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  • Showing right sub-ul of parent ul menu

    - by Micke
    Hello, i have this html menu: <ul id='main'> <li class='active current' id='lighty'> <a href='/'>Lighty</a> <ul> <li class='sub'> <a href='/'>Hem</a> </li> </ul> </li> <li id='community'> <a href='/community'>Community</a> </li> </ul> And this jquery: $("#menu ul > li").mouseenter(function(){ id = $(this).attr("id"); $("#menu #main li").removeClass("active"); $(this).addClass("active"); }).mouseleave(function(){ id = $(this).attr("id"); menu.timers[id] = setTimeout(function(){$("#menu #main li#"+id).removeClass("active");}, 2000); }); What i am trying to acomplish is that when i hover one of the li's in the main ul the child ul of that li should be displayed. and when i move the mouse out of the li or the child ul the menu should be visible for 2 seconds. It works through the main li button but if on the child ul and move out it just disapears, it doesnt wait for two seconds. The waiting two seconds is so you can go in to the menu if you accidentaly move the mouse out of it. Can anybody help me to fix this error? Maybe you have a better solution? Here is also a screenshot on how the menu looks if it helps: screen shot under or click here

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  • KeepAlive packets over a Soap request

    - by Nycto
    I've been debugging some Soap requests we are making between two servers on the same VLAN. The app on one server is written in PHP, the app on the other is written in Java. I can control and make changes to the PHP code, but I can't affect the Java server. The PHP app forms the XML using the DOMDocument objects, then sends the request using the cURL extension. When the soap request took longer than 5 minutes to complete, it would always wait until the max timeout limit and exit with a message like this: Operation timed out after 900000 milliseconds with 0 bytes received After sniffing the packets that were being sent, it turns out that the problem was caused by a 5 minute timeout in the network that was closing what it thought was a stale connection. There were two ways to fix it: bump up the timeout in iptables, or start sending KeepAlive packets over the request. To be thorough, I would like to implement both solutions. Bumping up the timeout was easy for ops to do, but sending KeepAlive packets is turning out to be difficult. The cURL library itself supports this (see the --keepalive-time flag for the CLI app), but it doesn't appear that this has been implemented in the PHP cURL library. I even checked the source to make sure it wasn't an undocumented feature. So my question is this: How the heck can I get these packets sent? I see a few clear options, but I don't like any of them: Write a wrapper that will kick off the request by shell_execing the CLI app. This is a hack that I just don't like Update the cURL extension to support this. This is a non-option according to Ops. Open the socket myself. I know just enough to be dangerous. I also haven't seen a way to do this with fsockopen, but I could be missing something. Switch to another library. What exists that supports this? Thanks for any help you can offer.

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  • What's all this fuss about?

    - by atch
    Hi guys, At the beginning I want to state that it is not my intention to upset anyone who uses/like language other than C++. I'm saying that due to the fact that on one forum everytime when I've tried to ask questions of similiar nature I was almost always accused of trying to create a raw. Ok that's having done this is my question: I don't understand why java/c# creators thought/think that having something like vm and having source code compiled to bytecode instead of native code is in a long run any advantage. And why having function compiled for a first time when they are invoked is any advantege? And what's the story about write once run everywhere? When I think about the business of having something written once and it can run everywhere - well in theory this is all well. But I know for a fact that in practice it doesn't look that well at all. It is rather like write once test everywhere. And why would I preffer something to be compiled on runtime instead of compiletime. If I would have to wait even one hour longer for program to be installed once and for all and all the compilation would be done and nothing would be compiled after that I would preffer that. And I don't really know how it works in the real world (I'm a student never worked in IT business) but for example if I have working program written in C++ for Windows and I have wish to move it to another platform wouldn't I have to take my source code and compile it on desired machine? So in other words isn't that rather problem of having compiler which will compile source code on different machines (as far as I'm concerned there is just one C++ and source code will look identical in every machine). And last but not least if you think about it how many programs they are which are really word porting? I personnally can think of 3 maybe four.

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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Workflow Service host not publishing Metadata.

