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  • Best practice with branching source code and application lifecycle

    - by Toni Frankola
    We are a small ISV shop and we usually ship a new version of our products every month. We use Subversion as our code repository and Visual Studio 2010 as our IDE. I am aware a lot of people are advocating Mercurial and other distributed source control systems but at this point I do not see how we could benefit from these, but I might be wrong. Our main problem is how to keep branches and main trunk in sync. Here is how we do things today: Release new version (automatically create a tag in Subversion) Continue working on the main trunk that will be released next month And the cycle repeats every month and works perfectly. The problem arises when an urgent service release needs to be released. We cannot release it from the main trunk (2) as it is under heavy development and it is not stable enough to be released urgently. In such case we do the following: Create a branch from the tag we created in step (1) Bug fix Test and release Push the change back to main trunk (if applicable) Our biggest problem is merging these two (branch with main). In most cases we cannot rely on automatic merging because e.g.: a lot of changes has been made to main trunk merging complex files (like Visual Studio XML files etc.) does not work very well another developer / team made changes you do not understand and you cannot just merge it So what you think is the best practice to keep these two different versions (branch and main) in sync. What do you do?

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  • Outdoor Programming Jobs...

    - by Rodrick Chapman
    Are there any kinds of jobs that require programming (or at least competency) but take place outdoors for a significant portion of the time? As long as I'm fantasizing, an ideal job would involve programming in a high level language like Haskell, F#, or Scala* for, say, 50% of the time and doing something like digging an irrigation trench the rest of the time. My background: I triple majored in mathematics, philosophy, and history (BS/BA) and have been working as a web developer for the past six years. I love hacking but I'm feeling a bit burned out. *I only chose these languages as examples since, ideally, I'd want to work among high caliber people... but it really doesn't matter.

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  • Single python file distribution: module or package?

    - by DanielSank
    Suppose I have a useful python function or class (or whatever) called useful_thing which exists in a single file. There are essentialy two ways to organize the source tree. The first way uses a single module: - setup.py - README.rst - ...etc... - foo.py where useful_thing is defined in foo.py. The second strategy is to make a package: - setup.py - README.rst - ...etc... - foo |-module.py |-__init__.py where useful_thing is defined in module.py. In the package case __init__.py would look like this from foo.module import useful_thing so that in both cases you can do from foo import useful_thing. Question: Which way is preferred, and why? EDIT: Since user gnat says this question is poorly formed, I'll add that the official python packaging tutorial does not seem to comment on which of the methods described above is the preferred one. I am explicitly not giving my personal list of pros and cons because I'm interested in whether there is a community preferred method, not generating a discussion of pros/cons :)

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  • How do web-developers do web-design when freelancing?

    - by Gerald Blizz
    So I got my first job recently as junior web-developer. My company creates small/medium sites for wide variety of customers: autobusiness companies, weddign agencies, some sauna websites, etcetc, hope you get my point. They don't do big serious stuff like bank systems or really big systems, it's mostly small/medium-sized websites for startups/medium sized business. My main skills are PHP/MySQL, I also know HTML and a bit of CSS/JS/AJAX. I know that good web-developer must know some backend language (like PHP/Ruby/Python) AND HTML+CSS+JS+AJAX+JQuery combo. However, I was always wondering. In my company we have web-designer. In other serious organisations I often see the same stuff: web-developers who create business-logic and web-designers, who create design. As far as I know, after designers paint design of website they give it to developers either in PSD or sliced way, and developers put it together with logic, but design is NOT created by developers. Such separation seems very good for full-time job, but I am concerned with question how do freelance web-developers do websites? Do most of them just pay freelance designers to create design for them? Or do some people do both? Reason why I ask - I plan to start some freelancing in my free time after I get good at web-development. But I don't want to create websites with great business-logic but poor design. Neither I want to let someone else create a design for me. I like web-development very much and I am doing quite good, I like design aswell, even though I am a bit lost how to study it and get better at it. But I am scared that going in both directions won't let me become expert, it seems like two totally different jobs and getting really good in both seems very hard. But I really want to do both. What should I do? Thank you!

