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  • Must-do activities for a team leader, and time managing them

    - by MeLight
    This is a two part question Part one: I'm leading a small team of developers of mixed skills (juniors and seniors). I'm sometimes feeling that I focus too much on my own code, instead of seeing the big the picture, and managing the team. What would you say the most crucial non-coding activities for a team leader, related to his team members? Part two:Given that I know what other (non-coding stuff) I should be doing, what is a good time division between my own code writing and managing the other team members (code reviews, whiteboarding, meetings etc).

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  • When do you call yourself a programmer

    - by benhowdle89
    "A programmer, computer programmer or coder is someone who writes computer software" from Wikipedia If you do frontend development using jQuery/CSS/HTML do you call yourself a programmer? If you develop PHP applications that deal with databases, do you call yourself a programmer? Are you only a programmer if you write applications for desktops and mobiles? Is the web a place where the line between developer and programmer stops?

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  • Changing CSS classes when different strings are displayed in a text element with jQuery

    - by Nick Maddren
    I'm just wondering if this method would be possible using jQuery HTML and PHP. Basically I have a filtering system were products are listed, some have different attribute values such as Hatchback for example. The text element that holds these PHP echo's also have a css class that implements an icon. I'm just wondering can I alter class's that are added to a html element just by looking at the string? So for example if the string displays "Pick-up" then jQuery alters the class and adds the one associated with the "Pick-up" string? Thanks sorry if this is a little confusing, I can explain more if needed.

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  • Most popular Open-Source License on github?

    - by John R
    This is a two part question: 1) What is the most popular Open-Source License used by developers on github? 2) Assuming people follow the rules - will this license (the most popular on github) assure that my name is always associated with the project - regardless of how it forks or is picked up elsewhere. The reason I ask is I have not yet used github nor released an open source project. My main incentive for releasing a particular project is to develop a name for myself and improve my resume. I have a lot of reading to do, but I suspect that knowing the most popular licensing schemes will reduce my reading and my learning curve.

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  • Teaching myself, as a physicist, to become a better programmer

    - by user787267
    I've always liked physics, and I've always liked coding, so when I got the offer for a PhD position doing numerical physics (details are not relevant, it's mostly parallel programming for a cluster) at a university, it was a no-brainer for me. However, as most physicists, I'm self taught. I don't have broad background knowledge about how to code in an object oriented way, or the name of that specific algorithm that optimizes the search in some kD tree. Since all my work so far has been more concerned about the physics and the scientific results, I undoubtedly have some bad habits - more so because my coding is my own, and not really teamwork. I have mostly used C since it is very straightforward and "what you write is what you get" - no need for fancy abstractions. However, I have recently switched to C++ since I'd like to learn more about the power that comes with abstraction, and it's pretty C-like (syntax-wise at least). How do I teach myself to code in a good, abstract way like a graduate in computer science? I know my code is efficient, but I want it to be elegant as well, and readable. Keep in mind that I don't have time to read several 1000-page tomes about abstract programming. I need to spend time on actual, physics related research (my supervisor would laugh at me if he knew I spent time thinking about how to program elegantly). How do I assess if my work is also good from a programmer's perspective?

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  • conventions for friend methods in Perl

    - by xenoterracide
    Perl doesn't support a friend relationship between objects, nor does it support private or protected methods. What is usually done for private methods is to prefix the name with an underscore. I occasionally have methods that I think of as friend methods. Meaning that I expect them to be used by a specific object, or an object with a specific responsibility, but I'm not sure if I should make that method public (meaning foo ) or private ( _foo ) or if there's a better convention? is there a convention for friend methods?

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  • Being prepared for a code review as a developer?

    - by Karthik Sreenivasan
    I am looking for some ideas here. I read the article How should code reviews be Carried Out and Code Reviews, what are the advantages? which were very informative but I still need more clarity on the question below. My Question is, Being the target developer, can you suggest some best practices a developer can incorporate before his code is going get reviewed. Currently I practice the following methods PPT for a logical flow Detailed comments. Issue: Even though I have implemented the above practices, they do not help on the review. The problem I faced is, when certain logic is referred, I keep searching for the implementation and the flow and too much time is wasted in the process and I get on people’s nerve. I think a lot of developers would be going through what I am going through as well.

