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  • InternetReadFile() corrupting downloads in C

    - by Lienau
    I'm able to download text documents (.html, .txt, etc) but I can't download images or exe's. I'm pretty sure that this is because I'm using a char, and those files are binary. I know that in C# I would use a byte. But what data-type would I use in this case? char buffer[1]; DWORD dwRead; FILE * pFile; pFile = fopen(file,"w"); while (InternetReadFile(hRequest, buffer, 1, &dwRead)) { if(dwRead != 1) break; fprintf(pFile,"%s",buffer); } fclose(pFile);

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  • Programmatically create static arrays at compile time in C++

    - by Hippicoder
    One can define a static array at compile time as follows: const std::size_t size = 5; unsigned int list[size] = { 1, 2, 3, 4, 5 }; Question 1 - Is it possible by using various kinds of metaprogramming techniques to assign these values "programmatically" at compile time? Question 2 - Assuming all the values in the array are to be the same barr a few, is it possible to selectively assign values at compile time in a programmatic manner? eg: const std::size_t size = 7; unsigned int list[size] = { 0, 0, 2, 3, 0, 0, 0 }; Solutions using C++0x are welcome The array may be quite large, few hundred elements long The array for now will only consist of POD types It can also be assumed the size of the array will be known beforehand, in a static compile-time compliant manner. Solutions must be in C++ (no script or codegen based solutions)

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  • Strange error: cannot convert from 'int' to 'ios_base::openmode'

    - by Dylan Klomparens
    I am using g++ to compile some code. I wrote the following snippet: bool WriteAccess = true; string Name = "my_file.txt"; ofstream File; ios_base::open_mode Mode = std::ios_base::in | std::ios_base::binary; if(WriteAccess) Mode |= std::ios_base::out | std::ios_base::trunc; File.open(Name.data(), Mode); And I receive these errors... any idea why? Error 1: invalid conversion from ‘int’ to ‘std::_Ios_Openmode’ Error 2: initializing argument 2 of ‘std::basic_filebuf<_CharT, _Traits* std::basic_filebuf<_CharT, _Traits::open(const char*, std::_Ios_Openmode) [with _CharT = char, _Traits = std::char_traits]’ As far as I could tell from a Google search, g++ is actually breaking the C++ standard here. Which I find quite astonishing, since they generally conform very strictly to the standard. Is this the case? Or am I doing something wrong. My reference for the standard: http://www.cplusplus.com/reference/iostream/ofstream/open/

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  • C/C++ - Convert 24-bit signed integer to float

    - by e-t172
    I'm programming in C++. I need to convert a 24-bit signed integer (stored in a 3-byte array) to float (normalizing to [-1.0,1.0]). The platform is MSVC++ on x86 (which means the input is little-endian). I tried this: float convert(const unsigned char* src) { int i = src[2]; i = (i << 8) | src[1]; i = (i << 8) | src[0]; const float Q = 2.0 / ((1 << 24) - 1.0); return (i + 0.5) * Q; } I'm not entirely sure, but it seems the results I'm getting from this code are incorrect. So, is my code wrong and if so, why?

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  • How to define and work with an array of bits in C?

    - by Eddy
    I want to create a very large array on which I write '0's and '1's. I'm trying to simulate a physical process called random sequential adsorption, where units of length 2, dimers, are deposited onto an n-dimensional lattice at a random location, without overlapping each other. The process stops when there is no more room left on the lattice for depositing more dimers (lattice is jammed). Initially I start with a lattice of zeroes, and the dimers are represented by a pair of '1's. As each dimer is deposited, the site on the left of the dimer is blocked, due to the fact that the dimers cannot overlap. So I simulate this process by depositing a triple of '1's on the lattice. I need to repeat the entire simulation a large number of times and then work out the average coverage %. I've already done this using an array of chars for 1D and 2D lattices. At the moment I'm trying to make the code as efficient as possible, before working on the 3D problem and more complicated generalisations. This is basically what the code looks like in 1D, simplified: int main() { /* Define lattice */ array = (char*)malloc(N * sizeof(char)); total_c = 0; /* Carry out RSA multiple times */ for (i = 0; i < 1000; i++) rand_seq_ads(); /* Calculate average coverage efficiency at jamming */ printf("coverage efficiency = %lf", total_c/1000); return 0; } void rand_seq_ads() { /* Initialise array, initial conditions */ memset(a, 0, N * sizeof(char)); available_sites = N; count = 0; /* While the lattice still has enough room... */ while(available_sites != 0) { /* Generate random site location */ x = rand(); /* Deposit dimer (if site is available) */ if(array[x] == 0) { array[x] = 1; array[x+1] = 1; count += 1; available_sites += -2; } /* Mark site left of dimer as unavailable (if its empty) */ if(array[x-1] == 0) { array[x-1] = 1; available_sites += -1; } } /* Calculate coverage %, and add to total */ c = count/N total_c += c; } For the actual project I'm doing, it involves not just dimers but trimers, quadrimers, and all sorts of shapes and sizes (for 2D and 3D). I was hoping that I would be able to work with individual bits instead of bytes, but I've been reading around and as far as I can tell you can only change 1 byte at a time, so either I need to do some complicated indexing or there is a simpler way to do it? Thanks for your answers

