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  • Best free wireframe software for websites

    - by Fritz Meissner
    Working on a non-profit project and wondering if there's a standout wireframing tool for website design. I've taken photos of collaborative whiteboard drawings and now I want to put the results into something slightly more professional looking for review. For obvious reasons I'm not interested in anything that looks too much like the finished product or takes longer than it would for me to write the HTML. I checked out jumpchart, but that only seems to let you do content panes, not draw whole page layouts. Free or close to free is desirable - for instance jumpchart licensing seems very reasonable.

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  • How essential is it to make a service layer?

    - by BornToCode
    I started building an app in 3 layers (DAL, BL, UI) [it mainly handles CRM, some sales reports and inventory]. A colleague told me that I must move to service layer pattern, that developers came to service pattern from their experience and it is the better approach to design most applications. He said it would be much easier to maintain the application in the future that way. Personally, I get the feeling that it's just making things more complex and I couldn't see much of a benefit from it that would justify that. This app does have an additional small partial ui that uses some (but only few) of the desktop application functions so I did find myself duplicating some code (but not much). Just because of some code duplication I wouldn't convert it to be service oriented, but he said I should use it anyway because in general it's a very good architecture, why programmers are so in love with services?? I tried to google on it but I'm still confused and can't decide what to do.

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  • Prevent Amazon EC2 Time zone from reverting back on yum update

    - by D.Tate
    I use an Amazon EC2 server instance that runs a distro called Amazon Linux AMI. (I've read that it is based on CentOS/Red Hat). My specific version is the 2012.09 release. Anyway, I was able to change the time zone about a week ago from the default UTC to America/New_York (which is EST/EDT). The command I used to change it was: ln -sf /usr/share/zoneinfo/America/New_York /etc/localtime ...thanks to this other Server Fault question. At that point, I was able to run date from the the command line, and it correctly displayed the EDT time. And even after EDT "fell back" to EST this past Sunday, I was pleased to find that running date still produced the correct local time. So that was great. However, after running a yum update yesterday, it seems that my time zone got reverted back to plain 'ol UTC. I even checked the last modified time of /etc/localtime file, and indeed it confirmed that it had been modified around the same time I had updated. Is there any way to prevent this from happening again, or will I be stuck resetting the time zone every time I do a yum update?

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  • Which purpose do armor points serve?

    - by Bane
    I have seen a mechanic which I call "armor points" in many games: Quake, Counter Strike, etc. Generally, while the player has these armor points, he takes less damage. However, they act in a similar fashion that health points do: you lose them by taking said damage. Why would you design such a feature? Is this just health 2.0, or am I missing something? To me, armor only makes sense in, for example, RPG games, where it is a constant that determines your resistance. But I don't see why would it need to be reduceable during combat.

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  • Almost Realtime Data and Web application

    - by Chris G.
    I have a computer that is recording 100 different data points into an OPC server. I've written a simple OPC client that can read all of this data. I have a front-end website on a different network that I would like to consume this data. I could easily set the OPC client to send the data to a SQL server and the website could read from it, but that would be a lot of writes. If I wanted the data to be updated every 10 seconds I'd be writing to the database every 10 seconds. (I could probably just serialize the 100 points to get 1 write / 10 seconds but that would also limit my ability to search the data later). This solution wouldn't scale very well. If I had 100 of these computers the situation would quickly grow out of hand. Obviously I am well out of my league here and I have no experience with working with a large amount of data like this. What are my options and what should I research?

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  • How can I exclude content in my notifications bar from being indexed?

    - by Liam E-p
    Of course I want my content to be indexed pretty fast by search engines, however not my notifications bar. My notifications bar contains the last 30 changes to content on the site, and I don't want this to show in my SEO meta. As all the notifications are generic, it often doesn't provide any relevant information. As I said the notifications are generic. If an article named "123" was created, it would create a notification that says "Article "123" was created by xxx at 12:00AM". I'm now wondering if this is a content design problem. As only 1/3 of this information is actually relevant to users (the title, what happened). By SEO meta, and irrelevant notification data being shown, I mean this - Basically what I was wondering, is how I could optimise this, so search engines wouldn't show this generic nonsense.

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  • Distance Education in Computer Science - HCI

    - by Rionmonster
    I have been a software engineer / graphic designer for a few years and have recently been considering furthering my education in the field. (It was actually a very generous Christmas present) I would primarily be interested in something like Human Computer Interaction or a similar "creative technology" that involves heavy UI/UX Design, prototyping or Information Architecture. Anyways - I still plan on working full-time and was looking into part-time distance programs and was wondering if anyone had some experience with pursuing a similar degree (either from a distance or in-person) and could share their experiences. Thanks!

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  • An "Invoke Update Manager to update everything and shutdown" script after idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

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  • Top SEO Secret That Gets a Top 5 Rank Every Time

    Want to get to the top ranks of Google? It's funny because doing so is actually very simple if you know how, but the fact is that there's one SEO secret that only a handful of gurus know and use. This secret is extremely powerful and can get top 5 ranks every time it's used. Here's what it is and how to use it.

