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  • Writing A Transact SQL (TSQL) Procedure For SQL Server 2008 To Delete Rows From Table Safely

    In this post, we will show and explain a small TSQL Sql Server 2008 procedure that deletes all rows in a table that are older than some specified date.  That is, say the table has 10,000,000... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • siteground hosting forwarding

    - by Oleg Videnov
    I would like to ask (maybe simple) question for you. I have a website which is called let's say www.website1.com on different hosting provider(siteground) I have www.website2.com Now,www.website1.com is the old website and the boss wants .. IF someone clicks on www.website1.com/user/content/1, he/she should be redirected to www.website2.com/user/content/1 ,but the url should REMAIN www.website1.com/user/content/1 and the same thing for all the pages. If someone have an answer how to do it,it would be much appreciated. Thanks in advance! Oleg Videnov

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  • who are software design engineers?

    - by Sepala
    My question is, who are software design engineers? And, what is the meaning of the following statement (from a software design engineer job ad)? "Application domain knowledge is essential and....." What is application domain? SDLC? My hope is to become a software engineer one day (OK, to be honest, more than that. I need to be a legend), that who do programming (They say this job has no programming). I am following final year of my Bsc(Hons) in computing and I have completed a foreign diploma, majoring software engineering - Java technologies. Will this job experience help me out to get a job in my desired position, which is mentioned above, after the degree? Wikipedia and google never gave a clear straight forward answer!! Please help!

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  • Simple-Talk development: a quick history lesson

    - by Michael Williamson
    Up until a few months ago, Simple-Talk ran on a pure .NET stack, with IIS as the web server and SQL Server as the database. Unfortunately, the platform for the site hadn’t quite gotten the love and attention it deserved. On the one hand, in the words of our esteemed editor Tony “I’d consider the current platform to be a “success”; it cost $10K, has lasted for 6 years, was finished, end to end in 6 months, and although we moan about it has got us quite a long way.” On the other hand, it was becoming increasingly clear that it needed some serious work. Among other issues, we had authors that wouldn’t blog because our current blogging platform, Community Server, was too painful for them to use. Forgetting about Simple-Talk for a moment, if you ask somebody what blogging platform they’d choose, the odds are they’d say WordPress. Regardless of its technical merits, it’s probably the most popular blogging platform, and it certainly seemed easier to use than Community Server. The issue was that WordPress is normally hosted on a Linux stack running PHP, Apache and MySQL — quite a difference from our Microsoft technology stack. We certainly didn’t want to rewrite the entire site — we just wanted a better blogging platform, with the rest of the existing, legacy site left as is. At a very high level, Simple-Talk’s technical design was originally very straightforward: when your browser sends an HTTP request to Simple-Talk, IIS (the web server) takes the request, does some work, and sends back a response. In order to keep the legacy site running, except with WordPress running the blogs, a different design is called for. We now use nginx as a reverse-proxy, which can then delegate requests to the appropriate application: So, when your browser sends a request to Simple-Talk, nginx takes that request and checks which part of the site you’re trying to access. Most of the time, it just passes the request along to IIS, which can then respond in much the same way it always has. However, if your request is for the blogs, then nginx delegates the request to WordPress. Unfortunately, as simple as that diagram looks, it hides an awful lot of complexity. In particular, the legacy site running on IIS was made up of four .NET applications. I’ve already mentioned one of these applications, Community Server, which handled the old blogs as well as managing membership and the forums. We have a couple of other applications to manage both our newsletters and our articles, and our own custom application to do some of the rendering on the site, such as the front page and the articles. When I say that it was made up of four .NET applications, this might conjure up an image in your mind of how they fit together: You might imagine four .NET applications, each with their own database, communicating over well-defined APIs. Sadly, reality was a little disappointing: We had four .NET applications that all ran on the same database. Worse still, there were many queries that happily joined across tables from multiple applications, meaning that each application was heavily dependent on the exact data schema that each other application used. Add to this that many of the queries were at least dozens of lines long, and practically identical to other queries except in a few key spots, and we can see that attempting to replace one component of the system would be more than a little tricky. However, the problems with the old system do give us a good place to start thinking about desirable qualities from any changes to the platform. Specifically: Maintainability — the tight coupling between each .NET application made it difficult to update any one application without also having to make changes elsewhere Replaceability — the tight coupling also meant that replacing one component wouldn’t be straightforward, especially if it wasn’t on a similar Microsoft stack. We’d like to be able to replace different parts without having to modify the existing codebase extensively Reusability — we’d like to be able to combine the different pieces of the system in different ways for different sites Repeatable deployments — rather than having to deploy the site manually with a long list of instructions, we should be able to deploy the entire site with a single command, allowing you to create a new instance of the site easily whether on production, staging servers, test servers or your own local machine Testability — if we can deploy the site with a single command, and each part of the site is no longer dependent on the specifics of how every other part of the site works, we can begin to run automated tests against the site, and against individual parts, both to prevent regressions and to do a little test-driven development In the next part, I’ll describe the high-level architecture we now have that hopefully brings us a little closer to these five traits.

