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  • Does Java have dynamic variables for class members?

    - by Arvanem
    Hi folks, I am wondering whether it is possible to make dynamic variables in Java. In other words, variables that change depending on my instructions. FYI, I am making a trading program. A given merchant will have an array of items for sale for various prices. The dynamism I am calling for comes in because each category of items for sale has its own properties. For example, a book item has two properties: int pages, and boolean hardCover. In contrast, a bookmark item has one property, String pattern. Here are skeleton snippets of code so you can see what I am trying to do: public class Merchants extends /* certain parent class */ { // only 10 items for sale to begin with Stock[] itemsForSale = new Stock[10]; // Array holding Merchants public static Merchants[] merchantsArray = new Merchants[maxArrayLength]; // method to fill array of stock goes here } and public class Stock { int stockPrice; int stockQuantity; String stockType; // e.g. book and bookmark // Dynamic variables here, but they should only be invoked depending on stockType int pages; boolean hardCover; String pattern; }

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  • How does the PHP IteratorIterator class work?

    - by WilliamMartin
    Try as I might I cannot get my head around what the IteratorIterator class actually does. I understand that classes can implement Traversable so the engine knows it can loop using foreach and I realise that IteratorIterator is supposed to convert anything that is Traversable into an Iterator but I cannot for the life of me understand how. Take for example, the PDOStatement class; how would the standard Iterator methods (next, key, rewind, etc) be implemented to allow iteration over a PDOStatement? Sorry if my question is unclear, I am just struggling to grasp the exact reason for this class and the documentation on it is scant. Thanks, Will Update: Going through the phpt files, I found one test which uses IteratorIterator: <?php $root = simplexml_load_string('<?xml version="1.0"?> <root> <child>Hello</child> <child>World</child> </root> '); foreach (new IteratorIterator($root->child) as $child) { echo $child."\n"; } ?> The expected output is: Hello World I don't really follow how the IteratorIterator construct takes $root-child as an argument and how it manages to iterate over the child elements.

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  • Cannot use await in Portable Class Library for Win 8 and Win Phone 8

    - by Harry Len
    I'm attempting to create a Portable Class Library in Visual Studio 2012 to be used for a Windows 8 Store app and a Windows Phone 8 app. I'm getting the following error: 'await' requires that the type 'Windows.Foundation.IAsyncOperation' have a suitable GetAwaiter method. Are you missing a using directive for 'System'? At this line of code: StorageFolder guidesInstallFolder = await Package.Current.InstalledLocation.GetFolderAsync(guidesFolder); My Portable Class Library is targeted at .NET Framework 4.5, Windows Phone 8 and .NET for Windows Store apps. I don't get this error for this line of code in a pure Windows Phone 8 project, and I don't get it in a Windows Store app either so I don't understand why it won't work in my PCL. The GetAwaiter is an extension method in the class WindowsRuntimeSystemExtensions which is in System.Runtime.WindowsRuntime.dll. Using the Object Browser I can see this dll is available in the .NET for Windows Store apps component set and in the Windows Phone 8 component set but not in the .NET Portable Subset. I just don't understand why it wouldn't be in the Portable Subset if it's available in both my targeted platforms.

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  • Confused as to use a class or a function: Writing XML files using lxml and Python

    - by PulpFiction
    Hi. I need to write XML files using lxml and Python. However, I can't figure out whether to use a class to do this or a function. The point being, this is the first time I am developing a proper software and deciding where and why to use a class still seems mysterious. I will illustrate my point. For example, consider the following function based code I wrote for adding a subelement to a etree root. from lxml import etree root = etree.Element('document') def createSubElement(text, tagText = ""): etree.SubElement(root, text) # How do I do this: element.text = tagText createSubElement('firstChild') createSubElement('SecondChild') As expected, the output of this is: <document> <firstChild/> <SecondChild/> </document> However as you can notice the comment, I have no idea how to do set the text variable using this approach. Is using a class the only way to solve this? And if yes, can you give me some pointers on how to achieve this?

