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  • Looping through siblings of a specific row/setting up function

    - by Matt
    Trying to work through my javascript book I am referencing to learn the language and got stuck on looping through siblings of a specific row. W3schools and W3 didnt have what i was looking for. Below is a function walk-through... It reads: Create the countRecords() function. The purpose of this function is to count the number of visible rows in the data table after the table headings. The total is then displayed in the table cell with the id "records". Add the follow commands to the function: a. Create a object named headRow that points to the table row with the id "titleRow". Create a variable named rowCount, setting its initial value to 0. b. Create a for loop that uses familial references starting with the first sibling of headRow and moving to the next sibling until there are no siblings left. Within the for loop. test whether the node name of the currentnext sibling until there are no sibilings left. Within the for loop test whether the node name of the current node is equal to "TR". If it is, test wheter the value of its display style is equal to an empty text string. If it is (indicating that it is visible in the document) increate the value of the rowCount variable by 1. c. Change the text of the "records" table cell to the value of the rowCount variable. Don't use innerHTML. Create a text node that contains the value of the rowCount variable and assign it to a variable called txt. Create a variable called record to store the reference to the element "records" table cell. d. Insert an if condition that test whether the "records" cell has any child nodes. If it does, replace the replace the text node of the "record" table cell with the created text node (txt). If it doesn't append the text node to the cell. var headRow; // part a var rowCount = 0; //part b this is where I get lost. I know I need to access the id titleRow but unsure how to set my loop up specifically for this headRow = document.getElementById("titleRow"); for(var i=0; i<headrow.length; i++) { if (something is not equal == "TH") { make code happen here } if (is "TR" == ""){ rowCount = +1; } //part c var txt = document.createTextNode(rowCount); var record = document.getElementsById("records") //part d holding off on this part until I get a,b,c figured out. The HTML supporting snippet: <table id="filters"> <tr><th colspan="2">Filter Product List</th></tr> <tr> <td>Records: </td> <td id="records"></td> </tr> <table id="prodTable"> <tr><th colspan="8">Digital Cameras</th></tr> <tr id="titleRow"> <th>Model</th> <th>Manufacturer</th> <th>Resolution</th> <th>Zoom</th> <th>Media</th> <th>Video</th> <th>Microphone</th> </tr> Thanks for the help!

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  • Formatting Dates, Times and Numbers in ASP.NET

    Formatting is the process of converting a variable from its native type into a string representation. Anytime you display a DateTime or numeric variables in an ASP.NET page, you are formatting that variable from its native type into some sort of string representation. How a DateTime or numeric variable is formatted depends on the culture settings and the format string. Because dates and numeric values are formatted differently across cultures, the .NET Framework bases its formatting on the specified culture settings. By default, the formatting routines use the culture settings defined on the web server, but you can indicate that a particular culture be used anytime you format. In addition to the culture settings, formatting is also affected by a format string, which spells out the formatting details to apply. The .NET Framework contains a bounty of format strings. There are standard format strings, which are typically a single letter that applies detailed formatting logic. For example, the "C" format specifier will format a numeric type as a currency value; the "Y" format specifier displays the month name and four-digit year of the specified DateTime value. There are also custom format strings, which display a apply a very specific formatting rule. These custom format strings can be put together to build more intricate formats. For instance, the format string "dddd, MMMM d" displays the full day of the week name followed by a comma followed by the full name of the month followed by the day of the month. For more involved formatting scenarios, where neither the standard or custom format strings cut the mustard, you can always create your own formatting extension methods. This article explores the standard format strings for dates, times and numbers and includes a number of custom formatting methods I've created and use in my own projects. There's also a demo application you can download that lets you specify a culture and then shows you the output for the standard format strings for the selected culture. Read on to learn more! Read More >

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  • ODI 11g – How to override SQL at runtime?

    - by David Allan
    Following on from the posting some time back entitled ‘ODI 11g – Simple, Powerful, Flexible’ here we push the envelope even further. Rather than just having the SQL we override defined statically in the interface design we will have it configurable via a variable….at runtime. Imagine you have a well defined interface shape that you want to be fulfilled and that shape can be satisfied from a number of different sources that is what this allows - or the ability for one interface to consume data from many different places using variables. The cool thing about ODI’s reference API and this is that it can be fantastically flexible and useful. When I use the variable as the option value, and I execute the top level scenario that uses this temporary interface I get prompted (or can get prompted to be correct) for the value of the variable. Note I am using the <@=odiRef.getObjectName("L","EMP", "SCOTT","D")@> notation for the table reference, since this is done at runtime, then the context will resolve to the correct table name etc. Each time I execute, I could use a different source provider (obviously some dependencies on KMs/technologies here). For example, the following groovy snippet first executes and the query uses SCOTT model with EMP, the next time it is from BOB model and the datastore OTHERS. m=new Properties(); m.put("DEMO.SQLSTR", "select empno, deptno from <@=odiRef.getObjectName("L","EMP", "SCOTT","D")@>"); s=new StartupParams(m); runtimeAgent.startScenario("TOP", null, s, null, "GLOBAL", 5, null, true); m2=new Properties(); m2.put("DEMO.SQLSTR", "select empno, deptno from <@=odiRef.getObjectName("L","OTHERS", "BOB","D")@>"); s2=new StartupParams(m); runtimeAgent.startScenario("TOP", null, s2, null, "GLOBAL", 5, null, true); You’ll need a patch to 11.1.1.6 for this type of capability, thanks to my ole buddy Ron Gonzalez from the Enterprise Management group for help pushing the envelope!