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  • Easiest Way To Implement "Slow Motion" and variable game speed in XNA?

    - by TerryB
    I have an XNA 4.0 game that I want to be able to switch into slow motion and back again to full speed every now and then. So if you kill an enemy the game switches into slow motion as they explode and then goes back to normal. What is the easiest way to do this in XNA 4.0 without having to alter all my existing code that relies on GameTime? I have some code that relies on the TotalGameTime, which will be wrong unless I get XNA to slow down. Is there anyway to avoid refactoring that code? Thanks!

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  • Search Engine Optimisation Takes Time - Why You Should Give Your Campaign a Chance to Work

    Being an SEO company or consultancy, it is quite often very difficult, if not near impossible, to set expectations that the client can understand, especially when asking for guarantees or time scales. An SEO campaign can really take three months of solid and hard work to really show the impact, although you can start to see improvements within a couple a of days if you are doing things correctly.

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  • Efficient, partial, point-in-time database restores

    - by GavinPayneUK
    This article is about a situation that many of us could describe the theoretical approach to solving, but then struggle to understand why SQL Server wasn’t following that theoretical approach when you tried it for real. Earlier this week, I had a client ask about the best way to perform: a partial database restore, 1 of 1300 filegroups; to a specific point in time; using a differential backup, and therefore; without restoring each transaction log backup taken since the full backup. The last point...(read more)

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  • What criteria would I use SQL Stream Insight vs TPL Dataflow [closed]

    - by makerofthings7
    There is an add-in to the Task Parallel Library (TPL) called TPL Dataflow that allows a variety of data processing scenarios. It seems that there are some parallels to the SQL Stream Insight product, however since SQL's Stream Insight has some interesting licensing around it, and it has a better performance depending on what license I get... I found myself asking myself should I use TPL Dataflow and not have any licensing issues, and possibly better performance. Can anyone tell me if performance is a valid criteria for comparing SQL Stream Insight vs TPL Dataflow? What other criteria should I be looking at when comparing the two?

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  • Passing data between engine layers

    - by spaceOwl
    I am building a software system (game engine with networking support ) that is made up of (roughly) these layers: Game Layer Messaging Layer Networking Layer Game related data is passed to the messaging layer (this could be anything that is game specific), where they are to be converted to network specific messages (which are then serialized to byte arrays). I'm looking for a way to be able to convert "game" data into "network" data, such that no strong coupling between these layers will exist. As it looks now, the Messaging layer sits between both layers (game and network) and "knows" both of them (it contains Converter objects that know how to translate between data objects of both layers back and forth). I am not sure this is the best solution. Is there a good design for passing objects between layers? I'd like to learn more about the different options.

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  • Designing a game - Where to start?

    - by OghmaOsiris
    A friend of mine and I are planning a game together to work on in our free time. It's not an extensive game, but it's not a simple one either. He's working on the story behind the game while I'm working on the graphics and code. I don't really know where to start with the game. We know what the basic type of game it's going to be and how it would be played, but I'm having a hard time of actually knowing where to begin. I have Xcode open but I don't really even know what I should be designing first. What is some advice for this writer's block? Where is a good place to start with a game? Should I design all the graphics and layout before even touching Xcode? Should I program the things I know I'll have difficulty with first before getting to the easy stuff?

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  • Time Capsule With Raspberry Pi

    - by Richard Jones
    So I have a Raspberry PI, with an 1TB external USB HD plugged into it. I have Debian Wheezy installed to which I added the NetaTalk package. Following this guide which is on Ubuntu, but was easy enough to understand - http://kremalicious.com/ubuntu-as-mac-file-server-and-time-machine-volume/ I was even able to change the icon to look like an X-Serve :-) Next step to add a second HD that will backup my Windows 8 laptop as well.

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  • How to had operation with character/items on binary with concrete operations on C++?

    - by Piperoman
    I have the next problem. A item can had a lot of states: NORMAL = 0000000 DRY = 0000001 HOT = 0000010 BURNING = 0000100 WET = 0001000 COLD = 0010000 FROZEN = 0100000 POISONED= 1000000 A item can had some states at same time but not all of them Is impossible to be dry and wet at same time. If you COLD a WET item, it turns into FROZEN. If you HOT a WET item, it turns into NORMAL A item can be BURNING and POISON Etc. I have try to set binary flags to states, and use AND to set operation to combine different states, checking before if is possible or not to do it, or change to another status. Exist a concrete patron to solve this problem efficiently without had a interminable switch that check every states with everynew states? It is relative easy to check 2 different states, but if exist a third state it is not trivial to do.