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  • passing groups of properties from 1 class to another

    - by insanepaul
    I have a group of 13 properties in a class. I created a struct for these properties and passed it to another class. I need to add another 10 groups of these 13 properties. So thats 130 properties in total. What do I do? I could add all 130 properties to the struct. Will this affect performance and readability I could create a list of structs but don't know how to access an item eg. to add to the list: listRowItems.Add(new RowItems(){a=1, b=1, c=1, d=1...}); listRowItems.Add(new RowItems(){a=2, b=2, c=2, d=2...}); How do I access the second group item b? is it Could I use just a dictionary with 130 items Should I use a list of dictionaries (again I don't know how to access a particular item) Should I pass in a class of 130 properties Just for your interest the properties are css parameters used for a composite control. The control displays 13 elements in each row and there are 10 rows and each row is customisable.

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  • How can we serialize a class that is not a custom class of our own?

    - by Doug
    I need to look at the properties of an object and I cannot instantiate this object in the proper state on my dev machine. I need my client to run some code on her machine, serialize the object in question to disk and then I can analyze the file. Here is the class I want to serialize. System.Security.AccessControl.RegistrySecurity Here is my code: Private Sub SerializeRegSecurity(ByVal regKey As RegistryKey) Try Dim regSecurity As System.Security.AccessControl.RegistrySecurity = regKey.GetAccessControl() Dim oXS As XmlSerializer = New XmlSerializer(GetType(System.Security.AccessControl.RegistrySecurity)) Dim oStmW As StreamWriter Dim regDebugFilePath As String = Path.Combine(My.Computer.FileSystem.SpecialDirectories.Desktop, "RegDebugFile.xml") 'Serialize object to XML and write it to XML file oStmW = New StreamWriter(regDebugFilePath) oXS.Serialize(oStmW, regSecurity) oStmW.Close() Catch ex As Exception Console.WriteLine(ex.ToString) End Try End Sub And here's what I end up with in my XML file: <?xml version="1.0" encoding="utf-8"?> Any ideas on how to accomplish what I am trying to do? How can we serialize a class that is not a custom class of our own? Thanks for ANY help. Even an alternate method.

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  • How do interpreters functions written in the class C++ in the main

    - by T_Geek
    Hi I'm working on a project about Data structures. In the first , I wrote everything in main but it sounds like C . But as I learned, I tried to thinkk OOP and do as little as possible in my main() methods. I've implemented some opertation in my class like add,delet,find.it's too easy to implement its . class ARB { private: struct BT { int data; BT *l; BT *r; }; struct BT *p; public ARB(); ~ARB(); void del(int n); void add(int n); }; void ARB::del(int num) { //The code ,don't care about it }; main() { // BTR T; T.add(3); T.add(5); }; But I arrived to the big program How can I define a methode which have to use a binary tree and to get a stack STACK ARB::MyFunct(BT* p) { // The code don't care about it } How can I apply it in the main programme main() { // BT T; T.add(3); T.add(5); STACK S; BT* p S=T.MyFunct(p); // error C2664 cannot convert parametre 1 }; **mention :I implement STACK class

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  • How can i use complextype class or multi type class is it generic collection?

    - by programmerist
    i need a complex returning type. i have 4 class returning types COMPLEXTYPE must include Company, Muayene, Radyoloji, Satis because i must return data switch case situation how can i do? Maybe i need generic collections How can i do that? public class GenoTipController { public COMPLEXTYPE Generate(DataModelType modeltype) { _Company company = null; _Muayene muayene = null; _Radyoloji radyoloji = null; _Satis satis = null; switch (modeltype) { case DataModelType.Radyoloji: radyoloji = new Radyoloji(); return radyoloji; break; case DataModelType.Satis: satis = new Satis(); return satis; break; case DataModelType.Muayene: muayene = new Muayene(); return muayene; break; case DataModelType.Company: company = new Company(); return company; break; default: break; } } } public class CompanyView { public static List GetPersonel() { GenoTipController controller = new GenoTipController(); _Company company = controller.Generate(DataModelType.Company); return company.GetPersonel(); } } public enum DataModelType { Radyoloji, Satis, Muayene, Company }

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  • Problem using structured data with sproxy-generated proxy c++ class

