally wrong. I have decided that instead of trying to improve the world, I should change myself and adjust my needs. Here are few things I have done to relieve my social media confusion. Twitter I un-followed people who were taking up my time with too many updates. I un-followed people who hardly updated at all. I did not follow anybody else’s list, as I have no control over who other people follow. I follow not only serious SQL people but some fun stuff as well. I removed all my friends who were on Facebook and repeating the same updates on Twitter. I engage with them on Facebook. I followed people who are very conversational on Twitter. I let anybody follow me. I update all my blog posts through at least five tweets online. I decided to re-tweet at least five of my favorite tweets of the day, this way I force myself to remain active in the community. Follow me on Twitter! LinkedIn I updated my career and professional info on LinkedIn. I keep my LinkedIn profile updated with my latest jobs and career news. I let anybody connect with me on LinkedIn. I specify my email address in my profile, keeping it easy for those who want to add me. I read all the profile related updates of my connections – it is very valuable to know who is where and what changes are happening. I do not add my personal tweets or comments in LinkedIn profile. I just keep it professional. Link with me at LinkedIn Facebook I use Facebook only for personal friends. I visit all of my friends at regular intervals and make sure that they are really my friends. I often remove my friends from my Twitter list who are sending duplicate updates. I upload my family photos as well as family updates on Facebook, making sure that only my approved friends are able to read my updates. I keep my Facebook very personal and I often chat with my friends on Facebook chat. I am no longer confused about social media and I think I am using it appropriately. As I said, one cannot decide for others how to use social media, you can only decide for yourself. I have finally found my peace with social media. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • What's wrong with my wireless?

    - by dazzle
    I am having issues with my wireless connection. My connection is constantly disconnecting, then attempting to reconnect, reconnecting momentarily, then disconnecting etc. on times scales that range from seconds to minutes. In the meantime, needless to say I'm having significant packet loss. I'm running Ubuntu 14.04 64bit, updated and upgraded to today. Here is my card and driver: delta@sager:~$ lspci -vq | grep -i wireless -B 1 -A 5 04:00.0 Network controller: Intel Corporation Wireless 7260 (rev 73) Subsystem: Intel Corporation Dual Band Wireless-AC 7260 Flags: bus master, fast devsel, latency 0, IRQ 47 Memory at f7d00000 (64-bit, non-prefetchable) [size=8K] Capabilities: Kernel driver in use: iwlwifi Here is my kernel: delta@sager:~$ uname -r 3.13.0-34-generic None of the other machines on my home network are having these issues. Windows Vista is networking without issue for goodness sake ;-) Here is a small clipping from the output of dmesg. As you can see, I am getting a cfg80211 message of some sort over and over again (FYI, I've replaced my MAC address with a series of dashes, so anytime there is a ---------------, that was where the MAC address was: [ 1881.739161] wlan1: authenticate with --------------- [ 1881.741561] wlan1: send auth to --------------- (try 1/3) [ 1881.743440] wlan1: authenticated [ 1881.746027] wlan1: associate with --------------- (try 1/3) [ 1881.749244] wlan1: RX AssocResp from --------------- (capab=0x411 status=0 aid=4) [ 1881.754727] wlan1: associated [ 1881.754827] cfg80211: Calling CRDA for country: US [ 1881.761552] cfg80211: Regulatory domain changed to country: US [ 1881.761559] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 1881.761564] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2700 mBm) [ 1881.761568] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 1700 mBm) [ 1881.761571] cfg80211: (5250000 KHz - 5330000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1881.761574] cfg80211: (5490000 KHz - 5600000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1881.761577] cfg80211: (5650000 KHz - 5710000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1881.761580] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 3000 mBm) [ 1881.761584] cfg80211: (57240000 KHz - 63720000 KHz @ 2160000 KHz), (N/A, 4000 mBm) [ 1882.391038] cfg80211: Calling CRDA to update world regulatory domain [ 1882.396254] cfg80211: World regulatory domain updated: [ 1882.396260] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 1882.396265] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1882.396268] cfg80211: (2457000 KHz - 2482000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1882.396271] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 1882.396274] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1882.396277] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1886.148252] wlan1: authenticate with --------------- [ 1886.150005] wlan1: send auth to --------------- (try 1/3) [ 1886.151807] wlan1: authenticated [ 1886.154847] wlan1: associate with --------------- (try 1/3) [ 1886.158147] wlan1: RX AssocResp from --------------- (capab=0x411 status=0 aid=4) [ 1886.163464] wlan1: associated [ 1886.163520] wlan1: Limiting TX power to 30 (30 - 0) dBm as advertised by --------------- [ 