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  • Outlook Addin in C# - How to add button/group in New Mail (next to signatures)

    - by MadBoy
    I'm having some trouble understanding Outlook terms (CommandBarPopup, CommandBarButton etc) like what is what in Outlook so please be patient. I would like to create couple of things: I would like to create new group (or just button but i read it's not possible to add a button to an existing group in ribbon) on new mail next to Signature/Add attachment in Message Ribbon. It would have to work the same way Signature works so when you press it it display couple of options. How can i create it? I would like to override a button "NEW" (where you can choose that you want to send new mail, make appointment or do other things) so that when you are in Main Window when you press the down arrow next to new button you could choose one of options i will add? Is this possible? How do I do it? I have some code that adds a menu in Main Window private void AddMenuBar() { try { //Define the existent Menu Bar menuBar = this.Application.ActiveExplorer().CommandBars.ActiveMenuBar; //Define the new Menu Bar into the old menu bar newMenuBar = (Office.CommandBarPopup) menuBar.Controls.Add(Office.MsoControlType.msoControlPopup, missing, missing, missing, false); //If I dont find the newMenuBar, I add it if (newMenuBar != null) { newMenuBar.Caption = "Test"; newMenuBar.Tag = menuTag; buttonOne = (Office.CommandBarButton) newMenuBar.Controls.Add(Office.MsoControlType.msoControlButton, missing, missing, 1, true); buttonOne.Style = Office.MsoButtonStyle.msoButtonIconAndCaption; buttonOne.Caption = "Test Button"; //This is the Icon near the Text buttonOne.FaceId = 610; buttonOne.Tag = "c123"; //Insert Here the Button1.Click event buttonOne.Click += new Office._CommandBarButtonEvents_ClickEventHandler(ButtonOneClick); newMenuBar.Visible = true; } } catch (Exception ex) { //This MessageBox is visible if there is an error System.Windows.Forms.MessageBox.Show("Error: " + ex.Message.ToString(), "Error Message Box", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } } I would like to add submenu under the buttonOne so when i press it new submenus open up. How do I achieve that?

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  • Open mailto after click in IE8/Chrome

    - by Rakward
    I'm currently trying to do the following: Trigger: click on a name in a select list. Action : open mailto-link in current window, thus opening an email client. $(document).ready(function(){ // Define click-event $('option').click(function(){ var mail = $(this).attr('value'); window.open('mailto:'+mail, '_self'); }); }); I've also tried using this instead of window.open: parent.location.href= 'mailto:'+mail; However, both work only in firefox, get no errors/results in IE8 or Chrome. Anybody know what the problem could be?

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  • Compare new Integer Objects in ArrayList Question

    - by thechiman
    I am storing Integer objects representing an index of objects I want to track. Later in my code I want to check to see if a particular object's index corresponds to one of those Integers I stored earlier. I am doing this by creating an ArrayList and creating a new Integer from the index of a for loop: ArrayList<Integer> courseselectItems = new ArrayList(); //Find the course elements that are within a courseselect element and add their indicies to the ArrayList for(int i=0; i<numberElementsInNodeList; i++) { if (nodeList.item(i).getParentNode().getNodeName().equals("courseselect")) { courseselectItems.add(new Integer(i)); } } I then want to check later if the ArrayList contains a particular index: //Cycle through the namedNodeMap array to find each of the course codes for(int i=0; i<numberElementsInNodeList; i++) { if(!courseselectItems.contains(new Integer(i))) { //Do Stuff } } My question is, when I create a new Integer by using new Integer(i) will I be able to compare integers using ArrayList.contains()? That is to say, when I create a new object using new Integer(i), will that be the same as the previously created Integer object if the int value used to create them are the same? I hope I didn't make this too unclear. Thanks for the help!

