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  • TU Berlin wurde mit Oracle Spatial Excellence Award ausgezeichnet

    - by britta wolf
    An der TU Berlin befasst sich das Institut für Geodesie und Geoinformationstechnik von Prof. Thomas Kolbe seit Jahren mit der Verwaltung und Analyse von raumbezogenen Daten in Oracle Spatial. Im Rahmen der diesjährigen Oracle Spatial User Conference in Washington wurden er und sein Team für die herausragenden Ergebnisse der Forschungsarbeiten im Bereich der 3-dimensionalen Stadt- und Geländemodelle ausgezeichnet. Insbesondere die Entwicklung der 3D City Database (3DCityDB), die die Erstellung von virtuellen 3D Stadtmodellen auf Basis von Oracle ermöglicht, sowie das Engagement in der Verbreitung und Weiterentwicklung des CityGML Standards, wurden gewürdigt. Die 3DCityDB mit ihrem Datenbankschema und den zugehörigen Tools steht als Open Source zur Verfügung und wird bereits international in zahlreichen Projekten eingesetzt. Interessiert? Zum Thema Oracle Spatial findet unter dem Titel "Wie kommen die Daten auf die Karte? Anwendungsbeispiele zur Integration von Geodaten" am 11. September um 11:00h ein einführender Webcast statt. Nähere Details dazu gibt es hier.  (Danke an unseren Kollegen Hans Viehmann (aus dem hohen Norden) für diesen Beitrag!)

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  • Einladung: Studentenprogramm DOAG 2012 Applications in Berlin

    - by britta wolf
    Es ist wieder soweit, vom 08.-10. Mai trifft sich die Oracle Applications Community auf der DOAG 2012 Applications in Berlin Mit dem Studenten-Programm bietet die DOAG interessierten Studierenden und Schülern (ab 18 Jahren) eine aktive Teilnahme. - Studierende können aus rund 100 Fachvorträgen auswählen und erhalten praxisnahe Informationen rund um Oracle Applications. - Sie knüpfen wertvolle Kontakte zum „who-is- who“ des Markts und feiern beim Abend-Event mit der Community: aktives Networking, das Spaß macht! - Internationale Referenten und Aussteller bieten spannende Erfahrungsberichte und interessante Praktika. Im Rahmen des Studenten-Programms erhalten Sie ein kostenfreies Konferenzticket im Wert von ca. 1.000 Euro, sowie ein Jahr die kostenfreie DOAG-Mitgliedschaft im Wert von 105 Euro. Im Gegenzug unterstützen Sie die DOAG mit ca. 10 Arbeitsstunden im Rahmen der Veranstaltung, dazu gehören folgende Aufgaben: * Packen der Konferenztaschen * Zutrittskontrolle * Referentenbetreuung * Office-Tätigkeiten * Standdienst Exkursion zur DOAG 2012 Applications: Sie sind Professor, Hochschullehrer oder wissenschaftlicher Mitarbeiter? Geben Sie Ihren Studierenden die Chance dabei zu sein! Kommen Sie im Rahmen einer Exkursion zur DOAG 2012 Applications. Ab einer Gruppe von 6 Studierenden erhalten Sie als Exkursionsleiter ebenfalls kostenfreien Zutritt! Exklusiv - DOAG Schulungstag: Erstmals haben Studierende im Rahmen des Studenten-Programms die Möglichkeit kostenfrei am DOAG Schulungstag im Anschluss an die Konferenz (Donnerstag, den 10. Mai 2012) teilzunehmen (ausgenommen Veranstaltungen mit Teilnehmerbegrenzung). Eine frühzeitige Anmeldung ist empfohlen. Bewerben Sie sich mit Angaben zur Person, Foto und Immatrikulierungsbescheinigung bis spätestens 15. April per E-Mail an [email protected].  Für Rückfragen steht Herr Jürgen Pittorf unter Telefon 0700- 11 362438 oder [email protected] gern zur Verfügung.

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  • Solaris Tech Day mit Engineering 3.12. Frankfurt

    - by Franz Haberhauer
    Am Dienstag, den 3. Dezember 2013 haben wir den Chef des Solaris Engineering Markus Flierl mit einigen seiner Engineers und Joost Pronk vom Produkt Management zu Gast in unserer Geschäftstelle in Dreieich (Frankfurt). Wir nutzen diese Gelegenheit, Ihnen bei einem Solaris Tech Day direkt von der Quelle tiefe Einblicke in Solaris-Technologien zu geben: Agenda Time Session Speaker 09:00 Registration and Breakfast 09:45 Oracle Solaris - Strategy, Engineering Insights, Roadmap, and a Glimpse on Solaris in Oracle's IT Markus Flierl 11:15 Coffee 11:35 Oracle Solaris 11.1: The Best Platform for Oracle - The Technologies Behind the Scenes Bart Smaalders 12:35 Lunch 13:25 Solaris Security: Reduce Risk , Deliver Secure Services, and Monitor Compliance Darren Moffat 14:10 Solaris 11 Provisioning and SMF - Insights from the Lead Engineers Bart Smaalders & Liane Praza 14:55 Solaris Data Management - ZFS, NFS, dNFS, ASM, and OISP Integration with the Oracle DB Darren Moffat 15:25 Coffee 15:45 Solaris 10 Patches and Solaris SRUs - News and Best Practices Gerry Haskins 16:30 Cloud Formation: Implementing IaaS in Practice with Oracle Solaris Joost Pronk 17:00 Q&A panel - All presenters and Solaris engineers Bitte registrieren Sie sich hier, um sich einen Platz bei dieser außergewöhnlichen Veranstaltung zu sichern. Es lohnt sich übrigens auch mal in die Blogs von  Markus Flierl mit einem interessanten Beitrag zu Eindrücken und Ausblicken von der Oracle Open World 2013 oder den von  Darren Moffat zu schauen. Gerry Haskins schreibt als Director Solaris Lifecycle Engineering gleich in zwei Blogs - der Patch Corner mit Schwerpunkt Solaris 10 und dem Solaris 11 Maintenance Lifecycle. Bereits in der kommenden Woche findet in Nürnberg die DOAG 2013 Konferenz und Ausstellung mit einem breiten Spektrum an Vorträgen rund um Solaris statt - insbesondere auch mit vielen Erfahrungsberichten aus der Praxis.