    - by Odrade
    I am attempting to communicate structured data types between a Visual C++ client application and an ASP.NET web service. I'm am having issues whenever any parameter or return type is not a basic type (e.g. string, int, float, etc). To illustrate the issue, I created the following ASP.NET web service: namespace TestWebService { [WebService(Namespace = "http://localhost/TestWebService")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [ToolboxItem(false)] public class Service1 : System.Web.Services.WebService { [WebMethod] public TestData StructuredOutput() { TestData td = new TestData(); td.data = 1729; return td; } } public class TestData { public int data; } } To consume the service, I created a dirt-simple Visual C++ client in VS2005. I added a web reference to the project, which caused sproxy to generate a proxy class for me. With the generated header properly included, I attempted to invoke the service like this: int _tmain(int argc, _TCHAR* argv[]) { CoInitialize(NULL); Service1::CService1 ws; Service1::TestData td; HRESULT hr = ws.StructuredOutput(&td); //data is returned as expected CoUninitialize(); return 0; } // crashes here with access violation The call to StructuredOutput returns the data as expected, but an access violation occurs on destruction of the CService1 object. The access violation is occurring here (from atlsoap.h): void UninitializeSOAP() { if (m_spReader.p != NULL) { m_spReader->putContentHandler(NULL); //access violation m_spReader.Release(); } } I see the same behavior when using a TestData object as an input parameter, or when using any other structured data types as input or output. When I use basic types for input/output from the web service I do not experience these errors. Any ideas about why this might be happening? Is sproxy screwing something up, or am I? NOTE: I'm aware of gSOAP and the wsdl2h tool, but those aren't freely available for commercial use (and nobody here is going to buy a license). I am open to alternatives for generating the c++ proxy, as long as they are free for commercial use.

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  • Setting javascript prototype function within object class declaration

    - by Tauren
    Normally, I've seen prototype functions declared outside the class definition, like this: function Container(param) { this.member = param; } Container.prototype.stamp = function (string) { return this.member + string; } var container1 = new Container('A'); alert(container1.member); alert(container1.stamp('X')); This code produces two alerts with the values "A" and "AX". I'd like to define the prototype function INSIDE of the class definition. Is there anything wrong with doing something like this? function Container(param) { this.member = param; if (!Container.prototype.stamp) { Container.prototype.stamp = function() { return this.member + string; } } } I was trying this so that I could access a private variable in the class. But I've discovered that if my prototype function references a private var, the value of the private var is always the value that was used when the prototype function was INITIALLY created, not the value in the object instance: Container = function(param) { this.member = param; var privateVar = param; if (!Container.prototype.stamp) { Container.prototype.stamp = function(string) { return privateVar + this.member + string; } } } var container1 = new Container('A'); var container2 = new Container('B'); alert(container1.stamp('X')); alert(container2.stamp('X')); This code produces two alerts with the values "AAX" and "ABX". I was hoping the output would be "AAX" and "BBX". I'm curious why this doesn't work, and if there is some other pattern that I could use instead.

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  • php paging class

    - by Stick it to THE MAN
    Can anyone recommend a good PHP paging class? I have searched google, but have not seen anything that matches my requirements. Rather than "rolling my own" (and almost surely reinventing the wheel), I decided to check in here first. First some background: I am developing a website using Symfony 1.3.2 with Propel ORM on Ubuntu 9.10. I am currently using the Propel pager, which is OK, but I recently started using memcache to speed things up a little. At this point, the Propel pager is of little use, as it (AFAIK), only works with Propel objects. What I need is a class th:t meets the following requirents Has clean interface, with separation of concerns, so that the logic to retrieve records from the datasource (e.g. database) is encapsulated in a class (or at least a separate file). Can work with arrays of objects Provides pagination links, and only fetches the data required for the current page. Also, the pagination should 'split' the available page links if there are too many. For example, if there are potentially 1000 possible page links, the pages displayed should be something like FIRST 2,3 ....999 LAST Can return the number of all the records in the table being queried, so that the following links are available FIRST, LAST (this requirement is actually already covered in the previous requirement - but I just wanted to re-emphasise it). Can anyone recommend such a library, if they have used it succesfully in the past? Alternatively, someobe may have 'hacked' (e.g. derived from) the current Propel pager, to get it to do the things I listed about - please let me know.

