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  • Handling HumanTask attachments in Oracle BPM 11g PS4FP+ (I)

    - by ccasares
    Adding attachments to a HumanTask is a feature that exists in Oracle HWF (Human Workflow) since 10g. However, in 11g there have been many improvements on this feature and this entry will try to summarize them. Oracle BPM 11g 11.1.1.5.1 (aka PS4 Feature Pack or PS4FP) introduced two great features: Ability to link attachments at a Task scope or at a Process scope: "Task" attachments are only visible within the scope (lifetime) of a task. This means that, initially, any member of the assignment pattern of the Human Task will be able to handle (add, review or remove) attachments. However, once the task is completed, subsequent human tasks will not have access to them. This does not mean those attachments got lost. Once the human task is completed, attachments can be retrieved in order to, i.e., check them in to a Content Server or to inject them to a new and different human task. Aside note: a "re-initiated" human task will inherit comments and attachments, along with history and -optionally- payload. See here for more info. "Process" attachments are visible within the scope of the process. This means that subsequent human tasks in the same process instance will have access to them. Ability to use Oracle WebCenter Content (previously known as "Oracle UCM") as the backend for the attachments instead of using HWF database backend. This feature adds all content server document lifecycle capabilities to HWF attachments (versioning, RBAC, metadata management, etc). As of today, only Oracle WCC is supported. However, Oracle BPM Suite does include a license of Oracle WCC for the solely usage of document management within BPM scope. Here are some code samples that leverage the above features. Retrieving uploaded attachments -Non UCM- Non UCM attachments (default ones or those that have existed from 10g, and are stored "as-is" in HWK database backend) can be retrieved after the completion of the Human Task. Firstly, we need to know whether any attachment has been effectively uploaded to the human task. There are two ways to find it out: Through an XPath function: Checking the execData/attachment[] structure. For example: Once we are sure one ore more attachments were uploaded to the Human Task, we want to get them. In this example, by "get" I mean to get the attachment name and the payload of the file. Aside note: Oracle HWF lets you to upload two kind of [non-UCM] attachments: a desktop document and a Web URL. This example focuses just on the desktop document one. In order to "retrieve" an uploaded Web URL, you can get it directly from the execData/attachment[] structure. Attachment content (payload) is retrieved through the getTaskAttachmentContents() XPath function: This example shows how to retrieve as many attachments as those had been uploaded to the Human Task and write them to the server using the File Adapter service. The sample process excerpt is as follows:  A dummy UserTask using "HumanTask1" Human Task followed by a Embedded Subprocess that will retrieve the attachments (we're assuming at least one attachment is uploaded): and once retrieved, we will write each of them back to a file in the server using a File Adapter service: In detail: We've defined an XSD structure that will hold the attachments (both name and payload): Then, we can create a BusinessObject based on such element (attachmentCollection) and create a variable (named attachmentBPM) of such BusinessObject type. We will also need to keep a copy of the HumanTask output's execData structure. Therefore we need to create a variable of type TaskExecutionData... ...and copy the HumanTask output execData to it: Now we get into the embedded subprocess that will retrieve the attachments' payload. First, and using an XSLT transformation, we feed the attachmentBPM variable with the name of each attachment and setting an empty value to the payload: Please note that we're using the XSLT for-each node to create as many target structures as necessary. Also note that we're setting an Empty text to the payload variable. The reason for this is to make sure the <payload></payload> tag gets created. This is needed when we map the payload to the XML variable later. Aside note: We are assuming that we're retrieving non-UCM attachments. However in real life you might want to check the type of attachment you're handling. The execData/attachment[]/storageType contains the values "UCM" for UCM type attachments, "TASK" for non-UCM ones or "URL" for Web URL ones. Those values are part of the "Ext.Com.Oracle.Xmlns.Bpel.Workflow.Task.StorageTypeEnum" enumeration. Once we have fed the attachmentsBPM structure and so it now contains the name of each of the attachments, it is time to iterate through it and get the payload. Therefore we will use a new embedded subprocess of type MultiInstance, that will iterate over the attachmentsBPM/attachment[] element: In every iteration we will use a Script activity to map the corresponding payload element with the result of the XPath function getTaskAttachmentContents(). Please, note how the target array element is indexed with the loopCounter predefined variable, so that we make sure we're feeding the right element during the array iteration:  The XPath function used looks as follows: hwf:getTaskAttachmentContents(bpmn:getDataObject('UserTask1LocalExecData')/ns1:systemAttributes/ns1:taskId, bpmn:getDataObject('attachmentsBPM')/ns:attachment[bpmn:getActivityInstanceAttribute('SUBPROCESS3067107484296', 'loopCounter')]/ns:fileName)  where the input parameters are: taskId of the just completed Human Task attachment name we're retrieving the payload from array index (loopCounter predefined variable)  Aside note: The reason whereby we're iterating the execData/attachment[] structure through embedded subprocess and not, i.e., using XSLT and for-each nodes, is mostly because the getTaskAttachmentContents() XPath function is currently not available in XSLT mappings. So all this example might be considered as a workaround until this gets fixed/enhanced in future releases. Once this embedded subprocess ends, we will have all attachments (name + payload) in the attachmentsBPM variable, which is the main goal of this sample. But in order to test everything runs fine, we finish the sample writing each attachment to a file. To that end we include a final embedded subprocess to concurrently iterate through each attachmentsBPM/attachment[] element: On each iteration we will use a Service activity that invokes a File Adapter write service. In here we have two important parameters to set. First, the payload itself. The file adapter awaits binary data in base64 format (string). We have to map it using XPath (Simple mapping doesn't recognize a String as a base64-binary valid target):  Second, we must set the target filename using the Service Properties dialog box:  Again, note how we're making use of the loopCounter index variable to get the right element within the embedded subprocess iteration. Handling UCM attachments will be part of a different and upcoming blog entry. Once I finish will all posts on this matter, I will upload the whole sample project to java.net.

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Is there a better term than "smoothness" or "granularity" to describe this language feature?

    - by Chris Stevens
    One of the best things about programming is the abundance of different languages. There are general purpose languages like C++ and Java, as well as little languages like XSLT and AWK. When comparing languages, people often use things like speed, power, expressiveness, and portability as the important distinguishing features. There is one characteristic of languages I consider to be important that, so far, I haven't heard [or been able to come up with] a good term for: how well a language scales from writing tiny programs to writing huge programs. Some languages make it easy and painless to write programs that only require a few lines of code, e.g. task automation. But those languages often don't have enough power to solve large problems, e.g. GUI programming. Conversely, languages that are powerful enough for big problems often require far too much overhead for small problems. This characteristic is important because problems that look small at first frequently grow in scope in unexpected ways. If a programmer chooses a language appropriate only for small tasks, scope changes can require rewriting code from scratch in a new language. And if the programmer chooses a language with lots of overhead and friction to solve a problem that stays small, it will be harder for other people to use and understand than necessary. Rewriting code that works fine is the single most wasteful thing a programmer can do with their time, but using a bazooka to kill a mosquito instead of a flyswatter isn't good either. Here are some of the ways this characteristic presents itself. Can be used interactively - there is some environment where programmers can enter commands one by one Requires no more than one file - neither project files nor makefiles are required for running in batch mode Can easily split code across multiple files - files can refeence each other, or there is some support for modules Has good support for data structures - supports structures like arrays, lists, and especially classes Supports a wide variety of features - features like networking, serialization, XML, and database connectivity are supported by standard libraries Here's my take on how C#, Python, and shell scripting measure up. Python scores highest. Feature C# Python shell scripting --------------- --------- --------- --------------- Interactive poor strong strong One file poor strong strong Multiple files strong strong moderate Data structures strong strong poor Features strong strong strong Is there a term that captures this idea? If not, what term should I use? Here are some candidates. Scalability - already used to decribe language performance, so it's not a good idea to overload it in the context of language syntax Granularity - expresses the idea of being good just for big tasks versus being good for big and small tasks, but doesn't express anything about data structures Smoothness - expresses the idea of low friction, but doesn't express anything about strength of data structures or features Note: Some of these properties are more correctly described as belonging to a compiler or IDE than the language itself. Please consider these tools collectively as the language environment. My question is about how easy or difficult languages are to use, which depends on the environment as well as the language.