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  • How to fix no splash screen in Ubuntu after nvidia proprietary driver installation (also black borders)

    - by Fabio Trevisiol
    This is soultion how to fix no splash screen in Ubuntu after nvidia proprietary driver installation. It's no matter what Ubuntu version you use, it should work anyway. (TESTED ON 14.04) Open your terminal and type: sudo apt-get install v86d (TEST WITHOUT) Then: sudo gedit /etc/default/grub Find this line: #GRUB_GFXMODE=640x480 Add below (of course choose your resolution): GRUB_GFXMODE=1024x768x32 (TRY WITHOUT OR DIFFERENT BIT DEPTH) GRUB_GFXPAYLOAD_LINUX=1920x1080x32 (YOU CAN ALSO USE THE KEEP OPTION) Save file and type in terminal: echo FRAMEBUFFER=y | sudo tee /etc/initramfs-tools/conf.d/splash (ALLOWS TO AVOID THAT THE SPLASH SCREEN IS DISPLAYED FOR A FEW SECONDS) sudo update-initramfs -u sudo update-grub2 For all those who complain about the presence of black borders in "plymouth", try to make these changes before installing the nvidia driver or switch back from nvidia to nouveau and from nouveau to nvidia. Kernel update from the Software Updater? It happened to me; I don't know if it matters. I don't know for which of these reasons, but after a few reboots, the black borders are gone. UPDATE discovered the secret: during all these beautiful things, something strange happened. glxinfo | grep vendor server glx vendor string: SGI client glx vendor string: Mesa Project and SGI OpenGL vendor string: nouveau

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  • Partner Pricing- und Business Practices-Update jetzt erhältlich

    - by swalker
    Klicken Sie hier, um das Partner Business Practices-Update vom 25. Oktober 2011 zu erhalten.* (PDF) Was ist im Partner Pricing- und Business Practices-Update vom 25. Oktober enthalten? Themen im Hinblick auf Preisstruktur und Lizenzierung Exalogic and SPARC SuperCluster Update Oracle Technologie-Update Oracle Fusion Applications Update Oracle Fusion Cloud Service-Update Update zur Oracle Application Integration Architecture Siebel CRM  Applications Update Oracle CRM On Demand Update Business Process Outsourcing-Update Ungeachtet aller gegenteiligen Festlegungen in einer Partnerbereitstellungsvereinbarung bleiben alle vorhandenen, gültigen Angebote, die von Partnern an Endkunden vor dem 1. September 2011 ausgegeben werden und von den Preis- und Lizenzierungsänderungen vom 25. Oktober 2011 betroffen sind, gültig. Bestellungen, die von Partnern nach diesen Angeboten eingesendet werden, werden bis zum 30. November 2011 berücksichtigt. Partnerangebote, die am oder nach dem 1. September 2011 an Enduser weitergegeben werden, unterliegen den Bedingungen der Bereitstellungsvereinbarung des Partners. Was müssen Sie tun? Besuchen Sie regelmäßig die Seite mit den Partner Pricing- und Business Practices-Updates auf dem OPN-Portal, um mehr über diese Aktualisierungen zu erfahren und bezüglich der neuesten Erklärungen und Ressourcen zu Preis-, Lizenzierungs- und Geschäftspraktiken auf dem aktuellen Stand zu sein. Weitere Informationen Um auf die Partner Pricing- und Business Practices-Updates und das Archiv aller Partner Pricing- und Business Practices-Updates zuzugreifen, klicken Sie hier. * Vertraulich: Die in dieser Mitteilung enthaltenen Informationen richten sich an die Mitglieder des Oracle PartnerNetwork. Bei diesen Informationen handelt es sich um vertrauliche Informationen von Oracle. Sie dürfen von Ihnen nur im Zusammenhang mit dem Vertrieb oder der Implementierung von Oracle Produkten oder Services bei Endkunden oder autorisierten Oracle Partner verwendet werden.

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  • Project Corndog: Viva el caliente perro!