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  • LinqToSql Select to a class then do more queries

    - by fyjham
    I have a LINQ query running with multiple joins and I want to pass it around as an IQueryable<T> and apply additional filters in other methods. The problem is that I can't work out how to pass around a var data type and keep it strongly typed, and if I try to put it in my own class (EG: .Select((a,b) => new MyClass(a,b))) I get errors when I try to add later Where clauses because my class has no translations into SQL. Is there any way I can do one of the following: Make my class map to SQL? Make the var data-type implement an interface (So I can pass it round as though it's that)? Something I haven't though of that'll solve my issue? Example: public void Main() { using (DBDataContext context = new DBDataContext()) { var result = context.TableAs.Join( context.TableBs, a => a.BID, b => b.ID, (a,b) => new {A = a, B = b} ); result = addNeedValue(result, 4); } } private ???? addNeedValue(???? result, int value) { return result.Where(r => r.A.Value == value); } PS: I know in my example I can flatten out the function easily, but in the real thing it'd be an absolute mess if I tried.

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  • Create an instance of an exported C++ class from Delphi

    - by Alan G.
    I followed an excellent article by Rudy Velthuis about using C++ classes in DLL's. Everything was golden, except that I need access to some classes that do not have corresponding factories in the C++ DLL. How can I construct an instance of a class in the DLL? The classes in question are defined as class __declspec(dllexport) exampleClass { public: void foo(); }; Now without a factory, I have no clear way of instantiating the class, but I know it can be done, as I have seen SWIG scripts (.i files) that make these classes available to Python. If Python&SWIG can do it, then I presume/hope there is some way to make it happen in Delphi too. Now I don't know much about SWIG, but it seems like it generates some sort of map for C++ mangled names? Is that anywhere near right? Looking at the exports from the DLL, I suppose I could access functions & constructor/destructor by index or the mangled name directly, but that would be nasty; and would it even work? Even if I can call the constructor, how can I do the equivalent of "new CClass();" in Delphi?

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  • Linq 2 SQL using base class and WCF

