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  • .NET - downloading multiple pages from a website with a single DNS query

    - by lampak
    I'm using HttpRequest to download several pages from a website (in a loop). Simplifying it looks like this: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create( "http://sub.domain.com/something/" + someString ); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); //do something I'm not quite sure actually but every request seems to resolve the address again (I don't know how to test if I'm right). I would like to boost it a little and resolve the address once and then reuse it for all requests. I can't work out how to force HttpRequest into using it, though. I have tried using Dns.GetHostAddresses, converting the result to a string and passing it as the address to HttpWebRequest.Create. Unfortunately, server returns error 404 then. I managed to google that's probably because the "Host" header of the http query doesn't match what the server expects. Is there a simple way to solve this?

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  • The ctags command doesn't recurse saying "it is not a regular file".

    - by indiv
    When I run ctags -R *, I get errors saying that all directories are not regular files and it skips them instead of recursively generating tags for them. ctags: skipping arpa: it is not a regular file. ctags: skipping asm: it is not a regular file. ctags: skipping asm-generic: it is not a regular file. ctags: skipping bits: it is not a regular file. ctags: skipping blkid: it is not a regular file. ctags: skipping boost: it is not a regular file. What is the problem?

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  • If-elseif-else Logic Question

    - by Changeling
    I have a set of three values, call them x, y, and z. If value A happens to match only one in the set x, y, and z, then that means we have a proper match and we stop searching for a match, even if it is at y. It can match any one in that set. These values x, y, and z are non-constant so I cannot use a switch-case statement. How do I do this with an if-elseif-else statements without having to use GOTO. I am using C++ (no boost or any of that other fancy stuff). Now, I am trying to do this in code and it is racking my brain this morning (not enough coffee?)

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  • Using * in SELECT Query

    - by libregeek
    I am currently porting an application written in MySQL3 and PHP4 to MySQL5 and PHP5. On analysis I found several SQL queries which uses "select * from tablename" even if only one column(field) is processed in PHP. The table has almost 60 columns and it has a primary key. In most cases, the only column used is id which is the primary key. Will there be any performance boost if I use queries in which the column names are explicitly mentioned instead of * ? (In this application there is only one method which we need all the columns and all other methods return only a subset of the columns)

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  • Code reading: where can i read great, modern, and well-documented C++ code?

    - by baol
    Reading code is one of the best ways to learn new idioms, tricks, and techniques. Sadly it's very common to find badly written C++ code. Some use C++ as it was C, others as if it was Java, some just shoot in their feet. I believe gtkmm is a good example of C++ design, but a binding could not be the better code to read (you need to know the C library behind that). Boost libraries (at least the one I read) tend to be less readable than I'd like. Can you mention open source projects (or other projects which source is freely readable) that are good example of readable, modern, well-documented, and auto-contained, C++ code to learn from? (I believe that one project per answer will be better, and I'd include the motivation that led you to selecting that one.)

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  • Expression Tree : C#

    - by nettguy
    My understanding of expression tree is : Expression trees are in-memory representation of expression like arithmetic or boolean expression.The expressions are stored into the parsed tree.so we can easily transalate into any other language. Linq to SQL uses expression tree.Normally when our LINQ to SQL query compiler translates it to parsed expression trees.These are passed to Sql Server as T-SQL Statements.The Sql server executes the T-SQL query and sends down the result back.That is why when you execute LINQ to SQL you gets IQueryable<T> not IEnumetrable<T>.Because IQuerybale contains public IQueryable:IEnumerable { Type Element {get;} Expression Expression {get;} IQueryaleProvider Provider {get;} } Questions : Microsoft uses Expression trees to play with LINQ-to-Sql.What are the different ways can i use expression trees to boost my code. Apart from LINQ to SQL,Linq to amazon ,who used expression trees in their applications? Linq to Object return IEnumerable,Linq to SQL return IQueryable ,What does LINQ to XML return?

