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  • Java blocking socket returning incomplete ByteBuffer

    - by evandro-carrenho
    I have a socketChannel configured as blocking, but when reading byte buffers of 5K from this socket, I get an incomplete buffer sometimes. ByteBuffer messageBody = ByteBuffer.allocate(5*1024); messageBody.mark(); messageBody.order(ByteOrder.BIG_ENDIAN); int msgByteCount = channel.read(messageBody); Ocasionally, messageBody is not completely filled and channel.read() does not return -1 or an exception, but the actual number of bytes read (which is less than 5k). Has anyone experienced a similar problem?

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  • How to name variables which are structs

    - by evilpie
    Hello, i often work on private projects using the WinApi, and as you might know, it has thousands of named and typedefed structs like MEMORY_BASIC_INFORMATION. I will stick to this one in my question, what still is preferred, or better when you want to name a variable of this type. Is there some kind of style guide for this case? For example if i need that variable for the VirtualQueryEx function. Some ideas: MEMORY_BASIC_INFORMATION memoryBasicInformation; MEMORY_BASIC_INFORMATION memory_basic_information; Just use the name of the struct non capitalized and with or without the underlines. MEMORY_BASIC_INFORMATION basicInformation; MEMORY_BASIC_INFORMATION information; Short form? MEMORY_BASIC_INFORMATION mbi; I often see this style, using the abbreviation of the struct name. MEMORY_BASIC_INFORMATION buffer; VirtualQueryEx defines the third parameter lpBuffer (where you pass the pointer to the struct), so using this name might be an idea, too. Cheers

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  • Preventing FIN_WAIT2 when closing socket

    - by patrickvacek
    I have a server program that connects to another program via a given socket, and in certain cases I need to close the connection and almost immediately re-open it on the same socket. This by and large works, except that I have to wait exactly one minute for the socket to reset. In the meantime, netstat indicates that the server sees the socket in FIN_WAIT2 and the client sees it as CLOSE_WAIT. I'm already using SO_REUSEADDR, which I thought would prevent the wait, but that isn't doing the trick. Setting SO_LINGER to zero also does not help. What else can I do to resolve this? Here are the relevant code snippets: SetUpSocket() { // Set up the socket and listen for a connection from the exelerate client. // Open a TCP/IP socket. m_baseSock = socket(PF_INET, SOCK_STREAM, IPPROTO_IP); if (m_baseSock < 0) { return XERROR; } // Set the socket options to reuse local addresses. int flag = 1; if (setsockopt(m_baseSock, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag)) == -1) { return XERROR; } // Set the socket options to prevent lingering after closing the socket. //~ linger li = {1,0}; //~ if (setsockopt(m_baseSock, SOL_SOCKET, SO_LINGER, &li, sizeof(li)) == -1) //~ { //~ return XERROR; //~ } // Bind the socket to the address of the current host and our given port. struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(m_port); if (bind(m_baseSock, (struct sockaddr*)&addr, sizeof(addr)) != 0) { return XERROR; } // Tell the socket to listen for a connection from client. if (listen(m_baseSock, 4) != 0) { return XERROR; } return XSUCCESS; } ConnectSocket() { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(m_baseSock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check to see if the socket is ready for reading. int numReady = select(m_baseSock + 1, &readfds, NULL, NULL, &timeout); if (numReady > 0) { int flags = fcntl(m_baseSock, F_GETFL, 0); fcntl(m_baseSock, flags | O_NONBLOCK, 1); // Wait for a connection attempt from the client. Do not block - we shouldn't // need to since we just selected. m_connectedSock = accept(m_baseSock, NULL, NULL); if (m_connectedSock > 0) { m_failedSend = false; m_logout = false; // Spawn a thread to accept commands from client. CreateThread(&m_controlThread, ControlThread, (void *)&m_connectedSock); return XSUCCESS; } } return XERROR; } ControlThread(void *arg) { // Get the socket from the argument. socket sock = *((socket*)arg); while (true) { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(sock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check if there is any readable data on the socket. int num_ready = select(sock + 1, &readfds, NULL, NULL, &timeout); if (num_ready < 0) { return NULL; } // If there is data, read it. else if (num_ready > 0) { // Check the read buffer. xuint8 buf[128]; ssize_t size_read = recv(sock, buf, sizeof(buf)); if (size_read > 0) { // Get the message out of the buffer. char msg = *buf; if (msg == CONNECTED) { // Do some things... } // If we get the log-out message, log out. else if (msg == LOGOUT) { return NULL; } } } } // while return NULL; } ~Server() { // Close the sockets. if (m_baseSock != SOCKET_ERROR) { close(m_baseSock); m_baseSock = SOCKET_ERROR; } if (m_connectedSock != SOCKET_ERROR) { close(m_connectedSock); m_connectedSock = SOCKET_ERROR; } } SOCKET_ERROR is equal to -1. The server object gets destroyed, at which point the connection should close, and then recreated, at which point the SetUpSocket() and ConnectSocket() routines are called. So why do I have to wait a minute for the socket to clear? Any ideas would be appreaciated.