    - by jlafay
    Still hacking away with extreme persistence at WF services hosted outside of IIS. I'm now having issues with my WF service publishing metadata. Can someone take a look at my code and see what step I'm missing? The few tutorials that I've stumbled across for my scenario make it look so easy, and I know it is. I'm just missing something ridiculously simple. Here's my current trial code: const string serviceUri = "http://localhost:9009/Subscribe"; WorkflowServiceHost host = new WorkflowServiceHost( new Subscribe(), new Uri(serviceUri) ); SubscriberSvcHost.AddDefaultEndpoints( ); SubscriberSvcHost.Open(); Subscribe() is an activity that is coded in an xaml file and contains simple receive and sendreply activities to test out my hosted workflow service. It is NOT a xamlx (WF service) file. Seems like this should be simple enough to work but when I start the application and the service fires I get this message in my browser when navigating to the URI: "Metadata publishing for this service is currently disabled." Shouldn't adding the default endpoints provide enough metadata and description to satisfy the service init and then go into its wait for message state?

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  • Practical value for concurrent-request-timeout parameter

    - by Andrei
    In the Seam Reference Guide, one can find this paragraph: We can set a sensible default for the concurrent request timeout (in ms) in components.xml: <core:manager concurrent-request-timeout="500" /> However, we found that 500 ms is not nearly enough time for most of the cases we had to deal with, especially with the severe restriction seam places on conversation access. In our application we have a combination of page scoped ajax requests (triggered by various use actions), some global scoped polling notification logic (part of the header, so included in every page) and regular links that invoke actions and/or navigate to other pages. Therefore, we get the dreaded concurrent access to conversation exception way too often, even without any significant load on the site. After researching the options for quite a bit, we ended up bumping this value to several seconds (we're debating whether to bump it up to 10s), as none of the recommended solutions seemed able to solve our issue completely (even forcing a global queue for all the ajax requests would still leave us exposed to a user deciding to click a link right when one of our polling calls was in progress). And we'd much rather have the users wait for a second or two instead of getting an error page just because they clicked a link at the wrong moment. And now to the question: is there something obvious we're missing (like a way to allow concurrent access to conversations and taking care of the needed locking ourselves, for instance :)? How do people solve this problem (ajax requests mixed with user driven interaction) in seam? Disabling all the links on the page while ajax requests are in progress (as suggested by one blog page) is really not a viable option. Any other suggestions? TIA, Andrei

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  • Status of Data in Rollback of Large Transaction in SQL Server

    - by Lloyd Banks
    I have a data warehousing procedure that downloads and replaces dozens of tables from a linked server to a local database. Every once in a while, the code will get stuck on one of the tables on the linked server because the table on the linked server is in a state of transition. I am under the assumption that since the entire procedure is considered one transaction commit, when the procedure gets stuck, none of the changes made by the procudure so far would have committed. But the opposite seems to be true, tables that were "downloaded" before the procedure got stuck would have been updated with today's versions on the local server. Shouldn't SQL Server wait for the entire procedure to finish before the changes are durable? CREATE PROCEDURE MYIMPORT AS BEGIN SET NOCOUNT ON IF EXISTS (SELECT * FROM INFORMATION.SCHEMA.TABLES WHERE TABLE_NAME = 'TABLE1') DROP TABLE TABLE1 SELECT COLUMN1, COLUMN2, COLUMN3 INTO TABLE1 FROM OPENQUERY(MYLINK, 'SELECT COLUMN1, COLUMN2, COLUMN3 FROM TABLE1') IF EXISTS (SELECT * FROM INFORMATION.SCHEMA.TABLES WHERE TABLE_NAME = 'TABLE2') DROP TABLE TABLE2 SELECT COLUMN1, COLUMN2, COLUMN3 INTO TABLE2 FROM OPENQUERY(MYLINK, 'SELECT COLUMN1, COLUMN2, COLUMN3 FROM TABLE2') --IF THE PROCEDURE GETS STUCK HERE, THEN CHANGES TO TABLE1 WOULD HAVE BEEN MADE ON THE LOCAL SERVER WHILE NO CHANGES WOULD HAVE BEEN MADE TO TABLE3 ON THE LOCAL SERVER IF EXISTS (SELECT * FROM INFORMATION.SCHEMA.TABLES WHERE TABLE_NAME = 'TABLE3') DROP TABLE TABLE3 SELECT COLUMN1, COLUMN2, COLUMN3 INTO TABLE3 FROM OPENQUERY(MYLINK, 'SELECT COLUMN1, COLUMN2, COLUMN3 FROM TABLE3') END