    - by Matt Christian
    During one of my last semesters in college we were required to take a class call Computer Graphics which tried (quite unsuccessfully) to teach us a combination of mathematics, OpenGL, and 3D rendering techniques.  The class itself was horrible, but one little gem of an idea came out of it.  See, the final project in the class was to team up and create some kind of demo or game using techniques we learned in class.  My friend Paul and I teamed up and developed a top down shooter that, given the stringent timeline, was much less of a game and much more of 3D objects floating around a screen. The idea itself however I found clever and unique and decided it was time to spend some time developing a proper version of our idea.  Project Corndog as it is tentatively named, pits you as a freshly fried corndog who broke free from the shackles of fair food slavery in a quest to escape the state fair you were born in.  Obviously it's quite a serious game with undertones of racial prejudice, immoral practices, and cheap food sold at high prices. The game itself is a top down shooter in the style of 1942 (NES).  As a delicious corndog you will have to fight through numerous enemies including hungry babies, carnies, and the corndog serial-killer himself the corndog eating champion!  Other more engaging and frighteningly realistic enemies await as the only thing between you and freedom. Project Corndog is being developed in Visual Studio 2008 with XNA Game Studio 3.1.  It is currently being hosted on Google code and will be made available as an open source engine in the coming months.

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  • Is HTML5/WebGL performance bad on low-end Android tablets and phones?

    - by Boris van Schooten
    I've developed a couple of WebGL games, and am trying them out on Android. I found that they run very slowly on my tablet, however. For example, a game with 10 sprites or so runs as 5fps. I tried Chrome and CocoonJS, but they are comparably slow. I also tried other games, and even games with only 5 or so moving sprites are this slow. This seems inconsistent with reports from others, such as this benchmark. Typically, when people talk about HTML5 game performance, they mention well-known and higher-end phones and tables. While my 7" tablet is cheap (I believe it's a relabeled Allwinner tablet, apparently with the Mali 400 GPU), I found it generally has a good gaming performance. All the games I tried run smoothly. I also developed an OpenGL ES 2 demo with 200 shaded 3D objects, and it ran at 50fps. My suspicion is that many low-end and white-label devices may have unacceptable HTML5/WebGL support, which means there may be a large section of gamers you will not reach when you choose this as your platform. I've heard rumors about inconsistent performance of HTML5 and WebGL on different devices, but no clear picture emerges. I would like to hear if any of you have had similar experiences with HTML5 or WebGL, or whether I can find information about the percentage of devices I can expect to have decent performance.

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  • how to think like a computer scientist java edition exercise 7.2 [on hold]

    - by James Canfield
    I cannot figure out how to write this program, can someone please help me?! The purpose of this method is to practice manipulating St rings. Create a new program called Name.java. This program will take a name string consisting of EITHER a first name followed by a last name (nonstandar d format) or a last name followed by a comma then a first name (standard format). Ie . “Joe Smith” vs. “Smith, Joe”. This program will convert the string to standard format if it is not already in standard format. Write a method called hasComma that takes a name as an argument and that returns a boolean indicating whether it contains a comma. If i t does, you can assume that it is in last name first format. You can use the indexOf String m ethod to help you. Write a method called convertName that takes a name as an argument. It should check whether it contains a comma by calling your hasComma method. If it does, it should just return the string. If not, then it should assume th at the name is in first name first format, and it should return a new string that contains the name converted to last name comma first format. Uses charAt, length, substring, and indexOf methods. In your main program, loop, asking the user for a n ame string. If the string is not blank, call convertName and print the results. The loop terminat es when the string is blank. HINTS/SUGGESTIONS: Use the charAt, length, substring, and indexOf Str ing methods. Use scanner for your input. To get the full line, complete with spaces, use reader.nextLine()

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  • Eine Klasse f&uuml;r sich: Das Oracle Partner Diamant Level

    - by A&C Redaktion
    Es gibt Oracle Partner, die sind so gut, dass uns die Level im OPN Spezialisierungsprogramm ausgegangen sind. Nun, Oracle ist nicht umsonst bekannt für lösungsorientiertes Arbeiten und so fand sich auch in diesem Fall eine brilliante Lösung: Das Diamant Level. Im September durften wir mit dem weltweit tätigen IT-Unternehmen Infosys unseren zweiten höchstqualifizierten Partner nach Accenture im Diamant Level willkommen heißen. An dieser Stelle noch einmal herzliche Glückwünsche nach Bangalore! Infosys zeichnet sich durch exzellentes Fachwissen über Oracle Lösungen und umfassende Beratungskompetenz aus. Mit 25 000 Oracle Beratern weltweit und mit 30 Spezialisierungen, fünf davon "Advanced Specializations", hat sich Infosys mehr als qualifiziert, um die höchste Auszeichnung und damit einmalige Vorteile zu erhalten. Genau für solche Unternehmen ist das Diamant Level gedacht: für Partner, die in das gesamte Lösungs-Portfolio von Oracle investiert und den höchsten Grad an Spezialisierung erreicht haben. Besonderen Wert legen wir darauf, dass Diamant Partner weltweit anspruchsvolle Kunden beraten und individuell abgestimmte, hochwertige Oracle Lösungen bereitstellen. Im Gegenzug hat das Diamant Level auch einiges zu bieten: Durch die herausragende Platzierung auf den Oracle Produktseiten und das Zertifikat "Assigned Global Alliance Manager" erreichen Sie Millionen potentieller Kunden. Zudem haben Sie Zugang zu einzigartigen Support- und Qualifizierungsmöglichkeiten. Haben wir Ihr Interesse geweckt? Auf unseren Partnerseiten können Sie ihr Unternehmen ganz einfach für das OPN Programm anmelden, Spezialisierungen absolvieren und Level um Level aufsteigen.