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  • LINQ to SQL - Tracking New / Dirty Objects

    - by Joseph Sturtevant
    Is there a way to determine if a LINQ object has not yet been inserted in the database (new) or has been changed since the last update (dirty)? I plan on binding my UI to LINQ objects (using WPF) and need it to behave differently depending whether or not the object is already in the database. MyDataContext context = new MyDataContext(); MyObject obj; if (new Random().NextDouble() > .5) obj = new MyObject(); else obj = context.MyObjects.First(); // How can I distinguish these two cases? The only simple solution I can think of is to set the primary key of new records to a negative value (my PKs are an identity field and will therefore be set to a positive integer on INSERT). This will only work for detecting new records. It also requires identity PKs, and requires control of the code creating the new object. Is there a better way to do this? It seems like LINQ must be internally tracking the status of these objects so that it can know what to do on context.SubmitChanges(). Is there some way to access that "object status"? Clarification Apparently my initial question was confusing. I'm not looking for a way to insert or update records. I'm looking for a way, given any LINQ object, to determine if that object has not been inserted (new) or has been changed since its last update (dirty).

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  • Problem with saving new elements in my xml at right level

    - by Fore
    I have a xml file that looks like this: <DataTalk> <Posts> <TalkPost> <PostType>dialog</PostType> <User>ABBE</User> <Customer>HRM - Heroma</Customer> <PostedDate>0001-01-01T00:00:00</PostedDate> <Message>TEST</Message> </TalkPost> </Posts> </DataTalk> When I now want to save new elements, I do: document.root.add((new XElement("TalkPost", new XElement("PostType", newDialog.PostType), new XElement("User", newDialog.User), new XElement("Customer", newDialog.Customer), new XElement("PostedDate", newDialog.PostDate), new XElement("Message", newDialog.Message))); The problem is now that it gets saved at the wrong hierarchal level. They all gets saved under <datatalk> and not under <posts> that I wan't to. How should I do to save the new elements under the <posts> hierarchically

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  • In languages which create a new scope each time in a loop block, a new local copy of the local loop

    - by Jian Lin
    It seems that in language like C, Java, and Ruby (as opposed to Javascript), a new scope is created for each iteration of a loop block, and the local variable defined for the loop is actually made into a local variable every single time and recorded in this new scope? For example, in Ruby: p RUBY_VERSION $foo = [] (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end the print out is: [MacBook01:~] $ ruby scope.rb "1.8.6" 1 2 3 4 5 [MacBook01:~] $ So, it looks like when a new scope is created, a new local copy of i is also created and recorded in this new scope, so that when the function is executed at a later time, the "i" is found in those scope chains as 1, 2, 3, 4, 5 respectively. Is this true? (It sounds like a heavy operation). Contrast that with p RUBY_VERSION $foo = [] i = 0 (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end This time, the i is defined before entering the loop, so Ruby 1.8.6 will not put this i in the new scope created for the loop block, and therefore when the i is looked up in the scope chain, it always refer to the i that was in the outside scope, and give 5 every time: [MacBook01:~] $ ruby scope2.rb "1.8.6" 5 5 5 5 5 [MacBook01:~] $ I heard that in Ruby 1.9, i will be treated as a local defined for the loop even when there is an i defined earlier? The operation of creating a new scope, creating a new local copy of i each time through the loop seems heavy, as it seems it wouldn't have matter if we are not invoking the functions at a later time. So when the functions don't need to be invoked at a later time, could the interpreter and the compiler to C / Java try to optimize it so that there is not local copy of i each time?

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  • Display new image on web page

    - by RuiT
    Hello, I'm uploading images to a folder and I want to display each new image on a web page every time it is saved in the folder. I can display the initial image, which is already in the folder, and I can also detect when a new image is saved into the folder but I don't know how to display the new images. I'm new to web development. Can somebody help me? Here's the code: public partial class _Default : System.Web.UI.Page { string DirectoryPath = "C:\\Users\\Desktop\\PhotoUpload\\Uploads\\"; protected void Page_Load(object sender, EventArgs e) { FileSystemWatcher watcher = new FileSystemWatcher(); try { watcher.Path = DirectoryPath; watcher.Created += new FileSystemEventHandler(watcher_Created); watcher.EnableRaisingEvents = true; Image image = Image.FromFile(DirectoryPath + "inicial.jpg"); MemoryStream ms = new MemoryStream(); image.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); byte[] im = ms.ToArray(); Context.Response.ContentType = "Image/JPG"; Context.Response.BinaryWrite(im); } catch (Exception ex) { } } void watcher_Created(object sender, FileSystemEventArgs e) { Console.WriteLine("File Created: Name: " + e.Name); try { //How to display new image? } catch (Exception ex) { } } }