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  • Thoughts on my new template language?

    - by Ralph
    Let's start with an example: using "html5" using "extratags" html { head { title "Ordering Notice" jsinclude "jquery.js" } body { h1 "Ordering Notice" p "Dear @name," p "Thanks for placing your order with @company. It's scheduled to ship on {@ship_date|dateformat}." p "Here are the items you've ordered:" table { tr { th "name" th "price" } for(@item in @item_list) { tr { td @item.name td @item.price } } } if(@ordered_warranty) p "Your warranty information will be included in the packaging." p(class="footer") { "Sincerely," br @company } } } The "using" keyword indicates which tags to use. "html5" might include all the html5 standard tags, but your tags names wouldn't have to be based on their HTML counter-parts at all if you didn't want to. The "extratags" library for example might add an extra tag, called "jsinclude" which gets replaced with something like <script type="text/javascript" src="@content"></script> Tags can be optionally be followed by an opening brace. They will automatically be closed as the closing brace. If no brace is used, they will be closed after taking on element. Variables are prefixed with the @ symbol. They may be used inside double-quoted strings. I think I'll use single-quotes to indicate "no variable substitution" like PHP does. Filter functions can be applied to variables like @variable|filter. Arguments can be passed to the filter @variable|filter:@arg1,arg2="y" Attributes can be passed to tags by including them in (), like p(class="classname"). Some questions: Which symbol should I use to prefix variables? @ (like Razor), $ (like PHP), or something else? Should the @ symbol be necessary in "for" and "if" statements? It's kind of implied that those are variables. Tags and controls (like if,for) presently have the exact same syntax. Should I do something to differentiate the two? If so, what? Do you like the attribute syntax? (round brackets) I'll add more questions in a few minutes, once I get some feedback.

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  • Convert your Hash keys to object properties in Ruby

    - by kerry
    Being a Ruby noob (and having a background in Groovy), I was a little surprised that you can not access hash objects using the dot notation.  I am writing an application that relies heavily on XML and JSON data.  This data will need to be displayed and I would rather use book.author.first_name over book[‘author’][‘first_name’].  A quick search on google yielded this post on the subject. So, taking the DRYOO (Don’t Repeat Yourself Or Others) concept.  I came up with this: 1: class ::Hash 2:  3: # add keys to hash 4: def to_obj 5: self.each do |k,v| 6: if v.kind_of? Hash 7: v.to_obj 8: end 9: k=k.gsub(/\.|\s|-|\/|\'/, '_').downcase.to_sym 10: self.instance_variable_set("@#{k}", v) ## create and initialize an instance variable for this key/value pair 11: self.class.send(:define_method, k, proc{self.instance_variable_get("@#{k}")}) ## create the getter that returns the instance variable 12: self.class.send(:define_method, "#{k}=", proc{|v| self.instance_variable_set("@#{k}", v)}) ## create the setter that sets the instance variable 13: end 14: return self 15: end 16: end This works pretty well.  It converts each of your keys to properties of the Hash.  However, it doesn’t sit very well with me because I probably will not use 90% of the properties most of the time.  Why should I go through the performance overhead of creating instance variables for all of the unused ones? Enter the ‘magic method’ #missing_method: 1: class ::Hash 2: def method_missing(name) 3: return self[name] if key? name 4: self.each { |k,v| return v if k.to_s.to_sym == name } 5: super.method_missing name 6: end 7: end This is a much cleaner method for my purposes.  Quite simply, it checks to see if there is a key with the given symbol, and if not, loop through the keys and attempt to find one. I am a Ruby noob, so if there is something I am overlooking, please let me know.

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  • String.IsNullOrWhiteSpace

    - by Scott Dorman
    An empty string is different than an unassigned string variable (which is null), and is a string containing no characters between the quotes (""). The .NET Framework provides String.Empty to represent an empty string, and there is no practical difference between ("") and String.Empty. One of the most common string comparisons to perform is to determine if a string variable is equal to an empty string. The fastest and simplest way to determine if a string is empty is to test if the Length property is equal to 0. However, since strings are reference types it is possible for a string variable to be null, which would result in a runtime error when you tried to access the Length property. Since testing to determine if a string is empty is such a common occurrence, the .NET Framework provides the static method String.IsNullOrEmpty method: public static bool IsNullOrEmpty(string value) { if (value != null) { return (value.Length == 0); }   return true; } It is also very common to determine if a string is empty and contains more than just whitespace characters. For example, String.IsNullOrEmpty("   ") would return false, since this string is actually made up of three whitespace characters. In some cases, this may be acceptable, but in many others it is not. TO help simplify testing this scenario, the .NET Framework 4 introduces the String.IsNullOrWhiteSpace method: public static bool IsNullOrWhiteSpace(string value) { if (value != null) { for (int i = 0; i < value.Length; i++) { if (!char.IsWhiteSpace(value[i])) { return false; } } } return true; }   Using either String.IsNullOrEmpty or String.IsNullOrWhiteSpace helps ensure correctness, readability, and consistency, so they should be used in all situations where you need to determine if a string is null, empty, or contains only whitespace characters. Technorati Tags: .NET,C# 4

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  • How can I run the pixel shader effect?