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  • How to stop OpenGL from applying blending to certain content? (see pics)

    - by RexOnRoids
    Supporting Info: I use cocos2d to draw a sprite (graph background) on the screen (z:-1). I then use cocos2d to draw lines/points (z:0) on top of the background -- and make some calls to OpenGL blending functions before the drawing to SMOOTH out the lines. Problem: The problem is that: aside from producing smooth lines/points, calling these OpenGL blending functions seems to "degrade" the underlying sprite (graph background). As you can see from the images below, the "degraded" background seems to be made darker and less sharp in Case 2. So there is a tradeoff: I can either have (Case 1) a nice background and choppy lines/points, or I can have (Case 2) nice smooth lines/points and a degraded background. But obviously I need both. THE QUESTION: How do I set OpenGL so as to only apply the blending to the layer with the Lines/Points in it and thus leave the background alone? The Code: I have included code of the draw() method of the CCLayer for both cases explained above. As you can see, the code producing the difference between Case 1 and Case 2 seems to be 1 or 2 lines involving OpenGL Blending. Case 1 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Commenting out the following two lines induces a problem of making it impossible to have smooth lines/points, but has merit in that it does not degrade the background sprite.*/ //glEnable (GL_BLEND); //glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } } Case 2 -- MainScene.h (CCLayer): -(void)draw{ int lastPointX = 0; int lastPointY = 0; GLfloat colorMAX = 255.0f; GLfloat valR; GLfloat valG; GLfloat valB; if([self.myGraphManager ready]){ valR = (255.0f/colorMAX)*1.0f; valG = (255.0f/colorMAX)*1.0f; valB = (255.0f/colorMAX)*1.0f; NSEnumerator *enumerator = [[self.myGraphManager.currentCanvas graphPoints] objectEnumerator]; GraphPoint* object; while ((object = [enumerator nextObject])) { if(object.filled){ /*Enabling the following two lines gives nice smooth lines/points, but has a problem in that it degrades the background sprite.*/ glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable (GL_LINE_SMOOTH); glLineWidth(1.5f); glColor4f(valR, valG, valB, 1.0); ccDrawLine(ccp(lastPointX, lastPointY), ccp(object.position.x, object.position.y)); lastPointX = object.position.x; lastPointY = object.position.y; glPointSize(3.0f); glEnable(GL_POINT_SMOOTH); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); ccDrawPoint(ccp(lastPointX, lastPointY)); } } } }

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  • Container of shared_ptr's but iterate with raw pointers

    - by Sean Lynch
    I have a class that holds a list containing boost::shared_ptrs to objects of another class. The class member functions that give access to the elemets in the list return raw pointers. For consistency I'd also like to be able to iterate with raw pointers instead of shared_ptrs. So when I dereference the list iterator, I'd like to get raw pointer, not a shared_ptr. I assume I need to write a custom iterator for this. Is this correct? If so can someone point me in the right direction - I've never done this before.

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  • std::for_each on a member function with 1 argument

    - by Person
    I'm wondering how to implement what is stated in the title. I've tried something like... std::for_each( a.begin(), a.end(), std::mem_fun_ref( &myClass::someFunc ) ) but I get an error saying that the "term" (I"m assuming it means the 3rd argument) doesn't evaluate to a function with 1 argument, even though someFunc does take one argument - the type of the objects stored in a. I'm wondering if what I'm trying to do is possible using the standard library (I know I can do it easily using boost). P.S. Does using for_each and mem_fun_ref have any performance implications in comparison to just iterating through a manually and passing the object to someFunc?

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  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

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  • Why would the assignment operator ever do something different than its matching constructor?

    - by Neil G
    I was reading some boost code, and came across this: inline sparse_vector &assign_temporary(sparse_vector &v) { swap(v); return *this; } template<class AE> inline sparse_vector &operator=(const sparse_vector<AE> &ae) { self_type temporary(ae); return assign_temporary(temporary); } It seems to be mapping all of the constructors to assignment operators. Great. But why did C++ ever opt to make them do different things? All I can think of is scoped_ptr?

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  • Is there a standard Cyclic Iterator in C++

    - by Hippicoder
    Based on the following question: Check if one string is a rotation of other string I was thinking of making a cyclic iterator type that takes a range, and would be able to solve the above problem like so: std::string s1 = "abc" ; std::string s2 = "bca" ; std::size_t n = 2; // number of cycles cyclic_iterator it(s2.begin(),s2.end(),n); cyclic_iterator end; if (std::search(it, end, s1.begin(),s1.end()) != end) { std::cout << "s1 is a rotation of s2" << std::endl; } My question, Is there already something like this available? I've check Boost and STL doesn't have one. I've got a simple hand-written one but would rather use an already made/tested implementation.

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  • Easy way to parse a url in C++ cross platform?

    - by Andrew Bucknell
    I need to parse a url to get the protocol host path and query in an application I am writing in c++. The application is intended to be cross platform. Im surprised I cant find anything that does this in boost or poco libraries. Is it somewhere obvious Im not looking? Any suggestions on appropriate open source libs? Or is this something I just have to do my self? Its not super complicated but it seems such a common task I am surprised there isnt a common solution.

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  • Per query relevance elevation for solr?

