Search Results

Search found 6828 results on 274 pages for 'mobile gaming'.

Page 123/274 | < Previous Page | 119 120 121 122 123 124 125 126 127 128 129 130  | Next Page >

  • cannot connect to vpn server (error 721)

    - by callmeblessed
    Hi I got 2 internet connections in my computer. One is using 3.5G HSDPA modem (vodafone huawei e220) and the other using mobile phone (cdma zte c261). Both are using different ISP and i have both. at the moment, i can connect to my office vpn using the HSDPA modem one. But when i tried to use cdma modem (dial up - mobile phone modem), i am just able to get "verifying username and password" and then after a few minutes it display error : Error 721 The Remote Computer didn't respond. I tried to ping into my office ip address, it got good result but still cannot connect to the vpn. I tried to turn off all my firewall (i'm using commodo) and has no response as well. In my cdma mobile phone modem Network connections I tried to allow iNternet connection sharing as well ... and turn on all Internet Protocol TCP/IP, File & Printer Sharing & Client for microsoft networks. But all of my effort has no effect. How to fix this problem ? note: my office using windows vpn as well. thank you .

    Read the article

  • Linux boot - stop the kernel switching to a new framebuffer mode clearing output

    - by Avio
    I'm working on an embedded system (based onUbuntu 12.04 LTS) and I'm customizing its kernel. I'm having some problem with upstart, mountall and plymouth. Nothing unsolvable I suppose, but the real problem is that I can't diagnose properly what's going on because the kernel (or maybe plymouth) changes the video mode in the middle of the boot process. This completely wipes entire lines of log and prevents any debugging of kernel misconfigurations. My Grub2 config seems to be ok with: GRUB_CMDLINE_LINUX="" GRUB_CMDLINE_LINUX_DEFAULT="acpi=force noplymouth" GRUB_GFXMODE=1024x768x32 GRUB_GFXPAYLOAD_LINUX=keep Here is some relevant output of lspci: 00:00.0 Host bridge: Intel Corporation Mobile 945GSE Express Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GSE Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) And here is the relevant portion of my kernel configuration: CONFIG_AGP=y CONFIG_AGP_INTEL=y CONFIG_VGA_ARB=y CONFIG_VGA_ARB_MAX_GPUS=16 CONFIG_DRM=y CONFIG_DRM_KMS_HELPER=y CONFIG_DRM_I915=y CONFIG_DRM_I915_KMS=y CONFIG_VIDEO_OUTPUT_CONTROL=y CONFIG_FB=y CONFIG_FB_BOOT_VESA_SUPPORT=y CONFIG_FB_CFB_FILLRECT=y CONFIG_FB_CFB_COPYAREA=y CONFIG_FB_CFB_IMAGEBLIT=y CONFIG_FB_MODE_HELPERS=y CONFIG_FB_VESA=y CONFIG_BACKLIGHT_LCD_SUPPORT=y CONFIG_BACKLIGHT_CLASS_DEVICE=y CONFIG_VGA_CONSOLE=y CONFIG_VGACON_SOFT_SCROLLBACK=y CONFIG_VGACON_SOFT_SCROLLBACK_SIZE=640 CONFIG_DUMMY_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE_DETECT_PRIMARY=y CONFIG_FONT_8x8=y CONFIG_FONT_8x16=y CONFIG_LOGO=y CONFIG_LOGO_LINUX_MONO=y CONFIG_LOGO_LINUX_VGA16=y CONFIG_LOGO_LINUX_CLUT224=y Every other custom/stock kernel boot fine with that Grub2 config. What I would like to have is a single flow of messages on a single console (retaining one screen resolution) from the bootup logo till the login prompt. Does anybody know what I have to tweak to achieve this?

    Read the article

  • Can I charge USB devices from a powered hub that isn't connected to a PC?

    - by Anodyne
    This will probably sound familiar to most of you... In my home, we have a whole bunch of devices that can be charged via USB (two iPhones, a BlackBerry, an iPod Touch, etc ad nauseam). We also have a bunch of USB chargers, each of which has a single USB port on it. I'd like to have something permanently connected to AC power with at least 4 USB ports on it, so we can just plug devices in and don't need to go looking for a free outlet. So here's the question: if I buy a powered USB hub, will that do the job even if I don't connect it to a PC? Ideally if you have a hub that you can personally verify will be suitable, let me know the manufacturer and model :-) Thanks in advance! EDIT: The solution I eventually went for was this: Kensington 4-Port USB Charger for Mobile Devices (Europe) There's also a US version here: Kensington 4-Port USB Charger for Mobile Devices (USA) It arrived yesterday, so I used it to charge the following devices, all at the same time, overnight last night: 32GB iPhone 3GS 16GB iPhone 3G First-generation iPod Touch Kensington Portable Power Pack for Mobile Devices I can't say anything about the charging speed (as I left it overnight) but all devices were fully charged this morning.