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  • Charset and POST request

    - by jriff
    Hi All! I have a Rails 2.3.5 application that is working fine with UTF-8 and international characters. Now I have made some integration to a payment gateway where I POST some data, wait a while and get a POST back. The problem is that when I get that post back the international characters are broken. Instead of "sørensen" I get: "sørensen". If I do an iconv -fISO-8859-1 -tUTF8 it gets correctly converted to the former (I do that from a OS X command prompt). I have examined the POST request with logger.info(request.headers.inspect) in my controller and I can see that no charset parameter is given. As far as I can see the POST from the gateway must be UTF8 since one character (ø) gets translated to two (ø). So why does Rails think that the POST is ISO-8859-1? I know that one solution is to simply convert the params-hash with Iconv in the controller but I would like to know what is happening. Thanks in advance. Regards, Jacob

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  • Toggle Android emulator network traffic from emulator invocation

    - by highphi
    I'm working on scripts to manage large amounts of Android emulators and I need to disable all network traffic on some of them. Because I'm doing all of this on a headless server, I cannot use the F8 hotkey described on the emulater documentation. I'm currently routing the TCP traffic through a null proxy with by using emulator-arm ... -http-proxy 0.0.0.0:0 and this blocks the traffic that I want it to. I thought this was working well until I noticed some strange error messages while running my scripts. The console started outputting accept too many open files and checking the open files with lsof reveals numerous messages stating "can't identify protocol" ... emulator- 19463 username 19u sock 0,6 0t0 1976595845 can't identify protocol emulator- 19463 username 20u sock 0,6 0t0 1976595847 can't identify protocol ... The only "solution" I found to this is to kill all of the emulators and then wait until this limit is reached again, which is hardly a solution at all. Is there another way to do this while invoking the emulator? Am I incorrectly using the -htt-proxy switch to block the traffic? Other people found solutions to block traffic by manually doing this by using airplane mode, but this isn't feasible for me as I'm controlling emulators via scripts. I could send keyevents to the emulator with my script and turn the phone on in airplane mode, but I would prefer something more reliable than this.

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  • Can't get any speedup from parallelizing Quicksort using Pthreads

    - by Murat Ayfer
    I'm using Pthreads to create a new tread for each partition after the list is split into the right and left halves (less than and greater than the pivot). I do this recursively until I reach the maximum number of allowed threads. When I use printfs to follow what goes on in the program, I clearly see that each thread is doing its delegated work in parallel. However using a single process is always the fastest. As soon as I try to use more threads, the time it takes to finish almost doubles, and keeps increasing with number of threads. I am allowed to use up to 16 processors on the server I am running it on. The algorithm goes like this: Split array into right and left by comparing the elements to the pivot. Start a new thread for the right and left, and wait until the threads join back. If there are more available threads, they can create more recursively. Each thread waits for its children to join. Everything makes sense to me, and sorting works perfectly well, but more threads makes it slow down immensely. I tried setting a minimum number of elements per partition for a thread to be started (e.g. 50000). I tried an approach where when a thread is done, it allows another thread to be started, which leads to hundreds of threads starting and finishing throughout. I think the overhead was way too much. So I got rid of that, and if a thread was done executing, no new thread was created. I got a little more speedup but still a lot slower than a single process. The code I used is below. http://pastebin.com/UaGsjcq2 Does anybody have any clue as to what I could be doing wrong?

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  • Receive MMS images and make album using iamge using j2me

