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  • How decode an encoded string?

    - by Madan Mohan
    Whle decoding, I got this as out put.I am getting NSData bytes by decoding a string.I am converting NSData bytes as string then I am getting the following otu put. -(void)decodeAction:(NSString*)str { NSData *data=[NSData base64DataFromString:str]; NSString *stt=[NSString stringWithFormat:@"%@",data]; printf("\n stt %s",[stt UTF8String]); } <4f7c204d 6c204d61 604d6164 61616461 6164616e 24616e20 4d6e204d 6e204d6f 604d6f68 616f6861 6f68616e 28616e

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  • How can I implement a volume meter for a song currently playing? (iPhone OS 3.1.3)

    - by Adam
    Hi i'm very new to core audio and I just would like some help in coding up a little volume meter for whatever's being outputted through headphones or built-in speaker. Like a dB meter. I have the following code, and have been trying to go through the apple source project "SpeakHere", but it's a nightmare trying to go through all that, without knowing how it works first... Could anyone shed some light? Here's the code I have so far... (void)displayWaveForm { while (musicIsPlaying == YES { NSLog(@"%f",sizeof(AudioQueueLevelMeterState)); } } (IBAction)playMusic { if (musicIsPlaying == NO) { NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/track7.wav",[[NSBundle mainBundle] resourcePath]]]; NSError *error; music = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; music.numberOfLoops = -1; music.volume = 0.5; [music play]; musicIsPlaying = YES; [self displayWaveForm]; } else { [music pause]; musicIsPlaying = NO; } }

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  • Tool for debugging KVO/Bindings in Cocoa

    - by Raphael Sebbe
    Is there any tool to log current observers of a given object, in the spirit of what "gdb info gc-roots" does? I found "gdb info gc-references" could do that (sort of) as a by-product of its original purpose, but that won't work with non garbage collected apps. Thanks!

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  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

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  • Obj-C Error: Expected expression before ...... (why?)

    - by Horatiu Paraschiv
    Hi I have an enum declared like this: typedef enum { Top, Bottom, Center } UIItemAlignment; In my code I try to use it like this: item.alignment = UIItemAlignment.Top; I get an error like this: " Expected expression before 'UIItemAlignment' " If I use only: item.alignment = Top; everything works fine but why do I get this error if I try to use it the other way? _alignment is an NSInteger and it has a property declared like this @property (readwrite) NSInteger alignment; and I synthesized it in my implementation file. So my question is, why do I get this error?

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  • 2D distortion of a face from an image on iOS? (similar to Fat Booth etc.)

    - by Dominik Hadl
    I was just wondering if someone knows about some good library or tutorial on how to achieve a 2D distortion of a face taken from an image taken by the user. I would like to achieve a similar effect to the one in Fatify, Oldify, all those Fat Booths, etc., because I am creating an app where you will throw something at the face and I would the face to jiggle and move when the object hits it. How should I do this?

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  • Memory leak when returning object

    - by Yakattak
    I have this memory leak that has been very stubborn for the past week or so. I have a class method I use in a class called "ArchiveManager" that will unarchive a specific .dat file for me, and return an array with it's contents. Here is the method: +(NSMutableArray *)unarchiveCustomObject { NSMutableArray *array = [NSMutableArray arrayWithArray:[NSKeyedUnarchiver unarchiveObjectWithFile:/* Archive Path */]]; return array; } I understand I don't have ownership of it at this point, and I return it. CustomObject *myObject = [[ArchiveManager unarchiveCustomObject] objectAtIndex:0]; Then, later when I unarchive it in a view controller to be used (I don't even create an array of it, nor do I make a pointer to it, I just reference it to get something out of the array returned by unarchiveCustomIbject (objectAtIndex). This is where Instruments is calling a memory leak, yet I don't see how this can leak! Any ideas? Thanks in advance. Edit: CustomObject initWithCoder added: -(id)initWithCoder:(NSCoder *)aDecoder { if (self = [super init]) { self.string1 = [aDecoder decodeObjectForKey:kString1]; self.string2 = [aDecoder decodeObjectForKey:kString2]; self.string3 = [aDecoder decodeObjectForKey:kString3]; UIImage *picture = [[UIImage alloc] initWithData:[aDecoder decodeObjectForKey:kPicture]]; self.picture = picture; self.array = [aDecoder decodeObjectForKey:kArray]; [picture release]; } return self; }