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  • Finding unique elements in an string array in C

    - by LuckySlevin
    Hi, C bothers me with its handling of strings. I have a pseudocode like this in my mind: char *data[20]; char *tmp; int i,j; for(i=0;i<20;i++) { tmp = data[i]; for(j=1;j<20;j++) { if(strcmp(tmp,data[j]))//then except the uniqueness, store them in elsewhere. } } But when i coded this the results were bad.(I handled all the memory stuff,little things etc.) The problem is in the second loop obviously :D. But i cannot think any solution. How do i find unique strings in an array. Example input : abc def abe abc def deg entered unique ones : abc def abe deg should be found.

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  • How can i assign a two dimensional array into other temporary two dimensional array.....?? in C Programming..

    - by AGeek
    Hi I am trying to store the contents of two dimensional array into a temporary array.... How is it possible... I don't want looping over here, as it would add an extra overhead.. Any pointer notation would be good. struct bucket { int nStrings; char strings[MAXSTRINGS][MAXWORDLENGTH]; }; void func() { char **tArray; int tLenArray = 0; for(i=0; i<TOTBUCKETS-1; i++) { if(buck[i].nStrings != 0) { tArray = buck[i].strings; tLenArray = buck[i].nStrings; } } } The error here i am getting is:- [others@centos htdocs]$ gcc lexorder.c lexorder.c: In function âlexSortingâ: lexorder.c:40: warning: assignment from incompatible pointer type Please let me know if this needs some more explanaition...

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  • How can i store data in C in a tabular format?

    - by aks
    Hi, I want to store data in C in tabular format. I am having difficulty in relating the following. Can someone help? For example: I want to store the follwong entries, then what should be the ideal way of storing in C? IP Address Domain Name 1.) 10.1.1.2 www.yahoo.com 2.) 20.1.1.3 www.google.com Should i use structures? Say for example? struct table { unsigned char ip address; char domain_name[20]; }; If not, please clarify?

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  • Using objects with STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will use with STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

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  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • mem-leak freeing g_strdup

    - by Mike
    I'm trying to free g_strdup but I'm not sure what I'm doing wrong. Using valgrind --tool=memcheck --leak-check=yes ./a.out I keep getting: ==4506== 40 bytes in 10 blocks are definitely lost in loss record 2 of 9 ==4506== at 0x4024C1C: malloc (vg_replace_malloc.c:195) ==4506== by 0x40782E3: g_malloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4090CA8: g_strdup (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048722: add_inv (dup.c:26) ==4506== by 0x80487E6: main (dup.c:47) ==4506== 504 bytes in 1 blocks are possibly lost in loss record 4 of 9 ==4506== at 0x4023E2E: memalign (vg_replace_malloc.c:532) ==4506== by 0x4023E8B: posix_memalign (vg_replace_malloc.c:660) ==4506== by 0x408D61D: ??? (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x408E5AC: g_slice_alloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4061628: g_hash_table_new_full (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x40616C7: g_hash_table_new (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048795: main (dup.c:42) I've tried different ways to freed but no success so far. I'll appreciate any help. Thanks BTW: It compiles and runs fine. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <glib.h> #include <stdint.h> struct s { char *data; }; static GHashTable *hashtable1; static GHashTable *hashtable2; static void add_inv(GHashTable *table, const char *key) { gpointer old_value, old_key; gint value; if(g_hash_table_lookup_extended(table,key, &old_key, &old_value)){ value = GPOINTER_TO_INT(old_value); value = value + 2; /*g_free (old_key);*/ } else { value = 5; } g_hash_table_replace(table, g_strdup(key), GINT_TO_POINTER(value)); } static void print_hash_kv (gpointer key, gpointer value, gpointer user_data){ gchar *k = (gchar *) key; gchar *h = (gchar *) value; printf("%s: %d \n",k, h); } int main(int argc, char *argv[]){ struct s t; t.data = "bar"; int i,j; hashtable1 = g_hash_table_new(g_str_hash, g_str_equal); hashtable2 = g_hash_table_new(g_str_hash, g_str_equal); for(i=0;i<10;i++){ add_inv(hashtable1, t.data); add_inv(hashtable2, t.data); } /*free(t.data);*/ /*free(t.data);*/ g_hash_table_foreach (hashtable1, print_hash_kv, NULL); g_hash_table_foreach (hashtable2, print_hash_kv, NULL); g_hash_table_destroy(hashtable1); g_hash_table_destroy(hashtable2); return 0; }

