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  • More swing design & actions

    - by takoi
    Im pretty new to gui programming so i've been reading through every post on this site about swing and design. Whats been answered over and over again is that one should have a class which handles all the action. Like this: (GUI being some JFrame) Now, this works great for one-way actions, like OpenDialog. But the actions for buttons in DialogA and B will have to have access to all the components (there will be many) in its dialog, and the controller. This is where im stuck. The only sane way i can see is to put it in DialogA/B but i would then need to pass the controller all the way down, through classes that dont even need it, and it'll get all spaghetti. Really dont want that. Someone must have encountered this problem before. So where should i put this Action? Or should i just drop the whole design?

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  • Session vs singleton pattern

    - by chobo
    Hi, I have a web application where I would like to pull user settings from a database and store them for Global access. Would it make more sense to store the data in a Singleton, or a Session object? What's the difference between the two? Is it better to store the data as an object reference or break it up into value type objects (ints and strings)? Thanks!

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  • Decorator Design Pattern Use With Service Objects (wSingleton)

    - by Dustin
    I'm working on a project where I need to add some functionality to a service object and using a decorator to add it in seems like a good fit. However, I've only ever used decorators with simple beans, never on a singleton like a service object. Has anyone ever done this before and what are the pros and cons? In this case I don't think creating a subclass will work so a decorator seems to be a good fit. What are your thoughts on doing this?

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  • What exactly is GRASP's Controller about?

    - by devoured elysium
    What is the idea behind Grasp's Controller pattern? My current interpretation is that sometimes you want to achieve something that needs to use a couple of classes but none of those classes could or has access to the information needed to do it, so you create a new class that does the job, having references to all the needed classes(this is, could be the information expert). Is this a correct view of what Grasp's Controller is about? Generally when googling or SO'ing controller, I just get results about MVC's (and whatnot) which are topics that I don't understand about, so I'd like answers that don't assume I know ASP.NET's MVC or something :( Thanks

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  • Problem understanding Inheritance

    - by dhruvbird
    I've been racking my brains over inheritance for a while now, but am still not completely able to get around it. For example, the other day I was thinking about relating an Infallible Human and a Fallible Human. Let's first define the two: Infallible Human: A human that can never make a mistake. It's do_task() method will never throw an exception Fallible Human: A human that will occasionally make a mistakes. It's do_task() method may occasionally throw a ErrorProcessingRequest Exception The question was: IS an infallible human A fallible human OR IS a fallible human AN infallible human? The very nice answer I received was in the form of a question (I love these since it gives me rules to answer future questions I may have). "Can you pass an infallible human where a fallible human is expected OR can you pass a fallible human where an infallible human is expected?" It seems apparent that you can pass an infallible human where a fallible human is expected, but not the other way around. I guess that answered my question. However, it still feels funny saying "An infallible human is a fallible human". Does anyone else feel queasy when they say it? It almost feels as if speaking out inheritance trees is like reading out statements from propositional calculus in plain English (the if/then implication connectives don't mean the same as that in spoken English). Does anyone else feel the same?

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  • Writing an AI for a turn-based board game

    - by Cyril
    Hi, i'm currently programming a board game (8x8) in which I need to develop an AI. I have read a lot of articles about AI in board games, minmax with or without alphabeta pruning, but I don't really know how to implements this, I don't know where to start... About my game, this is a turn-based game, each player has pieces on the board, they have to pick one and choose in moving this piece (1 or 2 cells max) or clone the piece (1 cell max). At the moment, I have a really stupid AI which choose a random piece then choose a random move to play... Could you please give me some clues, on how to implement this functionality ? Best regards

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  • Writing a simple incrementer counter in rails

    - by Trip
    For every Card, I would like to attach a special number to them that increments by one. I assume I can do this all in the controller. def create @card = Card.new(params[:card]) @card.SpecNum = @card.SpecNum ++ ... end Or. I can be blatantly retarded. And maybe the best bet is to add an auto-incremement table to mysql. The problem is the number has to start at a specific number, 1020. Any ideas?

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  • Should the program logic reside inside the gui object class or be external to the class?