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  • PHP MVC error handling, view display and user permissions

    - by cen
    I am building a moderation panel from scratch in a MVC approach and a lot of questions cropped up during development. I would like to hear from others how they handle these situations. Error handling Should you handle an error inside the class method or should the method return something anyway and you handle the error in controller? What about PDO exceptions, how to handle them? For example, let's say we have a method that returns true if the user exists in a table and false if he does not exist. What do you return in the catch statement? You can't just return false because then the controller assumes that everything is alright while the truth is that something must be seriously broken. Displaying the error from the method completely breaks the whole design. Maybe a page redirect inside the method? The proper way to show a view The controller right now looks something like this: include('view/header.php'); if ($_GET['m']=='something') include('view/something.php'); elseif ($_GET['m']=='somethingelse') include('view/somethingelse.php'); include('view/foter.php'); Each view also checks if it was included from the index page to prevent it being accessed directly. There is a view file for each different document body. Is this way of including different views ok or is there a more proper way? Managing user rights Each user has his own rights, what he can see and what he can do. Which part of the system should verify that user has the permission to see the view, controller or view itself? Right now I do permission checks directly in the view because each view can contain several forms that require different permissions and I would need to make a seperate file for each of them if it was put in the controller. I also have to re-check for the permissions everytime a form is submitted because form data can be easily forged. The truth is, all this permission checking and validating the inputs just turns the controller into a huge if/then/else cluster. I feel like 90% of the time I am doing error checks/permissions/validations and very little of the actual logic. Is this normal even for popular frameworks?

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  • Separation of development responsibilities in a new project

    - by dreza
    We have very recently started a new project (MVC 3.0) and some of our early discussion has been around how the work and development will be split amongst the team members to ensure we get the least amount of overlap of work and so help make it a bit easier for each developer to get on and do their work. The project is expected to take about 6 months - 1 year (although not all developers are likely to be on and might filter off towards the end), Our team is going to be small so this will help out a bit I believe. The team will essentially consist of: 3 x developers (All different levels i.e. more senior, intermediate and junior) 1 x project manager / product owner / tester An external company responsbile for doing our design work General project/development decisions so far have included: Develop in an Agile way using SCRUM techniques (We are still very much learning this approach as a company) Use MVVM archectecture Use Ninject and DI where possible Attempt to use as TDD as much as possible to drive development. Keep our controllers as skinny as possible Keep our views as simple as possible During our discussions two approaches have been broached as too how to seperate the workload given our objectives outlined above. OPTION 1: A framework seperation where each person is responsible for conceptual areas with overlap and discussion primarily in the integration areas. The integration areas would the responsibily of both developers as required. View prototypes (**Graphic designer**) | - Mockups | Views (Razor and view helpers etc) & Javascript (**Developer 1**) | - View models (Integration point) | Controllers and Application logic (**Developer 2**) | - Models (Integration point) | Domain model and persistence (**Developer 3**) OPTION 2: A more task orientated approach where each person is responsible for the completion of the entire task (story) from view - controller - model. QUESTION: For those who have worked in small teams developing MVC projects how have you managed the workload distribution in this situation. I can't imagine the junior would be responsible for building parts of the underlying architecture so would given them responsibility for the view make sense considering we are trying to keep it simple?

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  • As a solo programmer, of what use can Gerrit be?

