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  • OSX: sync Documents folder to Dropbox with version control

    - by James Porter
    I have ample storage in Dropbox to sync my entire OSX Documents folder, and I'd like to this just so that I have it anywhere I go. I found this question, which describes a method for doing this with symlinks. Seems good, the only problem is that it would be nice also to have everything under version control. I thought perhaps a better solution would be to set up my Documents folder as a git repo with a remote that I would push to in my Dropbox folder. Alternatively, just set up Documents as a git repo with no remote and then symlink it to Dropbox. Which of these two alternatives is preferable? What are some pitfalls I might not be thinking of with each? It also has occurred to me that some of the subdirectories of Documents are themselves git repos with github remotes. Would it cause problems for these subdirectories if I made Documents a git repo? If so, how do I get around this? Would making Documents an svn repo instead help? Is there a way to set up git so that this is not an issue?

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  • placing shell script under systemd control

    - by Calvin Cheng
    Assuming I have a shell script like this:- #!/bin/sh # cherrypy_server.sh PROCESSES=10 THREADS=1 # threads per process BASE_PORT=3035 # the first port used # you need to make the PIDFILE dir and insure it has the right permissions PIDFILE="/var/run/cherrypy/myproject.pid" WORKDIR=`dirname "$0"` cd "$WORKDIR" cp_start_proc() { N=$1 P=$(( $BASE_PORT + $N - 1 )) ./manage.py runcpserver daemonize=1 port=$P pidfile="$PIDFILE-$N" threads=$THREADS request_queue_size=0 verbose=0 } cp_start() { for N in `seq 1 $PROCESSES`; do cp_start_proc $N done } cp_stop_proc() { N=$1 #[ -f "$PIDFILE-$N" ] && kill `cat "$PIDFILE-$N"` [ -f "$PIDFILE-$N" ] && ./manage.py runcpserver pidfile="$PIDFILE-$N" stop rm -f "$PIDFILE-$N" } cp_stop() { for N in `seq 1 $PROCESSES`; do cp_stop_proc $N done } cp_restart_proc() { N=$1 cp_stop_proc $N #sleep 1 cp_start_proc $N } cp_restart() { for N in `seq 1 $PROCESSES`; do cp_restart_proc $N done } case "$1" in "start") cp_start ;; "stop") cp_stop ;; "restart") cp_restart ;; *) "$@" ;; esac From the bash script, we can essentially do 3 things: start the cherrypy server by calling ./cherrypy_server.sh start stop the cherrypy server by calling ./cherrypy_server.sh stop restart the cherrypy server by calling ./cherrypy_server.sh restart How would I place this shell script under systemd's control as a cherrypy.service file (with the obvious goal of having systemd start up the cherrypy server when a machine has been rebooted)? Reference systemd service file example here - https://wiki.archlinux.org/index.php/Systemd#Using_service_file

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  • Get coordinates of arraylist

    - by opiop65
    Here's my map class: public class map{ public static final int CLEAR = 0; public static final ArrayList<Integer> STONE = new ArrayList<Integer>(); public static final int GRASS = 2; public static final int DIRT = 3; public static final int WIDTH = 32; public static final int HEIGHT = 24; public static final int TILE_SIZE = 25; // static int[][] map = new int[WIDTH][HEIGHT]; ArrayList<ArrayList<Integer>> map = new ArrayList<ArrayList<Integer>>(WIDTH * HEIGHT); enum tiles { air, grass, stone, dirt } Image air, grass, stone, dirt; Random rand = new Random(); public Map() { /* default map */ /*for(int y = 0; y < WIDTH; y++){ map[y][y] = (rand.nextInt(2)); System.out.println(map[y][y]); }*/ /*for (int y = 18; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = STONE; } } for (int y = 18; y < 19; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = GRASS; } } for (int y = 19; y < 20; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = DIRT; } }*/ for (int y = 0; y < HEIGHT; y++) { for(int x = 0; x < WIDTH; x++){ map.set(x * WIDTH + y, STONE); } } try { init(null, null); } catch (SlickException e) { e.printStackTrace(); } render(null, null, null); } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { air = new Image("res/air.png"); grass = new Image("res/grass.png"); stone = new Image("res/stone.png"); dirt = new Image("res/dirt.png"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) { for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y)) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } } public static boolean blocked(float x, float y) { return map[(int) x][(int) y] == STONE; } public static Rectangle blockBounds(int x, int y) { return (new Rectangle(x, y, TILE_SIZE, TILE_SIZE)); } } Specifically I am looking at this: for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y).intValue()) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } How can I access the coordinates of my arraylist map and then draw the tiles to the screen? Thanks!