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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Working with fields which can mutate or be new instances altogether

    - by dotnetdev
    Structs are usually used for immutable data, eg a phone number, which does not mutate, but instead you get a new one (eg the number 000 becoming 0001 would mean two seperate numbers). However, pieces of information like Name, a string, can either mutate (company abc changing its name to abcdef, or being given a new name like def). For fields like this, I assume they should reside in the mutable class and not an immutable structure? My way of structuring code is to have an immutable concept, like Address (any change is a new address completely), in a struct and then reference it from a class like Customer, since Customer always has an address. So I would put CompanyName, or Employer, in the class as it is mutable. But a name can either mutate and so be the same 1 instance, or a new name setup and while the company still owning the first name too. Would the correct pattern for assigning a new instance (eg a new company name but the old name still owned by the company) be?: string name = ""; string newName = new string(); newName = "new"; name = newName; And a mutation just the standard assignment pattern? Thanks

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  • Get parent attribute within new child form?

    - by dannymcc
    I have a simple Rails 3 application and I am trying to create a new record that belongs to it's owner. It's working by passing the id to a hidden field in the new form of the child record. This works well and once the new child form submitted it correctly gets associated in the child/parent relationship. What I am trying to do, is lookup values form the parent within the new child form. The problem is that the child relationship is not yet created. Is there anyway I can use a .where lookup in the view? Or, is there a better way of doing this? At the moment I am passing the animal_id though to the new Claim form and it's inserted into a hidden field labelled animal_id. What I am trying to do: <%= @animal.where(:animal_id => params[:animal_id]).id %> The above would ideally get the animal ID from the soon-to-be-associated animal. Is there any sort of before_filter or anything that could take the passed params from the URL and temporarily create the relationship just for the new form view and then permanently create the relationship once the form is submitted? I've tried adding the following to my Claims controller and then called @animal.AnimalName in the view but I get NoMethodError: before_filter :find_animal protected def find_animal if params[:animal_id] Animal.find(params[:animal_id]) end end The URL of the new claim is correctly showing the animal ID so I'm not sure why it's not finding it: http://localhost:3000/claims/new?animal_id=1 The model relations are as follows: animal has_many claims animal has_one exclusion claim has_one animal exception has_one animal

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  • PowerShell: New-PSDrive error handling

    - by mazebuhu
    Hello, I have a script where I mount with the command "New-PSDrive" a network drive. Now, since the script is running as a "cronjob" on a server I want to have some error detection. If for any reason the command New-PSDrive fails the script should stop executing and notify that something went wrong. I have the following code: Try { New-PSDrive -Name A -PSProvider FileSystem -Root \\server\share } Catch { ... handle error case ... } ... other code ... For testing reasons I specified a wrong server name and I get the following error "New-PSDrive : Drive root "\wrongserver\share" does not exist or it's not a folder". Which is OK since the server does not exists. But the script does not go into the Catch clause and stop. It happily continues to run and ends up in a mess since no drive is mounted :-) So my question, why? Is there any difference in Exception handling in PowerShell? I should also note that I'm a noob in PowerShell scripting. Bye, Martin

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  • Migrate Windows Server 2008 to a new hard disk 2

