Search Results

Search found 19992 results on 800 pages for 'font size'.

Page 126/800 | < Previous Page | 122 123 124 125 126 127 128 129 130 131 132 133  | Next Page >

  • Produce high-quality, custom-size thumbnails from Office documents on Windows?

    - by Edwin
    Hi, What do you think would be the best way to produce custom size image thumbnail from MS Office documents (doc, xls and ppt) on Windows with native code (means all means besides .NET/JAVA)? My current research result: IExtractImage COM. Problem: The size of the generated result is fixed and low quality, and you can't be sure all the source documents contain the thumbnails. Use a programmable virtual printer to print the specified page, and the printer must support image output, any good suggestion for this? What else would you suggest? thanks!

    Read the article

  • Why has to be size of dynamically-allocated array a static field?

    - by Ondrej Slinták
    I have a dummy class where I am testing arrays. I've noticed that when I want to dynamically allocate size of array at runtime, fields that indicate this size have to be static. I know I should probably use collections for this kind of code, but I'm more interested why do these fields have to be static? Is there any particular reason behind this? class Foo { private static int x; private static int y; private int[,] bar = new int[ x, y ]; public Foo( int a, int b ) { x = a; y = b; } }

    Read the article

  • How to put limitations on size & no. of characters in JTextArea?

    - by Supereme
    Hi, I'm developing an application that requires a textarea to be used in which no. of characters are restricted to 165. I made an object of JTextArea with row & column no. 3,3 respectively but it didn't work as when I went on typing, the size of 'Textarea' went on increasing.How to restrict that? As I've used 'DocumentListener' for noting no. of characters typed,deleted,cut and pasted, I'm getting problem when suddenly the size of textarea is increased. Thank you!

    Read the article

  • wpf: How to keep an image stay in its original size?

    - by Martin Luo
    hi, guys! i have a problem about the image display in wpf. here's my code <Button HorizontalAlignment="Left" Grid.Column="1" Grid.Row="5" Margin="0,5"> <Button.Content> <StackPanel Orientation="Horizontal" Margin="10,0"> <Image Source="/images/user_add.png" Stretch="None" HorizontalAlignment="Center" VerticalAlignment="Center" Width="24" Height="24" /> <TextBlock Text="??" /> </StackPanel> </Button.Content> </Button> i hava the image with original size 32*32, but when i ran the above code, the image will stretch to fill all the space, beyond its original size, and i also set the "Stretch" property to "None", but it seems that it doesn't work. so, how can i fix this problem? thank u~~~!

    Read the article

  • How to set the component size with GridLayout? Is there a better way?

    - by Blackbam
    Hello guys, I am working on a larger GUI with Java and I am becoming angry on Layout Managers. I have a "Settings-Panel" with a variable number of JComponents in it (Labels, Buttons, JSpinners, JSliders,...). I just want the following: JLabel <- JComponent JLabel <- JComponent JLabel <- JComponent ... My Panel has a size of 500px, so that there is enough space for a lot of components. Unfortunatly the GridLayout always stretches the size of the Components to the whole Panel, even if I set a MaximumSize for every component. It looks stupid if there are only two buttons each with a height of 250px. I tried flow Layout, but i cannot figure out a way to make new lines properly. I tried BoxLayout.Y_AXIS, but the Components are always centered, and Label and Component are not in the same line. Does anybody know a good and short way with LayoutManagers to handle this properly?

    Read the article

  • How to change the size of NSImageView control from within program?

    - by Adam
    The following line of code displays an image on my application window, within an NSImageView control named outputImageView. I used Interface Builder to put the NSImageView control onto the window, initially (then bound it to outputImageView). How do I change the size of the NSImageView control within my program, so that it matches the size of the actual image I am displaying (which may change, periodically)? And what if I wanted to change the anchor point for the image (i.e., centered, left edge, bottom right, or whatever? Thanks in advance! [outputImageView setImage: outputImage];