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • Why does SQLite not bring back any results from my database

    - by tigermain
    This is my first SQLite based iPhone app and I am trying to get it to read a menu hierarchy from my database. The database appears to be registered fine as the compiled statement doesnt error (tried putting in valid table name to test) but for some reason sqlite3_step(compiledStmt) doesnt ever equal SQLITE_ROW as if to suggest there is no data in there; which there is. sqlite3 *database; menu = [[NSMutableArray alloc] init]; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { const char *sqlStmt = "SELECT * FROM Menu"; sqlite3_stmt *compiledStmt; if (sqlite3_prepare_v2(database, sqlStmt, -1, &compiledStmt, NULL) == SQLITE_OK) { while (sqlite3_step(compiledStmt) == SQLITE_ROW) { NSString *aTitle = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStmt, 1)]; MenuItem *menuItem = [[MenuItem alloc] init]; menuItem.title = aTitle; [menu addObject:menuItem]; [menuItem release]; } } else { NSLog(@"There is an error with the SQL Statement"); } sqlite3_finalize(compiledStmt); } sqlite3_close(database);

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  • Recursion problem; completely lost

    - by timeNomad
    So I've been trying to solve this assignment whole day, just can't get it. The following function accepts 2 strings, the 2nd (not 1st) possibly containing *'s (asterisks). An * is a replacement for a string (empty, 1 char or more), it can appear appear (only in s2) once, twice, more or not at all, it cannot be adjacent to another * (ab**c), no need to check that. public static boolean samePattern(String s1, String s2) It returns true if strings are of the same pattern. It must be recursive, not use any loops, static & global variables. Can use local variables & method overloading. Can use only these methods: charAt(i), substring(i), substring(i, j), length(). Examples: 1: TheExamIsEasy; 2: "The*xamIs*y" --- true 1: TheExamIsEasy; 2: "Th*mIsEasy*" --- true 1: TheExamIsEasy; 2: "*" --- true 1: TheExamIsEasy; 2: "TheExamIsEasy" --- true 1: TheExamIsEasy; 2: "The*IsHard" --- FALSE I tried comparing the the chars one by one using charAt until an asterisk is encountered, then check if the asterisk is an empty one by comparing is successive char (i+1) with the char of s1 at position i, if true -- continue recursion with i+1 as counter for s2 & i as counter for s1; if false -- continue recursion with i+1 as counters for both. Continue this until another asterisk is found or end of string. I dunno, my brain loses track of things, can't concentrate, any pointers / hints? Am I in the right direction? Also, it's been told that a backtracking technique is to be used to solve this. My code so far (doesn't do the job, even theoretically): public static boolean samePattern(String s1, String s2) { if (s1.equals(s2) || s2 == "*") { return true; } return samePattern(s1, s2, 1); } public static boolean samePattern(String s1, String s2, int i) { if (s1.equals(s2)) return true; if (i == s2.length() - 1) // No *'s found -- not same pattern. return false; if (s1.substring(0, i).equals(s2.substring(0, i))) samePattern(s1, s2, i+1); else if (s2.charAt(i-1) == '*') samePattern(s1.substring(0, i-1), s2.substring(0, i), 1); // new smaller strings. else samePattern(s1.substring(1), s2, i); }

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  • Struct sockaddr, sin_family is not a member

    - by leon22
    According to this article from msdn ( http://msdn.microsoft.com/en-us/library/windows/desktop/ms740496(v=vs.85).aspx) the struct varies depending on which protocol is selected! Now I want to use this code from http://www.intelliproject.net/articles/showArticle/index/check_tcp_udp_port to check if a port is open or not! Now I have the struct sockaddr as follows: struct sockaddr { ushort sa_family; char sa_data[14]; }; but need this strcuture: struct sockaddr { short sin_family; u_short sin_port; struct in_addr sin_addr; char sin_zero[8]; }; Which changes are necessary? (Ws2_32.lib is linked and following includes #define WIN32_LEAN_AND_MEAN // sockets #include "windows.h" #include <winsock2.h> #include <ws2tcpip.h> Thx

