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  • PMDB Block Size Choice

    - by Brian Diehl
    Choosing a block size for the P6 PMDB database is not a difficult task. In fact, taking the default of 8k is going to be just fine. Block size is one of those things that is always hotly debated. Everyone has their personal preference and can sight plenty of good reasons for their choice. To add to the confusion, Oracle supports multiple block sizes withing the same instance. So how to decide and what is the justification? Like most OLTP systems, Oracle Primavera P6 has a wide variety of data. A typical table's average row size may be less than 50 bytes or upwards of 500 bytes. There are also several tables with BLOB types but the LOB data tends not to be very large. It is likely that no single block size would be perfect for every table. So how to choose? My preference is for the 8k (8192 bytes) block size. It is a good compromise that is not too small for the wider rows, yet not to big for the thin rows. It is also important to remember that database blocks are the smallest unit of change and caching. I prefer to have more, individual "working units" in my database. For an instance with 4gb of buffer cache, an 8k block will provide 524,288 blocks of cache. The following SQL*Plus script returns the average, median, min, and max rows per block. column "AVG(CNT)" format 999.99 set verify off select avg(cnt), median(cnt), min(cnt), max(cnt), count(*) from ( select dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) , count(*) cnt from &tab group by dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) ) Running this for the TASK table, I get this result on a database with an 8k block size. Each activity, on average, has about 19 rows per block. Enter value for tab: task AVG(CNT) MEDIAN(CNT) MIN(CNT) MAX(CNT) COUNT(*) -------- ----------- ---------- ---------- ---------- 18.72 19 3 28 415917 I recommend an 8k block size for the P6 transactional database. All of our internal performance and scalability test are done with this block size. This does not mean that other block sizes will not work. Instead, like many other parameters, this is the safest choice.

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  • Using an SSD with no AHCI [ICH7 base] - Windows 7 hangs frequently

    - by h4xnoodle
    I have a Shuttle Intel G31 + ICH7 (base -- not M/R etc) system. I just bought an OCZ Vertex 3 120gb [VTX3-25SAT3-120G] which includes the Sandforce 2218 firmware. The ICH7 does not support AHCI. I understand that this can be a problem. What I don't understand, is if it's necessary to have the proper performance of this drive. I know that without AHCI I may get a limited read/write speed -- this is fine. What my concern is, is the constant freezing/hangs I'm getting with Windows 7 on any disk activity. The 'Highest Active Time' flip-flops from 0 to 100% every minute or so regardless of large or small files. EDIT: The threads/processes with the highest response time is the kernel. I've been reading about other people with Shuttle SG31G2s, and they seem to be using SSDs no problem. Is this the controller's fault? The fact that I do not have AHCI enabled? It makes sense to me that if this SSD requires AHCI features that it would cause Windows to hang, but I would like to fully determine my situation before returning things/reformatting. To initially have my drive recognise the SSD at all, I had to change the BIOS option to Force Gen II instead of Auto for the SATA controller. I then installed Windows with no problem. There were no errors in the event log related to disk usage, but watching the perfmon I could see the highest active time and the processes (usually pagefile.sys being written to, or chrome/firefox caching) which was correlated to the hanging. So now what I need answered is: should I be returning this SSD and getting one with a different controller, or returning the SSD all-together as it will never work out and I will continue to get these hangs. Posts I've read: Windows 7 New SSD SATA AHCI? -- suggests to use AHCI http://forums.anandtech.com/showthread.php?t=2189868 -- Sandforce issues Windows 7 freezes with SSD -- and attached posts Why does my Windows 7 PC / SSD drive keep freezing? -- this is not the controller I have, but still a related issue. Windows 7 hangs after longer inactivity of user -- also tried messing with power settings with no luck. It was already set to 'Never' for turning off HDDs.

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  • Slow Windows Explorer on Windows 7

    - by MadBoy
    I have Laptop with i7 (4 cores), 8GB ram and SSD OCZ Vertex 3 MaxIOPS which in testing that I did just now does 400mb/s+ read/write. However the responsiveness of Windows Explorer is far from being perfect. Opening up Computer, Documents, going into folders is very slow (1-5seconds). I don't have any viruses or spyware and I have tried changing properties to optimize view for General Items. I tried disabling Search Indexer but it made search in Outlook 2010 crawl and didn't bring any other effect. Even double clicking on file takes some time to open things up (like clicking a Word document). I don't have any drives mapped, my computer is not joined to domain. I have multiple VPN connections that I connect to but they all have disabled default gateways. I tried using CC Cleaner or some Windows 7 Tweaks app to disable some things. I am power user using Visual Studio, Tortoise SVN and other developer/administration apps. Any non obvious ideas? Edit: So I've been trying to pinpoint where the issue comes from and it seems that straight after reboot Windows Explorer opens very fast, when I load 3-4 programs (Royal TS, Visual Studio, Outlook) it's noticeably slower and the more programs I have it gets worse. After I start closing programs it starts working better and if I leave 2 open it's fast again. I tried doing some research with DiskMon and other programs from sysinternals but couldn't find anything suspicious. Below are stats during normal usage with a lots of programs open: - Ram usage with a lot of programs open and no swap file (i disabled it for testing): 6.95GB - CPU usage: 15%, none of the cores takes more then 50% (I have VS 2010 open x 4) HD Tune Pro: OCZ-VERTEX3 MI Benchmark Test capacity: full Read transfer rate Transfer Rate Minimum : 363.9 MB/s Transfer Rate Maximum : 505.5 MB/s Transfer Rate Average : Access Time : Burst Rate : CPU Usage : HD Tune Pro: OCZ-VERTEX3 MI File Benchmark Drive C: Transfer rate test File Size: 500 MB Sequential read 484102 KB/s Sequential write 444714 KB/s Random read 7779 IOPS Random write 16888 IOPS Random read (queue depth = 32) 73007 IOPS Random write (queue depth = 32) 69790 IOPS HD Tune Pro: OCZ-VERTEX3 MI Random Access Test capacity: full Read test Transfer size operations / sec avg. access time max. access time avg. speed 512 bytes 3260 IOPS 0.306 ms 2.106 ms 1.592 MB/s 4 KB 4161 IOPS 0.240 ms 2.006 ms 16.256 MB/s 64 KB 2382 IOPS 0.419 ms 2.367 ms 148.934 MB/s 1 MB 449 IOPS 2.225 ms 4.197 ms 449.407 MB/s Random 809 IOPS 1.235 ms 6.551 ms 410.527 MB/s HD Tune Pro: OCZ-VERTEX3 MI Extra Tests Test capacity: full Random seek 3975 IOPS 0.252 ms 1.941 MB/s Random seek 4 KB 4245 IOPS 0.236 ms 16.583 MB/s Butterfly seek 4086 IOPS 0.245 ms 1.995 MB/s Random seek / size 64 KB 3812 IOPS 0.262 ms 58.606 MB/s Random seek / size 8 MB 120 IOPS 8.348 ms 485.737 MB/s Sequential outer 4524 IOPS 0.221 ms 282.721 MB/s Sequential middle 4429 IOPS 0.226 ms 276.818 MB/s Sequential inner 5504 IOPS 0.182 ms 344.000 MB/s Burst rate 4472 IOPS 0.224 ms 279.475 MB/s

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  • Gigabyte GA-Z77X-D3H MB problems

    - by Hans
    I installed a new system last week. I've some issues with it. The system consists of a: Gigabyte GA-Z77X-D3H with F9 BIOS (latest) Intel Core i5 3570K proccesor Sapphire Radeon HD7850 2x 8GB Corsair 1600MHz memory OCZ Vertex 2 120G SSD Connected peripherals : 2 Samsung 940BF (1 via DVI on GFX card, 1 via an Displayport to DVI adapter) 1 Dell U2312HM monitor (displayport) Dell USB Hub (monitor) Wired mouse, wireless keyboard (logitech) Logitch G25 wheel Canon MP800 printer Okay, my issues are the following: if I plug in 1 or more monitor at DisplayPort during boot, most of the time it won't boot properly. I get an empty message screen of UEFI: only the header GIGABYTE DUEL BIOS appears. The system reboots itself, turns on for a few seconds (no video) and then reboots again. Now it starts all over again. This repeats until I remove all displayport monitors. Windows boots, and I can use them when I replug them. The graphics card has been running fine for a few weeks on an older system (intel Q6600). Another issue is; if I plug in my G25 steering wheel, the UEFI BIOS is inaccessible. It either gives the same empty UEFI screen, or the BIOS screen is rendering but crashes half way (so pieces of text and graphics are missing, and it has crashed). If I remove the G25, all is fine. To verify the graphics card is OK and the motherboard is causing these issues, I tried an NVIDIA 8800GT graphics card. This hasn't got Displayport, but it also cannot boot the BIOS with the G25 wheel plugged in. The PC also refuses to go into or out of standby. It just hangs when going into standby, and in other occasions (when it does succesfully do so) get out of standby. Power supply is OCZ StealthXStream 600W. Proccesor is 25 - 30C idle, ~55C stressed (Scythe Mugen 2). I am really puzzled what can be done to resolve this. I am not really waiting for an RMA request (otherwise I will return the MB for another type), because it will likely mean I have to wait very long before I get a replacement. Anyone else with a similar experience on this board/chipset or can help me troubleshoot this?

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  • System failure - need diagnostic recommendation

    - by Ladislav Mrnka
    I have big problem with my computer. Configuration is: Intel i7 + 6x2GB OCZ DDR3 Motheboard: Asus P6T Deluxe V2, HDD controller configured to AHCI Main drive: OCZ Vertex 2 (SSD) - contains all installed programs and system Second drive: Samsung SpinPoint - contains User profiles, ProgramData, virtual machines and databases Third drive: Samsung SpinPoint - data drive + backups OS: Windows 7 Ultimate x64 I have never had any problem with this computer until now. During weekend my computer completely crashed without any reason. Each time I tried to boot to Windows I got BSOD with message BAD_SYSTEM_CONFIG_INFO and automatic restart (I didn't install any new SW or HW). But after restart main OCZ drive was disconnected (not detected by BIOS). When I turned off and on computer, the drive was again connected. It also happend every single time I tried to repair installation somehow. It ended with some error and after restart drive was disconnected. The only thing which worked was format + fresh install. After installing almost everything I wanted to install Visual Studio 2010 Ultimate (complete installation without SQL Server Express). During installation of VS itself I always get BSOD - it is too fast so I'm not able to read description. After restart it searches for all disk drives for really long time and sometimes it changes boot drive so the system is not able to start - Bootmgr not found. After reconfiguring BIOS the system starts. There is no event describing the failure in Event viewer. Installing VS 2010 is absolutely necessary for me. I need help with diagnostic. I need to find where is the problem - I expect that the problem is in OCZ drive or in HDD controller on motherboard but I don't know how to find it. All components still have valid warranty. Can you recommend me some approach or tools to find the problem? Edit: I'm still looking for source of the problem. New information is that Windows are not able to perform check disk (Chkdsk) on the SSD system drive. After restarting it always starts checking drive and in part where files are checked it fails with BSOD - BAD_SYSTEM_CONFIG_INFO. After next restart and skipping check disk tests the system runs.