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  • Additional useful skill?

    - by Sergey
    Almost each language has some additional technology or skill or whatever which can work in a pair with it but still be something fresh. For example, Java + Flex. It's a good pair - those who learn Java and want something both useful and new may try Flex. What are "pairs" for the most popular languages(Java, C#, C++, etc.)? PS: Most people advise learning functional programming as an additional skill but this is very fuzzy. They talk about such abstract things as wide programming perspective and other things, but you can hardly say whether these functional skills will be really needed. Yeah, maybe some basics of it can be useful, but serious learning of LISP seems not perspective.

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  • Why are SW engineering interviews disproportionately difficult?

    - by stackoverflowuser2010
    First, some background on me. I have a PhD in CS and have had jobs both as a software engineer and as an R&D research scientist, both at Very Large Corporations You Know Very Well. I recently changed jobs and interviewed for both types of jobs (as I have done in the past). My observation: SW engineer job interviews are way, way disproportionately more difficult than CS researcher job interviews, but the researcher job is higher paying, more competitive, more rewarding, more interesting, and has a higher upside. Here's a typical interview loop for researcher: Phone interview to see if my research is in alignment with the lab's researcher In-person, give presentation on my recent research for one hour (which represents maybe 9 month's worth of work), answer questions In-person one-on-one interviews with about 5 researchers, where they ask me very reasonable questions on my work/publications/patents, including: technical questions, where my work fits into related work, and how I can extend my work to new areas Here's a typical interview loop for SW engineer: Phone interview where I'm asked algorithm questions and maybe do some coding. Pretty standard. In-person interviews at the whiteboard where they drill the F*** out of you on esoteric C++ minutia (e.g. how does a polymorphic virtual function call work), algorithms (make all-pairs-shortest-path algorithm work for 1B vertices), system design (design a database load balancer), etc. This goes on for six or seven interviews. Ridiculous. Why would anyone be willing to put up with this? What is the point of asking about C++ trivia or writing code to prove yourself? Why not make the SE interview more like the researcher interview where you give a talk about what you've done? How are technical job interviews for other fields, like physics, chemistry, civil engineering, mechanical engineering?

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  • Defensive Programming Techniques.

    - by Pemdas
    I was attempting to identify an element of software engineering that I think is overlooked, not emphasized or not taught in typical undergraduate course work for CS or SE. What I came up is the concept of defensive programing. I would like to hear the communities options on defensive program and/or specific techniques that you use on a regular basis. Also, I would to know if there are any language specific techniques.

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  • Critique of the IO monad being viewed as a state monad operating on the world

    - by Petr Pudlák
    The IO monad in Haskell is often explained as a state monad where the state is the world. So a value of type IO a monad is viewed as something like worldState -> (a, worldState). Some time ago I read an article (or a blog/mailing list post) that criticized this view and gave several reasons why it's not correct. But I cannot remember neither the article nor the reasons. Anybody knows? Edit: The article seems lost, so let's start gathering various arguments here. I'm starting a bounty to make things more interesting.

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  • Simple task framework - building software from reusable pieces