    - by plusplus
    I want to tune the relevance of solr search results on a per user basis - based on the number of times the user has clicked through a result before. Frequently hit items FOR THAT USER should rise to the top of their search results. Is there a way to provide custom boost/elevation for particular document ids on the query? I'm thinking in the order of ~100s of particular documents to elevate. The elevation should have no effect if the rest of the query doesn't find those documents. Alternatively, if this isn't possible, what is a sane way for setting up an alternative indexing approach that would make this possible? Could I add a field per user in the index to store their scores? I'm thinking in the order of 1000 users. The major drawback of that approach is the number of times a document would need to be reindexed (i.e. each time it was used by the user).

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  • String from Httpresponse not passing full value.

    - by Shekhar_Pro
    HI i am in desperate need for help here, I am making a web request and getting a json string with Response.ContentLenth=2246 but when i parse it in a string it gives only few 100 characters, i traked it down that it is only getting values less than 964. strings length is still 2246 but remaining values are just (\0) null characters. Its also giving an error Unterminated string passed in. (2246): at following line FacebookFeed feed = sr.Deserialize<FacebookFeed>(data); It works fine if the response stream contains characters less than 964 chars. Following is the extract from the full code error encountered in last line. System.Web.Script.Serialization.JavaScriptSerializer sr = new System.Web.Script.Serialization.JavaScriptSerializer(); System.Net.HttpWebRequest req = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create(@"https://graph.facebook.com/100000570310973_181080451920964"); req.Method = "GET"; System.Net.HttpWebResponse res = (System.Net.HttpWebResponse)req.GetResponse(); byte[] resp = new byte[(int)res.ContentLength]; res.GetResponseStream().Read(resp, 0, (int)res.ContentLength); string data = Encoding.UTF8.GetString(resp); FacebookFeed feed = sr.Deserialize<FacebookFeed>(data); error given is Unterminated string passed in. (2246): {"id":"100000570310973_1810804519209........ (with rest of data in the string data including null chars) following is the shape of classes used in my code: public class FacebookFeed { public string id { get; set; } public NameIdPair from { get; set; } public NameIdPair to { get; set; } public string message { get; set; } public Uri link{get;set;} public string name{get; set;} public string caption { get; set; } public Uri icon { get; set; } public NameLinkPair[] actions { get; set; } public string type { get; set; } public NameIdPair application { get; set; } //Mentioned in Graph API as attribution public DateTime created_time { get; set; } public DateTime updated_time { get; set; } public FacebookPostLikes likes { get; set; } } public class NameIdPair { public string name { get; set; } public string id { get; set; } } public class NameLinkPair { public string name { get; set; } public Uri link{get; set;} } public class FacebookPostLikes { public NameIdPair[] data { get; set; } public int count { get; set; } }

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  • Slow Speeds when unzipping with PHP onto a NFS, how can I speed it up?

    - by bunwich
    Hi, I'm trying to figure out how to boost my NFS speed and php uploads. File is uploaded to the webserver's local tmp dir With PHP I copy the file userxxx.zip to the NFS With PHP I extract the userxxx.zip on the NFS to another dir on the NFS. What I'm finding is the file is in Step 3, the file is being read through the NFS by the web server, processed by the web server, and uploaded back across the NFS. Speeds as expected are very slow. Might a possible solution be to get the Fileserver to extract the zip? a) Webserver copies the file to the NFS b) Webserver makes a web service call to the Fileserver c) Fileserver can now unzip the file like it's local and the speeds should be much faster. I would appreciate any suggestion anyone how people have approached this problem. (I'm aware that php ZipArchive() is very slow, and I'll likely use java or php exec unzip to speed it up) Thanks

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  • Database caching on a shared host

    - by tau
    Anyone have any ideas how to increase MySQL performance on a shared host? My question has less to do with overall database performance and more to do with simply retrieving user-submitted data. Currently my database will create caches at timed intervals, and then the PHP will selectively access the static files it needs. This has given me a noticeable performance boost, but I am worried about a time in which I have so much data that having to read in big files in PHP will actually be slower. I am just looking for ideas for shared hosting solutions; I am not going to get my own server anytime soon. Thanks!

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  • EHsc vc EHa (synchronous vs asynchronous exception handling)

    - by watson1180
    Could you give a bullet list of practical differences/implication? I read relevant MSDN article, but my understanding asynchronous exceptions is still a bit hazy. I am writing a test suite using Boost.Test and my compiler emits a warning that EHa should be enabled: warning C4535: calling _set_se_translator() requires /EHa The project itself uses only plain exceptions (from STL) and doesn't need /EHa switch. Do I have to recompile it with /EHa switch to make the test suite work properly? My feeling is that I need /EHa for the test suit only. Thank you and happy new year.

