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  • drawRect is not executing

    - by coure06
    I have ClockViewController.h and ClockViewController.m inherited from UIViewController. Also 2 other files ClockView.h and ClockView.m inherited from UIView. In Interface builder i have selected Class "ClockView" for the clock, but my drawRect is not executing. I am calling it via setNeedsDisplay from a timer function. even the timer function is not calling.

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  • IOS where to put the configuration of facebook sdk

    - by Carol Smith
    I am trying to integrated my IOS 7 application with Facebook SDK I following this official tutorial https://developers.facebook.com/docs/ios/getting-started which states Configure the .plist Follow these three steps: Create a key called FacebookAppID with a string value, and add the app ID there. Create a key called FacebookDisplayName with a string value, and add the Display Name you configured in the App Dashboard. Create an array key called URL types with a single array sub-item called URL Schemes. Give this a single item with your app ID prefixed with fb. This is used to ensure the application will receive the callback URL of the web-based OAuth flow. The finished .plist should look something like this: My question is where to put these values? They already put this image, maybe it helps you to answer me Edit The problem that I don't have any plist file in my framework in xcode and I can't add a new one because if i did, I would have to add all the variables that you see in the image but the tutorial just stated about some of them

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  • How to deal with many to many relationships with NSFetchedResultsController?

    - by Phil Yates
    OK so I have two entities in my data model (let's say entityA and entityB), both of these entities have a to-many relationship to each other. I have setup a NSFetchedResultsController to fetch a bunch of entityA. Now I'm trying to have the section names for the tableview be the title of entityB. sectionNameKeyPath:@"entityB.title" Now this causes a problem, where by the section name returned from that relationship appears to be ({title1}) or ({title1,title2...titleN}) obviously depending on how many different entityB's are involved. This doesn't look great in a tableview and doesn't group the objects as I would like. What I would like is a section per entityB title with entityA appearing under each section, under multiple sections if necessary. I'm at a loss as how I am supposed to achieve this whether I need to update the predicate to get the entity to appear multiple times or whether I need to update the section and header functions to do some processing as the controller loops through the objects. Any help is appreciated :) Thanks

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  • Iphone sdk - please help , 1 view takes me 45 minutes to do :(

    - by Dave
    Hey, I've been working on a Cook Book App but each view ( or recipie page) takes about 45 minutes to complete so as you can imagine its taking forever. The problem is that I have to manually: Set up a gradient image for the back ground (Somtimes I have to add a few image backgrounds to fit the view as I often use a scroll view, not sure how this could be automated?) Put an image behind the titles "Recipe name" , "Time needed" and an image to go behind the recipie instructions ( again I might need a few of these depending on how long the description is. Creating view controllers for main sections such as "Breakfast" and "Lunch" and then I need to manually create view controllers to go in these sections. Theres got to be a way to set up a template for this? Thanks for reading all of this.

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  • Links in UINavigationController

    - by Alavoil
    What is the class type used to create links in iPhone apps? Is it just a label with formatted text? How is the selection detected? I am looking to have a Navigation Controller and have some text links on the root page. The user can then select any of the links, and the controller will go to the page for that link.

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  • CLLocationManagerDelegate method not calling in iPodTouch

    - by Siddharth
    HI all, I was using a sample code which uses CLLocationManager class to determine the current location of user. when i run this app on iPad i am getting the correct location but when i run the same app on iPod Touch i am getting a blank label i.e nothing is displayed on the label .although wi-fi signal strength is good in both iPod and iPad.The code looks like... - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ int degrees = newLocation.coordinate.latitude; double decimal = fabs(newLocation.coordinate.latitude - degrees); int minutes = decimal * 60; double seconds = decimal * 3600 - minutes * 60; NSString *lat = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; latLabel.text = lat; [latLocationArray addObject:lat]; degrees = newLocation.coordinate.longitude; decimal = fabs(newLocation.coordinate.longitude - degrees); minutes = decimal * 60; seconds = decimal * 3600 - minutes * 60; NSString *longt = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; longLabel.text = longt; [longLocationArray addObject:longt]; }

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  • Get EXEC_BAD_ACCESS when I get the NSFileModificationDate

    - by Toto
    Hi everyone, I try to get the last modification date of a file: NSFileManager *fm = [[NSFileManager alloc] init]; NSError *err; NSDate *lastModif = [[fm attributesOfItemAtPath:filename error:&err] objectForKey:NSFileModificationDate];//filename is ok ;-) if(err == nil) { [lastModif retain]; //I can put a NSLog of lastModif here, it works !! NSTimeInterval lastModifDiff = [lastModif timeIntervalSinceNow];//crash here } I don't understand why the NSDate seems to be released, why the retain does not retain it. Thank you if you have any idea...