    - by RuslanD
    I'm writing a web service with several APIs, and they will be sharing some of the implementation code. In order not to copy-paste, I would like to ideally implement each API call as a series of tasks, which are executed in a sequence determined by the business logic. One obvious question is whether that's the best strategy for code reuse, or whether I can look at it in a different way. But assuming I want to go with tasks, several issues arise: What's a good task interface to use? How do I pass data computed in one task to another task in the sequence that might need it? In the past, I've worked with task interfaces like: interface Task<T, U> { U execute(T input); } Then I also had sort of a "task context" object which had getters and setters for any kind of data my tasks needed to produce or consume, and it gets passed to all tasks. I'm aware that this suffers from a host of problems. So I wanted to figure out a better way to implement it this time around. My current idea is to have a TaskContext object which is a type-safe heterogeneous container (as described in Effective Java). Each task can ask for an item from this container (task input), or add an item to the container (task output). That way, tasks don't need to know about each other directly, and I don't have to write a class with dozens of methods for each data item. There are, however, several drawbacks: Each item in this TaskContext container should be a complex type that wraps around the actual item data. If task A uses a String for some purpose, and task B uses a String for something entirely different, then just storing a mapping between String.class and some object doesn't work for both tasks. The other reason is that I can't use that kind of container for generic collections directly, so they need to be wrapped in another object. This means that, based on how many tasks I define, I would need to also define a number of classes for the task items that may be consumed or produced, which may lead to code bloat and duplication. For instance, if a task takes some Long value as input and produces another Long value as output, I would have to have two classes that simply wrap around a Long, which IMO can spiral out of control pretty quickly as the codebase evolves. I briefly looked at workflow engine libraries, but they kind of seem like a heavy hammer for this particular nail. How would you go about writing a simple task framework with the following requirements: Tasks should be as self-contained as possible, so they can be composed in different ways to create different workflows. That being said, some tasks may perform expensive computations that are prerequisites for other tasks. We want to have a way of storing the results of intermediate computations done by tasks so that other tasks can use those results for free. The task framework should be light, i.e. growing the code doesn't involve introducing many new types just to plug into the framework.

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  • How to develop a menu for Linux apps

    - by Antonio Ciccia
    I want to create a python panel for Linux like pypanel or tint2 just for fun and to do practice with python development. Now the problem is: I want to create an auto-generated menu, but I don't know where to start. Where can I find all user's installed software in a Linux distro? I know I should look in the /usr/bin folder, but I don't know if it's really the best thing to do. Is there a way to filter installed apps to avoid dependecies programs?

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  • Equal Gifts Algorithm Problem

    - by 7Aces
    Problem Link - http://opc.iarcs.org.in/index.php/problems/EQGIFTS It is Lavanya's birthday and several families have been invited for the birthday party. As is customary, all of them have brought gifts for Lavanya as well as her brother Nikhil. Since their friends are all of the erudite kind, everyone has brought a pair of books. Unfortunately, the gift givers did not clearly indicate which book in the pair is for Lavanya and which one is for Nikhil. Now it is up to their father to divide up these books between them. He has decided that from each of these pairs, one book will go to Lavanya and one to Nikhil. Moreover, since Nikhil is quite a keen observer of the value of gifts, the books have to be divided in such a manner that the total value of the books for Lavanya is as close as possible to total value of the books for Nikhil. Since Lavanya and Nikhil are kids, no book that has been gifted will have a value higher than 300 Rupees... For the problem, I couldn't think of anything except recursion. The code I wrote is given below. But the problem is that the code is time-inefficient and gives TLE (Time Limit Exceeded) for 9 out of 10 test cases! What would be a better approach to the problem? Code - #include<cstdio> #include<climits> #include<algorithm> using namespace std; int n,g[150][2]; int diff(int a,int b,int f) { ++f; if(f==n) { if(a>b) { return a-b; } else { return b-a; } } return min(diff(a+g[f][0],b+g[f][1],f),diff(a+g[f][1],b+g[f][0],f)); } int main() { int i; scanf("%d",&n); for(i=0;i<n;++i) { scanf("%d%d",&g[i][0],&g[i][1]); } printf("%d",diff(g[0][0],g[0][1],0)); } Note - It is just a practice question, & is not part of a competition.

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  • Why (not) logic programming?

    - by Anto
    I have not yet heard about any uses of a logical programming language (such as Prolog) in the software industry, nor do I know of usage of it in hobby programming or open source projects. It (Prolog) is used as an academic language to some extent, though (why is it used in academia?). This makes me wonder, why should you use logic programming, and why not? Why is it not getting any detectable industry usage?