    - by s.d
    Disclaimer: I'm aware of the questions How do I review my own code? and What advantages do continuous integration tools offer on a solo project?. I do feel that this question aims at a different set of answers though, as it is about a specific software, and not about general musings about the use of this or that practice or tech stack. I'm a solo programmer for an Eclipse RCP-based project. To be able to control myself and the quality of my software, I'm in the process of setting up a CSI stack. In this, I follow the Eclipse Common Build Infrastructure guidelines, with the exception that I will use Jenkins rather than Hudson. Sticking to these guidelines will hopefully help me in getting used to the Eclipse way of doing things, and I hope to be able to contribute some code to Eclipse in the future. However, CBI includes Gerrit, a code review software. While I think it's really helpful for teams, and I will employ it as soon as the team grows to at least two developers, I'm wondering how I could use it while I'm still solo. Question: Is there a use case for Gerrit that takes into account solo developers? Notes: I can imagine reviewing code myself after a certain amount of time to gain a little distance to it. This does complicate the workflow though, as code will only be built once it's been passed through code review. This might prove to be a "trap" as I might be tempted to quickly push bad code through Gerrit just to get it built. I'm very interested in hearing how other solo devs have made use of Gerrit.

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  • Help with complex MVVM (multiple views)

    - by jsjslim
    I need help creating view models for the following scenario: Deep, hierarchical data Multiple views for the same set of data Each view is a single, dynamically-changing view, based on the active selection Depending on the value of a property, display different types of tabs in a tab control My questions: Should I create a view-model representation for each view (VM1, VM2, etc)? 1. Yes: a. Should I model the entire hierarchical relationship? (ie, SubVM1, HouseVM1, RoomVM1) b. How do I keep all hierarchies in sync? (e.g, adding/removing nodes) 2. No: a. Do I use a huge, single view model that caters for all views? Here's an example of a single view Figure 1: Multiple views updated based on active room. Notice Tab control Figure 2: Different active room. Multiple views updated. Tab control items changed based on object's property. Figure 3: Different selection type. Entire view changes

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  • How to introduce versioning for questions on Stack*? [closed]

    - by András Szepesházi
    What today is the best answer for any given question, yesterday was not available and tomorrow will be obsolete. Especially when we're talking about software development. Here is an example for you (there must be thousands, this one is absolutely imaginary): Q: What is the best way to implement autocomplete in javascript? A: (2000) Whut? A: (2007) Write a custom ajax function, display the results after processing A: (2011) Use this plugin: http://jqueryui.com/demos/autocomplete/ (nono, I'm not a jQuery affiliate, actually I prefer MooTools) What would be your recommendation to introduce versioning for Stack Exchange questions and answers? Is there a need at all for that?

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  • Fastest way to document software architecture and design

    - by Karsten
    We are a small team of 5 developers and I'm looking for some great advices about how to document the software architecture and design. I'm going for the sweet spot, where the time invested pays off. I don't want to use more time documenting than necessary. I'll quickly give you my thoughts. What are the diagrams I should made? I'm thinking an overall diagram showing the various applications and services. And then some sequence diagrams showing the most important or complicated processes. About the code it self, I really don't see much value in describing or making diagrams for the code outside the .cs files them self. About text documents, I'm a bit uncertain about when to put down on paper. Most developers don't like to either write or read long documents.

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  • What is the value in hiding the details through abstractions? Isn't there value in transparency?

    - by user606723
    Background I am not a big fan of abstraction. I will admit that one can benefit from adaptability, portability and re-usability of interfaces etc. There is real benefit there, and I don't wish to question that, so let's ignore it. There is the other major "benefit" of abstraction, which is to hide implementation logic and details from users of this abstraction. The argument is that you don't need to know the details, and that one should concentrate on their own logic at this point. Makes sense in theory. However, whenever I've been maintaining large enterprise applications, I always need to know more details. It becomes a huge hassle digging deeper and deeper into the abstraction at every turn just to find out exactly what something does; i.e. having to do "open declaration" about 12 times before finding the stored procedure used. This 'hide the details' mentality seems to just get in the way. I'm always wishing for more transparent interfaces and less abstraction. I can read high level source code and know what it does, but I'll never know how it does it, when how it does it, is what I really need to know. What's going on here? Has every system I've ever worked on just been badly designed (from this perspective at least)? My philosophy When I develop software, I feel like I try to follow a philosophy I feel is closely related to the ArchLinux philosophy: Arch Linux retains the inherent complexities of a GNU/Linux system, while keeping them well organized and transparent. Arch Linux developers and users believe that trying to hide the complexities of a system actually results in an even more complex system, and is therefore to be avoided. And therefore, I never try to hide complexity of my software behind abstraction layers. I try to abuse abstraction, not become a slave to it. Question at heart Is there real value in hiding the details? Aren't we sacrificing transparency? Isn't this transparency valuable?