    - by Yashwinder
    Stated below is the code for my pixel shader which I am rendering after the vertex shader. I have set the wordViewProjection matrix in my program but I don't know to set the progress variable i.e in my pixel shader file which will make the image displayed by the help of a quad to give out transition effect. Here is the code for my pixel shader program::: As my pixel shader is giving a static effect and now I want to use it to give some effect. So for this I have to add a progress variable in my pixel shader and initialize to the Constant table function i.e constantTable.SetValue(D3DDevice,"progress",progress ); I am having the problem in using this function for progress in my program. Anybody know how to set this variable in my program. And my new pixel shader code is float progress : register(C0); sampler2D implicitInput : register(s0); sampler2D oldInput : register(s1); struct VS_OUTPUT { float4 Position : POSITION; float4 Color : COLOR0; float2 UV : TEXCOORD 0; }; float4 Blinds(float2 uv) { if(frac(uv.y * 5) < progress) { return tex2D(implicitInput, uv); } else { return tex2D(oldInput, uv); } } // Pixel Shader { return Blinds(input.UV); }

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  • Game physics presentation by Richard Lord, some questions

    - by Steve
    I been implementing (in XNA) the examples in this physics presentation by Richard Lord where he discusses various integration techniques. Bearing in mind that I am a newcomer to game physics (and physics in general) I have some questions. 15 slides in he shows ActionScript code for a gravity example and an animation showing a bouncing ball. The ball bounces higher and higher until it is out of control. I implemented the same in C# XNA but my ball appeared to be bouncing at a constant height. The same applies to the next example where the ball bounces lower and lower. After some experimentation I found that if I switched to a fixed timestep and then on the first iteration of Update() I set the time variable to be equal to elapsed milliseconds (16.6667) I would see the same behaviour. Doing this essentially set the framerate, velocity and acceleration to zero for the first update and introduced errors(?) into the algorithm causing the ball's velocity to increase (or decrease) over time. I think! My question is, does this make the integration method used poor? Or is it demonstrating that it is poor when used with variable timestep because you can't pass in a valid value for the first lot of calculations? (because you cannot know the framerate in advance). I will continue my research into physics but can anyone suggest a good method to get my feet wet? I would like to experiment with variable timestep, acceleration that changes over time and probably friction. Would the Time Corrected Verlet be OK for this?

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  • C# wpf helix scale based mesh parenting using Transform3DGroup

    - by Rick2047
    I am using https://helixtoolkit.codeplex.com/ as a 3D framework. I want to move black mesh relative to the green mesh as shown in the attached image below. I want to make green mesh parent to the black mesh as the change in scale of the green mesh also will result in motion of the black mesh. It could be partial parenting or may be more. I need 3D rotation and 3D transition + transition along green mesh's length axis for the black mesh relative to the green mesh itself. Suppose a variable green_mesh_scale causing scale for the green mesh along its length axis. The black mesh will use that variable in order to move along green mesh's length axis. How to go about it. I've done as follows: GeometryModel3D GreenMesh, BlackMesh; ... double green_mesh_scale = e.NewValue; Transform3DGroup forGreen = new Transform3DGroup(); Transform3DGroup forBlack = new Transform3DGroup(); forGreen.Children.Add(new ScaleTransform3D(new Vector3D(1, green_mesh_scale , 1))); // ... transforms for rotation n transition GreenMesh.Transform = forGreen ; forBlack = forGreen; forBlack.Children.Add(new TranslateTransform3D(new Vector3D(0, green_mesh_scale, 0))); BlackMesh.Transform = forBlack; The problem with this is the scale transform will also be applied to the black mesh. I think i just need to avoid the scale part. I tried keeping all the transforms but scale, on another Transform3DGroup variable but that also not behaving as expected. Can MatrixTransform3D be used here some how? Also please suggest if this question can be posted somewhere else in stackexchange.

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  • How would you refactor nested IF Statements?