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  • UIWebView selection

    - by Infinity
    Hello guys! I subclassed the UIWindow to get the clicks from UIWebView. I used a tutorial for this. Here is the link: Tutorial It is working, but after I've got and other tutorial from the writer where he shows how to highlight the text in UIWebView. Here's the second link. But I can't use this second one. I tried to run this code in the - (void)userDidTapWebView:(id)tapPoint; delegate method. This delegate method is called when I tap in the UIWebView. Maybe somebody can help me to correct the script? I would like to get the tapped anchor's link. I tried many different java script, but until now I couldn't get the tapped anchor's link. One of the tries is when I tried to add a function to document.onClick. But I tap an anchor then it needs a second tap to get the anchor and I can't get the link neither with this method.

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  • how do I call create a name of a button variable in a code, with a number in it? (hard to explain)

    - by Sam Jarman
    Ive got a int, that is changed in a previous method, that now has to be part of the name of a button variable eg int numberFromLastOne; numberFromLastOne = 4; I then want to get 'button4' to do something. Could i use something like this? [[button@"%d", numberFromLastOne] doSomethign:withSomethignElse]; Ive never had to do something this before.... Any ideas would be appreciated :) Sam

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • UIView Animation won't run transition

    - by dpelletier
    So, I've searched quite a bit for this and can't seem to find a solution. This code works: CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationDuration:5]; [c setCenter:CGPointMake(200, 200)]; [UIView commitAnimations]; This code doesn't: CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:c cache:YES]; [UIView setAnimationDuration:5]; [c exchangeSubviewAtIndex:0 withSubviewAtIndex:1]; [UIView commitAnimations]; And I know the call to exchangeSubViewAtIndex is working because if I remove it from the animation block it functions as expected. Anyone have any insight as to why this transition won't run? Something I need to import?

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  • iPad google maps mash up

    - by JavaRocky
    I would like to create my own google maps mash up exactly like wundermaps but with different data. How can i go about doing this? http://itunes.apple.com/us/app/wundermap/id364884105?mt=8

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  • Can one TabBarItem be used for two different ViewControllers?

    - by Kash
    I am creating an app with three tabBarItems, but I want to control four ViewControlers with three tabBars. I am trying to use one tabBar for two different viewcontrollers. I am able to change the tabBartitle and icon upon tap, but I cannot reset it so it can go back to it's previous status with previous title and icon. Also, I am confused about using the tabBarController or just tabBar and to call what function to reload/refresh the tabBar status and where exactly? I am fairly new to the iPhone SD, please describe your answer clearly any help will be highly appreciated.

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  • Two UITabBarControllers and Autorotation

    - by optimisticmonkey
    I have two UITabBarControllers in my mainwnidow.nib wired to my appdelegate. In my app delegate, I can load either one: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //either [window addSubview:tabBarController.view]; //or [window addSubview:tabBar2Controller.view]; [window makeKeyAndVisible]; } and autorotation works. If I add both (with the expectation to swap between them later): [window addSubview:tabBarController.view]; [window addSubview:tabBar2Controller.view]; then autorotation stops working...everything is always portrait. Thanks in advance for any tips...

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  • Compile/use unrar C++ source for iphone app?