1886.163588] cfg80211: Calling CRDA for country: US [ 1886.170500] cfg80211: Regulatory domain changed to country: US [ 1886.170508] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 1886.170513] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2700 mBm) [ 1886.170517] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 1700 mBm) [ 1886.170520] cfg80211: (5250000 KHz - 5330000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1886.170523] cfg80211: (5490000 KHz - 5600000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1886.170526] cfg80211: (5650000 KHz - 5710000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1886.170529] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 3000 mBm) [ 1886.170533] cfg80211: (57240000 KHz - 63720000 KHz @ 2160000 KHz), (N/A, 4000 mBm) [ 1887.200197] cfg80211: Calling CRDA to update world regulatory domain [ 1887.203655] cfg80211: World regulatory domain updated: [ 1887.203659] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 1887.203662] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1887.203664] cfg80211: (2457000 KHz - 2482000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1887.203666] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 1887.203668] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 1887.203670] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) I've poked around on AskUbuntu, and have not found any adequate solutions; have also found similar threads that were left unanswered. Any advice/experience/threads I might be able to pull on would be greatly appreciated. In your opinion, is this a kernel issue, hardware issue, etc.? Thanks in advance. EDIT: chili, here's the output of iwconfig: delta@sager:~$ iwconfig wlan1 IEEE 802.11abg ESSID:"LANbeforetime" Mode:Managed Frequency:2.412 GHz Access Point: ----------- Bit Rate=48 Mb/s Tx-Power=16 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=44/70 Signal level=-66 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:80 Missed beacon:0 eth0 no wireless extensions. lo no wireless extensions.

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  • Web Service Example - Part 3: Asynchronous

    - by Denis T
    In this edition of the ADF Mobile blog we'll tackle part 3 of our Web Service examples.  In this posting we'll take a look at firing the web service asynchronously and then filling in the UI when it completes.  This can be useful when you have data on the device in a local store and want to show that to the user while the application uses lazy loading from a web service to load more data. Getting the sample code: Just click here to download a zip of the entire project.  You can unzip it and load it into JDeveloper and deploy it either to iOS or Android.  Please follow the previous blog posts if you need help getting JDeveloper or ADF Mobile installed.  Note: This is a different workspace than WS-Part2 What's different? In this example, when you click the Search button on the Forecast By Zip option, now it takes you directly to the results page, which is initially blank.  When the web service returns a second or two later the data pops into the UI.  If you go back to the search page and hit Search it will again clear the results and invoke the web service asynchronously.  This isn't really that useful for this particular example but it shows an important technique that can be used for other use cases. How it was done 1)  First we created a new class, ForecastWorker, that implements the Runnable interface.  This is used as our worker class that we create an instance of and pass to a new thread that we create when the Search button is pressed inside the retrieveForecast actionListener handler.  Once the thread is started, the retrieveForecast returns immediately.  2)  The rest of the code that we had previously in the retrieveForecast method has now been moved to the retrieveForecastAsync.  Note that we've also added synchronized specifiers on both these methods so they are protected from re-entrancy. 3)  The run method of the ForecastWorker class then calls the retrieveForecastAsync method.  This executes the web service code that we had previously, but now on a separate thread so the UI is not locked.  If we had already shown data on the screen it would have appeared before this was invoked.  Note that you do not see a loading indicator either because this is on a separate thread and nothing is blocked. 4)  The last but very important aspect of this method is that once we update data in the collections from the data we retrieve from the web service, we call AdfmfJavaUtilities.flushDataChangeEvents().   We need this because as data is updated in the background thread, those data change events are not propagated to the main thread until you explicitly flush them.  As soon as you do this, the UI will get updated if any changes have been queued. Summary of Fundamental Changes In This Application The most fundamental change is that we are invoking and handling our web services in a background thread and updating the UI when the data returns.  This allows an application to provide a better user experience in many cases because data that is already available locally is displayed while lengthy queries or web service calls can be done in the background and the UI updated when they return.  There are many different use cases for background threads and this is just one example of optimizing the user experience and generating a better mobile application. 