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  • fread() behaves weird

    - by Cres
    hi, I have a problem in a C program of mine where after I use fread(), the file pointer goes to the end of the file sometimes. I'll try to explain better - the code looks something like: dummy = ftell(fp); fread(&buf, sizeof(unsigned char), 8, fp); dummy = ftell(fp); where fp is a file pointer to an opened file (opened it with "w+", I'm using it as a binary file and I know i'm supposed to have a "b" in there too, but I heard its not really important to add it..), dummy is just an unsigned long variable, and buf is unsigned char[8] now, when debugging, at the ftell before the fread, dummy is 262062 at the ftell after the fread, dummy is 262640 even though I only 'moved' 8 bytes.. does anyone have any idea what can be the cause of this..? thanks for your help :)

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  • Template type deduction with a non-copyable class

    - by Evan Teran
    Suppose I have an autolocker class which looks something like this: template <T> class autolocker { public: autolocker(T *l) : lock(l) { lock->lock(); } ~autolocker() { lock->unlock(); } private: autolocker(const autolocker&); autolocker& operator=(const autolocker&); private: T *lock; } Obviously the goal is to be able to use this autolocker with anything that has a lock/unlock method without resorting to virtual functions. Currently, it's simple enough to use like this: autolocker<some_lock_t> lock(&my_lock); // my_lock is of type "some_lock_t" but it is illegal to do: autolocker lock(&my_lock); // this would be ideal Is there anyway to get template type deduction to play nice with this (keep in my autolocker is non-copyable). Or is it just easiest to just specify the type?

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  • How to load an RSA key from binary data to an RSA structure using the OpenSSL C Library?

    - by Andreas Bonini
    Currently I have my private key saved in a file, private.key, and I use the following function to load it: RSA *r = PEM_read_RSAPrivateKey("private.key", NULL, NULL, NULL); This works perfectly but I'm not happy with the file-based format; I want to save my key in pure binary form (ie, no base64 or similar) in a char* variable and load/save the key from/to it. This way I have much more freedom: I'll be able to store the key directly into the application const char key[] { 0x01, 0x02, ... };, send it over a network socket, etc. Unfortunately though I haven't found a way to do that. The only way to save and load a key I know of reads/saves it to a file directly.

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • C++ interface inheritance problem

    - by james t
    Hey, i'm trying to create a c++ stomp client, my client constructor is : Client(std::string &server, short port, std::string &login, std::string &pass, Listener &listener); it gets a listener object which when Listener is the following interface : class Listener { virtual void message(StmpMessage message) =0; }; now i attempt to instantiate a client in a test class : class test : public virtual Listener { public: void message(StmpMessage message) { message.prettyPrint(); } int main(int argc, char* argv[]) { Client client("127.0.0.1", 61613, *this); return 0; } }; i'm sending this to the client because this is a listener object, i get the following error : /Users/mzruya/Documents/STOMPCPP/main.cpp:18: error: no matching function for call to 'Client::Client(const char [10], int, test&)' /Users/mzruya/Documents/STOMPCPP/Client.h:43: note: candidates are: Client::Client(std::string&, short int, std::string&, std::string&, Listener&) /Users/mzruya/Documents/STOMPCPP/Client.h:37: note: Client::Client(const Client&)

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  • How do I send telnet option codes?

    - by Matt
    I've written a socket listener in Java that just sends some data to the client. If I connect to the server using telnet, I want the server to send some telnet option codes. Do I just send these like normal messages? Like, if I wanted the client to print "hello", I would do this: PrintWriter out = new PrintWriter(clientSocket.getOutputStream()); out.print("hello"); out.flush(); But when I try to send option codes, the client just prints them. Eg, the IAC char (0xff) just gets printed as a strange y character when I do this: PrintWriter out = new PrintWriter(clientSocket.getOutputStream()); out.print((char)0xff); out.flush();

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  • How to move files in C drive using MoveFileEx APi

    - by rajivpradeep
    Hi, when i use MoveFileEx to move files in C drive, but i am getting the ERROR that ACCESS DENIED. Any solutions int i ; DWORD dw ; String^ Source = "C:\Folder\Program\test.exe" ; String^ Destination = "C:\test.exe"; // move to program Files Folder pin_ptr<const wchar_t> WSource = PtrToStringChars(Source); pin_ptr<const wchar_t> WDestination = PtrToStringChars(Destination); i = MoveFileEx( WSource, WDestination ,MOVEFILE_REPLACE_EXISTING | MOVEFILE_COPY_ALLOWED ) ; dw = GetLastError() ;

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  • Can this rectangle to rectangle intersection code still work?