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  • How can I map the docky anchor button so that it will launch the unity dash?

    - by user76179
    Example of a Docky Dock I have the Docky dock on my desktop. It has an anchor logo button (as seen on the left side image of the link above) that brings up the Docky settings. I want to map it so that it opens my dash instead. I believe I can do this through gconf and by setting the docky button to either my super key or the necessary path required to open the dash function (but I do not know this path or how to code a button to a keyboard key). How can I map the docky anchor button so that it will launch the unity dash (as similar to when you simply tap the super key)?

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  • Overscan in Catalyst Control Center

    - by alex
    I've connected my PC to my TV via HDMI (I've also tried using DVI). Whatever the resolution (anything from 800 x 600 to 1080p), the image displayed on the TV does not fill the entire screen surface; there's a black border on the edge of the image. This happens in both Vista and Windows 7. After a bit of searching I came to the conclusion it's got something to do with overscan done by the graphics card (ATI 3200HD). It's definitely not the TV because on my old PC there were no such problems. I've searched for the option in Catalyst Control Center 9.9 but it's not available for the TV; if I connect a normal LCD display, the option is there, but only for the LCD screen. If I choose Configure for my TV, where the overscan option should be, it takes me to the Welcome tab in CCC. How can I make the image fill the entire screen? How can I enable/disable overscan for my TV?

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  • apache adress based access control

    - by stijn
    I have an apache instance serving different locations, eg https://host.com/jira https://host.com/svn https://host.com/websvn https://host.com/phpmyadmin Each of these has access control rules based on ip adres/hostname. Some of them use the same configuration though, so I have to repeat the same rules each time: Order Deny,Allow Deny from All Allow from 10.35 myhome.com mycollegueshome.com Is there a way to make these reusable so that I don't have to change each instance everytime something changes? Ie, can I write this once, then use it for a couple of locations? Using SetEnvIf maybe? It would be nice if I could do something like this pseudo-config: <myaccessrule> Order Deny,Allow Deny from All Allow from 10.35 myhome.com mycollegueshome.com </myaccessrule> <Proxy /jira*> AccessRule = myaccessrule </Proxy> <Location /svn> AccessRule = myaccessrule </Location> <Directory /websvn> AccessRule = myaccessrule </Directory>

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  • 2D Tile based Game Collision problem

    - by iNbdy
    I've been trying to program a tile based game, and I'm stuck at the collision detection. Here is my code (not the best ^^): void checkTile(Character *c, int **map) { int x1,x2,y1,y2; /* Character position in the map */ c->upY = (c->y) / TILE_SIZE; // Top left corner c->downY = (c->y + c->h) / TILE_SIZE; // Bottom left corner c->leftX = (c->x) / TILE_SIZE; // Top right corner c->rightX = (c->x + c->w) / TILE_SIZE; // Bottom right corner x1 = (c->x + 10) / TILE_SIZE; // 10px from left side point x2 = (c->x + c->w - 10) / TILE_SIZE; // 10px from right side point y1 = (c->y + 10) / TILE_SIZE; // 10px from top side point y2 = (c->y + c->h - 10) / TILE_SIZE; // 10px from bottom side point /* Top */ if (map[c->upY][x1] > 2 || map[c->upY][x2] > 2) c->topCollision = 1; else c->topCollision = 0; /* Bottom */ if ((map[c->downY][x1] > 2 || map[c->downY][x2] > 2)) c->downCollision = 1; else c->downCollision = 0; /* Left */ if (map[y1][c->leftX] > 2 || map[y2][c->leftX] > 2) c->leftCollision = 1; else c->leftCollision = 0; /* Right */ if (map[y1][c->rightX] > 2 || map[y2][c->rightX] > 2) c->rightCollision = 1; else c->rightCollision = 0; } That calculates 8 collision points My moving function is like that: void movePlayer(Character *c, int **map) { if ((c->dirX == LEFT && !c->leftCollision) || (c->dirX == RIGHT && !c->rightCollision)) c->x += c->vx; if ((c->dirY == UP && !c->topCollision) || (c->dirY == DOWN && !c->downCollision)) c->y += c->vy; checkPosition(c, map); } and the checkPosition: void checkPosition(Character *c, int **map) { checkTile(c, map); if (c->downCollision) { if (c->state != JUMPING) { c->vy = 0; c->y = (c->downY * TILE_SIZE - c->h); } } if (c->leftCollision) { c->vx = 0; c->x = (c->leftX) * TILE_SIZE + TILE_SIZE; } if (c->rightCollision) { c->vx = 0; c->x = c->rightX * TILE_SIZE - c->w; } } This works, but sometimes, when the player is landing on ground, right and left collision points become equal to 1. So it's as if there were collision coming from left or right. Does anyone know why this is doing this?