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  • Building a jQuery Plug-in to make an HTML Table scrollable

    - by Rick Strahl
    Today I got a call from a customer and we were looking over an older application that uses a lot of tables to display financial and other assorted data. The application is mostly meta-data driven with lots of layout formatting automatically driven through meta data rather than through explicit hand coded HTML layouts. One of the problems in this apps are tables that display a non-fixed amount of data. The users of this app don't want to use paging to see more data, but instead want to display overflow data using a scrollbar. Many of the forms are very densely populated, often with multiple data tables that display a few rows of data in the UI at the most. This sort of layout does not lend itself well to paging, but works much better with scrollable data. Unfortunately scrollable tables are not easily created. HTML Tables are mangy beasts as anybody who's done any sort of Web development knows. Tables are finicky when it comes to styling and layout, and they have many funky quirks, especially when it comes to scrolling both of the table rows themselves or even the child columns. There's no built-in way to make tables scroll and to lock headers while you do, and while you can embed a table (or anything really) into a scrolling div with something like this: <div style="position:relative; overflow: hidden; overflow-y: scroll; height: 200px; width: 400px;"> <table id="table" style="width: 100%" class="blackborder" > <thead> <tr class="gridheader"> <th>Column 1</th> <th>Column 2</th> <th>Column 3</th> <th >Column 4</th> </tr> </thead> <tbody> <tr> <td>Column 1 Content</td> <td>Column 2 Content</td> <td>Column 3 Content</td> <td>Column 4 Content</td> </tr> <tr> <td>Column 1 Content</td> <td>Column 2 Content</td> <td>Column 3 Content</td> <td>Column 4 Content</td> </tr> … </tbody> </table> </div> </div> that won't give a very satisfying visual experience: Both the header and body scroll which looks odd. You lose context as soon as the header scrolls off the top and when you reach the bottom of the list the bottom outline of the table shows which also looks off. The the side bar shows all the way down the length of the table yet another visual miscue. In a pinch this will work, but it's ugly. What's out there? Before we go further here you should know that there are a few capable grid plug-ins out there already. Among them: Flexigrid (can work of any table as well as with AJAX data) jQuery Scrollable Table Plug-in (feature similar to what I need but not quite) jqGrid (mostly an Ajax Grid which is very powerful and works very well) But in the end none of them fit the bill of what I needed in this situation. All of these require custom CSS and some of them are fairly complex to restyle. Others are AJAX only or work better with AJAX loaded data. However, I need to actually try (as much as possible) to maintain the original styling of the tables without requiring extensive re-styling. Building the makeTableScrollable() Plug-in To make a table scrollable requires rearranging the table a bit. In the plug-in I built I create two <div> tags and split the table into two: one for the table header and one for the table body. The bottom <div> tag then contains only the table's row data and can be scrolled while the header stays fixed. Using jQuery the basic idea is pretty simple: You create the divs, copy the original table into the bottom, then clone the table, clear all content append the <thead> section, into new table and then copy that table into the second header <div>. Easy as pie, right? Unfortunately it's a bit more complicated than that as it's tricky to get the width of the table right to account for the scrollbar (by adding a small column) and making sure the borders properly line up for the two tables. A lot of style settings have to be made to ensure the table is a fixed size, to remove and reattach borders, to add extra space to allow for the scrollbar and so forth. The end result of my plug-in is a table with a scrollbar. Using the same table I used earlier the result looks like this: To create it, I use the following jQuery plug-in logic to select my table and run the makeTableScrollable() plug-in against the selector: $("#table").makeTableScrollable( { cssClass:"blackborder"} ); Without much further ado, here's the short code for the plug-in: (function ($) { $.fn.makeTableScrollable = function (options) { return this.each(function () { var $table = $(this); var opt = { // height of the table height: "250px", // right padding added to support the scrollbar rightPadding: "10px", // cssclass used for the wrapper div cssClass: "" } $.extend(opt, options); var $thead = $table.find("thead"); var $ths = $thead.find("th"); var id = $table.attr("id"); var cssClass = $table.attr("class"); if (!id) id = "_table_" + new Date().getMilliseconds().ToString(); $table.width("+=" + opt.rightPadding); $table.css("border-width", 0); // add a column to all rows of the table var first = true; $table.find("tr").each(function () { var row = $(this); if (first) { row.append($("<th>").width(opt.rightPadding)); first = false; } else row.append($("<td>").width(opt.rightPadding)); }); // force full sizing on each of the th elemnts $ths.each(function () { var $th = $(this); $th.css("width", $th.width()); }); // Create the table wrapper div var $tblDiv = $("<div>").css({ position: "relative", overflow: "hidden", overflowY: "scroll" }) .addClass(opt.cssClass); var width = $table.width(); $tblDiv.width(width).height(opt.height) .attr("id", id + "_wrapper") .css("border-top", "none"); // Insert before $tblDiv $tblDiv.insertBefore($table); // then move the table into it $table.appendTo($tblDiv); // Clone the div for header var $hdDiv = $tblDiv.clone(); $hdDiv.empty(); var width = $table.width(); $hdDiv.attr("style", "") .css("border-bottom", "none") .width(width) .attr("id", id + "_wrapper_header"); // create a copy of the table and remove all children var $newTable = $($table).clone(); $newTable.empty() .attr("id", $table.attr("id") + "_header"); $thead.appendTo($newTable); $hdDiv.insertBefore($tblDiv); $newTable.appendTo($hdDiv); $table.css("border-width", 0); }); } })(jQuery); Oh sweet spaghetti code :-) The code starts out by dealing the parameters that can be passed in the options object map: height The height of the full table/structure. The height of the outside wrapper container. Defaults to 200px. rightPadding The padding that is added to the right of the table to account for the scrollbar. Creates a column of this width and injects it into the table. If too small the rightmost column might get truncated. if too large the empty column might show. cssClass The CSS class of the wrapping container that appears to wrap the table. If you want a border around your table this class should probably provide it since the plug-in removes the table border. The rest of the code is obtuse, but pretty straight forward. It starts by creating a new column in the table to accommodate the width of the scrollbar and avoid clipping of text in the rightmost column. The width of the columns is explicitly set in the header elements to force the size of the table to be fixed and to provide the same sizing when the THEAD section is moved to a new copied table later. The table wrapper div is created, formatted and the table is moved into it. The new wrapper div is cloned for the header wrapper and configured. Finally the actual table is cloned and cleared of all elements. The original table's THEAD section is then moved into the new table. At last the new table is added to the header <div>, and the header <div> is inserted before the table wrapper <div>. I'm always amazed how easy jQuery makes it to do this sort of re-arranging, and given of what's happening the amount of code is rather small. Disclaimer: Your mileage may vary A word of warning: I make no guarantees about the code above. It's a first cut and I provided this here mainly to demonstrate the concepts of decomposing and reassembling an HTML layout :-) which jQuery makes so nice and easy. I tested this component against the typical scenarios we plan on using it for which are tables that use a few well known styles (or no styling at all). I suspect if you have complex styling on your <table> tag that things might not go so well. If you plan on using this plug-in you might want to minimize your styling of the table tag and defer any border formatting using the class passed in via the cssClass parameter, which ends up on the two wrapper div's that wrap the header and body rows. There's also no explicit support for footers. I rarely if ever use footers (when not using paging that is), so I didn't feel the need to add footer support. However, if you need that it's not difficult to add - the logic is the same as adding the header. The plug-in relies on a well-formatted table that has THEAD and TBODY sections along with TH tags in the header. Note that ASP.NET WebForm DataGrids and GridViews by default do not generate well-formatted table HTML. You can look at my Adding proper THEAD sections to a GridView post for more info on how to get a GridView to render properly. The plug-in has no dependencies other than jQuery. Even with the limitations in mind I hope this might be useful to some of you. I know I've already identified a number of places in my own existing applications where I will be plugging this in almost immediately. Resources Download Sample and Plug-in code Latest version in the West Wind Web & AJAX Toolkit Repository © Rick Strahl, West Wind Technologies, 2005-2011Posted in jQuery  HTML  ASP.NET  

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  • Using CSS3 media queries in HTML 5 pages

    - by nikolaosk