    - by hd112
    I have a question about how to structure code in relation to GUI objects. Suppose I have a dialog that has a list control that has a bunch of names obtained from a database. The user can edit the names. Does the logic reside inside that dialog class or should it be from the outside. To illustrate what I mean, here’s some pseudo code showing the structure of the code when the logic is handled outside the dialog class: NamesDialog : wxDialog { Private: ..stuff.. Public: ... SetNames(wxStringArray names); wxStringArray GetNames(); ..stuff.. } So the user of the class would do something like: wxStringArray names = DatabaseManager::Get()->GetNames(); names.Sort(); NamesDialogObject.SetNames(names); NamesDialogObject.ShowModal(); wxStringArray modified_names = NamesDialogObject.GetNames(); AddToDatabase(modified_names); //or something like this. On the other hand, the database logic can reside inside the NamesDialog class itself. In the show method I can query the database for the names and as the user interacts with the controls (list control in this case), the database can be updated from the event handlers. As a result the NamesDialog class only has the Show() method as there is no need to use SetNames or GetNames() etc. Which method is generally preferred? I don’t have much work experience so I’m not sure which is the proper way to handle it. Sometimes it's easier to handle everything in the class but getting access to objects it interacts with can be challenging. Generally can do it by having the relevant objects be singletons like the database manager in the above example.

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  • My User control belonging to which Design Pattern??

    - by prashant
    Hello, I am creating a reusable component in C#.net. For that i have started a Control Library project and added a Control. Class MyControl : Control{} My user control just displays some images which will be used in many Windows Applications. Can you please tell me which design pattern i am using here. I am unable to decide which pattern they belongs. Thanks

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  • Writing a script with the cmd prompt.

    - by Josh
    I'm trying to make a script that will place a list (in a .csv file) of processes that are running that take up more than 10 mb of RAM and shows the time + date the script was run. My teacher did this during his lecture but I can't remember how he did it. Just trying to figure out how to be better at IT. So my question is, can anyone help me with this? I don't even know where to start.

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  • Writing a script for reading many .csv files with similar filenames

    - by wahalulu
    I have several .csv files with similar filenames except a numeric month (i.e. 03_data.csv, 04_data.csv, 05_data.csv, etc.) that I'd like to read into R. I have two questions: Is there a function in R similar to MATLAB's varname and assignin that will let me create/declare a variable name within a function or loop that will allow me to read the respective .csv file - i.e. 03_data.csv into 03_data data.frame, etc.? I want to write a quick loop to do this because the filenames are similar. As an alternative, is it better to create one dataframe with the first file and then append the rest using a for loop? How would I do that?

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  • writing structs and classes to disk

    - by Phenom
    The following function writes a struct to a file. int btwrite(short rrn, BTPAGE *page_ptr) { long addr; addr = (long) rrn * (long) PAGESIZE + HEADERSIZE; lseek(btfd, addr, 0); return (write(btfd, page_ptr, PAGESIZE)); } The following is the struct. typedef struct { short keycount; /* number of keys in page */ int key[MAXKEYS]; /* the actual keys */ int value[MAXKEYS]; /* the actual values */ short child[MAXKEYS+1]; /* ptrs to rrns of descendants */ } BTPAGE; What would happen if I changed the struct to a class, would it still work the same? If I added class functions, would the size it takes up on disk increase?

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  • Picture.writeToStream() not writing out all bitmaps

    - by quickdraw mcgraw
    I'm using webview.capturePicture() to create a Picture object that contains all the drawing objects for a webpage. I can successfully render this Picture object to a bitmap using the canvas.drawPicture(picture, dst) with no problems. However when I use picture.writeToStream(fos) to serialize the picture object out to file, and then Picture.createFromStream(fis) to read the data back in and create a new picture object, the resultant bitmap when rendered as above is missing any larger images (anything over around 20KB! by observation). This occurs on all the Android OS platforms that I have tested 1.5, 1.6 and 2.1. Looking at the native code for Skia which is the underlying Android graphics library and the output file produced from the picture.writeToStream() I can see how the file format is constructed. I can see that some of the images in this Skia spool file are not being written out (the larger ones), the code that appears to be the problem is in skBitmap.cpp in the method void SkBitmap::flatten(SkFlattenableWriteBuffer& buffer) const; It writes out the bitmap fWidth, fHeight, fRowBytes, FConfig and isOpaque values but then just writes out SERIALIZE_PIXELTYPE_NONE (0). This means that the spool file does not contain any pixel information about the actual image and therefore cannot restore the picture object correctly. Effectively this renders the writeToStream and createFromStream() APIs useless as they do not reliably store and recreate the picture data. Has anybody else seen this behaviour and if so am I using the API incorrectly, can it be worked around, is there an explanation i.e. incomplete API / bug and if so are there any plans for a fix in a future release of Android? Thanks in advance.

