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  • LINQ to XML

    Gain an understanding of LINQ (Language Integrated Query) to XML and see why you'll never want to use the DOM again.

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  • Dernière minute : Le co-créateur du XML quitte Oracle pour Google, Tim Bray travaillera sur Android

    Dernière minute : Le co-créateur du XML quitte Oracle pour Google, Tim Bray travaillera sur Android Tim Bray, qui avait été à l'origine (en partie) de l'écriture du XML, vient d'annoncer il y a quelques heures sur son blog qu'il quittait Sun/Oracle pour rejoindre Google à un poste d'"Advocate Developper" centré sur Android. Il prédit que cela sera très excitant et semble ravi de ce changement. Il faut dire que ces derniers mois, ses relations avec son précédent employeur s'étaient quelque peu détériorées, notamment lorsqu'on lui avait fait censurer son blog à propos de la fusion Sun/Oracle. Il a donc cherché à quitter ses fonctions et a trouvé refuge chez Google, qui a carrément crée un poste juste p...

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  • Can I legally publish my Fortran 90 wrappers to nVidias CUFFT library (from CUDA SDK)?

    - by Jakub Narebski
    From a legal standpoint (licensing issues), can I legally in agreement with license publish Fortran 90 wrappers (bindings) to CUFFT library from nVidia CUDA Toolkit, under some open source license (either CC0 i.e. public domain, or some kind of permissive license like BSD). nVidia provides only C bindings with their CUDA SDK. Header files contain the following text: /* * Copyright 1993-2011 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * This source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * These Licensed Deliverables contained herein is PROPRIETARY and * CONFIDENTIAL to NVIDIA and is being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. The License.txt file includes the following fragment Source Code: Developer shall have the right to modify and create derivative works with the Source Code. Developer shall own any derivative works ("Derivatives") it creates to the Source Code, provided that Developer uses the Materials in accordance with the terms and conditions of this Agreement. Developer may distribute the Derivatives, provided that all NVIDIA copyright notices and trademarks are propagated and used properly and the Derivatives include the following statement: "This software contains source code provided by NVIDIA Corporation."

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  • Useful utilities - PFE, Notepad++ and XML Notepad 2007

    - by TATWORTH
    All three editors are free to download and use!  PFE http://www.lancs.ac.uk/staff/steveb/cpaap/pfe XML Notepad 2007 http://www.microsoft.com/downloads/details.aspx?familyid=72d6aa49-787d-4118-ba5f-4f30fe913628&displaylang=en Notepad++ http://notepad-plus.sourceforge.net/uk/download.php PFE development has stopped and I have included it mainly for reference. It does however have the facility to: Run DOS commands and capture the output Run simple macros XML Note Pad 2007 is excellent if you need to data values from attributes or elements. Notepad++ has various add-ons available for it. - When you download it, be sure to run its internal update function. Needless to say, all three are better than Notepad!

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  • Update/Insert With ADF Web Service Data Control

    - by shay.shmeltzer
    The Web service data control (WSDC) in ADF is a powerful feature that allows you to easily build a UI on top of WS interfaces exposed by other systems. However when you drag a WSDC to a page you usually get a set of output components where the data is shown. So how would you actually do an update operation on those values? The answer is that you need a call to another method in your WSDC that does the update - but what if you want to pass to it the actual values that you get from the get method you invoked before? Here is a demo showing how to do that: The two tricks that are shown here are: Changing the properties of items in the DC to be updateable - this gives you inputText fields instead of outputText fields. And passing the currentRow.dataProvider to the update method (and choosing the right iterator for this).

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  • Organising levels / rooms in a MUD-style text based world

