Search Results

Search found 23474 results on 939 pages for 'event dispatch thread'.

Page 125/939 | < Previous Page | 121 122 123 124 125 126 127 128 129 130 131 132  | Next Page >

  • jQuery Hover/Click event on same DIV (Mobile Devices)

    - by Aaron
    I've written a simple script that displays circles over an image. When you hover over a circle it expands to a tooltip. $('div.tooltip').live({mouseenter:function(e){ ... animate tooltip open; },mouseleave:function(e){ ... animate tooltip closed; }}); When you click on the open tooltip it displays a lightbox with more information. $('div.tooltip').live('click',function(e){ ... open related lightbox }); Everything works as it should, except on mobile devices. When I tap the circle to open the tooltip it fires the click event and completely bypasses the mouseenter/mouseexit events. Any ideas would be greatly appreciated :) Thanks

    Read the article

  • Unusual request URL in ASP.NET health monitoring event

    - by Troy Hunt
    I’m seeing a rather strange occurrence in the request information section of an ASP.NET health monitoring email I hope someone can shed some light on. This is a publicly facing website which runs on infrastructure at an Indian hosting provider. Health monitoring is notifying us of server errors via automated email but every now and then the requested URL appears as a totally different website. For example: Request information: Request URL: http://www.baidu.com/Default.aspx Request path: /Default.aspx User host address: 221.13.128.175 User: Is authenticated: False Authentication Type: Thread account name: NT AUTHORITY\NETWORK SERVICE Obviously the site in question is not Baidu and obviously this attribute is not the referrer either; the “Request URL” value is the path which has generated the error. The IP address is located in Beijing (coincidental given the Baidu address?) and in this instance it looks like the SQL server backend was not accessible (I haven't included the entire error message for security's sake). What would cause the request URL attribute to be arbitrarily changed to that of another site? I’ve never seen this occur in a health monitoring event before. Thanks!

    Read the article

  • WinForms Load Event / Static Initialization Strangeness

    - by Eric J.
    Background I'm troubleshooting an WinForms 2.0 program that's already been burned to CD for distribution to an internet-challenged target audience. Some users are experiencing a fatal error that I can reproduce locally. Reproducing the Error I get the fatal error when I log into my Vista box using a standard user that I just created, even if I run the program as administrator. I do not get the fatal error when I log in as local administrator. I'm not sure that being administrator is necessarily the trigger (since runas did not help). I have reproduced this half a dozen times under each account with consistent results. The faulty code Base.cs (base class for several user controls, only one of which is shown on first screen) private void BaseWindow_Load(object sender, EventArgs e) { // This message shown once in both cases MessageBox.Show("BaseWindow_Load for " + this.GetType().FullName); SkinManager.ApplySkin(this); } SkinManager.cs private static Skin skin = null; public static void ApplySkin(UserControl applyTo) { if (skin == null) { skin = new Skin(SkinsDirectory, "Default"); } } Skin.cs internal Skin(string skinPath, string skinName) { config = SkinConfig.Load(path); } SkinConfig.cs public static SkinConfig Load(string path) { // This message shown only once running as Admin but twice running as standard user System.Windows.Forms.MessageBox.Show("@1"); // !!! LOCK path HERE !!! } A user control loads on the first form, which triggers a call to SkinManager.ApplySkin, which checks if skin is null and, if so assigns it (without thread synchronization or recursion protection), which ultimately causes a file to be opened. When logged in as local admin, that sequence completes just fine. When logged in as my test standard user, ApplySkin is always called a second time while skin is still null, causing a second attempt to load, causing the file to be locked on the second attempt. The error handling is draconian at this point and the program terminates. The Question While this code can be easily fixed, I would like to understand why the error is happening only in some cases.

    Read the article

  • Call long running operation in WSS feature OnActivated Event

    - by dirq
    More specifically - How do I reference SPContext in Web Service with [SoapDocumentMethod(OneWay=true)]? We are creating a feature that needs to run a job when a site is created. The job takes about 4 minutes to complete. So, we made a web service that we can call when the feature is activated. This works but we want it to run asynchronously now. We've found the SoapDocumentMethod's OneWay property and that would work awesomely but the SPContext is now NULL. We have our web services in the _vti_bin virtual directory so it's available in each Windows Sharepoint Services site. I was using the SPContext.Current.Web to get the site and perform the long running operation. I wanted to just fire and forget about it by returning a soap response right away and letting the process run. How can I get the current SPContext? I used to be able to do this in my web service: SPWeb mySite = SPContext.Current.Web; Can I get the same context when I have the [SoapDocumentMethod(OneWay=true)] attribute applied to my web service? Or must I recreate the SPWeb from the url? This is similar to this thread: http://stackoverflow.com/questions/340192/webservice-oneway-and-new-spsitemyurl Update: I've tried these two ways but they didn't work: SPWeb targetSite = SPControl.GetContextWeb(this.Context); SPWeb targetSite2 = SPContext.GetContext(this.Context).Web;

    Read the article

  • Continual "The Windows Filtering Platform has blocked a connection" errors?

    - by Richard
    Our systems have been compromised by something recently which has lead us to carry out a more detailed look at what is happening on our workstations. I have noticed an issue where the Security log of this Windows 7 workstation is continually logging a security "Audit Failure" where the detail is that "The Windows Filtering Platform has blocked a connection". This is happening thousands of times a day and would appear to be our BT Business Broadband HGV 2700 ADSL router attempting to connect to Port 137 (NET Bios) on my workstation and being blocked. This has unfortunately had the effect of filling up the log files so much that anything which might have been of use which was logged over the weekend to help debug the intrusion has been "overwritten off the end" of the Security log. (I've since increased the log file size limits massively and turned on archiving). Does anyone know if this is standard behaviour of a BT ADSL router or whether this indicates that the router is compromised in some way or malfunctioning, or have any further suggestions as to how to diagnose this problem?

