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  • sequentially-consistent atomic load on x86

    - by axe
    Hello all, I'm interested in sequentially-consistent load operation on x86. As far as I see from assembler listing, generated by compiler it is implemented as a plain load on x86, however plain loads as far as I know guaranteed to have acquire semantics, while plain stores are guaranteed to have release. Sequentially-consistent store is implemented as locked xchg, while load as plain load. That sounds strange to me, could you please explain this in details? added Just found in internet, that sequentially-consistent atomic load could be done as simple mov as long as store is done with locked xchg, but there was no prove and no links to documentation. Do you know where can I read about that? Thanks in advance.

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  • Will Windows Update modify anything in Visual Studio?

    - by Martin
    (Note: Yes, the technical side of this question seems to be rather SuperUser, but the implications are more relevant for StackOverflow readers.) As the title says, we are wondering if (fully) enabling automated Windows Updates on our developer machines will have implications for MS Visual Studio. That is, will any fixes to any components (be it libraries, UI/IDE, compiler, ...) ever be updated through Windows Update? We want to have 100% exact and reproducible development environments (wrt C++) on all developer machines, and so we are concerned that automated Windows updates may introduce some uncontrolled updates into our development chain.

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  • C/C++: Scanning a TIFF file using LIBTIFF

    - by Matt07
    My problem is to scan a tiff image in C and get all the pixel value (let's say for saving them in a txt file) in C/C++. I scanned the web and i found a library named "TIFFLIB" that should do what i was looking for. I downloaded it using the ubuntu package manager, but the gcc doesn't recognize the library. How do i link the library to the compiler? Have I installed it correctly? Is there any better/easier way to do that?

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  • Question about inserting assembly code in C++

    - by Bruce
    I am working on VC++ compiler. I want to accomplish the following The variables s.AddrFrame.Offset and s.AddrStack.Offset contain the value of EBP and ESP respectively. I want to extract the value of old EBP and the return address. Assuming the address EBP + 1 contains the old 32 bit EBP value and EBP + 5 the return address I wrote the following code: unsigned int old_ebp = 0; unsigned int ret_addr = 0; __asm{ mov old_ebp, DWORD PTR [s.AddrFrame.Offset + 1] mov ret_addr, DWORD PTR [s.AddrStack.Offset + 5] } But this is not compiling xxxx.cpp(1130) : error C2415: improper operand type Please Help

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  • What's the best way to build software that doesn't require the newest glibc?

    - by ZorbaTHut
    I'm attempting to build a binary package that can be run on multiple Linux distributions. It's currently built on Ubuntu 10.04, but it fails on Ubuntu 8.04 with the following error: ./test: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.11' not found (required by ./test) ./test: /usr/lib/libstdc.so.6: version `GLIBC_2.11' not found (required by ./test) What's the preferred way to solve this problem? Is there a way to install an old glibc on a new box and build against it, or do I have to build on an old distribution? And if I build against an old glibc, will it work on a new glibc? Or, alternatively, are there just some handy compiler flags or packages I could install to solve the problem?

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  • Is It Safe to Cast Away volatile?

    - by Yan Cheng CHEOK
    Most of the time, I am doing this way. class a { public: ~ a() { i = 100; // OK delete (int *)j; // Compiler happy. But, is it safe? // Error : delete j; } private: volatile int i; volatile int *j; }; int main() { a aa; } However, I saw an article here: https://www.securecoding.cert.org/confluence/display/seccode/EXP32-C.+Do+not+access+a+volatile+object+through+a+non-volatile+reference Casting away volatile allows access to an object through a non-volatile reference. This can result in undefined and perhaps unintended program behavior. So, what will be the workaround for my above code example?

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  • How to avoid "incomplete implementation" warning in partial base class

    - by garph0
    I have created a protocol that my classes need to implement, and then factored out some common functionality into a base class, so I did this: @protocol MyProtocol - (void) foo; - (void) bar; @end @interface Base <MyProtocol> @end @interface Derived_1 : Base @end @interface Derived_2 : Base @end @implementation Base - (void) foo{ //something foo } @end @implementation Derived_1 - (void) bar{ //something bar 1 } @end @implementation Derived_2 - (void) bar{ //something bar 2 } @end In this way in my code I use a generic id<MyProtocol>. The code works (as long as Base is not used directly) but the compiler chokes at the end of the implementation of Base with a warning: Incomplete implementation of class Base Is there a way to avoid this warning or, even better, a more proper way to obtain this partially implemented abstract base class behavior in Objc?