    - by Abdul Basit
    I am trying to made application which receive MMS images and make a album from them user can view the pictures while running this application. I am facing problem while running application on mobile. while this application is fully working in wireless tookit emulator. Please guide me to fix this problem.`//package hello; import javax.microedition.midlet.; import javax.microedition.lcdui.; import javax.wireless.messaging.*; import java.io.IOException; import java.util.Vector; import javax.microedition.io.Connector; import javax.microedition.lcdui.Display; //, ItemStateListener public class MMSS extends MIDlet implements CommandListener, Runnable, MessageListener { //-----------------------------------Receive MMS --------------------------- private Thread mReceiver = null; private boolean mEndNow = false; private Message msg = null; String msgReceived = null; private Image[] receivedImage = new Image[5]; private Command mExitCommand = new Command("Exit", Command.EXIT, 2); private Command mRedCommand = new Command("Back", Command.SCREEN, 1); private Command mBlueCommand = new Command("Next", Command.SCREEN, 1); private Command mPlay = new Command("Play", Command.SCREEN, 1); protected static final String DEFAULT_IMAGE = "/MMSS_logo.jpg"; //protected static final String DEFAULT_IMAGE = "/wait.png"; private Display mDisplay = null; //protected ImageItem mColorSquare = null; protected Image mInitialImage = null; private String mAppID = "MMSMIDlet"; private TextField imageName = null; //private Form mForm = null; private int count = 0; private int next = 0; private Integer mMonitor = new Integer(0); //----------------------------------- End Receive MMS --------------------------- private boolean midletPaused = false; private Command exitCommand; private Command exitCommand1; private Command backCommand; private Form form; private StringItem stringItem; private ImageItem imageItem; private Image image1; private Alert alert; private List locationList; private Alert cannotAddLocationAlert; public MMSS() { } /** * Initilizes the application. * It is called only once when the MIDlet is started. The method is called before the startMIDlet method. */ private void initialize() { } /** * Performs an action assigned to the Mobile Device - MIDlet Started point. */ public void startMIDlet() { // write pre-action user code here switchDisplayable(null, getForm()); // write post-action user code here } /** * Performs an action assigned to the Mobile Device - MIDlet Resumed point. */ public void resumeMIDlet() { } /** * Switches a current displayable in a display. The display instance is taken from getDisplay method. This method is used by all actions in the design for switching displayable. * @param alert the Alert which is temporarily set to the display; if null, then nextDisplayable is set immediately * @param nextDisplayable the Displayable to be set / public void switchDisplayable(Alert alert, Displayable nextDisplayable) {//GEN-END:|5-switchDisplayable|0|5-preSwitch // write pre-switch user code here Display display = getDisplay();//GEN-BEGIN:|5-switchDisplayable|1|5-postSwitch if (alert == null) { display.setCurrent(nextDisplayable); } else { display.setCurrent(alert, nextDisplayable); } } /* * Called by a system to indicated that a command has been invoked on a particular displayable. * @param command the Command that was invoked * @param displayable the Displayable where the command was invoked */ public void commandAction(Command command, Displayable displayable) { // write pre-action user code here if (displayable == form) { if (command == exitCommand) { // write pre-action user code here exitMIDlet(); // write post-action user code here } } // write post-action user code here } /** * Returns an initiliazed instance of exitCommand component. * @return the initialized component instance */ public Command getExitCommand() { if (exitCommand == null) { // write pre-init user code here exitCommand = new Command("Exit", Command.EXIT, 0); // write post-init user code here } return exitCommand; } /** * Returns an initiliazed instance of form component. * @return the initialized component instance */ public Form getForm() { if (form == null) { // write pre-init user code here form = new Form("Welcome to MMSS", new Item[] { getStringItem(), getImageItem() }); form.addCommand(getExitCommand()); form.setCommandListener(this); // write post-init user code here } return form; } /** * Returns an initiliazed