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  • Graphics card artifacting

    - by White Phoenix
    This is my current build: EVGA X58 (first generation) motherboard Intel i7 965 @ stock clocks 3x 2GB DDR3-1600 Corsair RAM at stock timings and voltages Corsair AX750 80 Plus Gold PSU 1 Optical Drive 1 Seagate 7200.10 500 GB drive 2x Western Digital Caviar Black 1 TB drives OCZ Vertex 1 60 GB EVGA GTX 460 Antec 1200 case HT-Omega Striker 7.1 Sound Card Windows 7 32-bit Professional (PAE Enabled) My graphics card started artifacting while I was playing a game. It artifacted, the display blinked, then I got an NVIDIA driver has crashed and recovered message. Kept going, more artifacts, another crash, but this time my display blanked out and I couldn't do anything. Restarted my computer - artifacting is in the BIOS - got to Windows 7 but it BSOD'd before I could even log in. I restarted the computer again - artifacts cleared themselves out and I managed to get to Win7, but it soon started blinking in and out and artifacting again. Checked the card temps and they're well within range. (50 idle, 70 full load) The ambient temperature here is about 80-85F with high humidity. Tried Safe Mode and it still froze up/BSOD'd. Already tried the following to fix this problem: - Reseat the graphics card and swapped in a different slot. - Removed cover on card and sprayed with compressed air to clean it out. - Swapped around memory and/or went with only using one stick at a time. - Underclocked card I called EVGA Tech Support and they said that the voltage on the 12V rail of my Corsair AX750 PSU was on the high end of the "acceptable" range (12.4V, highest within acceptable range is 12.6V - optimal is obviously 12V). They gave me an RMA number anyway, but I want to get a second opinion from you all before I send this thing off, as shipping from where I live to EVGA is kind of pricey. This PSU is only 6 months old. So that I don't have to play RMA tag, which case would be most likely? I'm strapped for cash at the moment so I want to reduce the amount of RMAs I have to do since shipping is expensive here. Is there any surefire way to test to see if it's really the graphics card or the PSU? I tried unplugging any devices that were connected to the 12V rail (except for my SSD and graphics card) as I do have 3 mechanical hard drives, but the voltage for that rail didn't drop (it remained at 12.4V). I'm fairly sure it isn't the drivers since I'm getting the artifacting at the BIOS too. Right now I'm back in Windows 7 but I don't know for how long until it messes up again. Any ideas?

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  • What is the probable failure - no BSOD, no event log, monitors sleeping, force reboot required

    - by Tyler
    Every 3 to 15 days, my PC freezes. This typically happens when the computer is idle, I'm coming home from work, back from vacation, etc. It's never happened while using my computer. The monitors are in power save mode The Caps Lock light on the (wireless) keyboard doesn't work Ctrl-alt-del has no effect, mouse (wireless) has no effect The hardware reset button and single press of power putton have no effect Computer does not appear on the network No BSOD, no memory dump Event logs have no errors or indications of problems near the time of crash. Only messages after reboot indicating that there was a reboot without a clean shutdown. Windows is set to never put the computer to sleep (just the display) Here are the vital stats of the build: OS Windows 8 Pro 64-bit CPU Intel i5-2400 Mobo Intel BOXDP67DE Micro ATX GPU MSI N460GTX Cyclone768D5/OC RAM CORSAIR XMS3 8GB (2 x 4GB) CMX8GX3M2A1333C9 PSU SeaSonic X Series X650 Gold System Drive Samsung 840 Pro 256 GB SSD Data Drive 2 x Western Digital WD20EARS 2TB in hardware RAID 1 Optical Lite-On DVD burner IHAS424-98 And here is the story of how the problem developed and what I've done to diagnose: January 2011, system built with Windows 7 64-bit, runs great. March 2011, Intel replaced the mobo because of the bad sata controllers. October 2012, upgrade to Windows 8 (problems start shortly after). January 2013, system freezes and causes network to fail for the whole house. Unplug the network cable and other devices and PCs can use the internet. Plug it back in, internet goes away for everyone. Reboot and everything is fine. March 2013, install Intel Gigabit CT PCI-E NIC, disable mobo nic in bios. Network strangeness goes away. Freezes are less frequent. Memtest shows no problems (20 passes). Early June 2013, replace Antec PSU with SeaSonic PSU. Mid June 2013, replace OCZ Vertex 2 SSD with Samsung SSD. Late June 2013, get frustrated and hope the community has some good ideas (I'm running out of budget to replace parts). My next plan of attack is setting "Turn off display" to Never and using a screen saver to see how that reacts on the next freeze. It makes me sad to waste power for up to 15 days though. Has anyone out there seen a problem like this? Any ideas on what kind of malfunction would act this way? Ideas of other diagnostic steps to take?

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  • OpenGL 3.x Assimp trouble implementing phong shading (normals?)