    - by saunderl
    I was cruising around the programming blogosphere when I happened upon this post about GOTO's: http://giuliozambon.blogspot.com/2010/12/programmers-tabu.html Here the writer talks about how "one must come to the conclusion that there are situations where GOTOs make for more readable and more maintainable code" and then goes on to show an example similar to this: if (Check#1) { CodeBlock#1 if (Check#2) { CodeBlock#2 if (Check#3) { CodeBlock#3 if (Check#4) { CodeBlock#4 if (Check#5) { CodeBlock#5 if (Check#6) { CodeBlock#6 if (Check#7) { CodeBlock#7 } else { rest - of - the - program } } } } } } } The writer then proposes that using GOTO's would make this code much easier to read and maintain. I personally can think of at least 3 different ways to flatten it out and make this code more readable without resorting to flow-breaking GOTO's. Here are my two favorites. 1 - Nested Small Functions. Take each if and its code block and turn it into a function. If the boolean check fails, just return. If it passes, then call the next function in the chain. (Boy, that sounds a lot like recursion, could you do it in a single loop with function pointers?) 2 - Sentinal Variable. To me this is the easyest. Just use a blnContinueProcessing variable and check to see if it is still true in your if check. Then if the check fails, set the variable to false. How many different ways can this type of coding problem be refactored to reduce nesting and increase maintainability?

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  • Why binding is not a native feature in most of the languages?

    - by Gulshan
    IMHO binding a variable to another variable or an expression is a very common scenario in mathematics. In fact, in the beginning, many students think the assignment operator(=) is some kind of binding. But in most of the languages, binding is not supported as a native feature. In some languages like C#, binding is supported in some cases with some conditions fulfilled. But IMHO implementing this as a native feature was as simple as changing the following code- int a,b,sum; sum := a + b; a = 10; b = 20; a++; to this- int a,b,sum; a = 10; sum = a + b; b = 20; sum = a + b; a++; sum = a + b; Meaning placing the binding instruction as assignments after every instruction changing values of any of the variable contained in the expression at right side. After this, trimming redundant instructions (or optimization in assembly after compilation) will do. So, why it is not supported natively in most of the languages. Specially in the C-family of languages? Update: From different opinions, I think I should define this proposed "binding" more precisely- This is one way binding. Only sum is bound to a+b, not the vice versa. The scope of the binding is local. Once the binding is established, it cannot be changed. Meaning, once sum is bound to a+b, sum will always be a+b. Hope the idea is clearer now. Update 2: I just wanted this P# feature. Hope it will be there in future.

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  • Types of quotes for an HTML templating language

    - by Ralph
    I'm developing a templating language, and now I'm trying to decide on what I should do with quotes. I'm thinking about having 3 different types of quotes which are all handled differently: backtick ` double quote " single quote ' expand variables ? yes no escape sequences no yes ? escape html no yes yes Backticks Backticks are meant to be used for outputting JavaScript or unescaped HTML. It's often handy to be able to pass variables into JS, but it could also cause issues with things being treated as variables that shouldn't. My variables are PHP-style ($var) so I'm thinking that might mess with jQuery pretty bad... but if I disable variable expansion w/ backticks then, I'm not sure how would insert a variable into a JS code block? Single Quotes Not sure if escape sequences like \n should be treated as literals or converted. I find it pretty rare that I want to disable escape sequences, but if you do, you could use backticks. So I'm leaning towards "yes" for this one, but that would be contrary to how PHP does it. Double Quotes Pretty certain I want everything enabled for this one. Modifiers I'm also thinking about adding modifiers like @ or r in front of the string that would change some of these options to enable a few more combinations. I would need 9 different quotes or 3 quotes and 2 modifiers to get every combination wouldn't I? My language also supports "filters" which can be applied against any "term" (number, variable, string) so you could always write something like "blah blah $var blah"|expandvars Or "my string"|escapehtml Thoughts? What would you prefer? What would be least confusing/most intuitive?

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  • Level editor event system, how to translate event to game action

    - by Martino Wullems
    Hello, I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say the player steps on a particulair tile that had the action "teleport" assigned to it in the editor. The teleport string is saved in the tile object as a variable. When creating the tilegrid an actionmanager class scans the action variable and assigns actions to the variable. public static class ActionManager { public static function ParseTileAction(tile:Tile) { switch(tile.action) { case "TELEPORT": //assign action here break; } } } Now this is an collision event, so I guess I should also provide an object to colide with the tile. But what if it would have to count for collision with all objects in the world? Also, checking for collisions in the actionmanager class doesn't seem very efficient. Am I even on the right track here? I'm new to game design so I could be completly off track. Any tips on how handeling and creating events using an editor is usually done would be great. The main problem i'm having is the Thanks in advance.

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  • Is there a name for a testing method where you compare a set of very different designs?

    - by DVK
    "A/B testing" is defined as "a method of marketing testing by which a baseline control sample is compared to a variety of single-variable test samples in order to improve response rates". The point here, of course, is to know which small single-variable changes are more optimal, with the goal of finding the local optimum. However, one can also envision a somewhat related but different scenario for testing the response rate of major re-designs: take a baseline control design, take one or more completely different designs, and run test samples on those redesigns to compare response rates. As a practical but contrived example, imagine testing a set of designs for the same website, one being minimalist "googly" design, one being cluttered "Amazony" design, and one being an artsy "designy" design (e.g. maximum use of design elements unlike Google but minimal simultaneously presented information, like Google but unlike Amazon) Is there an official name for such testing? It's definitely not A/B testing, since the main component of it (finding local optimum by testing single-variable small changes that can be attributed to response shift) is not present. This is more about trying to compare a set of local optimums, and compare to see which one works better as a global optimum. It's not a multivriable, A/B/N or any other such testing since you don't really have specific variables that can be attributed, just different designs.