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  • How to make Ubuntu remember forever the password after the first time

    - by Luis Alvarado
    Is it possible to make Ubuntu remember the password for any program after the first time it asks. I get asked for the password for Synaptic, for making a usb bootable, for connecting to the wifi network, for opening gparted and even to go to the bathroom. Is there a way to just tell it to ask once forever or just tell it to not ask (Without going to root account. I want to keep using my own account)

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  • Can it be useful to build an application starting with the GUI?

    - by Grant Palin
    The trend in application design and development seems to be starting with the "guts": the domain, then data access, then infrastructure, etc. The GUI seems to usually come later in the process. I wonder if it could ever be useful to build the GUI first... My rationale is that by building at least a prototype GUI, you gain a better idea of what needs to happen behind the scenes, and so are in a better position to start work on the domain and supporting code. I can see an issue with this practice in that if the supporting code is not yet written, there won't be much for the GUI layer to actually do. Perhaps building mock objects or throwaway classes (somewhat like is done in unit testing) would provide just enough of a foundation to build the GUI on initially. Might this be a feasible idea for a real project? Maybe we could add GDD (GUI Driven Development) to the acronym stable...

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  • How to have operations with character/items on binary with concrete operations on C++?

    - by Piperoman
    I have the next problem. A item can have a lot of states: NORMAL = 0000000 DRY = 0000001 HOT = 0000010 BURNING = 0000100 WET = 0001000 COLD = 0010000 FROZEN = 0100000 POISONED= 1000000 A item can have some states at same time but not all of them Is impossible to be dry and wet at same time. If you COLD a WET item, it turns into FROZEN. If you HOT a WET item, it turns into NORMAL A item can be BURNING and POISON Etc. I have tried to set binary flags to states, and use AND to combine different states, checking before if it is possible or not to do it, or change to another status. Does there exist a concrete approach to solve this problem efficiently without having an interminable switch that checks every state with every new state? It is relatively easy to check 2 different states, but if there exists a third state it is not trivial to do.

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  • Are the famous websites handmade? [closed]

    - by Mithun Chuckraverthy
    I'm a newbie in web designing. I always wanted to build a professional quality website by myself. So, I started learning HTML/XHTML and CSS for presentation; and, JavaScript and PHP/MySQL for scripting. I wonder, would the developers of famous websites design them by hand? Or, have they found out any better idea of using softwares? If so, can you tell me what are they? (By the word famous, I mean any websites that are liked by millions of people all over the world. Like: Google, Facebook etc.) Thanks in advance!

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  • Using elapsed time for SlowMo in XNA

    - by Dave Voyles
    I'm trying to create a slow-mo effect in my pong game so that when a player is a button the paddles and ball will suddenly move at a far slower speed. I believe my understanding of the concepts of adjusting the timing in XNA are done, but I'm not sure of how to incorporate it into my design exactly. The updates for my bats (paddles) are done in my Bat.cs class: /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } While the rest of my game updates are done in my GameplayScreen.cs class (I'm using the XNA game state management sample) Class GameplayScreen { ........... bool slow; .......... public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) base.Update(gameTime, otherScreenHasFocus, false); if (IsActive) { // SlowMo Stuff Elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; if (Slowmo) Elapsed *= .8f; MoveTimer += Elapsed; double elapsedTime = gameTime.ElapsedGameTime.TotalMilliseconds; if (Keyboard.GetState().IsKeyDown(Keys.Up)) slow = true; else if (Keyboard.GetState().IsKeyDown(Keys.Down)) slow = false; if (slow == true) elapsedTime *= .1f; // Updating bat position leftBat.UpdatePosition(ball); rightBat.UpdatePosition(ball); // Updating the ball position ball.UpdatePosition(); and finally my fixed time step is declared in the constructor of my Game1.cs Class: /// <summary> /// The main game constructor. /// </summary> public Game1() { IsFixedTimeStep = slow = false; } So my question is: Where do I place the MoveTimer or elapsedTime, so that my bat will slow down accordingly?

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  • Delivering estimates and client expectations?

    - by FishOrDie
    When a client asks for an estimate on how long it would take to develop different sections of an app, is it best to give them a total amount or what it would take for each section? Is it better/more common to give a range of hours/days or just a single number? Do you think most clients feel that if a programmer says it should take 50 hours that they should be billed for 50 hours? If I say it would take 50 and it actually takes 60, do I tell them in advance that I'm going over on my estimate or just charge what was originally quoted?

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  • Use a GUI designer or write it yourself for the desktop?

    - by TheLQ
    Writing a GUI for a program has always been a daunting, depressing, and frustrating task. It doesn't matter which language, its extremely hard to get what I want. Especially in compiled languages like Java where a change takes a minute or two to build. The result is that I increasingly use GUI designers for some of my project. Sure their is some spagetti code, but as long as I leave the configuration and a note saying "This was designed with X" I have no qualms with doing this. Is this an okay way to design a GUI? More importantly, is this what most people do? Or is the common way to just sit down and write it out?

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