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  • Prevent Erroneous Property Assignment

    - by Gordon
    Porting android applications to iphone applications always gives me the following pattern that I accidentally create: - (void) myFunc:(id)prop { self.property = property; } Which instead should be: - (void) myFunc:(id)prop { self.property = prop; } This always causes my program to quietly break because property gets reset to its existing value rather than being set to the new value, 'prop'. I cannot name the parameter 'prop' to 'property' since the compile complains that the parameter masks the instance variables visibility. Is there a good way to avoid this situation? There are no compiler warnings. Is there a way to make xcode prevent this? I cannot see very many situations where you would set a property to the value of its underlying instance variable (maybe to trigger a KVO binding?), but I don't see myself doing that in majority of cases. I understand the above code is synthetic and should be done with @synthesize, but I am just using it as a simplified example to illustrate my point.

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  • What could possibly cause this error(when declaring an object inside a class) ? //noobie question

    - by M4design
    I'm battling with this assignment :) I've got two classes: Ocean and Grid. When I declare an object of the Grid inside the Ocean: unsigned int sharkCount; Grid grid; The compiler/complainer says: error C2146: syntax error : missing ';' before identifier 'grid' Can you possibly predict what produces this error with the limited info' I provided? It seems that as if the Ocean doesn't like the Grid class. Could this be because of the poor implementation of the grid class. BTW the Grid has a default constructor. Yet the error happens in compiling time!. Thanks. EDIT: They're each in separate header file, and I've included the Grid.h in the Ocean.h.

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  • const member functions can call const member functions only?

    - by Abhi
    Hi all. Do const member functions call only const member functions? class Transmitter{ const static string msg; mutable int size; public: void xmit() const{ size = compute(); cout<<msg; } private: int compute() const{return 5;} }; string const Transmitter::msg = "beep"; int main(){ Transmitter t; t.xmit(); return EXIT_SUCCESS; } If i dont make compute() a const, then the compiler complains. Is it because since a const member function is not allowed to modify members, it wont allow any calls to non-consts since it would mean that the const member function would be 'indirectly' modifying the data members?

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  • Array::ConvertAll in managed C++

    - by danny.lesnik
    This is a continuation from this post. I'm trying to parse this string in managed C++: String ^ rgba = "[0.09019608,0.5176471,0.9058824,1]"; cli::array<System::Double> ^ RGB = System::Array::ConvertAll<String,cli::array<System::Double> >((rgba->Substring(1,rgba->Length-2)->Split(',')),double::Parse); Compiler throws me the following error: Error 15 error C2770: invalid explicit generic argument(s) for 'cli::array<Type,dimension> ^System::Array::ConvertAll(cli::array<TInput,1> ^,System::Converter<TInput,TOutput> ^)' What am I doing wrong?

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  • Output Unicode to Console Using C++

    - by Jesse Foley
    I'm still learning C++, so bear with me and my sloppy code. The compiler I use is Dev C++. I want to be able to output Unicode characters to the Console using cout. Whenver i try things like: # #include directive here (include iostream) using namespace std; int main() { cout << "Hello World!\n"; cout << "Blah blah blah some gibberish unicode: ÐAßGg\n"; system("PAUSE"); return 0; } It outputs strange characters to the console, like µA¦Gg. Why does it do that, and how can i get to to display ÐAßGg? Or is this not possible with Windows?