    - by MainMa
    Hi, A few weeks ago, I already asked how to move a Windows Server 2008 to a new hard disk. Despite the previous answers and two weeks lost trying to do it, I am always unable to move the OS to the new drive. What I tried: A backup/restore using Windows Backup. This never helped. First, I tried to backup, then copy the backup to a new drive, then restore. This results in "The parameter is incorrect. (0x80070057)" error caused by a bug in Windows Backup. Recently, I attempted to backup to a network share, but I can't restore from it, because of a "*The network path was not found. (0x80070035)" error. Trying the netsh interface ipv4 set address [...] does not work neither (saw at least three different errors, mostly "The interface is unknown.") A previously suggested solution using imagex from Windows AIK results in a non-bootable disk after writing an image to it. When booting from Windows 2008 installation disk (from USB), it finds that the HDD is not bootable and proposes to fix this, but then crashes, resulting in an unbootable USB flash disk (and HDD stays unbootable). As I said in my previous question, doing a clone of a hard disk drive gives an (of course) bootable disk, but Windows complain about hardware changes and cannot start. Now can somebody suggest me another way to move Windows Server 2008 to a new hard disk? Is it at least possible to do, or any hard disk failure/change implements necessarily to reinstall the whole OS?

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  • gpfs: adding a new nsd server to a cluster

    - by alessandra
    I have a gpfs cluster composed by 10 linux nodes, managed by a primary server A, which also act as nsd server for a first stack of disks. I attached a new jbod to one of the nodes (call it node B), which I would like to become a nsd server for this new stack of disks, but still be included in the cluster so that the disks are available to all the nodes. Node B is connected to the cluster via ethernet. How can I make the new nsd seen by all the nodes of the cluster? I can create the new nsd but when trying to create the filesystem on node B it the command mmcrfs times out. It looks like the nodes of the cluster cannot understand the filesystem location even if I specify them attached to server B in the description file. Would it be better to remove node B from the cluster, create a cluster on its own with its attached filesystem and connect it remotely with the previous cluster? Or a clustered NFS solution would apply better? Can you please give me any suggestion?

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  • Bluescreen Stop 0x00000027 RDR_FILE_SYSTEM after cloning system on new HDD

    - by Daniel
    A couple of months ago I got a new 500GB HDD for my no-name-brand Laptop PC and I cloned the complete Win 7 Pro 32bit system with clonezilla from the old 70GB drive to the new one. At first everything was great, the new driver was immediately updated. But since then I get on a more and more frequent level (used to be every 2-3 days, but now it's more like 2-3 times a day) a BSOD Stop error. From the eventlog in Windows I know that there are two different error codes sppoking aroung: 0x00000027 (0xbaad0073, 0x9954f80c, 0x9954f3f0, 0x8ecd7c82) RDR_FILE_SYSTEM 0x00000044 (0x85443230, 0x00000eae, 0x00000000, 0x00000000) MULTIPLE_IRP_COMPLETE_REQUESTS I checked for viruses and did a complete HDD check using the Windows tool and WesternDigital tool (which is the producer of the new HDD) without results. I also looked for driver updates but couldn't find any. The name of the HDD as shown in the device manager is: WDC WD5000BPVT-00HXZT1 ATA Device. I'm really a noob regarding those kind of problems, so if you have any idea what I can try without losing all my data, let me know. Also, if any additional information are required.

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  • Can't create new Volume on Unallocated Space

    - by natediggs
    I installed Windows Server 2008 R2 on a Dell server that has one volume that is a 6 TB RAID 5 array. I created a 120GB install volume and I'm now trying to create a 5 TB data volume. For what ever reason Windows will not allow me to create a new volume out of all of the unalocated space. Windows will allow me to create a new volume out of one 2TB block of unallocated space but not the remaining 3.5 TB block. Tried to post a screen shot but I was blocked. If I right click on the 1949.85 GB block of space there is the option to create a new volume. If I click on the 3539.5 GB block of space that option is grayed out. If I go into diskpart and try to create a new partition, diskpart says that there is only 1949GBs free on the volume. I know this process works because I did the exact same thing on another server that we have that is the exact same hardware configuration on which I used the exact same Server 2008 R2 install image. Any help would be greatly appreciated. Nate

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  • daily rsync backups with hard links, checksums, and a new computer