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  • Az Oracle üzleti intelligencia csomag Windows Server 2008-on is, a kliens Vista op.rsz-en is

    - by Fekete Zoltán
    Tegnap az Oracle BI Hands On rendezvényen felmerült a kérdés, hogy az Oracle Business Intelligence Enterprise Editon fut-e Windows Server 2008-on. A válasz: IGEN. Az Oracle BI EE fut a Windows Server 2008-on. Emellett a másik kérdésre a válasz: IGEN, a kliens lehet Windows Vista is. Mivel az Oracle BI szerver szoftver, amit egy böngészovel érnek el a felhasználók elemzési, lekérdezés/jelentés/riport- készítési feladatok elvégzésére, ezért az Oracle BI csak szerver operációs rendszerekre van bevizsgálva: Linux, Solaris, HP-UX, AIX és Windows platformokon. A jelenleg támogatott operációs rendszerek: Microsoft Windows 2000/2003 Server; Microsoft Windows Server 2008 Enterprise Edition x86 32 bit2 - Red Hat Enterprise Linux AS 4.x; Red Hat Enterprise Linux Server/Advanced Platform 5 - Novell SUSE 9.x - Oracle Enterprise Linux 4; Oracle Enterprise Linux 5 - Sun Solaris 9 SPARC 32 bit ; Sun Solaris 9 SPARC 64 bit; Sun Solaris 10 SPARC 32 bit; Sun Solaris 10 SPARC 64 bit - AIX 5.2 PowerPC 32 bit; AIX 5.2 PowerPC 64 bit; AIX 5.3 PowerPC 32 bit; AIX 5.3 PowerPC 64 bit; AIX 6.1 PowerPC 32 bit; AIX 6.1 PowerPC 64 bit - HP-UX 11.11 PA-RISC 64 bit; HP-UX 11.23 PA-RISC 64 bit; HP-UX 11.23 Itanium 64 bit; HP-UX 11.31 Itanium 64 bit A böngészos hozzáférést az irányítópultokhoz (dashboard), interaktív elemzo munkához használható operációs rendszerek: Windows, Vista, Linux, Solaris, Apple Mac OS 10.x.

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  • Studierende/Schüler, Professoren, Dozenten oder wissenschaftliche Mitarbeiter willkommen!!!

    - by britta wolf
    Vom 20.-22. November 2012 findet in Nürnberg die große Konferenz der Deutschen Oracle Anwendergruppe (DOAG) statt. Es werden wieder über 400 Fachvorträge aus den Bereichen  Datenbank, Oracle & SAP, Java, MySQL, BPM, Middleware&SOA, usw. angeboten. Zahlreiche ausstellende Firmen sind ebenfalls vor Ort. Eine gute Möglichkeit für alle, sich über die aktuellsten Entwicklungen im Oracle-Umfeld zu informieren und sich als Student mit potentiellen Arbeitgebern bereits während des Studiums in Kontakt zu treten. "Netzwerken" lautet die Devise! Die DOAG bietet Studierenden/Schülern sowie Dozenten oder wissenschaftlichen Mitarbeitern eine kostenlose (!) Teilnahme an dieser 3-tägigen Konferenz. Neugierig? Wie das geht, erfahren Sie hier. WICHTIG: die Plätze sind begrenzt - melden Sie sich bis Mitte Oktober an! Lesen Sie auch den kurzen Beitrag der HS Ulm, die mit einer Exkursiongruppe an der DOAG-Konferenz bereits diverse Male teilgenommen hat.

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  • Convert mkv to mp4 with ffmpeg

    - by JohnS
    When I try converting mkv to mp4 using ffmpeg, the following error occurs: [ipod @ 0x16fa0a0] Application provided invalid, non monotonically increasing dts to muxer in stream 0: -2 = -2 av_interleaved_write_frame(): Invalid argument I used this command to convert the file: ffmpeg -i input.mkv -vcodec copy -acodec copy -absf aac_adtstoasc output.m4v The input file has the following characteristics: mediainfo input.mkv General Unique ID : 200459305952356554213392832683163418790 (0x96CF0ED8DB5914CBB9E18163689280A6) Complete name : input.mkv Format : Matroska Format version : Version 2 File size : 1.46 GiB Duration : 1h 5mn Overall bit rate : 3 168 Kbps Encoded date : UTC 2010-09-26 21:44:02 Writing application : mkvmerge v2.9.5 ('Tu es le seul') built on Jun 17 2009 16:28:30 Writing library : libebml v0.7.8 + libmatroska v0.8.1 Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : [email protected] Format settings, CABAC : Yes Format settings, ReFrames : 4 frames Codec ID : V_MPEG4/ISO/AVC Duration : 1h 5mn Bit rate : 2 910 Kbps Width : 1 280 pixels Height : 720 pixels Display aspect ratio : 16:9 Frame rate : 25.000 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Bits/(Pixel*Frame) : 0.126 Stream size : 1.31 GiB (90%) Writing library : x264 core 105 r1724 b02df7b Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=6 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=0 / chroma_qp_offset=-2 / threads=18 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=0 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc=2pass / mbtree=0 / bitrate=2910 / ratetol=1.0 / qcomp=0.60 / qpmin=10 / qpmax=51 / qpstep=4 / cplxblur=20.0 / qblur=0.5 / ip_ratio=1.40 / pb_ratio=1.30 / aq=1:1.00 Default : Yes Forced : No Audio ID : 2 Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Codec ID : A_AC3 Duration : 1h 5mn Bit rate mode : Constant Bit rate : 256 Kbps Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 48.0 KHz Bit depth : 16 bits Compression mode : Lossy Stream size : 121 MiB (8%) Language : English Default : Yes Forced : No Being new to ffmpeg, I'm not sure what the error means or how to correct it. Thanks!