    This is going to be the seventh post in a series of posts regarding HTML 5. You can find the other posts here , here , here, here , here and here. In this post I will provide a hands-on example on how to use CSS 3 Media Queries in HTML 5 pages. This is a very important feature since nowadays lots of users view websites through their mobile devices. Web designers were able to define media-specific style sheets for quite a while, but have been limited to the type of output. The output could only be Screen, Print .The way we used to do things before CSS 3 was to have separate CSS files and the browser decided which style sheet to use. Please have a look at the snippet below - HTML 4 media queries <link rel="stylesheet" type="text/css" media="screen" href="styles.css"> <link rel="stylesheet" type="text/css" media="print" href="print-styles.css"> ?he browser determines which style to use. With CSS 3 we can have all media queries in one stylesheet. Media queries can determine the resolution of the device, the orientation of the device, the width and height of the device and the width and height of the browser window.We can also include CSS 3 media queries in separate stylesheets. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School. Another excellent resource is HTML 5 Doctor. Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for CSS 3 Media Queries from the latest versions of modern browsers. Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. We can see that even IE 9 supports this feature.   Let's move on with the actual demo.  This is going to be a rather simple demo.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand.This is a page with a 2 column layout. <!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>    <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>    <div id="main">      <div id="mainnews">        <div>          <h2>HTML 5</h2>        </div>        <div>          <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>          <div class="quote">            <h4>Do More with Less</h4>            <p>             jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development.             </p>            </div>          <p>            The HTML5 test(html5test.com) score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications. Even though the specification isn't finalized yet, all major browser manufacturers are making sure their browser is ready for the future. Find out which parts of HTML5 are already supported by your browser today and compare the results with other browsers.                      The HTML5 test does not try to test all of the new features offered by HTML5, nor does it try to test the functionality of each feature it does detect. Despite these shortcomings we hope that by quantifying the level of support users and web developers will get an idea of how hard the browser manufacturers work on improving their browsers and the web as a development platform.</p>        </div>      </div>              <div id="CSS">        <div>          <h2>CSS 3 Intro</h2>        </div>        <div>          <p>          Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.          </p>        </div>      </div>            <div id="CSSmore">        <div>          <h2>CSS 3 Purpose</h2>        </div>        <div>          <p>            CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design).          </p>        </div>      </div>                </div>    <div id="footer">        <p>Feel free to google more about the subject</p>      </div>     </body>  </html>    The CSS code (style.css) follows  body{        line-height: 30px;        width: 1024px;        background-color:#eee;      }            p{        font-size:17px;    font-family:"Comic Sans MS"      }      p,h2,h3,h4{        margin: 0 0 20px 0;      }            #main, #header, #footer{        width: 100%;        margin: 0px auto;        display:block;      }            #header{        text-align: center;         border-bottom: 1px solid #000;         margin-bottom: 30px;      }            #footer{        text-align: center;         border-top: 1px solid #000;         margin-bottom: 30px;      }            .quote{        width: 200px;       margin-left: 10px;       padding: 5px;       float: right;       border: 2px solid #000;       background-color:#F9ACAE;      }            .quote :last-child{        margin-bottom: 0;      }            #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000;      } Now I view the page in the browser.Now I am going to write a media query and add some more rules in the .css file in order to change the layout of the page when the page is viewed by mobile devices. @media only screen and (max-width: 480px) {          body{            width: 480px;          }          #main{            -moz-column-count: 1;            -webkit-column-count: 1;          }        }   I am specifying that this media query applies only to screen and a max width of 480 px. If this condition is true, then I add new rules for the body element. I change the number of columns to one. This rule will not be applied unless the maximum width is 480px or less.  As I decrease the size-width of the browser window I see no change in the column's layout. Have a look at the picture below. When I resize the window and the width of the browser so the width is less than 480px, the media query and its respective rules take effect.We can scroll vertically to view the content which is a more optimised viewing experience for mobile devices. Have a look at the picture below Hope it helps!!!!