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  • What is the definition of a Service object ?

    - by Maskime
    I've been working a lot with PHP. But recently i was sent on a work wich use Java. In PHP i used to do a lot of Singleton object but this pattern has not the same signification in Java that it has in PHP. So i wanted to go for an utility class (a class with static method) but my chief doesn't like this kind of classes and ask me to go for services object. So my guess was that a service object is just a class with a constructor that implement some public methods... Am i right ?

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • c# class design - what can I use instead of "static abstract"?

    - by Ryan
    I want to do the following public abstract class MyAbstractClass { public static abstract int MagicId { get; } public static void DoSomeMagic() { // Need to get the MagicId value defined in the concrete implementation } } public class MyConcreteClass : MyAbstractClass { public static override int MagicId { get { return 123; } } } However I can't because you can't have static abstract members. I understand why I can't do this - any recommendations for a design that will achieve much the same result? (For clarity - what I am trying to do is provide a library with an abstract base class but the concrete versions MUST implement a few properties/methods themselves and yes, there are good reasons for keeping it static.)

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  • Help needed in writing regular expression -- TCL

    - by user330727
    Hello Everyone, Just seeking a favour to write a regular expression to match the following set of strings. I want to write an expression which matches all the following strings TCL i) ( XYZ XZZ XVZ XWZ ) Clue : Starting string is X and Z ending string is same for all the pairs. Only the middle string is differs Y Z V W. My trial: [regexp {^X([Y|Z|V|W]*)Z$}] I want to write an another regexp which catches/matches only the following string wherever comes ii) (XYZ) My trial: [regexp {^X([Y]*)Z$}]

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  • UI Design - design pattern for city/country drop down? (ASP.NET MVC)

    - by JK
    What is the best way to do a city/country dropdown pair in ASP.NET MVC? I see lots of places with country above city, but that's unnatural: in real life we write city/country. I've used city, then country, but the problem is that the user then has to go backwards after changing the country. The other problem is what do you do about cities/countries not in your list? If city/country are both drop downs, then the user cant type their own city if it is missing. But if you have a dropdown and a textbox, that makes it unwieldy (you end up with 4 controls to enter 2 pieces of data). Are there any examples websites where the city/country dropdown pair are done in a very useable and clear manner?

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  • benefit of having a factory for object creation?

    - by ajsie
    I'm trying to understand the factory design pattern. I don't understand why it's good to have a middleman between the client and the product (object that the client wants). example with no factory: $mac = new Mac(); example with a factory: $appleStore = new AppleStore(); $mac = $appleStore->getProduct('mac'); How does the factory pattern decouple the client from the product? Could someone give an example of a future code change that will impact on example 1 negative, but positive in example 2 so I understand the importance of decoupling? Thanks.

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  • Sequential coupling in code

    - by dotnetdev
    Hi, Is sequential coupling (http://en.wikipedia.org/wiki/Sequential_coupling) really a bad thing in code? Although it's an anti-pattern, the only risk I see is calling methods in the wrong order but documentation of an API/class library with this anti-pattern should take care of that. What other problems are there from code which is sequential? Also, this pattern could easily be fixed by using a facade it seems. Thanks

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  • Many-to-many relationship in oop

    - by Manu
    what is best way to model many-to-many relationship? lets say we have a two classes , Team and Player any given Player can be in multiple Team s any Team can have as many Player s as they like I like to call methods like playerX.getTeamList() to get the list of all the Team s he/she is in teamY.getPlayerList() to get the list of all the Player s in the team (or have some other way to do this effectively) I can think of two ways of doing this , but they just don't feels like good oop pattens. can you think of any good ways , perhaps a design patten ?

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