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  • What Counts For a DBA: Imagination

    - by drsql
    "Imagination…One little spark, of inspiration… is at the heart, of all creation." – From the song "One Little Spark", by the Sherman Brothers I have a confession to make. Despite my great enthusiasm for databases and programming, it occurs to me that every database system I've ever worked on has been, in terms of its inputs and outputs, downright dull. Most have been glorified e-spreadsheets, many replacing manual systems built on actual spreadsheets. I've created a lot of database-driven software whose main job was to "count stuff"; phone calls, web visitors, payments, donations, pieces of equipment and so on. Sometimes, instead of counting stuff, the database recorded values from other stuff, such as data from sensors or networking devices. Yee hah! So how do we, as DBAs, maintain high standards and high spirits when we realize that so much of our work would fail to raise the pulse of even the most easily excitable soul? The answer lies in our imagination. To understand what I mean by this, consider a role that, in terms of its output, offers an extreme counterpoint to that of the DBA: the Disney Imagineer. Their job is to design Disney's Theme Parks, of which I'm a huge fan. To me this has always seemed like a fascinating and exciting job. What must an Imagineer do, every day, to inspire the feats of creativity that are so clearly evident in those spectacular rides and shows? Here, if ever there was one, is a role where "dull moments" must be rare indeed, surely? I wanted to find out, and so parted with a considerable sum of money for my wife and I to have lunch with one; I reasoned that if I found one small way to apply their secrets to my own career, it would be money well spent. Early in the conversation with our Imagineer (Cindy Cote), the job did indeed sound magical. However, as talk turned to management meetings, budget-wrangling and insane deadlines, I came to the strange realization that, in fact, her job was a lot more like mine than I would ever have guessed. Much like databases, all those spectacular Disney rides bring with them a vast array of complex plumbing, lighting, safety features, and all manner of other "boring bits", kept well out of sight of the end user, but vital for creating the desired experience; and, of course, it is these "boring bits" that take up much of the Imagineer's time. Naturally, there is still a vital part of their job that is spent testing out new ideas, putting themselves in the place of a park visitor, from a 9-year-old boy to a 90-year-old grandmother, and trying to imagine what experiences they'd like to have. It is these small, but vital, sparks of imagination and creativity that have the biggest impact. The real feat of a successful Imagineer is clearly to never to lose sight of this fact, in among all the rote tasks. It is the same for a DBA. Not matter how seemingly dull is the task at hand, try to put yourself in the shoes of the end user, and imagine how your input will affect the experience he or she will have with the database you're building, and how that may affect the world beyond the bits stored in your database. Then, despite the inevitable rush to be "done", find time to go the extra mile and hone the design so that it delivers something as close to that imagined experience as you can get. OK, our output still can't and won't reach the same spectacular heights as the "Journey into The Imagination" ride at EPCOT Theme Park in Orlando, where I first heard "One Little Spark". However, our imaginative sparks and efforts can, and will, make a difference to the user who now feels slightly more at home with a database application, or to the manager holding a report presented with enough clarity to drive an interesting decision or two. They are small victories, but worth having, and appreciated, or at least that's how I imagine it.

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  • Getting into game/game engine programming

    - by Darkslash
    So I am interested in learning game programming, but I really have an interest in the lower level engineering in games. I have openGL experience, and I am really interested in learning more about implementing AI, Physics, etc. I have a computer science degree, so I really like getting into technical stuff. Many times when I ask about this sort of thing, I get a lot of "Use an engine", "Use Unity3d", "Why waste your time writing code that already exists", etc etc. My idea was to use simpler libraries such as SFML or XNA so that I could learn how to implement the more complex systems. The thing is, although I do want to write games, I want to learn things that using something like Unity simply doesnt teach you. My goal is not to make a current generation quality 3D game to sell, I just want to make some cool smaller games and learn all I can about the programming side of game development. Is this something that people just do not do anymore? It seems like everywhere I turn people are using Unity or UDK or GameMaker. I fully understand why you would use a tool like these, but I cant see how they would suit my purposes. So where does someone like myself turn? Am I trying to learn something that people just do not bother doing anymore? Is the innovation in this area gone and just all about gameplay now? Im sorry if this question seems silly, but I am genuinely interested in knowing more about this and meeting more people who are interested in this sort of thing.