    - by Defcronyke
    I'm having trouble getting phong shading to look right. I'm pretty sure there's something wrong with either my OpenGL calls, or the way I'm loading my normals, but I guess it could be something else since 3D graphics and Assimp are both still very new to me. When trying to load .obj/.mtl files, the problems I'm seeing are: The models seem to be lit too intensely (less phong-style and more completely washed out, too bright). Faces that are lit seem to be lit equally all over (with the exception of a specular highlight showing only when the light source position is moved to be practically right on top of the model) Because of problems 1 and 2, spheres look very wrong: picture of sphere And things with larger faces look (less-noticeably) wrong too: picture of cube I could be wrong, but to me this doesn't look like proper phong shading. Here's the code that I think might be relevant (I can post more if necessary): file: assimpRenderer.cpp #include "assimpRenderer.hpp" namespace def { assimpRenderer::assimpRenderer(std::string modelFilename, float modelScale) { initSFML(); initOpenGL(); if (assImport(modelFilename)) // if modelFile loaded successfully { initScene(); mainLoop(modelScale); shutdownScene(); } shutdownOpenGL(); shutdownSFML(); } assimpRenderer::~assimpRenderer() { } void assimpRenderer::initSFML() { windowWidth = 800; windowHeight = 600; settings.majorVersion = 3; settings.minorVersion = 3; app = NULL; shader = NULL; app = new sf::Window(sf::VideoMode(windowWidth,windowHeight,32), "OpenGL 3.x Window", sf::Style::Default, settings); app->setFramerateLimit(240); app->setActive(); return; } void assimpRenderer::shutdownSFML() { delete app; return; } void assimpRenderer::initOpenGL() { GLenum err = glewInit(); if (GLEW_OK != err) { /* Problem: glewInit failed, something is seriously wrong. */ std::cerr << "Error: " << glewGetErrorString(err) << std::endl; } // check the OpenGL context version that's currently in use int glVersion[2] = {-1, -1}; glGetIntegerv(GL_MAJOR_VERSION, &glVersion[0]); // get the OpenGL Major version glGetIntegerv(GL_MINOR_VERSION, &glVersion[1]); // get the OpenGL Minor version std::cout << "Using OpenGL Version: " << glVersion[0] << "." << glVersion[1] << std::endl; return; } void assimpRenderer::shutdownOpenGL() { return; } void assimpRenderer::initScene() { // allocate heap space for VAOs, VBOs, and IBOs vaoID = new GLuint[scene->mNumMeshes]; vboID = new GLuint[scene->mNumMeshes*2]; iboID = new GLuint[scene->mNumMeshes]; glClearColor(0.4f, 0.6f, 0.9f, 0.0f); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glEnable(GL_CULL_FACE); shader = new Shader("shader.vert", "shader.frag"); projectionMatrix = glm::perspective(60.0f, (float)windowWidth / (float)windowHeight, 0.1f, 100.0f); rot = 0.0f; rotSpeed = 50.0f; faceIndex = 0; colorArrayA = NULL; colorArrayD = NULL; colorArrayS = NULL; normalArray = NULL; genVAOs(); return; } void assimpRenderer::shutdownScene() { delete [] iboID; delete [] vboID; delete [] vaoID; delete shader; } void assimpRenderer::renderScene(float modelScale) { sf::Time elapsedTime = clock.getElapsedTime(); clock.restart(); if (rot > 360.0f) rot = 0.0f; rot += rotSpeed * elapsedTime.asSeconds(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); viewMatrix = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, -3.0f, -10.0f)); // move back a bit modelMatrix = glm::scale(glm::mat4(1.0f), glm::vec3(modelScale)); // scale model modelMatrix = glm::rotate(modelMatrix, rot, glm::vec3(0, 1, 0)); //modelMatrix = glm::rotate(modelMatrix, 25.0f, glm::vec3(0, 1, 0)); glm::vec3 lightPosition( 0.0f, -100.0f, 0.0f ); float lightPositionArray[3]; lightPositionArray[0] = lightPosition[0]; lightPositionArray[1] = lightPosition[1]; lightPositionArray[2] = lightPosition[2]; shader->bind(); int projectionMatrixLocation = glGetUniformLocation(shader->id(), "projectionMatrix"); int viewMatrixLocation = glGetUniformLocation(shader->id(), "viewMatrix"); int modelMatrixLocation = glGetUniformLocation(shader->id(), "modelMatrix"); int ambientLocation = glGetUniformLocation(shader->id(), "ambientColor"); int diffuseLocation = glGetUniformLocation(shader->id(), "diffuseColor"); int specularLocation = glGetUniformLocation(shader->id(), "specularColor"); int lightPositionLocation = glGetUniformLocation(shader->id(), "lightPosition"); int normalMatrixLocation = glGetUniformLocation(shader->id(), "normalMatrix"); glUniformMatrix4fv(projectionMatrixLocation, 1, GL_FALSE, &projectionMatrix[0][0]); glUniformMatrix4fv(viewMatrixLocation, 1, GL_FALSE, &viewMatrix[0][0]); glUniformMatrix4fv(modelMatrixLocation, 1, GL_FALSE, &modelMatrix[0][0]); glUniform3fv(lightPositionLocation, 1, lightPositionArray); for (unsigned int i = 0; i < scene->mNumMeshes; i++) { colorArrayA = new float[3]; colorArrayD = new float[3]; colorArrayS = new float[3]; material = scene->mMaterials[scene->mNumMaterials-1]; normalArray = new float[scene->mMeshes[i]->mNumVertices * 3]; unsigned int normalIndex = 0; for (unsigned int j = 0; j < scene->mMeshes[i]->mNumVertices * 3; j+=3, normalIndex++) { normalArray[j] = scene->mMeshes[i]->mNormals[normalIndex].x; // x normalArray[j+1] = scene->mMeshes[i]->mNormals[normalIndex].y; // y normalArray[j+2] = scene->mMeshes[i]->mNormals[normalIndex].z; // z } normalIndex = 0; glUniformMatrix3fv(normalMatrixLocation, 1, GL_FALSE, normalArray); aiColor3D ambient(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_AMBIENT, ambient); aiColor3D diffuse(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_DIFFUSE, diffuse); aiColor3D specular(0.0f, 0.0f, 0.0f); material->Get(AI_MATKEY_COLOR_SPECULAR, specular); colorArrayA[0] = ambient.r; colorArrayA[1] = ambient.g; colorArrayA[2] = ambient.b; colorArrayD[0] = diffuse.r; colorArrayD[1] = diffuse.g; colorArrayD[2] = diffuse.b; colorArrayS[0] = specular.r; colorArrayS[1] = specular.g; colorArrayS[2] = specular.b; // bind color for each mesh glUniform3fv(ambientLocation, 1, colorArrayA); glUniform3fv(diffuseLocation, 1, colorArrayD); glUniform3fv(specularLocation, 1, colorArrayS); // render all meshes glBindVertexArray(vaoID[i]); // bind our VAO glDrawElements(GL_TRIANGLES, scene->mMeshes[i]->mNumFaces*3, GL_UNSIGNED_INT, 0); glBindVertexArray(0); // unbind our VAO delete [] normalArray; delete [] colorArrayA; delete [] colorArrayD; delete [] colorArrayS; } shader->unbind(); app->display(); return; } void assimpRenderer::handleEvents() { sf::Event event; while (app->pollEvent(event)) { if (event.type == sf::Event::Closed) { app->close(); } if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)) { app->close(); } if (event.type == sf::Event::Resized) { glViewport(0, 0, event.size.width, event.size.height); } } return; } void assimpRenderer::mainLoop(float modelScale) { while (app->isOpen()) { renderScene(modelScale); handleEvents(); } } bool assimpRenderer::assImport(const std::string& pFile) { // read the file with some example postprocessing scene = importer.ReadFile(pFile, aiProcess_CalcTangentSpace | aiProcess_Triangulate | aiProcess_JoinIdenticalVertices | aiProcess_SortByPType); // if the import failed, report it if (!scene) { std::cerr << "Error: " << importer.GetErrorString() << std::endl; return false; } return true; } void assimpRenderer::genVAOs() { int vboIndex = 0; for (unsigned int i = 0; i < scene->mNumMeshes; i++, vboIndex+=2) { mesh = scene->mMeshes[i]; indexArray = new unsigned int[mesh->mNumFaces * sizeof(unsigned int) * 3]; // convert assimp faces format to array faceIndex = 0; for (unsigned int t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace* face = &mesh->mFaces[t]; std::memcpy(&indexArray[faceIndex], face->mIndices, sizeof(float) * 3); faceIndex += 3; } // generate VAO glGenVertexArrays(1, &vaoID[i]); glBindVertexArray(vaoID[i]); // generate IBO for faces glGenBuffers(1, &iboID[i]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, iboID[i]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * mesh->mNumFaces * 3, indexArray, GL_STATIC_DRAW); // generate VBO for vertices if (mesh->HasPositions()) { glGenBuffers(1, &vboID[vboIndex]); glBindBuffer(GL_ARRAY_BUFFER, vboID[vboIndex]); glBufferData(GL_ARRAY_BUFFER, mesh->mNumVertices * sizeof(GLfloat) * 3, mesh->mVertices, GL_STATIC_DRAW); glEnableVertexAttribArray((GLuint)0); glVertexAttribPointer((GLuint)0, 3, GL_FLOAT, GL_FALSE, 0, 0); } // generate VBO for normals if (mesh->HasNormals()) { normalArray = new float[scene->mMeshes[i]->mNumVertices * 3]; unsigned int normalIndex = 0; for (unsigned int j = 0; j < scene->mMeshes[i]->mNumVertices * 3; j+=3, normalIndex++) { normalArray[j] = scene->mMeshes[i]->mNormals[normalIndex].x; // x normalArray[j+1] = scene->mMeshes[i]->mNormals[normalIndex].y; // y normalArray[j+2] = scene->mMeshes[i]->mNormals[normalIndex].z; // z } normalIndex = 0; glGenBuffers(1, &vboID[vboIndex+1]); glBindBuffer(GL_ARRAY_BUFFER, vboID[vboIndex+1]); glBufferData(GL_ARRAY_BUFFER, mesh->mNumVertices * sizeof(GLfloat) * 3, normalArray, GL_STATIC_DRAW); glEnableVertexAttribArray((GLuint)1); glVertexAttribPointer((GLuint)1, 3, GL_FLOAT, GL_FALSE, 0, 0); delete [] normalArray; } // tex coord stuff goes here // unbind buffers glBindVertexArray(0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); delete [] indexArray; } vboIndex = 0; return; } } file: shader.vert #version 150 core in vec3 in_Position; in vec3 in_Normal; uniform mat4 projectionMatrix; uniform mat4 viewMatrix; uniform mat4 modelMatrix; uniform vec3 lightPosition; uniform mat3 normalMatrix; smooth out vec3 vVaryingNormal; smooth out vec3 vVaryingLightDir; void main() { // derive MVP and MV matrices mat4 modelViewProjectionMatrix = projectionMatrix * viewMatrix * modelMatrix; mat4 modelViewMatrix = viewMatrix * modelMatrix; // get surface normal in eye coordinates vVaryingNormal = normalMatrix * in_Normal; // get vertex position in eye coordinates vec4 vPosition4 = modelViewMatrix * vec4(in_Position, 1.0); vec3 vPosition3 = vPosition4.xyz / vPosition4.w; // get vector to light source vVaryingLightDir = normalize(lightPosition - vPosition3); // Set the position of the current vertex gl_Position = modelViewProjectionMatrix * vec4(in_Position, 1.0); } file: shader.frag #version 150 core out vec4 out_Color; uniform vec3 ambientColor; uniform vec3 diffuseColor; uniform vec3 specularColor; smooth in vec3 vVaryingNormal; smooth in vec3 vVaryingLightDir; void main() { // dot product gives us diffuse intensity float diff = max(0.0, dot(normalize(vVaryingNormal), normalize(vVaryingLightDir))); // multiply intensity by diffuse color, force alpha to 1.0 out_Color = vec4(diff * diffuseColor, 1.0); // add in ambient light out_Color += vec4(ambientColor, 1.0); // specular light vec3 vReflection = normalize(reflect(-normalize(vVaryingLightDir), normalize(vVaryingNormal))); float spec = max(0.0, dot(normalize(vVaryingNormal), vReflection)); if (diff != 0) { float fSpec = pow(spec, 128.0); // Set the output color of our current pixel out_Color.rgb += vec3(fSpec, fSpec, fSpec); } } I know it's a lot to look through, but I'm putting most of the code up so as not to assume where the problem is. Thanks in advance to anyone who has some time to help me pinpoint the problem(s)! I've been trying to sort it out for two days now and I'm not getting anywhere on my own.

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  • FreeBSD performance tuning. Sysctls, loader.conf, kernel.