    - by greypoint
    Writing an app that will include the ability to decompress zip and rar files. I think I'm OK on how to handle the .zips but .rars seem a little more trouble. I noticed that rarlabs has source available but it's C++. Is there a way to compile, wrap or otherwise use this code within an iPhone app? Reference: http://www.rarlab.com/rar_add.htm Open to alternate suggestions on how to handle .rar files as well. I'm still pretty much a newbie so please explain in small words :)

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  • UILineBreakModeWordWrap deprecated

    - by Ahmed Salem
    I Have A Problem In My App when I Write This Code UILineBreakModeWordWrap And I Got UILineBreakModeWordWrap deprecated : first deprecated in IOS 6 My Code Is : NSString *texto = [[superArray objectAtIndex:indexPath.row]objectForKey:@"Text"]; CGSize tamanho=[texto sizeWithFont:[UIFont systemFontOfSize:16.0f]constrainedToSize:CGSizeMake(240.0f, 480.0f) lineBreakMode:UILineBreakModeWordWrap]; UIImage *imagemBalao;

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  • Core Data, Bindings, value transformers : crash when saving

    - by Gael
    Hi, I am trying to store a PNG image in a core data store backed by an sqlite database. Since I intend to use this database on an iPhone I can't store NSImage objects directly. I wanted to use bindings and an NSValueTransformer subclass to handle the transcoding from the NSImage (obtained by an Image well on my GUI) to an NSData containing the PNG binary representation of the image. I wrote the following code for the ValueTransformer : + (Class)transformedValueClass { return [NSImage class]; } + (BOOL)allowsReverseTransformation { return YES; } - (id)transformedValue:(id)value { if (value == nil) return nil; return [[[NSImage alloc] initWithData:value] autorelease]; } - (id)reverseTransformedValue:(id)value { if (value == nil) return nil; if(![value isKindOfClass:[NSImage class]]) { NSLog(@"Type mismatch. Expecting NSImage"); } NSBitmapImageRep *bits = [[value representations] objectAtIndex: 0]; NSData *data = [bits representationUsingType:NSPNGFileType properties:nil]; return data; } The model has a transformable property configured with this NSValueTransformer. In Interface Builder a table column and an image well are both bound to this property and both have the proper value transformer name (an image dropped in the image well shows up in the table column). The transformer is registered and called every time an image is added or a row is reloaded (checked with NSLog() calls). The problem arises when I am trying to save the managed objects. The console output shows the error message : [NSImage length]: unrecognized selector sent to instance 0x1004933a0 It seems like core data is using the value transformer to obtain the NSImage back from the NSData and then tries to save the NSImage instead of the NSData. There are probably workarounds such as the one presented in this post but I would really like to understand why my approach is flawn. Thanks in advance for your ideas and explanations.

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  • Inheritance issue with ivar on the iPhone

    - by Buffalo
    I am using the BLIP/MYNetwork library to establish a basic tcp socket connection between the iPhone and my computer. So far, the code builds and runs correctly in simulator but deploying to device yields the following error: error: property 'delegate' attempting to use ivar '_delegate' declared in super class of 'TCPConnection' @interface TCPConnection : TCPEndpoint { @private TCPListener *_server; IPAddress *_address; BOOL _isIncoming, _checkedPeerCert; TCPConnectionStatus _status; TCPReader *_reader; TCPWriter *_writer; NSError *_error; NSTimeInterval _openTimeout; } /** The delegate object that will be called when the connection opens, closes or receives messages. */ @property (assign) id<TCPConnectionDelegate> delegate; /** The delegate messages sent by TCPConnection. All methods are optional. */ @protocol TCPConnectionDelegate <NSObject> @optional /** Called after the connection successfully opens. */ - (void) connectionDidOpen: (TCPConnection*)connection; /** Called after the connection fails to open due to an error. */ - (void) connection: (TCPConnection*)connection failedToOpen: (NSError*)error; /** Called when the identity of the peer is known, if using an SSL connection and the SSL settings say to check the peer's certificate. This happens, if at all, after the -connectionDidOpen: call. */ - (BOOL) connection: (TCPConnection*)connection authorizeSSLPeer: (SecCertificateRef)peerCert; /** Called after the connection closes. You can check the connection's error property to see if it was normal or abnormal. */ - (void) connectionDidClose: (TCPConnection*)connection; @end @interface TCPEndpoint : NSObject { NSMutableDictionary *_sslProperties; id _delegate; } - (void) tellDelegate: (SEL)selector withObject: (id)param; @end Does anyone know how I would fix this? Would I simply declare _delegate as a public property of the base class "TCPEndPoint"? Thanks for the help ya'll!