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  • OpenGL directional light creating black spots

    - by AnonymousDeveloper
    I probably ought to start by saying that I suspect the problem is that one of my vectors is not in the correct "space", but I don't know for sure. I am having a strange problem with a directional light. When I move the camera away from (0.0, 0.0, 0.0) it creates tiny black spots that grow larger as the distance increases. I apologize ahead of time for the length of the code. Vertex shader: #version 410 core in vec3 vf_normal; in vec3 vf_bitangent; in vec3 vf_tangent; in vec2 vf_textureCoordinates; in vec3 vf_vertex; out vec3 tc_normal; out vec3 tc_bitangent; out vec3 tc_tangent; out vec2 tc_textureCoordinates; out vec3 tc_vertex; uniform mat3 vf_m_normal; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform float vf_te_inner; uniform float vf_te_outer; void main() { tc_normal = vf_normal; tc_bitangent = vf_bitangent; tc_tangent = vf_tangent; tc_textureCoordinates = vf_textureCoordinates; tc_vertex = vf_vertex; gl_Position = vf_m_mvp * vec4(vf_vertex, 1.0); } Tessellation Control shader: #version 410 core layout (vertices = 3) out; in vec3 tc_normal[]; in vec3 tc_bitangent[]; in vec3 tc_tangent[]; in vec2 tc_textureCoordinates[]; in vec3 tc_vertex[]; out vec3 te_normal[]; out vec3 te_bitangent[]; out vec3 te_tangent[]; out vec2 te_textureCoordinates[]; out vec3 te_vertex[]; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; #define ID gl_InvocationID float getTessLevelInner(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_inner - avgDistance), 1.0, vf_te_inner); } float getTessLevelOuter(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_outer - avgDistance), 1.0, vf_te_outer); } void main() { te_normal[gl_InvocationID] = tc_normal[gl_InvocationID]; te_bitangent[gl_InvocationID] = tc_bitangent[gl_InvocationID]; te_tangent[gl_InvocationID] = tc_tangent[gl_InvocationID]; te_textureCoordinates[gl_InvocationID] = tc_textureCoordinates[gl_InvocationID]; te_vertex[gl_InvocationID] = tc_vertex[gl_InvocationID]; float eyeToVertexDistance0 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[0], 1.0)).xyz); float eyeToVertexDistance1 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[1], 1.0)).xyz); float eyeToVertexDistance2 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[2], 1.0)).xyz); gl_TessLevelOuter[0] = getTessLevelOuter(eyeToVertexDistance1, eyeToVertexDistance2); gl_TessLevelOuter[1] = getTessLevelOuter(eyeToVertexDistance2, eyeToVertexDistance0); gl_TessLevelOuter[2] = getTessLevelOuter(eyeToVertexDistance0, eyeToVertexDistance1); gl_TessLevelInner[0] = getTessLevelInner(eyeToVertexDistance2, eyeToVertexDistance0); } Tessellation Evaluation shader: #version 410 core layout (triangles, equal_spacing, cw) in; in vec3 te_normal[]; in vec3 te_bitangent[]; in vec3 te_tangent[]; in vec2 te_textureCoordinates[]; in vec3 te_vertex[]; out vec3 g_normal; out vec3 g_bitangent; out vec4 g_patchDistance; out vec3 g_tangent; out vec2 g_textureCoordinates; out vec3 g_vertex; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_displace; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 interpolate2D(vec2 v0, vec2 v1, vec2 v2) { return vec2(gl_TessCoord.x) * v0 + vec2(gl_TessCoord.y) * v1 + vec2(gl_TessCoord.z) * v2; } vec3 interpolate3D(vec3 v0, vec3 v1, vec3 v2) { return vec3(gl_TessCoord.x) * v0 + vec3(gl_TessCoord.y) * v1 + vec3(gl_TessCoord.z) * v2; } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2*d*d); return d; } float getDisplacement(vec2 t0, vec2 t1, vec2 t2) { float displacement = 0.0; vec2 textureCoordinates = interpolate2D(t0, t1, t2); vec2 vector = ((t0 + t1 + t2) / 3.0); float sampleDistance = sqrt((vector.x * vector.x) + (vector.y * vector.y)); sampleDistance /= ((vf_te_inner + vf_te_outer) / 2.0); displacement += texture(vf_t_displace, textureCoordinates).