    Read the article

  • ASP.NET Asynchronous Pages and when to use them

    - by rajbk
    There have been several articles posted about using  asynchronous pages in ASP.NET but none of them go into detail as to when you should use them. I finally found a great post by Thomas Marquardt that explains the process in depth. He addresses a key misconception also: So, in your ASP.NET application, when should you perform work asynchronously instead of synchronously? Well, only 1 thread per CPU can execute at a time.  Did you catch that?  A lot of people seem to miss this point...only one thread executes at a time on a CPU. When you have more than this, you pay an expensive penalty--a context switch. However, if a thread is blocked waiting on work...then it makes sense to switch to another thread, one that can execute now.  It also makes sense to switch threads if you want work to be done in parallel as opposed to in series, but up until a certain point it actually makes much more sense to execute work in series, again, because of the expensive context switch. Pop quiz: If you have a thread that is doing a lot of computational work and using the CPU heavily, and this takes a while, should you switch to another thread? No! The current thread is efficiently using the CPU, so switching will only incur the cost of a context switch. Ok, well, what if you have a thread that makes an HTTP or SOAP request to another server and takes a long time, should you switch threads? Yes! You can perform the HTTP or SOAP request asynchronously, so that once the "send" has occurred, you can unwind the current thread and not use any threads until there is an I/O completion for the "receive". Between the "send" and the "receive", the remote server is busy, so locally you don't need to be blocking on a thread, but instead make use of the asynchronous APIs provided in .NET Framework so that you can unwind and be notified upon completion. Again, it only makes sense to switch threads if the benefit from doing so out weights the cost of the switch. Read more about it in these posts: Performing Asynchronous Work, or Tasks, in ASP.NET Applications http://blogs.msdn.com/tmarq/archive/2010/04/14/performing-asynchronous-work-or-tasks-in-asp-net-applications.aspx ASP.NET Thread Usage on IIS 7.0 and 6.0 http://blogs.msdn.com/tmarq/archive/2007/07/21/asp-net-thread-usage-on-iis-7-0-and-6-0.aspx   PS: I generally do not write posts that simply link to other posts but think it is warranted in this case.