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  • Is there a pattern or best practice for passing a reference type to multiple classes vs a static class?

    - by Dave
    My .NET application creates HTML files, and as such, the structure looks like variable myData BuildHomePage() variable graph = new BuildGraphPage(myData) variable table = BuildTablePage(myData) BuildGraphPage and BuildTablePage both require access data, the myData object. In the above example, I've passed the myData object to 2 constructors. This is what I'm doing now, in my current project. The myData object, and it's properties are all readonly. The problem is, the number of pages which will require this object has grown. In the real project, there are currently 4, but the new spec is to have about 20. Passing this object to the constructor of each new object and assigning it to a field is a little time consuming, but not a hardship! This poses the question whether it's better practice to continue as I have, or to refactor and create a new static class for myData which can be referenced from any where in my project. I guess my abilities to use Google are poor, because I did try and find an appropriate pattern as I am sure this type of design must be common place but my results returned nothing. Is there a pattern which is suited, or do best practices lean towards one implementation over another.

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  • Powershell variables to string

    - by Mike Koerner
    I'm new to powershell. I'm trying to write an error handler to wrap around my script.  Part of the error handler is dumping out some variable settings.  I spent a while trying to do this and couldn't google a complete solution so I thought I'd post something. I want to display the $myinvocation variable. In powershell you can do this PS C:\> $myInvocation for my purpose I want to create a stringbuilder object and append the $myinvocation info.  I tried this $sbOut = new-object System.Text.Stringbuilder $sbOut.appendLine($myinvocation) $sbOut.ToString() This produces                                    Capacity                                MaxCapacity                                     Length                                    --------                                -----------                                     ------                                          86                                 2147483647                                         45 System.Management.Automation.InvocationInfo This is not what I wanted so I tried $sbOut.appendLine(($myinvocation|format-list *)) This produced                                    Capacity                                MaxCapacity                                     Length                                    --------                                -----------                                     ------                                         606                                 2147483647                                        305 Microsoft.PowerShell.Commands.Internal.Format.FormatStartData Microsoft.PowerShell.Commands.Internal.Format.GroupStartData Micros oft.PowerShell.Commands.Internal.Format.FormatEntryData Microsoft.PowerShell.Commands.Internal.Format.GroupEndData Microsoft.Powe rShell.Commands.Internal.Format.FormatEndData Finally I figured out how to produce what I wanted: $sbOut = new-object System.Text.Stringbuilder [void]$sbOut.appendLine(($myinvocation|out-string)) $sbOut.ToString() MyCommand        : $sbOut = new-object System.Text.Stringbuilder                                    [void]$sbOut.appendLine(($myinvocation|out-string))                                      $sbOut.ToString()                    BoundParameters  : {} UnboundArguments : {} ScriptLineNumber : 0 OffsetInLine     : 0 HistoryId        : 13 ScriptName       : Line             : PositionMessage  : InvocationName   : PipelineLength   : 2 PipelinePosition : 1 ExpectingInput   : False CommandOrigin    : Runspace Note the [void] in front of the stringbuilder variable doesn't show the Capacity,MaxCapacity of the stringbuilder object.  The pipe to out-string makes the output a string. It's not pretty but it works.

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  • Sales and Procurement Contracts 12.1.3++ Release Information

    - by LuciaC
    New functionality has been released for Sales and Procurement Contracts in a new patch: Contracts 12.1.3++: Patch 13877401: 12.1.3 Rollup for Oracle Contracts Core. The new functionality includes: APIs for Import of Contract Templates, Contract Expert rules, Questions and Constants: The three APIs are as follows: API for Templates, API for Rules, and API for Questions and Constants. These can be used to both create entities and update existing templates and rules. The APIs will display error and warning messages which can be processed and analyzed by the customer. Ability to Apply Multiple Templates to a Sourcing, Procurement or Sales Document: The buyer can select and add multiple templates to a quote,sales agreement document, sourcing or purchasing odcument.  All the clauses and deliverables from the new templates are synchronized with the document. The Contract Expert rules are from the original template. The buyer can also view the list of templates that are added to any sales or procurement document. Ability to Define Multi-Row Variables: You can create user defined manual variables that are tables containing one row per line or multiple rows. Contract Preview will print the variable values according to the layout defined for the variable. These variables are not available for Contract Expert Rules and Supplier. Enhancement to Suggested Sections for Clauses by Contract Expert: You can associate multiple default sections with a clause. A clause is associated with multiple values of any system variable and for each such value a section name is associated in Contracts Terms Library. When Contract Expert is run in the contract authoring flow, the clause is automatically placed in the associated section name. Plus many more new features. Read the following notes for details on all the new and changed functionality: Oracle Procurement Contracts Release Notes, Release 12.1.3++ (Doc ID 1467140.1) Oracle Sales Contracts Release Notes, Release 12.1.3++ (Doc ID 1467149.1) Oracle E-Business Suite Releases 12.1 and 12.2 Release Content Documents (Doc ID 1302189.1)

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  • How to run the pixel shader effcet??