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, -sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, -sampleDistance)).x; return (displacement / 5.0); } void main() { g_normal = normalize(interpolate3D(te_normal[0], te_normal[1], te_normal[2])); g_bitangent = normalize(interpolate3D(te_bitangent[0], te_bitangent[1], te_bitangent[2])); g_patchDistance = vec4(gl_TessCoord, (1.0 - gl_TessCoord.y)); g_tangent = normalize(interpolate3D(te_tangent[0], te_tangent[1], te_tangent[2])); g_textureCoordinates = interpolate2D(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); g_vertex = interpolate3D(te_vertex[0], te_vertex[1], te_vertex[2]); float displacement = getDisplacement(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); float d2 = min(min(min(g_patchDistance.x, g_patchDistance.y), g_patchDistance.z), g_patchDistance.w); d2 = amplify(d2, 50, -0.5); g_vertex += g_normal * displacement * 0.1 * d2; gl_Position = vf_m_mvp * vec4(g_vertex, 1.0); } Geometry shader: #version 410 core layout (triangles) in; layout (triangle_strip, max_vertices = 3) out; in vec3 g_normal[3]; in vec3 g_bitangent[3]; in vec4 g_patchDistance[3]; in vec3 g_tangent[3]; in vec2 g_textureCoordinates[3]; in vec3 g_vertex[3]; out vec3 f_tangent; out vec3 f_bitangent; out vec3 f_eyeDirection; out vec3 f_lightDirection; out vec3 f_normal; out vec4 f_patchDistance; out vec4 f_shadowCoordinates; out vec2 f_textureCoordinates; out vec3 f_vertex; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; void main() { int index = 0; while (index < 3) { vec3 vertexNormal_cameraspace = vf_m_normal * normalize(g_normal[index]); vec3 vertexTangent_cameraspace = vf_m_normal * normalize(f_tangent); vec3 vertexBitangent_cameraspace = vf_m_normal * normalize(f_bitangent); mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); vec3 eyeDirection = -(vf_m_view * vf_m_model * vec4(g_vertex[index], 1.0)).xyz; vec3 lightDirection = normalize(-(vf_m_view * vec4(vf_l_position, 1.0)).xyz); f_eyeDirection = TBN * eyeDirection; f_lightDirection = TBN * lightDirection; f_normal = normalize(g_normal[index]); f_patchDistance = g_patchDistance[index]; f_shadowCoordinates = vf_m_depthBias * vec4(g_vertex[index], 1.0); f_textureCoordinates = g_textureCoordinates[index]; f_vertex = (vf_m_model * vec4(g_vertex[index], 1.0)).xyz; gl_Position = gl_in[index].gl_Position; EmitVertex(); index ++; } EndPrimitive(); } Fragment shader: #version 410 core in vec3 f_bitangent; in vec3 f_eyeDirection; in vec3 f_lightDirection; in vec3 f_normal; in vec4 f_patchDistance; in vec4 f_shadowCoordinates; in vec3 f_tangent; in vec2 f_textureCoordinates; in vec3 f_vertex; out vec4 fragColor; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 poissonDisk[16] = vec2[]( vec2(-0.94201624, -0.39906216), vec2( 0.94558609, -0.76890725), vec2(-0.09418410, -0.92938870), vec2( 0.34495938, 0.29387760), vec2(-0.91588581, 0.45771432), vec2(-0.81544232, -0.87912464), vec2(-0.38277543, 0.27676845), vec2( 0.97484398, 0.75648379), vec2( 0.44323325, -0.97511554), vec2( 0.53742981, -0.47373420), vec2(-0.26496911, -0.41893023), vec2( 0.79197514, 0.19090188), vec2(-0.24188840, 0.99706507), vec2(-0.81409955, 0.91437590), vec2( 0.19984126, 0.78641367), vec2( 0.14383161, -0.14100790) ); float random(vec3 seed, int i) { vec4 seed4 = vec4(seed,i); float dot_product = dot(seed4, vec4(12.9898, 78.233, 45.164, 94.673)); return fract(sin(dot_product) * 43758.5453); } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2.0 * d * d); return d; } void main() { vec3 lightColor = vf_l_color.xyz; float lightPower = vf_l_color.w; vec3 materialDiffuseColor = texture(vf_t_diffuse, f_textureCoordinates).xyz; vec3 materialAmbientColor = vec3(0.1, 0.1, 0.1) * materialDiffuseColor; vec3 materialSpecularColor = texture(vf_t_specular, f_textureCoordinates).xyz; vec3 n = normalize(texture(vf_t_normal, f_textureCoordinates).rgb * 2.0 - 1.0); vec3 l = normalize(f_lightDirection); float cosTheta = clamp(dot(n, l), 0.0, 1.0); vec3 E = normalize(f_eyeDirection); vec3 R = reflect(-l, n); float cosAlpha = clamp(dot(E, R), 0.0, 1.0); float visibility = 1.0; float bias = 0.005 * tan(acos(cosTheta)); bias = clamp(bias, 0.0, 0.01); for (int i = 0; i < 4; i ++) { float shading = (0.5 / 4.0); int index = i; visibility -= shading * (1.0 - texture(vf_t_shadow, vec3(f_shadowCoordinates.xy + poissonDisk[index] / 3000.0, (f_shadowCoordinates.z - bias) / f_shadowCoordinates.w))); }\n" fragColor.xyz = materialAmbientColor + visibility * materialDiffuseColor * lightColor * lightPower * cosTheta + visibility * materialSpecularColor * lightColor * lightPower * pow(cosAlpha, 5); fragColor.w = texture(vf_t_diffuse, f_textureCoordinates).w; } The following images should be enough to give you an idea of the problem. Before moving the camera: Moving the camera just a little. Moving it to the center of the scene.