    Read the article

  • Tomcat 7 taking ages to start up after upgrade

    - by Lawrence
    I recently updated my server installation from Tomcat 6 to Tomcat 7, in order to take advantage of better connection pooling. My project uses Hibernate, for object persistance, a Mysql 5.5.20 database, and memcached for caching. When I was using Tomcat 6, Tomcat would start in about 8 seconds. After moving to Tomcat 7, it now takes between 75 - 80 seconds to start (this is on a Macbook pro 15", core i7 2Ghz, 8Gb of RAM). The only thing that has really changed between during the move from Tomcat 6 to 7 has been my context.xml file, which controls the connection pooling information: <Context antiJARLocking="true" reloadable="true" path=""> <Resource name="jdbc/test-db" auth="Container" type="javax.sql.DataSource" factory="org.apache.tomcat.jdbc.pool.DataSourceFactory" testOnBorrow="true" testOnReturn="false" testWhileIdle="true" validationQuery="SELECT 1" validationQueryTimeout="20000" validationInterval="30000" timeBetweenEvictionRunsMillis="60000" logValidationErrors="true" autoReconnect="true" username="webuser" password="xxxxxxx" driverClassName="com.mysql.jdbc.Driver" url="jdbc:mysql://databasename.us-east-1.rds.amazonaws.com:3306/test-db" maxActive="15" minIdle="2" maxIdle="10" maxWait="10000" maxAge="7200000"/> </Context> Now, as you can see, the database is running on Amazon RDS (where our live servers are), and thus is about 200ms round trip time away from my machine. I have already checked that I have security permissions to that database from my machine, (and anyway, it connects after 75 secs, so it cant be that). My initial thought was that Tomcat 7 and hibernate are doing something weird (like pre-instantiating a bunch of connections or something), and the latency to the database is amplifying the effects. While trying to diagnose the problem, I used jstack to get a stack trace of the Tomcat 7 server while its doing its startup thing. Here is the stack trace... Full thread dump Java HotSpot(TM) 64-Bit Server VM (20.12-b01-434 mixed mode): "Attach Listener" daemon prio=9 tid=7fa4c0038800 nid=0x10c39a000 waiting on condition [00000000] java.lang.Thread.State: RUNNABLE "Abandoned connection cleanup thread" daemon prio=5 tid=7fa4bb810000 nid=0x10f3ba000 in Object.wait() [10f3b9000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <7f40a0070> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:118) - locked <7f40a0070> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:134) at com.mysql.jdbc.NonRegisteringDriver$1.run(NonRegisteringDriver.java:93) "PoolCleaner[545768040:1352724902327]" daemon prio=5 tid=7fa4be852800 nid=0x10e772000 in Object.wait() [10e771000] java.lang.Thread.State: TIMED_WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <7f40c7c90> (a java.util.TaskQueue) at java.util.TimerThread.mainLoop(Timer.java:509) - locked <7f40c7c90> (a java.util.TaskQueue) at java.util.TimerThread.run(Timer.java:462) "localhost-startStop-1" daemon prio=5 tid=7fa4bd034800 nid=0x10d66b000 runnable [10d668000] java.lang.Thread.State: RUNNABLE at java.net.SocketInputStream.socketRead0(Native Method) at java.net.SocketInputStream.read(SocketInputStream.java:129) at com.mysql.jdbc.util.ReadAheadInputStream.fill(ReadAheadInputStream.java:114) at com.mysql.jdbc.util.ReadAheadInputStream.readFromUnderlyingStreamIfNecessary(ReadAheadInputStream.java:161) at com.mysql.jdbc.util.ReadAheadInputStream.read(ReadAheadInputStream.java:189) - locked <7f3673be0> (a com.mysql.jdbc.util.ReadAheadInputStream) at com.mysql.jdbc.MysqlIO.readFully(MysqlIO.java:3014) at com.mysql.jdbc.MysqlIO.reuseAndReadPacket(MysqlIO.java:3467) at com.mysql.jdbc.MysqlIO.reuseAndReadPacket(MysqlIO.java:3456) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3997) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2468) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2629) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2713) - locked <7f366a1c0> (a com.mysql.jdbc.JDBC4Connection) at com.mysql.jdbc.ConnectionImpl.configureClientCharacterSet(ConnectionImpl.java:1930) at com.mysql.jdbc.ConnectionImpl.initializePropsFromServer(ConnectionImpl.java:3571) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2445) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2215) - locked <7f366a1c0> (a com.mysql.jdbc.JDBC4Connection) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:813) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47) at sun.reflect.GeneratedConstructorAccessor10.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:399) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:334) at org.apache.tomcat.jdbc.pool.PooledConnection.connectUsingDriver(PooledConnection.java:278) at org.apache.tomcat.jdbc.pool.PooledConnection.connect(PooledConnection.java:182) at org.apache.tomcat.jdbc.pool.ConnectionPool.createConnection(ConnectionPool.java:699) at org.apache.tomcat.jdbc.pool.ConnectionPool.borrowConnection(ConnectionPool.java:631) at org.apache.tomcat.jdbc.pool.ConnectionPool.init(ConnectionPool.java:485) at org.apache.tomcat.jdbc.pool.ConnectionPool.<init>(ConnectionPool.java:143) at org.apache.tomcat.jdbc.pool.DataSourceProxy.pCreatePool(DataSourceProxy.java:116) - locked <7f34f0dc8> (a org.apache.tomcat.jdbc.pool.DataSource) at org.apache.tomcat.jdbc.pool.DataSourceProxy.createPool(DataSourceProxy.java:103) at org.apache.tomcat.jdbc.pool.DataSourceFactory.createDataSource(DataSourceFactory.java:539) at org.apache.tomcat.jdbc.pool.DataSourceFactory.getObjectInstance(DataSourceFactory.java:237) at org.apache.naming.factory.ResourceFactory.getObjectInstance(ResourceFactory.java:143) at javax.naming.spi.NamingManager.getObjectInstance(NamingManager.java:304) at org.apache.naming.NamingContext.lookup(NamingContext.java:843) at org.apache.naming.NamingContext.lookup(NamingContext.java:154) at org.apache.naming.NamingContext.lookup(NamingContext.java:831) at org.apache.naming.NamingContext.lookup(NamingContext.java:168) at org.apache.catalina.core.NamingContextListener.addResource(NamingContextListener.java:1061) at org.apache.catalina.core.NamingContextListener.createNamingContext(NamingContextListener.java:671) at org.apache.catalina.core.NamingContextListener.lifecycleEvent(NamingContextListener.java:270) at org.apache.catalina.util.LifecycleSupport.fireLifecycleEvent(LifecycleSupport.java:119) at org.apache.catalina.util.LifecycleBase.fireLifecycleEvent(LifecycleBase.java:90) at org.apache.catalina.core.StandardContext.startInternal(StandardContext.java:5173) - locked <7f46b07f0> (a org.apache.catalina.core.StandardContext) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) - locked <7f46b07f0> (a