    - by Gena Verdel
    Hi all. I have the following problem: I'm using L2S for generating entity classes. All these classes share the same property ID which is autonumber. So I figured to put this property to base class and extend all entity classes from the base one. In order to be able to read the value I'm using the override modifier on this property in each and every entity class. Up to now it's live and kicking. Then I decided to introduce another tier - services using WCF approach. I've modified the Serialization mode to Unidirectional (and added the IsReference=true attribute to enable two directions), also added [DataContract] attribute to the BaseObject class. WCF is able to transport the whole object but one property , which is ID. Applying [DataMember] attribute on ID property at the base class resulted in nothing. Am I missing something? Is what I'm trying to achieve possible at all? [DataContract()] abstract public class BaseObject : IIccObject public virtual long ID { get; set; } [Table(Name="dbo.Blocks")] [DataContract(IsReference=true)] public partial class Block : INotifyPropertyChanging, INotifyPropertyChanged { private static PropertyChangingEventArgs emptyChangingEventArgs = new PropertyChangingEventArgs(String.Empty); private long _ID; private int _StatusID; private string _Name; private bool _IsWithControlPoints; private long _DivisionID; private string _SHAPE; private EntitySet<BlockByWorkstation> _BlockByWorkstations; private EntitySet<PlanningPointAppropriation> _PlanningPointAppropriations; private EntitySet<Neighbor> _Neighbors; private EntitySet<Neighbor> _Neighbors1; private EntitySet<Task> _Tasks; private EntitySet<PlanningPointByBlock> _PlanningPointByBlocks; private EntityRef<Division> _Division; private bool serializing; #region Extensibility Method Definitions partial void OnLoaded(); partial void OnValidate(System.Data.Linq.ChangeAction action); partial void OnCreated(); partial void OnIDChanging(long value); partial void OnIDChanged(); partial void OnStatusIDChanging(int value); partial void OnStatusIDChanged(); partial void OnNameChanging(string value); partial void OnNameChanged(); partial void OnIsWithControlPointsChanging(bool value); partial void OnIsWithControlPointsChanged(); partial void OnDivisionIDChanging(long value); partial void OnDivisionIDChanged(); partial void OnSHAPEChanging(string value); partial void OnSHAPEChanged(); #endregion public Block() { this.Initialize(); } [Column(Storage="_ID", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] [DataMember(Order=1)] public override long ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } [Column(Storage="_StatusID", DbType="Int NOT NULL")] [DataMember(Order=2)] public int StatusID { get { return this._StatusID; } set { if ((this._StatusID != value)) { this.OnStatusIDChanging(value); this.SendPropertyChanging(); this._StatusID = value; this.SendPropertyChanged("StatusID"); this.OnStatusIDChanged(); } } } [Column(Storage="_Name", DbType="NVarChar(255)")] [DataMember(Order=3)] public string Name { get { return this._Name; } set { if ((this._Name != value)) { this.OnNameChanging(value); this.SendPropertyChanging(); this._Name = value; this.SendPropertyChanged("Name"); this.OnNameChanged(); } } } [Column(Storage="_IsWithControlPoints", DbType="Bit NOT NULL")] [DataMember(Order=4)] public bool IsWithControlPoints { get { return this._IsWithControlPoints; } set { if ((this._IsWithControlPoints != value)) { this.OnIsWithControlPointsChanging(value); this.SendPropertyChanging(); this._IsWithControlPoints = value; this.SendPropertyChanged("IsWithControlPoints"); this.OnIsWithControlPointsChanged(); } } } [Column(Storage="_DivisionID", DbType="BigInt NOT NULL")] [DataMember(Order=5)] public long DivisionID { get { return this._DivisionID; } set { if ((this._DivisionID != value)) { if (this._Division.HasLoadedOrAssignedValue) { throw new System.Data.Linq.ForeignKeyReferenceAlreadyHasValueException(); } this.OnDivisionIDChanging(value); this.SendPropertyChanging(); this._DivisionID = value; this.SendPropertyChanged("DivisionID"); this.OnDivisionIDChanged(); } } } [Column(Storage="_SHAPE", DbType="Text", UpdateCheck=UpdateCheck.Never)] [DataMember(Order=6)] public string SHAPE { get { return this._SHAPE; } set { if ((this._SHAPE != value)) { this.OnSHAPEChanging(value); this.SendPropertyChanging(); this._SHAPE = value; this.SendPropertyChanged("SHAPE"); this.OnSHAPEChanged(); } } } [Association(Name="Block_BlockByWorkstation", Storage="_BlockByWorkstations", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=7, EmitDefaultValue=false)] public EntitySet<BlockByWorkstation> BlockByWorkstations { get { if ((this.serializing && (this._BlockByWorkstations.HasLoadedOrAssignedValues == false))) { return null; } return this._BlockByWorkstations; } set { this._BlockByWorkstations.Assign(value); } } [Association(Name="Block_PlanningPointAppropriation", Storage="_PlanningPointAppropriations", ThisKey="ID", OtherKey="MasterBlockID")] [DataMember(Order=8, EmitDefaultValue=false)] public EntitySet<PlanningPointAppropriation> PlanningPointAppropriations { get { if ((this.serializing && (this._PlanningPointAppropriations.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointAppropriations; } set { this._PlanningPointAppropriations.Assign(value); } } [Association(Name="Block_Neighbor", Storage="_Neighbors", ThisKey="ID", OtherKey="FirstBlockID")] [DataMember(Order=9, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors { get { if ((this.serializing && (this._Neighbors.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors; } set { this._Neighbors.Assign(value); } } [Association(Name="Block_Neighbor1", Storage="_Neighbors1", ThisKey="ID", OtherKey="SecondBlockID")] [DataMember(Order=10, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors1 { get { if ((this.serializing && (this._Neighbors1.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors1; } set { this._Neighbors1.Assign(value); } } [Association(Name="Block_Task", Storage="_Tasks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=11, EmitDefaultValue=false)] public EntitySet<Task> Tasks { get { if ((this.serializing && (this._Tasks.HasLoadedOrAssignedValues == false))) { return null; } return this._Tasks; } set { this._Tasks.Assign(value); } } [Association(Name="Block_PlanningPointByBlock", Storage="_PlanningPointByBlocks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=12, EmitDefaultValue=false)] public EntitySet<PlanningPointByBlock> PlanningPointByBlocks { get { if ((this.serializing && (this._PlanningPointByBlocks.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointByBlocks; } set { this._PlanningPointByBlocks.Assign(value); } } [Association(Name="Division_Block", Storage="_Division", ThisKey="DivisionID", OtherKey="ID", IsForeignKey=true, DeleteOnNull=true, DeleteRule="CASCADE")] public Division Division { get { return this._Division.Entity; } set { Division previousValue = this._Division.Entity; if (((previousValue != value) || (this._Division.HasLoadedOrAssignedValue == false))) { this.SendPropertyChanging(); if ((previousValue != null)) { this._Division.Entity = null; previousValue.Blocks.Remove(this); } this._Division.Entity = value; if ((value != null)) { value.Blocks.Add(this); this._DivisionID = value.ID; } else { this._DivisionID = default(long); } this.SendPropertyChanged("Division"); } } } public event PropertyChangingEventHandler PropertyChanging; public event PropertyChangedEventHandler PropertyChanged; protected virtual void SendPropertyChanging() { if ((this.PropertyChanging != null)) { this.PropertyChanging(this, emptyChangingEventArgs); } } protected virtual void SendPropertyChanged(String propertyName) { if ((this.PropertyChanged != null)) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } private void attach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = this; } private void detach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = null; } private void attach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = this; } private void detach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = null; } private void attach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = null; } private void Initialize() { this._BlockByWorkstations = new EntitySet<BlockByWorkstation>(new Action<BlockByWorkstation>(this.attach_BlockByWorkstations), new Action<BlockByWorkstation>(this.detach_BlockByWorkstations)); this._PlanningPointAppropriations = new EntitySet<PlanningPointAppropriation>(new Action<PlanningPointAppropriation>(this.attach_PlanningPointAppropriations), new Action<PlanningPointAppropriation>(this.detach_PlanningPointAppropriations)); this._Neighbors = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors), new Action<Neighbor>(this.detach_Neighbors)); this._Neighbors1 = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors1), new Action<Neighbor>(this.detach_Neighbors1)); this._Tasks = new EntitySet<Task>(new Action<Task>(this.attach_Tasks), new Action<Task>(this.detach_Tasks)); this._PlanningPointByBlocks = new EntitySet<PlanningPointByBlock>(new Action<PlanningPointByBlock>(this.attach_PlanningPointByBlocks), new Action<PlanningPointByBlock>(this.detach_PlanningPointByBlocks)); this._Division = default(EntityRef<Division>); OnCreated(); } [OnDeserializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnDeserializing(StreamingContext context) { this.Initialize(); } [OnSerializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerializing(StreamingContext context) { this.serializing = true; } [OnSerialized()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerialized(StreamingContext context) { this.serializing = false; } }