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  • CodePlex Daily Summary for Monday, May 17, 2010

    CodePlex Daily Summary for Monday, May 17, 2010New Projects.NET Essentials Course: .NET Essentials course @ Telerik Academy Training project for the studentsAU/NZ Office 2010 Launch Demos: The AU/NZ Office 2010 Launch Demos are a collection of code samples that were used as part of the Office/SharePoint 2010 launch parties in Australi...CybennyCMS: Very simple CMS system for building sites with ASP.NET with templates for lay-out, content pages with only html content and a xml file for the site...essionPIM: essionPIMGIStance: A library for finding "nearest neighbor" among an in-memory set of positions, in C# and F#. A radius must be specified for making a meaningful s...IP Informer: IP Informer is IP Informer.Kurumsal Ofis Paketi: Kurumsal Ofis Paketi (KOP), Microsoft Ofis 2010 ürünleri için geliştirilmiş eklenti yazılımıdır. KOP, Word ve Excel’de bulunan işlevlerinin genişle...Mockup to XAML: Convert Balsamiq Mockups to XAML. This project supports BMML mockup control conversion using plugins. A standard set of controls are included wit...Open XML Validator: This WPF app give you a brief resume about errors in your Open XML documents.Paint.NET Bulk Image Processor: PDNBulkUpdater is a plug-in for Paint.NET that allows you to efficiently perform operations such as resizing and converting multiple images at the ...PiPiBugNet: PiPiBugNet是一套全新的开源Bug管理系统Roleplay character generator: The roleplay character generator allows the creation of characters for different roleplaying gamesSharePoint User Search WebParts: This project contains SharePoint webparts which provide advanced search configuration and experience for SharePoint 2007. It will be upgrade in few...Spodi: Spodi is created on 22-04-2010TfsPolicyPack: This project will provide a few checkin policies for VS 2010.vccodesandobx: vccodesandobxvccodesandobxvccodesandobxWhiteNile: test project using codeplexNew ReleasesAnimeStore.Net: 1.0.3.0: Build 1.0.3.0 Changes Move some functionality to features (MEF) Filter / Search functionality. 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  • Log Debug Messages without Debug Serial on Shipped Device

    - by Kate Moss' Open Space
    Debug message is one of the ancient but useful way for problem resolving. Message is redirected to PB if KITL is enabled otherwise it goes to default debug port, usually a serial port on most of the platform but it really depends on how OEMWriteDebugString and OEMWriteDebugByte are implemented. For many reasons, we don't want to have a debug serial port, for example, we don't have enough spare serial ports and it can affect the performance. So some of the BSP designers decide to dump the messages into other media, could be a log file, shared memory or any solution that is suitable for the need. In CE 5.0 and previous, OAL and Kernel are linked into one binaries; in the other word, you can use whatever function in kernel, such as SC_CreateFileW to access filesystem in OAL, even this is strongly not recommended. But since the OAL is being a standalone executable in CE 6.0, we no longer can use this back door but only interface exported in NKGlobal which just provides enough for OAL but no more. Accessing filesystem or using sync object to communicate to other drivers or application is even not an option. Sounds like the kernel lock itself up; of course, OAL is in kernel space, you can still do whatever you want to hack into kernel, but once again, it is not only make it a dirty solution but also fragile. So isn't there an elegant solution? Let's see how a debug message print out. In private\winceos\COREOS\nk\kernel\printf.c, the OutputDebugStringW is the one for pumping out the messages; most of the code is for error handling and serialization but what really interesting is the following code piece     if (g_cInterruptsOff) {         OEMWriteDebugString ((unsigned short *)str);     } else {         g_pNKGlobal->pfnWriteDebugString ((unsigned short *)str);     }     CELOG_OutputDebugString(dwActvProcId, dwCurThId, str); It outputs the message to default debug output (is redirected to KITL when available) or OAL when needed but note that highlight part, it also invokes CELOG_OutputDebugString. Follow the thread to private\winceos\COREOS\nk\logger\CeLogInstrumentation.c, this function dump whatever input to CELOG. So whatever the debug message is we always got a clone in CELOG. General speaking, all of the debug message is logged to CELOG already, so what you need to do is using celogflush.exe with CELZONE_DEBUG zone, and then viewing the data using the by Readlog tool. Here are some information about these tools CELOG - http://msdn.microsoft.com/en-us/library/ee479818.aspx READLOG - http://msdn.microsoft.com/en-us/library/ee481220.aspx Also for advanced reader, I encourage you to dig into private\winceos\COREOS\nk\celog\celogdll, the source of CELOG.DLL and use it as a starting point to create a more lightweight debug message logger for your own device!

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  • Silverlight Cream for December 08, 2010 -- #1005

    - by Dave Campbell
    In this Issue: Peter Kuhn, David Anson, Jesse Liberty, Mike Taulty(-2-, -3-), Kunal Chowdhury, Jeremy Likness, Martin Krüger, Beth Massi(-2-, -3-)/ Above the Fold: Silverlight: "Rebuilding the PDC 2010 Silverlight Application (Part 1)" Mike Taulty WP7: "WP7: Glossy text block custom control" Martin Krüger Lightswitch: "How to Create a Screen with Multiple Search Parameters in LightSwitch" Beth Massi From SilverlightCream.com: Requirements of and pitfalls in Windows Phone 7 serialization Peter Kuhn discusses Data Contract Serializer issuses on WP7 and how to work around them. Managed implementation of CRC32 and MD5 algorithms updated; new release of ComputeFileHashes for Silverlight, WPF, and the command-line! David Anson ties up some loose ends from a prior post on hash functions, and updates his CRC32 and MD5 algorithms. Windows Phone From Scratch #9 – Visual State Jesse Liberty's latest Windows Phone from Scratch tutorial up... and is on the Visual State... he extends a Button and codes up the State Transitions. Rebuilding the PDC 2010 Silverlight Application (Part 1) Mike Taulty has taken the time to rebuild the PDC2010 Silverlight App that folks wanted the source for... and he's taking multiple posts to explain the heck out of it. This first one is mostly infrastructure. Rebuilding the PDC 2010 Silverlight Application (Part 2) In the 2nd post of the series, Mike Taulty is handling the In/Out of Browser business because he eventually is going to be going OOB. Rebuilding the PDC 2010 Silverlight Application (Part 3) Part 3 finds Mike Taulty delving into WCF Data Services and getting some data on the screen. Paginating Records in Silverlight DataGrid using PagedCollectionView Kunal Chowdhury continues with his investigation of the PagedCollectionView with this post on Pagination of your data. Old School Silverlight Effects If you haven't seen Jeremy Likness' 'Old School' Effects page yet, go just for the entertainment... you'll find yourself hanging around for the code :) WP7: Glossy text block custom control Martin Krüger's latest post is a very cool custom control for WP7 that displays Glossy text... it ain't Metro, but it looks pretty nice... some of it almost like etched text. How to Create a Screen with Multiple Search Parameters in LightSwitch Looks like Beth Massi got a few Lightswitch posts in while I wasn't looking. First up is this one on a multiple-parameter search screen. Adding Static Images and Logos to LightSwitch Applications In the 2nd post, Beth Massi shows how to add your own static images and logos to Lightswitch apps... in response to reader questions. Getting the Most out of LightSwitch Summary Properties In her latest post, Beth Massi explains what Summary Properties are in Lightswitch and how to use them to get the best results for your users. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Is there a better term than "smoothness" or "granularity" to describe this language feature?