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  • Optimizing lifestyle and training

    - by Gabe
    I am a college freshman who has recently discovered a passion for computer science. Having had my first lick of formal python training last semester, I have cast aside my previously hedonist way of life and tunneled my sights on becoming the most rounded and proficient programmer I can be. I know that I'm taking strides in the right direction (I've stopped smoking, I've been exercising every day, I've taught myself C++ and OpenGL, and I've begun training in kung-fu and meditation), yet I am still finding myself struggling to achieve satisfactory results. I would like to be able to spend a good 3-4 hours every day burning through textbooks. I have the time cleared and the resources allocated. The problem lies in the logistics-- I have never taken anything seriously before. Recently I've realized that I am clueless when it comes to taking care of myself and gaining control of my mind, and it drastically hinders my productivity. My question is this: How can I learn to manage my time and take care of myself such that I can spend the maximum amount of time every day studying with steady concentration? Personal tricks would be key here: techniques you use to get yourself to sleep, a diet that yields focus, even computer break stretching routines or active reading techniques. Anything you could think of here would be great. I was a low-life in high school and I have the drive to turn my life around, I'm just quite a bit behind in the way of good habits :)

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  • Diamond-square terrain generation problem

    - by kafka
    I've implemented a diamond-square algorithm according to this article: http://www.lighthouse3d.com/opengl/terrain/index.php?mpd2 The problem is that I get these steep cliffs all over the map. It happens on the edges, when the terrain is recursively subdivided: Here is the source: void DiamondSquare(unsigned x1,unsigned y1,unsigned x2,unsigned y2,float range) { int c1 = (int)x2 - (int)x1; int c2 = (int)y2 - (int)y1; unsigned hx = (x2 - x1)/2; unsigned hy = (y2 - y1)/2; if((c1 <= 1) || (c2 <= 1)) return; // Diamond stage float a = m_heightmap[x1][y1]; float b = m_heightmap[x2][y1]; float c = m_heightmap[x1][y2]; float d = m_heightmap[x2][y2]; float e = (a+b+c+d) / 4 + GetRnd() * range; m_heightmap[x1 + hx][y1 + hy] = e; // Square stage float f = (a + c + e + e) / 4 + GetRnd() * range; m_heightmap[x1][y1+hy] = f; float g = (a + b + e + e) / 4 + GetRnd() * range; m_heightmap[x1+hx][y1] = g; float h = (b + d + e + e) / 4 + GetRnd() * range; m_heightmap[x2][y1+hy] = h; float i = (c + d + e + e) / 4 + GetRnd() * range; m_heightmap[x1+hx][y2] = i; DiamondSquare(x1, y1, x1+hx, y1+hy, range / 2.0); // Upper left DiamondSquare(x1+hx, y1, x2, y1+hy, range / 2.0); // Upper right DiamondSquare(x1, y1+hy, x1+hx, y2, range / 2.0); // Lower left DiamondSquare(x1+hx, y1+hy, x2, y2, range / 2.0); // Lower right } Parameters: (x1,y1),(x2,y2) - coordinates that define a region on a heightmap (default (0,0)(128,128)). range - basically max. height. (default 32) Help would be greatly appreciated.

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  • Young C++ student lacking direction

    - by ephaitch
    I was hoping for some direction or guidance regarding my C++ learning experience. I have now read two books, from cover to cover, twice. The first was Ivor Horton's Beginning Visual C++ 2010 and Starting out with C++ Early Objects (7th Edition). At this point and after several months I feel like all I know how to do in C++ is create a basic class, define some methods, use the STL, and read and write info to and from the console buffer (cin/cout). But simple things like saving data to a file, reading from a file, printing, connecting to an FTP site, doing some basic graphic manipulation on the screen (not even DirectX/OpenGL), and so-on I can't do or don't even know where to start. I feel I still haven't learned C++ thoroughly. I think you guys get where I'm going with this. I tried downloading SFML and compiling it in Visual C++ 2010 Professional. After quite a bit of time, I got it, but then I was lost. I followed the tutorials and one didn't work. I kept getting an error regarding a missing symbol and after an hour or so on Google, I couldn't figure it out. Can anyone point me in a direction of where one goes from here? I would imagine others have been at this point sometime during their early days.

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  • Bad 3D Performance in Ubuntu 12.04

    - by Pandem
    I already posted a question before but I didn't really get any advice/help. I'll be a bit more brief/general in hope it'll help. I have an MSI HD 7850 with the Catalyst 12.4 drivers installed. I've found that I'm having bad 3D performance for some reason but I'm not entirely sure what. I suspect it may just that the graphics card is new and AMD just need to work on their drivers but it would be nice to get advice and narrow the problem down so that I can be sure rather than wait for driver updates that may not even help. I ran gxlgears to give some general idea of how bad the performance is. At default size it is averaging around 2000 FPS. The command glxinfo confirms the renderer is using AMD Radeon HD 7800 Series with OpenGL version 4.2. Edits below: As asked for others: lspci -v output is here. fglrxinfo output is here xvinfo output is here glxinfo | grep rendering says yes for direct rendering. These confirmed that everything was configured correctly. Within Unity and Gnome Classic: glxgears had an FPS of around 2000 FPS fgl_glxgears had an FPS of around 544 FPS Within LDXE: glxgears had an FPS of around 4600 FPS fgl_glxgears had an FPS of around 1600 FPS In the end it was discovered that Compiz was causing a large performance decrease and solution was simply to change window manager for the time being. Thanks to TechZilla for all his help!

