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  • iPhone 4.0 Beta compile for 3.1.3

    - by Mark
    I downloaded the iPhone 4.0 Beta. But for my projects I need to compile for 3.1.3 to be able to still submit my projects to the App Store. If I run an old project that isn't a problem I can see all the versions, but when I start a new project I can only pick the 4.0 beta, how can I fix this?

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  • Looking for similar projects: Iphone/Android + Google Maps + "external" database = sightseeing map

    - by sniurkst
    Hello, sorry, it's not exactly a programming question, but I am currently in a research state and looking for similar projects, so I could analyze them: It should be application to iPhone or Android or other mobile platform, where, basically, user can access map with "places of interest" and add it's own "place of interest" (with photo and description). Kind of, community generated sightseeing map. I know it is quite simple and not a groundbreaking idea, but my google-fu is quite weak and I can't find anything like that.

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  • iPhone - Can I look at the directory file

    - by teepusink
    Hi, Once I connect my iPhone to my computer, is there anyway I can look at the directory structure on the phone? Would it work like a USB device for example and let me copy files without using iTunes but just drag and drop through the Finder on a Mac? Thanks, Tee

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  • enabling the "return button" in a UITextField keyboard (objective-c/iphone)

    - by peter61
    When I start editing a UITextField, I have the "Clear When Editing Begins" option checked so it starts off with no text. However, the "Return" button is grayed out until you type at least one character. I've seen other iphone apps where the "Return" button is not grayed out (and if you press it with no text, then it goes back to what the text used to be). How is this done? Thanks.

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  • uiimage oncomplete iphone

    - by dubbeat
    Is there such a thing as an "on load complete" for images in iphone? I want to be able to destroy a UIActivity indicator once and image is loaded. What the general best practice for doing this?

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  • Setting the origin to center of the screen instead of the top left screen?(iPhone)

    - by thyrgle
    Hi, I am working on an iPhone app and I am trying to make something that has to do with line-circle collision detection. I am using the slope of the line and checking if the coordinates of a circle suffice the equation y = mx + b. But, with the current origin (0,0) at the top left it is a pain to get the slope. Any way I can convert the coordinates so the origin is in the center of the screen?

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  • how to run vibrate continuously in iphone?

    - by aman-gupta
    Hi, In my application I m using following coding pattern to vibrate my iPhone device Header File:- AudioServices.h AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); //////////////////////////////////////////////////////////////// My problem is that when I run my application it gets vibrate but only for second but I want that it will vibrate continuously until I will stop it. How it could be possible .Please help me out its urgent Thanks in Advance

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  • How to setup Hessian Kit in iPhone existing projects

    - by Shikhar
    Hello Can any one help me to find out, how I can setup Hessian Kit on existing iPhone project. What are the steps required to run a simple hello world program. I have Hessian Kit (http://sourceforge.net/projects/hessiankit/) but don't know how I can include this in my existing project. Please help Thanks SD

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  • how to place a file in application sand box in iphone

    - by surajbaba
    Is there any way of placing a file into application "sandbox" i.e into eg: /var/mobile/Applications/30B51836-D2DD-43AA-BCB4-9D4DADFED6A2/Documents of iphone? My Application expects a file to be put into /Documents folder of application so that it can be uploaded to my local server. This method should confirm to the rules of Apple so that it should not be rejected.

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  • iphone - debugging on device crashes immediately

    - by phil swenson
    When I try to debug my app on the iphone device, the splash screen shows and then the app crashes immediately. If I run the app in the simulator or on the device (not from XCode) it runs fine. I tried putting a breakpoint in the main method and it doesn't seem to hit it. There are no logs generated. ideas? suggestions?

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  • Fixed background on iPhone Safari

    - by cannyboy
    iPhone Safari seems to have some sort of problem whereby a page with css like this: body { background: #000 url(fixedimage.png) fixed repeat-x; } ...doesn't actually lead to a fixed image. It scrolls as the user scrolls. I've seen plenty of people kvetching about this on the internets, but no real solution. Does anyone have any ideas?

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  • Why multitasking is not supported in iPhone ?

    - by srikanth rongali
    Many are saying that Apple has restricted it for better performance. It should increase the size of RAM to support multitasking. So, they Apple is not allowing it. But some say that Cocoa Touch applications can't be multitasking as iPhone has only one window and views on it. But I could not understand what is the correct reason for this ? Please clarify me.

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  • Facebook Connect on iPhone question

    - by TheGambler
    When you use facebook connect on the iPhone do you have to use the supplied login button and login screen built into the framework? The reason I ask is because I'm also using twitter and I would like to have the same user experience when they log in to user as they have when they log in to facebook. So I can either replicate the login screen facebook connect uses for twitter or just not use the facebook connect login screen all together.

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  • Simple Iphone XML Example

    - by dub
    Hi, I a bit overwhelmed with all of the sample code I've seen on the apple dev site. I'm looking for a simple example to show me how to load an xml file from a server into iphone. I would like to read url's from this xml file and load an image.

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  • iPhone memory management

    - by Prazi
    I am newbie to iPhone programming. I am not using Interface Builder in my programming. I have some doubt about memory management, @property topics in iPhone. Consider the following code @interface LoadFlag : UIViewController { UIImage *flag; UIImageView *preview; } @property (nonatomic, retain) UIImageView *preview; @property (nonatomic, retain) UIImage *flag; @implementation @synthesize preview; @synthesize flag; - (void)viewDidLoad { flag = [UIImage imageNamed:@"myImage.png"]]; NSLog(@"Preview: %d\n",[preview retainCount]); //Count: 0 but shouldn't it be 1 as I am retaining it in @property in interface file preview=[[UIImageView alloc]init]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 1 preview.frame=CGRectMake(0.0f, 0.0f, 100.0f, 100.0f); preview.image = flag; [self.view addSubview:preview]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 2 [preview release]; NSLog(@"Count: %d\n",[preview retainCount]); //Count: 1 } When & Why(what is the need) do I have to set @property with retain (in above case for UIImage & UIImageView) ? I saw this statement in many sample programs but didn't understood the need of it. When I declare @property (nonatomic, retain) UIImageView *preview; statement the retain Count is 0. Why doesn't it increase by 1 inspite of retaining it in @property. Also when I declare [self.view addSubview:preview]; then retain Count increments by 1 again. In this case does the "Autorelease pool" releases for us later or we have to take care of releasing it. I am not sure but I think that the Autorelease should handle it as we didn't explicitly retained it so why should we worry of releasing it. Now, after the [preview release]; statement my count is 1. Now I don't need UIImageView anymore in my program so when and where should I release it so that the count becomes 0 and the memory gets deallocated. Again, I am not sure but I think that the Autorelease should handle it as we didn't explicitly retained it so why should we worry of releasing it. What will happen if I release it in -(void) dealloc method In the statement - flag = [UIImage imageNamed:@"myImage.png"]]; I haven't allocated any memory to flag but how can I still use it in my program. In this case if I do not allocate memory then who allocates & deallocates memory to it or is the "flag" just a reference pointing to - [UIImage imageNamed:@"myImage.png"]];. If it is a reference only then do i need to release it. Thanks in advance.

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