    - by Chris
    One of the best things about programming is the abundance of different languages. There are general purpose languages like C++ and Java, as well as little languages like XSLT and AWK. When comparing languages, people often use things like speed, power, expressiveness, and portability as the important distinguishing features. There is one characteristic of languages I consider to be important that, so far, I haven't heard [or been able to come up with] a good term for: how well a language scales from writing tiny programs to writing huge programs. Some languages make it easy and painless to write programs that only require a few lines of code, e.g. task automation. But those languages often don't have enough power to solve large problems, e.g. GUI programming. Conversely, languages that are powerful enough for big problems often require far too much overhead for small problems. This characteristic is important because problems that look small at first frequently grow in scope in unexpected ways. If a programmer chooses a language appropriate only for small tasks, scope changes can require rewriting code from scratch in a new language. And if the programmer chooses a language with lots of overhead and friction to solve a problem that stays small, it will be harder for other people to use and understand than necessary. Rewriting code that works fine is the single most wasteful thing a programmer can do with their time, but using a bazooka to kill a mosquito instead of a flyswatter isn't good either. Here are some of the ways this characteristic presents itself. Can be used interactively - there is some environment where programmers can enter commands one by one Requires no more than one file - neither project files nor makefiles are required for running in batch mode Can easily split code across multiple files - files can refeence each other, or there is some support for modules Has good support for data structures - supports structures like arrays, lists, and especially classes Supports a wide variety of features - features like networking, serialization, XML, and database connectivity are supported by standard libraries Here's my take on how C#, Python, and shell scripting measure up. Python scores highest. Feature C# Python shell scripting --------------- --------- --------- --------------- Interactive poor strong strong One file poor strong strong Multiple files strong strong moderate Data structures strong strong poor Features strong strong strong Is there a term that captures this idea? If not, what term should I use? Here are some candidates. Scalability - already used to decribe language performance, so it's not a good idea to overload it in the context of language syntax Granularity - expresses the idea of being good just for big tasks versus being good for big and small tasks, but doesn't express anything about data structures Smoothness - expresses the idea of low friction, but doesn't express anything about strength of data structures or features Note: Some of these properties are more correctly described as belonging to a compiler or IDE than the language itself. Please consider these tools collectively as the language environment. My question is about how easy or difficult languages are to use, which depends on the environment as well as the language.

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  • Algorithm for Shortest Job First with Preemption

    - by Shray
    I want to implement a shortest job first routine using C# or C++. Priority of Jobs are based on their processing time. Jobs are processed using a binary (min) heap. There are three types of jobs. Type 1 is when jobs come in between every 4-6 seconds, with processing times between 4-6. Type 2 job comes in between 8-12 seconds, with processing times between 8-12. Type 3 job comes in between 24-26 seconds, with processing times between 14-16. So far, I have written the binary heap functionality, but Im kinda confused on how to start processing spawn and also the processor. #include <iostream> #include <stdlib.h> #include <time.h> using namespace std; int timecounting = 20; struct process{ int atime; int ptime; int type; }; class pque{ private: int count; public: process pheap[100]; process type1[100]; process type2[100]; process type3[100]; process type4[100]; pque(){ count = 0; } void swap(int a, int b){ process tempa = pheap[a]; process tempb = pheap[b]; pheap[b] = tempa; pheap[a] = tempb; } void add(process c){ int current; count++; pheap[count] = c; if(count > 0){ current = count; while(pheap[count/2].ptime > pheap[current].ptime){ swap(current/2, current); current = current/2; } } } void remove(){ process temp = pheap[1]; // saves process to temporary pheap[1] = pheap[count]; //takes last process in heap, and puts it at the root int n = 1; int leftchild = 2*n; int rightchild = 2*n + 1; while(leftchild < count && rightchild < count) { if(pheap[leftchild].ptime > pheap[rightchild].ptime) { if(pheap[leftchild].ptime > pheap[n].ptime) { swap(leftchild, n); n = leftchild; int leftchild = 2*n; int rightchild = 2*n + 1; } } else { if(pheap[rightchild].ptime > pheap[n].ptime) { swap(rightchild, n); n = rightchild; int leftchild = 2*n; int rightchild = 2*n + 1; } } } } void spawn1(){ process p; process p1; p1.atime = 0; int i = 0; srand(time(NULL)); while(i < timecounting) { p.atime = rand()%3 + 4 + p1.atime; p.ptime = rand()%5 + 1; p1.atime = p.atime; p.type = 1; type1[i+1] = p; i++; } } void spawn2(){ process p; process p1; p1.atime = 0; srand(time(NULL)); int i = 0; while(i < timecounting) { p.atime = rand()%3 + 9 + p1.atime; p.ptime = rand()%5 + 6; p1.atime = p.atime; p.type = 2; type2[i+1] = p; i++; } } void spawn3(){ process p; process p1; p1.atime = 0; srand(time(NULL)); int i = 0; while(i < timecounting) { p.atime = rand()%3 + 25 + p1.atime; p.ptime = rand()%5 + 11; p1.atime = p.atime; p.type = 3; type3[i+1] = p; i++; } } void spawn4(){ process p; process p1; p1.atime = 0; srand(time(NULL)); int i = 0; while(i < timecounting) { p.atime = rand()%6 + 30 + p1.atime; p.ptime = rand()%5 + 8; p1.atime = p.atime; p.type = 4; type4[i+1] = p; i++; } } void processor() { process p; process p1; p1.atime = 0; int n = 1; int n1 = 1; int n2 = 1; for(int i = 0; i<timecounting;i++) { if(type1[n].atime == i) { add(type1[n]); n++; } if(type2[n1].atime == i) { add(type1[n1]); n1++; } if(type3[n2].atime == i) { add(type1[n2]); n2++; } /* if(pheap[1].atime <= i) { while(pheap[1].atime != 0){ pheap[1].atime--; i++; } remove(); }*/ } } };

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  • Oracle Enterprise Manager Ops Center : Using Operational Profiles to Install Packages and other Content