    Read the article

  • Mac OSX - looking for software for notes, snippets, ideas, etc.

    - by eatloaf
    I have the following requirements: Mobile accessibility: Either a complimentary iphone app to sync with, or DropBox or Google Docs syncing or equivalent so I can use other mobile note applications to edit notes remotely. Minimally some form of markup, but ideally something I can drag and drop images into and do some formatting. Rich Text support is reasonable. Hierarchical organization, AKA outlining. Internal (note to note) linking. I like to cross reference items and thoughts internally and the relationships aren't always hierarchical. These were closest to what I was looking for but, as far as I can tell, suffer from the noted flaws: Mori : No mobile solution. EagleFiler : No item hierarchy. MacJournal : No entry hierarchy. iphone app converts edited entries to plain text. Evernote : No interior linking. No hierarchy. I think I've tried every serious contender and none of them have all four (seemingly simple) requirements. I'm hoping that I'm either missing an existing feature in an app I've tried or that someone knows of something I haven't found it yet.

    Read the article

  • Add logo background color to data returned by StackAuth sites route

    - by Yi Jiang
    Given that now with Stack Exchange 2.0 the logo of some of the sites, like Web Apps, AskUbuntu, Photography, Gaming and Pro Webmasters have non-white background, I think it will be best if the StackAuth sites route can include the preferred background color for those the logo of these sites. This is especially important for sites like Photography whose logo is unreadable if the traditional white is used. Edit: Here's an example of what I mean here: As you can see, the AskUbuntu logo text totally invisible against a white background.

    Read the article

  • How do I check user's unlocked achievement and leaderboard scores via GPG plugin

    - by noob
    I need to load user's achievement and their scores from leaderboard in my game. But the Social.LoadScore() and Social.LoadAchievements() both returns a 0 size array in callback. When I checked the implementation in Google Play Gaming's PlayGamePlatform.cs, both the method has this summary - Not implemented yet. Calls the callback with an empty list. So my question is How do I get this data in Unity? Has anyone tried any other method to get the data?

    Read the article

  • Friday Fun: 3 Slices

    - by Asian Angel
    Your weekend is almost here, so why not get an early start on the fun with a quick bit of gaming goodness? In this week’s game your powers of division will be put to the test as you seek to clear each level of red box material using a limited number of slices. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