    - by SaveTheRbtz
    I wanted to share knowledge of tuning FreeBSD via sysctls, so i'm posting them with comments. Based on Igor Sysoev (author of nginx) presentation about FreeBSD tuning up to 100,000-200,000 active connections. Sysctls are for 7.x FreeBSD. Since 7.2 amd64 some of them are tuned well by default. Prior 7.0 some of them are boot only (set via /boot/loader.conf) or does not exist at all. Highload web server sysctls: # Max. backlog size kern.ipc.somaxconn=4096 # Shared memory // 7.2+ can use shared memory > 2Gb kern.ipc.shmmax=2147483648 # Sockets kern.ipc.maxsockets=204800 # Do not use lager sockbufs on 8.0 # ( http://old.nabble.com/Significant-performance-regression-for-increased-maxsockbuf-on-8.0-RELEASE-tt26745981.html#a26745981 ) kern.ipc.maxsockbuf=262144 # Recive clusters (on amd64 7.2+ 65k is default) # For such high value vm.kmem_size must be increased to 3G #kern.ipc.nmbclusters=229376 # Jumbo pagesize(4k/8k) clusters # Used as general packet storage for jumbo frames # can be monitored via `netstat -m` #kern.ipc.nmbjumbop=192000 # Jumbo 9k/16k clusters # If you are using them #kern.ipc.nmbjumbo9=24000 #kern.ipc.nmbjumbo16=10240 # Every socket is a file, so increase them kern.maxfiles=204800 kern.maxfilesperproc=200000 kern.maxvnodes=200000 # Turn off receive autotuning #net.inet.tcp.recvbuf_auto=0 # Small receive space, only usable on http-server, on file server this # should be increased to 65535 or even more #net.inet.tcp.recvspace=8192 # Small send space is useful for http servers that serve small files # Autotuned since 7.x net.inet.tcp.sendspace=16384 # This should be enabled if you going to use big spaces (>64k) #net.inet.tcp.rfc1323=1 # Turn this off on highspeed, lossless connections (LAN 1Gbit+) #net.inet.tcp.delayed_ack=0 # This feature is useful if you are serving data over modems, Gigabit Ethernet, # or even high speed WAN links (or any other link with a high bandwidth delay product), # especially if you are also using window scaling or have configured a large send window. # You can try setting it to 0 on fileserver with 1GBit+ interfaces # Automatically disables on small RTT ( http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/netinet/tcp_subr.c?#rev1.237 ) #net.inet.tcp.inflight.enable=0 # Disable randomizing of ports to avoid false RST # Before usage check SA here www.bsdcan.org/2006/papers/ImprovingTCPIP.pdf # (it's also says that port randomization auto-disables at some conn.rates, but I didn't tested it thou) #net.inet.ip.portrange.randomized=0 # Increase portrange # For outgoing connections only. Good for seed-boxes and ftp servers. net.inet.ip.portrange.first=1024 net.inet.ip.portrange.last=65535 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Increases default TTL, sometimes useful # Default is 64 net.inet.ip.ttl=128 # Lessen max segment life to conserve resources # ACK waiting time in miliseconds (default: 30000 from RFC) net.inet.tcp.msl=5000 # Max bumber of timewait sockets net.inet.tcp.maxtcptw=40960 # Don't use tw on local connections # As of 15 Apr 2009. Igor Sysoev says that nolocaltimewait has some buggy realization. # So disable it or now till get fixed #net.inet.tcp.nolocaltimewait=1 # FIN_WAIT_2 state fast recycle net.inet.tcp.fast_finwait2_recycle=1 # Time before tcp keepalive probe is sent # default is 2 hours (7200000) #net.inet.tcp.keepidle=60000 # Should be increased until net.inet.ip.intr_queue_drops is zero net.inet.ip.intr_queue_maxlen=4096 # Interrupt handling via multiple CPU, but with context switch. # You can play with it. Default is 1; #net.isr.direct=0 # This is for routers only #net.inet.ip.forwarding=1 #net.inet.ip.fastforwarding=1 # This speed ups dummynet when channel isn't saturated net.inet.ip.dummynet.io_fast=1 # Increase dummynet(4) hash #net.inet.ip.dummynet.hash_size=2048 #net.inet.ip.dummynet.max_chain_len # Should be increased when you have A LOT of files on server # (Increase until vfs.ufs.dirhash_mem becames lower) vfs.ufs.dirhash_maxmem=67108864 # Explicit Congestion Notification (see http://en.wikipedia.org/wiki/Explicit_Congestion_Notification) net.inet.tcp.ecn.enable=1 # Flowtable - flow caching mechanism # Useful for routers #net.inet.flowtable.enable=1 #net.inet.flowtable.nmbflows=65535 # Extreme polling tuning #kern.polling.burst_max=1000 #kern.polling.each_burst=1000 #kern.polling.reg_frac=100 #kern.polling.user_frac=1 #kern.polling.idle_poll=0 # IPFW dynamic rules and timeouts tuning # Increase dyn_buckets till net.inet.ip.fw.curr_dyn_buckets is lower net.inet.ip.fw.dyn_buckets=65536 net.inet.ip.fw.dyn_max=65536 net.inet.ip.fw.dyn_ack_lifetime=120 net.inet.ip.fw.dyn_syn_lifetime=10 net.inet.ip.fw.dyn_fin_lifetime=2 net.inet.ip.fw.dyn_short_lifetime=10 # Make packets pass firewall only once when using dummynet # i.e. packets going thru pipe are passing out from firewall with accept #net.inet.ip.fw.one_pass=1 # shm_use_phys Wires all shared pages, making them unswappable # Use this to lessen Virtual Memory Manager's work when using Shared Mem. # Useful for databases #kern.ipc.shm_use_phys=1 /boot/loader.conf: # Accept filters for data, http and DNS requests # Usefull when your software uses select() instead of kevent/kqueue or when you under DDoS # DNS accf available on 8.0+ accf_data_load="YES" accf_http_load="YES" accf_dns_load="YES" # Async IO system calls aio_load="YES" # Adds NCQ support in FreeBSD # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ # 8.0+ only #ahci_load= #siis_load= # Increase kernel memory size to 3G. # # Use ONLY if you have KVA_PAGES in kernel configuration, and you have more than 3G RAM # Otherwise panic will happen on next reboot! # # It's required for high buffer sizes: kern.ipc.nmbjumbop, kern.ipc.nmbclusters, etc # Useful on highload stateful firewalls, proxies or ZFS fileservers # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #vm.kmem_size="3G" # Older versions of FreeBSD can't tune maxfiles on the fly #kern.maxfiles="200000" # Useful for databases # Sets maximum data size to 1G # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #kern.maxdsiz="1G" # Maximum buffer size(vfs.maxbufspace) # You can check current one via vfs.bufspace # Should be lowered/upped depending on server's load-type # Usually decreased to preserve kmem # (default is 200M) #kern.maxbcache="512M" # Sendfile buffers # For i386 only #kern.ipc.nsfbufs=10240 # syncache Hash table tuning net.inet.tcp.syncache.hashsize=1024 net.inet.tcp.syncache.bucketlimit=100 # Incresed hostcache net.inet.tcp.hostcache.hashsize="16384" net.inet.tcp.hostcache.bucketlimit="100" # TCP control-block Hash table tuning net.inet.tcp.tcbhashsize=4096 # Enable superpages, for 7.2+ only # Also read http://lists.freebsd.org/pipermail/freebsd-hackers/2009-November/030094.html vm.pmap.pg_ps_enabled=1 # Usefull if you are using Intel-Gigabit NIC #hw.em.rxd=4096 #hw.em.txd=4096 #hw.em.rx_process_limit="-1" # Also if you have ALOT interrupts on NIC - play with following parameters # NOTE: You should set them for every NIC #dev.em.0.rx_int_delay: 250 #dev.em.0.tx_int_delay: 250 #dev.em.0.rx_abs_int_delay: 250 #dev.em.0.tx_abs_int_delay: 250 # There is also multithreaded version of em drivers can be found here: # http://people.yandex-team.ru/~wawa/ # # for additional em monitoring and statistics use # `sysctl dev.em.0.stats=1 ; dmesg` # #Same tunings for igb #hw.igb.rxd=4096 #hw.igb.txd=4096 #hw.igb.rx_process_limit=100 # Some useful netisr tunables. See sysctl net.isr #net.isr.defaultqlimit=4096 #net.isr.maxqlimit: 10240 # Bind netisr threads to CPUs #net.isr.bindthreads=1 # Nicer boot logo =) loader_logo="beastie" And finally here is my additions to GENERIC kernel # Just some of them, see also # cat /sys/{i386,amd64,}/conf/NOTES # This one useful only on i386 #options KVA_PAGES=512 # You can play with HZ in environments with high interrupt rate (default is 1000) # 100 is for my notebook to prolong it's battery life #options HZ=100 # Polling is goot on network loads with high packet rates and low-end NICs # NB! Do not enable it if you want more than one netisr thread #options DEVICE_POLLING # Eliminate datacopy on socket read-write # To take advantage with zero copy sockets you should have an MTU of 8K(amd64) # (4k for i386). This req. is only for receiving data. # Read more in man zero_copy_sockets #options ZERO_COPY_SOCKETS # Support TCP sign. Used for IPSec options TCP_SIGNATURE options IPSEC # This ones can be loaded as modules. They described in loader.conf section #options ACCEPT_FILTER_DATA #options ACCEPT_FILTER_HTTP # Adding ipfw, also can be loaded as modules options IPFIREWALL options IPFIREWALL_VERBOSE options IPFIREWALL_VERBOSE_LIMIT=10 options IPFIREWALL_DEFAULT_TO_ACCEPT options IPFIREWALL_FORWARD # Adding kernel NAT options IPFIREWALL_NAT options LIBALIAS # Traffic shaping options DUMMYNET # Divert, i.e. for userspace NAT options IPDIVERT # This is for OpenBSD's pf firewall device pf device pflog # pf's QoS - ALTQ options ALTQ options ALTQ_CBQ # Class Bases Queuing (CBQ) options ALTQ_RED # Random Early Detection (RED) options ALTQ_RIO # RED In/Out options ALTQ_HFSC # Hierarchical Packet Scheduler (HFSC) options ALTQ_PRIQ # Priority Queuing (PRIQ) options ALTQ_NOPCC # Required for SMP build # Pretty console # Manual can be found here http://forums.freebsd.org/showthread.php?t=6134 #options VESA #options SC_PIXEL_MODE # Disable reboot on Ctrl Alt Del #options SC_DISABLE_REBOOT # Change normal|kernel messages color options SC_NORM_ATTR=(FG_GREEN|BG_BLACK) options SC_KERNEL_CONS_ATTR=(FG_YELLOW|BG_BLACK) # More scroll space options SC_HISTORY_SIZE=8192 # Adding hardware crypto device device crypto device cryptodev # Useful network interfaces device vlan device tap #Virtual Ethernet driver device gre #IP over IP tunneling device if_bridge #Bridge interface device pfsync #synchronization interface for PF device carp #Common Address Redundancy Protocol device enc #IPsec interface device lagg #Link aggregation interface device stf #IPv4-IPv6 port # Also for my notebook, but may be used with Opteron #device amdtemp # Support for ECMP. More than one route for destination # Works even with default route so one can use it as LB for two ISP # For now code is unstable and panics (panic: rtfree 2) on route deletions. #options RADIX_MPATH # Multicast routing #options MROUTING #options PIM # DTrace options KDTRACE_HOOKS # all architectures - enable general DTrace hooks options DDB_CTF # all architectures - kernel ELF linker loads CTF data #options KDTRACE_FRAME # amd64-only # Adaptive spining in lockmgr (8.x+) # See http://www.mail-archive.com/[email protected]/msg10782.html options ADAPTIVE_LOCKMGRS # UTF-8 in console (9.x+) #options TEKEN_UTF8 #options TEKEN_XTERM # NCQ support # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ #options ATA_CAM # FreeBSD 9+ # Deadlock resolver thread # For additional information see http://www.mail-archive.com/[email protected]/msg18124.html #options DEADLKRES PS. Also most of FreeBSD's limits can be monitored by # vmstat -z and # limits PPS. variety of network counters can be monitored via # netstat -s In FreeBSD-9 netstat's -Q option appeared, try following command to display netisr stats # netstat -Q PPPS. also see # man 7 tuning PPPPS. I wanted to thank FreeBSD community, especially author of nginx - Igor Sysoev, nginx-ru@ and FreeBSD-performance@ mailing lists for providing useful information about FreeBSD tuning. So here is the question: What tunings are you using on yours FreeBSD servers? You can also post your /etc/sysctl.conf, /boot/loader.conf, kernel options, etc with description of its' meaning (do not copy-paste from sysctl -d). Don't forget to specify server type (web, smb, gateway, etc) Let's share experience!

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  • How to run multiple instances of Tor?

    - by Ed
    I'm trying to set up a special proxy server (running Windows). It will have several instances of Privoxy and Tor running and my app will choose which Privoxy instance to send HTTP requests to depending on the load. Privoxy will then forward them to Tor. I'm using srvany.exe to create the services. At the moment I'm running 3 Privoxy and 3 Tor services (I copied the binaries to different folders). Each Privoxy service is listening to its own port (8118, 8119, 8120). I can see them listening in a port scanner. This is the application path (for srvany in registry) for the 1st service: C:\Anonymiser\Privoxy 01\privoxy.exe --service I've also configured the Tor services to listen to different ports (9050, 9052, 9054). This is the application path for the 1st service: C:\Anonymiser\Tor 01\tor.exe -f "C:\Anonymiser\Tor 01\torrc" The problem is, when I start the Tor services, only the first service I start is listening to its port. The others aren't listening. They listen if I run them separately. Any ideas what could be wrong? How can I make all 3 services listen on their assigned ports? This is one of my Privoxy configs: confdir . logdir . logfile privoxy.log debug 1 # show each GET/POST/CONNECT request debug 4096 # Startup banner and warnings debug 8192 # Errors - we highly recommended enabling this listen-address localhost:8118 toggle 0 enable-remote-toggle 0 enable-remote-http-toggle 0 enable-edit-actions 1 buffer-limit 4096 forwarded-connect-retries 0 forward-socks4a / localhost:9050 . This is one of my Tor configs: ControlPort 9051 Log notice stdout SocksListenAddress localhost SocksPort 9050 EDIT: Found a workaround. The Tor binary wants a lock on a file in the AppData folder. Because all of them want a lock on the same file, only the first one I start will be working. The workaround is to run each Tor instance under a different account. Not the best solution, but it works.