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  • Join the Visual Studio diagnostics team

    - by Daniel Moth
    I have a Program Manager position open on the Visual Studio diagnostics team which owns the debugger, the profiler tools, and IntelliTrace. If you have never worked for Microsoft you may be wondering if the PM position at Microsoft is for you. Read the job description to see what the role entails and to see if you are a fit. I’ll preempt the usual question and say that this is a Redmond-based position. Beyond that, if you are interested in what you read and you think you have what it takes, then email me. http://www.microsoft-careers.com/job/Redmond-Program-Manager-2-Job-WA-98052/2321458/ Comments about this post by Daniel Moth welcome at the original blog.

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  • Intel Recreates Animusic’s Pipe Dream Music Machine in Real Life

    - by Jason Fitzpatrick
    In 2001 there was a wildly popular CGI video created by Animusic called Pipe Dream that featured an awesome Rube-Goldberg’esque music making machine. Intel built a equally as awesome real world version of it, check out this video to see it in action. So how does it compare to the original video? Pretty darn well if we do say so; check out the original Animusic animation here: Not a bad CGI-to-reality conversion, eh? You can check out more videos of the Intel project here. [via Neatorama] Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header? The How-To Geek Guide to Getting Started with TrueCrypt

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  • How to setup Automount/Autofs

    - by matt wilkie
    I've followed the ubuntu help docs for setting up NFSv4 on a server running Ubuntu 10.4LTS and now I'm trying to get Autofs (on ubuntu 10.10) to mount the exports, following these instructions. So far it doesn't work. Where the docs say server -fstype=nfs4 server:/ I'm supposed to replace 'server' with my server's hostname right? If yes, should that be server-foo or server-foo.local? # Sample /etc/auto.master file # --- comments snipped --8<-- +auto.master # pre-existing /nfs /etc/auto.nfs # added by me . # manually created /etc/auto.nfs ubuntu-server.local -fstype=nfs4 ubuntu-server.local:/ ls /nfs/ubuntu-server /nfs/ubuntu-server.local shows nothing. What's the next troubleshooting step?

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  • Importing data from text file to specific columns using BULK INSERT

    - by Dinesh Asanka
    Bulk insert is much faster than using other techniques such as  SSIS. However, when you are using bulk insert you can’t insert to specific columns. If, for example, there are five columns in a table you should have five values for each record in the text file you are importing from. This is an issue when you are expecting default values to be inserted into tables. Let us say you have table as below: In this table, you are expecting ID, Status and CreatedDate to be updated automatically, so your text file may only have   FirstName  LastName  values as below: Dinesh,Asanka Saman,Liyanage Ruwan,Silva Susantha,Bathige Jude,Peires Sanjeewa,Jayawickrama If you use bulk insert to this table like follows, You will be returned an error: Bulk load data conversion error (type mismatch or invalid character for the specified codepage) for row 1, column 1 (ID). To avoid this you will need to create a view with the columns you are expecting to fill and use bulk insert against it. If you check the table now, you will see table with values in the text file and the default values.