    - by LeonShaner
    Oracle Enterprise Manager Ops Center provides numerous ways to deploy content, such as through OS Update Profiles, or as part of an OS Provisioning plan or combinations of those and other "Install Software" capabilities of Deployment Plans.  This short "how-to" blog will highlight an alternative way to deploy content using Operational Profiles. Usually we think of Operational Profiles as a way to execute a simple "one-time" script to perform a basic system administration function, which can optionally be based on user input; however, Operational Profiles can be much more powerful than that.  There is often more to performing an action than merely running a script -- sometimes configuration files, packages, binaries, and other scripts, etc. are needed to perform the action, and sometimes the user would like to leave such content on the system for later use. For shell scripts and other content written to be generic enough to work on any flavor of UNIX, converting the same scripts and configuration files into Solaris 10 SVR4 package, Solaris 11 IPS package, and/or a Linux RPM's might be seen as three times the work, for little appreciable gain.   That is where using an Operational Profile to deploy simple scripts and other generic content can be very helpful.  The approach is so powerful, that pretty much any kind of content can be deployed using an Operational Profile, provided the files involved are not overly large, and it is not necessary to convert the content into UNIX variant-specific formats. The basic formula for deploying content with an Operational Profile is as follows: Begin with a traditional script header, which is a UNIX shell script that will be responsible for decoding and extracting content, copying files into the right places, and executing any other scripts and commands needed to install and configure that content. Include steps to make the script platform-aware, to do the right thing for a given UNIX variant, or a "sorry" message if the operator has somehow tried to run the Operational Profile on a system where the script is not designed to run.  Ops Center can constrain execution by target type, so such checks at this level are an added safeguard, but also useful with the generic target type of "Operating System" where the admin wants the script to "do the right thing," whatever the UNIX variant. Include helpful output to show script progress, and any other informational messages that can help the admin determine what has gone wrong in the case of a problem in script execution.  Such messages will be shown in the job execution log. Include necessary "clean up" steps for normal and error exit conditions Set non-zero exit codes when appropriate -- a non-zero exit code will cause an Operational Profile job to be marked failed, which is the admin's cue to look into the job details for diagnostic messages in the output from the script. That first bullet deserves some explanation.  If Operational Profiles are usually simple "one-time" scripts and binary content is not allowed, then how does the actual content, packages, binaries, and other scripts get delivered along with the script?  More specifically, how does one include such content without needing to first create some kind of traditional package?   All that is required is to simply encode the content and append it to the end of the Operational Profile.  The header portion of the Operational Profile will need to contain the commands to decode the embedded content that has been appended to the bottom of the script.  The header code can do whatever else is needed, and finally clean up any intermediate files that were created during the decoding and extraction of the content. One way to encode binary and other content for inclusion in a script is to use the "uuencode" utility to convert the content into simple base64 ASCII text -- a form that is suitable to be appended to an Operational Profile.   The behavior of the "uudecode" utility is such that it will skip over any parts of the input that do not fit the uuencoded "begin" and "end" clauses.  For that reason, your header script will be skipped over, and uudecode will find your embedded content, that you will uuencode and paste at the end of the Operational Profile.  You can have as many "begin" / "end" clauses as you need -- just separate each embedded file by an empty line between "begin" and "end" clauses. Example:  Install SUNWsneep and set the system serial number Script:  deploySUNWsneep.sh ( <- right-click / save to download) Highlights: #!/bin/sh # Required variables: OC_SERIAL="$OC_SERIAL" # The user-supplied serial number for the asset ... Above is a good practice, showing right up front what kind of input the Operational Profile will require.   The right-hand side where $OC_SERIAL appears in this example will be filled in by Ops Center based on the user input at deployment time. The script goes on to restrict the use of the program to the intended OS type (Solaris 10 or older, in this example, but other content might be suitable for Solaris 11, or Linux -- it depends on the content and the script that will handle it). A temporary working directory is created, and then we have the command that decodes the embedded content from "self" which in scripting terms is $0 (a variable that expands to the name of the currently executing script): # Pass myself through uudecode, which will extract content to the current dir uudecode $0 At that point, whatever content was appended in uuencoded form at the end of the script has been written out to the current directory.  In this example that yields a file, SUNWsneep.7.0.zip, which the rest of the script proceeds to unzip, and pkgadd, followed by running "/opt/SUNWsneep/bin/sneep -s $OC_SERIAL" which is the command that stores the system serial for future use by other programs such as Explorer.   Don't get hung up on the example having used a pkgadd command.  The content started as a zip file and it could have been a tar.gz, or any other file.  This approach simply decodes the file.  The header portion of the script has to make sense of the file and do the right thing (e.g. it's up to you). The script goes on to clean up after itself, whether or not the above was successful.  Errors are echo'd by the script and a non-zero exit code is set where appropriate. Second to last, we have: # just in case, exit explicitly, so that uuencoded content will not cause error OPCleanUP exit # The rest of the script is ignored, except by uudecode # # UUencoded content follows # # e.g. for each file needed, #  $ uuencode -m {source} {source} > {target}.uu5 # then paste the {target}.uu5 files below # they will be extracted into the workding dir at $TDIR # The commentary above also describes how to encode the content. Finally we have the uuencoded content: begin-base64 444 SUNWsneep.7.0.zip UEsDBBQAAAAIAPsRy0Di3vnukAAAAMcAAAAKABUAcmVhZG1lLnR4dFVUCQADOqnVT7up ... VXgAAFBLBQYAAAAAAgACAJEAAADTNwEAAAA= ==== That last line of "====" is the base64 uuencode equivalent of a blank line, followed by "end" and as mentioned you can have as many begin/end clauses as you need.  Just separate each embedded file by a blank line after each ==== and before each begin-base64. Deploying the example Operational Profile looks like this (where I have pasted the system serial number into the required field): The job succeeded, but here is an example of the kind of diagnostic messages that the example script produces, and how Ops Center displays them in the job details: This same general approach could be used to deploy Explorer, and other useful utilities and scripts. Please let us know what you think?  Until next time...\Leon-- Leon Shaner | Senior IT/Product ArchitectSystems Management | Ops Center Engineering @ Oracle The views expressed on this [blog; Web site] are my own and do not necessarily reflect the views of Oracle. For more information, please go to Oracle Enterprise Manager  web page or  follow us at :  Twitter | Facebook | YouTube | Linkedin | Newsletter

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  • What layer to introduce human readable error messages?

    - by MrLane
    One of the things that I have never been happy with on any project I have worked on over the years and have really not been able to resolve myself is exactly at what tier in an application should human readable error information be retrieved for display to a user. A common approach that has worked well has been to return strongly typed/concrete "result objects" from the methods on the public surface of the business tier/API. A method on the interface may be: public ClearUserAccountsResult ClearUserAccounts(ClearUserAccountsParam param); And the result class implementation: public class ClearUserAccountsResult : IResult { public readonly List<Account> ClearedAccounts{get; set;} public readonly bool Success {get; set;} // Implements IResult public readonly string Message{get; set;} // Implements IResult, human readable // Constructor implemented here to set readonly properties... } This works great when the API needs to be exposed over WCF as the result object can be serialized. Again this is only done on the public surface of the API/business tier. The error message can also be looked up from the database, which means it can be changed and localized. However, it has always been suspect to me, this idea of returning human readable information from the business tier like this, partly because what constitutes the public surface of the API may change over time...and it may be the case that the API will need to be reused by other API components in the future that do not need the human readable string messages (and looking them up from a database would be an expensive waste). I am thinking a better approach is to keep the business objects free from such result objects and keep them simple and then retrieve human readable error strings somewhere closer to the UI layer or only in the UI itself, but I have two problems here: 1) The UI may be a remote client (Winforms/WPF/Silverlight) or an ASP.NET web application hosted on another server. In these cases the UI will have to fetch the error strings from the server. 2) Often there are multiple legitimate modes of failure. If the business tier becomes so vague and generic in the way it returns errors there may not be enough information exposed publicly to tell what the error actually was: i.e: if a method has 3 modes of legitimate failure but returns a boolean to indicate failure, you cannot work out what the appropriate message to display to the user should be. I have thought about using failure enums as a substitute, they can indicate a specific error that can be tested for and coded against. This is sometimes useful within the business tier itself as a way of passing via method returns the specifics of a failure rather than just a boolean, but it is not so good for serialization scenarios. Is there a well worn pattern for this? What do people think? Thanks.

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • How to use BCDEdit to dual boot Windows installations?