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  • Javascript: Onload if checkbox is checked, change li class

    - by BoDiE2003
    I have this code on javascript side: function changeSelectionStyle(id) { if(document.getElementById(id).className != 'yes'){ document.getElementById(id).className = 'yes'; } else{document.getElementById(id).className = '';} } And this on html: <ul> <li id="selectedAuthorities-4_1li" class=""> <input type="checkbox" id="selectedAuthorities-4_1" name="selectedAuthorities" value="ROLE_ADD_COMMENT_TO_CV" checked="checked" onload="changeSelectionStyle(this.id + 'li');" onclick="changeSelectionStyle(this.id + 'li'); checkFatherSelection(this.id);"> <a href="#" onclick="document.getElementById('selectedAuthorities-4_1').click(); return false;"> Agregar comentario <samp><b></b>Permite agregar comentario en el detalle.</samp> </a> </li> Well what I cant get work is when the checkbox is selected, on load, the JS should check it, and assign class="yes" to the li, here: <li id="selectedAuthorities-4_1li" class=""> What should I add to my original JS function to make that possible. Note that li ids are not static, they are dynamic, the html li id is generated.

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  • Java Generics Class Parameter Type Inference

    - by Pindatjuh
    Given the interface: public interface BasedOnOther<T, U extends BasedList<T>> { public T getOther(); public void staticStatisfied(final U list); } The BasedOnOther<T, U extends BasedList<T>> looks very ugly in my use-cases. It is because the T type parameter is already defined in the BasedList<T> part, so the "uglyness" comes from that T needs to be typed twice. Problem: is it possible to let the Java compiler infer the generic T type from BasedList<T> in a generic class/interface definition? Ultimately, I'd like to use the interface like: class X implements BasedOnOther<BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } } // Does not compile, due to invalid parameter count. Instead: class X implements BasedOnOther<SomeType, BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } }

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  • c++ callback syntax in a class