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  • Can't Copy to Clipboard from Vim

    - by maksim
    I'm running Vim 7.3 under Linux Mint 13 (using MATE) and I'm not able to save text to the system clipboard. I run Vim in the terminal and copy text from the terminal with CTRLINSERT. When I select text in Vim (either with the mouse or in visual mode), CTRLINSERT doesn't copy any text. In addition when I right-click, Copy is grayed out. Further, I can't write to the system buffer by yanking to the corresponding register using vim commands. However, I'm able to paste while in insert mode (using SHIFTINSERT or right-click paste). I'm also able to copy text directly from the terminal using the same technique, just not text from Vim. Here is my current ~/.vimrc. The relevant part is most likely set clipboard=autoselect,unnamed,exclude:cons\|linux. If I put finish at the top of my ~/.vimrc, I have the same issue, so I think the line is wrong, but I've tried set clipboard=unnamed and had the same behavior. Could there be another config file affecting Vim's behavior? How can I change my ~/.vimrc to allow me to copy text from Vim?

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  • mysqld crashes on any statement

    - by ??iu
    I restarted my slave to change configuration settings to skip reverse hostname lookup on connecting and to enable the slow query log. I edited /etc/my.cnf making only these changes, then restarted mysqld with /etc/init.d/mysql restart All appeared to be well but when I connect to msyqld remotely or locally though it connects okay a slight problem is that mysqld crashes whenever you try to issue any kind of statement. The client looks like: Reading table information for completion of table and column names You can turn off this feature to get a quicker startup with -A Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 3 Server version: 5.1.31-1ubuntu2-log Type 'help;' or '\h' for help. Type '\c' to clear the buffer. mysql> show tables; ERROR 2006 (HY000): MySQL server has gone away No connection. Trying to reconnect... Connection id: 1 Current database: mydb ERROR 2006 (HY000): MySQL server has gone away No connection. Trying to reconnect... ERROR 2003 (HY000): Can't connect to MySQL server on 'xx.xx.xx.xx' (61) ERROR: Can't connect to the server ERROR 2006 (HY000): MySQL server has gone away No connection. Trying to reconnect... ERROR 2003 (HY000): Can't connect to MySQL server on 'xx.xx.xx.xx' (61) ERROR: Can't connect to the server ERROR 2006 (HY000): MySQL server has gone away Bus error The mysqld error log looks like: 101210 16:35:51 InnoDB: Error: (1500) Couldn't read the MAX(job_id) autoinc value from the index (PRIMARY). 101210 16:35:51 InnoDB: Assertion failure in thread 140245598570832 in file handler/ha_innodb.cc line 2595 InnoDB: Failing assertion: error == DB_SUCCESS InnoDB: We intentionally generate a memory trap. InnoDB: Submit a detailed bug report to http://bugs.mysql.com. InnoDB: If you get repeated assertion failures or crashes, even InnoDB: immediately after the mysqld startup, there may be InnoDB: corruption in the InnoDB tablespace. Please refer to InnoDB: http://dev.mysql.com/doc/refman/5.1/en/forcing-recovery.html InnoDB: about forcing recovery. 101210 16:35:51 - mysqld got signal 6 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=16777216 read_buffer_size=131072 max_used_connections=3 max_threads=600 threads_connected=3 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 1328077 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. thd: 0x18209220 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 0x7f8d791580d0 thread_stack 0x20000 /usr/sbin/mysqld(my_print_stacktrace+0x29) [0x8b4f89] /usr/sbin/mysqld(handle_segfault+0x383) [0x5f8f03] /lib/libpthread.so.0 [0x7f902a76a080] /lib/libc.so.6(gsignal+0x35) [0x7f90291f8fb5] /lib/libc.so.6(abort+0x183) [0x7f90291fabc3] /usr/sbin/mysqld(ha_innobase::open(char const*, int, unsigned int)+0x41b) [0x781f4b] /usr/sbin/mysqld(handler::ha_open(st_table*, char const*, int, int)+0x3f) [0x6db00f] /usr/sbin/mysqld(open_table_from_share(THD*, st_table_share*, char const*, unsigned int, unsigned int, unsigned int, st_table*, bool)+0x57a) [0x64760a] /usr/sbin/mysqld [0x63f281] /usr/sbin/mysqld(open_table(THD*, TABLE_LIST*, st_mem_root*, bool*, unsigned int)+0x626) [0x641e16] /usr/sbin/mysqld(open_tables(THD*, TABLE_LIST**, unsigned int*, unsigned int)+0x5db) [0x6429cb] /usr/sbin/mysqld(open_normal_and_derived_tables(THD*, TABLE_LIST*, unsigned int)+0x1e) [0x642b0e] /usr/sbin/mysqld(mysqld_list_fields(THD*, TABLE_LIST*, char const*)+0x22) [0x70b292] /usr/sbin/mysqld(dispatch_command(enum_server_command, THD*, char*, unsigned int)+0x146d) [0x60dc1d] /usr/sbin/mysqld(do_command(THD*)+0xe8) [0x60dda8] /usr/sbin/mysqld(handle_one_connection+0x226) [0x601426] /lib/libpthread.so.0 [0x7f902a7623ba] /lib/libc.so.6(clone+0x6d) [0x7f90292abfcd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort... thd->query at 0x18213c70 = thd->thread_id=3 thd->killed=NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash. 101210 16:35:51 mysqld_safe Number of processes running now: 0 101210 16:35:51 mysqld_safe mysqld restarted InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 101210 16:35:54 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... 101210 16:35:56 InnoDB: Started; log sequence number 456 143528628 101210 16:35:56 [Warning] 'user' entry 'root@PSDB102' ignored in --skip-name-resolve mode. 101210 16:35:56 [Warning] Neither --relay-log nor --relay-log-index were used; so replication may break when this MySQL server acts as a slave and has his hostname changed!! Please use '--relay-log=mysqld-relay-bin' to avoid this problem. 101210 16:35:56 [Note] Event Scheduler: Loaded 0 events 101210 16:35:56 [Note] /usr/sbin/mysqld: ready for connections. Version: '5.1.31-1ubuntu2-log' socket: '/var/run/mysqld/mysqld.sock' port: 3306 (Ubuntu) 101210 16:36:11 InnoDB: Error: (1500) Couldn't read the MAX(job_id) autoinc value from the index (PRIMARY). 101210 16:36:11 InnoDB: Assertion failure in thread 139955151501648 in file handler/ha_innodb.cc line 2595 InnoDB: Failing assertion: error == DB_SUCCESS InnoDB: We intentionally generate a memory trap. InnoDB: Submit a detailed bug report to http://bugs.mysql.com. InnoDB: If you get repeated assertion failures or crashes, even InnoDB: immediately after the mysqld startup, there may be InnoDB: corruption in the InnoDB tablespace. Please refer to InnoDB: http://dev.mysql.com/doc/refman/5.1/en/forcing-recovery.html InnoDB: about forcing recovery. 101210 16:36:11 - mysqld got signal 6 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=16777216 read_buffer_size=131072 max_used_connections=1 max_threads=600 threads_connected=1 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 1328077 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. thd: 0x18588720 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 0x7f49d916f0d0 thread_stack 0x20000 /usr/sbin/mysqld(my_print_stacktrace+0x29) [0x8b4f89] /usr/sbin/mysqld(handle_segfault+0x383) [0x5f8f03] /lib/libpthread.so.0 [0x7f4c8a73f080] /lib/libc.so.6(gsignal+0x35) [0x7f4c891cdfb5] /lib/libc.so.6(abort+0x183) [0x7f4c891cfbc3] /usr/sbin/mysqld(ha_innobase::open(char const*, int, unsigned int)+0x41b) [0x781f4b] /usr/sbin/mysqld(handler::ha_open(st_table*, char const*, int, int)+0x3f) [0x6db00f] /usr/sbin/mysqld(open_table_from_share(THD*, st_table_share*, char const*, unsigned int, unsigned int, unsigned int, st_table*, bool)+0x57a) [0x64760a] /usr/sbin/mysqld [0x63f281] /usr/sbin/mysqld(open_table(THD*, TABLE_LIST*, st_mem_root*, bool*, unsigned int)+0x626) [0x641e16] /usr/sbin/mysqld(open_tables(THD*, TABLE_LIST**, unsigned int*, unsigned int)+0x5db) [0x6429cb] /usr/sbin/mysqld(open_normal_and_derived_tables(THD*, TABLE_LIST*, unsigned int)+0x1e) [0x642b0e] /usr/sbin/mysqld(mysqld_list_fields(THD*, TABLE_LIST*, char const*)+0x22) [0x70b292] /usr/sbin/mysqld(dispatch_command(enum_server_command, THD*, char*, unsigned int)+0x146d) [0x60dc1d] /usr/sbin/mysqld(do_command(THD*)+0xe8) [0x60dda8] /usr/sbin/mysqld(handle_one_connection+0x226) [0x601426] /lib/libpthread.so.0 [0x7f4c8a7373ba] /lib/libc.so.6(clone+0x6d) [0x7f4c89280fcd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort... thd->query at 0x18599950 = thd->thread_id=1 thd->killed=NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash. 101210 16:36:11 mysqld_safe Number of processes running now: 0 101210 16:36:11 mysqld_safe mysqld restarted The config is [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] innodb_file_per_table innodb_buffer_pool_size=10G innodb_log_buffer_size=4M innodb_flush_log_at_trx_commit=2 innodb_thread_concurrency=8 skip-slave-start server-id=3 # # * IMPORTANT # If you make changes to these settings and your system uses apparmor, you may # also need to also adjust /etc/apparmor.d/usr.sbin.mysqld. # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /DB2/mysql tmpdir = /tmp skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. #bind-address = 127.0.0.1 # # * Fine Tuning # key_buffer = 16M max_allowed_packet = 16M thread_stack = 128K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP max_connections = 600 #table_cache = 64 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 32M # skip-federated slow-query-log skip-name-resolve Update: I followed the instructions as per http://dev.mysql.com/doc/refman/5.1/en/forcing-innodb-recovery.html and set innodb_force_recovery = 4 and the logs are showing a different error but the behavior is still the same: 101210 19:14:15 mysqld_safe mysqld restarted 101210 19:14:19 InnoDB: Started; log sequence number 456 143528628 InnoDB: !!! innodb_force_recovery is set to 4 !!! 101210 19:14:19 [Warning] 'user' entry 'root@PSDB102' ignored in --skip-name-resolve mode. 101210 19:14:19 [Warning] Neither --relay-log nor --relay-log-index were used; so replication may break when this MySQL server acts as a slave and has his hostname changed!! Please use '--relay-log=mysqld-relay-bin' to avoid this problem. 101210 19:14:19 [Note] Event Scheduler: Loaded 0 events 101210 19:14:19 [Note] /usr/sbin/mysqld: ready for connections. Version: '5.1.31-1ubuntu2-log' socket: '/var/run/mysqld/mysqld.sock' port: 3306 (Ubuntu) 101210 19:14:32 InnoDB: error: space object of table mydb/__twitter_friend, InnoDB: space id 1602 did not exist in memory. Retrying an open. 101210 19:14:32 InnoDB: error: space object of table mydb/access_request, InnoDB: space id 1318 did not exist in memory. Retrying an open. 101210 19:14:32 InnoDB: error: space object of table mydb/activity, InnoDB: space id 1595 did not exist in memory. Retrying an open. 101210 19:14:32 - mysqld got signal 11 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=16777216 read_buffer_size=131072 max_used_connections=1 max_threads=600 threads_connected=1 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 1328077 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. thd: 0x1753c070 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 0x7f7a0b5800d0 thread_stack 0x20000 /usr/sbin/mysqld(my_print_stacktrace+0x29) [0x8b4f89] /usr/sbin/mysqld(handle_segfault+0x383) [0x5f8f03] /lib/libpthread.so.0 [0x7f7cbc350080] /usr/sbin/mysqld(ha_innobase::innobase_get_index(unsigned int)+0x46) [0x77c516] /usr/sbin/mysqld(ha_innobase::innobase_initialize_autoinc()+0x40) [0x77c640] /usr/sbin/mysqld(ha_innobase::open(char const*, int, unsigned int)+0x3f3) [0x781f23] /usr/sbin/mysqld(handler::ha_open(st_table*, char const*, int, int)+0x3f) [0x6db00f] /usr/sbin/mysqld(open_table_from_share(THD*, st_table_share*, char const*, unsigned int, unsigned int, unsigned int, st_table*, bool)+0x57a) [0x64760a] /usr/sbin/mysqld [0x63f281] /usr/sbin/mysqld(open_table(THD*, TABLE_LIST*, st_mem_root*, bool*, unsigned int)+0x626) [0x641e16] /usr/sbin/mysqld(open_tables(THD*, TABLE_LIST**, unsigned int*, unsigned int)+0x5db) [0x6429cb] /usr/sbin/mysqld(open_normal_and_derived_tables(THD*, TABLE_LIST*, unsigned int)+0x1e) [0x642b0e] /usr/sbin/mysqld(mysqld_list_fields(THD*, TABLE_LIST*, char const*)+0x22) [0x70b292] /usr/sbin/mysqld(dispatch_command(enum_server_command, THD*, char*, unsigned int)+0x146d) [0x60dc1d] /usr/sbin/mysqld(do_command(THD*)+0xe8) [0x60dda8] /usr/sbin/mysqld(handle_one_connection+0x226) [0x601426] /lib/libpthread.so.0 [0x7f7cbc3483ba] /lib/libc.so.6(clone+0x6d) [0x7f7cbae91fcd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort... thd->query at 0x1754d690 = thd->thread_id=1 thd->killed=NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash.