    Read the article

  • The Faces in the Crowdsourcing

    - by Applications User Experience
    By Jeff Sauro, Principal Usability Engineer, Oracle Imagine having access to a global workforce of hundreds of thousands of people who can perform tasks or provide feedback on a design quickly and almost immediately. Distributing simple tasks not easily done by computers to the masses is called "crowdsourcing" and until recently was an interesting concept, but due to practical constraints wasn't used often. Enter Amazon.com. For five years, Amazon has hosted a service called Mechanical Turk, which provides an easy interface to the crowds. The service has almost half a million registered, global users performing a quarter of a million human intelligence tasks (HITs). HITs are submitted by individuals and companies in the U.S. and pay from $.01 for simple tasks (such as determining if a picture is offensive) to several dollars (for tasks like transcribing audio). What do we know about the people who toil away in this digital crowd? Can we rely on the work done in this anonymous marketplace? A rendering of the actual Mechanical Turk (from Wikipedia) Knowing who is behind Amazon's Mechanical Turk is fitting, considering the history of the actual Mechanical Turk. In the late 1800's, a mechanical chess-playing machine awed crowds as it beat master chess players in what was thought to be a mechanical miracle. It turned out that the creator, Wolfgang von Kempelen, had a small person (also a chess master) hiding inside the machine operating the arms to provide the illusion of automation. The field of human computer interaction (HCI) is quite familiar with gathering user input and incorporating it into all stages of the design process. It makes sense then that Mechanical Turk was a popular discussion topic at the recent Computer Human Interaction usability conference sponsored by the Association for Computing Machinery in Atlanta. It is already being used as a source for input on Web sites (for example, Feedbackarmy.com) and behavioral research studies. Two papers shed some light on the faces in this crowd. One paper tells us about the shifting demographics from mostly stay-at-home moms to young men in India. The second paper discusses the reliability and quality of work from the workers. Just who exactly would spend time doing tasks for pennies? In "Who are the crowdworkers?" University of California researchers Ross, Silberman, Zaldivar and Tomlinson conducted a survey of Mechanical Turk worker demographics and compared it to a similar survey done two years before. The initial survey reported workers consisting largely of young, well-educated women living in the U.S. with annual household incomes above $40,000. The more recent survey reveals a shift in demographics largely driven by an influx of workers from India. Indian workers went from 5% to over 30% of the crowd, and this block is largely male (two-thirds) with a higher average education than U.S. workers, and 64% report an annual income of less than $10,000 (keeping in mind $1 has a lot more purchasing power in India). This shifting demographic certainly has implications as language and culture can play critical roles in the outcome of HITs. Of course, the demographic data came from paying Turkers $.10 to fill out a survey, so there is some question about both a self-selection bias (characteristics which cause Turks to take this survey may be unrepresentative of the larger population), not to mention whether we can really trust the data we get from the crowd. Crowds can perform tasks or provide feedback on a design quickly and almost immediately for usability testing. (Photo attributed to victoriapeckham Flikr While having immediate access to a global workforce is nice, one major problem with Mechanical Turk is the incentive structure. Individuals and companies that deploy HITs want quality responses for a low price. Workers, on the other hand, want to complete the task and get paid as quickly as possible, so that they can get on to the next task. Since many HITs on Mechanical Turk are surveys, how valid and reliable are these results? How do we know whether workers are just rushing through the multiple-choice responses haphazardly answering? In "Are your participants gaming the system?" researchers at Carnegie Mellon (Downs, Holbrook, Sheng and Cranor) set up an experiment to find out what percentage of their workers were just in it for the money. The authors set up a 30-minute HIT (one of the more lengthy ones for Mechanical Turk) and offered a very high $4 to those who qualified and $.20 to those who did not. As part of the HIT, workers were asked to read an email and respond to two questions that determined whether workers were likely rushing through the HIT and not answering conscientiously. One question was simple and took little effort, while the second question required a bit more work to find the answer. Workers were led to believe other factors than these two questions were the qualifying aspect of the HIT. Of the 2000 participants, roughly 1200 (or 61%) answered both questions correctly. Eighty-eight percent answered the easy question correctly, and 64% answered the difficult question correctly. In other words, about 12% of the crowd were gaming the system, not paying enough attention to the question or making careless errors. Up to about 40% won't put in more than a modest effort to get paid for a HIT. Young men and those that considered themselves in the financial industry tended to be the most likely to try to game the system. There wasn't a breakdown by country, but given the demographic information from the first article, we could infer that many of these young men come from India, which makes language and other cultural differences a factor. These articles raise questions about the role of crowdsourcing as a means for getting quick user input at low cost. While compensating users for their time is nothing new, the incentive structure and anonymity of Mechanical Turk raises some interesting questions. How complex of a task can we ask of the crowd, and how much should these workers be paid? Can we rely on the information we get from these professional users, and if so, how can we best incorporate it into designing more usable products? Traditional usability testing will still play a central role in enterprise software. Crowdsourcing doesn't replace testing; instead, it makes certain parts of gathering user feedback easier. One can turn to the crowd for simple tasks that don't require specialized skills and get a lot of data fast. As more studies are conducted on Mechanical Turk, I suspect we will see crowdsourcing playing an increasing role in human computer interaction and enterprise computing. References: Downs, J. S., Holbrook, M. B., Sheng, S., and Cranor, L. F. 2010. Are your participants gaming the system?: screening mechanical turk workers. In Proceedings of the 28th international Conference on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI '10. ACM, New York, NY, 2399-2402. Link: http://doi.acm.org/10.1145/1753326.1753688 Ross, J., Irani, L., Silberman, M. S., Zaldivar, A., and Tomlinson, B. 2010. Who are the crowdworkers?: shifting demographics in mechanical turk. In Proceedings of the 28th of the international Conference Extended Abstracts on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI EA '10. ACM, New York, NY, 2863-2872. Link: http://doi.acm.org/10.1145/1753846.1753873

    Read the article

  • TableTop: Wil Weaton, Morgan Webb, and Friends Review Pandemic [Video]

    - by Jason Fitzpatrick
    In the newest edition of TableTop, the board gaming video blog, Wil Weaton and his friends take a look at Pandemic–a challenging cooperative board game that pits players against a viral outbreak. Check out the above video for an overview of the game (although be forewarned they’re playing it on the highest difficulty setting) and then, for more information about it, hit up the Pandemic entry at BoardGameGeek. [via GeekDad] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

    Read the article

  • Computer Games Technolgy or Software Engineering?

    - by Suleman Anwar
    I'm in the last year of my college and going to university next year. Could you tell me what the difference between Software Engineering and Computer Games Technology is? I know a bit of both but don't know the actual difference. I'm kind off in a dilemma between these two. I want to be a programmer, I'd love to go into gaming but I heard getting a job within a computer games company is really hard.

    Read the article

  • How Does a PC Virus Work?