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  • Libgdx 2D Game, Random generated World of random size, how to get mouse coordinates?

    - by Solom
    I'm a noob and English is not my mothertongue, so please bear with me! I'm generating a map for a Sidescroller out of a 2D-array. That is, the array holds different values and I create blocks based on that value. Now, my problem is to match mouse coordinates on screen with the actual block the mouse is pointing at. public class GameScreen implements Screen { private static final int WIDTH = 100; private static final int HEIGHT = 70; private OrthographicCamera camera; private Rectangle glViewport; private Spritebatch spriteBatch; private Map map; private Block block; ... @Override public void show() { camera = new OrthographicCamera(WIDTH, HEIGHT); camera.position.set(WIDTH/2, HEIGHT/2, 0); glViewport = new Rectangle(0, 0, WIDTH, HEIGHT); map = new Map(16384, 256); map.printTileMap(); // Debugging only spriteBatch = new SpriteBatch(); } @Override public void render(float delta) { // Clear previous frame Gdx.gl.glClearColor(1, 1, 1, 1 ); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); GL30 gl = Gdx.graphics.getGL30(); // gl.glViewport((int) glViewport.x, (int) glViewport.y, (int) glViewport.width, (int) glViewport.height); spriteBatch.setProjectionMatrix(camera.combined); camera.update(); spriteBatch.begin(); // Draw Map this.drawMap(); // spriteBatch.flush(); spriteBatch.end(); } private void drawMap() { for(int a = 0; a < map.getHeight(); a++) { // Bounds check (y) if(camera.position.y + camera.viewportHeight < a)// || camera.position.y - camera.viewportHeight > a) break; for(int b = 0; b < map.getWidth(); b++) { // Bounds check (x) if(camera.position.x + camera.viewportWidth < b)// || camera.position.x > b) break; // Dynamic rendering via BlockManager int id = map.getTileMap()[a][b]; Block block = BlockManager.map.get(id); if(block != null) // Check if Air { block.setPosition(b, a); spriteBatch.draw(block.getTexture(), b, a, 1 ,1); } } } } As you can see, I don't use the viewport anywhere. Not sure if I need it somewhere down the road. So, the map is 16384 blocks wide. One block is 16 pixels in size. One of my naive approaches was this: if(Gdx.input.isButtonPressed(Input.Buttons.LEFT)) { Vector3 mousePos = new Vector3(); mousePos.set(Gdx.input.getX(), Gdx.input.getY(), 0); camera.unproject(mousePos); System.out.println(Math.round(mousePos.x)); // *16); // Debugging // TODO: round // map.getTileMap()[mousePos.x][mousePos.y] = 2; // Draw at mouse position } I confused myself somewhere down the road I fear. What I want to do is, update the "block" (or rather the information in the Map/2D-Array) so that in the next render() there is another block. Basically drawing on the spriteBatch g So if anyone could point me in the right direction this would be highly appreciated. Thanks!

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  • Is it possible to map mouse coordinates to isometric tiles with this coordinate system?

    - by plukich
    I'm trying to implement mouse interaction in a 2D isometric game, but I'm not sure if it's possible given the coordinate system used for tile maps in the game. I've read some helpful things like this. However, this game's coordinate system is "jagged" (for lack of a better word), and looks like this: Is it even possible to map mouse coordinates to this successfully, since the y-axis can't be drawn on this tile-map as a straight line? I've thought about doing odd-y-value translations and even-y-value translations with two different matrices, but that only makes sense going from tile to screen.