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  • Determine size of SizeToContent WPF Window before its rendered

    - by DudeFX
    I have a window in my WPF application that is displayed on occasion. When it is shown it is faded in with an annimation, and when closed it is faded out. Nothing fancy, just a storyboard that modifies the opacity. Actually the window is never really closed, the opacity is just faded out to 0 where it remains until its to be displayed again. This window is an informative window and doesn't always show the same content. It is sized to content (Width and Height) and works well in that regard. The user chooses the basic area of the screen for it to be displayed (TopLeft, TopRight, Center, BottomLeft, BottomRight). Before the window is faded in the content is updated. Because the window is sized to content it increases or descreases in size. The width and height can change. When positioning the window, lets say, in the bottom right corner, I simply take the WorkingArea of the screen (width and height) and then minus the width/height of the window to get the Top and Left position that I need. The logic works, but the trouble I am having is the Window's Height and Width is not returning the size it is after the content was updated, but is returning the size it was the last time it was displayed. I am assuming this is because it hasn't yet been rendered with the new content. This causes me grief becuase if the Window is larger than it was the last time it obviously extends off the screen. I tried positioning the window in the OnContentRendered event, but this only fires once when the Window is created, not after the content has been updated, when the opacity is set to 0. Does anyone have any idea how I might get an accurate width and height of this window before it is faded in? Any help would be appreciated!!

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  • Ruby - Feedzirra and updates

    - by mplacona
    Hi, trying to get my head around Feedzirra here. I have it all setup and everything, and can even get results and updates, but something odd is going on. I came up with the following code: def initialize(feed_url) @feed_url = feed_url @rssObject = Feedzirra::Feed.fetch_and_parse(@feed_url) end def update_from_feed_continuously() @rssObject = Feedzirra::Feed.update(@rssObject) if @rssObject.updated? puts @rssObject.new_entries.count else puts "nil" end end Right, what I'm doing above, is starting with the big feed, and then only getting updates. I'm sure I must be doing something stupid, as even though I'm able to get the updates, and store them on the same instance variable, after the first time, I'm never able to get those again. Obviously this happens because I'm overwriting my instance variable with only updates, and lose the full feed object. I then thought about changing my code to this: def update_from_feed_continuously() feed = Feedzirra::Feed.update(@rssObject) if feed.updated? puts feed.new_entries.count else puts "nil" end end Well, I'm not overwriting anything and that should be the way to go right? WRONG, this means I'm doomed to always try to get updates to the same static feed object, as although I get the updates on a variable, I'm never actually updating my "static feed object", and newly added items will be appended to my "feed.new_entries" as they in theory are new. I'm sure I;m missing a step here, but I'd really appreciate if someone could shed me a light on it. I've been going through this code for hours, and can't get to grips with it. Obviously it should work fine, if I did something like: if feed.updated? puts feed.new_entries.count @rssObject = initialize(@feed_url) else Because that would reinitialize my instance variable with a brand new feed object, and the updates would come again. But that also means that any new update added on that exact moment would be lost, as well as massive overkill, as I'd have to load the thing again. Thanks in advance!

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