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  • Using the windows api and C++, how could I load an exe from the hard drive and run it in its own thread?

    - by returneax
    For the sake of learning I'm trying to do what the OS does when launching a program ie. parsing a PE file and giving it a thread of execution. If I have two exe's one called foo.exe and the other bar.exe, how could I have foo.exe load the contents of bar.exe into memory then have it execute from there in its own thread? I know how to get it into memory using MapViewOfFile or by simple loading the contents on the hard drive into a buffer. I'm assuming simply copying the contents of bar.exe on disk into its own suspended thread and running it wouldn't work. I am semi-familiar with PE file internals. All help is very much appreciated, of course :)

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  • Sorting 1 million 8-digit numbers in 1MB of RAM

    - by Favourite Chigozie Onwuemene
    I have a computer with 1M of RAM and no other local storage. I must use it to accept 1 million 8-digit decimal numbers over a TCP connection, sort them, and then send the sorted list out over another TCP connection. The list of numbers may contain duplicates, which I must not discard. The code will be placed in ROM, so I need not subtract the size of my code from the 1M. I already have code to drive the ethernet port and handle TCP/IP connections, and it requires 2k for its state data, including a 1k buffer via which the code will read and write data. Is there a solution to this problem?

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  • Inability to detect the Output from inside a SSIS script component

    - by Danaja
    In the script of the script components the Output buffer is not being detected as an existing component. I am trying to use the following piece of code Output0Buffer.AddRow(); within the public override void Input0_ProcessInputRow(Input0Buffer Row) method. I know it should be available within this method because at the moment I am copying and using a component from a previous project that has this code and it works. but when I create a new component and put the same code in it doesn't Can any one explain why this is happening?

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  • How do I create an empty file in emacs?

    - by Singletoned
    How can I create an empty file from emacs, ideally from within a dired buffer? For example, I've just opened a Python module in dired mode, created a new directory, opened that in dired, and now need to add an empty __init__.py file in the directory. If I use C-x C-f __init__.py RET C-x C-s then emacs doesn't create the file because no changes have been made to it. I would have to type in the file, save it, delete my typing and then save it again for that to work. Thanks

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  • Writing Strings to files in python

    - by Leif Andersen
    I'm getting the following error when trying to write a string to a file in pythion: Traceback (most recent call last): File "export_off.py", line 264, in execute save_off(self.properties.path, context) File "export_off.py", line 244, in save_off primary.write(file) File "export_off.py", line 181, in write variable.write(file) File "export_off.py", line 118, in write file.write(self.value) TypeError: must be bytes or buffer, not str I basically have a string class, which contains a string: class _off_str(object): __slots__ = 'value' def __init__(self, val=""): self.value=val def get_size(self): return SZ_SHORT def write(self,file): file.write(self.value) def __str__(self): return str(self.value) Furthermore, I'm calling that class like this: def write(self, file): for variable in self.variables: variable.write(file) I have no idea what is going on. I've seen other python programs writing strings to files, so why can't this one? Thank you very much for your help.