    - by Polynomial
    I'm thinking of writing a small text-based adventure game, but I'm not particularly sure how I should design the world from a technical standpoint. My first thought is to do it in XML, designed something like the following. Apologies for the huge pile of XML, but I felt it important to fully explain what I'm doing. <level> <start> <!-- start in kitchen with empty inventory --> <room>Kitchen</room> <inventory></inventory> </start> <rooms> <room> <name>Kitchen</name> <description>A small kitchen that looks like it hasn't been used in a while. It has a table in the middle, and there are some cupboards. There is a door to the north, which leads to the garden.</description> <!-- IDs of the objects the room contains --> <objects> <object>Cupboards</object> <object>Knife</object> <object>Batteries</object> </objects> </room> <room> <name>Garden</name> <description>The garden is wild and full of prickly bushes. To the north there is a path, which leads into the trees. To the south there is a house.</description> <objects> </objects> </room> <room> <name>Woods</name> <description>The woods are quite dark, with little light bleeding in from the garden. It is eerily quiet.</description> <objects> <object>Trees01</object> </objects> </room> </rooms> <doors> <!-- a door isn't necessarily a door. each door has a type, i.e. "There is a <type> leading to..." from and to are references the rooms that this door joins. direction specifies the direction (N,S,E,W,Up,Down) from <from> to <to> --> <door> <type>door</type> <direction>N</direction> <from>Kitchen</from> <to>Garden</to> </door> <door> <type>path</type> <direction>N</direction> <from>Garden</type> <to>Woods</type> </door> </doors> <variables> <!-- variables set by actions --> <variable name="cupboard_open">0</variable> </variables> <objects> <!-- definitions for objects --> <object> <name>Trees01</name> <displayName>Trees</displayName> <actions> <!-- any actions not defined will show the default failure message --> <action> <command>EXAMINE</command> <message>The trees are tall and thick. There aren't any low branches, so it'd be difficult to climb them.</message> </action> </actions> </object> <object> <name>Cupboards</name> <displayName>Cupboards</displayName> <actions> <action> <!-- requirements make the command only work when they are met --> <requirements> <!-- equivilent of "if(cupboard_open == 1)" --> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>EXAMINE</command> <!-- fail message is the message displayed when the requirements aren't met --> <failMessage>The cupboard is closed.</failMessage> <message>The cupboard contains some batteires.</message> </action> <action> <requirements> <require operation="equal" value="0">cupboard_open</require> </requirements> <command>OPEN</command> <failMessage>The cupboard is already open.</failMessage> <message>You open the cupboard. It contains some batteries.</message> <!-- assigns is a list of operations performed on variables when the action succeeds --> <assigns> <assign operation="set" value="1">cupboard_open</assign> </assigns> </action> <action> <requirements> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>CLOSE</command> <failMessage>The cupboard is already closed.</failMessage> <message>You closed the cupboard./message> <assigns> <assign operation="set" value="0">cupboard_open</assign> </assigns> </action> </actions> </object> <object> <name>Batteries</name> <displayName>Batteries</displayName> <!-- by setting inventory to non-zero, we can put it in our bag --> <inventory>1</inventory> <actions> <action> <requirements> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>GET</command> <!-- failMessage isn't required here, it'll just show the usual "You can't see any <blank>." message --> <message>You picked up the batteries.</message> </action> </actions> </object> </objects> </level> Obviously there'd need to be more to it than this. Interaction with people and enemies as well as death and completion are necessary additions. Since the XML is quite difficult to work with, I'd probably create some sort of world editor. I'd like to know if this method has any downfalls, and if there's a "better" or more standard way of doing it.

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  • How can I get Kubuntu to use my Multimedia keys

    - by tbruf13
    I have tried to get Kubuntu to use my multimedia keys, and I cannot figure out how to do this. This feature is default in Ubuntu and in Linux Mint. They just work. I have followed the KUbuntu wiki post on Multimedia keys. I tried to enable Multimedia maps with xmodmap. It did not work. I tried to use the KDE GUI and could not seem to make the function I wanted work. The functions I am trying to get to work are fn+F12 = skip song fn+F11 = previous song fn+F10 = stop fn+ F9 = play/pause. I know this is possible because it worked in Ubuntu and in Mint, but it does not work in Kubuntu. I have submitted a bug report on this issue. Disclaimer: I am using Kubuntu 12.04 I have looked at this post, but Is there a way to enable Ubuntu Keyboard shortcuts in Kubuntu? do not know what to call the keys in that program.

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  • How to make unity unresponsive in Unity session in precise?