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  • Keeping Aspect Screen Ration While Stays in Center

    - by David Dimalanta
    I sqw and I tried this suggestion on PISTACHIO BRAINSTORMIN* on how to make a good and adaptive screen ration. For every different screen size, let's say I put the perfect circle as a Texture in LibGDX and played it on screen. Here's the blueberry image example and it's perfectly rounded: When I played it on the Google Nexus 7, the circle turn into a slightly oblonng shape, resembling as it was being flatten a bit. Please observe this snapshot below and you can see the blueberry is almost but slightly not perfectly rounded: Now, when I tried the suggested code for aspect ratio, the perfect circle retained but another problem is occured. The problem is that I expecting for a view on center but instead it's been moved to the right offset leaving with a half black screen. This would be look like this: Here is my code using the suggested screen aspect ratio code: Class' Field // Ingredients Needed for Screen Aspect Ratio private static final int VIRTUAL_WIDTH = 720; private static final int VIRTUAL_HEIGHT = 1280; private static final float ASPECT_RATIO = ((float) VIRTUAL_WIDTH)/((float) VIRTUAL_HEIGHT); private Camera Mother_Camera; private Rectangle Viewport; render() // Camera updating... Mother_Camera.update(); Mother_Camera.apply(Gdx.gl10); // Reseting viewport... Gdx.gl.glViewport((int) Viewport.x, (int) Viewport.y, (int) Viewport.width, (int) Viewport.height); // Clear previous frame. Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); show() Mother_Camera = new OrthographicCamera(VIRTUAL_WIDTH, VIRTUAL_HEIGHT); Was this code useful for screen aspect ratio-proportion fixing or it is statically dependent on actual device's width and height? *see http://blog.acamara.es/2012/02/05/keep-screen-aspect-ratio-with-different-resolutions-using-libgdx/#comment-317

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  • Understanding branching strategy/workflow correctly

    - by burnersk
    I'm using svn without branches (trunk-only) for a very long time at my workplace. I had discovered most or all of the issues related to projects which do not have any branching strategy. Unlikely this is not going to change at my workplace but for my private projects. For my private projects which most includes coworkers and working together at the same time on different features I like to have an robust branching strategy with supports long-term releases powered by git. I find out that the Atlassian Toolchain (JIRA, Stash and Bamboo) helped me most and it also recommending me an branching strategy which I like to verify for the team needs. The branching strategy was taken directly from Atlassian Stash recommendation with a small modification to the hotfix branch tree. All hotfixes should also merged into mainline. The branching strategy in words mainline (also known as master with git or trunk with svn) contains the "state of the art" developing release. Everything here was successfully checked with various automated tests (through Bamboo) and looks like everything is working. It is not proven as working because of possible missing tests. It is ready to use but not recommended for production. feature covers all new features which are not completely finished. Once a feature is finished it will be merged into mainline. Sample branch: feature/ISSUE-2-A-nice-Feature bugfix fixes non-critical bugs which can wait for the next normal release. Sample branch: bugfix/ISSUE-1-Some-typos production owns the latest release. hotfix fixes critical bugs which have to be release urgent to mainline, production and all affected long-term *release*es. Sample branch: hotfix/ISSUE-3-Check-your-math release is for long-term maintenance. Sample branches: release/1.0, release/1.1 release/1.0-rc1 I am not an expert so please provide me feedback. Which problems might appear? Which parts are missing or slowing down the productivity?

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  • What are the pros and cons about developing under MAC OS? [closed]

    - by user827992
    Sometimes i get the chance to program under MAC OS, i knew about this OS since Apple shipped its computers with a PowerPC by Motorola ( since Panther, more or less ), these days they are all X86 and i see no particular advantages about adopting this platform, also i see only downsides for the main part, i do not want to cause flames, please reply if you have a good answer or you can contribute in some constructive way. I'm trying to write a list of the natively supported languages, or the languages that comes only under MAC OS with some particular technology, my list is this: Objective C with Cocoa/Carbon I'm not considering personal preferences here, if a person X likes to code under Xcode it's probably ok to have a MAC, if a person Y likes to code under Visual Studio it's probably ok to not having a MAC, my purpose is to clarify what MAC OS is good for. I also do not get why people glorify the MAC for historical reasons, I mean a language like Java just comes for MAC only in the 7th edition of its JDK, things like GCC are just a porting and many technologies are out of the question like C# ( I'm sorry, i do not consider MonoDevelop like a serious alternative ) , .Net, ASP, DirectX, and many others are just, again, porting or free software, like PHP, MySQL, Javascript, XML, CSS, OpenGL, etc etc. My question is: what is so special about being a programmer under MAC OS? There is something that I have not seen? I also noticed that a significant portion of MAC users end up using their MAC like a normal Windows PC with Parallels or something like that. I can afford to buy a MAC, show me why this machine is so unique.