    - by Mr Bell
    I am trying to figure out the syntax to register a callback with this 3rd party software. I think it is probably a basic question, I just am not too familiar with c++. They have a method for registering a callback function so their code can call a function in my code when an event happens. They provided a working example that registers the callback from the main file, but I want to know how to do it when working inside a class Their method signature: smHTRegisterHeadPoseCallback(smEngineHandle engine_handle, void *user_data, smHTHeadPoseCallback callback_fun); Working example from the main file: void STDCALL receiveHeadPose(void *,smEngineHeadPoseData head_pose, smCameraVideoFrame video_frame) { ... } void main() { ... smHTRegisterHeadPoseCallback(engine_handle,0,receiveHeadPose) ... } But I want to use this from my class MyClass.h class FaceEngine { public: void STDCALL receiveFaceData(void *, smEngineFaceData face_data, smCameraVideoFrame video_frame); ... MyClass.cpp void FaceEngine::Start(void) { rc = smHTRegisterFaceDataCallback(hFaceAPIEngine,0,&FaceEngine::receiveFaceData); ... Results in this compiler error: Error 1 error C2664: 'smHTRegisterFaceDataCallback' : cannot convert parameter 3 from 'void (__stdcall FaceEngine::* )(void *,smEngineFaceData,smCameraVideoFrame)' to 'smHTFaceDataCallback' d:\stuff\programming\visual studio 2008\projects\tut02_vertices\faceengine.cpp 43 Beard If my question isn't clear please let me know how I can clarify.

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  • PHP weirdness extending IMagick class

    - by Jamie Carl
    This is a really weird one. I have some code that is happily working on version 2.1.1RC1 of the php5-imagick module. It's basically just a class I wrote that extends the Imagick class and manages images stored in a database. Since upgrading to version 3.0.0RC1 (thankfully only on my dev box) things have gone to hell. It seems that object members are writeable but are NOT readable. Take the following sample code: class db_image extends IMagick { private $data; function __construct( $id = null ){ parent::__construct(); $this->data = 'some plain text'; echo $this->data; } This will output absolutely NOTHING. My debugger indicates that the contents of $this-data are the correct string value, but I am unable to read the value back out of the member variable. Seriously. WTF? Does anyone know what is causing this or has seen it before? I don't even know how to replicate this behaviour in my own classes.

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • Checking instance of non-class constrained type parameter for null in generic method

    - by casperOne
    I currently have a generic method where I want to do some validation on the parameters before working on them. Specifically, if the instance of the type parameter T is a reference type, I want to check to see if it's null and throw an ArgumentNullException if it's null. Something along the lines of: // This can be a method on a generic class, it does not matter. public void DoSomething<T>(T instance) { if (instance == null) throw new ArgumentNullException("instance"); Note, I do not wish to constrain my type parameter using the class constraint. I thought I could use Marc Gravell's answer on "How do I compare a generic type to its default value?", and use the EqualityComparer<T> class like so: static void DoSomething<T>(T instance) { if (EqualityComparer<T>.Default.Equals(instance, null)) throw new ArgumentNullException("instance"); But it gives a very ambiguous error on the call to Equals: Member 'object.Equals(object, object)' cannot be accessed with an instance reference; qualify it with a type name instead How can I check an instance of T against null when T is not constrained on being a value or reference type?

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  • Java Generics Class Type Parameter Inference

    - by Pindatjuh
    Given the interface: public interface BasedOnOther<T, U extends BasedList<T>> { public T getOther(); public void staticStatisfied(final U list); } The BasedOnOther<T, U extends BasedList<T>> looks very ugly in my use-cases. It is because the T type parameter is already defined in the BasedList<T> part, so the "uglyness" comes from that T needs to be typed twice. Problem: is it possible to let the Java compiler infer the generic T type from BasedList<T> in a generic class/interface definition? Ultimately, I'd like to use the interface like: class X extends BasedOnOther<BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } } Instead: class X extends BasedOnOther<SomeType, BasedList<SomeType>> { public SomeType getOther() { ... } public void staticStatisfied(final BasedList<SomeType> list) { ... } }

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  • C# / IronPython Interop with shared C# Class Library