    - by Anwar Shah
    Recently I wanted to test the a keyboard shortcut, which is supposed to kill X server (hence very useful when you have a crash). That shortcut is not dependent on any particular window manager (like lxde, unity, kwin etc). So, it must work, even when you have unresponsive window manager (as opposed to Alt+Ctrl+Backspace which kills the session, and bring you a login screen). That's why I interested to make my WM (unity) unresponsive. Is past, it was very easy. Opening a terminal, typing unity --replace and then force close the terminal, was the simplest procedure. But unfortunately, This is not true in Ubuntu 12.04, (they make it very robust) Because whenever I kill the terminal, Unity automagically restart itself. I also tried compiz --replace but wasn't successful. My question is: How can I make Unity unresponsive while I am in Unity session, so that window manager does not recognize any keyboard shortcut.

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  • "Développer pour l'iPhone, c'est servir un propriétaire terrien", déclare l'inventeur du XML : posit

    Mise à jour du 16/02/10 "Ceux qui créent des applications pour l'iPhone servent la volonté d'un propriétaire terrien" Déclare le créateur du XML : y-a-t-il une fronde des développeurs contre Apple ? Pour ne pas travailler pour Oracle, le co-inventeur du XML vient de quitter Sun pour rejoindre Google où il s'en prend à... Apple. Allez comprendre. "La vision [d'Apple] du futur de l'Internet mobile exclut la controverse, le sexe et la liberté, mais elle pose des limites strictes pour contrôler qui peut savoir quoi et qui peut dire quoi. C'est un jardin aseptisé à la Disneyland, entouré de murs eu...

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  • Creating a New XML Publisher Report Using an Existing EBS Purchasing Report

    - by Annemarie Provisero
    ADVISOR WEBCAST: Creating a New XML Publisher Report Using an Existing EBS Purchasing Report PRODUCT FAMILY: EBS - Procurement November 22, 2011 at 9:00 am EST, 12:00 pm, Mid-Atlantic Standard Time, 2:00 pm London, 4:00 pm, Egypt Time This one-hour session is recommended for technical and functional users who want to try and create their own reports in Purchasing based on existing (seeded) oracle report. TOPICS WILL INCLUDE: Introduction to XML Publisher Oracle BI Publisher Desktop Setup and Process Demo References A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support. For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Are XML Comments Necessary Documentation?

    - by Bob Horn
    I used to be a fan of requiring XML comments for documentation. I've since changed my mind for two main reasons: Like good code, methods should be self-explanatory. In practice, most XML comments are useless noise that provide no additional value. Many times we simply use GhostDoc to generate generic comments, and this is what I mean by useless noise: /// <summary> /// Gets or sets the unit of measure. /// </summary> /// <value> /// The unit of measure. /// </value> public string UnitOfMeasure { get; set; } To me, that's obvious. Having said that, if there were special instructions to include, then we should absolutely use XML comments. I like this excerpt from this article: Sometimes, you will need to write comments. But, it should be the exception not the rule. Comments should only be used when they are expressing something that cannot be expressed in code. If you want to write elegant code, strive to eliminate comments and instead write self-documenting code. Am I wrong to think we should only be using XML comments when the code isn't enough to explain itself on its own? I believe this is a good example where XML comments make pretty code look ugly. It takes a class like this... public class RawMaterialLabel : EntityBase { public long Id { get; set; } public string ManufacturerId { get; set; } public string PartNumber { get; set; } public string Quantity { get; set; } public string UnitOfMeasure { get; set; } public string LotNumber { get; set; } public string SublotNumber { get; set; } public int LabelSerialNumber { get; set; } public string PurchaseOrderNumber { get; set; } public string PurchaseOrderLineNumber { get; set; } public DateTime ManufacturingDate { get; set; } public string LastModifiedUser { get; set; } public DateTime LastModifiedTime { get; set; } public Binary VersionNumber { get; set; } public ICollection<LotEquipmentScan> LotEquipmentScans { get; private set; } } ... And turns it into this: /// <summary> /// Container for properties of a raw material label /// </summary> public class RawMaterialLabel : EntityBase { /// <summary> /// Gets or sets the id. /// </summary> /// <value> /// The id. /// </value> public long Id { get; set; } /// <summary> /// Gets or sets the manufacturer id. /// </summary> /// <value> /// The manufacturer id. /// </value> public string ManufacturerId { get; set; } /// <summary> /// Gets or sets the part number. /// </summary> /// <value> /// The part number. /// </value> public string PartNumber { get; set; } /// <summary> /// Gets or sets the quantity. /// </summary> /// <value> /// The quantity. /// </value> public string Quantity { get; set; } /// <summary> /// Gets or sets the unit of measure. /// </summary> /// <value> /// The unit of measure. /// </value> public string UnitOfMeasure { get; set; } /// <summary> /// Gets or sets the lot number. /// </summary> /// <value> /// The lot number. /// </value> public string LotNumber { get; set; } /// <summary> /// Gets or sets the sublot number. /// </summary> /// <value> /// The sublot number. /// </value> public string SublotNumber { get; set; } /// <summary> /// Gets or sets the label serial number. /// </summary> /// <value> /// The label serial number. /// </value> public int LabelSerialNumber { get; set; } /// <summary> /// Gets or sets the purchase order number. /// </summary> /// <value> /// The purchase order number. /// </value> public string PurchaseOrderNumber { get; set; } /// <summary> /// Gets or sets the purchase order line number. /// </summary> /// <value> /// The purchase order line number. /// </value> public string PurchaseOrderLineNumber { get; set; } /// <summary> /// Gets or sets the manufacturing date. /// </summary> /// <value> /// The manufacturing date. /// </value> public DateTime ManufacturingDate { get; set; } /// <summary> /// Gets or sets the last modified user. /// </summary> /// <value> /// The last modified user. /// </value> public string LastModifiedUser { get; set; } /// <summary> /// Gets or sets the last modified time. /// </summary> /// <value> /// The last modified time. /// </value> public DateTime LastModifiedTime { get; set; } /// <summary> /// Gets or sets the version number. /// </summary> /// <value> /// The version number. /// </value> public Binary VersionNumber { get; set; } /// <summary> /// Gets the lot equipment scans. /// </summary> /// <value> /// The lot equipment scans. /// </value> public ICollection<LotEquipmentScan> LotEquipmentScans { get; private set; } }