org.apache.catalina.core.StandardContext) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1559) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1549) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:680) "Catalina-startStop-1" daemon prio=5 tid=7fa4b7a5e800 nid=0x10d568000 waiting on condition [10d567000] java.lang.Thread.State: WAITING (parking) at sun.misc.Unsafe.park(Native Method) - parking to wait for <7f480e970> (a java.util.concurrent.FutureTask$Sync) at java.util.concurrent.locks.LockSupport.park(LockSupport.java:156) at java.util.concurrent.locks.AbstractQueuedSynchronizer.parkAndCheckInterrupt(AbstractQueuedSynchronizer.java:811) at java.util.concurrent.locks.AbstractQueuedSynchronizer.doAcquireSharedInterruptibly(AbstractQueuedSynchronizer.java:969) at java.util.concurrent.locks.AbstractQueuedSynchronizer.acquireSharedInterruptibly(AbstractQueuedSynchronizer.java:1281) at java.util.concurrent.FutureTask$Sync.innerGet(FutureTask.java:218) at java.util.concurrent.FutureTask.get(FutureTask.java:83) at org.apache.catalina.core.ContainerBase.startInternal(ContainerBase.java:1123) - locked <7f453c630> (a org.apache.catalina.core.StandardHost) at org.apache.catalina.core.StandardHost.startInternal(StandardHost.java:800) - locked <7f453c630> (a org.apache.catalina.core.StandardHost) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) - locked <7f453c630> (a org.apache.catalina.core.StandardHost) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1559) at org.apache.catalina.core.ContainerBase$StartChild.call(ContainerBase.java:1549) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:680) "GC Daemon" daemon prio=2 tid=7fa4b9912800 nid=0x10d465000 in Object.wait() [10d464000] java.lang.Thread.State: TIMED_WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <7f4506d28> (a sun.misc.GC$LatencyLock) at sun.misc.GC$Daemon.run(GC.java:100) - locked <7f4506d28> (a sun.misc.GC$LatencyLock) "Low Memory Detector" daemon prio=5 tid=7fa4b480b800 nid=0x10c8ae000 runnable [00000000] java.lang.Thread.State: RUNNABLE "C2 CompilerThread1" daemon prio=9 tid=7fa4b480b000 nid=0x10c7ab000 waiting on condition [00000000] java.lang.Thread.State: RUNNABLE "C2 CompilerThread0" daemon prio=9 tid=7fa4b480a000 nid=0x10c6a8000 waiting on condition [00000000] java.lang.Thread.State: RUNNABLE "Signal Dispatcher" daemon prio=9 tid=7fa4b4809800 nid=0x10c5a5000 runnable [00000000] java.lang.Thread.State: RUNNABLE "Surrogate Locker Thread (Concurrent GC)" daemon prio=5 tid=7fa4b4808800 nid=0x10c4a2000 waiting on condition [00000000] java.lang.Thread.State: RUNNABLE "Finalizer" daemon prio=8 tid=7fa4b793f000 nid=0x10c297000 in Object.wait() [10c296000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <7f451c8f0> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:118) - locked <7f451c8f0> (a java.lang.ref.ReferenceQueue$Lock) at java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:134) at java.lang.ref.Finalizer$FinalizerThread.run(Finalizer.java:159) "Reference Handler" daemon prio=10 tid=7fa4b793e000 nid=0x10c194000 in Object.wait() [10c193000] java.lang.Thread.State: WAITING (on object monitor) at java.lang.Object.wait(Native Method) - waiting on <7f452e168> (a java.lang.ref.Reference$Lock) at java.lang.Object.wait(Object.java:485) at java.lang.ref.Reference$ReferenceHandler.run(Reference.java:116) - locked <7f452e168> (a java.lang.ref.Reference$Lock) "main" prio=5 tid=7fa4b7800800 nid=0x104329000 waiting on condition [104327000] java.lang.Thread.State: WAITING (parking) at sun.misc.Unsafe.park(Native Method) - parking to wait for <7f480e9a0> (a java.util.concurrent.FutureTask$Sync) at java.util.concurrent.locks.LockSupport.park(LockSupport.java:156) at java.util.concurrent.locks.AbstractQueuedSynchronizer.parkAndCheckInterrupt(AbstractQueuedSynchronizer.java:811) at java.util.concurrent.locks.AbstractQueuedSynchronizer.doAcquireSharedInterruptibly(AbstractQueuedSynchronizer.java:969) at java.util.concurrent.locks.AbstractQueuedSynchronizer.acquireSharedInterruptibly(AbstractQueuedSynchronizer.java:1281) at java.util.concurrent.FutureTask$Sync.innerGet(FutureTask.java:218) at java.util.concurrent.FutureTask.get(FutureTask.java:83) at org.apache.catalina.core.ContainerBase.startInternal(ContainerBase.java:1123) - locked <7f451fd90> (a org.apache.catalina.core.StandardEngine) at org.apache.catalina.core.StandardEngine.startInternal(StandardEngine.java:302) - locked <7f451fd90> (a org.apache.catalina.core.StandardEngine) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) - locked <7f451fd90> (a org.apache.catalina.core.StandardEngine) at org.apache.catalina.core.StandardService.startInternal(StandardService.java:443) - locked <7f451fd90> (a org.apache.catalina.core.StandardEngine) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) - locked <7f453e810> (a org.apache.catalina.core.StandardService) at org.apache.catalina.core.StandardServer.startInternal(StandardServer.java:732) - locked <7f4506d58> (a [Lorg.apache.catalina.Service;) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) - locked <7f44f7ba0> (a org.apache.catalina.core.StandardServer) at org.apache.catalina.startup.Catalina.start(Catalina.java:684) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:322) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:451) "VM Thread" prio=9 tid=7fa4b7939800 nid=0x10c091000 runnable "Gang worker#0 (Parallel GC Threads)" prio=9 tid=7fa4b7802000 nid=0x10772b000 runnable "Gang worker#1 (Parallel GC Threads)" prio=9 tid=7fa4b7802800 nid=0x10782e000 runnable "Gang worker#2 (Parallel GC Threads)" prio=9 tid=7fa4b7803000 nid=0x107931000 runnable "Gang worker#3 (Parallel GC Threads)" prio=9 tid=7fa4b7804000 nid=0x107a34000 runnable "Gang worker#4 (Parallel GC Threads)" prio=9 tid=7fa4b7804800 nid=0x107b37000 runnable "Gang worker#5 (Parallel GC Threads)" prio=9 tid=7fa4b7805000 nid=0x107c3a000 runnable "Gang worker#6 (Parallel GC Threads)" prio=9 tid=7fa4b7805800 nid=0x107d3d000 runnable "Gang worker#7 (Parallel GC Threads)" prio=9 tid=7fa4b7806800 nid=0x107e40000 runnable "Concurrent Mark-Sweep GC Thread" prio=9 tid=7fa4b78e3800 nid=0x10bd0b000 runnable "Gang worker#0 (Parallel CMS Threads)" prio=9 tid=7fa4b78e2800 nid=0x10b305000 runnable "Gang worker#1 (Parallel CMS Threads)" prio=9 tid=7fa4b78e3000 nid=0x10b408000 runnable "VM Periodic Task Thread" prio=10 tid=7fa4b4815800 nid=0x10c9b1000 waiting on condition "Exception Catcher Thread" prio=10 tid=7fa4b7801800 nid=0x104554000 runnable JNI global references: 919 The only thing I can figure out from this is that it looks like the mysql jdbc drivers might have something to do with the long start up (the various stack traces I took during the start up process all pretty much look the same as this). Could anyone shed some light on what might be causing this? Have I done something dense in my context.xml? Is hibernate perhaps to blame?