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  • Consecutive 'if' statements

    - by Ben Packard
    How can I check one thing AND THEN another, if the first is true? For example, say I have a shopping basket object, and I only want to do something if the basket has been created AND it isn't empty. I've tried: if (basket && [basket numberOfItems >0])... But the second condition is evaluated even if the first fails, resulting in a crash (presumably because i'm calling numberOfItems on an object that doesn't exist). I can nest them, but this seems a bit ugly, and more to the point is problematic. Say I want to do one thing if the basket exists AND isn't empty, but another if either isn't true. That doesn't really work well in nested if statements.

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  • Adding ivars to NSManagedObject subclass

    - by The Crazy Chimp
    When I create an entity using core data then generate a subclass of NSManagedObject from it I get the following output (in the .h): @class Foo; @interface Foo : NSManagedObject @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSSet *otherValues; @end However, in my .m file I want to make use of the name and otherValues values. Normally I would simply create a couple of ivars and then add the properties for them as I required. That way I can access them in my .m file easily. In this situation would it be acceptable to do this? Would adding ivars to the .h (for name and otherValues) cause any unusual behaviour in the persistance & retrieval of objects?

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  • Constants by another name

    - by Dave DeLong
    First off, I've seen this question and understand why the following code doesn't work. That is not my question. I have a constant, which is declared like; //Constants.h extern NSString * const MyConstant; //Constants.m NSString * const MyConstant = @"MyConstant"; However, in certain contexts, it's more useful to have this constant have a much more descriptive name, like MyReallySpecificConstant. I was hoping to do: //SpecificConstants.h extern NSString * const MyReallySpecificConstant; //SpecificConstants.m #import "Constants.h" NSString * const MyReallySpecificConstant = MyConstant; Obviously I cannot do this (which is explained in the linked question above). My question is: How else (besides something like #define MyReallySpecificConstant MyConstant) can I provide a single constant under multiple names?

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • Iphone: Problem with moving back and forth between two UIViewController

    - by Harry Pham
    Let me first describe the context of the problem. I have 2 UIViewController call AdminViewController and ButtonReorderViewController. AdminViewController contain 1 button. ButtonReorderViewController contains 1 button and 1 picture. Button in AdminViewController tie to an event call goToReorderButton. The content of goToReorderButton are below: ButtonReorderViewController *buttonReorder = [[ButtonReorderViewController alloc] initWithNibName:@"ButtonReorderViewController" bundle:[NSBundle mainBundle]]; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:buttonReorder]; //Add a Navigation Controller to the root view [navController setNavigationBarHidden:TRUE]; buttonReorder = (ButtonReorderViewController *) navController; [[buttonReorder view] setFrame:CGRectMake(0, -20, 320, 470)]; [self.view addSubview:buttonReorder.view]; I use UINavigationController to allow me to swipe left and right.So I am in AdminViewController, and I click on goToReorderButton, it load ButtonReorderViewController. I am able to swipe left and right (awesome !!!) So I click the button in ButtonReorderViewController call goToAdmin, simply to go back to the AdminViewController -(void) goToAdmin{ [self.view removeFromSuperview]; } However, as soon as I go back to AdminViewController, I cant click anything at all. The program does not seg fault, it just that I cant click the button at all. if I remove the line buttonReorder = (ButtonReorderViewController *) navController; inside goToReorderButton, then everything work fine. Any idea how to fix this?

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  • iPhone: Navigation Bar button indefinitely links to it's own view.

    - by Jack Griffiths
    Hi there, When I navigate from the root view to another view, it works. However, when I want to get back, the navigation button links to itself. This goes on for about 6 taps, until it eventually goes back to the root view. This only occurs on one view, and the rest are working fine. I have no idea what code is causing this, but if you need any code, I will amend this post with it. Just ask for it. Thanks a lot, Jack.