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  • Keyboard-shortcut key-press-detection sensitivity settings

    - by Juve
    last week I switched from Ubuntu 10.10 to 12.04 and after setting up my keyboard shortcuts, e.g., CTRL+ALT+E for my favorite editor and CTRL+ALT+X for the terminal, I noticed that the behavior when pressing the appropriate keys changed somehow. I know this is very subjective and I am not 100% percent sure if I am suddenly just too lazy when using my keyboard, but here is what I noticed: To run your shortcuts, you usually press the modifiers first and in addition press the alphanum key. Now, if I hold the modifiers down very consciously and press the alphanum key afterwards everything works fine. However, I noticed that I may often release the modifiers a bit too early. In Ubuntu 10.10 (metacity/compiz) my keyboard shortcuts would still execute and my tools would pop up. This does not work anymore in 12.04. Nevertheless, I still believe the old behavior to be more intuitive and would like to have it back. I a nutshell: Is there a parameter to control the shortcut-key-press detection behavior? I already searched the ubuntu keyboard options and searched for "keyboard" in gconf-editor but could not find any hints so far.

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  • Open XML at TechEd 2010

    Open XML was a big part of my first session at TechEd 2010 called, "Office 2010: Developing the Next Wave of Productivity Solutions". The thing that gets the biggest reaction is the Open XML SDK 2.0 "Productivity Tool"-- especially the ability to reflect over an Office document to produce C# code that will produce the target document. Here's the scenario: I have a Word document (Excel spreadsheet, PowerPoint deck) that a user produced manually. I want to be able to produce that same document...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Open XML SDK 2.0 for Microsoft Office Is Live

    I speak with customers every day about the productivity solutions they build using Microsoft Office. Rarely now do my conversations not include a discussion of Open XML. This is because it is such a powerful way to work with Office documents as a data source. Basically, developers can shuttle data in and out of Office documents by working with the underlying document XML without invoking the Office object models. The documents can then be more easily integrated in platform agnostic kinds of ways....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I improve my ability to manipulate code quickly, not wpm?

    - by Steve Moser
    I have seen several questions on here about touch typing and words per minute but not about improving ones ability to manipulate text using keyboard shortcuts, bindings etc. I have tried putting a cheat sheet of keyboard shortcuts next to my monitor but I can never incorporate them in my 'flow'. I have also tried the 'just use vi and don't touch the mouse' method but that only helps me with navigating code and not editing. I would prefer to use some application (or game) to learn text manipulation. But it looks like nothing like that exists (app idea?). I'm open to other suggestions too.

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