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  • New Oracle EM Book: "Oracle Enterprise Manager Grid Control Advanced OEM Techniques for the Real World" - First to include EM11g

    - by cristobal.soto(at)oracle.com
    The first book written about Enterprise Manager that covers the new Enterprise Manager Grid Control 11g which was released in April 2010 can be ordered now at a significant discount from http://www.rampant-books.com/book_1001_advanced_techniques_oem_grid_control.htmAbout the Author: Porus HavewalaPorus is a Senior Manager (Database Management) in the Enterprise Technology Program Office of Oracle Corporation based in Singapore. He has published numerous articles on Grid Control and RMAN on OTN, and created the world's first blog dedicated to Grid Control. Porus frequently speaks about Enterprise Manager at industry conferences and has created and executed an innovative program of seminars and workshops.

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  • Oracle Enterprise Manager Cloud Control 12c Release 2 (12.1.0.2) ist da!

    - by Ralf Durben (DBA Community)
    Das zweite Release von Oracle Enterprise Manager Cloud Control 12c ist jetzt verfügbar und zwar für alle Plattformen, auf denen auch das Vorgängerrelease genutzt werden konnte. Das gab es bei Enterprise Manager noch nie: Alle Plattformen haben die gleiche Priorität! In dem neuen Release wurde die Stabilität nochmals verbessert und einige Wünsche unserer Kunden verwirklicht. Auch einige neue Funktionalitäten, wie zum Beispiel "Java as a Service" stehen nun zur Verfügung. Neben dem Cloud Control Framework wurden auch einige Plug-Ins erneuert. Cloud Control 12.1.0.2 ist ein komplettes Release und der Download enthält alles für die Installation des OMS und Agenten. Damit kann mit der Software eine komplette Neuinstallation oder ein Upgrade von EM 10.2.0.5, 11.1 oder 12.1.0.1 (auch ohne Bundle Patch 1) vorgenommen werden. Eine Übersicht über die Neuerungen finden Sie im Oracle Enterprise Manager Cloud Control Introduction Document.

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  • How would I go about implementing a globe-like "ballish" map?

    - by rFactor
    I am new to 3D development and I have this idea of having the game world like our globe is - a ball. So, there would be no corners in the map and the game is top-down RTS game. I would like the camera to go on and on and never stop even though you are moving the camera to the same direction all the time. I am not sure if this is even possible, but I would really like to build a globe-like map without borders. Can this be done, and how exactly? I am using XNA, C#, and DirectX. Any tutorials or links or help is greatly appreciated!

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  • C# find a value from an object column using a string from another column

    - by Graham
    I have 2 list in foreach loops.. I currently use a 'switch' statement on the m.columnname and then assign the value of that column to another var map as per below.. If m.columnname = 'DocHeading' then v.docheading is assigned to map.value.. There will always be a match on m.columnname to a column in the var v. is there a way to get the value from the var v using the string from m.columnname? The reason is that the users will want to add and change column names and I dont want to have to change this code all the time.. Hope this makes sense List spreadMapping = new List(); foreach (var m in mappings) { foreach (var v in hvalues) { SpreadMappings map = new SpreadMappings(); switch (m.ColumnName) { case “DocHeading”: map.ColumnX = m.ColumnX; map.ColumnY = m.ColumnY; map.ColumnValue = v.DocHeading; map.ColumnName = m.ColumnName; map.ColumnId = v.Id; map.ColumnSheetName = sheetName; spreadMapping.Add(map); break;

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  • Free Hosting control panel

    - by John Maxim
    Hello All, I'm in the mid of researching for one of the best hosting control panels. The server I run is Ubuntu and I have some experience with ISPConfig 2 & 3. Since I haven't explored any others available, what are the recommended ones for an Ubuntu server? I asked because I find that there seems to be some disabling and modifications required for an Ubuntu server if I need to use ispconfig which causes the server to change its actual way of running. It's quite good though, but any more recommended ones ? Something more organic? which doesn't require much breaking and changing. I'm not asking for the simple one, I don't mind going extra mile to install a powerful one but just try sticking with most Ubuntu's conventions will be an ideal one for me. And of course, if there happens to be something that meets the requirement as mentioned "Ubuntu conventions" and also simple to install at the same time, that'd be a bonus. Thanks in advance.