    - by Yashwinder
    Below stated is the code for my pixel shader which I am rendering after the vertex shader. I have set the wordViewProjection matrix in my program but I don't know to set the progress variable i.e in my pixel shader file which will make the image displayed by the help of a quad to give out transition effect. Here is the code for my pixel shader program::: As my pixel shader is giving a static effect and now I want to use it to give some effect. So for this I have to add a progress variable in my pixel shader and initialize to the Constant table function i.e constantTable.SetValue(D3DDevice,"progress",progress ); I am having the problem in using this function for progress in my program. Anybody know how to set this variable in my program. And my new pixel Shader code is float progress : register(C0); sampler2D implicitInput : register(s0); sampler2D oldInput : register(s1); struct VS_OUTPUT { float4 Position : POSITION; float4 Color : COLOR0; float2 UV : TEXCOORD 0; }; float4 Blinds(float2 uv) { if(frac(uv.y * 5) < progress) { return tex2D(implicitInput, uv); } else { return tex2D(oldInput, uv); } } // Pixel Shader { return Blinds(input.UV); }

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  • Gödel, Escher, Bach - Gödel's string

    - by Brad Urani
    In the book Gödel, Escher, Bach: An Eternal Golden Braid by Douglas Hofstadter, the author gives us a representation of the precursor to Gödel's string (Gödel's string's uncle) as: ~Ea,a': (I don't have the book in front of me but I think that's right). All that remains to get Gödel's string is to plug the Gödel number for this string into the free variable a''. What I don't understand is how to get the Gödel number for the functions PROOF-PAIR and ARITHMOQUINE. I understand how to write these functions in a programming language like FlooP (from the book) and could even write them myself in C# or Java, but the scheme that Hofstadter defines for Gödel numbering only applies to TNT (which is just his own syntax for natural number theory) and I don't see any way to write a procedure in TNT since it doesn't have any loops, variable assignments etc. Am I missing the point? Perhaps Gödel's string is not something that can actually be printed, but rather a theoretical string that need not actually be defined? I thought it would be neat to write a computer program that actually prints Gödel's string, or Gödel's string encoded by Gödel numbering (yes, I realize it would have a gazillion digits) but it seems like doing so requires some kind of procedural language and a Gödel numbering system for that procedural language that isn't included in the book. Of course once you had that, you could write a program that plugs random numbers into variable "a" and run procedure PROOF-PAIR on it to test for theoromhood of Gödel's string. If you let it run for a trillion years you might find a derivation that proves Gödel's string.

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  • How ReSharper saved the day

    - by Randy Walker
    The Back Story: As a Microsoft MVP awardee, one of the many benefits is free software, books, and various products.  Some of the producers/manufacturers ask for reviews in exchange, others just ask for a brief mention (nothing is ever really free).  But considering that some of the products are essential to my everyday computing, I never mind mentioning their names and evangelizing their products. One of these tools just happened to save me a countless number of hours.  With the release of Microsoft’s Visual Studio 2010, JetBrains released their new 5.0 version of ReSharper. The Story: My specialty is Visual Basic development.  I am not, and probably will never be a C# developer.  As such, trying to figure out how to debug a C# project, that was written 2 years ago by a contract developer, let’s just say it’s a painful process. I have a special class for config file reading and writing, written in C#.  I kept getting exceptions when the reader would get to a line that had an xml comment in it.  It took me a couple of hours to narrow down where it was happening and why, but I couldn’t figure out the best way to fix it.  It was a for loop that was implicitly casting the type of the variable.  I knew I need to explicitly cast the variable type, but only after the type was verified.  So after I finally got some of the code written, ReSharper gave me some suggestions on how to write the code better. One of the ways was to safely cast the variable into the type I wanted.  Blammo, no more exceptions in a way I hadn’t anticipated.  Instead of having to check the type before I cast it.  Beautiful, simple, and taught me a better way to code C#. Kudos JetBrains … now if it only worked better with VB (then it could be called ReBasic, ReVB, RE???)

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  • Installing both lxml 3.1.2 and lxml2 on ubuntu 12.04

    - by wgw
    I asked this on SO: http://stackoverflow.com/questions/19852911/lxml-3-1-2-and-lxml2-both-on-ubuntu/19856674#19856674 But it is perhaps more appropriate for AskUbuntu. So here it is again, reformulated. On the lxml site they suggest that it is possible to have both lxml2 and the newest version of lxml on ubuntu: Using lxml with python-libxml2 If you want to use lxml together with the official libxml2 Python bindings (maybe because one of your dependencies uses it), you must build lxml statically. Otherwise, the two packages will interfere in places where the libxml2 library requires global configuration, which can have any kind of effect from disappearing functionality to crashes in either of the two. To get a static build, either pass the --static-deps option to the setup.py script, or run pip with the STATIC_DEPS or STATICBUILD environment variable set to true, i.e. STATIC_DEPS=true pip install lxml The STATICBUILD environment variable is handled equivalently to the STATIC_DEPS variable, but is used by some other extension packages, too. I am generally confused about how pip packages and ubuntu packages get along, so I hesitate to run STATIC_DEPS=true pip install lxml. Will it damage/confuse my installed lxml2 package? The suggestion on SO was to install the new lxml in a virtualenv. That looks like the best way to go, but the lxml site is suggesting that a dual installation will work also. In general: what happens if I use pip (to get a newer install) for a package that is already installed by apt-get?