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  • iPhone switch statement using enum

    - by Boris
    I have defined an enum in a header file of a class : typedef enum{ RED = 0, BLUE, Green } Colors; - (void) switchTest:(Colors)testColor; and in the implementation file I have : - (void) switchTest:(Colors)testColor{ if(testColor == RED){ NSLog(@"Red selected"); } switch(testColor){ case RED: NSLog(@"Red selected again !"); break; default: NSLog(@"default selected"); break; } } My code compiles correctly without warrnings. When calling the switchTest method with RED, the output is : "Red selected" but once the first line of the switch runs, the application quits unexpectedly and without warrnings/errors. I don't mind using if/else syntax but I would like to understand my mistake.

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  • Adding Existing Framework to Xcode (iPhone) error

    - by Urizen
    I have added the <QuartzCore/QuartzCore.h> to my Frameworks folder in my iPhone project and added the #import "<QuartzCore/QuartzCore.h>" statement at the top of a custom UIView class. However the custom UIView class gives me a "No such file or directory" compliation error in relation to the <QuartzCore/QuartzCore.h> framework. Is there something else I need to set so that the compiler can see the framework. I'm not expert on the Xcode IDE so any assistance would be extremely welcome.

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  • Assigning a selector via SEL type?

    - by fuzzygoat
    I just spotted the following in an online tutorial. It showed 001 as a method for assigning a selector, however I could not get this to work. Am I right in thinking that 001 is not right and 002 is the correct way, or am I doing something wrong with 001? // 001 SEL mySel = [self something]; // 002 SEL mySel = @selector(something); . -(void)something { NSLog(@"YAY"); } Gary