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  • Algorithmia Source Code released on CodePlex

    - by FransBouma
    Following the release of our BCL Extensions Library on CodePlex, we have now released the source-code of Algorithmia on CodePlex! Algorithmia is an algorithm and data-structures library for .NET 3.5 or higher and is one of the pillars LLBLGen Pro v3's designer is built on. The library contains many data-structures and algorithms, and the source-code is well documented and commented, often with links to official descriptions and papers of the algorithms and data-structures implemented. The source-code is shared using Mercurial on CodePlex and is licensed under the friendly BSD2 license. User documentation is not available at the moment but will be added soon. One of the main design goals of Algorithmia was to create a library which contains implementations of well-known algorithms which weren't already implemented in .NET itself. This way, more developers out there can enjoy the results of many years of what the field of Computer Science research has delivered. Some algorithms and datastructures are known in .NET but are re-implemented because the implementation in .NET isn't efficient for many situations or lacks features. An example is the linked list in .NET: it doesn't have an O(1) concat operation, as every node refers to the containing LinkedList object it's stored in. This is bad for algorithms which rely on O(1) concat operations, like the Fibonacci heap implementation in Algorithmia. Algorithmia therefore contains a linked list with an O(1) concat feature. The following functionality is available in Algorithmia: Command, Command management. This system is usable to build a fully undo/redo aware system by building your object graph using command-aware classes. The Command pattern is implemented using a system which allows transparent undo-redo and command grouping so you can use it to make a class undo/redo aware and set properties, use its contents without using commands at all. The Commands namespace is the namespace to start. Classes you'd want to look at are CommandifiedMember, CommandifiedList and KeyedCommandifiedList. See the CommandQueueTests in the test project for examples. Graphs, Graph algorithms. Algorithmia contains a sophisticated graph class hierarchy and algorithms implemented onto them: non-directed and directed graphs, as well as a subgraph view class, which can be used to create a view onto an existing graph class which can be self-maintaining. Algorithms include transitive closure, topological sorting and others. A feature rich depth-first search (DFS) crawler is available so DFS based algorithms can be implemented quickly. All graph classes are undo/redo aware, as they can be set to be 'commandified'. When a graph is 'commandified' it will do its housekeeping through commands, which makes it fully undo-redo aware, so you can remove, add and manipulate the graph and undo/redo the activity automatically without any extra code. If you define the properties of the class you set as the vertex type using CommandifiedMember, you can manipulate the properties of vertices and the graph contents with full undo/redo functionality without any extra code. Heaps. Heaps are data-structures which have the largest or smallest item stored in them always as the 'root'. Extracting the root from the heap makes the heap determine the next in line to be the 'maximum' or 'minimum' (max-heap vs. min-heap, all heaps in Algorithmia can do both). Algorithmia contains various heaps, among them an implementation of the Fibonacci heap, one of the most efficient heap datastructures known today, especially when you want to merge different instances into one. Priority queues. Priority queues are specializations of heaps. Algorithmia contains a couple of them. Sorting. What's an algorithm library without sort algorithms? Algorithmia implements a couple of sort algorithms which sort the data in-place. This aspect is important in situations where you want to sort the elements in a buffer/list/ICollection in-place, so all data stays in the data-structure it already is stored in. PropertyBag. It re-implements Tony Allowatt's original idea in .NET 3.5 specific syntax, which is to have a generic property bag and to be able to build an object in code at runtime which can be bound to a property grid for editing. This is handy for when you have data / settings stored in XML or other format, and want to create an editable form of it without creating many editors. IEditableObject/IDataErrorInfo implementations. It contains default implementations for IEditableObject and IDataErrorInfo (EditableObjectDataContainer for IEditableObject and ErrorContainer for IDataErrorInfo), which make it very easy to implement these interfaces (just a few lines of code) without having to worry about bookkeeping during databinding. They work seamlessly with CommandifiedMember as well, so your undo/redo aware code can use them out of the box. EventThrottler. It contains an event throttler, which can be used to filter out duplicate events in an event stream coming into an observer from an event. This can greatly enhance performance in your UI without needing to do anything other than hooking it up so it's placed between the event source and your real handler. If your UI is flooded with events from data-structures observed by your UI or a middle tier, you can use this class to filter out duplicates to avoid redundant updates to UI elements or to avoid having observers choke on many redundant events. Small, handy stuff. A MultiValueDictionary, which can store multiple unique values per key, instead of one with the default Dictionary, and is also merge-aware so you can merge two into one. A Pair class, to quickly group two elements together. Multiple interfaces for helping with building a de-coupled, observer based system, and some utility extension methods for the defined data-structures. We regularly update the library with new code. If you have ideas for new algorithms or want to share your contribution, feel free to discuss it on the project's Discussions page or send us a pull request. Enjoy!

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  • emacs, colors in term-mode

    - by valya
    Hello, I use Emacs and I run bash with M-x term command. There is a problem: colors in the *terminal* buffer aren't the same as in Gnome Terminal, and they are worse (do you need a screen shot?). How can I fix this? This is pretty annoying :-) Thank you! Linux Mint 9 Emacs 23.1.1 x86_64 __________________ /home/valentin/Work/buzzoola/buzzoola/test/vagrant [.../vagrant]$ echo $TERM eterm-color __________________ /home/valentin/Work/buzzoola/buzzoola/test/vagrant [.../vagrant]$ echo $LS_COLORS rs=0:di=01;34:ln=01;36:hl=44;37:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31 ;01:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31: *.arj=01;31:*.taz=01;31:*.lzh=01;31:*.lzma=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31 :*.gz=01;31:*.bz2=01;31:*.bz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01 ;31:*.rar=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.jpg=01;35:*.jp eg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;3 5:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.p cx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.ogm=01;35:*.mp4=01; 35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm =01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:* .xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.axv=01;35:*.anx=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00 ;36:*.au=00;36:*.flac=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*. ogg=00;36:*.ra=00;36:*.wav=00;36:*.axa=00;36:*.oga=00;36:*.spx=00;36:*.xspf=00;36:

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  • SAS vs Near-line SAS vs SATA

    - by David
    I'm unsure about the differences in these storage interfaces. My Dell servers all have SAS RAID controllers in them and they seem to be cross-compatible to an extent. The Ultra-320 SCSI RAID controllers in my old servers were simple enough: One type of interface (SCA) with special drives with special controllers, humming at 10-15K RPM. But these SAS/SATA drives seem like the drives I have in my desktop, only more expensive. Also my old SCSI controllers have their own battery backup and DDR buffer - neither of these things are present on the SAS controllers. What's up with that? "Enterprise" SATA drives are compatible with my SAS RAID controller, but I'd like to know what advantage SAS drives have over SATA drives as they seem to have similar specs (but one is a lot cheaper). Also, how do SSDs fit into this? I remember when RAID controllers required HDDs to spin at the same rate (as if the controller card supplanted the controller in the drive) - so how does that work out now? And what's the deal with Near-line SATA? I apologise about the rambling tone in this message, it's 5am and I haven't slept much.

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  • Parallel port blocking

    - by asalamon74
    I have a legacy Java program which handles a special card printer by sending binary data to the LPT1 port (no printer driver is involved, the Java program creates the binary stream). The program was working correctly with the client's old computer. The Java program sent all the bytes to the printer and after sending the last byte the program was not blocked. It took an other minute to finish the card printing, but the user was able to continue the work with the program. After changing the client's computer (but not the printer, or the Java program), the program does not finish the task till the card is ready, it is blocked until the last second. It seems to me that LPT1 has a different behavior now than was before. Is it possible to change this in Windows? I've checked BIOS for parallel port settings: The parallel port is set to EPP+ECP (but also tried the other two options: Bidirectional, Output only). Maybe some kind of parallel port buffer is too small? How can I increase it?