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  • very simple delegate musing

    - by Ted
    Sometimes the simplest questions make me love C/C++ and C# more and more. Today sitting on the bus musing aout delegates I remembered reading somwhere you don't need to use the new keyword when instaniating a new delegate. For example: public static void SomeMethod(string message) { ... } ... public delegate void TestDelgate(string message); //Define a delegate ........... //create a new instance ..METHOD 1 TestDelgate t = new TestDelgate(SomeMethod); //OR another way to create a new instance ..METHOD 2 TestDelgate t = SomeMethod; //create a new instance ..METHOD 2 So todays questions are What happens under the hood in method 2. Does the compiler expand method 2 into method 1, hence writing TestDelgate t = SomeMethod; is just a shortcut for TestDelgate t = new TestDelgate(SomeMethod);, or is there another reason for the exsitence of method 2 Do you guys think method 1 or method 2 is better for readability (this is a subjective question, but I'd just like to get a unscientific feel of general opinion of stackoverflow :-))

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  • initialization of objects in c++

    - by Happy Mittal
    I want to know, in c++, when does the initialization of objects take place? Is it at the compile time or link time? For ex: //file1.cpp extern int i; int j=5; //file2.cpp ( link with file1.cpp) extern j; int i=10; Now, what does compiler do : according to me, it allocates storage for variables. Now I want to know : does it also put initialization value in that storage or is it done at link time?

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  • Strange exception phenomenon in Windows 7

    - by Level 2
    I spot some interesting articles about exception handle in CodeProject http://www.codeproject.com/KB/cpp/seexception.aspx After reading, I decided to do some experiment. The first time I try to execute the following code char *p; p[0] = 0; The program died without question. But After several times when I executed the same problem binary code, it magically did fine. Even the following code is doing well. Any clue or explanation? char *p p[1000] = 'd'; cout<<p[1000]<<endl; My O/S is Windows 7 64bit and compiler is VS2008 rc1.

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  • How are clientside security vulnerabilities generally discovered?

    - by Jehjoa
    I mean in operating systems or their applications. The only way I can think of is examine binaries for the use of dangerous functions like strcpy(), and then try to exploit those. Though with compiler improvements like Visual Studio's /GS switch this possibility should mostly be a thing of the past. Or am I mistaken? What other ways do people use to find vulnerabilities? Just load your target in a debugger, then send unexpected input and see what happens? This seems like a long and tedious process. Could anyone recommend some good books or websites on this subject? Thanks in advance.

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  • Help Me: Loading Qt dialogs from python Scripts

    - by krishnanunni
    Hello, im a novice into developing an application using backend as Python (2.5) and Qt(3) as front end GUI designer. I have 5 diffrent dialogs to implement the scripts. i just know to load the window (main window) from qt import * from dialogselectkernelfile import * from formcopyextract import * import sys if __name__ == "__main__": app = QApplication(sys.argv) f = DialogSelectKernelFile() f.show() app.setMainWidget(f) app.exec_loop() main dialog opens on running. i have a set of back,Next,Cancel buttons pusing on each should open the next or previous dialogs. i use the pyuic compiler to source translation.how can i do this from python. please reply i`m running out of time.i dont know how to load another dialog from a signal of push button in another dialog. Help me pls Thanks a Lot

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  • Is it legal for a C++ reference to be NULL?

    - by BCS
    A while back I ran into a bug the looked something like this: void fn(int &i) { printf(&i == NULL ? "NULL\n" : "!NULL\n"); } int main() { int i; int *ip = NULL; fn(i); // prints !NULL fn(*ip); // prints NULL return 0; } More recently, I ran into this comment about C++ references: [References arguments make] it clear, unlike with pointers, that NULL is not a possible value. But, as show above, NULL is a possible value. So where is the error? In the language spec? (Unlikely.) Is the compiler in error for allowing that? Is that coding guide in error (or a little ambiguous)? Or am I just wandering into the minefield known as undefined behavior?

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  • Contents changed(cleared?) when access the pointer returned by std::string::c_str()

    - by justamask
    string conf()     {         vector v;         //..         v = func(); //this function returns a vector         return v[1];     }     void test()     {         const char* p = conf().c_str();         // the string object will be alive as a auto var         // so the pointer should be valid till the end of this function,right?           // ... lots of steps, but none of them would access the pointer p         // when access p here, SOMETIMES the contents would change ... Why?         // the platform is solaris 64 bit         // compiler is sun workshop 12         // my code is compiled as  ELF 32-bit MSB relocatable SPARC32PLUS Version 1, V8+ Required         // but need to link with some shared lib which are ELF 32-bit MSB dynamic lib SPARC Version 1, dynamically linked, stripped     }

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  • Syncronizing indices of function pointer table to table contents