    - by Ian Boyd
    What are the bcdedit commands necessary to setup dual boot between different installations of Windows?5 Background i recently installed Windows 8 onto a separate hard drive1. Now that Windows 8 in installed i want to dual-boot back to Windows 7. i have my two2 hard drives: So you can see that i have my two disks, with the partitions containing Windows: Windows 7: \\PhysicalDisk0 (partition 03) Windows 8: \\PhysicalDisk2 (partition 1) What i'm trying to figure out how is how to use bcdedit to instruct the thing that boots Windows that there is another Windows installation out there. Running bcdedit now, it shows current configuration: C:\WINDOWS\system32>bcdedit Windows Boot Manager -------------------- identifier {bootmgr} device partition=\Device\HarddiskVolume2 description Windows Boot Manager locale en-US inherit {globalsettings} integrityservices Enable default {current} resumeobject {ce153eb7-3786-11e2-87c0-e740e123299f} displayorder {current} toolsdisplayorder {memdiag} timeout 30 Windows Boot Loader ------------------- identifier {current} device partition=C: path \WINDOWS\system32\winload.exe description Windows 8 locale en-US inherit {bootloadersettings} recoverysequence {ce153eb9-3786-11e2-87c0-e740e123299f} integrityservices Enable recoveryenabled Yes allowedinmemorysettings 0x15000075 osdevice partition=C: systemroot \WINDOWS resumeobject {ce153eb7-3786-11e2-87c0-e740e123299f} nx OptIn bootmenupolicy Standard hypervisorlaunchtype Auto i cannot find any documentation on the difference between Windows Boot Manager and Windows Boot Loader. Documentation There is some documentation on Bcdedit: Technet: Command Line Reference - Bcdedit Technet: Windows Automated Installation Kit - BCDEdit Command Line Options Whitepaper - BCDEdit Commands for Boot Environment (Word Document) But they don't explain how edit the binary boot configuration data If i had to guess, i would think that a Windows Boot Manager instructs the BIOS what program it should run. That program would give the user a set of boot choices. That leaves Windows Boot Loader do be a particular boot choice, that represents a particular installation of Windows. If that is the case i would need to create a new Windows Boot Loader entry. This means i might want to use the /create parameter: /create Creates a new boot entry: bcdedit [/store filename] /create [id] /d description [/application apptype | /inherit [apptype] | /inherit DEVICE | /device] So i assume a syntax of: >bcdedit /create /d "The old Windows 7" /application osloader Where application can be one of the following types: Apptype Description BOOTSECTOR The boot sector application OSLOADER The Windows boot loader RESUME A resume application Unfortunately, the only documentation about osloader is "The Windows boot loader". i don't see how that can differentiate between Windows 8 on one hard drive, and Windows 7 on another. The other possible parameter when /create a boot loader is >bcdedit /create /D "Windows Vista" /device "The Quick Brown Fox" Unfortunately the documentation is missing for /device: /device Optional. If id is not set to a well-known identifier, the option that is used to specify the new boot entry as an additional device options entry. Since i did not set id to a well-known identifier, i must set /device to "the option that is used to specify the new boot entry as an additional device options entry". i know all those words; they're all English. But i have on idea what it is saying; those words in that order seem nonsensical. So i'm somewhat stymied. i don't want to be like Dan Stolts from Microsoft: I found no content that was particularly helpful when I hosed my machine by playing with BCDEdit. This post would have been ok if there was much more detail especially on the /set command OSDevice, etc. So once I got my machine fixed, I documented the solution and the information is here.... i mean, if a Microsoft guy can't even figure out how to use BCDEdit to edit his BCD, then what chance to i have? Bonus Reading BCDEdit Command-Line Options Bcdedit Server 2008 R2 or Windows 7 System Will NOT Boot After Making Changes To Boot Manager Using BCDEdit Visual BCD Editor4 Windows 7 and Windows 8 RTM Dual Boot Setup Footnotes 1 Since the Windows 8 installer would have damaged my Windows 7 install, i decided to unplug my "main" hard drive during the install. Which is a long-winded explanation of why the Windows 8 installer didn't detect the existing Windows 7 install. Normally the installer would have automatically created the required entries for dual-boot. Not that the reason i'm asking the question is important. 2 Really there's three drives, but the third is just bulk storage. The existence of a 3rd hard drive is irrelevant to the question. i only mention it in case someone wants to know why the screenshot has 3 hard drives when i only mention two. 3 i arbitrarily started numbering partitions at "zero"; not to imply that partitions are numbered starting at zero. i only mention partitions because i don't see how any boot-loader could do its job without knowing which partition, and which folder, an installation of Windows is located in. 4 i'm asking about BCDEdit. i tried Visual BCD Editor. It seems to be a visual BCD editor. That is to say that it's a GUI, but still uses the same terminology as BCDEdit, and requires the same knowledge that BCD doesn't document. 5 For simplicity sake we'll assume that all installation of Windows i want to dual-boot between are Windows Vista or later, making them all compatible with the BCDEdit and the binary boot loader. The alternative would require delving into the intricacies of the old ntloader. Nor am i asking about dual booting to Linux; or how to boot to a Virtual Hard Drive (vhd) image. Just modern versions of Windows on existing hard drives in the same machine. Note: You can ignore everything after the word Background. It's all pointless exposition to satisfy some people's need for "research effort" before they'll consider being helpful. Some people have even been known to summarily close questions unless there is research effort. Some people have been know to close questions if there is too much research effort. Some people close questions when i put the note saying that they can ignore everything after the Background out of spite. Some people are just grumpy.

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  • Sendmail - Relaying denied (state 14)

    - by Ekevoo
    I have my sendmail.cf file configured to send local mail and to receive external mail to local users. So sending mail from the server to the external world works fine, but the other way around does not... I get an error e-mail saying: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 5.7.1 root@75.xxx.xxx.xxx... Relaying denied (state 14). Also I can't find logs in /var/log, all I see is this binary file in /var/log/mail/statistics Thanks!

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  • monit configuration for php-fpm

    - by Adam Jimenez
    I'm struggling to find a monit config for php-fpm that works. This is what I've tried: ### Monitoring php-fpm: the parent process. check process php-fpm with pidfile /var/run/php-fpm/php-fpm.pid group phpcgi # phpcgi group start program = "/etc/init.d/php-fpm start" stop program = "/etc/init.d/php-fpm stop" ## Test the UNIX socket. Restart if down. if failed unixsocket /var/run/php-fpm.sock then restart ## If the restarts attempts fail then alert. if 3 restarts within 5 cycles then timeout depends on php-fpm_bin depends on php-fpm_init ## Test the php-fpm binary. check file php-fpm_bin with path /usr/sbin/php-fpm group phpcgi if failed checksum then unmonitor if failed permission 755 then unmonitor if failed uid root then unmonitor if failed gid root then unmonitor ## Test the init scripts. check file php-fpm_init with path /etc/init.d/php-fpm group phpcgi if failed checksum then unmonitor if failed permission 755 then unmonitor if failed uid root then unmonitor if failed gid root then unmonitor But it fails because there is no php-fpm.sock (Centos 6)

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  • How to calculate checksum?

    - by Patel Rikin
    I m developing instrument driver and i want to know how to calculate checksum of frame. Explanation: Expressed by characters [0-9] and [A-F]. Characters beginning from the character after [STX] and until [ETB] or [ETX] (including [ETB] or [ETX]) are added in binary. The 2-digit numbers, which represent the least significant 8 bits in hexadecimal code, are converted to ASCII characters [0-9] and [A-F]. The most significant digit is stored in CHK1 and the least significant digit in CHK2. This is sample frame : <STX>2Q|1|2^1||||20011001153000<CR><ETX><CHK1><CHK2><CR><LF> and i want to know what is value of chk1 and chk2 and i am new in this so i m totally blank about how to calculate checksum i am not getting above 3rd and 4th point. can any one provide sample code for c#. Please help me.

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  • Fixing predicated NSFetchedResultsController/NSFetchRequest performance with SQLite backend?

    - by Jaanus
    I have a series of NSFetchedResultsControllers powering some table views, and their performance on device was abysmal, on the order of seconds. Since it all runs on main thread, it's blocking my app at startup, which is not great. I investigated and turns out the predicate is the problem: NSPredicate *somePredicate = [NSPredicate predicateWithFormat:@"ANY somethings == %@", something]; [fetchRequest setPredicate:somePredicate]; I.e the fetch entity, call it "things", has a many-to-many relation with entity "something". This predicate is a filter that limits the results to only things that have a relation with a particular "something". When I removed the predicate for testing, fetch time (the initial performFetch: call) dropped (for some extreme cases) from 4 seconds to around 100ms or less, which is acceptable. I am troubled by this, though, as it negates a lot of the benefit I was hoping to gain with Core Data and NSFRC, which otherwise seems like a powerful tool. So, my question is, how can I optimize this performance? Am I using the predicate wrong? Should I modify the model/schema somehow? And what other ways there are to fix this? Is this kind of degraded performance to be expected? (There are on the order of hundreds of <1KB objects.) EDIT WITH DETAILS: Here's the code: [fetchRequest setFetchLimit:200]; NSLog(@"before fetch"); BOOL success = [frc performFetch:&error]; if (!success) { NSLog(@"Fetch request error: %@", error); } NSLog(@"after fetch"); Updated logs (previously, I had some application inefficiencies degrading the performance here. These are the updated logs that should be as close to optimal as you can get under my current environment): 2010-02-05 12:45:22.138 Special Ppl[429:207] before fetch 2010-02-05 12:45:22.144 Special Ppl[429:207] CoreData: sql: SELECT DISTINCT 0, t0.Z_PK, t0.Z_OPT, <model fields> FROM ZTHING t0 LEFT OUTER JOIN Z_1THINGS t1 ON t0.Z_PK = t1.Z_2THINGS WHERE t1.Z_1SOMETHINGS = ? ORDER BY t0.ZID DESC LIMIT 200 2010-02-05 12:45:22.663 Special Ppl[429:207] CoreData: annotation: sql connection fetch time: 0.5094s 2010-02-05 12:45:22.668 Special Ppl[429:207] CoreData: annotation: total fetch execution time: 0.5240s for 198 rows. 2010-02-05 12:45:22.706 Special Ppl[429:207] after fetch If I do the same fetch without predicate (by commenting out the two lines in the beginning of the question): 2010-02-05 12:44:10.398 Special Ppl[414:207] before fetch 2010-02-05 12:44:10.405 Special Ppl[414:207] CoreData: sql: SELECT 0, t0.Z_PK, t0.Z_OPT, <model fields> FROM ZTHING t0 ORDER BY t0.ZID DESC LIMIT 200 2010-02-05 12:44:10.426 Special Ppl[414:207] CoreData: annotation: sql connection fetch time: 0.0125s 2010-02-05 12:44:10.431 Special Ppl[414:207] CoreData: annotation: total fetch execution time: 0.0262s for 200 rows. 2010-02-05 12:44:10.457 Special Ppl[414:207] after fetch 20-fold difference in times. 500ms is not that great, and there does not seem to be a way to do it in background thread or otherwise optimize that I can think of. (Apart from going to a binary store where this becomes a non-issue, so I might do that. Binary store performance is consistently ~100ms for the above 200-object predicated query.) (I nested another question here previously, which I now moved away).