    - by Adam Haile
    I'm trying to use IronPython as an intermediary between a C# GUI and some C# libraries, so that it can be scripted post compile time. I have a Class library DLL that is used by both the GUI and the python and is something along the lines of this: namespace MyLib { public class MyClass { public string Name { get; set; } public MyClass(string name) { this.Name = name; } } } The IronPython code is as follows: import clr clr.AddReferenceToFile(r"MyLib.dll") from MyLib import MyClass ReturnObject = MyClass("Test") Then, in C# I would call it as follows: ScriptEngine engine = Python.CreateEngine(); ScriptScope scope = null; scope = engine.CreateScope(); ScriptSource source = engine.CreateScriptSourceFromFile("Script.py"); source.Execute(scope); MyClass mc = scope.GetVariable<MyClass>("ReturnObject ") When I call this last bit of code, source.Execute(scope) runs returns successfully, but when I try the GetVariable call, it throw the following exception Microsoft.Scripting.ArgumentTypeException: expected MyClass , got MyClass So, you can see that the class names are exactly the same, but for some reason it thinks they are different. The DLL is in a different directory than the .py file (I just didn't bother to write out all the path setup stuff), could it be that there is an issue with the interpreter for IronPython seeing these objects as difference because it's somehow seeing them as being in a different context or scope?

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  • Link error for user defined class type template parameter

    - by isurulucky
    Hi, I implemented a Simple STL map in C++. Factored out the comparison as a type as I was instructed to, then implemented the comparison as shown below: template <typename T> int KeyCompare<T>::operator () (T tKey1, T tKey2) { if(tKey1 < tKey2) return -1; else if(tKey1 > tKey2) return 1; else return 0; } here, tKey1 and tKet2 are the two keys I'm comparing. This worked well for all the basic data types and string. I added a template specialization to compare keys of a user defined type named Test and added a specialization as follows: int KeyCompare<Test>::operator () (Test tKey1, Test tKey2) { if(tKey1.a < tKey2.a) return -1; else if(tKey1.a > tKey2.a) return 1; else return 0; } when I run this, I get a linking error saying SimpleMap.obj : error LNK2005: "public: int __thiscall KeyCompare::operator()(class Test,class Test)" (??R?$KeyCompare@VTest@@@@QAEHVTest@@0@Z) already defined in MapTest.obj SimpleMap.obj : error LNK2005: "public: __thiscall KeyCompare::~KeyCompare(void)" (??1?$KeyCompare@VTest@@@@QAE@XZ) already defined in MapTest.obj SimpleMap.obj : error LNK2005: "public: __thiscall KeyCompare::KeyCompare(void)" (??0?$KeyCompare@VTester@@@@QAE@XZ) already defined in MapTest.obj MapTest.cpp is the test harness class in which I wrote the test case. I have used include guards as well, to stop multiple inclusions. Any idea what the matter is?? Thank you very much!!

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  • Extending the method pool of a concrete class which is derived by an interface

    - by CelGene
    Hello, I had created an interface to abstract a part of the source for a later extension. But what if I want to extend the derived classes with some special methods? So I have the interface here: class virtualFoo { public: virtual ~virtualFoo() { } virtual void create() = 0; virtual void initialize() = 0; }; and one derived class with an extra method: class concreteFoo : public virtualFoo { public: concreteFoo() { } ~concreteFoo() { } virtual void create() { } virtual void initialize() { } void ownMethod() { } }; So I try to create an Instance of concreteFoo and try to call ownMethod like this: void main() { virtualFoo* ptr = new concreteFoo(); concreteFoo* ptr2 = dynamic_cast(ptr); if(NULL != ptr2) ptr2->ownMethod(); } It works but is not really the elegant way. If I would try to use ptr-ownMethod(); directly the compiler complains that this method is not part of virtualFoo. Is there a chance to do this without using dynamic_cast? Thanks in advance!

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  • Implementing Dispose on a class derived from Stream

    - by AnthonyWJones
    I'm building a class that derives from Stream to wrap a COM IStream. However I've come across an issue where I need to release the COM IStream deteministically. Ok so that's easy just use Marshal.ReleaseComObject in the Dispose method. However I'm not sure its that simple. The Stream base class already has an protected virtual method Dispose(boolean). Here is my first idea:- ~ComStreamWrapper() { if (!_Disposed) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!_Disposed) { if (disposing) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } _Disposed = true; } } You'll notice there isn't an implementation of Dispose() itself. I'm currently making the asssumption that the existing implementation on Stream does what I need it to. That is calling Diposing(true) and GC.SuppressFinalize. Is this assumption faulty? Have I missed something? Is there a better approach? You see more of the basic class in this answer to an ealier question.

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