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  • New: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance

    - by uwes
    Recently (May 2014) the Solution-in-a-box: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance white paper was published on OTN.This white paper outlines the steps to deploy Oracle Enterprise Manager Cloud Control 12c on the highly available Oracle Database Appliance platform. By reading this document, you will learn more about the process of planning, installing and deploying Oracle Enterprise Manager Cloud Control 12c Release 3 Plug - in Update 1 (12.1.0.3) on Oracle Database Appliance Virtualized Platform.

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  • Can all code be represented as a series of Map / Filter / Reduce operations?

    - by Mongus Pong
    I have recently been refactoring large chunks of code and replacing them with Linq queries. Removing the language bias - Linq is essentially a set of Map / Filter and Reduce operations that operate on a sequence of data. This got me thinking, how far would I theoretically be able to take this. Would I be able to rewrite the whole code base into a series (or even a single) of Map / Filter and Reduce operations. Unfortunately I get paid to do useful stuff, so I haven't been able to experiment much further, but I can't think of any code structure that couldn't be re structured as such. Side effected code can be dealt with via monads.. Even output is essentially mapping memory addresses to screen addresses. Is there anything that couldn't be (theoretically) rewritten as a Linq query?

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  • How do you load in a .bmp file to use it as a height map in C++?

    - by user1324894
    I need to create a terrain that can be used in C++ and opengl and I am told that using a height map is the way to go. I have a .bmp file that is a greyscale image that I would like to use. However, I do not know how to load that greyscale image into the project so that it can be used as a height map or how I can apply a texture to it to create terrain nor how to compute the normals that I'm told will be required. How would I go about achieving what I would like to do?

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  • [AJAX Numeric Updown Control] Microsoft JScript runtime error: The number of fractional digits is out of range

    - by Jenson
    If you have using Ajax control toolkits a lot (which I will skip the parts on where to download and how to configure it in Visual Studio 2010), you might have encountered some bugs or limitations of the controls, or rather, some weird behaviours. I would call them weird behaviours though. Recently, I've been working on a Ajax numeric updown control, which i remember clearly it was working fine without problems. In fact, I use 2 numeric updown control this time. So I went on to configure it to be as simple as possible and I will just use the default up and down buttons provided by it (so that I won't need to design my own). I have two textbox controls to display the value controlled by the updown control. One for month, and another for year. <asp:TextBox ID="txtMonth" runat="server" CssClass="txtNumeric" ReadOnly="True" Width="150px" /> <asp:TextBox ID="txtYear" runat="server" CssClass="txtNumeric" ReadOnly="True" Width="150px" /> So I will now drop 1 numeric updown control for each of the textboxes. <asp:NumericUpDownExtender ID="txtMonth_NumericUpDownExtender"     runat="server" TargetControlID="txtMonth" Maximum="12" Minimum="1" Width="152"> </asp:NumericUpDownExtender>                          <asp:NumericUpDownExtender ID="txtYear_NumericUpDownExtender"     runat="server" TargetControlID="txtYear" Width="152"> </asp:NumericUpDownExtender>                                                  You noticed that I configure the Maximum and Minimum value for the first numericupdown control, but I never did the same for the second one (for txtYear). That's because it won't work, well, at least for me. So I remove the Minimum="2000" and Maximum="2099" from there. Then I would configure the initial value to the the current year, and let the year to flow up and down freely. If you want, you want write the codes to restrict it. Here are the codes I used on PageLoad:     Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load         If Not Page.IsPostBack Then             If Trim(txtMonth.Text) = "" Then                 Me.txtMonth.Text = System.DateTime.Today.Month             End If             If Trim(txtYear.Text) = "" Then                 Me.txtYear.Text = System.DateTime.Today.Year             End If         End If     End Sub   Enjoy!

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  • Possible to map mouse coordinates to isometric tiles with this coordinate system?