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  • Determine whether a link points to a file on local host or foreign domain [migrated]

    - by user107157
    This has been a burning question for me ever since and I think it's interesting enough to discuss it on the forums. As most will know, in websites we include anchor links, stylesheets, script files (javascript) and images. For anchor links we use the form <a href="..." /> For stylesheets we may use the form <link rel="stylesheet" type="text/css" href="..." /> For javascript we may use <script src="..." /> For images we use <img src="..." /> So, the question is this: How do we know that what is in the link pointer (i.e. replacing the ... in each example) is a local file or a foreign entity? To make it clear, lets say I create a local file named "ashish.com". Now, my purpose is to create a link so that anybody who clicks on it may download it. So, my code would be thus: <a href="ashish.com">Download It</a> But this makes it ambiguous. I could also be referring to a website named "ashish.com" So, how does the computer magically know which one I mean? Or does it even know this? What would happen in such a scenario?

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  • Moving Forward with Code Iteration

    - by rcapote
    There are times when working on my programming projects, and I get to a point where I'm ready to move on to the next part of my program. However, when I sit down to implement this new feature I get stuck, in a sense. It's not that I don't know how to implement the feature, it's that I get stuck on figuring out the best way to implement said feature. So I sit back for a day or two and let the ideas ferment until I am comfortable with a design. I get worried that I may not write something as well as it could be, or that I might have to go back and rework the whole thing; so I put it off. This is a big reason why I've never really finished many personal projects. Anyone else experience this, and how do you keep your self moving forward in your project?

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  • Common header file for C++ and JavaScipt

    - by paperjam
    I have an app that runs a C++ server backend and Javascript on the client. I would like to define certain strings once only, for both pieces of code. For example, I might have a CSS class "row-hover" - I want to define this class name in one place only in case I change it later. Is there an easy way to include, or read, some sort of common definitions file into both C++ and JavaScript? Ideally as a compile / preprocessing step but any neat approach good.

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  • Microsoft Dev Centre accounts

    - by Phil Murray
    Looks like Microsoft is offering a special offer of 95% of the yearly subscription for the Phone Dev Centre (I didn't say anything about desperate). What I was wondering is do you need a seperate account to publish to the Windows Phone app centre and the Windows App Centre? Also I heard some horror stories about the time it takes to get application published on the Windows phone marketplace, does anyone have any experience with this? Windows Phone Dev Centre Windows App Dev Centre

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  • Thoughts of Cloud Development/Google App Engine

    - by jiewmeng
    I use mainly PHP for web development, but recently, I started thinking about using Google App Engine. It doesn't use PHP which I am already familiar with, so there will be a steeper learning curve. Probably using Python/Django. But I think it maybe worthwhile. Some advantages I see: Focus on App/Development. No need to setup/maintain server ... no more server configs Scales automatically Pay for what you use. Free for low usage Reliable, it's Google after all Some concerns though: Does database with no joins pose a problem for those who used App Engine before? Do I have to upload to Google just to test? Will it be slow compared to testing locally? What are your thoughts and opinions? Why would you use or not use App Engine?

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  • How do you educate your teammates without seeming condescending or superior?

    - by Dan Tao
    I work with three other guys; I'll call them Adam, Brian, and Chris. Adam and Brian are bright guys. Give them a problem; they will figure out a way to solve it. When it comes to OOP, though, they know very little about it and aren't particularly interested in learning. Pure procedural code is their MO. Chris, on the other hand, is an OOP guy all the way -- and a cocky, condescending one at that. He is constantly criticizing the work Adam and Brian do and talking to me as if I must share his disdain for the two of them. When I say that Adam and Brian aren't interested in learning about OOP, I suspect Chris is the primary reason. This hasn't bothered me too much for the most part, but there have been times when, looking at some code Adam or Brian wrote, it has pained me to think about how a problem could have been solved so simply using inheritance or some other OOP concept instead of the unmaintainable mess of 1,000 lines of code that ended up being written instead. And now that the company is starting a rather ambitious new project, with Adam assigned to the task of getting the core functionality in place, I fear the result. Really, I just want to help these guys out. But I know that if I come across as just another holier-than-thou developer like Chris, it's going to be massively counterproductive. I've considered: Team code reviews -- everybody reviews everybody's code. This way no one person is really in a position to look down on anyone else; besides, I know I could learn plenty from the other members on the team as well. But this would be time-consuming, and with such a small team, I have trouble picturing it gaining much traction as a team practice. Periodic e-mails to the team -- this would entail me sending out an e-mail every now and then discussing some concept that, based on my observation, at least one team member would benefit from learning about. The downside to this approach is I do think it could easily make me come across as a self-appointed expert. Keeping a blog -- I already do this, actually; but so far my blog has been more about esoteric little programming tidbits than straightforward practical advice. And anyway, I suspect it would get old pretty fast if I were constantly telling my coworkers, "Hey guys, remember to check out my new blog post!" This question doesn't need to be specifically about OOP or any particular programming paradigm or technology. I just want to know: how have you found success in teaching new concepts to your coworkers without seeming like a condescending know-it-all? It's pretty clear to me there isn't going to be a sure-fire answer, but any helpful advice (including methods that have worked as well as those that have proved ineffective or even backfired) would be greatly appreciated. UPDATE: I am not the Team Lead on this team. Chris is. UPDATE 2: Made community wiki to accord with the general sentiment of the community (fancy that).