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  • Android -> Ruby Server Interface -> Mongodb

    - by MRabRabbit
    I've been wrecking my brain about this for a few days. I'll run my scenario by you and hopefully you can help me. In my head this is how it goes: I have an Android App. I want my Android App to make (function) calls to a MongoDB database via a Ruby Interface on the Server. e.g. Android app sends a HTTP GET ? with the function name, let's say getFriends for this user Ruby Interface receives this request from the app, grabs a thread from a thread pool and calls the appropriate function call implemented in Ruby, to the Mongodb. Ruby Interface gets results from Mongodb and sends a HTML POST to the Android app. So that's how I think it works. I know about the ruby driver for mongo db, and interacting with the mongodb from ruby but, how do I make a ruby back end listen for incoming messages and should these messages be done through sockets or a http interface ala Net::http in ruby?

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  • How to measure code quality? [closed]

    - by Lo Wai Lun
    Is there a methodology or any objective standard to determine whether the code of the project is well-written? How to measure in a structural and scientific manner to access the quality of the code? Many people say code review is important and always do encapsulation and data abstraction to ensure the quality. How can we determine the quality? Can a structural, organised software design diagrams drawn implies good quality of code ? If we type the code with good cautions of encapsulation and data abstraction, why review anyway?

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  • OpenGL ES 2.0: Filtering Polygons within VBO

    - by Bunkai.Satori
    Say, I send 10 polygon pairs (one polygon pair == one 2d sprite == one rectangle == two triangles) into OpenGL ES 2.0 VBO. The 10 polygon pairs represent one animated 2D object consisting of 10 frames. The 10 frames, of course, can not be rendered all at the same time, but will be rendered in particular order to make up smooth animation. Would you have an advice, how to pick up proper polygon pair for rendering (4 vertices) inside Vertex Shader from the VBO? Creating separate VBO for each frame would end up with thousands of VBOs, which is not the right way of doing it. I use OpenGL ES 2.0, and VBOs for both Vertices and Indices.

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  • Hang In There

    - by andyleonard
    Introduction This post is about persistence in the face of adversity. Losing Everything Isn't Losing When I was in Army Basic Training, I heard the senior drill sargeant tell a soldier "This is just a thing, and things can't hurt you." It seemed an odd thing to say. So odd that it stuck with me all these years since boot camp. I believe part of the reason was the truth in that statement. Things can't hurt you. Does fear of losing everything paralyze you? Have you ever lost everything? I have. Well,...(read more)

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  • C++ Little Wonders: The C++11 auto keyword redux