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  • Is there a way to access the locale used by gettext under windows ?

    - by phtrivier
    I have a program where i18n is handled by gettext. The program works fine, however for some reason I need to know the name of the locale used by gettext at runtime (something like 'fr_FR') under win32. I looked into gettext sources, and there is a quite frightening function that computes it on all platforms (gl_locale_name, in a C file called "localename.h/c"). However, this file does not seem to be installed alongside gettext or libintl, so I can't seem to call the function. Is there another function provided by gettext to get this value ? Or in another package (boost, glib, anything ?) (On a related note, there is a thing called std::locale in the C++ standard library, and according to the doc calling std::locale("") should create a locale with the settings of the system, unless I am mistaken ... but then the name is 'C' under windows. Is it a viable way of getting the locale name ? What I am doing wrong ?)

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  • Store return value of function in reference C++

    - by Ruud v A
    Is it valid to store the return value of an object in a reference? class A { ... }; A myFunction() { A myObject; return A; } //myObject goes out of scope here void mySecondFunction() { A& mySecondObject = myFunction(); } Is it possible to do this in order to avoid copying myObject to mySecondObject? myObject is not needed anymore and should be exactly the same as mySecondObject so it would in theory be faster just to pass ownership of the object from one object to another. (This is also possible using boost shared pointer but that has the overhead of the shared pointer.) Thanks in advance.

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  • awk / sed script to remove text

    - by radman
    Hi, I am currently needed of way to programmatically remove some text from Makefiles that I am dealing with. Now the problem is that (for whatever reason) the makefiles are being generated with link commands of -l<full_path_to_library>/<library_name> when they should be generated with -l<library_name>. So what I need is a script to find all occurrences of -l/ and then remove up to and including the next /. Example of what I'm dealing with -l/home/user/path/to/boost/lib/boost_filesystem I need it to be -lboost_filesystem As could be imagined this is a stop gap measure until I fix the real problem (on the generation side) but in the meantime it would be a great help to me if this could work and I am not too good with my awk and sed. Thanks for any help.

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  • Website content hosted with Google. Good or bad?

    - by user305052
    I recently decided to host my styles.css and various scripts on Google Docs and link them into my website. I also have all my images hosted through Picasa so that they too will load much faster and consistently across users. My site has most of its traffic from Japan, Africa, and South America, so I assume there will be a performance boost for my users since my server is hosted in Hong Kong. I (in Canada) have measured my load times to be half of what they used to be. Basically it's a free CDN for my personal stuff. I'm not too sure about all of this yet, so here's my question: what are the caveats of this setup?

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  • C++ Thread Safe Integer

    - by Paul Ridgway
    Hello everyone, I have currently created a C++ class for a thread safe integer which simply stores an integer privately and has public get a set functions which use a boost::mutex to ensure that only one change at a time can be applied to the integer. Is this the most efficient way to do it, I have been informed that mutexes are quite resource intensive? The class is used a lot, very rapidly so it could well be a bottleneck... Googleing C++ Thread Safe Integer returns unclear views and oppinions on the thread safety of integer operations on different architectures. Some say that a 32bit int on a 32bit arch is safe, but 64 on 32 isn't due to 'alignment' Others say it is compiler/OS specific (which I don't doubt). I am using Ubuntu 9.10 on 32 bit machines, some have dual cores and so threads may be executed simultaneously on different cores in some cases and I am using GCC 4.4's g++ compiler. Thanks in advance...

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  • What type of websites does memcached speed up

    - by Saif Bechan
    I have read this article about 400% boost of your website. This is done by a combination of nginx and memcached. The how-to part of this website is quite good, but i mis the part where it says to what types of websites this applies. I know nginx is a http engine, I need no explanation for that. I thought memcached had something to do with caching database result. However i don't understand what this has to do with the http request, can someone please explain that to me. Another question I have is for what types of websites is this used. I have a website where the important part of the website consist of data that changes often. Often being minutes. Will this method still apply to me, or should I just stick with the basic boring setup of apache and nothing else.

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  • Conditional type definitions

    - by pythonic metaphor
    I'm sure that boost has some functions for doing this, but I don't know the relevant libraries well enough. I have a template class, which is pretty basic, except for one twist where I need to define a conditional type. Here is the psuedo code for what I want struct PlaceHolder {}; template <typename T> class C{ typedef (T == PlaceHolder ? void : T) usefulType; }; How do I write that type conditional?

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