    - by user75058
    I backup my laptop to a Fedora desktop daily using rsync with hard links. This has worked great for almost a year. I recently purchased a new computer, transferred over my data, and would like to continue backing up this computer daily. However, due to the data transfer from the old laptop to the new laptop, the timestamps have obviously changed, and will thus cause my daily rsync backup to re-transfer all of the data. I thought that by adding the -c (checksum) switch to my rsync backup it would match files based on checksum, instead of timestamp and size, and only transfer those files that are different or not present. This appeared to work, but upon examining the new backup, hard links are not being created, and it appears the files that should be hard linked are simply being copied to the new backup directory from the previous backup directory on the backup server. This is very peculiar behavior to me, and I am having trouble figuring out why this is occurring. Checksums match for files that I think should be hard linked. I have looked through the rsync man page and Google'd around a bit and have been unable to find anything for me to better understand this behavior.

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  • Servers - Buying New vs Buying Second-hand

    - by Django Reinhardt
    We're currently in the process of adding additional servers to our website. We have a pretty simple topology planned: A Firewall/Router Server infront of a Web Application Server and Database Server. Here's a simple (and technically incorrect) diagram that I used in a previous question to illustrate what I mean: We're now wondering about the specs of our two new machines (the Web App and Firewall servers) and whether we can get away with buying a couple of old servers. (Note: Both machines will be running Windows Server 2008 R2.) We're not too concerned about our Firewall/Router server as we're pretty sure it won't be taxed too heavily, but we are interested in our Web App server. I realise that answering this type of question is really difficult without a ton of specifics on users, bandwidth, concurrent sessions, etc, etc., so I just want to focus on the general wisdom on buying old versus new. I had originally specced a new Dell PowerEdge R300 (1U Rack) for our company. In short, because we're going to be caching as much data as possible, I focussed on Processor Speed and Memory: Quad-Core Intel Xeon X3323 2.5Ghz (2x3M Cache) 1333Mhz FSB 16GB DDR2 667Mhz But when I was looking for a cheap second-hand machine for our Firewall/Router, I came across several machines that made our engineer ask a very reasonable question: If we stuck a boat load of RAM in this thing, wouldn't it do for the Web App Server and save us a ton of money in the process? For example, what about a second-hand machine with the following specs: 2x Dual-Core AMD Opteron 2218 2.6Ghz (2MB Cache) 1000Mhz HT 16GB DDR2 667Mhz Would it really be comparable with the more expensive (new) server above? Our engineer postulated that the reason companies upgrade their servers to newer processors is often because they want to reduce their power costs, and that a 2.6Ghz processor was still a 2.6Ghz processor, no matter when it was made. Benchmarks on various sites don't really support this theory, but I was wondering what server admin thought. Thanks for any advice.

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  • mdadm: Replacing array with entirely new drives

    - by hellfur
    I have a server with three 500GB drives, with most of my data in a RAID5 configuration spanning the three of them. I just purchased and installed four 1TB drives, and the intention is to move off of the old drives and onto the new ones. I have enough SATA ports and power connectors to power all seven of my drives at once, so I've kept the old RAID running while I figure out what to do with the new drives. My question is: Should I create a whole new array on the 1TB drives, then move everything over and reconfigure linux to boot from the new md arrays? Or should I just expand the array, swapping out each of the three 500GBs with the 1TB, then adding the final drive? I've read up on the mdadm extending drive setup, and it makes sense, but I imagine I would use one of the drives as a full backup while I move things over, then add that drive back into the array once things are up and running on three of the 1TB drives, so there's some complication in going that route as well... I'm just not sure which is safer/recommended.