    - by James Michael Hare
    I’ve decided to create a sub-series of my Little Wonders posts to focus on C++.  Just like their C# counterparts, these posts will focus on those features of the C++ language that can help improve code by making it easier to write and maintain.  The index of the C# Little Wonders can be found here. This has been a busy week with a rollout of some new website features here at my work, so I don’t have a big post for this week.  But I wanted to write something up, and since lately I’ve been renewing my C++ skills in a separate project, it seemed like a good opportunity to start a C++ Little Wonders series.  Most of my development work still tends to focus on C#, but it was great to get back into the saddle and renew my C++ knowledge.  Today I’m going to focus on a new feature in C++11 (formerly known as C++0x, which is a major move forward in the C++ language standard).  While this small keyword can seem so trivial, I feel it is a big step forward in improving readability in C++ programs. The auto keyword If you’ve worked on C++ for a long time, you probably have some passing familiarity with the old auto keyword as one of those rarely used C++ keywords that was almost never used because it was the default. That is, in the code below (before C++11): 1: int foo() 2: { 3: // automatic variables (allocated and deallocated on stack) 4: int x; 5: auto int y; 6:  7: // static variables (retain their value across calls) 8: static int z; 9:  10: return 0; 11: } The variable x is assumed to be auto because that is the default, thus it is unnecessary to specify it explicitly as in the declaration of y below that.  Basically, an auto variable is one that is allocated and de-allocated on the stack automatically.  Contrast this to static variables, that are allocated statically and exist across the lifetime of the program. Because auto was so rarely (if ever) used since it is the norm, they decided to remove it for this purpose and give it new meaning in C++11.  The new meaning of auto: implicit typing Now, if your compiler supports C++ 11 (or at least a good subset of C++11 or 0x) you can take advantage of type inference in C++.  For those of you from the C# world, this means that the auto keyword in C++ now behaves a lot like the var keyword in C#! For example, many of us have had to declare those massive type declarations for an iterator before.  Let’s say we have a std::map of std::string to int which will map names to ages: 1: std::map<std::string, int> myMap; And then let’s say we want to find the age of a given person: 1: // Egad that's a long type... 2: std::map<std::string, int>::const_iterator pos = myMap.find(targetName); Notice that big ugly type definition to declare variable pos?  Sure, we could shorten this by creating a typedef of our specific map type if we wanted, but now with the auto keyword there’s no need: 1: // much shorter! 2: auto pos = myMap.find(targetName); The auto now tells the compiler to determine what type pos should be based on what it’s being assigned to.  This is not dynamic typing, it still determines the type as if it were explicitly declared and once declared that type cannot be changed.  That is, this is invalid: 1: // x is type int 2: auto x = 42; 3:  4: // can't assign string to int 5: x = "Hello"; Once the compiler determines x is type int it is exactly as if we typed int x = 42; instead, so don’t' confuse it with dynamic typing, it’s still very type-safe. An interesting feature of the auto keyword is that you can modify the inferred type: 1: // declare method that returns int* 2: int* GetPointer(); 3:  4: // p1 is int*, auto inferred type is int 5: auto *p1 = GetPointer(); 6:  7: // ps is int*, auto inferred type is int* 8: auto p2 = GetPointer(); Notice in both of these cases, p1 and p2 are determined to be int* but in each case the inferred type was different.  because we declared p1 as auto *p1 and GetPointer() returns int*, it inferred the type int was needed to complete the declaration.  In the second case, however, we declared p2 as auto p2 which means the inferred type was int*.  Ultimately, this make p1 and p2 the same type, but which type is inferred makes a difference, if you are chaining multiple inferred declarations together.  In these cases, the inferred type of each must match the first: 1: // Type inferred is int 2: // p1 is int* 3: // p2 is int 4: // p3 is int& 5: auto *p1 = GetPointer(), p2 = 42, &p3 = p2; Note that this works because the inferred type was int, if the inferred type was int* instead: 1: // syntax error, p1 was inferred to be int* so p2 and p3 don't make sense 2: auto p1 = GetPointer(), p2 = 42, &p3 = p2; You could also use const or static to modify the inferred type: 1: // inferred type is an int, theAnswer is a const int 2: const auto theAnswer = 42; 3:  4: // inferred type is double, Pi is a static double 5: static auto Pi = 3.1415927; Thus in the examples above it inferred the types int and double respectively, which were then modified to const and static. Summary The auto keyword has gotten new life in C++11 to allow you to infer the type of a variable from it’s initialization.  This simple little keyword can be used to cut down large declarations for complex types into a much more readable form, where appropriate.   Technorati Tags: C++, C++11, Little Wonders, auto

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  • AZGroups May 10 2010 Day of Net

    WOW. Another event behind us. What a speaker line up this year huh? Scott Guthrie Scott Guthrie Scott Hanselman Jeffrey Palermo Tim Heuer Scott Guthrie Why is ScottGu listed 3 times? Because he gave us 4 hours of content. Amazing that hes got so much energy, coding talent, stage presence, and community concern to still donate this much of this time. I cant say how grateful we are as a community that ScottGu will agrees to come do our event. We also have to take a moment and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What are reasons for Unity3D's owners to force rich guys buying Pro version?

    - by mhambra
    Well, I have to say that Unity is a really nice thing that can save one a dozen of hours on coding (letting instantly work on gameplay). But what's the idea of forcing (EULA) any party, which made over 100k last fiscal year, to purchase Pro instead of using normal edition!? It feels that this kind of licensing provides hidden benefits to rich guys over me, poor sloven, who can afford buying $3.5k license but obviously will not receive any additional cookies from it. And, by the way, anyone estimated how much Unity's source + Playstation + Xbox license will cost?

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  • Inspiring problems to show off the importance of regular expressions?

    - by ragu.pattabi
    I am planning to give a presentation/demonstration on regular expressions at work to encourage young developers to add this powerful and important tool in their toolbox. Just teaching syntax doesn't cut it. I often see people say nice. After the presentation, they get on with their programming lives without ever thinking of using it mostly. I am raking my grey matter to come up with some solid examples, not just problems that matches 'cat' and 'cut'. I missed to note down the occasions of my regex enlightenments to use here. :^( Do you have some inspiring problems to share that could be solved with regex?

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  • Can we replace XML with JSON entirely?