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  • Practical Meta Programming System (MPS)

    - by INTPnerd
    This is in regards to Meta Programming System or MPS by JetBrains. Thus far, from my efforts to learn how to use MPS, I have only learned its basic purpose and that it is very complex. Is MPS worth learning? Is there anyone who already effectively uses MPS to create their own languages and editors for those languages and uses these created editors as their primary way of programming? If so, what types of programs have they made with this? What are the advantages and disadvantages of working with MPS? What is the best way to learn MPS?

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  • Python interview questions

    - by Andy
    I am going to interview within two weeks for an internship that would involve Python programming. Can anyone suggest what possible areas should I polish? I am looking for commonly asked stuff in interviews for Python openings. Apart from the fact that I have already been doing the language for over a year now, I fail to perceive what they can ask me. Like for a C or C++ interview, there are lots of questions ranging from reversing of strings to building linked lists, but for a Python interview, I am clueless. Personal experiences and/ or suggestions are welcomed.

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  • If Scheme is untyped, how can it have numbers and lists?

    - by Dokkat
    Scheme is said to be just an extension of the Untyped Lambda Calculus (correct me if I am wrong). If that is the case, how can it have Lists and Numbers? Those, to me, look like 2 base types. So I'd say Racket is actually an extension of the Simply Typed Lambda Calculus. No? Question: Is Scheme's type system actually based or more similar to Simply Typed or Untyped Lambda Calculus? In what ways does it differ from Untyped and or Simply Typed Lambda Calculus? (The same question is valid for "untyped" languages such as Python and JavaScript - all of which look like they have base types to me.)

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  • What should we tell our unsupported IE6 users?

    - by Dan Fabulich
    In the upcoming version of our web app, we've broken IE6, and we don't intend to fix it. We've had a clear warning posted for IE6 users for some months; we've decided it's time not to support it. My question is: how should we communicate this to our users? Some people here feel that we should block IE6 users who would try to access the web app, because it's not going to work for them. Others feel that we should just leave up a warning, saying "This doesn't work in IE6," but not block them; instead, if they click to dismiss the warning, just let them in to the broken site to see for themselves that it doesn't work. Who is right? Is there a better way?

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  • Bad style programming, am I pretending too much?

    - by Luca
    I realized to work in an office with a quite bad code base. The base library implemented in years and years is quite limited, and most of that code is, honestly, horrible. Projects developed in the office are very large. Fine. I could define me a "perfectionist" (but often I'm not), and I thought to refactor an application (really a portion), which need a new (complex) feature. But, today, I really realized that it's not possible to refactor that application modules with a reasonable time (say, 24/26 hours, respect the avaialable time for the task, which is 160 hours). I'm talking about (I am a bit ashamed to say) name collisions, large and frequent cut & paste code, horrible and misleading naming, makefiles without dependencies (!), application login is spread randomly across many different sources, dead code, variable aliasing, no assertion, no documentation, very long source files, bad/incomplete include file definition, (this is emblematic!) very frequent extern declaration of variables and functions, ... I'm sure to continue ... buffer overflows because sprintf, indentation (!), spacing, non existent const modifier usage. I would say that every source line was written quite randomly when needed, without keeping in mind some design (at least, the obvious one). (Am I in hell?) The problem arises when the application is developed by a colleague of mine. I felt very frustrated. So, I decided to expose the "situation" to my colleague; at the end, that was a bad idea. He is justified in saying that "the application was developed in haste, so it is natural that it is written vaguely; you are wasting time to think and implement an elegant implementation" .... I'm asking too much from my colleague to write readable code, which is managed and documented? I expect too much in not having to read thousands of lines of code to understand how a particular logic?