    - by plukich
    I'm trying to implement mouse interaction in a 2d isometric game, but I'm not sure if it's possible given the coordinate system used for tile maps in the game. I've read some helpful articles like this one: How to convert mouse coordinates to isometric indexes? However, this game's coordinate system is "jagged" for lack of a better word, and looks like this: Is it even possible to map mouse coordinates to this successfully, since the y-axis can't be drawn on this tile-map as a straight line? I've thought about doing odd-y-value translations and even-y-value translations with two different matricies, but that only makes sense going from tile-screen.

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  • How to set up a server without a hosting control panel

    - by A4J
    I have always used a control panel on my dedicated servers - from cPanel to Plesk to Virtualmin, and I am now considering ditching a CP altogether and manually editing config files. My requirements are fairly simple, I will host multiple sites on the server; some Apache with PHP & Mysql and some Passenger with Rails & Postgres. All will require email smtp/pop. FTP/Stats will not be required. Could someone please give me a quick run-down of what I would need to do - in terms of installing software and configuration? My server will come with a base install of CentOS 6.4 minimal. My thoughts so far: Install/update latest versions of MySQL & Postgres (are they 'safe' out of the box? Or do I need to do anything else like set up root passwords etc?) Install Apache & PHP (again, are the base installs good to go or do they require security tweaks?) Set up nameservers/hostnames/reverse DNS etc (Any guides on how to do this please?) Install Rubygems Install and configure Dovecot and Postfix (any tips on doing this? Or links to how-tos that cover it please?) Set up each website - any links to guides on how to do this? Install/configure firewall (or is the default install good to go?) Any other tips or advice would be greatly appreciated, as would links to guides or how-tos.

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  • How to control/check CheckPoint rules changes (and another System events)

    - by user35115
    I need to check/control all system events on many CheckPoint FW1 - don't misunderstand - not rules triggering, but events such admins log on, rules changes and etc. I found out that I can make an log export using 2 methods: Grab logs Use special script that redirect Checkpoint log entries to syslog, FW1-Loggrabber But it's not clear for me does such logs also contain information that i need (admins log on, rules changes)? And If yes is it possible to filter events? I also suppose, that if system bases on *nix platform it must be a ploy - use based functions of the system to do what i want. Unfortunately i don't know where to "dig". May be you know? Updated: New info "FW-1 can pipe its logs to syslog via Unix's logger command, and there are third party log-reading utilities" So, the main question is how do my task in the best way? Has anybody already resolved such problem? P.S. I' m new with CheckPoint, so all information will be useful for me. Thank you.

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  • Design application to send messages by marking circle on the map where you want to send message

    - by jhamb
    This is question asked to me by an interviewer, in which a map of world is given, and for those country you want to send message, just marked circle on that area, and just send to all the people comes in that area. Question visual link is : Design this application The approach that I told him: Firstly build whole person's data (contacts , place information and all) Then where you mark on the map, just build a cluster of that country using Hadoop and fire the message to all the person's contact comes in that cluster. So help me for better understandings of this problem, and if have another good approach (all back-end ad front-end) , then please tell me or discuss here with me. Thanks in advance.

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  • WPF / C#: Transforming coordinates from an image control to the image source

    - by Gabriel
    I'm trying to learn WPF, so here's a simple question, I hope: I have a window that contains an Image element bound to a separate data object with user-configurable Stretch property <Image Name="imageCtrl" Source="{Binding MyImage}" Stretch="{Binding ImageStretch}" /> When the user moves the mouse over the image, I would like to determine the coordinates of the mouse with respect to the original image (before stretching/cropping that occurs when it is displayed in the control), and then do something with those coordinates (update the image). I know I can add an event-handler to the MouseMove event over the Image control, but I'm not sure how best to transform the coordinates: void imageCtrl_MouseMove(object sender, MouseEventArgs e) { Point locationInControl = e.GetPosition(imageCtrl); Point locationInImage = ??? updateImage(locationInImage); } Now I know I could compare the size of Source to the ActualSize of the control, and then switch on imageCtrl.Stretch to compute the scalars and offsets on X and Y, and do the transform myself. But WPF has all the information already, and this seems like functionality that might be built-in to the WPF libraries somewhere. So I'm wondering: is there a short and sweet solution? Or do I need to write this myself? EDIT I'm appending my current, not-so-short-and-sweet solution. Its not that bad, but I'd be somewhat suprised if WPF didn't provide this functionality automatically: Point ImgControlCoordsToPixelCoords(Point locInCtrl, double imgCtrlActualWidth, double imgCtrlActualHeight) { if (ImageStretch == Stretch.None) return locInCtrl; Size renderSize = new Size(imgCtrlActualWidth, imgCtrlActualHeight); Size sourceSize = bitmap.Size; double xZoom = renderSize.Width / sourceSize.Width; double yZoom = renderSize.Height / sourceSize.Height; if (ImageStretch == Stretch.Fill) return new Point(locInCtrl.X / xZoom, locInCtrl.Y / yZoom); double zoom; if (ImageStretch == Stretch.Uniform) zoom = Math.Min(xZoom, yZoom); else // (imageCtrl.Stretch == Stretch.UniformToFill) zoom = Math.Max(xZoom, yZoom); return new Point(locInCtrl.X / zoom, locInCtrl.Y / zoom); }