    - by Saeed Neamati
    I'm sure lots of developers are familiar with XML and JSON, and they've used both of them. Thus no point in explaining what they are, and what is their purpose, even in brief. If we try to map their concepts, we can say (correct me if I'm wrong): XML tags are equivalent to JSON {} XML attributes are equivalent to JSON properties XML tag collection is equivalent to JSON [] The only thing I can think of, which doesn't exist in JSON, is XML Namespaces. The question is, considering this mapping, and considering that JSON is highly lighter in this mapping, can we see a world in future (or at least theoretically think of a world) without XML, but with JSON doing everything XML does? Can we use JSON everywhere XML is used? PS: Please note that I've seen this question. It's something entirely different from what I'm asking here. Thus please don't mention duplicate.

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  • Slide Creation Checklist

    - by Daniel Moth
    PowerPoint is a great tool for conference (large audience) presentations, which is the context for the advice below. The #1 thing to keep in mind when you create slides (at least for conference sessions), is that they are there to help you remember what you were going to say (the flow and key messages) and for the audience to get a visual reminder of the key points. Slides are not there for the audience to read what you are going to say anyway. If they were, what is the point of you being there? Slides are not holders for complete sentences (unless you are quoting) – use Microsoft Word for that purpose either as a physical handout or as a URL link that you share with the audience. When you dry run your presentation, if you find yourself reading the bullets on your slide, you have missed the point. You have a message to deliver that can be done regardless of your slides – remember that. The focus of your audience should be on you, not the screen. Based on that premise, I have created a checklist that I go over before I start a new deck and also once I think my slides are ready. Turn AutoFit OFF. I cannot stress this enough. For each slide, explicitly pick a slide layout. In my presentations, I only use one Title Slide, Section Header per demo slide, and for the rest of my slides one of the three: Title and Content, Title Only, Blank. Most people that are newbies to PowerPoint, get whatever default layout the New Slide creates for them and then start deleting and adding placeholders to that. You can do better than that (and you'll be glad you did if you also follow item #11 below). Every slide must have an image. Remove all punctuation (e.g. periods, commas) other than exclamation points and question marks (! ?). Don't use color or other formatting (e.g. italics, bold) for text on the slide. Check your animations. Avoid animations that hide elements that were on the slide (instead use a new slide and transition). Ensure that animations that bring new elements in, bring them into white space instead of over other existing elements. A good test is to print the slide and see that it still makes sense even without the animation. Print the deck in black and white choosing the "6 slides per page" option. Can I still read each slide without losing any information? If the answer is "no", go back and fix the slides so the answer becomes "yes". Don't have more than 3 bullet levels/indents. In other words: you type some text on the slide, hit 'Enter', hit 'Tab', type some more text and repeat at most one final time that sequence. Ideally your outer bullets have only level of sub-bullets (i.e. one level of indentation beneath them). Don't have more than 3-5 outer bullets per slide. Space them evenly horizontally, e.g. with blank lines in between. Don't wrap. For each bullet on all slides check: does the text for that bullet wrap to a second line? If it does, change the wording so it doesn't. Or create a terser bullet and make the original long text a sub-bullet of that one (thus decreasing the font size, but still being consistent) and have no wrapping. Use the same consistent fonts (i.e. Font Face, Font Size etc) throughout the deck for each level of bullet. In other words, don't deviate form the PowerPoint template you chose (or that was chosen for you). Go on each slide and hit 'Reset'. 'Reset' is a button on the 'Home' tab of the ribbon or you can find the 'Reset Slide' menu when you right click on a slide on the left 'Slides' list. If your slides can survive doing that without you "fixing" things after the Reset action, you are golden! For each slide ask yourself: if I had to replace this slide with a single sentence that conveys the key message, what would that sentence be? This exercise leads you to merge slides (where the key message is split) or split a slide into many, if there were too many key messages on the slide in the first place. It can also lead you to redesign a slide so the text on it really is just explanation or evidence for the key message you are trying to convey. Get the length right. Is the length of this deck suitable for the time you have been given to present? If not, cut content! It is far better to deliver less in a relaxed, polished engaging, memorable way than to deliver in great haste more content. As a rule of thumb, multiply 2 minutes by the number of slides you have, add the time you need for each demo and check if that add to more than the time you have allotted. If it does, start cutting content – we've all been there and it has to be done. As always, rules and guidelines are there to be bent and even broken some times. Start with the above and on a slide-by-slide basis decide which rules you want to bend. That is smarter than throwing all the rules out from the start, right? Comments about this post welcome at the original blog.