instance of stringItem component. * @return the initialized component instance */ public StringItem getStringItem() { if (stringItem == null) { // write pre-init user code here stringItem = new StringItem("Hello", "Hello, World!"); // write post-init user code here } return stringItem; } /** * Returns an initiliazed instance of exitCommand1 component. * @return the initialized component instance / public Command getExitCommand1() { if (exitCommand1 == null) { // write pre-init user code here exitCommand1 = new Command("Exit", Command.EXIT, 0); // write post-init user code here } return exitCommand1; } /* * Returns an initiliazed instance of imageItem component. * @return the initialized component instance */ public ImageItem getImageItem() { if (imageItem == null) { // write pre-init user code here imageItem = new ImageItem("imageItem", getImage1(), ImageItem.LAYOUT_CENTER | Item.LAYOUT_TOP | Item.LAYOUT_BOTTOM | Item.LAYOUT_VCENTER | Item.LAYOUT_EXPAND | Item.LAYOUT_VEXPAND, "");//GEN-LINE:|26-getter|1|26-postInit // write post-init user code here } return imageItem; } /** * Returns an initiliazed instance of image1 component. * @return the initialized component instance */ public Image getImage1() { if (image1 == null) { // write pre-init user code here try { image1 = Image.createImage("/B.jpg"); } catch (java.io.IOException e) { e.printStackTrace(); } // write post-init user code here } return image1; } /** * Returns a display instance. * @return the display instance. */ public Display getDisplay () { return Display.getDisplay(this); } /** * Exits MIDlet. */ public void exitMIDlet() { switchDisplayable (null, null); destroyApp(true); notifyDestroyed(); } /** * Called when MIDlet is started. * Checks whether the MIDlet have been already started and initialize/starts or resumes the MIDlet. */ public void startApp() { if (midletPaused) { resumeMIDlet (); } else { initialize (); startMIDlet (); } midletPaused = false; /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// try { conn = (MessageConnection) Connector.open("mms://:" + mAppID); conn.setMessageListener(this); } catch (Exception e) { System.out.println("startApp caught: "); e.printStackTrace(); } if (conn != null) { startReceive(); } /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// } /** * Called when MIDlet is paused. */ public void pauseApp() { midletPaused = true; mEndNow = true; try { conn.setMessageListener(null); conn.close(); } catch (IOException ex) { System.out.println("pausetApp caught: "); ex.printStackTrace(); } } /** * Called to signal the MIDlet to terminate. * @param unconditional if true, then the MIDlet has to be unconditionally terminated and all resources has to be released. */ public void destroyApp(boolean unconditional) { mEndNow = true; try { conn.close(); } catch (IOException ex) { System.out.println("destroyApp caught: "); ex.printStackTrace(); } } private void startReceive() { mEndNow = false; //---- Start receive thread mReceiver = new Thread(this); mReceiver.start(); } protected MessageConnection conn = null; protected int mMsgAvail = 0; // -------------------- Get Next Images ------------------------------------ private void getMessage() { synchronized(mMonitor) { mMsgAvail++; mMonitor.notify(); } } // -------------------- Display Images Thread ------------------------------ public void notifyIncomingMessage(MessageConnection msgConn) { if (msgConn == conn) getMessage(); } public void itemStateChanged(Item item) { throw new UnsupportedOperationException("Not supported yet."); } class SetImage implements Runnable { private Image img = null; public SetImage(Image inImg) { img = inImg; } public void run() { imageItem.setImage(img); imageName.setString(Integer.toString(count)); } } public void run() { mMsgAvail = 0; while (!mEndNow) { synchronized(mMonitor) { // Enter monitor if (mMsgAvail <= 0) try { mMonitor.wait(); } catch (InterruptedException ex) { } mMsgAvail--; } try { msg = conn.receive(); if (msg instanceof MultipartMessage) { MultipartMessage mpm = (MultipartMessage)msg; MessagePart[] parts = mpm.getMessageParts(); if (parts != null) { for (int i = 0; i < parts.length; i++) { MessagePart mp = parts[i]; byte[] ba = mp.getContent(); receivedImage[count] = Image.createImage(ba, 0, ba.length); } Display.getDisplay(this).callSerially(new SetImage(receivedImage[count])); } } } catch (IOException e) { System.out.println("Receive thread caught: "); e.printStackTrace(); } count++; } // of while } } `