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  • Remove redundant xml namespaces from soapenv:Body

    - by drachenstern
    If you can tell me the magic google term that instantly gives me clarification, that would be helpful. Here's the part that's throwing an issue when I try to manually deserialize from a string: xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0" Here's how I'm deserializing by hand to test it: (in an aspx.cs page with a label on the front to display the value in that I can verify by reading source) (second block of XML duplicates the first but without the extra namespaces) using System; using System.IO; using System.Text; using System.Xml; using System.Xml.Serialization; public partial class test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" xsi:type=""ns1:errorObject"" xmlns:ns1=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" xsi:type=""ns2:errorObject"" xmlns:ns2=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" xsi:type=""ns3:errorObject"" xmlns:ns3=""http://www.example.org/Version_3.0"" /> </InitiateActivityResult> </InitiateActivityResponse> "; sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" /> </InitiateActivityResult> </InitiateActivityResponse> "; InitiateActivityResponse fragment = new InitiateActivityResponse(); Type t = typeof( InitiateActivityResponse ); StringBuilder sb = new StringBuilder(); TextWriter textWriter = new StringWriter( sb ); TextReader textReader = new StringReader( sourceXml ); XmlTextReader xmlTextReader = new XmlTextReader( textReader ); XmlSerializer xmlSerializer = new XmlSerializer( t ); object obj = xmlSerializer.Deserialize( xmlTextReader ); fragment = (InitiateActivityResponse)obj; xmlSerializer.Serialize( textWriter, fragment ); //I have a field on my public page that I write to from sb.ToString(); } } Consuming a webservice, I have a class like thus: (all examples foreshortened to as little as possible to show the problem, if boilerplate is missing, my apologies) (this is where I think I want to remove the troublespot) [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [System.Web.Services.WebServiceBindingAttribute( Name = "MyServerSoapSoapBinding", Namespace = "http://www.example.org/Version_3.0" )] public partial class MyServer : System.Web.Services.Protocols.SoapHttpClientProtocol { public MsgHeader msgHeader { get; set; } public MyServer () { this.Url = "localAddressOmittedOnPurpose"; } [System.Web.Services.Protocols.SoapHeaderAttribute( "msgHeader" )] [System.Web.Services.Protocols.SoapDocumentMethodAttribute( "http://www.example.org/Version_3.0/InitiateActivity", RequestNamespace = "http://www.example.org/Version_3.0", ResponseNamespace = "http://www.example.org/Version_3.0", Use = System.Web.Services.Description.SoapBindingUse.Literal, ParameterStyle = System.Web.Services.Protocols.SoapParameterStyle.Wrapped )] [return: System.Xml.Serialization.XmlElementAttribute( "InitiateActivityResponse" )] public InitiateActivityResponse InitiateActivity(string inputVar) { object[] results = Invoke( "InitiateActivity", new object[] { inputVar } ); return ( (InitiateActivityResponse)( results[0] ) ); } } Class descriptions [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlType( Namespace = "http://www.example.org/Version_3.0", TypeName = "InitiateActivityResponse" )] [XmlRoot( Namespace = "http://www.example.org/Version_3.0" )] public class InitiateActivityResponse { [XmlArray( ElementName = "InitiateActivityResult", IsNullable = true )] [XmlArrayItem( ElementName = "errorObject", IsNullable = false )] public errorObject[] errorObject { get; set; } } [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlTypeAttribute( Namespace = "http://www.example.org/Version_3.0" )] public class errorObject { private string _errorString; private System.DateTime _eventTime; private bool _eventTimeSpecified; private string _nounType; private string _objectID; [XmlAttributeAttribute] public string errorString { get { return _errorString; } set { _errorString = value; } } [XmlAttributeAttribute] public System.DateTime eventTime { get { return _eventTime; } set { _eventTime = value; } } [XmlIgnoreAttribute] public bool eventTimeSpecified { get { return _eventTimeSpecified; } set { _eventTimeSpecified = value; } } [XmlAttributeAttribute] public string nounType { get { return _nounType; } set { _nounType = value; } } [XmlAttributeAttribute] public string objectID { get { return _objectID; } set { _objectID = value; } } } SOAP as it's being received (as seen by Fiddler2) <?xml version="1.0" encoding="utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Header> <MsgHeader soapenv:actor="http://schemas.xmlsoap.org/soap/actor/next" soapenv:mustUnderstand="0" AppName="AppName" AppVersion="1.0" Company="Company" Pwd="" UserID="" xmlns="http://www.example.org/Version_3.0"/> </soapenv:Header> <soapenv:Body> <InitiateActivityResponse xmlns="http://www.example.org/Version_3.0"> <InitiateActivityResult> <errorObject errorString="Explanatory string for request 1" eventTime="2010-05-24T21:21:37.477Z" nounType="Object" objectID="12345" xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 2" eventTime="2010-05-24T21:21:37.493Z" nounType="Object" objectID="45678" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 3" eventTime="2010-05-24T21:21:37.508Z" nounType="Object" objectID="98765" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0"/> </InitiateActivityResult> </InitiateActivityResponse> </soapenv:Body> </soapenv:Envelope> Okay, what should I have not omitted? No I won't post the WSDL, it's hosted behind a firewall, for a vertical stack product. No, I can't change the data sender. Is this somehow automagically handled elsewhere and I just don't know what I don't know? I think I want to do some sort of message sink leading into this method, to intercept the soapenv:Body, but obviously this is for errors, so I'm not going to get errors every time. I'm not entirely sure how to handle this, but some pointers would be nice.