    Read the article

  • Synergy 1.4.2 Linux server, OSX client, Media/Function key mapping issues

    - by at165dB
    I'm using an Apple bluetooth keybord to control my Linux synergy server. SSH tunneling, Mouse, Keyboard, and Copy&Paste all work. Linux sees all the media/app keys that are on top of the F# keys correctly. However if I press any of those keys while controlling my OSX client, nothing happens on the client. Running synergys with -d DEBUG1 I can see the following keycode info: Pressing the "dim monitor" key that also serves as F1 generates: new mask: 0x2000 event: KeyPress code=232, state=0x0010 new mask: 0x2000 If I press "fn" and the same key, I can see it sending what I'm assuming is an F1: event: KeyPress code=67, state=0x0010 onKeyDown id=61374 mask=0x2000 button=0x0043 send key down to "foo.cisco.com" id=61374, mask=0x2000, button=0x0043 new mask: 0x2000 event: KeyRelease code=67, state=0x0010 onKeyUp id=61374 mask=0x2000 button=0x0043 send key up to "foo.cisco.com" id=61374, mask=0x2000, button=0x0043 I'm guessing I need to tweak my synergy.conf so that the server sends keys that it currently isn't. I'm also not sure what I need to do to tweak the keys that it is sending, but are not working. Below are all the other keys I'm having issues with. Does anyone have any idea how I can enable their functionality? brighten monitor: new mask: 0x2000 event: KeyPress code=233, state=0x0010 new mask: 0x2000 expose: new mask: 0x2000 event: KeyPress code=128, state=0x0010 new mask: 0x2000 dashboard: new mask: 0x2000 event: KeyPress code=212, state=0x0010 new mask: 0x2000 dim keyboard: new mask: 0x2000 event: KeyPress code=237, state=0x0010 new mask: 0x2000 brighten keyboard: new mask: 0x2000 event: KeyPress code=238, state=0x0010 new mask: 0x2000 rewind: event: KeyPress code=173, state=0x0010 onKeyDown id=57521 mask=0x2000 button=0x00ad send key down to "foo.cisco.com" id=57521, mask=0x2000, button=0x00ad new mask: 0x2000 event: KeyRelease code=173, state=0x0010 onKeyUp id=57521 mask=0x2000 button=0x00ad send key up to "foo.cisco.com" id=57521, mask=0x2000, button=0x00ad play/pause: event: KeyPress code=172, state=0x0010 onKeyDown id=57523 mask=0x2000 button=0x00ac send key down to "foo.cisco.com" id=57523, mask=0x2000, button=0x00ac new mask: 0x2000 event: KeyRelease code=172, state=0x0010 onKeyUp id=57523 mask=0x2000 button=0x00ac send key up to "foo.cisco.com" id=57523, mask=0x2000, button=0x00ac fastforward: event: KeyPress code=171, state=0x0010 onKeyDown id=57520 mask=0x2000 button=0x00ab send key down to "foo.cisco.com" id=57520, mask=0x2000, button=0x00ab new mask: 0x2000 event: KeyRelease code=171, state=0x0010 onKeyUp id=57520 mask=0x2000 button=0x00ab send key up to "foo.cisco.com" id=57520, mask=0x2000, button=0x00ab mute: event: KeyPress code=121, state=0x0010 onKeyDown id=57517 mask=0x2000 button=0x0079 send key down to "foo.cisco.com" id=57517, mask=0x2000, button=0x0079 new mask: 0x2000 event: KeyRelease code=121, state=0x0010 onKeyUp id=57517 mask=0x2000 button=0x0079 send key up to "foo.cisco.com" id=57517, mask=0x2000, button=0x0079 volume down: onKeyDown id=57518 mask=0x2000 button=0x007a send key down to "foo.cisco.com" id=57518, mask=0x2000, button=0x007a new mask: 0x2000 event: KeyRelease code=122, state=0x0010 onKeyUp id=57518 mask=0x2000 button=0x007a send key up to "foo.cisco.com" id=57518, mask=0x2000, button=0x007a volume up: event: KeyPress code=123, state=0x0010 onKeyDown id=57519 mask=0x2000 button=0x007b send key down to "foo.cisco.com" id=57519, mask=0x2000, button=0x007b new mask: 0x2000 event: KeyRelease code=123, state=0x0010 onKeyUp id=57519 mask=0x2000 button=0x007b send key up to "foo.cisco.com" id=57519, mask=0x2000, button=0x007b eject: event: KeyPress code=169, state=0x0010 onKeyDown id=57345 mask=0x2000 button=0x00a9 send key down to "foo.cisco.com" id=57345, mask=0x2000, button=0x00a9 new mask: 0x2000 event: KeyRelease code=169, state=0x0010 onKeyUp id=57345 mask=0x2000 button=0x00a9 send key up to "foo.cisco.com" id=57345, mask=0x2000, button=0x00a9

    Read the article

  • Security log overflowing with filtering blocks

    - by Jacob
    I have a Windows 7 workstation whose security log is overflowing with the following errors: Audit Failure 3/31/2010 2:00:50 PM Microsoft-Windows-Security-Auditing 5157 Filtering Platform Connection "The Windows Filtering Platform has blocked a connection." Audit Failure 3/31/2010 2:00:50 PM Microsoft-Windows-Security-Auditing 5152 Filtering Platform Packet Drop "The Windows Filtering Platform has blocked a packet." These are not unexpected events; the firewall is expected to drop unsolicited traffic. However, I can't figure out how to tell Windows to stop writing these events to the security log. I've seen this problem before and have been able to find an answer with the use of Google, but I wasn't able to locate on this this time. Thanks!

    Read the article

  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

    Read the article

  • svchost.exe crash on wake up

    - by Serge
    Lately whenever I wake up my laptop from sleep I get a series of errors (generated by a host process failing) I haven't been able to figure out why this happens but I know which host process fails and was wondering if someone had some insight on why this keeps occuring 99% of the time when my laptop wakes up. here's the host process error Faulting application svchost.exe_SysMain, version 6.0.6001.18000, time stamp 0x47919291, faulting module ntdll.dll, version 6.0.6002.18005, time stamp 0x49e0421d, exception code 0xc0000006, fault offset 0x000000000005a02d, process id 0x1738, application start time 0x01cae656279b1010. and here are some services that fail because of that host The Windows Audio Endpoint Builder service terminated unexpectedly. It has done this 1 time(s). The following corrective action will be taken in 60000 milliseconds: Restart the service. The Wired AutoConfig service terminated unexpectedly. It has done this 1 time(s). The following corrective action will be taken in 0 milliseconds: Restart the service. The ReadyBoost service terminated unexpectedly. It has done this 2 time(s). The following corrective action will be taken in 60000 milliseconds: Restart the service. The Human Interface Device Access service terminated unexpectedly. It has done this 1 time(s). The following corrective action will be taken in 120000 milliseconds: Restart the service. The Network Connections service terminated unexpectedly. It has done this 2 time(s). The following corrective action will be taken in 100 milliseconds: Restart the service. The Program Compatibility Assistant Service service terminated unexpectedly. It has done this 2 time(s). The following corrective action will be taken in 60000 milliseconds: Restart the service. The Superfetch service terminated unexpectedly. It has done this 2 time(s). The following corrective action will be taken in 60000 milliseconds: Restart the service. Anyways I think you get the point, there are a few more. It got really annoying to wait for those services to restart so I created a batch file that does it automatically whenever the wlan stops I'm using Vista x64 on a Studio XPS 1640