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  • Why is there never any controversy regarding the switch statement? [closed]

    - by Nick Rosencrantz
    We all know that the gotostatement should only be used on very rare occasions if at all. It has been discouraged to use the goto statement countless places countless times. But why it there never anything like that about the switch statement? I can understand the position that the switch statement should always be avoided since anything with switch can always be expressed by if...else... which is also more readable and the syntax of the switch statement if difficult to remember. Do you agree? What are the arguments in favor of keeping the 'switch` statement? It can also be difficult to use if what you're testing changes from say an integer to an object, then C++ or Java won't be able to perform the switch and neither C can perform switch on something like a struct or a union. And the technique of fall-through is so very rarely used that I wonder why it was never presented any regret of having switch at all? The only place I know where it is best practice is GUI code and even that switch is probably better coded in a more object-oriented way.

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  • Why is Software Engineering not the typical major for future software developers?

    - by FarmBoy
    While most agree that a certain level of Computer Science is essential to being a good programmer, it seems to me that the principles of good software development is even more important, though not as fundamental. Just like mechanical engineers take physics classes, but far more engineering classes, I would expect, now that software is over a half century old, that software development would begin to dominate the undergraduate curriculum. But I don't see much evidence of this. Is there a reason that Software Engineering hasn't taken hold as an academic discipline?

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  • Intellectual Property for in house development

    - by Kyle Rogers
    My company is a sub contractor on a major government contract. Over the past 5 years we've been developing in house applications to help support our company and streamline our work. Apparently in 2008 our president of the company at that time signed a continuation of services contract with the company we subcontract with on this project. In the contract amendment various things were discussed such as intellectual property and the creation of new and existing tools. The contract states that all the subcontractor's tools/scripts/etc... become the intellectual property of the main contractor holder. Basically all tools that were created in support of the project which we work on are no longer ours exclusively and they have rights to them. My company really doesn't do software development specifically but because of this contract these tools helped tremendously with our daily tasking. Does my company have any sort of recourse or actions to help keep our tools? My team of developers were completely unaware of any of these negotiations and until recently were kept in the dark about the agreements that were made. Do we as developers have any rights to the software? Since our company is not a software development shop, we have created all these tools without any sort of agreements or contracts within the company stating that we give our company full rights to our creations? I was reading an article by Joel Spolsky on this topic and was just wonder if there is any advice out there to help assist us? Thank you Joel Spolsky's Article

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  • Scrum and Google Docs burndown chart

    - by Michal Minicki
    There is a tutorial on how to create a burndown chart for Scrum in the Google Docs application: http://www.scrumology.net/2011/05/03/how-to-create-a-burndown-chart-in-google-docs/ The problem I see with it though is, it has only a place to update progress once per sprint but the burndown is supposed to be updated with daily progress, right? How can one modify this chart to be able to put daily progress on it?

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  • Stack Trace Logger [migrated]

    - by Chris Okyen
    I need to write a parent Java class that classes using recursion can extend. The parent class will be be able to realize whenever the call stack changes ( you enter a method, temporarily leave it to go to another method call, or you are are finsihed with the method ) and then print it out. I want it to print on the console, but clear the console as well every time so it shows the stack horizantaly so you can see the height of each stack to see what popped off and what popped on... Also print out if a baseline was reached for recursive functions. First. How can I using the StackTraceElements and Thread classes to detect automatically whenever the stack has popped or pushed an element on without calling it manually? Second, how would I do the clearing thing? For instance , if I had the code: public class recursion(int i) { private static void recursion(int i) { if( i < 10) System.out.println('A'); else { recursion(i / 10 ); System.out.println('B'); } } public static void main(String[] argv) { recursion(102); } } It would need to print out the stack when entering main(), when entering recursion(102) from main(), when it enters recursion(102 / 10), which is recursion(10), from recursion(102), when it enters recursion(10 / 10), which is recursion(1) from recursion(10). Print out a message out when it reaches the baseline recursion(1).. then print out the stacks of reversed revisitation of function recursion(10), recursion(102) and main(). finally print out we are exiting main().