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  • RSpec test failing looking for a new set of eyes

    - by TheDelChop
    Guys, Here my issuse: I've got two models: class User < ActiveRecord::Base # Setup accessible (or protected) attributes for your model attr_accessible :email, :username has_many :tasks end class Task < ActiveRecord::Base belongs_to :user end with this simple routes.rb file TestProj::Application.routes.draw do |map| resources :users do resources :tasks end end this schema: ActiveRecord::Schema.define(:version => 20100525021007) do create_table "tasks", :force => true do |t| t.string "name" t.integer "estimated_time" t.datetime "created_at" t.datetime "updated_at" t.integer "user_id" end create_table "users", :force => true do |t| t.string "email" t.string "password" t.string "password_confirmation" t.datetime "created_at" t.datetime "updated_at" t.string "username" end add_index "users", ["email"], :name => "index_users_on_email", :unique => true add_index "users", ["username"], :name => "index_users_on_username", :unique => true end and this controller for my tasks: class TasksController < ApplicationController before_filter :load_user def new @task = @user.tasks.new end private def load_user @user = User.find(params[:user_id]) end end Finally here is my test: require 'spec_helper' describe TasksController do before(:each) do @user = Factory(:user) @task = Factory(:task) end #GET New describe "GET New" do before(:each) do User.stub!(:find).with(@user.id.to_s).and_return(@user) @user.stub_chain(:tasks, :new).and_return(@task) end it "should return a new Task" do @user.tasks.should_receive(:new).and_return(@task) get :new, :user_id => @user.id end end end This test fails with the following output: 1) TasksController GET New should return a new Task Failure/Error: get :new, :user_id => @user.id undefined method `abstract_class?' for Object:Class # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:1234:in `class_of_active_record_descendant' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:900:in `base_class' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:655:in `reset_table_name' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:647:in `table_name' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:932:in `arel_table' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:927:in `unscoped' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/named_scope.rb:30:in `scoped' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activerecord/lib/active_record/base.rb:405:in `find' # ./app/controllers/tasks_controller.rb:15:in `load_user' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/callbacks.rb:431:in `_run__1954900289__process_action__943997142__callbacks' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/callbacks.rb:405:in `send' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/callbacks.rb:405:in `_run_process_action_callbacks' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/callbacks.rb:88:in `send' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/callbacks.rb:88:in `run_callbacks' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/abstract_controller/callbacks.rb:17:in `process_action' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/action_controller/metal/rescue.rb:8:in `process_action' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/abstract_controller/base.rb:113:in `process' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/abstract_controller/rendering.rb:39:in `sass_old_process' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/gems/haml-3.0.0.beta.3/lib/sass/plugin/rails.rb:26:in `process' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/action_controller/metal/testing.rb:12:in `process_with_new_base_test' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/action_controller/test_case.rb:390:in `process' # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/actionpack/lib/action_controller/test_case.rb:328:in `get' # ./spec/controllers/tasks_controller_spec.rb:20 # /home/chopper/.rvm/gems/ruby-1.8.7-p249@rails3/bundler/gems/rails-16a5e918a06649ffac24fd5873b875daf66212ad-master/activesupport/lib/active_support/dependencies.rb:209:in `inject' Can anybody help me understand what's going on here? It seems to be an RSpec problem since the controller action actually works, but I could be wrong. Thanks, Joe

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  • Why does windows XP minimize my swing full screen window on my second screen ?