    Read the article

  • PrivateFontCollection fails on appharbor

    - by grennis
    I am trying to load a custom font (ttf file) and draw into an image with the Graphics object. This code runs fine locally: PrivateFontCollection fonts = new PrivateFontCollection(); string path = context.Server.MapPath("~/App_Data/Futura LT Bold.ttf"); if (!System.IO.File.Exists(path)) { throw new InvalidOperationException("Font file is not deployed: " + path); } fonts.AddFontFile(path); However when run on appharbor, the call to AddFontFile fails with the exception: System.ArgumentException: Font 'Futura LT Book' does not support style 'Regular'. at System.Drawing.Font.CreateNativeFont() at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont) at System.Drawing.Font..ctor(FontFamily family, Single emSize) at LumenboxWeb.Controllers.GalleryController.FontTest() in d:\temp\h5oqslma.udd\input\src\LumenboxWeb\Controllers\GalleryController.cs:line 59 at lambda_method(Closure , ControllerBase , Object[] ) at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) I have tried different fonts, and they all work locally, but none work on appharbor. Is it possible to load fonts dynamically on appharbor?

    Read the article

  • Why Resource (.resx) file added on merely changing Form size and on adding button which is not resou

    - by Muhammad Kashif Nadeem
    1- Resource files suppose to be added on adding some resource in application like image or audio or video etc. But if I just change size of form a .resx file under that particular form. Changing size of form does not add any resource so why this .resx file. 2- I dropped a button on form and a resource file is included again this button is not some kind of resource, it is object created and having information in designer file. 3- A resource file added on dropping button on form but if I delete this resource file and run application it compile and run with NO error and button is still there. If this button has any relation with resource file then there must by some kind of compile or runtime error AND if .resx file has nothing to do with button then why it was added? I am using VS 2008. Thanks in advance for the help

    Read the article

  • iPhone: increasing size of view frame in a UItabbarcontroller?

    - by dpigera
    I currently have a UITabBarController defined, with the tab bar moved a few pixels down to make it thinner: self.tabBarController = [[UITabBarController alloc] init]; self.tabBarController.tabBar.frame=CGRectMake(0,self.window.bounds.size.height-38.5,self.window.bounds.size.width,50); [self.window addSubview:self.tabBarController.view]; I then have a UIViewController object assigned to the first tab using: Home *home = [[Home alloc] initWithNibName:@"Home" bundle:nil]; UINavigationController *nHome = [[UINavigationController alloc] initWithRootViewController:home]; nHome.tabBarItem.image=[UIImage imageNamed:@"home.png"]; [tabBarController setViewControllers:[NSArray arrayWithObjects:nHome,nil]]; As a result, there is a thin sliver of space between the tabbarcontroller and the view. Can someone please tell me how I can get rid of this space?

    Read the article

  • Expand <div> tag to bottom of page with CSS

    - by typoknig
    Hi all, I know this question gets asked a lot because I have looked at many "solutions" trying to get this to work for me. I can get it to work if I hack up the html but I want to use all CSS. All I want is a header with two columns below it, and I want these three items to fill the entire page/screen, and I want to do it with CSS and without frames or tables. The XAMPP user interface looks exactly how I want my page to look, but again, I do not want to use frames. I cannot get the two orangeish colored columns to extend to the bottom of the screen. I do have it so it looks like the right column extends to the bottom of the screen just by changing the body background color to the same color as the background color of the right column, but I would like both columns to extend to the bottom so I didn't have to do that. Here is what I have so far: HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" xmlns="http://www.w3.org/1999/xhtml"> <head> <title>MY SITE</title> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <link href="stylesheet.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="container"> <div id="masthead"> MY SITE</div> <div id="left_col"> Employee Management<br /> <a href="Employee%20Management.php">Add New Employee</a><br /> <a href="Employee%20Management.php">Edit Existing Employee</a><br /> <br/> Load Management<br /> <a href="Load%20Management.php">Log New Load</a><br /> <a href="Load%20Management.php">Edit Existing Load</a><br /> <br/> Report Management<br /> <a href="Report%20Management.php">Employee Report</a><br /> <a href="Report%20Management.php">Load Report</a></div> <div id="page_content"> <div id="page_content_heading">Welcome!</div> Lots of words</div> </div> </body> </html> CSS #masthead { background-color:#FFFFFF; font-family:Arial,Helvetica,sans-serif; font-size:xx-large; font-weight:bold; padding:30px; text-align:center; } #container { min-width: 600px; min-height: 100%; } #left_col { padding: 10px; background-color: #339933; float: left; font-family: Arial,Helvetica,sans-serif; font-size: large; font-weight: bold; width: 210px; } #page_content { background-color: #CCCCCC; margin-left: 230px; padding: 20px; } #page_content_heading { font-family:Arial,Helvetica,sans-serif; font-size:large; font-weight:bold; padding-bottom:10px; padding-top:10px; } a { color:#0000FF; font-family:Arial,Helvetica,sans-serif; font-size:medium; font-weight:normal; } a:hover { color:#FF0000; } html, body { height: 100%; padding: 0; margin: 0; background-color: #CCCCCC; }