    Surfing the web, using email, and gaming online are things you have probably done at some point. Most do them on a daily basis. Everyone has heard the term "computer virus" but don';t necessarily unde... [Author: Michele Wallace - Computers and Internet - May 21, 2010]

    Read the article

  • recommended book for cocos2d?

    - by Paul Sanwald
    I'm an experienced programmer that recently got into iOS development by working through the big nerd ranch book by Aaron Hillegass and Joe Conway. I loved the way the book was structured in terms of typing in the code and doing the challenges. I'm interested in learning more about iOS gaming and cocos2d, but am a complete newbie in terms of game development/design. there are a number of books on amazon on cocos2d, can anyone recommend one in particular?

    Read the article

  • OpenGL vs DirectX?

    - by Harold
    I saw the articles that were going on about OpenGL being better than DirectX and that Microsoft are really just trying to get everyone to use DirectX even though it's inferior so that gaming is almost exclusively for Windows and XBox, but since the article was written in 2006 is it still relevant today? Also I know plenty of games are written in DirectX but does anyone have any examples of popular games written in OpenGL? Thanks

    Read the article

  • What is the best degree Computer Engineering or Software Engineering?

    - by Samourainite
    I'm interested in getting into the gaming industry, but i'm unsure as to whether which degree would help me the most. I also do not have any prior programming knowledge(apart from some basic html). So, do you guys have any opinion on which degree i should pick? please don't mention anything about game development or games programming degrees. You may also compare the 2 degrees with Computer Science degree.

    Read the article

  • My site meta description changes and pointing to some casino site [on hold]

    - by prateekrc3
    meta description contains link to "http://infoexgraphics.com/spices/?p=no-deposit-casino-bonus" some casino or gaming site I have no idea where this come from. here is the screen shot http://tinypic.com/r/2yzdi7s/8 I have already search code but found none. When i tried to use search operator with keyword "site:jobdaddy.in casino" i found that all of my pages suffered from this behavior? Is my site hacked ?? Pls help My site is jobdaddy.in Thanks :)

    Read the article

  • Where to get sounds for game development for kids [closed]

    - by at.
    I'm teaching kids to program using Ruby and the gaming framework Gosu/Chingu. For the sounds for their games I've been showing them http://www.bfxr.net/. It's decent, but the samples are limited and some of them are pretty cheap (check the explosion, it's like an explosion on a commodore 64 game). Is there an easy resource kids can get the sounds they want? I'm happy to pay some kind of educational license for it.

    Read the article

  • Google Games Chat, September 13

    Google Games Chat, September 13 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart. From: GoogleDevelopers Views: 0 2 ratings Time: 00:00 More in Science & Technology

    Read the article

  • Windows Azure : Microsoft propose 3 mois d'essai gratuits à sa plateforme Cloud dédiée aux développeurs .NET, Web et Java

    Windows Azure : Microsoft propose 3 mois d'essai gratuits A sa plateforme Cloud dédiée aux développeurs Microsoft identifiait avec nous en octobre 2011 cinq types de scénarios d'utilisation d'Azure : les réseaux sociaux (Social Gaming, campagne marketing ou outil d'analyse tel que Superviz.in de Tequila Rapido), les objets connectés et les services associés (push de notification, stockage de données dans le cloud, synchronisation de différents devices via le cloud, etc.), les sites de e-commerce et les sites à forte audience, les domaines qui ont besoin d'une forte puissance de calcul (calcul de risque dans la finance, modélisation 3D, Rendering, simulation scientifique, etc.), et les applications mobiles (smar...

    Read the article

  • Does anyone do hardware benchmarks on compiling code?

    - by Colen
    I've seen a bunch of sites that benchmark new hardware on gaming performance, zipping some files, encoding a movie, or whatever. Are there any that test the impact of new hardware (like SSDs, new CPUs, RAM speeds, or whatever) on compile and link speeds, either linux or windows? It'd be really good to find out what mattered the most for compile speed and be able to focus on that, instead of just extrapolating from other benchmarks.

    Read the article

  • Would Ubuntu support this Avell G1711?

    - by Bernardo
    I just bought a gaming notebook (model G1711) from a local brand in Brazil named Avell. Its configuration is quite advanced and this is the reason for my purchase. However, all of their official support relies on Windows 7 or 8, actually. So would Ubuntu work on this machine? It is an i5 Haswell, Chipset Intel HM87, Nvidia Geforce GTX 765M, sound with THX TruStudio Pro, Blu-ray writer, US layout keybord 101/102, USB 2 and 3.0, eSata port, 9 in one memory card reader.

    Read the article

< Previous Page | 119 120 121 122 123 124 125 126 127 128 129 130  | Next Page >