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  • Auto DOP and Concurrency

    - by jean-pierre.dijcks
    After spending some time in the cloud, I figured it is time to come down to earth and start discussing some of the new Auto DOP features some more. As Database Machines (the v2 machine runs Oracle Database 11.2) are effectively selling like hotcakes, it makes some sense to talk about the new parallel features in more detail. For basic understanding make sure you have read the initial post. The focus there is on Auto DOP and queuing, which is to some extend the focus here. But now I want to discuss the concurrency a little and explain some of the relevant parameters and their impact, specifically in a situation with concurrency on the system. The goal of Auto DOP The idea behind calculating the Automatic Degree of Parallelism is to find the highest possible DOP (ideal DOP) that still scales. In other words, if we were to increase the DOP even more  above a certain DOP we would see a tailing off of the performance curve and the resource cost / performance would become less optimal. Therefore the ideal DOP is the best resource/performance point for that statement. The goal of Queuing On a normal production system we should see statements running concurrently. On a Database Machine we typically see high concurrency rates, so we need to find a way to deal with both high DOP’s and high concurrency. Queuing is intended to make sure we Don’t throttle down a DOP because other statements are running on the system Stay within the physical limits of a system’s processing power Instead of making statements go at a lower DOP we queue them to make sure they will get all the resources they want to run efficiently without trashing the system. The theory – and hopefully – practice is that by giving a statement the optimal DOP the sum of all statements runs faster with queuing than without queuing. Increasing the Number of Potential Parallel Statements To determine how many statements we will consider running in parallel a single parameter should be looked at. That parameter is called PARALLEL_MIN_TIME_THRESHOLD. The default value is set to 10 seconds. So far there is nothing new here…, but do realize that anything serial (e.g. that stays under the threshold) goes straight into processing as is not considered in the rest of this post. Now, if you have a system where you have two groups of queries, serial short running and potentially parallel long running ones, you may want to worry only about the long running ones with this parallel statement threshold. As an example, lets assume the short running stuff runs on average between 1 and 15 seconds in serial (and the business is quite happy with that). The long running stuff is in the realm of 1 – 5 minutes. It might be a good choice to set the threshold to somewhere north of 30 seconds. That way the short running queries all run serial as they do today (if it ain’t broken, don’t fix it) and allows the long running ones to be evaluated for (higher degrees of) parallelism. This makes sense because the longer running ones are (at least in theory) more interesting to unleash a parallel processing model on and the benefits of running these in parallel are much more significant (again, that is mostly the case). Setting a Maximum DOP for a Statement Now that you know how to control how many of your statements are considered to run in parallel, lets talk about the specific degree of any given statement that will be evaluated. As the initial post describes this is controlled by PARALLEL_DEGREE_LIMIT. This parameter controls the degree on the entire cluster and by default it is CPU (meaning it equals Default DOP). For the sake of an example, let’s say our Default DOP is 32. Looking at our 5 minute queries from the previous paragraph, the limit to 32 means that none of the statements that are evaluated for Auto DOP ever runs at more than DOP of 32. Concurrently Running a High DOP A basic assumption about running high DOP statements at high concurrency is that you at some point in time (and this is true on any parallel processing platform!) will run into a resource limitation. And yes, you can then buy more hardware (e.g. expand the Database Machine in Oracle’s case), but that is not the point of this post… The goal is to find a balance between the highest possible DOP for each statement and the number of statements running concurrently, but with an emphasis on running each statement at that highest efficiency DOP. The PARALLEL_SERVER_TARGET parameter is the all important concurrency slider here. Setting this parameter to a higher number means more statements get to run at their maximum parallel degree before queuing kicks in.  PARALLEL_SERVER_TARGET is set per instance (so needs to be set to the same value on all 8 nodes in a full rack Database Machine). Just as a side note, this parameter is set in processes, not in DOP, which equates to 4* Default DOP (2 processes for a DOP, default value is 2 * Default DOP, hence a default of 4 * Default DOP). Let’s say we have PARALLEL_SERVER_TARGET set to 128. With our limit set to 32 (the default) we are able to run 4 statements concurrently at the highest DOP possible on this system before we start queuing. If these 4 statements are running, any next statement will be queued. To run a system at high concurrency the PARALLEL_SERVER_TARGET should be raised from its default to be much closer (start with 60% or so) to PARALLEL_MAX_SERVERS. By using both PARALLEL_SERVER_TARGET and PARALLEL_DEGREE_LIMIT you can control easily how many statements run concurrently at good DOPs without excessive queuing. Because each workload is a little different, it makes sense to plan ahead and look at these parameters and set these based on your requirements.