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • ntpd on Fedora Core 6 with high negative time rest values

    - by Mark White
    The basic problem is we have a FC6 server instance running on a virtual machine, and the system time seems to have been slowly varying until it is now causing a problem. The server runs 24/7 and has been up for 155 days. It has been changed to show GMT, and reports the time as (example) 00:15:15 GMT whereas the actual time is 00:00:00 GMT. This is an offset of 915 seconds. selinux has been changed to 'setenforce 0' for testing and I am running as root. I stop the ntpd service and change the time in System|Administration|Date & Time. The time still shows the same with 'date' in bash. There are no error logs. I change the date with 'date --set' in bash. The response confirms the changed date. I run 'date' and the incorrect date is shown. There are no error logs. I start the ntpd service and /var/log/messages shows success with 'time reset -915.720139s'. The date remains unchanged. ntpq -p shows three three time servers all have offsets of around -915 seconds. I stop ntpd service and try 'ntpd -gqx' and get the same result as above - success, but a large negative time reset. I've tried varying combinations of the above, and a few more settings in System|Administration|Date & Time - no change. I just need to reset the system time to GMT. No offset. But I can't wait for ntpd to slew the time over the next few weeks. Any advice is welcome, cheers! Sure this shouldn't be this difficult... Mark...

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  • what is this internet explorer (javascript?) syntax error -2146827286?

    - by ben
    Hi everyone, So, I've been trying to troubleshoot this bug where some big percentage of windows users who are on my ajax (jquery) web app are not able to play. I haven't been able to reproduce it on my end with a windows 7 IE8 running in a parallels vm. The main problem seems to be in the javascript somewhere because what users are complaining about is an ajax button isn't working. They click it and nothing happens, so either the event isn't firing, or my ajax call is failing, and possibly the return from the ajax could be failing. After trying some ideas, a friend suggested I check out damnit! https://damnit.jupiterit.com/ which will catch exceptions in javascript and email them to you. This is a pretty awesome tool! So, now i have a little more data, but, am stuck. Basically it seems like the majority of the exceptions seem to be complaining about a syntax error. I will paste the samples below. message: Syntax error number: -2146827286 description: Syntax error Browser: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; InfoPath.2; .NET CLR 1.0.3705; OfficeLiveConnector.1.3; OfficeLivePatch.0.0) What's interesting is that the syntax error is consistently occurring in browsers reporting MSIE 8.0 but with windows vista, xp, and below, so older OS with the latest IE. Does anyone know of this error? Could this possibly be some weird slow computer/slow internet connection thing where may be my javascript files aren't fully loaded before I call the functions. I am using the jquery $(document).ready() to wait before I setup anything.

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  • Flush kernel's TCP buffer with `MSG_MORE`-flagged packets

    - by timn
    send()'s man page reveals the MSG_MORE flag which is asserted to act like TCP_CORK. I have a wrapper function around send(): int SocketConnection_Write(SocketConnection *this, void *buf, int len) { errno = 0; int sent = send(this->fd, buf, len, MSG_NOSIGNAL); if (errno == EPIPE || errno == ENOTCONN) { throw(exc, &SocketConnection_NotConnectedException); } else if (errno == ECONNRESET) { throw(exc, &SocketConnection_ConnectionResetException); } else if (sent != len) { throw(exc, &SocketConnection_LengthMismatchException); } return sent; } Assuming I want to use the kernel buffer, I could go with TCP_CORK, enable whenever it is necessary and then disable it to flush the buffer. But on the other hand, thereby the need for an additional system call arises. Thus, the usage of MSG_MORE seems more appropriate to me. I'd simply change the above send() line to: int sent = send(this->fd, buf, len, MSG_NOSIGNAL | MSG_MORE); According to lwm.net, packets will be flushed automatically if they are large enough: If an application sets that option on a socket, the kernel will not send out short packets. Instead, it will wait until enough data has shown up to fill a maximum-size packet, then send it. When TCP_CORK is turned off, any remaining data will go out on the wire. But this section only refers to TCP_CORK. Now, what is the proper way to flush MSG_MORE packets? I can only think of two possibilities: Call send() with an empty buffer and without MSG_MORE being set Re-apply the TCP_CORK option as described on this page Unfortunately the whole topic is very poorly documented and I couldn't find much on the Internet. I am also wondering how to check that everything works as expected? Obviously running the server through strace' is not an option. So the only simplest way would be to usenetcat' and then look at its `strace' output? Or will the kernel handle traffic differently transmitted over a loopback interface?

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  • WWW::Mechanize trouble with meta refresh from bank login

    - by J Miller
    I am trying to use perl's WWW::Mechanize to login to my bank and pull transaction information. After logging in through a browser to my bank (Wells Fargo), it briefly displays a temporary web page saying something along the lines of "please wait while we verify your identity". After a few seconds it proceeds to the bank's webpage where I can get my bank data. The only difference is that the URL contains several more "GET" parameters appended to the URL of the temporary page, which only had a sessionID parameter. I was able to successfully get WWW::Mechanize to login from the login page, but it gets stuck on the temporary page. There is a <meta http-equiv="Refresh"... tag in the header, so I tried $mech->follow_meta_redirect but it didn't get me past that temporary page either. Any help to get past this would be appreciated. Thanks in advance. Here is the barebones code that gets me stuck at the temporary page: #!/usr/bin/perl -w use strict; use WWW::Mechanize; my $mech = WWW::Mechanize->new(); $mech->agent_alias( 'Linux Mozilla' ); $mech->get( "https://www.wellsfargo.com" ); $mech->submit_form( form_number => 2, fields => { userid => "$userid", password => "$password" }, button => "btnSignon" );

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  • How can I get WWW-Mechanize to login to Wells Fargo's website?