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  • crash log in device

    - by seenu
    I need help to understand the crash log. The app works fine on my simulator but it crashes in device. my simulator is run with:-iPhone Simulator 225, iPhone OS 4.1 (iPhone 4/8B5091b) this is my device crash log:- Incident Identifier: CD0E8B93-5CF9-402C-9787-4B175C51A690 CrashReporter Key: 1961913be3204fe8cb5a39c1e00ac0f03a452876 Hardware Model: iPhone1,2 Process: My Game[1115] Path: /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game Identifier: My Game Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-29 23:39:15.753 -0500 OS Version: **iPhone OS 4.2.1 (8C148)** Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x35de3ad0 0x35d5a000 + 563920 1 libSystem.B.dylib 0x35de3abe 0x35d5a000 + 563902 2 libSystem.B.dylib 0x35de3ab2 0x35d5a000 + 563890 3 libSystem.B.dylib 0x35dfad5e 0x35d5a000 + 658782 4 libstdc++.6.dylib 0x374f2a00 0x3748d000 + 416256 5 libobjc.A.dylib 0x32d9d8d8 0x32d95000 + 35032 6 libstdc++.6.dylib 0x374f0100 0x3748d000 + 405760 7 libstdc++.6.dylib 0x374f0178 0x3748d000 + 405880 8 libstdc++.6.dylib 0x374f02a0 0x3748d000 + 406176 9 libobjc.A.dylib 0x32d9bf28 0x32d95000 + 28456 10 CoreFoundation 0x3759dabc 0x374f9000 + 674492 11 Foundation 0x351a3e6c 0x35151000 + 339564 12 My Game 0x0006325c 0x1000 + 402012 13 My Game 0x00003c98 0x1000 + 11416 14 My Game 0x00062108 0x1000 + 397576 15 My Game 0x00003b08 0x1000 + 11016 16 My Game 0x000074d8 0x1000 + 25816 17 CoreFoundation 0x375466fc 0x374f9000 + 317180 18 CoreFoundation 0x375465d6 0x374f9000 + 316886 19 My Game 0x0005c818 0x1000 + 374808 20 My Game 0x000596a4 0x1000 + 362148 21 CoreFoundation 0x37542a3c 0x374f9000 + 301628 22 My Game 0x000b692c 0x1000 + 743724 23 My Game 0x000b7550 0x1000 + 746832 24 My Game 0x000c2a7c 0x1000 + 793212 25 UIKit 0x358f4ea8 0x358d3000 + 138920 26 UIKit 0x358f44dc 0x358d3000 + 136412 27 UIKit 0x358d7c94 0x358d3000 + 19604 28 UIKit 0x358d73ac 0x358d3000 + 17324 29 GraphicsServices 0x33e77c80 0x33e72000 + 23680 30 CoreFoundation 0x3752f5c4 0x374f9000 + 222660 31 CoreFoundation 0x3752f582 0x374f9000 + 222594 32 CoreFoundation 0x3752182e 0x374f9000 + 165934 33 CoreFoundation 0x37521504 0x374f9000 + 165124 34 CoreFoundation 0x37521412 0x374f9000 + 164882 35 GraphicsServices 0x33e76d1c 0x33e72000 + 19740 36 UIKit 0x3591d574 0x358d3000 + 304500 37 UIKit 0x3591a550 0x358d3000 + 292176 38 My Game 0x000030a4 0x1000 + 8356 39 My Game 0x00003010 0x1000 + 8208 Thread 1: 0 libSystem.B.dylib 0x35d8f974 0x35d5a000 + 219508 1 libSystem.B.dylib 0x35e5e2fc 0x35d5a000 + 1065724 2 libSystem.B.dylib 0x35e5dd68 0x35d5a000 + 1064296 3 libSystem.B.dylib 0x35e5d788 0x35d5a000 + 1062792 4 libSystem.B.dylib 0x35de6970 0x35d5a000 + 575856 5 libSystem.B.dylib 0x35ddd2fc 0x35d5a000 + 537340 Thread 2: 0 libSystem.B.dylib 0x35d5b3b0 0x35d5a000 + 5040 1 libSystem.B.dylib 0x35d5d894 0x35d5a000 + 14484 2 CoreFoundation 0x37521f7c 0x374f9000 + 167804 3 CoreFoundation 0x37521780 0x374f9000 + 165760 4 CoreFoundation 0x37521504 0x374f9000 + 165124 5 CoreFoundation 0x37521412 0x374f9000 + 164882 6 WebCore 0x3318bd14 0x33070000 + 1162516 7 libSystem.B.dylib 0x35de5b44 0x35d5a000 + 572228 8 libSystem.B.dylib 0x35dd77a4 0x35d5a000 + 513956 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e74f308 r4: 0x00000006 r5: 0x00238cfc r6: 0x00238ff0 r7: 0x2fdfdd2c r8: 0x3eba21b8 r9: 0x0000000a r10: 0x3eba21bc r11: 0x0022fb00 ip: 0x00000025 sp: 0x2fdfdd2c lr: 0x35de3ac5 pc: 0x35de3ad0 cpsr: 0x000a0010 Binary Images: 0x1000 - 0xebfff +My Gamearmv6 <15bbbead83159dac341a987c660d2b28> /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game 0x1f8000 - 0x1f9fff dns.so armv6 <88b569311cca4a9593b2d670051860d1> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe29fff dyld armv6 <617f6daf4103547c47a8407a2e0b90de> /usr/lib/dyld 0x30229000 - 0x30268fff MBXGLEngine armv6 <9d60c44b1ddc55387a0cb77f90660b37> /System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine 0x3027c000 - 0x3027efff