    - by Jeremy Rudd
    I was looking for a fast performing code to test if 2 rectangles are intersecting. A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. Can this thing still work? Can you make it work? struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

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  • Valid signed Hex to long function

    - by Ben
    I am trying to convert a 24bit Hexadecimal string (6 characters) signed in two's complement to a long int in C. This is the function I have come up with: long int hex2li (char string[]) { char *pEnd; long int result = strtol (string, &pEnd, 16); if (strcmp (pEnd, "") == 0) { if (toupper (string[0]) == 'F') { return result - 16777216; } else { return result; } } return LONG_MIN; } Is it valid? Is there a better way of doing this?

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  • How to move the mouse

    - by GroundZero
    I'm making a little bot in C#. At the moment it works pretty well, it can load text from a file and type it for you. But for now, I need to manualy click the textfield to put the focus on it, remaximize my form and then click the Type-button. After the typing, I need to manualy slide the scorebar and press submit. I'd like to know how I can move my mouse with C# and if possible, if possible I'd like to load the mouse positions from a xml-file. I need to move to the textfield, click in it to focus on it, start the type script, move to the slider, hold the mouse down on it while dragging, releasing it on the correct position & clicking on the submitbutton This is what I have for now: To load in the variables, I'm using this script: private void Initialize() { XmlTextReader reader = new XmlTextReader(Application.StartupPath + @"..\..\..\CursorPositions.xml"); while (reader.Read()) { switch (reader.NodeType) { case XmlNodeType.Element: // The node is an element. element = reader.Value; break; case XmlNodeType.Text: //Display the text in each element. switch (element) { case "Textbox-X": textX = int.Parse(reader.Value); break; case "Textbox-Y": textY = int.Parse(reader.Value); break; case "SliderBegin-X": sliderX = int.Parse(reader.Value); break; case "SliderBegin-Y": sliderY = int.Parse(reader.Value); break; case "SubmitButton-X": submitX = int.Parse(reader.Value); break; case "SubmitButton-Y": submitY = int.Parse(reader.Value); break; } break; } } This is the xml-file: <?xml version="1.0" encoding="utf-8" ?> <CursorPositions> <Textbox-X>430</Textbox-X> <Textbox-Y>270</Textbox-Y> <SliderBegin-X>430</SliderBegin-X> <SliderBegin-Y>470</SliderBegin-Y> <SubmitButton-X>860</SubmitButton-X> <SubmitButton-Y>365</SubmitButton-Y> </CursorPositions> To move the mouse I'm using this piece of code: public partial class FrmMain : Form { [System.Runtime.InteropServices.DllImport("user32.dll")] public static extern void mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo); public const int MOUSEEVENTF_LEFTDOWN = 0x0002; public const int MOUSEEVENTF_LEFTUP = 0x0004; public const int MOUSEEVENTF_RIGHTDOWN = 0x0008; public const int MOUSEEVENTF_RIGHTUP = 0x0010; ... private void btnStart_Click(object sender, EventArgs e) { // start button (de)activates loop if (!running) { btnStart.Text = "Stop"; btnStart.Cursor = Cursors.No; running = true; } else { btnStart.Text = "Start"; btnStart.Cursor = Cursors.AppStarting; running = false; } while (running) { // move to textbox & type Cursor.Position = new Point(textX, textY); mouse_event(MOUSEEVENTF_LEFTDOWN, textX, textY, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, textX, textY, 0, 0); Type(); // wait 90 seconds till slider available Thread.Sleep(90 * 1000); // move to slider & slide according to score Cursor.Position = new Point(sliderX, sliderY); mouse_event(MOUSEEVENTF_LEFTDOWN, sliderX, sliderY, 0, 0); Cursor.Position = new Point(sliderX + 345 / 10 * score, sliderY); mouse_event(MOUSEEVENTF_LEFTUP, sliderX + 345 / 10 * score, sliderY, 0, 0); // submit Cursor.Position = new Point(submitX, submitY); mouse_event(MOUSEEVENTF_LEFTDOWN, submitX, submitY, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, submitX, submitY, 0, 0); // wait 10 sec to be sure it's submitted Thread.Sleep(10 * 1000); // refresh page SendKeys.SendWait("{F5}"); // get new text NewText(); // wait 10 sec to refresh and load song Thread.Sleep(10 * 1000); } } } PS: I get the coordinates via my form. I've got 2 labels that show my X & Y coordinates. To capture them outside the form, I press and hold my Left Mouse Button and 'drag' it outside the form to the correct place. This way I get the coordinates of my mouse outside the form

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