    Read the article

  • Performance implications of using a variable versus a magic number

    - by Nathan
    I'm often confused by this. I've always been taught to name numbers I use often using variables or constants, but if it reduces the efficiency of the program, should I still do it? Heres an example: private int CenterText(Font font, PrintPageEventArgs e, string text) { int recieptCenter = 125; int stringLength = Convert.ToInt32(e.Graphics.MeasureString(text, font)); return recieptCenter - stringLength / 2; } The above code is using named variables, but runs slower then this code: private int CenterText(Font font, PrintPageEventArgs e, string text) { return 125 - Convert.ToInt32(e.Graphics.MeasureString(text, font) / 2); } In this example, the difference in execution time is minimal, but what about in larger blocks of code?

    Read the article

  • How to get just free heap size (not together w stack/method mem) in Java?

    - by Pentium10
    I want to calculate the heap usage for my app. I would like to get a procent value of Heap size only. How do I get the value in code for the current running app? EDIT The upvoted answer is NOT complete/correct. The values returned by those methods include stack and method area too, and I need to monitor only heap size. With that code I got HeapError exception when I reached 43%, so I can't use those methods to monitor just heap.

    Read the article

  • Does specifying image size in CSS allow the browser to do layout before download is complete?

    - by eaolson
    I've always tried to specify the height and width attributes for img tags in HTML. Not for style reasons, but because the browser then expects the size of the image and can do page layout even before the image has finished downloading. From the HTML spec: The height and width attributes give user agents an idea of the size of an image or object so that they may reserve space for it and continue rendering the document while waiting for the image data. I don't know why this has never occurred to me, but does specifying height and width in CSS, rather than inside the img tag, do the same thing?

    Read the article

  • What is the memoy size of a Java object array after it has been created?

    - by brenns10
    This probably doesn't even need asking, but I want to make sure I'm right on this. When you create an array of any object in Java like so: Object[] objArr = new Object[10]; The variable objArr is located in stack memory, and it points to a location in the heap where the array object is located. The size of that array in the heap is equal to a 12 byte object header + 4 (or 8, depending on the reference size) bytes * the number of entries in the array. Is this accurate? My question, then, is as follows. Since the array above is empty, does it take up 12 + 4*10 = 52 bytes of memory in the heap immediately after the execution of that line of code? Or does the JVM wait until you start putting things into the array before it instantiates it? Do the null references in the array take up space?

    Read the article

  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

    Read the article

  • Is it possible to resize text to fit a fixed size div?

    - by int3
    This seems like a pretty natural use case to me, though I haven't been able to find anything on it: Say I have a fixed-width div that is dynamically populated with some number. What's the best way to ensure that numbers with more digits take smaller font sizes such that they fit nicely into that fixed width? Is there some CSS property for this, or do I have to resort to Javascript hackage?

    Read the article

  • How do I measure the size of a TextBlock in WPF before it is rendered?

    - by Scott Whitlock
    I have a WPF DataTemplate with two TextBlock controls (stacked) and then some other elements underneath. Due to some complicated layout code, I need to know the height of the two TextBlock elements so that I can draw some fancy connector lines, and line up other controls, etc. If I know the text that's going into the TextBlocks, and I know the font, etc., is there some way I can compute or measure the height of these TextBlocks without actually rendering them?