    - by Laurent K
    Hello dear fellows, In the application I'm developping (in Java/swing), I have to show a full screen window on the second screen of the user. I did this using a code similar to the one you'll find below... Be, as soon as I click in a window opened by windows explorer, or as soon as I open windows explorer (i'm using windows XP), the full screen window is minimized... Do you know any way or workaround to fix this problem, or is there something important I did not understand with full screen windows? Thanks for the help, import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JWindow; import java.awt.BorderLayout; import java.awt.Dimension; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import javax.swing.JButton; import javax.swing.JToggleButton; import java.awt.Rectangle; import java.awt.GridBagLayout; import javax.swing.JLabel; public class FullScreenTest { private JFrame jFrame = null; // @jve:decl-index=0:visual-constraint="94,35" private JPanel jContentPane = null; private JToggleButton jToggleButton = null; private JPanel jFSPanel = null; // @jve:decl-index=0:visual-constraint="392,37" private JLabel jLabel = null; private Window window; /** * This method initializes jFrame * * @return javax.swing.JFrame */ private JFrame getJFrame() { if (jFrame == null) { jFrame = new JFrame(); jFrame.setSize(new Dimension(474, 105)); jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); jFrame.setContentPane(getJContentPane()); } return jFrame; } /** * This method initializes jContentPane * * @return javax.swing.JPanel */ private JPanel getJContentPane() { if (jContentPane == null) { jContentPane = new JPanel(); jContentPane.setLayout(null); jContentPane.add(getJToggleButton(), null); } return jContentPane; } /** * This method initializes jToggleButton * * @return javax.swing.JToggleButton */ private JToggleButton getJToggleButton() { if (jToggleButton == null) { jToggleButton = new JToggleButton(); jToggleButton.setBounds(new Rectangle(50, 23, 360, 28)); jToggleButton.setText("Show Full Screen Window on 2nd screen"); jToggleButton.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent e) { showFullScreenWindow(jToggleButton.isSelected()); } }); } return jToggleButton; } protected void showFullScreenWindow(boolean b) { if(window==null){ window = initFullScreenWindow(); } window.setVisible(b); } private Window initFullScreenWindow() { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice[] gds = ge.getScreenDevices(); GraphicsDevice gd = gds[1]; JWindow window = new JWindow(gd.getDefaultConfiguration()); window.setContentPane(getJFSPanel()); gd.setFullScreenWindow(window); return window; } /** * This method initializes jFSPanel * * @return javax.swing.JPanel */ private JPanel getJFSPanel() { if (jFSPanel == null) { jLabel = new JLabel(); jLabel.setBounds(new Rectangle(18, 19, 500, 66)); jLabel.setText("Hello ! Now, juste open windows explorer and see what happens..."); jFSPanel = new JPanel(); jFSPanel.setLayout(null); jFSPanel.setSize(new Dimension(500, 107)); jFSPanel.add(jLabel, null); } return jFSPanel; } /** * @param args */ public static void main(String[] args) { FullScreenTest me = new FullScreenTest(); me.getJFrame().setVisible(true); } }

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  • When i close window cookies are destroying in flex

    - by praveen
    Hi, I am using external interface to store cookies in client side of application. Like I have created a cookie in html and i am using those methods in flex using External Interface. I am saving a username in cookie when I re use cookie is displaying, I have deployed in server and i ran like http://localhost/[Path]/index.html.in this html I am embedded swf file and I have saved cookie in html JavaScript, now if I open this url cookie is saving if I open a new window what ever the cookies are a raised and it is loading from start. for cookies saving i am using this code in flex:`package Name{ import flash.external.ExternalInterface; /** * The Cookie class provides a simple way to create or access * cookies in the embedding HTML document of the application. * */ public class Cookies { /** * Flag if the class was properly initialized. */ private static var _initialized:Boolean = false; /** * Name of the cookie. */ private var _name:String; /** * Contents of the cookie. */ private var _value:String; /** * Flag indicating if a cookie was just created. It is <code>true</code> * when the cookie did not exist before and <code>false</code> otherwise. */ private var _isNew:Boolean; /** * Name of the external javascript function used for getting * cookie information. */ private static const GET_COOKIE:String = "cookieGetCookie"; /** * Name of the external javascript function used for setting * cookie information. */ private static const SET_COOKIE:String = "cookieSetCookie"; /** * Javascript code to define the GET_COOKIE function. */ private static var FUNCTION_GET_COOKIE:String = "function () { " + "if (document." + GET_COOKIE + " == null) {" + GET_COOKIE + " = function (name) { " + "if (document.cookie) {" + "cookies = document.cookie.split('; ');" + "for (i = 0; i < cookies.length; i++) {" + "param = cookies[i].split('=', 2);" + "if (decodeURIComponent(param[0]) == name) {" + "value = decodeURIComponent(param[1]);" + "return value;" + "}" + "}" + "}" + "return null;" + "};" + "}" + "}"; /** * Javascript code to define the SET_COOKIE function. */ private static var FUNCTION_SET_COOKIE:String = "function () { " + "if (document." + SET_COOKIE + " == null) {" + SET_COOKIE + " = function (name, value) { " + "document.cookie = name + '=' + value;" + "};" + "}" + "}"; /** * Initializes the class by injecting javascript code into * the embedding document. If the class was already initialized * before, this method does nothing. */ private static function initialize():void { if (Cookies._initialized) { return; } if (!ExternalInterface.available) { throw new Error("ExternalInterface is not available in this container. Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime are required."); } // Add functions to DOM if they aren't already there ExternalInterface.call(FUNCTION_GET_COOKIE); ExternalInterface.call(FUNCTION_SET_COOKIE); Cookies._initialized = true; } /** * Creates a new Cookie object. If a cookie with the specified * name already exists, the existing value is used. Otherwise * a new cookie is created as soon as a value is assigned to it. * * @param name The name of the cookie */ public function Cookies(name:String) { Cookies.initialize(); this._name = name; this._value = ExternalInterface.call(GET_COOKIE, name) as String; this._isNew = this._value == null; } /** * The name of the cookie. */ public function get name():String { return this._name; } /** * The value of the cookie. If it is a new cookie, it is not * made persistent until a value is assigned to it. */ public function get value():String { return this._value; } /** * @private */ public function set value(value:String):void { this._value = value; ExternalInterface.call(SET_COOKIE, this._name, this._value); } /** * The <code>isNew</code> property indicates if the cookie * already exists or not. */ public function get isNew():Boolean { return this._isNew; } } } I am using cookie like thisvar anotherCookie:Cookies = new Cookies("username"); anotherCookie.value=[Textinput].text;`.is there any code i need to use save cookie in new window also? Please help me Thanks in Advance.