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  • How can I view the binary contents of a file natively in Windows 7? (Is it possible.)

    - by Shannon Severance
    I have a file, a little bigger than 500MB, that is causing some problems. I believe the issue is in the end of line (EOL) convention used. I would like to look at the file in its uninterpreted raw form (1) to confirm the EOL convention of the file. How can I view the "binary" of a file using something built in to Windows 7? I would prefer to avoid having to download anything additional. (1) My coworker and I opened the file in text editors, and they show the lines as one would expect. But both text editors will open files with different EOL conventions and interpret them automagically. (TextEdit and Emacs 24.2. For Emacs I had created a second file with just the first 4K bytes using head -c4096 on a linux box and opened that from my windows box. I attempted to use hexl-mode in Emacs, but when I went to hexl-mode and back to text-mode, the contents of the buffer had changed, adding a visible ^M to the end of each line, so I'm not trusting that at the moment. I believe the issue may be in the end of line character(s) used. The editors my coworker and I tried (1) just automagically recognized the end of line convention and showed us lines. And based on other evidence I believe the EOL convention is carriage return only. (2) return only. are able to recognize and To know what is actually in the file, I would like to look at the binary contents of the file, or at least a couple thousand bytes of the file, preferablely in Hex, though I could work with decimal or octal. Just ones an zeros would be pretty rough to look at.

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  • How to use most of memory available on MySQL

    - by Zilvinas
    I've got a MySQL server which has both InnoDB and MyISAM tables. InnoDB tablespace is quite small under 4 GB. MyISAM is big ~250 GB in total of which 50 GB is for indexes. Our server has 32 GB of RAM but it usually uses only ~8GB. Our key_buffer_size is only 2GB. But our key cache hit ratio is ~95%. I find it hard to believe.. Here's our key statistics: | Key_blocks_not_flushed | 1868 | | Key_blocks_unused | 109806 | | Key_blocks_used | 1714736 | | Key_read_requests | 19224818713 | | Key_reads | 60742294 | | Key_write_requests | 1607946768 | | Key_writes | 64788819 | key_cache_block_size is default at 1024. We have 52 GB's of index data and 2GB key cache is enough to get a 95% hit ratio. Is that possible? On the other side data set is 200GB and since MyISAM uses OS (Centos) caching I would expect it to use a lot more memory to cache accessed myisam data. But at this stage I see that key_buffer is completely used, our buffer pool size for innodb is 4gb and is also completely used that adds up to 6GB. Which means data is cached using just 1 GB? My question is how could I check where all the free memory could be used? How could I check if MyISAM hits OS cache for data reads instead of disk?

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  • Invalid Opcode 0000

    - by Mr47
    At random times (usually when watching a movie in XBMC), the computer locks up. I can still sometimes SSH in and get the 'dmesg' output before that locks up too. A hard reboot is usually required to get things going again. I have cut out the date/time/server columns for easier reading, please do ask if these seem relevant omissions... System: Ubuntu 11.04 (2.6.38-8-server) x64 X11 installed with IceWm (and XBMC) Core 2 Duo E8400 @ 3.00GHz 8 GB RAM Asus P5Q premium motherboard Primary harddrive: OCZ Vertex 2 60 GB (SSD) Other harddrives: various 750GB, 1TB, 1.5TB & 2TB (WD & samsung) Any important information I am not supplying is purely a sign of my incompetence in these matters, so please do ask and excuse me for my inabilities... invalid opcode: 0000 [#1] SMP last sysfs file: /sys/devices/system/cpu/cpu1/cache/index2/shared_cpu_map CPU 0 Modules linked in: parport_pc ppdev vesafb snd_hda_codec_analog tuner_simple tuner_types wm8775 tda9887 tda8290 tea5767 tuner cx25840 ir_lirc_codec lirc_dev snd_hda_intel snd_hda_codec snd_hwdep snd_pcm ir_sony_decoder snd_seq_midi snd_rawmidi snd_seq_midi_event snd_seq rc_rc6_mce ivtv ir_jvc_decoder cx2341x i2c_algo_bit v4l2_common mceusb videodev ir_rc6_decoder ir_rc5_decoder snd_timer ir_nec_decoder nvidia(P) btusb bluetooth rc_core v4l2_compat_ioctl32 tveeprom snd_seq_device pata_marvell psmouse shpchp serio_raw snd asus_atk0110 soundcore snd_page_alloc lp parport firewire_ohci firewire_core crc_itu_t r8169 sky2 ahci libahci Pid: 4597, comm: xbmc.bin Tainted: P 2.6.38-8-server #42-Ubuntu System manufacturer P5Q Premium/P5Q Premium RIP: 0010:[<ffffffff8119bc4a>] [<ffffffff8119bc4a>] do_mpage_readpage+0x9a/0x510 RSP: 0018:ffff88021f5a59d8 EFLAGS: 00210246 RAX: 0000000000000020 RBX: ffff88021f5a5ac8 RCX: 0000000000000000 RDX: 0000000000000001 RSI: 0000000015e36fe0 RDI: 0000000000000000 RBP: ffff88021f5a5a98 R08: ffff88021f5a5ac8 R09: ffff88021f5a5b38 R10: 0000000000000000 R11: 0000000000000000 R12: 0000000000000000 R13: 000000000000b148 R14: 0000000000000001 R15: ffff8802067034b8 FS: 00007f3f34eb1700(0000) GS:ffff8800cfc00000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 00007feb8d515000 CR3: 000000021d744000 CR4: 00000000000406f0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Process xbmc.bin (pid: 4597, threadinfo ffff88021f5a4000, task ffff88021f63db80) Stack: ffff88021f5a5a28 ffffffff8116019d ffff88021f5a5b40 0000002000000003 ffff88021f5a5b38 ffff880206703370 ffffea0006d800f8 0000000000000000 ffffea0006d800f8 0000000c811270b5 ffff88021f5a5a68 ffffffff8110bdba Call Trace: [<ffffffff8116019d>] ? mem_cgroup_cache_charge+0xed/0x130 [<ffffffff8110bdba>] ? add_to_page_cache_locked+0xea/0x160 [<ffffffff8119c232>] mpage_readpages+0x102/0x150 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff81149475>] ? alloc_pages_current+0xa5/0x110 [<ffffffff8120157d>] ext4_readpages+0x1d/0x20 [<ffffffff81116a9b>] __do_page_cache_readahead+0x14b/0x220 [<ffffffff81116ed1>] ra_submit+0x21/0x30 [<ffffffff81116ff5>] ondemand_readahead+0x115/0x230 [<ffffffff811171a0>] page_cache_async_readahead+0x90/0xc0 [<ffffffff8110b184>] ? file_read_actor+0xd4/0x170 [<ffffffff812de72e>] ? radix_tree_lookup_slot+0xe/0x10 [<ffffffff8110c521>] do_generic_file_read.clone.23+0x271/0x450 [<ffffffff8110d1ba>] generic_file_aio_read+0x1ca/0x240 [<ffffffff8100a82e>] ? __switch_to+0x20e/0x2f0 [<ffffffff81164c82>] do_sync_read+0xd2/0x110 [<ffffffff8108b61c>] ? hrtimer_try_to_cancel+0x4c/0xe0 [<ffffffff81279083>] ? security_file_permission+0x93/0xb0 [<ffffffff81164fa1>] ? rw_verify_area+0x61/0xf0 [<ffffffff81165463>] vfs_read+0xc3/0x180 [<ffffffff81165571>] sys_read+0x51/0x90 [<ffffffff8100bfc2>] system_call_fastpath+0x16/0x1b Code: ff ff 48 c7 85 78 ff ff ff 00 00 00 00 49 d3 ee b9 0c 00 00 00 2b 4d 8c 48 8b b2 c8 00 00 00 ba 01 00 00 00 41 0f af c6 49 d3 e5 <0f> 36 4d 8c 4c 01 e8 d3 e2 4c 8d 44 16 ff 48 8b 53 20 49 d3 f8 RIP [<ffffffff8119bc4a>] do_mpage_readpage+0x9a/0x510 RSP <ffff88021f5a59d8> ---[ end trace ac6cd2f4692205a3 ]--- Please note that the error is ALWAYS occuring at do_mpage_readpage+0x9a/0x510 with the same numbers after it. I've tried to come up with the possible meaning of these, but couldn't get any further. I've also noticed that the top block from the call trace is always the following with the exact same numbers: [<ffffffff8116019d>] ? mem_cgroup_cache_charge+0xed/0x130 [<ffffffff8110bdba>] ? add_to_page_cache_locked+0xea/0x160 [<ffffffff8119c232>] mpage_readpages+0x102/0x150 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 Could this indicate a hard drive issue, a RAM issue or something else entirely?

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  • How to collect the performance data of a server during an unreachable/down period using Nagios?

    - by gsc-frank
    Some time services and host stop responding due to a poor server performance. I mean, if for some reason (could be lot of concurrency services access, a expensive backup execution on the server or whatever that consume tons of server resources) a server performance is very degraded, that could lead that the server isn't capable to establish any "normal network communication" (without trigger whatever standards timeouts defined for such communication). Knowing host's performance data (cpu, memory, ...) in case of available during that period (host is not down and despite of its performance degradation still allow plugins collect performance data) could be very useful for sysadmin to try to determine what cause the problem, or at least, if the host performance was good and don't interfered at all in the host/service down. This problem could be solved using remote active (NRPE) or remote passive (NSCA) if such remote solutions could store (buffered) perf data to be send to central Nagios server when host performance or network outage allow it. I read the doc of both solutions and can't find any reference to such buffer mechanism neither what happened in case that NSCA can't reach Nagios server. Any idea of how solve this lack of info? so useful for forensic analysis. EDIT: My questions isn about which tools I can use to debug perf problems or gather perf data to analysis, but is about how collect (using Nagios) host perf data even during a network outage for its posterior analysis (kind of forensic analysis). The idea is integrate such data to Nagios graphers like pnp4nagios and NagiosGrapther. I know that I could install tools like Cacti in each of my host, and have a kind of performance data collection redundancy, but I really want avoid that and try to solve all perf analysis requirements with one tools: Nagios

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  • Installing Mysql Ruby gem on 64-bit CentOS

    - by Jacek
    Hi, I have a problem installing mysql ruby gem on 64bit CentOS machine. [jacekb@vitaidealn ~]$ uname -a Linux vitaidealn.local 2.6.18-92.el5 #1 SMP Tue Jun 10 18:51:06 EDT 2008 x86_64 x86_64 x86_64 GNU/Linux Mysql and mysql-devel packages are installed. Mysql_config provides following paths: Usage: /usr/lib64/mysql/mysql_config [OPTIONS] Options: --cflags [-I/usr/include/mysql -g -pipe -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -fno-strict-aliasing -fwrapv] --include [-I/usr/include/mysql] --libs [-L/usr/lib64/mysql -lmysqlclient -lz -lcrypt -lnsl -lm -L/usr/lib64 -lssl -lcrypto] --libs_r [-L/usr/lib64/mysql -lmysqlclient_r -lz -lpthread -lcrypt -lnsl -lm -lpthread -L/usr/lib64 -lssl -lcrypto] --socket [/var/lib/mysql/mysql.sock] --port [3306] --version [5.0.45] --libmysqld-libs [-L/usr/lib64/mysql -lmysqld -lz -lpthread -lcrypt -lnsl -lm -lpthread -lrt -L/usr/lib64 -lssl -lcrypto] Trying to install: [jacekb@vitaidealn ~]$ gem install mysql -- --with-mysql-include=/usr/include/mysql --with-mysql-libs=/usr/lib64/mysql ... ERROR: Error installing mysql: ERROR: Failed to build gem native extension. /usr/bin/ruby extconf.rb --with-mysql-include=/usr/include/mysql --with-mysql-libs=/usr/lib64/mysql checking for mysql_query() in -lmysqlclient... no checking for main() in -lm... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lz... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lsocket... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lnsl... no checking for mysql_query() in -lmysqlclient... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. I would appreciate any help. Thanks for reading :).