    Read the article

  • Eclipse And Linux: Keyboard unusable after gnome-screen-saver

    - by martijn-courteaux
    Hi, I know this is not programming related. But I can't find any topics on Google or UbuntuForums. So the problem is: When gnome-screensaver starts on the moment Eclipse has the focus and I wake up again my laptop, Eclipse doesn't listen to keyboard-events. To solve this I have to change the focus to another program and then back to Eclipse. Than it works again. This isn't a real problem, but it would be nice if someone can solve it. Thanks

    Read the article

  • Game Over function is not working Starling

    - by aNgeLyN omar
    I've been following a tutorial over the web but it somehow did not show something about creating a game over function. I am new to the Starling framework and Actionscript so I'm kind of still trying to find a way to make it work. Here's the complete snippet of the code. package screens { import flash.geom.Rectangle; import flash.utils.getTimer; import events.NavigationEvent; import objects.GameBackground; import objects.Hero; import objects.Item; import objects.Obstacle; import starling.display.Button; import starling.display.Image; import starling.display.Sprite; import starling.events.Event; import starling.events.Touch; import starling.events.TouchEvent; import starling.text.TextField; import starling.utils.deg2rad; public class InGame extends Sprite { private var screenInGame:InGame; private var screenWelcome:Welcome; private var startButton:Button; private var playAgain:Button; private var bg:GameBackground; private var hero:Hero; private var timePrevious:Number; private var timeCurrent:Number; private var elapsed:Number; private var gameState:String; private var playerSpeed:Number = 0; private var hitObstacle:Number = 0; private const MIN_SPEED:Number = 650; private var scoreDistance:int; private var obstacleGapCount:int; private var gameArea:Rectangle; private var touch:Touch; private var touchX:Number; private var touchY:Number; private var obstaclesToAnimate:Vector.<Obstacle>; private var itemsToAnimate:Vector.<Item>; private var scoreText:TextField; private var remainingLives:TextField; private var gameOverText:TextField; private var iconSmall:Image; static private var lives:Number = 2; public function InGame() { super(); this.addEventListener(starling.events.Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(event:Event):void { this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); drawGame(); scoreText = new TextField(300, 100, "Score: 0", "MyFontName", 35, 0xD9D919, true); remainingLives = new TextField(600, 100, "Lives: " + lives +" X ", "MyFontName", 35, 0xD9D919, true); iconSmall = new Image(Assets.getAtlas().getTexture("darnahead1")); iconSmall.x = 360; iconSmall.y = 40; this.addChild(iconSmall); this.addChild(scoreText); this.addChild(remainingLives); } private function drawGame():void { bg = new GameBackground(); this.addChild(bg); hero = new Hero(); hero.x = stage.stageHeight / 2; hero.y = stage.stageWidth / 2; this.addChild(hero); startButton = new Button(Assets.getAtlas().getTexture("startButton")); startButton.x = stage.stageWidth * 0.5 - startButton.width * 0.5; startButton.y = stage.stageHeight * 0.5 - startButton.height * 0.5; this.addChild(startButton); gameArea = new Rectangle(0, 100, stage.stageWidth, stage.stageHeight - 250); } public function disposeTemporarily():void { this.visible = false; } public function initialize():void { this.visible = true; this.addEventListener(Event.ENTER_FRAME, checkElapsed); hero.x = -stage.stageWidth; hero.y = stage.stageHeight * 0.5; gameState ="idle"; playerSpeed = 0; hitObstacle = 0; bg.speed = 0; scoreDistance = 0; obstacleGapCount = 0; obstaclesToAnimate = new Vector.<Obstacle>(); itemsToAnimate = new Vector.<Item>(); startButton.addEventListener(Event.TRIGGERED, onStartButtonClick); //var mainStage:InGame =InGame.current.nativeStage; //mainStage.dispatchEvent(new Event(Event.COMPLETE)); //playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onStartButtonClick(event:Event):void { startButton.visible = false; startButton.removeEventListener(Event.TRIGGERED, onStartButtonClick); launchHero(); } private function launchHero():void { this.addEventListener(TouchEvent.TOUCH, onTouch); this.addEventListener(Event.ENTER_FRAME, onGameTick); } private function onTouch(event:TouchEvent):void { touch = event.getTouch(stage); touchX = touch.globalX; touchY = touch.globalY; } private function onGameTick(event:Event):void { switch(gameState) { case "idle": if(hero.x < stage.stageWidth * 0.5 * 0.5) { hero.x += ((stage.stageWidth * 0.5 * 0.5 + 10) - hero.x) * 0.05; hero.y = stage.stageHeight * 0.5; playerSpeed += (MIN_SPEED - playerSpeed) * 0.05; bg.speed = playerSpeed * elapsed; } else { gameState = "flying"; } break; case "flying": if(hitObstacle <= 0) { hero.y -= (hero.y - touchY) * 0.1; if(-(hero.y - touchY) < 150 && -(hero.y - touchY) > -150) { hero.rotation = deg2rad(-(hero.y - touchY) * 0.2); } if(hero.y > gameArea.bottom - hero.height * 0.5) { hero.y = gameArea.bottom - hero.height * 