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  • Unit Testing Model Classes that inherit from NSManagedObject

    - by Matt Baker
    So...I'm trying to get unit tests set up in my iPhone App but I'm having some issues. I'm trying to test my model classes but they inherit directly from NSManagedObject. I'm sure this is a problem but I don't know how to get around it. Everything is building and running as expected but I get this error when calling any method on the class I'm testing: Unknown.m:0:0 unrecognized selector sent to instance 0xc2b120 If I follow this structure (http://chanson.livejournal.com/115621.html) to create my object in my tests I end up with another error entirely but it still doesn't help me. Basically my question is this: how can I test a class that inherits from NSManagedObject?

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  • Retrieve names of running processes

    - by Dave DeLong
    Hi everyone, First off, I know that similar questions have been asked, but the answers provided haven't been very helpful so far (they all recommend one of the following options). I have a user application that needs to determine if a particular process is running. Here's what I know about the process: The name The user (root) It should already be running, since it's a LaunchDaemon, which means Its parent process should be launchd (pid 1) I've tried several ways to get this, but none have worked so far. Here's what I've tried: Running ps and parsing the output. This works, but it's slow (fork/exec is expensive), and I'd like this to be as fast as possible. Using the GetBSDProcessList function listed here. This also works, but the way in which they say to retrieve the process name (accessing kp_proc.p_comm from each kinfo_proc structure) is flawed. The resulting char* only contains the first 16 characters of the process name, which can be seen in the definition of the kp_proc structure: #define MAXCOMLEN 16 //defined in param.h struct extern_proc { //defined in proc.h ...snip... char p_comm[MAXCOMLEN+1]; ...snip... }; Using libProc.h to retrieve process information: pid_t pids[1024]; int numberOfProcesses = proc_listpids(PROC_ALL_PIDS, 0, NULL, 0); proc_listpids(PROC_ALL_PIDS, 0, pids, sizeof(pids)); for (int i = 0; i < numberOfProcesses; ++i) { if (pids[i] == 0) { continue; } char name[1024]; proc_name(pids[i], name, sizeof(name)); printf("Found process: %s\n", name); } This works, except it has the same flaw as GetBSDProcessList. Only the first portion of the process name is returned. Using the ProcessManager function in Carbon: ProcessSerialNumber psn; psn.lowLongOfPSN = kNoProcess; psn.highLongOfPSN = 0; while (GetNextProcess(&psn) == noErr) { CFStringRef procName = NULL; if (CopyProcessName(&psn, &procName) == noErr) { NSLog(@"Found process: %@", (NSString *)procName); } CFRelease(procName); } This does not work. It only returns process that are registered with the WindowServer (or something like that). In other words, it only returns apps with UIs, and only for the current user. I can't use -[NSWorkspace launchedApplications], since this must be 10.5-compatible. In addition, this only returns information about applications that appear in the Dock for the current user. I know that it's possible to retrieve the name of running processes (since ps can do it), but the question is "Can I do it without forking and exec'ing ps?". Any suggestions?

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  • How to create constant NSString by concatenating strings in Obj-C ?

    - by eric-morand
    Hi guys, I'm trying to instanciate a constant NSString by concatanating other NSString instances. Here is what I'm doing in my implementation file : static NSString *const MY_CONST = @"TEST"; static NSString *const MY_CONCATENATE_CONST = [NSString stringWithFormat:@"STRING %@", MY_CONST]; It leads to the following compilation error : Initializer element is not constant I suppose this is because stringWithFormat doesn't return a constant NSString, but since there is no other way to concatenate strings in Obj-C, what am I supposed to do ? Thanks for your help, Eric.

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  • Connecting to TFS from iPhone

    - by Andrei
    Hi. I'm building this iPhone application to connect to a secured TFS server (one that requires authentication before letting you access its web services). When I access this server in a browser, the first thing it will do is ask me for credentials (username/password) and then connect me to the TFS server if those credentials are correct. I am using web services, as I don't think there is any other way to use TFS functionality for an outside platform...without changing stuff on the TFS host machine. So my questions are: Are there any web services that can be accessed to log into the TFS server? This authentication mechanism seems to be something common among multiple websites (I have seen it in other websites). Is there a way to replicate that authentication mechanism by sending an HTTP request? Is there a way to replicate this authentication procedure in any way? Thanks!