    - by J Miller
    I am trying to use Perl's WWW::Mechanize to login to my bank and pull transaction information. After logging in through a browser to my bank (Wells Fargo), it briefly displays a temporary web page saying something along the lines of "please wait while we verify your identity". After a few seconds it proceeds to the bank's webpage where I can get my bank data. The only difference is that the URL contains several more "GET" parameters appended to the URL of the temporary page, which only had a sessionID parameter. I was able to successfully get WWW::Mechanize to login from the login page, but it gets stuck on the temporary page. There is a <meta http-equiv="Refresh"... tag in the header, so I tried $mech->follow_meta_redirect but it didn't get me past that temporary page either. Any help to get past this would be appreciated. Thanks in advance. Here is the barebones code that gets me stuck at the temporary page: #!/usr/bin/perl -w use strict; use WWW::Mechanize; my $mech = WWW::Mechanize->new(); $mech->agent_alias( 'Linux Mozilla' ); $mech->get( "https://www.wellsfargo.com" ); $mech->submit_form( form_number => 2, fields => { userid => "$userid", password => "$password" }, button => "btnSignon" );

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  • Java NIO (Netty): How does Encryption or GZIPping work in theory (with filters)

    - by Tom
    Hello Experts, i would be very thankfull if you can explain to me, how in theory the "Interceptor/Filter" Pattern in ByteStreams (over Sockets/Channels) work (in Asynchronous IO with netty) in regard to encryption or compression of data. Given I have a Filter that does GZIPPING. How is this internally implemented? Does the Filter "collect" so many bytes form the channel, that this is a usefull number of bytes that can then be en/decoded? What is in general the minimal "blocksize(data to encode/decode in a chunk)" of socket based gzipping? Does this "blocksize" have to be negotiated in advance between server and client? What happens if the client does not send enough data to "fill" the blocksize (due to a network conquestion) but does not close the connection. Does this mean the other side will simply wait until it gets enough bytes to decode or until a timeout occoures...How is the Filter pattern the applied? The compression filter will de/compress the blocksize of bytes and then store them again in the same buffer would (in the case of netty) i normally be using the ChannelHanlderContext to pass the de/encoded data to the next filter?... Any explanations/links/tutorials (for beginners;-) will be very much appreciated to help me understand how for example encryption/compressing are implemented in socket based communication with filters/interceptor pattern. thank you very much tom

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  • WPF Storyboard delay in playing wma files

    - by Rita
    I'm a complete beginner in WPF and have an app that uses StoryBoard to play a sound. public void PlaySound() { MediaElement m = (MediaElement)audio.FindName("MySound.wma"); m.IsMuted = false; FrameworkElement audioKey = (FrameworkElement)keys.FindName("MySound"); Storyboard s = (Storyboard)audioKey.FindResource("MySound.wma"); s.Begin(audioKey); } <Storyboard x:Key="MySound.wma"> <MediaTimeline d:DesignTimeNaturalDuration="1.615" BeginTime="00:00:00" Storyboard.TargetName="MySound.wma" Source="Audio\MySound.wma"/> </Storyboard> I have a horrible lag and sometimes it takes good 10 seconds for the sound to be played. I suspect this has something to do with the fact that no matter how long I wait - The sound doesn't get played until after I leave the function. I don't understand it. I call Begin, and nothing happens. Is there a way to replace this method, or StoryBoard object with something that plays instantly and without a lag?

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  • GAE Task Queue oddness

    - by b3nw
    I have been testing the taskqueue with mixed success. Currently I am using the default queue, in default settings ect ect.... I have a test url setup which inserts about 8 tasks into the queue. With short order, all 8 are completed properly. So far so good. The problem comes up when I re-load that url twice under say a minute. Now watching the task queue, all the tasks are added properly, but only the first batch execute it seems. But the "Run in Last Minute" # shows the right number of tasks being run.... The request logs tell a different story. They show only the first set of 8 running, but all task creation urls working successfully. The oddness of this is that if I wait say a minute between the task creation url requests, it will work fine. Oddly enough changing the bucket_size or execution speed does not seem to help. Only the first batch are executed. I have also reduced the number of requests all the way down to 2, and still found only the first 2 execute. Any others added display the same issues as above. Any suggestions? Thanks