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  • memcpy() safety on adjacent memory regions

    - by JaredC
    I recently asked a question on using volatile and was directed to read some very informative articles from Intel and others discussing memory barriers and their uses. After reading these articles I have become quite paranoid though. I have a 64-bit machine. Is it safe to memcpy into adjacent, non-overlapping regions of memory from multiple threads? For example, say I have a buffer: char buff[10]; Is it always safe for one thread to memcpy into the first 5 bytes while a second thread copies into the last 5 bytes? My gut reaction (and some simple tests) indicate that this is completely safe, but I have been unable to find documentation anywhere that can completely convince me.

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  • Send serialised object via socket

    - by RubbleFord
    Whats the best way to format a message to a server, at moment I'm serilising an object using the binaryformatter and then sending it to the server. At the server end its listening in an async fashion and then when the buffer size recieved is not 100% it assumes that the transfer has complete. This is working and the moment, and I can deserialise the object at the other end, I'm just concerned that if I start sending async this method will fail has message's could be blurred. I know that I need to mark the message somehow as to say that's the end of message one, this other bit belongs to message 2, but I'm unsure of the correct way to do this. Could anyone point me in the right direction and maybe give me some examples? Thanks

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  • How it is called when write or read return less that requested?

    - by Vi
    What term should I use to describe situations (or bugs in software) caused by read, write, send, recv doing less work than expected? For example, write(fd, "123456", 6); may return 3 and we need to write "456" to finish our work. I expect any good program should do all their reads and writes in a loop until without relying that write will write everything. Am I right? /* Implemented simple FUSE filesystem which only allows reading and writing with small buffers, very often returning that it is written less bytes that in a buffer. Some programs work, some not. Are them buggy? */

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  • Do private classes need to be accessed by properties?

    - by Andy
    I am using an instance of a private class as the state object supplied to a stream.BeginRead operation. (The class is private to my main stream reading/writing class.) public class MainClass { // ... private class ResponseState { public IResponse response; public Stream stream; public byte[] buffer = new byte[1024]; } } Access to the class is via the fields directly. Should I really be providing access to the class via properties in this case, even though it is only to be used for holding state? Interested to know what others do.

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  • Generate texture from polygon (openGL)

    - by user146780
    I have a quad and I would like to use the gradient it produces as a texture for another polygon. glPushMatrix(); glTranslatef(250,250,0); glBegin(GL_POLYGON); glColor3f(255,0,0); glVertex2f(10,0); glVertex2f(100,0); glVertex2f(100,100); glVertex2f(50,50); glVertex2f(0,100); glEnd(); //End quadrilateral coordinates glPopMatrix(); glBegin(GL_QUADS); //Begin quadrilateral coordinates glVertex2f(0,0); glColor3f(0,255,0); glVertex2f(150,0); glVertex2f(150,150); glColor3f(255,0,0); glVertex2f(0,150); glEnd(); //End quadrilateral coordinates My goal is to make the 5 vertex polygon have the gradient of the quad (maybe a texture is not the best bet) Thanks

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  • With vim, how can I use autocmd's for files in subdirectories of a specific path?

    - by René Nyffenegger
    I am trying to figure out how I can define an autocmd that influences all files under a specific path. The autocmd I have tried is something like autocmd BufNewFile,BufRead /specificPath/** imap <buffer> .... Now, I'd expect this autocmd to be used if I edited, say, /foo/bar/specificPath/baz/something/bla.txt, but not if I edited /foo/bar/here/and/there/moreBla.txt If I start vim being in a directory 'above' specificPath, this works as I want it. But it doesn't if I am below that directory. Obviously, the autocmd's pattern is matched against the relative file name, not the absolute one.

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  • How to do interactive with the prompt this way in PHP?