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  • How can I change 'self.view' within a button method created outside of 'loadView'

    - by Scott
    Hey guys. So I am creating buttons dynamically within loadView. Each of these buttons is given an action using the @Selector method, such as : [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; Now that showCCView method is defined outside of loadView, where this above statement is located. The point of the method is to change the view currently on the screen (so set self.view = ccView). It gives me an error every time I try and access self.view outside of loadView, and even sometimes when I try and access it at random places within loadView, it just has been acting really weird. I tried to change it around so I wouldn't have to deal with this either. I had made a function + (void) showView: (UIView*) oldView: (UIView*) newView; but this didn't work out either because the @Selector was being real prissy about using it with a function that needed two parameters. Any help please? Here is my code: // // SiteOneController.m // InstantNavigator // // Created by dni on 2/22/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "SiteOneController.h" @implementation SiteOneController + (UIView*) ccContent { UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ccContent.backgroundColor = [UIColor whiteColor]; [ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; return ccContent; } // Button Dimensions int a = 62; int b = 80; int c = 200; int d = 30; // NPSIN Green Color + (UIColor*)myColor1 { return [UIColor colorWithRed:0.0f/255.0f green:76.0f/255.0f blue:29.0f/255.0f alpha:1.0f]; } // Creates Nav Bar with default Green at top of screen with given String as title + (UINavigationBar*)myNavBar1: (NSString*)input { UIView *test = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0.0, 0.0, test.bounds.size.width, 45)]; navBar.tintColor = [SiteOneController myColor1]; UINavigationItem *navItem; navItem = [UINavigationItem alloc]; navItem.title = input; [navBar pushNavigationItem:navItem animated:false]; return navBar; } //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { //hard coded array of content for each site // CC NSMutableArray *allccContent = [[NSMutableArray alloc] init]; NSString *cc1 = @"House Model"; NSString *cc2 = @"James Dexter History"; [allccContent addObject: cc1]; [cc1 release]; [allccContent addObject: cc2]; [cc2 release]; // FC NSMutableArray *allfcContent = [[NSMutableArray alloc] init]; NSString *fc1 = @"Ghost House"; NSString *fc2 = @"Franklins Letters"; NSString *fc3 = @"Franklins Business"; [allfcContent addObject: fc1]; [fc1 release]; [allfcContent addObject: fc2]; [fc2 release]; [allfcContent addObject: fc3]; [fc3 release]; // PC NSMutableArray *allphContent = [[NSMutableArray alloc] init]; NSString *ph1 = @"Changing Occupancy"; NSString *ph2 = @"Sketches"; NSString *ph3 = @"Servant House"; NSString *ph4 = @"Monument"; NSString *ph5 = @"Virtual Model"; [allphContent addObject: ph1]; [ph1 release]; [allphContent addObject: ph2]; [ph2 release]; [allphContent addObject: ph3]; [ph3 release]; [allphContent addObject: ph4]; [ph4 release]; [allphContent addObject: ph5]; [ph5 release]; // Each content page's view //UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *fcContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *phContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //ccContent.backgroundColor = [UIColor whiteColor]; fcContent.backgroundColor = [UIColor whiteColor]; phContent.backgroundColor = [UIColor whiteColor]; //[ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; [fcContent addSubview:[SiteOneController myNavBar1:@"Franklin Court Content"]]; [phContent addSubview:[SiteOneController myNavBar1:@"Presidents House Content"]]; //allocate the view self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [UIColor whiteColor]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *ccName = @"Constitution Center"; NSString *fcName = @"Franklin Court"; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; /*- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second { NSLog(@"Logs %@ then %@", first, second); } - (void) performMethodsViaSelectors { [self performSelector:@selector(fooNoInputs)]; [self performSelector:@selector(fooOneInput:) withObject:@"first"]; [self performSelector;@selector(fooFirstInput:secondInput:) withObject:@"first" withObject:@"second"];*/ //UIView *old = self.view; if (element == ccName) { [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; } else if (element == fcName) { } else { } [self.view addSubview: button]; j++; } } // This method show the content views for each of the sites. /*+ (void) showCCView { self.view = [SiteOneController ccContent]; }*/

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  • UIAccelerometer

    - by xyz
    hello, I want to make a iPhone application which makes use of UIAccelerometer and the application is as follows... As you move your iPhone in space, Air Paint(my application) creates a path of this movement mimicking a form of light graffiti.can any body have an idea of how to go about it?

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