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  • PPTP server connection closes - Too much data?

    - by Sebastian Hoitz
    I set up a PPTP server for my company. However, every time I have another computer connected to this server (i.e. our backup server) and a lot of data gets transferred, the connection to this computer closes. In the syslog on the PPTP server I find this message: Apr 22 12:44:34 komola-chase pptpd[2581]: CTRL: Reaping child PPP[2583] Apr 22 12:44:34 komola-chase pppd[2583]: MPPE disabled Apr 22 12:44:34 komola-chase pppd[2583]: Connection terminated. Apr 22 12:44:34 komola-chase pppd[2583]: Exit. Apr 22 12:44:34 komola-chase pptpd[2581]: CTRL: Client 192.168.0.11 control connection finished Apr 22 12:55:11 komola-chase pptpd[2674]: GRE: xmit failed from decaps_hdlc: No buffer space available Apr 22 12:55:11 komola-chase pptpd[2674]: CTRL: PTY read or GRE write failed (pty,gre)=(6,7) Apr 22 12:55:11 komola-chase pppd[2675]: Modem hangup Apr 22 12:55:11 komola-chase pppd[2675]: Connect time 23.0 minutes. Hopefully you can help me as to what is wrong. As far as I can tell, there is no compression enabled on the PPTP server (npbsdcomp option). Thank you!

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  • Ubuntu server PPTPD with OS X clients Problems

    - by Nakedsteve
    I'm trying to get a PPTP server running on a ubuntu server, but I've run into some issues with it. I followed this guide on how to set up pptpd on my server, and everything went smooth, but when I try to connect with my mac, it gives me this error: Here's my configuration: Does anyone have any idea as to what I'm doing wrong here? Update: Here's what the pptpd.log has to say about it: steve@debian:~$ sudo tail /var/log/pptpd.log sudo: unable to resolve host debian Sep 3 21:46:43 debian pptpd[2485]: MGR: Manager process started Sep 3 21:46:43 debian pptpd[2485]: MGR: Maximum of 11 connections available Sep 3 21:46:43 debian pptpd[2485]: MGR: Couldn't create host socket Sep 3 21:46:43 debian pptpd[2485]: createHostSocket: Address already in use Sep 3 21:46:56 debian pptpd[2486]: CTRL: Client 192.168.1.101 control connection started Sep 3 21:46:56 debian pptpd[2486]: CTRL: Starting call (launching pppd, opening GRE) Sep 3 21:46:56 debian pptpd[2486]: GRE: read(fd=6,buffer=204d0,len=8196) from PTY failed: status = -1 error = Input/output error, usually caused by unexpected termination of pppd, check option syntax and pppd logs Sep 3 21:46:56 debian pptpd[2486]: CTRL: PTY read or GRE write failed (pty,gre)=(6,7) Sep 3 21:46:56 debian pptpd[2486]: CTRL: Reaping child PPP[2487] Sep 3 21:46:56 debian pptpd[2486]: CTRL: Client 192.168.1.101 control connection finished My pptpd options are: asyncmap 0 noauth crtscts lock hide-password modem debug proxyarp lcp-echo-interval 30 lcp-echo-failure 4 nopix

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  • List of Commonly Used Value Types in XNA Games

    - by Michael B. McLaughlin
    Most XNA programmers are concerned about generating garbage. More specifically about allocating GC-managed memory (GC stands for “garbage collector” and is both the name of the class that provides access to the garbage collector and an acronym for the garbage collector (as a concept) itself). Two of the major target platforms for XNA (Windows Phone 7 and Xbox 360) use variants of the .NET Compact Framework. On both variants, the GC runs under various circumstances (Windows Phone 7 and Xbox 360). Of concern to XNA programmers is the fact that it runs automatically after a fixed amount of GC-managed memory has been allocated (currently 1MB on both systems). Many beginning XNA programmers are unaware of what constitutes GC-managed memory, though. So here’s a quick overview. In .NET, there are two different “types” of types: value types and reference types. Only reference types are managed by the garbage collector. Value types are not managed by the garbage collector and are instead managed in other ways that are implementation dependent. For purposes of XNA programming, the important point is that they are not managed by the GC and thus do not, by themselves, increment that internal 1 MB allocation counter. (n.b. Structs are value types. If you have a struct that has a reference type as a member, then that reference type, when instantiated, will still be allocated in the GC-managed memory and will thus count against the 1 MB allocation counter. Putting it in a struct doesn’t change the fact that it gets allocated on the GC heap, but the struct itself is created outside of the GC’s purview). Both value types and reference types use the keyword ‘new’ to allocate a new instance of them. Sometimes this keyword is hidden by a method which creates new instances for you, e.g. XmlReader.Create. But the important thing to determine is whether or not you are dealing with a value types or a reference type. If it’s a value type, you can use the ‘new’ keyword to allocate new instances of that type without incrementing the GC allocation counter (except as above where it’s a struct with a reference type in it that is allocated by the constructor, but there are no .NET Framework or XNA Framework value types that do this so it would have to be a struct you created or that was in some third-party library you were using for that to even become an issue). The following is a list of most all of value types you are likely to use in a generic XNA game: AudioCategory (used with XACT; not available on WP7) AvatarExpression (Xbox 360 only, but exposed on Windows to ease Xbox development) bool BoundingBox BoundingSphere byte char Color DateTime decimal double any enum (System.Enum itself is a class, but all enums are value types such that there are no GC allocations for enums) float GamePadButtons GamePadCapabilities GamePadDPad GamePadState GamePadThumbSticks GamePadTriggers GestureSample int IntPtr (rarely but occasionally used in XNA) KeyboardState long Matrix MouseState nullable structs (anytime you see, e.g. int? something, that ‘?’ denotes a nullable struct, also called a nullable type) Plane Point Quaternion Ray Rectangle RenderTargetBinding sbyte (though I’ve never seen it used since most people would just use a short) short TimeSpan TouchCollection TouchLocation TouchPanelCapabilities uint ulong ushort Vector2 Vector3 Vector4 VertexBufferBinding VertexElement VertexPositionColor VertexPositionColorTexture VertexPositionNormalTexture VertexPositionTexture Viewport So there you have it. That’s not quite a complete list, mind you. For example: There are various structs in the .NET framework you might make use of. I left out everything from the Microsoft.Xna.Framework.Graphics.PackedVector namespace, since everything in there ventures into the realm of advanced XNA programming anyway (n.b. every single instantiable thing in that namespace is a struct and thus a value type; there are also two interfaces but interfaces cannot be instantiated at all and thus don’t figure in to this discussion). There are so many enums you’re likely to use (PlayerIndex, SpriteSortMode, SpriteEffects, SurfaceFormat, etc.) that including them would’ve flooded the list and reduced its utility. So I went with “any enum” and trust that you can figure out what the enums are (and it’s rare to use ‘new’ with an enum anyway). That list also doesn’t include any of the pre-defined static instances of some of the classes (e.g. BlendState.AlphaBlend, BlendState.Opaque, etc.) which are already allocated such that using them doesn’t cause any new allocations and therefore doesn’t increase that 1 MB counter. That list also has a few misleading things. VertexElement, VertexPositionColor, and all the other vertex types are structs. But you’re only likely to ever use them as an array (for use with VertexBuffer or DynamicVertexBuffer), and all arrays are reference types (even arrays of value types such as VertexPositionColor[ ] or int[ ]). * So that’s it for now. The note below may be a bit confusing (it deals with how the GC works and how arrays are managed in .NET). If so, you can probably safely ignore it for now but feel free to ask any questions regardless. * Arrays of value types (where the value type doesn’t contain any reference type members) are much faster for the GC to examine than arrays of reference types, so there is a definite benefit to using arrays of value types where it makes sense. But creating arrays of value types does cause the GC’s allocation counter to increase. Indeed, allocating a large array of a value type is one of the quickest ways to increment the allocation counter since a .NET array is a sequential block of memory. An array of reference types is just a sequential block of references (typically 4 bytes each) while an array of value types is a sequential block of instances of that type. So for an array of Vector3s it would be 12 bytes each since each float is 4 bytes and there are 3 in a Vector3; for an array of VertexPositionNormalTexture structs it would typically be 32 bytes each since it has two Vector3s and a Vector2. (Note that there are a few additional bytes taken up in the creation of an array, typically 12 but sometimes 16 or possibly even more, which depend on the implementation details of the array type on the particular platform the code is running on).

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  • Windows Server 2008 network speed slow, Xen 3.4.3 HVM ISO

    - by Elliot.Bradshaw
    I've setup a VM running Windows Server 2008 on a host node running Xen 3.4.3-5 and the following kernel: 2.6.18-308.1.1.el5xen #1 SMP Wed Mar 7 05:38:01 EST 2012 i686 i686 i386 GNU/Linux The network speed on the VM is very slow--using the online speed tests I can only get it up to 8-9mbps. The line is 100mbps burstable and the host node has no problem achieving those speeds. If it setup a VM running CentOS, it too has no problems achieving those speeds. I've done some pretty exhaustive troubleshooting, but nothing has helped: New VM installations of Win2k8 do have the same network problem. Upgrading to most recent kernel-xen did not help (2.6.18-308.1.1.el5xen). Upgrading from xen 3.4.0 to xen 3.4.3-5 did not help. Disabling Windows firewall, etc did not help. Changing network card device config from auto negotiation to manually be 100mbps full duplex did not help. Changing the network receive buffer packet size did not help (tried all combos from 64k to 8k). At this point I'm pretty much out of ideas--any help would be appreciated!

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