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  • Dataset.ReadXml() - Invalid character in the given encoding

    - by NLV
    Hello all I have saved a dataset in the sql database in an xml column using the following code. XmlDataDocument dd = new XmlDataDocument(dataset); and passing this xml document as sql parameter using param.value = new XmlNodeReader(dd); The XML is like <NewDataSet><SubContractChangeOrders><AGCol>1</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>006</Contract_x0020_Number><ContractID>30</ContractID><ChangeOrderID>211</ChangeOrderID><Amount>0.0000</Amount><Udf_CostReimbursableFlag>false</Udf_CostReimbursableFlag><Udf_CustomerCode /><Udf_SubChangeOrderStatus /></SubContractChangeOrders><SubContractChangeOrders><AGCol>2</AGCol><SCO_x0020_Number>002</SCO_x0020_Number><Contract_x0020_Number>006</Contract_x0020_Number><ContractID>30</ContractID><ChangeOrderID>212</ChangeOrderID><Amount>0.0000</Amount><Udf_CostReimbursableFlag>false</Udf_CostReimbursableFlag></SubContractChangeOrders><SubContractChangeOrders><AGCol>3</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>111</Contract_x0020_Number><ContractID>87</ContractID><ChangeOrderID>12</ChangeOrderID><Amount>300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>4</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>222</Contract_x0020_Number><ContractID>80</ContractID><ChangeOrderID>6</ChangeOrderID><Amount>100.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>5</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>777</Contract_x0020_Number><ContractID>79</ContractID><ChangeOrderID>5</ChangeOrderID><Amount>200.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>6</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>786</Contract_x0020_Number><ContractID>77</ContractID><ChangeOrderID>3</ChangeOrderID><Amount>100.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>7</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>787</Contract_x0020_Number><ContractID>78</ContractID><ChangeOrderID>4</ChangeOrderID><Amount>500.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>8</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 009</Contract_x0020_Number><ContractID>219</ContractID><ChangeOrderID>78</ChangeOrderID><Amount>9000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>9</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 010</Contract_x0020_Number><ContractID>220</ContractID><ChangeOrderID>79</ChangeOrderID><Amount>13000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>10</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 012</Contract_x0020_Number><ContractID>222</ContractID><ChangeOrderID>83</ChangeOrderID><Amount>2300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>11</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 020</Contract_x0020_Number><ContractID>226</ContractID><ChangeOrderID>86</ChangeOrderID><Amount>5400.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>12</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con 021</Contract_x0020_Number><ContractID>227</ContractID><ChangeOrderID>87</ChangeOrderID><Amount>2300.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>13</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con001</Contract_x0020_Number><ContractID>208</ContractID><ChangeOrderID>72</ChangeOrderID><Amount>3000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>14</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con002</Contract_x0020_Number><ContractID>209</ContractID><ChangeOrderID>73</ChangeOrderID><Amount>400.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>15</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con003</Contract_x0020_Number><ContractID>210</ContractID><ChangeOrderID>74</ChangeOrderID><Amount>6000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>16</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con004</Contract_x0020_Number><ContractID>211</ContractID><ChangeOrderID>75</ChangeOrderID><Amount>9000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>17</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Con005</Contract_x0020_Number><ContractID>213</ContractID><ChangeOrderID>76</ChangeOrderID><Amount>17000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>18</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>Cont001</Contract_x0020_Number><ContractID>228</ContractID><ChangeOrderID>89</ChangeOrderID><Amount>2000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>19</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>PUR001</Contract_x0020_Number><ContractID>229</ContractID><ChangeOrderID>88</ChangeOrderID><Amount>1000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>20</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>PUR002</Contract_x0020_Number><ContractID>230</ContractID><ChangeOrderID>90</ChangeOrderID><Amount>3000.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>21</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>SC-002</Contract_x0020_Number><ContractID>2</ContractID><ChangeOrderID>7</ChangeOrderID><Amount>200.0000</Amount></SubContractChangeOrders><SubContractChangeOrders><AGCol>22</AGCol><SCO_x0020_Number>001</SCO_x0020_Number><Contract_x0020_Number>SC-004</Contract_x0020_Number><ContractID>7</ContractID><ChangeOrderID>65</ChangeOrderID><Amount>1000.0000</Amount></SubContractChangeOrders></NewDataSet> I'm trying to read it back as follows using (SqlConnection con = new SqlConnection("Server=#####;Initial Catalog=#####;User ID=####;Pwd=########")) { using (SqlCommand com = new SqlCommand("select * from dbo.tbl_#####", con)) { using (SqlDataAdapter ada = new SqlDataAdapter(com)) { ada.Fill(dt); MemoryStream ms = new MemoryStream(); object contractXML1 = dt.Rows[0]["SCOXML1"]; System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bf = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); bf.Serialize(ms, contractXML1); ms.Seek(0, SeekOrigin.Begin); ds.ReadXml(ms); } } } I'm getting the following error Data at the root level is invalid. Line 1, position 6. Any ideas? NLV

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  • Likewise DomainJoin hangs on Finishing krb5.conf configuration

    - by dreay
    Hello, I have a problem when joining a CentOS release 5.4 (Final) x64 machine to the domain after running domainjoin-cli --loglevel info --log . join domain.local password I obtain the following, which seems to hang on "20100428112821:INFO:Finishing krb5.conf configuration" 20100428112817:INFO:Domainjoin invoked with the join command (remaining arguments will be printed later): 20100428112817:INFO: [/opt/likewise/bin/domainjoin-cli] 20100428112817:INFO: [--loglevel] 20100428112817:INFO: [info] 20100428112817:INFO: [--log] 20100428112817:INFO: [/tmp/join_1.log] 20100428112817:INFO: [join] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwsmd] 20100428112817:INFO:Daemon [/etc/init.d/lwsmd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwsmd] 20100428112817:INFO:Daemon [/etc/init.d/lwsmd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwregd] 20100428112817:INFO:Daemon [/etc/init.d/lwregd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwregd] 20100428112817:INFO:Daemon [/etc/init.d/lwregd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/netlogond] 20100428112817:INFO:Daemon [/etc/init.d/netlogond]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/netlogond] 20100428112817:INFO:Daemon [/etc/init.d/netlogond]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwiod] 20100428112817:INFO:Daemon [/etc/init.d/lwiod]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwiod] 20100428112817:INFO:Daemon [/etc/init.d/lwiod]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/dcerpcd] 20100428112817:INFO:Daemon [/etc/init.d/dcerpcd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/dcerpcd] 20100428112817:INFO:Daemon [/etc/init.d/dcerpcd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/eventlogd] 20100428112817:INFO:Daemon [/etc/init.d/eventlogd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/eventlogd] 20100428112817:INFO:Daemon [/etc/init.d/eventlogd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lsassd] 20100428112817:INFO:Daemon [/etc/init.d/lsassd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lsassd] 20100428112817:INFO:Daemon [/etc/init.d/lsassd]: status [0] 20100428112817:INFO:Domainjoin invoked with 2 arg(s) to the join command: 20100428112817:INFO: [domain.local] 20100428112817:INFO: [default.user] 20100428112817:INFO:Adding ops (fqdn ops.domain.local) to /etc/hosts ip 192.168.246.5, removing ops, ops.domain.local, ops, ops.domain.local 20100428112817:INFO:Reading krb5 file /tmp/likewisetmpPkpAn5/etc/krb5.conf 20100428112817:INFO:Reading krb5 file /tmp/likewisetmpb6dkNX/etc/krb5.conf 20100428112817:INFO:Reading nsswitch file /etc/nsswitch.conf 20100428112817:INFO:Reading pam configuration 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/config-util.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/config-util 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/runuser-l 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sshd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/other 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp.postfix 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/su-l 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-switch-mail-nox 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/kshell 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/authconfig 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ekshell 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/run_init 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/screen 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/eject 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-config-network-cmd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth-ac 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/kbdrate 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp.sendmail 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/chsh 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/setup 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-switch-mail 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ksu 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/login 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sudo-i 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/runuser 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/chfn 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ppp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/gssftp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/remote 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/reboot 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/newrole 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-powersave 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/halt 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/other.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/atd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/passwd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/authconfig-tui 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-hibernate 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/su 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-config-network 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/neat 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-suspend-hybrid 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/crond 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sudo 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-suspend 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/poweroff 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.conf 20100428112817:INFO:File /tmp/likewisetmptrO2dQ/etc/pam.conf does not exist 20100428112817:INFO:Found config file /etc/ssh/sshd_config 20100428112817:INFO:Found binary /usr/sbin/sshd 20100428112817:INFO:Reading ssh file /etc/ssh/sshd_config 20100428112817:INFO:Found open sshd version 4.3.-1p2 20100428112817:INFO:Testing option ChallengeResponseAuthentication 20100428112817:INFO:Option ChallengeResponseAuthentication supported 20100428112817:INFO:Testing option UsePAM 20100428112817:INFO:Option UsePAM supported 20100428112817:INFO:Testing option PAMAuthenticationViaKBDInt 20100428112817:INFO:Option PAMAuthenticationViaKBDInt not supported 20100428112817:INFO:Testing option KbdInteractiveAuthentication 20100428112817:INFO:Option KbdInteractiveAuthentication supported 20100428112817:INFO:Testing option GSSAPIAuthentication 20100428112817:INFO:Option GSSAPIAuthentication supported 20100428112817:INFO:Testing option GSSAPICleanupCredentials 20100428112817:INFO:Option GSSAPICleanupCredentials supported 20100428112817:INFO:Found config file /etc/ssh/ssh_config 20100428112817:INFO:Found binary /usr/bin/ssh 20100428112817:INFO:Reading ssh file /etc/ssh/ssh_config 20100428112817:INFO:Testing option GSSAPIAuthentication 20100428112817:INFO:Option GSSAPIAuthentication supported 20100428112817:INFO:Testing option GSSAPIDelegateCredentials 20100428112817:INFO:Option GSSAPIDelegateCredentials supported 20100428112821:INFO:Running module join 20100428112821:INFO:Starting krb5.conf configuration (enabling) 20100428112821:INFO:Reading krb5 file /tmp/likewisetmpvgqQmT/etc/krb5.conf 20100428112821:WARNING:Short domain name not specified. Defaulting to 'betgenius' 20100428112821:INFO:Failed to run lwinet ads trusts. This is expected if not yet joined to the domain 20100428112821:INFO:Failed to run lwiinfo --details -m. This is expected if the auth daemon is not running 20100428112821:INFO:Writing krb5 file /tmp/likewisetmpvgqQmT/etc/krb5.conf 20100428112821:INFO:File /tmp/likewisetmpvgqQmT/etc/krb5.conf modified 20100428112821:INFO:Finishing krb5.conf configuration Has anyone seen this error before? and know of the fix?