    - by Thomas Matthews
    In the embedded system I'm working on, we are using a table of function pointers to support proprietary Dynamic Libraries. We have a header file that uses named constants (#define) for the function pointer indices. These values are used in calculating the location in the table of the function's address. Example: *(export_table.c)* // Assume each function in the table has an associated declaration typedef void (*Function_Ptr)(void); Function_Ptr Export_Function_Table[] = { 0, Print, Read, Write, Process, }; Here is the header file: *export_table.h* #define ID_PRINT_FUNCTION 1 #define ID_READ_FUNCTION 2 #define ID_WRITE_FUNCTION 3 #define ID_PROCESS_FUNCTION 4 I'm looking for a scheme to define the named constants in terms of their location in the array so that when the order of the functions changes, the constants will also change. (Also, I would like the compiler or preprocessor to calculate the indices to avoid human mistakes like typeo's.)

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  • Getting list of all existing vtables.

    - by Patrick
    In my application I have quite some void-pointers (this is because of historical reasons, application was originally written in pure C). In one of my modules I know that the void-pointers points to instances of classes that could inherit from a known base class, but I cannot be 100% sure of it. Therefore, doing a dynamic_cast on the void-pointer might give problems. Possibly, the void-pointer even points to a plain-struct (so no vptr in the struct). I would like to investigate the first 4 bytes of the memory the void-pointer is pointing to, to see if this is the address of the valid vtable. I know this is platform, maybe even compiler-version-specific, but it could help me in moving the application forward, and getting rid of all the void-pointers over a limited time period (let's say 3 years). Is there a way to get a list of all vtables in the application, or a way to check whether a pointer points to a valid vtable, and whether that instance pointing to the vtable inherits from a known base class?

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  • ASP.NET MVC4: How to convert an IEnumerable to a string for ViewBag

    - by sehummel
    This is what I'm trying to do, but it doesn't work: HardwareType hwt = new HardwareType { HType = "PC" }; IEnumerable<Hardware> Pcs = db.Hardware.Where(h => h.HardwareType.Contains(hwt)); ViewBag.Pcs = Pcs.ToString(); So how do I convert my IEnumerable to a string (or other primitive data type) so the compiler won't give me an error when I try to use it in my Razor? @foreach (var item in ViewBag.Pcs) { <li><a href="#" class="btn"><i class="icon-hdd"></i> @item.HType</a></li> }

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  • doubt in Exceptions

    - by Ajay Singh
    class MyException extends Exception { MyException() {} MyException(String msg) { super(msg);} } public class NewException { static void f() throws MyException { System.out.println("throwing exception from f()"); throw new ClassCastException(); } static void g() throws MyException { System.out.println("throwing exception from g()"); throw new MyException("parametrized "); } public static void main(String ...strings ) { try { f(); } catch(MyException e) { e.printStackTrace(System.out); } try { g(); } catch(MyException e) { e.printStackTrace(System.out); } } } In the function f() iam specifying that "MyException " exception will be thrown and actually iam throwing some other exception which has no relation with MyException but still the compiler does not report any complain.Why is it so??

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  • Windows based development for ARM processors

    - by user367231
    I am a complete newbie to the ARM world. I need to be able to write C code, compile it, and then download into an ARM emulator, and execute. I need to use the GCC 4.1.2 compiler for the C code compilation. Can anybody point me in the correct directions for the following issues? What tool chain to use? What emulator to use? Are there tutorials or guides on setting up the tool chain?

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  • How to reliably specialize template with intptr_t in 32 and 64 bit environments?

    - by vava
    I have a template I want to specialize with two int types, one of them plain old int and another one is intptr_t. On 64 bit platform they have different sizes and I can do that with ease but on 32 bit both types are the same and compiler throws an error about redefinition. What can I do to fix it except for disabling one of definitions off with preprocessor? Some code as an example: template<typename T> type * convert(); template<> type * convert<int>() { return getProperIntType(sizeof(int)); } template<> type * convert<intptr_t>() { return getProperIntType(sizeof(intptr_t)); } //this template can be specialized with non-integral types as well, // so I can't just use sizeof() as template parameter. template<> type * convert<void>() { return getProperVoidType(); }

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