    - by user198729
    C:\>mysql -uroot -padmin Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 6 Server version: 5.0.37-community-nt-log MySQL Community Edition (GPL) Type 'help;' or '\h' for help. Type '\c' to clear the buffer. mysql> show databases -> ; +--------------------+ | Database | +--------------------+ | information_schema | | attendance | | fusionchartsdb | | mysql | | sugarcrm | | test | +--------------------+ 6 rows in set (0.09 sec) mysql> use mysql; Database changed mysql> So I want to start a process by mysql -uroot -padmin,and in that process I want to run these statements: show databases use mysql insert xxx (..) values (..) How to do it in PHP?

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  • Help using preg_match for phone numbers

    - by Kirk
    how would i write an if statement that would find phone numbers and store them to a variable. Here is what i have so far but its not working. if (preg_match('/^(?:(?:\+?1\s*(?:[.-]\s*)?)?(?:\(\s*([2-9]1[02-9]|[2-9][02-8]1|[2-9][02-8][02-9])\s*\)|([2-9]1[02-9]|[2-9][02-8]1|[2-9][02-8][02-9]))\s*(?:[.-]\s*)?)?([2-9]1[02-9]|[2-9][02-9]1|[2-9][02-9]{2})\s*(?:[.-]\s*)?([0-9]{4})(?:\s*(?:#|x\.?|ext\.?|extension)\s*(\d+))?$ /', $buffer, $matches)) { $phonenumber = html_entity_decode($matches[1]); }

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  • Boost ASIO read X bytes synchroniously into a vector

    - by xeross
    Hey, I've been attempting to write a client/server app with boost now, so far it sends and receives but I can't seem to just read X bytes into a vector. If I use the following code vector<uint8_t> buf; for (;;) { buf.resize(4); boost::system::error_code error; size_t len = socket.read_some(boost::asio::buffer(buf), error); if (error == boost::asio::error::eof) break; // Connection closed cleanly by peer. else if (error) throw boost::system::system_error(error); // Some other error. } And the packet is bigger then 4 bytes then it seems it keeps writing into those 4 bytes until the entire packet has been received, however I want it to fetch 4 bytes, then allow me to parse them, and then get the rest of the packet. Can anyone provide me with a working example, or at least a pointer on how to make it work properly ? Regards, Xeross

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  • What is the most frustrating programming style you've encountered?

    - by JaredPar
    When it comes to coding style I'm a pretty relaxed programmer. I'm not firmly dug into a particular coding style. I'd prefer a consistent overall style in a large code base but I'm not going to sweat every little detail of how the code is formatted. Still there are some coding styles that drive me crazy. No matter what I can't look at examples of these styles without reaching for a VIM buffer to "fix" the "problem". I can't help it. It's not even wrong, I just can't look at it for some reason. For instance the following comment style almost completely prevents me from actually being able to read the code. if (someConditional) // Comment goes here { other code } What's the most frustrating style you've encountered?

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  • Offline database access

    - by dtech
    I have a small application which basically consists of an user-friendly CRUD interface to a few tables (and joined tables) It currently works with a MySQL database but I would like to make it available offline. My first thought was to create a SQLite "buffer" in between the MySQL database and the application, e.g. by executing all queries on the SQLite but also storing them in a log table so that they can be executed later in the main database with very basic conflict resolution (I will basically let the user solve it if a conflict is detected) Due to the simplicity of the application this shouldn't be too difficult and good exercise, but I think I would be re-inventing the wheel. So my question is: are there existing solutions or other approaches for this problem?

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  • Is there a way to optimise finding text items on a page (not regex)

    - by Jeepstone
    After seeing several threads rubbishing the regexp method of finding a term to match within an HTML document, I've used the Simple HTML DOM PHP parser (http://simplehtmldom.sourceforge.net/) to get the bits of text I'm after, but I want to know if my code is optimal. It feels like I'm looping too many times. Is there a way to optimise the following loop? //Get the HTML and look at the text nodes $html = str_get_html($buffer); //First we match the <body> tag as we don't want to change the <head> items foreach($html->find('body') as $body) { //Then we get the text nodes, rather than any HTML foreach($body->find('text') as $text) { //Then we match each term foreach ($terms as $term) { //Match to the terms within the text nodes $text->outertext = str_replace($term, '<span class="highlight">'.$term.'</span>', $text->outertext); } } } For example, would it make a difference to determine check if I have any matches before I start the loop maybe?