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  • How often to authenticate iOS app in web service

    - by jeraldov
    I am trying to build an iOS app that connects to a PHP+MySQL web service. My question is how often should I check for user's authentication to get data from the web service. My app requires a login at start up, but I am wondering if how often should I check if he can still validly get data from the web service. Should I check for his username and password each time the user views a table view that get its data from the web service?

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  • unit level testing, agile, and refactoring

    - by dsollen
    I'm working on a very agile development system, a small number of people with my doing the vast majority of progaming myself. I've gotten to the testing phase and find myself writing mostly functional level testing, which I should in theory be leavning for our tester (in practice I don't entirely...trust our tester to detect and identify defects enough to leave him the sole writter of functional tests). In theory what I should be writing is Unit level tests. However, I'm not sure it's worth the expense. Unit testing takes some time to do, more then functional testing since I have to set up mocks and plugs into smaller units that weren't design to run in issolation. More importantly, I find I refactor and redesign heavily-part of this is due to my inherriting code that needed heavy redesign and is still being cleaned up, but even once I've finished removing parts that need work I'm sure in the act of expanding the code I'll still do a decent amount of refactoring and redesign. It feels as if I will break my unit tests, forcing wasted time to refactor them as well, often due to unit test, by definition, having to be coupled so closely to the code structure. So.is it worth all the wasted time when functional tests, that will never break when I refactor/redesign, should find most defects? Do unit tests really provide that much extra defect detetection over through functional? and how does one create good unit tests that work with very quick and agile code that is modified rapidly? ps, I would be fine/happy with links to anything one considers an excellent resource for how to 'do' unit testing in a highly changing enviroment. edit: to clarify I am doing a bit of very unoffical TDD, I just seem to be writing tests on what would be considered a functional level rather then unit level. I think part of this is becaus I own nearly all of the project I don't feel I need to limit the scope as much; and part of it is that it's daunting to think of trying to go back and retroactively add the unit tests needed to cover enough code that I can feel comfortable testing only a unit without the full functionality and trust that unit still works with the rest of the units.

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  • Does software testing methodology rely on flawed data?

    - by Konrad Rudolph
    It’s a well-known fact in software engineering that the cost of fixing a bug increases exponentially the later in development that bug is discovered. This is supported by data published in Code Complete and adapted in numerous other publications. However, it turns out that this data never existed. The data cited by Code Complete apparently does not show such a cost / development time correlation, and similar published tables only showed the correlation in some special cases and a flat curve in others (i.e. no increase in cost). Is there any independent data to corroborate or refute this? And if true (i.e. if there simply is no data to support this exponentially higher cost for late discovered bugs), how does this impact software development methodology?

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  • How to become a better programmer in 2011?

    - by Anish Patel
    Not strictly a Stack Overflow thing, but I thought I'd get it out there and ask the question. What are you as a programmer going to do to improve in 2011? The things I am planning to do are as follows: Learn Functional Programming Write 100 blog posts Take a bunch of Microsoft exams (70-433, 70-511, 70-513, 70-515, 70-516, 70-518, 70-519) Contribute to an open source project Lets hope the motivation lasts all year!

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