IOMobileFramebuffer armv6 <f42bbbf67195a7b98d67ad021bba4784> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x3027f000 - 0x3038dfff CFNetwork armv6 <d6eeee83216ee9c553134f069f37cbc2> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x303ef000 - 0x303f4fff CaptiveNetwork armv6 <f41df4b358b77b29ff85e0eaea88ee1d> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork 0x303f5000 - 0x30444fff Security armv6 <cf625b4dc7ea928891313444ef64a7cb> /System/Library/Frameworks/Security.framework/Security 0x30445000 - 0x3055cfff libicucore.A.dylib armv6 <8968ff3f62d7780bb1bd75026a7628d0> /usr/lib/libicucore.A.dylib 0x3055d000 - 0x30561fff ApplePushService armv6 <0560b630d26e261e205fc58942e1885c> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x3059d000 - 0x305a8fff MobileWiFi armv6 <c7532e63e083a1dd2a0ef7352b85749d> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x305aa000 - 0x30612fff libvDSP.dylib armv6 <9d264733fc675943c082bd3b9b567b59> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x30613000 - 0x3064dfff MobileCoreServices armv6 <beb473ce80390554bb4af21554522286> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x3065c000 - 0x3066efff libbsm.0.dylib armv6 <51e7bb18da9afa44a33e54e42fbd0707> /usr/lib/libbsm.0.dylib 0x3066f000 - 0x306c6fff CoreMedia armv6 <cd5e9398c161f129146931e888e1c92e> /System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x306f0000 - 0x306fefff libz.1.dylib armv6 <84592e96bae1a661374b0f9a5d03a3a0> /usr/lib/libz.1.dylib 0x306ff000 - 0x30729fff PrintKit armv6 <74f9710fa01a33b5bb04c4aeabd6be7d> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x3072e000 - 0x307d0fff AVFoundation armv6 <da9d96f32791f51ecb439c5eaeeff59a> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x307d7000 - 0x3082afff IOKit armv6 <20da5e822f21a8d0a7c5b3e149330efd> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x30831000 - 0x3083bfff AccountSettings armv6 <eca67ab04f724e1fa7c6406c88e75433> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x30a04000 - 0x30aa3fff ProofReader armv6 <2734920b62f174c17aeeb15f371615ef> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x30ad6000 - 0x30b1afff AddressBook armv6 <1f30c3370dad27331a491ba4b190813c> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x30b3d000 - 0x30b9cfff CoreAudio armv6 <ccc4bace0d6eca79a32ed84d566f72e9> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x32d7d000 - 0x32d89fff libkxld.dylib armv6 <f74f359de7bbe3ccdc37fa6f332aebf4> /usr/lib/system/libkxld.dylib 0x32d95000 - 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0x3540afff MobileInstallation armv6 <456ed7fe6dd9fcd8e78df425085b1452> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x354be000 - 0x354dcfff OpenAL armv6 <e86dc71ad650db8a13e4785e9c35a4b9> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x35541000 - 0x35547fff MBX2D armv6 <fad4955cab36e0179df6f8f27d365b8f> /System/Library/PrivateFrameworks/MBX2D.framework/MBX2D 0x35815000 - 0x3581afff AssetsLibraryServices armv6 <224b3cf992a01814f91481244e3213eb> /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x3581b000 - 0x35877fff libGLImage.dylib armv6 <7c1049f20c4e64591c09d3ac00c7d3ab> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib 0x358bc000 - 0x358c3fff liblockdown.dylib armv6 <f470dea180ddf23886df75eb256d3888> /usr/lib/liblockdown.dylib 0x358cc000 - 0x358cffff libgcc_s.1.dylib armv6 <bed95ed187350ce27d22ed241ef892ea> /usr/lib/libgcc_s.1.dylib 0x358d3000 - 0x35d4ffff UIKit armv6 <14ec6c926b8bda71b73136f6e1a6ac1b> /System/Library/Frameworks/UIKit.framework/UIKit 0x35d5a000 - 0x35e98fff libSystem.B.dylib armv6 <70571c1e697e2ae7f7a9b1a499453bb6> /usr/lib/libSystem.B.dylib 0x35f7e000 - 0x35fc2fff VideoToolbox armv6 <101dbbcd34cc3231a8be3fd6392556aa> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x35fdb000 - 0x36162fff CoreGraphics armv6 <9a1d72fa9549d83abc1e735ba37a4dc2> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0x36179000 - 0x36255fff WebKit armv6 <83da207070be989ba81dba3a83d5206a> /System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x36269000 - 0x36278fff OpenGLES armv6 <37eda5ddcff210dd321157da35a87a5e> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x363f3000 - 0x363f9fff MobileKeyBag armv6 <2d83bf6a43bab972d77a1a6e0f3b03d2> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag 0x365db000 - 0x365f9fff libresolv.9.dylib armv6 <9c94634beea733e754dc115737b6e63c> /usr/lib/libresolv.9.dylib 0x36746000 - 0x3683cfff libxml2.2.dylib armv6 <9c44d05cc67f1ebabd795903e581724e> /usr/lib/libxml2.2.dylib 0x3683e000 - 0x36888fff libCGFreetype.A.dylib armv6 <cfc94cfa17958f2f94c9eff208a7dace> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x3694c000 - 0x3694ffff libAccessibility.dylib armv6 <74e0f77cc276a9412be268c795fdcbca> /usr/lib/libAccessibility.dylib 0x36955000 - 0x36a1ffff Celestial armv6 <11172a6ee53bdf067548cd4496bc5fe0> /System/Library/PrivateFrameworks/Celestial.framework/Celestial 0x36a2d000 - 0x36a30fff CrashReporterSupport armv6 <00bc60f690e6328b64e7a7b718edf45a> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x36a31000 - 0x36a74fff CoreTelephony armv6 <cabbce0fa7630065dc7e7d3ca3bc616c> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x36c1c000 - 0x36c26fff AggregateDictionary armv6 <f7429444c955e4f13c6761d20032ab52> /System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictionary 0x36c2b000 - 0x36de1fff AudioToolbox armv6 <bb65e8ed531fe5923eb8ac00a7c0d87d> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x36de2000 - 0x36e16fff AppSupport armv6 <783e14db9585fd063c0c2a755cd121b6> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x36e17000 - 0x36e2dfff PersistentConnection armv6 <006723906b8ac250c1681a1821fbe94d> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0x37141000 - 0x37184fff SystemConfiguration armv6 <207f362e707871e74a292cfd1ea7893d> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x372aa000 - 0x37477fff MediaToolbox armv6 <21ceabd0e5de17ad4e883c85fcd34d51> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x37478000 - 0x3747dfff IOSurface armv6 <ffd66ca04dfe7d382d6961f0df3839ff> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface 0x3748d000 - 0x374f8fff libstdc++.6.dylib armv6 <eccd1d7183e73587b2c0aa5755a19c39> /usr/lib/libstdc++.6.dylib 0x374f9000 - 0x375e4fff CoreFoundation armv6 <ab0eac0ddd5b4ae1bf8541116e3c0bd1> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x3760a000 - 0x3760bfff DataMigration armv6 <d2de7c0db77278484236669c2cdccabb> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x37731000 - 0x37736fff libGFXShared.dylib armv6 <bd1c480607cc286288db1ca1aec64180> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib 0x377f6000 - 0x37817fff libRIP.A.dylib armv6 <22c6da37f3adf325f99c3a0494e04c02> /System/Library/Frameworks/CoreGraphics.fram

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  • IOS where to put the configuration of facebook sdk

    - by Carol Smith
    I am trying to integrated my IOS 7 application with Facebook SDK I following this official tutorial https://developers.facebook.com/docs/ios/getting-started which states Configure the .plist Follow these three steps: Create a key called FacebookAppID with a string value, and add the app ID there. Create a key called FacebookDisplayName with a string value, and add the Display Name you configured in the App Dashboard. Create an array key called URL types with a single array sub-item called URL Schemes. Give this a single item with your app ID prefixed with fb. This is used to ensure the application will receive the callback URL of the web-based OAuth flow. The finished .plist should look something like this: My question is where to put these values? They already put this image, maybe it helps you to answer me Edit The problem that I don't have any plist file in my framework in xcode and I can't add a new one because if i did, I would have to add all the variables that you see in the image but the tutorial just stated about some of them

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