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  • Programatically determining file "size on disk" in advance

    - by porkchop
    I need to know how big a given in-memory buffer will be as an on-disk (usb stick) file before I write it. I know that unless the size falls on the block size boundary, its likely to get rounded up, e.g. a 1 byte file takes up 4096 bytes on-disk. I'm currently doing this using GetDiskFreeSpace() to work out the disk block size, then using this to calculate the on-disk size like this: GetDiskFreeSpace(szDrive, &dwSectorsPerCluster, &dwBytesPerSector, NULL, NULL); dwBlockSize = dwSectorsPerCuster * dwBytesPerSector; if (dwInMemorySize % dwBlockSize != 0) { dwSizeOnDisk = ((dwInMemorySize / dwBlockSize) * dwBlockSize) + dwBlockSize; } else { dwSizeOnDisk = dwInMemorySize; } Which seems to work fine, BUT GetDiskFreeSpace() only works on disks up to 2GB according to MSDN. GetDiskFreeSpaceEx() doesn't return the same information, so my question is, how else can I calculate this information for drives 2GB? Is there an API call I've missed? Can I assume some hard values depending on the overall disk size?

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  • SQL Server 2008 error message from stored procedure

    - by George2
    Hello everyone, I am using SQL Server 2008 Enterprise. When we met with such error message from stored procedure, Message 1205, Level 13, State 52, the process Pr_FooV2, Line 9 Services (Process ID 111) and another process is deadlock in the lock | communication buffer resources, and has been chosen as the deadlock victim. Rerun the transaction. I am wondering whether such messages are stored in log files? I searched log folder of my SQL Server 2008 installation root (in my environment, it is C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\Log), but can not find such files. thanks in advance, George

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  • Is there a way to have a bit bucket pointer? (C/C++)

    - by Crazy Chenz
    Is there a way to have a bit bucket pointer? A lot of IO (specifically input related) system calls return data to a buffer of a specific size. Is there a trick or way to make a sorta bit bucket pointer, so I can accept any amount of data that will be thrown away. Doing something like "char tmp[INT_MAX]" is crazy. The behavior I am looking for is something like /dev/null, only in a pointer world. Not to hopeful on this.... just curious. Thanks, Chenz UPDATE: Perhaps mmap-ing /dev/null. Forgot about that when I asked the question.

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  • MPI_Bsend and MPI_Isend. How do they work ?

    - by GBBL
    Hi, using buffered send and non blocking send I was wondering how and if they implement a new level of parallelism in my application eventually generating a thread. Imagine that a slave process generates a large amount of data and want to send it to the master. My idea was to start a buffered or non blocking send then immediately begin to compute the next result. Just when I would have to send the new data I wold check if I can reuse the buffer. This would introduce a new level of parallelism in my application between CPU and communication. Does anybody knows how this is done in MPI ? Does MPI generate a new thread to handle the Bsend or Isend ? Thanks.

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  • emacs debugger: how can I step-out, step-over ?

    - by Cheeso
    I don't know why I'm having so much trouble groking the documentation for the elisp debugger. I see it has a commands to "step-into" (d). But for the life of me, I cannot see a step-out or step-over. Can anyone help? If I have this in the Backtrace buffer: Debugger entered--returning value: 5047 line-beginning-position() * c-parse-state() * byte-code("...") * c-guess-basic-syntax() c-show-syntactic-information(nil) call-interactively(c-show-syntactic-information) ...where do I put the cursor, and what key do I type, to step out of the parse-state() fn ? by that I mean, run until that fn returns, and then stop in the debugger again.

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