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  • What follows after lexical analysis?

    - by madflame991
    I'm working on a toy compiler (for some simple language like PL/0) and I have my lexer up and running. At this point I should start working on building the parse tree, but before I start I was wondering: How much information can one gather from just the string of tokens? Here's what I gathered so far: One can already do syntax highlighting having only the list of tokens. Numbers and operators get coloured accordingly and keywords also. Autoformatting (indenting) should also be possible. How? Specify for each token type how many white spaces or new line characters should follow it. Also when you print tokens modify an alignment variable (when the code printer reads "{" increment the alignment variable by 1, and decrement by 1 for "}". Whenever it starts printing on a new line the code printer will align according to this alignment variable) In languages without nested subroutines one can get a complete list of subroutines and their signature. How? Just read what follows after the "procedure" or "function" keyword until you hit the first ")" (this should work fine in a Pascal language with no nested subroutines) In languages like Pascal you can even determine local variables and their types, as they are declared in a special place (ok, you can't handle initialization as well, but you can parse sequences like: "var a, b, c: integer") Detection of recursive functions may also be possible, or even a graph representation of which subroutine calls who. If one can identify the body of a function then one can also search if there are any mentions of other function's names. Gathering statistics about the code, like number of lines, instructions, subroutines EDIT: I clarified why I think some processes are possible. As I read comments and responses I realise that the answer depends very much on the language that I'm parsing.

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  • Working with Timelines with LINQ to Twitter