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  • Is it possible to get dragging work on a Macbook multi-touch touch pad

    - by lhahne
    I have a Macbook 5,1. That is to say that it is the only 13 inch aluminium Macbook as the later revisions were renamed Macbook Pro. Two-finger scrolling seems to work fine but dragging doesn't work. In OsX this works so that you point an object, click and keep your finger pressed on the touch pad while slide another finger to move the cursor. This causes weird and undefined behavior in Ubuntu as it seems the driver doesn't recognize this as dragging. Any ideas?

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  • Game based on Ajax polling for 12 players

    - by Azincourt
    I am planning on writing a small browser game. The webserver is a shared server, with no root / install possible. I want to use AJAX for client/server communication. There will be 12 players. So each player would be polling the server for the current game status every X milliseconds (let's say 200ms). So that would be 200ms x 12 players x 5 = 60 requests per second Can Apache handle those requests? What might be the bottlenecks when using this attempt?

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  • 'Development dashboard' web application

    - by espais
    Hi all, I am not sure if something like this exists in that it is ready out of the box. I currently have some web space that I use for various projects, and I would like to setup an area for some friends and I to develop web applications together. My ideal setup would be to create a folder, say, webdev.domain.com. We could all go to this domain, login, and then be able to setup new applications, pick which language will be used, setup database tables, allow HTML based file uploading, and create sub-folders to basically have a test bed for the applications. In retrospect, it seems like I'm describing a limited version of cpanel. I could come up with something in Drupal I'm sure, but I don't want to have to really spend time configuring much. Like I said, I want to install it and have minimal configuration. Does something like this exist (preferably in open-source)?

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  • Windows Embedded Forums

    - by Luca Calligaris
    Here are the forums about Windows Embedded: Windows Embedded Standard Windows Embedded Compact Platform Development Windows Embedded Compact Managed Application Development Windows Embedded Compact Native Application Development The first forum has been online for some time while those about Windows Embedded Compact have been welcomed by Olivier Bloch a couple of hours ago. As I discuss in the previous post the public MS newsgroups will close between June 1, 2010 and October 1, 2010, starting from those with less traffic. The embedded NG's will be probably close at the beginning of the period since, for some reasons I do not understand, they're not so popular as those devoted to, let's say, Office. The forums will substitute the newsgroups so prepare to switch over soon!

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  • April Omnibus

    - by KKline
    I freely admit it - I'm a sluggard. I should be blogging a couple times per week and tweeting in between. But, for some unknown reason, April has been a tough month to get this in gear. Hence, I'm putting out an omnibus post to cover all of the stuff I've been up to, instead of the one-off's I usually post when I've got something new to mention. Isn't it funny how life gets in the way of the stuff we want and intend to do? As they say - "The road to hell is paved with good intentions", or was that...(read more)

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  • P2P synchronization: can a player update fields of other players?

    - by CherryQu
    I know that synchronization is a huge topic, so I have minimized the problem to this example case. Let's say, Alice and Bob are playing a P2P game, fighting against each other. If Alice hits Bob, how should I do the network component to make Bob's HP decrease? I can think of two approaches: Alice perform a Bob.HP--, then send Bob's reduced HP to Bob. Alice send a "I just hit Bob" signal to Bob. Bob checks it, and reduce its own HP, then send his new HP to everyone including Alice. I think the second approach is better because I don't think a player in a P2P game should be able to modify other players' private fields. Otherwise cheating would be too easy, right? My philosophy is that in a P2P game especially, a player's attributes and all attributes of its belonging objects should only be updated by the player himself. However, I can't prove that this is right. Could someone give me some evidence? Thanks :)

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