    Read the article

  • Sql Server 2005 database lost, How to recover all records. MDF/LDF size is same as it should be

    - by Shantanu Gupta
    Few months back, I installed a sql server 2005 on one of my client machine. I gave him a backup option to take backup timely but he never took any backup. Today he called me that "i m not able to see any record of mine." I visited at my clients system and saw that none of the record was present on the tables. There was not even a single row in any of the tables. Then I checked if he has any backup file which i found to be absent. I asked him the reason what could be the possible cause. He said it might be due to virus. After this I checked the size of mdf and ldf file and found it should be what it is. when i created his server mdf ldf file had 2MB of database now it is 83 MB and 193Mb mdf/ldf respectively. This shows the data is still present in it but it is not being displayed. What could be the possible cause and how can i restore all data back to my tables ?

    Read the article

  • Re-sizing disk partition linux/vm

    - by Tiffany Walker
    I VM Player running a linux guest and I was wanting to know how do I expand the disk? In the VM player I gave more disk space but I am not sure how to mount/expand/connect the new disk space to the system. My old disk space was 14GB [root@localhost ~]# df -h / Filesystem Size Used Avail Use% Mounted on /dev/mapper/VolGroup-lv_root 14G 4.5G 8.2G 36% / Then I expanded it and now I see sda2 which is the new space? [root@localhost ~]# fdisk -l Disk /dev/sda: 128.8 GB, 128849018880 bytes 255 heads, 63 sectors/track, 15665 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000cd44d Device Boot Start End Blocks Id System /dev/sda1 * 1 64 512000 83 Linux Partition 1 does not end on cylinder boundary. /dev/sda2 64 2611 20458496 8e Linux LVM Disk /dev/mapper/VolGroup-lv_root: 14.5 GB, 14537457664 bytes 255 heads, 63 sectors/track, 1767 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/VolGroup-lv_swap: 6408 MB, 6408896512 bytes 255 heads, 63 sectors/track, 779 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Do I need to mount the new space first? resize2fs -p /dev/mapper/VolGroup-lv_root 108849018880 resize2fs 1.41.12 (17-May-2010) The containing partition (or device) is only 3549184 (4k) blocks. You requested a new size of 1474836480 blocks. resize2fs -p /dev/mapper/VolGroup-lv_root 128849018880 resize2fs 1.41.12 (17-May-2010) resize2fs: Invalid new size: 128849018880 [root@localhost ~]# lvextend -L+90GB /dev/mapper/VolGroup-lv_root Extending logical volume lv_root to 103.54 GiB Insufficient free space: 23040 extents needed, but only 0 available [root@localhost ~]# lvextend -L90GB /dev/mapper/VolGroup-lv_root Extending logical volume lv_root to 90.00 GiB Insufficient free space: 19574 extents needed, but only 0 available EDIT: So after trying pvcreate/vgextend nothing has so far worked. I'm guessing the new disk space added from VM Player is not showing up? pvscan PV /dev/sda2 VG VolGroup lvm2 [19.51 GiB / 0 free] Total: 1 [19.51 GiB] / in use: 1 [19.51 GiB] / in no VG: 0 [0 ]

    Read the article

  • How can I recover XFS partitions from a formatted HD?