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  • Native JSON-Unterstützung in der Datenbank 12.1.0.2

    - by Carsten Czarski
    Mit dem im Juli 2014 erschienenen Patchset 12.1.0.2 wird die Oracle-Datenbank erstmals mit nativer Unterstützung für JSON ausgestattet: So ist es unter anderem nun möglich ... JSON in Tabellen zu speichern und zu validieren Daten aus JSON-Dokumenten zu extrahieren "Relationale Sichten" auf JSON-Dokumente zu generieren In Tabellen gespeicherte JSON-Dokumente zu indizieren In diesem Tipp erfahren Sie, wie Sie die neuen SQL/JSON-Funktionen (nicht nur mit APEX) praktisch ausnutzen können. Mit diesen neuen SQL-Funktionen wird die erste Hälfte der JSON-Unterstützung in der Oracle-Datenbank - auf SQL-Ebene - umgesetzt. Das mit APEX 5.0 bereits angekündigte PL/SQL Paket APEX_JSON wird die zweite Hälfte, den PL/SQL-Bereich, abdecken - so dass Ihnen spätestens mit APEX 5.0 auf 12.1.0.2 eine komplett JSON-fähige Datenbank zur Verfügung stehen wird. Mehr Information auf dem Event "Development meets Customers" Am 17. September können Sie in Frankfurt noch mehr zu JSON und Oracle 12c erfahren: In der halbtägigen Veranstaltung Oracle Development meets Customers "JSON und die Oracle Database 12c" haben Sie die einmalige Chance, aktuellste Informationen zur neuen JSON-Unterstützung in Oracle12c - direkt aus dem Entwicklungsteam - zu erhalten. Darüber hinaus werden weitere, aktuelle Entwicklerthemen wie node.js, REST-Webservices und andere behandelt. Beda Hammerschmidt, einer der führenden Entwickler der JSON-Datenbank, wird die JSON-Funktionen vorstellen und Tipps & Tricks zu deren Einsatz verraten. Lassen Sie sich diese Gelegenheit nicht entgehen - melden Sie sich gleich an.

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  • Advice on a good comeback strategy after years of java abstinence

    - by simou
    It's almost 5 yrs since I left the java IT-project/enterprise business. Before I was a highly skilled enterprise developer / OO architect with more than 10 years experience in the business. I was proficient in many of those enterprise related technologies, including DWHing. Since then I haven't been doing any large scale programming, a little bit of C, Python, some dips into Scala, hacking a small java-plugin framework, opengl, but only as fun projects. Now I want to re-enter the java stage again, i.e. I'm looking for job opportunities as a developer. But I fear I might have lost much of my former punching strength, e.g. I would have to give my SQL knowledge a deep refreshing breath, re-visit basic stuff like design patterns, enterprise architectures, etc. and probably learn the new stuff like EJB3.1, JEE 6 too. I also missed the whole scrum craze. So from your own experience, what subject should I tackle first? Like technology (which ones?) or design skills (uml..)? But what I'm also wondering is since the basic design / architectural principles haven't changed much by now, what would be the chance on the job market for someone like me who left the java-world at a time where everything was less fragmented and EJB2.1 and XDoclet were de-facto standards? And how could I convince a potential employer that I'm still an effective on-the-job learner? Should I rather aim for "junior positions" ? Lots of questions but I'd be really glad if you could share your (encouraging :) thoughts with me. cheers! (btw I'm based in Austria)

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  • How should I unbind and delete OpenAL buffers?

    - by Joe Wreschnig
    I'm using OpenAL to play sounds. I'm trying to implement a fire-and-forget play function that takes a buffer ID and assigns it to a source from a pool I have previously allocated, and plays it. However, there is a problem with object lifetimes. In OpenGL, delete functions either automatically unbind things (e.g. textures), or automatically deletes the thing when it eventually is unbound (e.g. shaders) and so it's usually easy to manage deletion. However alDeleteBuffers instead simply fails with AL_INVALID_OPERATION if the buffer is still bound to a source. Is there an idiomatic way to "delete" OpenAL buffers that allows them to finish playing, and then automatically unbinds and really them? Do I need to tie buffer management more deeply into the source pool (e.g. deleting a buffer requires checking all the allocated sources also)? Similarly, is there an idiomatic way to unbind (but not delete) buffers when they are finished playing? It would be nice if, when I was looking for a free source, I only needed to see if a buffer was attached at all and not bother checking the source state. (I'm using C++, although approaches for C are also fine. Approaches assuming a GCd language and using finalizers are probably not applicable.)

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  • Highlight current page tab [migrated]

    - by Jose David Garcia Llanos
    I am making a website, currently i am setting the highlight tab for current page, a particular page is not highlighting its tab and i have checked the code about 5 times but i cant find anything wrong with it. the website is auto-sal.es Here is the code: style.css body#home a.hometab, body#cars a.cartab, body#feedback a.feedtab, body#contact a.contacttab, body#members a.memberstab {background: #7D0000;} contactus.html <body id="contact"> navigation <ul id="menu"> <li><a href="index.html" target="_self" class="hometab">Home</a></li> <li><a href="cars.html" target="_self" class="cartab">Cars</a></li> <li><a href="feedback.html" target="_self" class="feedtab">Feedback</a></li> <li><a href="contactus.html" target="_self" class="cotacttab">Contact Us</a></li> <li><a href="members.html" target="_self" class="memberstab">Members</a></li> </ul> Again, the issue is that it is not highlighting the tab for contact us

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