0.5; hero.rotation = deg2rad(0); } if(hero.y < gameArea.top + hero.height * 0.5) { hero.y = gameArea.top + hero.height * 0.5; hero.rotation = deg2rad(0); } } else { hitObstacle-- cameraShake(); } playerSpeed -= (playerSpeed - MIN_SPEED) * 0.01; bg.speed = playerSpeed * elapsed; scoreDistance += (playerSpeed * elapsed) * 0.1; scoreText.text = "Score: " + scoreDistance; initObstacle(); animateObstacles(); createEggItems(); animateItems(); remainingLives.text = "Lives: "+lives + " X "; if(lives == 0) { gameState = "over"; } break; case "over": gameOver(); break; } } private function gameOver():void { gameOverText = new TextField(800, 400, "Hero WAS KILLED!!!", "MyFontName", 50, 0xD9D919, true); scoreText = new TextField(800, 600, "Score: "+scoreDistance, "MyFontName", 30, 0xFFFFFF, true); this.addChild(scoreText); this.addChild(gameOverText); playAgain = new Button(Assets.getAtlas().getTexture("button_tryAgain")); playAgain.x = stage.stageWidth * 0.5 - startButton.width * 0.5; playAgain.y = stage.stageHeight * 0.75 - startButton.height * 0.75; this.addChild(playAgain); playAgain.addEventListener(Event.TRIGGERED, onRetry); } private function onRetry(event:Event):void { playAgain.visible = false; gameOverText.visible = false; scoreText.visible = false; var btnClicked:Button = event.target as Button; if((btnClicked as Button) == playAgain) { this.dispatchEvent(new NavigationEvent(NavigationEvent.CHANGE_SCREEN, {id: "playnow"}, true)); } disposeTemporarily(); } private function animateItems():void { var itemToTrack:Item; for(var i:uint = 0; i < itemsToAnimate.length; i++) { itemToTrack = itemsToAnimate[i]; itemToTrack.x -= playerSpeed * elapsed; if(itemToTrack.bounds.intersects(hero.bounds)) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } if(itemToTrack.x < -50) { itemsToAnimate.splice(i, 1); this.removeChild(itemToTrack); } } } private function createEggItems():void { if(Math.random() > 0.95){ var itemToTrack:Item = new Item(Math.ceil(Math.random() * 10)); itemToTrack.x = stage.stageWidth + 50; itemToTrack.y = int(Math.random() * (gameArea.bottom - gameArea.top)) + gameArea.top; this.addChild(itemToTrack); itemsToAnimate.push(itemToTrack); } } private function cameraShake():void { if(hitObstacle > 0) { this.x = Math.random() * hitObstacle; this.y = Math.random() * hitObstacle; } else if(x != 0) { this.x = 0; this.y = 0; lives--; } } private function initObstacle():void { if(obstacleGapCount < 1200) { obstacleGapCount += playerSpeed * elapsed; } else if(obstacleGapCount !=0) { obstacleGapCount = 0; createObstacle(Math.ceil(Math.random() * 5), Math.random() * 1000 + 1000); } } private function animateObstacles():void { var obstacleToTrack:Obstacle; for(var i:uint = 0; i<obstaclesToAnimate.length; i++) { obstacleToTrack = obstaclesToAnimate[i]; if(obstacleToTrack.alreadyHit == false && obstacleToTrack.bounds.intersects(hero.bounds)) { obstacleToTrack.alreadyHit = true; obstacleToTrack.rotation = deg2rad(70); hitObstacle = 30; playerSpeed *= 0.5; } if(obstacleToTrack.distance > 0) { obstacleToTrack.distance -= playerSpeed * elapsed; } else { if(obstacleToTrack.watchOut) { obstacleToTrack.watchOut = false; } obstacleToTrack.x -= (playerSpeed + obstacleToTrack.speed) * elapsed; } if(obstacleToTrack.x < -obstacleToTrack.width || gameState == "over") { obstaclesToAnimate.splice(i, 1); this.removeChild(obstacleToTrack); } } } private function checkElapsed(event:Event):void { timePrevious = timeCurrent; timeCurrent = getTimer(); elapsed = (timeCurrent - timePrevious) * 0.001; } private function createObstacle(type:Number, distance:Number):void{ var obstacle:Obstacle = new Obstacle(type, distance, true, 300); obstacle.x = stage.stageWidth; this.addChild(obstacle); if(type >= 4) { if(Math.random() > 0.5) { obstacle.y = gameArea.top; obstacle.position = "top" } else { obstacle.y = gameArea.bottom - obstacle.height; obstacle.position = "bottom"; } } else { obstacle.y = int(Math.random() * (gameArea.bottom - obstacle.height - gameArea.top)) + gameArea.top; obstacle.position = "middle"; } obstaclesToAnimate.push(obstacle); } } }

    Read the article

  • Free Windows Application Blocker/Monitor

    - by Click Ok
    I want a free application monitor that when detects certain keywords on window title by example, it closes the application (or prevents that it opens/install). Nice extra will be if the program log the application activity too and internet sites accessed by any browser. Thank you very much! PS: I'm using Windows 7 Ultimate.

    Read the article

  • How to change I/O priority of a process or thread in Win7?

    - by romkyns
    Process Explorer is able to show the effective IO priority of a given thread, but not change it. Seeing as IO priority support is a comparatively new feature, most programs don't set their own IO priorities. It appears that by default the IO priority is derived from the thread priority (rather than process priority), which Process Explorer can't modify either. Are there any other tools out there that can help me change the IO priority of a given thread / all threads of a given process?