    - by giuprivite
    I deleted the partition table of my HD. I wanted to format another one, but by mistake, I formatted the wrong one. Then I also created some new partition on it. Now I would like, if possible, to recover my old data. The old configuration was this: A primary NTFS partition with Windows, and a secondary partition with four logical partitions: a swap and three XFS partitions (two for Ubuntu and OpenSuSE, and one with the home for both systems). This is the output I get when I run gpart in a terminal: ubuntu@ubuntu:~$ sudo gpart /dev/sdb Begin scan... Possible partition(Windows NT/W2K FS), size(39997mb), offset(0mb) Possible extended partition at offset(39997mb) Possible partition(Linux swap), size(8189mb), offset(39997mb) Possible partition(SGI XFS filesystem), size(40942mb), offset(48187mb) Possible partition(SGI XFS filesystem), size(40942mb), offset(89149mb) Possible partition(SGI XFS filesystem), size(175044mb), offset(130112mb) End scan. Checking partitions... Partition(OS/2 HPFS, NTFS, QNX or Advanced UNIX): primary Partition(Linux swap or Solaris/x86): logical Partition(Linux ext2 filesystem): logical Partition(Linux ext2 filesystem): orphaned logical Partition(Linux ext2 filesystem): orphaned logical Ok. Guessed primary partition table: Primary partition(1) type: 007(0x07)(OS/2 HPFS, NTFS, QNX or Advanced UNIX) size: 39997mb #s(81915360) s(63-81915422) chs: (0/1/1)-(1023/254/63)d (0/1/1)-(5098/254/51)r Primary partition(2) type: 015(0x0F)(Extended DOS, LBA) size: 265245mb #s(543221849) s(81915435-625137283) chs: (1023/254/63)-(1023/254/63)d (5099/0/1)-(38912/254/2)r Primary partition(3) type: 000(0x00)(unused) size: 0mb #s(0) s(0-0) chs: (0/0/0)-(0/0/0)d (0/0/0)-(0/0/0)r Primary partition(4) type: 000(0x00)(unused) size: 0mb #s(0) s(0-0) chs: (0/0/0)-(0/0/0)d (0/0/0)-(0/0/0)r Looking the first eight lines, it seems the data are still there... but I don't know how to recover them. I have a free second HD of about 500 GB (the formatted one is 320 GB) that I can use for the recovery process.

    Read the article

  • How can I recover XFS partitions from a formatted HD?

    - by giuprivite
    I deleted the partition table of my HD. I wanted to format another one, but by mistake, I formatted the wrong one. Then I also created some new partition on it. Now I would like, if possible, to recover my old data. The old configuration was this: A primary NTFS partition with Windows, and a secondary partition with four logical partitions: a swap and three XFS partitions (two for Ubuntu and OpenSuSE, and one with the home for both systems). This is the output I get when I run gpart in a terminal: ubuntu@ubuntu:~$ sudo gpart /dev/sdb Begin scan... Possible partition(Windows NT/W2K FS), size(39997mb), offset(0mb) Possible extended partition at offset(39997mb) Possible partition(Linux swap), size(8189mb), offset(39997mb) Possible partition(SGI XFS filesystem), size(40942mb), offset(48187mb) Possible partition(SGI XFS filesystem), size(40942mb), offset(89149mb) Possible partition(SGI XFS filesystem), size(175044mb), offset(130112mb) End scan. Checking partitions... Partition(OS/2 HPFS, NTFS, QNX or Advanced UNIX): primary Partition(Linux swap or Solaris/x86): logical Partition(Linux ext2 filesystem): logical Partition(Linux ext2 filesystem): orphaned logical Partition(Linux ext2 filesystem): orphaned logical Ok. Guessed primary partition table: Primary partition(1) type: 007(0x07)(OS/2 HPFS, NTFS, QNX or Advanced UNIX) size: 39997mb #s(81915360) s(63-81915422) chs: (0/1/1)-(1023/254/63)d (0/1/1)-(5098/254/51)r Primary partition(2) type: 015(0x0F)(Extended DOS, LBA) size: 265245mb #s(543221849) s(81915435-625137283) chs: (1023/254/63)-(1023/254/63)d (5099/0/1)-(38912/254/2)r Primary partition(3) type: 000(0x00)(unused) size: 0mb #s(0) s(0-0) chs: (0/0/0)-(0/0/0)d (0/0/0)-(0/0/0)r Primary partition(4) type: 000(0x00)(unused) size: 0mb #s(0) s(0-0) chs: (0/0/0)-(0/0/0)d (0/0/0)-(0/0/0)r Looking the first eight lines, it seems the data are still there... but I don't know how to recover them. I have a free second HD of about 500 GB (the formatted one is 320 GB) that I can use for the recovery process.

    Read the article

< Previous Page | 122 123 124 125 126 127 128 129 130 131 132 133  | Next Page >