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  • Functional programming and stateful algorithms

    - by bigstones
    I'm learning functional programming with Haskell. In the meantime I'm studying Automata theory and as the two seem to fit well together I'm writing a small library to play with automata. Here's the problem that made me ask the question. While studying a way to evaluate a state's reachability I got the idea that a simple recursive algorithm would be quite inefficient, because some paths might share some states and I might end up evaluating them more than once. For example, here, evaluating reachability of g from a, I'd have to exclude f both while checking the path through d and c: So my idea is that an algorithm working in parallel on many paths and updating a shared record of excluded states might be great, but that's too much for me. I've seen that in some simple recursion cases one can pass state as an argument, and that's what I have to do here, because I pass forward the list of states I've gone through to avoid loops. But is there a way to pass that list also backwards, like returning it in a tuple together with the boolean result of my canReach function? (although this feels a bit forced) Besides the validity of my example case, what other techniques are available to solve this kind of problems? I feel like these must be common enough that there have to be solutions like what happens with fold* or map. So far, reading learnyouahaskell.com I didn't find any, but consider I haven't touched monads yet. (if interested, I posted my code on codereview)

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  • What would you do to improve the working of a small Development team?

    - by Omar Kooheji
    My company is having a reshuffle and I'm applying for my boss' job as he's moved up the ladder. The new role would give me a chance to move our development team into the 21st century and I'd like to make sure that: I can provide sensible suggestions in the interview to get the job so I can fix the team If I get the job I can actually enact some changes to actually improve the lives of the developers and their output. I want to know what I can suggest to improve the way we work, because I think it's a mess but every time I've suggested a change it's been shot down because any time spend implementing the change would be time that isn't spent developing software. Here is the state of play at the moment: My team consists of 3-4 developers (Mainly Java but I do some .Net work) Each member of the team is usually works on 2-3 projects at a time We are each responsible for the entire life cycle of the project from design to testing. Usually only one person works on a project (Although we have the odd project that will have more than one person working on it.) Projects tend to be bespoke to single customer, or are really heavilly reliant on a particular customer environment. We have 2-3 "Products" which we evolve to meet customer requirements. We use SVN for source control We don't do continuous integration (I'd like to start) We use a really basic bug tracker for internal issue tracking (I'd like to move to an issue/task management system) Any changes that bring a sudden dip in revenue generation will probably be rejected, the company isn't structured for development most of the rest of the technical team's jobs can be broken down to install this piece of hardware, configure that piece of hardware and once a job is done it's done and you never have to look at it again. This mentality has crept into development team because it's part of the company culture.

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  • What are the best practices for rapid prototyping using exclusively HTML/CSS/JS

    - by charlax
    I'm developing a prototype of a web application. I want to only use HTML, CSS and Javascript. I prefer to use my text editor and not having to learn (or pay, for that matter) a new tool like Axure. What would be, to your mind, the best practices? To me there are many qualities for a good prototype: Quickly developed Easy to improve Fair fidelity as regards UX (this disqualifies tools like Omnigraffle or PowerPoint that are more dedicated to wireframing) I trying to learn as quickly as possible, but I would like to know, based on your experience, on how you managed to be both quick and agile. Reference: http://www.boxesandarrows.com/view/prototyping-with

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  • Student wanting to go to a developer conference

    - by Jamie Keeling
    I'm a 21 year old student in my last year of University, and I am looking for information about developer conferences. I live in Derby (United Kingdom) and there's not (As far as I know) many conferences local to where I live. I do have a car at my disposal so travelling shouldn't be a problem. I was hoping somebody could recommend the best way to go about finding and attending a conference, which one is probably the best to go to and what kind of things I'd need to know and take beforehand. I've done a couple of Google searches and searched SO itself but nothing specific to my needs was found. Note: I'm primarily a C# developer using WPF and WinForms but I'm open to pretty much anything.

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