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  • Microsoft ReportViewer Web Control Requiring a ScriptManager

    - by Maya
    I'm trying to render the report viewer programmatically within a custom Page placed in an IHttpHandler context ReportViewer rv = new ReportViewer(); ReportDataSource rds = new ReportDataSource(); rds.Name = "Report"; rv.LocalReport.ReportPath = "Report.rdlc"; rds.Value = SomeReportObject; rv.LocalReport.DataSources.Add(rds); rv.LocalReport.Refresh(); ScriptManager scriptHandler = new ScriptManager(); MyPage p = new MyPage(); p.Controls.Add(scriptHandler); p.Controls.Add(rv); using (TextWriter myTextWriter = new StringWriter()) { using (HtmlTextWriter myWriter = new HtmlTextWriter(myTextWriter)) { p.RenderControl(myWriter); } } Although I have the ScriptManager added to the page but the runtime complains that the ReportViewer needs one, it throws the following exception at p.RenderControl(myWriter) line The Report Viewer Web Control requires a System.Web.UI.ScriptManager on the web form. And this is the MyPage Class public class MyPage : Page { public override void VerifyRenderingInServerForm(Control control) { //Empty Method } public override bool EnableEventValidation { get { return false; } set { /* Do nothing */} } } Any help would be very appreciated. This is done on .NET 4 and I'm using ReportViewer 2010. Many thanks, Maya.

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  • Undefined control sequence

    - by Jelle Fresen
    Hi, I am making my Master's Thesis with LaTeX, but I can't get the provided style to work. Specifically, I get the error 'Undefined control sequence' when using the function makeformaltitlepages, which is defined in mscthesis.sty. On the internet, the only answer I could find is the straightforward 'you probably made a typo', or 'you probably forgot to include the package', but I have reason to believe neither of those apply to me. I am quite sure that the function exists, for when I add a little verification, using the @ifundefined command, the logfile shows that the function actually does exist. And, as can be seen in the following piece of code, I also include the package: \usepackage{mscthesis} % setup information like author, company, title, etc. \begin{document} \formatmatter \thispagestyle{empty} \maketitle \makeatletter \@ifundefined{makeformaltitlepages}{\message{Function is not defined.}}{\message{Function is defined.}} \makeatother \makeformaltitlepages{\input{abstract}} % add chapters, sections, etc. and end the document Now, the output shows the line "Function is defined." just before the output of maketitle (which I think is rather strange on its own, but that might be a flushing issue), followed by the following infinitely repeated error (well, cut off after 100 times by LaTeX): Function is defined. // some gibberish about font info ! Undefined control sequence. \GenericError ... #4 \errhelp \@err@ ... l.112 \makeformaltitlepages{} The control sequence at the end of the top line of your error message was never \def'ed. If you have misspelled it (e.g., `\hobx'), type `I' and the correct spelling (e.g., `I\hbox'). Otherwise just continue, and I'll forget about whatever was undefined. While the error keeps repeating, the line that starts with '#4' cycles between the following four lines: #4 \errhelp \@err@ ... \let \@err@ ... \@empty \def \MessageBreak... \endgroup Ok, so, do any of you have a suggestion of how I might continue to hunt this bug? Or what blatantly obvious mistake did I make?

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