    - by Joe Mayo
    When first working with the Twitter API, I thought that using SinceID would be an effective way to page through timelines. In practice it doesn’t work well for various reasons. To explain why, Twitter published an excellent document that is a must-read for anyone working with timelines: Twitter Documentation: Working with Timelines This post shows how to implement the recommended strategies in that document by using LINQ to Twitter. You should read the document in it’s entirety before moving on because my explanation will start at the bottom and work back up to the top in relation to the Twitter document. What follows is an explanation of SinceID, MaxID, and how they come together to help you efficiently work with Twitter timelines. The Role of SinceID Specifying SinceID says to Twitter, “Don’t return tweets earlier than this”. What you want to do is store this value after every timeline query set so that it can be reused on the next set of queries.  The next section will explain what I mean by query set, but a quick explanation is that it’s a loop that gets all new tweets. The SinceID is a backstop to avoid retrieving tweets that you already have. Here’s some initialization code that includes a variable named sinceID that will be used to populate the SinceID property in subsequent queries: // last tweet processed on previous query set ulong sinceID = 210024053698867204; ulong maxID; const int Count = 10; var statusList = new List<status>(); Here, I’ve hard-coded the sinceID variable, but this is where you would initialize sinceID from whatever storage you choose (i.e. a database). The first time you ever run this code, you won’t have a value from a previous query set. Initially setting it to 0 might sound like a good idea, but what if you’re querying a timeline with lots of tweets? Because of the number of tweets and rate limits, your query set might take a very long time to run. A caveat might be that Twitter won’t return an entire timeline back to Tweet #0, but rather only go back a certain period of time, the limits of which are documented for individual Twitter timeline API resources. So, to initialize SinceID at too low of a number can result in a lot of initial tweets, yet there is a limit to how far you can go back. What you’re trying to accomplish in your application should guide you in how to initially set SinceID. I have more to say about SinceID later in this post. The other variables initialized above include the declaration for MaxID, Count, and statusList. The statusList variable is a holder for all the timeline tweets collected during this query set. You can set Count to any value you want as the largest number of tweets to retrieve, as defined by individual Twitter timeline API resources. To effectively page results, you’ll use the maxID variable to set the MaxID property in queries, which I’ll discuss next. Initializing MaxID On your first query of a query set, MaxID will be whatever the most recent tweet is that you get back. Further, you don’t know what MaxID is until after the initial query. The technique used in this post is to do an initial query and then use the results to figure out what the next MaxID will be.  Here’s the code for the initial query: var userStatusResponse = (from tweet in twitterCtx.Status where tweet.Type == StatusType.User && tweet.ScreenName == "JoeMayo" && tweet.SinceID == sinceID && tweet.Count == Count select tweet) .ToList(); statusList.AddRange(userStatusResponse); // first tweet processed on current query maxID = userStatusResponse.Min( status => ulong.Parse(status.StatusID)) - 1; The query above sets both SinceID and Count properties. As explained earlier, Count is the largest number of tweets to return, but the number can be less. A couple reasons why the number of tweets that are returned could be less than Count include the fact that the user, specified by ScreenName, might not have tweeted Count times yet or might not have tweeted at least Count times within the maximum number of tweets that can be returned by the Twitter timeline API resource. Another reason could be because there aren’t Count tweets between now and the tweet ID specified by sinceID. Setting SinceID constrains the results to only those tweets that occurred after the specified Tweet ID, assigned via the sinceID variable in the query above. The statusList is an accumulator of all tweets receive during this query set. To simplify the code, I left out some logic to check whether there were no tweets returned. If  the query above doesn’t return any tweets, you’ll receive an exception when trying to perform operations on an empty list. Yeah, I cheated again. Besides querying initial tweets, what’s important about this code is the final line that sets maxID. It retrieves the lowest numbered status ID in the results. Since the lowest numbered status ID is for a tweet we already have, the code decrements the result by one to keep from asking for that tweet again. Remember, SinceID is not inclusive, but MaxID is. The maxID variable is now set to the highest possible tweet ID that can be returned in the next query. The next section explains how to use MaxID to help get the remaining tweets in the query set. Retrieving Remaining Tweets Earlier in this post, I defined a term that I called a query set. Essentially, this is a group of requests to Twitter that you perform to get all new tweets. A single query might not be enough to get all new tweets, so you’ll have to start at the top of the list that Twitter returns and keep making requests until you have all new tweets. The previous section showed the first query of the query set. The code below is a loop that completes the query set: do { // now add sinceID and maxID userStatusResponse = (from tweet in twitterCtx.Status where tweet.Type == StatusType.User && tweet.ScreenName == "JoeMayo" && tweet.Count == Count && tweet.SinceID == sinceID && tweet.MaxID == maxID select tweet) .ToList(); if (userStatusResponse.Count > 0) { // first tweet processed on current query maxID = userStatusResponse.Min( status => ulong.Parse(status.StatusID)) - 1; statusList.AddRange(userStatusResponse); } } while (userStatusResponse.Count != 0 && statusList.Count < 30); Here we have another query, but this time it includes the MaxID property. The SinceID property prevents reading tweets that we’ve already read and Count specifies the largest number of tweets to return. Earlier, I mentioned how it was important to check how many tweets were returned because failing to do so will result in an exception when subsequent code runs on an empty list. The code above protects against this problem by only working with the results if Twitter actually returns tweets. Reasons why there wouldn’t be results include: if the first query got all the new tweets there wouldn’t be more to get and there might not have been any new tweets between the SinceID and MaxID settings of the most recent query. The code for loading the returned tweets into statusList and getting the maxID are the same as previously explained. The important point here is that MaxID is being reset, not SinceID. As explained in the Twitter documentation, paging occurs from the newest tweets to oldest, so setting MaxID lets us move from the most recent tweets down to the oldest as specified by SinceID. The two loop conditions cause the loop to continue as long as tweets are being read or a max number of tweets have been read.  Logically, you want to stop reading when you’ve read all the tweets and that’s indicated by the fact that the most recent query did not return results. I put the check to stop after 30 tweets are reached to keep the demo from running too long – in the console the response scrolls past available buffer and I wanted you to be able to see the complete output. Yet, there’s another point to be made about constraining the number of items you return at one time. The Twitter API has rate limits and making too many queries per minute will result in an error from twitter that LINQ to Twitter raises as an exception. To use the API properly, you’ll have to ensure you don’t exceed this threshold. Looking at the statusList.Count as done above is rather primitive, but you can implement your own logic to properly manage your rate limit. Yeah, I cheated again. Summary Now you know how to use LINQ to Twitter to work with Twitter timelines. After reading this post, you have a better idea of the role of SinceID - the oldest tweet already received. You also know that MaxID is the largest tweet ID to retrieve in a query. Together, these settings allow you to page through results via one or more queries. You also understand what factors affect the number of tweets returned and considerations for potential error handling logic. The full example of the code for this post is included in the downloadable source code for LINQ to Twitter.   @JoeMayo

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  • Save password in WCF adapter binding file

    - by Edmund Zhao
    Binding file for WCF Adapter doesn't save the password no matter it is generated by "Add Generated Items..." wizard in Visual Studio or "Export Bindings..." in administration console. It is by design dut to the consideration of security, but it is very annoying especially when you import bindings which contain multiple WCF send ports. The way to aviod retyping password everytime after an import is to edit the binding file before import. Here is what needs to be done. 1. Find the following string:     &lt;Password vt="1" /&gt; "&lt;" means "<", "&gt;" means ">", "vt" means "Variable Type", variable type 1 is "NULL", so the above string can be translated to "<Password/>" 2. Replace it with:     &lt;Password vt="8"&gt;MyPassword&lt;/Password&gt;    variable type 8 is "string", the above string can be transalted to "<Password>MyPassword</Password>"   Binding file uses a lot of character entity references for XML character encoding purpose. For a list of the special charactor entiy references, you can check from here. ...Edmund Zhao

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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