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  • Outlook 2011 Contact Import from CSV with Notes containing new lines / cr / lf

    - by Paul Hargreaves
    I'm trying to import several thousand contacts into Outlook 2011 for Mac. Everything is working well except the Notes field as I cannot figure out how to get new lines / carriage returns into it. There is no documentation for the exact format that Outlook supports. After searching the web and experimenting I have tried: Creating a single contact in Outlook with Notes containing several lines of text. I then export the contact to a csv, deleting the contact in Outlook, then re-import. All lines in Notes merge together :-/ Following tips I found such as containing new lines around quotes. e.g. http://creativyst.com/Doc/Articles/CSV/CSV01.htm (search for line-break) Switching the CSV format from DOS to Unix, experimenting using manually injected ctrl-characters such as ^M etc. I would include an example export/import but unfortunately the the new breaks included do not work well in a SU code block.

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  • Windows - Use Local Service and/or Network Service account for a windows service

    - by user19185
    I've created a window's service that monitors files on a specific directory on our Windows OS. When a file is detected, the service does some file I/O, reads the files, creates sub-directories, etc. This service also uses database connectivity to connect to another server. My plan is to have the service run as the default "Local Service" account. Since I need to allow write/read privileges, which apparently the "Local Service" account does not do by default, I'm going to explicitly set "Full Control" privileges for the "Local Service" account on the folder that I'm reading/writing to and from. I believe the above is a good . My question is, for the folder that I'm reading and writing to, do I need to setup a "Network Service" role with full control access? I'm wondering since my service uses database connectivity to another server, if I'll need the "Network Service" account setup. I may be misunderstanding what the "Network Service" account does.

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  • How can I re-open the TrueCrypt window after it's been closed?

    - by user27451
    I installed TrueCrypt 7.1 Standard 64-bit on a fresh install of Ubuntu 11.10 64-bit. After finding the application in the dash I dragged it's icon onto the Unity launcher. I then clicked that icon and TrueCrypt's main window opened. I mounted my encrypted file/volume and then closed the window to do some work. To re-open the TrueCrypt window I would normally click the small blue TrueCrypt icon that appears on the top panel. In Ubuntu 11.10 that icon is no longer there. I receive a message ("TrueCrypt is already running.") if I click on the TrueCrypt icon in the launcher. How can I re-open the TrueCrypt window after it's been closed in Ubuntu 11.10?

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