    Read the article

  • Network connectivity logs on OSX

    - by Stephen
    I'm trying to determine whether or not Macs store a log of network connectivity. Specifically, I'm trying to find out if one of my machines (Mac Tower, OSX 10.7.4, 2-2.26 GHz, 16 GB DDR3) lost connection to pinpoint an issue. This machine is on an external network where and the IT staff is not very helpful, so I'm trying to ensure that there were network issues rather than some other local issue on that particular machine. Can you pull network logs thru Console that show when a network connection was established and was disconnected?

    Read the article

  • Windows keyboard macro playback software?

    - by WilliamKF
    Many years ago, I had a product called Quickeys for the Macintosh that allowed me to record keyboard and mouse events and create a macro that could be assigned to a keyboard accelerator. This was a really useful tool, but I haven't seen anything like it ever on Microsoft Windows OS platform. Does such a product exist?

    Read the article

  • Forward Windows Events Logs to Rsyslog

    - by SamCulley
    Thanks for taking time to read this post. Basically I would like to forward Windows Events Logs from all my desktop clients to a linux box with rsyslog on. Rsyslog provide a Windows agent to do just that but its 40 euros per license and when you have x amount of machines that cost adds up. I was wondering if there is a FOSS alternative available I have tried searching the Google but haven't managed to find anything. Hopefully someone might already faced this same problem and are using an alternative that they could recommend. Again thanks for reading, Kind Regards Sam

    Read the article

  • creating a journal/blog

    - by DijnsK
    hi, im trying to replace our current journal (excel sheet) with a web portal based journal. something kind of like twitter, but with more options. also needs to have a login so we can track the people entering. it can also be some sort of tool but i cant find anything that meets our demands... i could use a ITIL ticket service but that has way to much functionalities for our use. im basicly looking for a webportal with a shared blog, where users can login and creat new entries with: a topic name a automated follow-up ID number a field where they can enter specific info a reply field and a status field with pre defined statuses can anyone help me with this? thanks in advance. Koen

    Read the article

  • Why should most logic be in the monitor objects and not in the thread objects when writing concurrent software in Java?

    - by refuser
    When I took the Realtime and Concurrent programming course our lecturer told us that when writing concurrent programs in Java and using monitors, most of the logic should be in the monitor and as little as possible in the threads that access it. I never really understood why and I really would like to. Let me clarify. In this particular case we had several classes. Lift extends Thread Person extends Thread LiftView Monitor, all methods synchronized. This is nothing we came up with, our task was to implement a lift simulation with persons waiting on different floors, and theses were the class skeletons that were given. Then our lecturer said to implement most of the logic in the monitor (he was talking about class Monitor as THE monitor) and as little as possible in the threads. Why would he make a statement like that?

    Read the article

  • Is there a quasi-standard set of attributes to annotate thread safety, immutability etc.?

    - by Eugene Beresovksy
    Except for a blog post here and there, describing the custom attributes someone created, but that do not seem to get any traction - like one describing how to enforce immutability, another one on Documenting Thread Safety, modeling the attributes after JCIP annotations - is there any standard emerging? Anything MS might be planning for the future? This is something that should be standard, if there's to be any chance of interoperability between libraries concurrency-wise. Both for documentation purposes, and also to feed static / dynamic test tools. If MS isn't doing anything in that direction, it could be done on CodePlex - but I couldn't find anything there, either. <opinion>Concurrency and thread safety are really hard in imperative and object-languages like C# and Java, we should try to tame it, until we hopefully switch to more appropriate languages.</opinion>

    Read the article

  • Provide an OnChange event for an internal property which is controlled externally?

    - by NGLN
    For fun and by request I am updating this ImageGrid component, a kind of listbox for images that has a FileNames property of type TStrings. For ease of writing, I have been misusing its FileNames.Objects property for bitmap storage. But since the TStrings type suggests that users of the component could or would want to use the Objects property for custom data, e.g. like TListBox.Items, I am rewriting the component to store the bitmaps elsewhere and leave FileNames.Objects untouched for unknown future usage. Now I am wondering whether to provide an OnChange event. And if so, whether to fire it when one or more FileNames.Objects changes. Trying to answer it myself, I dove in Delphi's own VCL and stumbled on: TMemo: has an OnChange event, but ignores Lines.Objects TListBox: has no OnChange event, but is capable of storing Items.Objects TStringGrid: has no OnChange event, but is capable of storing Objects, Rows.Objects, Cols.Objects So now I am somewhat puzzeled, because I cannot imagine Borland's developers didn't add events for several Objects properties out of ease. Sure, when a user changes a FileNames.Object in my component, he knows he does and could implement appropriate interaction himself. But wouldn't it be convenient when the component does automatically? What would you expect from this component in this regard?

    Read the article

  • Distributed Server Monitoring Solution

    - by MaterialEdge
    I belong to an independent IT firm that manages and maintains about 50 business clients networks, ranging from small 5 system networks to 200+ systems. Because we are unable to directly monitor each server at these locations (distributed over a very large area) on a regular basis I am looking for a method to monitor and alert us to any problems that may arise so that we can respond quickly with, hopefully, preventative measures. I'm not sure what solutions are available for this type of situation, but something that utilizes a central server at our business with all client servers sending alerts or logs to it for daily monitoring might work best. All these servers are running a Windows Server OS. In your opinion, what would be the best course of action to accomplish this?

    Read the article

  • Creating a custom view for windows log based on a "Contains {text}" rule

    - by jussinen
    I have a server running Windows Server 2008. I'm using Windows Server Auditing to check when and by which user a folder is modified to determine who is modifying it as the modifications are causing problems. I can see the log of the audit when a change is made in the System log. How do I create a Custom View that will return all events from System log where a certain text (which is the folder name) is present? The create custom view doesn't seem to have that option. I'm not sure whether it's possible via custom xml query or whether I'll need to export the system log to csv and search in Excel. John

    Read the article

< Previous Page | 121 122 123 124 125 126 127 128 129 130 131 132  | Next Page >