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  • FTP corrupting subsequent aiff files from old mac to new mac

    - by eighteyes
    This is a bizarre one. So I am trying to xfer files from an old mac to a new mac, but the old one has no USB, no firewire, just ethernet. So I hooked it up the the network, downloaded fetch and started a FTP server. The first file transfers fine, but all the subsequent ones are corrupted. I can reconnect and transfer a new file and it works, but every file afterwards is corrupted, somehow. I tried forcing binary transfer, but that didn't help. Any ideas? From System 8.6 Osx 10.7.5

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  • Windows Server 2008 R2 + IIS 7.5 + ASP.NET 4.0 = HTTP Error 500.0

    - by Dave
    I am having an impossible time getting asp.net 4.0 to work in any fashion at all. In fact, I completely wiped my server, reinstalled with Server 2008 R2 Standard (running on a VMWare ESXi box, not that it should matter), and cannot even get a test .aspx page to work. Here is exactly what I did: Installed 2008 R2 Standard Activated windows and enabled Remote Desktop Installed the Web Server Role with the necessary role services(common http, asp.net, logging, tracing, management service and FTP) Enabled the management service Installed .Net Framework 4.0 via web executable Added FTP publishing to the default web site Switched default web site application pool to asp.net 4.0 (integrated) Added a 'test.aspx' file to the inetpub\wwwroot folder (contents below) Opened a browser to http://localhost/test.aspx and received a 500.0 error (also below) What am I missing? I haven't touched IIS in a while (3+ years), so it could be something stupid/trvial. Please point it out, call me a noob; my ego can take it. Thanks, Dave test.aspx <% @Page language="C# %> <html> <head> <title>Test.aspx</title> </head> <body> <asp:label runat="server" text="This is an asp.net 4.0 label" /> </body> </html> Error page: Module AspNetInitClrHostFailureModule Notification BeginRequest Handler PageHandlerFactory-Integrated-4.0 Error Code 0x80070002 Requested URL http://localhost:80/test.aspx Physical Path C:\inetpub\wwwroot\test.aspx Logon Method Not yet determined Logon User Not yet determined Trace: And in my trace file I get: 96. view trace Warning -SET_RESPONSE_ERROR_DESCRIPTION ErrorDescription An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. 97. view trace Warning -MODULE_SET_RESPONSE_ERROR_STATUS ModuleName AspNetInitClrHostFailureModule Notification 1 HttpStatus 500 HttpReason Internal Server Error HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification BEGIN_REQUEST ErrorCode The system cannot find the file specified. (0x80070002) The application error log shows: Log Name: Application Source: Microsoft-Windows-IIS-W3SVC-WP Date: 5/28/2010 2:08:10 PM Event ID: 2299 Task Category: None Level: Error Keywords: Classic User: N/A Computer: win-ltfkdo1dnfp Description: An application has reported as being unhealthy. The worker process will now request a recycle. Reason given: An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. The data is the error. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-IIS-W3SVC-WP" Guid="{670080D9-742A-4187-8D16-41143D1290BD}" EventSourceName="W3SVC-WP" /> <EventID Qualifiers="49152">2299</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2010-05-28T21:08:10.000000000Z" /> <EventRecordID>1663</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>win-ltfkdo1dnfp</Computer> <Security /> </System> <EventData> <Data Name="Reason">An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. </Data> <Binary>02000780</Binary> </EventData> </Event>

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  • Juniper SSL-VPN Application Data encoding

    - by bong0
    Hi, I want to know how the request & response from the VPN server on e.g.: https://host.tld/dana/jw?con=1234567890&seqno=7 is encoded, the output seems to be binary. I assume it is the application data which gets exchanged with this request, am I right in this? If not, what else gets transferred over this, what is contained in the response? I'm pretty new to this product and want to understand how it works in deep. Thanks in advance folks.

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  • ServerFault Wiki: How does Subnetting Work?

    - by Kyle Brandt
    How does Subnetting Work, and How do you do it by hand or in your head? Can someone explain both conceptually and with several examples? Serverfault gets lots of subnetting homework questions, so we could use an answer to point them to on serverfault itself. If I have a network, how do I figure out how to split it up? If I am given a netmask, how do I know what the network Range is for it? Sometimes there is a slash followed by a number, what is that number? Sometimes there is a subnet mask, but also a wildcard mask, they seem like the same thing but they are different? Someone mentioned something about knowing binary for this? Not looking for links to other sites (unless maybe you have one post with a bunch of good ones). I already know how to subnet, I just thought it would be nice if serverfault had a generic subnetting answer.

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  • grep is inconsistently defaulting to grep -P?

    - by Sammitch
    I have a script that does some housekeeping that works perfectly well when invoked from an interactive shell, but did nothing when invoked by cron. To troubleshoot this I started a shell with a 'blank' environment with the command: env -i /bin/bash --noprofile --norc Using this blank env I've dug into my script and found that the following grep will not match any files: grep -il "^ws_status\s*=\s*[\"']remove[\"']$" However, when run from an interactive shell the command will return the filenames of the matching files. As a note, the expression is matching lines like: WS_STATUS = "remove" Through trial-and-error I discovered that adding -P to the options [Perl regex] the command started working normally in the 'blank' shell. However, I have no idea why my login shell appears to be defaulted to grep -P. There is only one grep binary, /bin/grep There are no aliases defined for grep=pgrep or grep="grep -P" There is no env variable GREP_OPTIONS defined. What's the deal here? Note: OS is RHEL v5.10, Bash is v3.2.25, grep is v2.5.1

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  • OS choice between: Debian, gNewSense, and OpenSolaris

    - by penyuan
    I am planning to migrate from Mac OS X and Windows to either a Unix or Linux distribution, i.e. I am a Linux/Unix beginner. Right now the following caught my interest: Debian: Well established with huge repository of 20000+ apps. gNewSence: "Totally free" version of Ubuntu, so it should be more beginner friendly? OpenSolaris: Also open-source, and built on "strong" Unix base. I do mainly basic tasks such as web browsing, office work, maintaining big photo collection, and a little bit of programming. Questions: How "free" are each of these distributions compared to each other, is this whole freedom thing a big deal? Will a binary labeled as for Ubuntu work on gNewSense? What are simple IDEs for Debian and gNewSense?

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