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  • Getting browser to make an AJAX call ASAP, while page is still loading

    - by Chris
    I'm looking for tips on how to get the browser to kick off an AJAX call as soon as possible into processing a web page, ideally before the page is fully downloaded. Here's my approximate motivation: I have a web page that takes, say, 5 seconds to load. It calls a web service that takes, say, 10 seconds to load. If loading the page and calling the web service happened sequentially, the user would have to wait 15 seconds to see all the information. However, if I can get the web service call started before the 5 second page load is complete, then at least some of the work can happened in parallel. Ideally I'd like as much of the work to happen in parallel as possible. My initial theory was that I should place the AJAX-calling javascript as high up as possible in the web page HTML source (being mindful of putting it after the jquery.js include, because I'm making the call using jquery ajax). I'm also being mindful not to wrap the AJAX call in a jquery ready event handler. (I mention this because ready events are popular in a lot of jquery example code.) However, the AJAX call still doesn't seem to get kicked off as early as I'm hoping (at least as judged by the Google Chrome "Timeline" feature), so I'm wondering what other considerations apply. One thing that might potentially be detrimental is that the AJAX call is back to the same web server that's serving the original web page, so I might be in danger of hitting a browser limit on the # of HTTP connections back to that one machine? (The HTML page loads a number of images, css files, etc..)

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  • C# Windows Service

    - by Goober
    Scenario I've created a windows service, but whenever I start it, it stops immediately. The service was concieved from a console application that used to subscribe to an event and watch processes on a server. If anything happened to process (i.e. It was killed), then the event would trigger the process to be restarted. The reason I'm telling you this is because the original code used to look like this: Original Console App Code: static void Main(string[] args) { StartProcess sp = new StartProcess(); //Note the readline that means the application sits here waiting for an event! Console.ReadLine(); } Now that this code has been turned into a Windows Service, it is essentially EXACTLY THE SAME. However, the service does not sit there waiting, even with the readline, it just ends..... New Windows Service Code: protected override void OnStart(string[] args) { ProcessMonitor pm = new ProcessMonitor(); Console.ReadLine(); } Thoughts Since the functionality is entirely encapsulated within this single class (It quite literally starts, sets up some events and waits) - How can I get the service to actually sit there and just wait? It seems to be ignoring the readline. However this works perfectly as a console application, it is just far more convenient to have it as a service.

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  • Easy way to observe user activity - how improve my database structure.

    - by Thomas
    Welcome, I need some advise to improve perfomence my web application. In the begin I had this structure of database: USER -id (Primary Key) -name -password -email .... PROFILE -user Primary Key, Foreign Key (USER) -birthday -region -photoFile ... PAGES -id (Primary Key) -user Foreign Key(USER) -page -date COMMENTS -id (Primary Key) -user Foreign Key(USER) -page Foreign Key(PAGE) -comment -date FAVOURITES_PAGES -id (Primary Key) -user Foreign Key(USER) -favourite_page Foreign Key(PAGE) -date but now one of the most important page of website is observatory, when everyone can observe activity others users. So I need select all pages, comments and favourites pages some users and display it in one list, sorted by date. For better perfomance (I think) I changed my structure to this: table USER and PROFILE without changes ACTIVITY (additional table- have common fields: user,date) -id (Primary Key) -user Foreign Key(USER) -date -page Foreign Key(PAGE) -comment Foreign Key(COMMENTS) -favourite_page Foreign Key(FAVOURITES_PAGES) PAGES -id (Primary Key) -page COMMENTS -id (Primary Key) -page Foreign Key(PAGE) -comment FAVOURITES_PAGES -id (Primary Key) -favourite_page Foreign Key(PAGE) So now it is very easy get sorted records from all tables. But I have no only foreign key to PAGES, COMMENTS and FAVOURITES_PAGES in ACTIVITY table - there is about ten Foreign Key fields and in one record only one have value, others have None: ACTIVITY id user date page comment ... 1 2 2010-02-23 None 1 2 1 2010-02-21 1 None .... It is corect solution. When I display about 40 records in one page (pagination) I must wait about one secound, but database is almost emty (a few users and about 100 records in others tables). It is depends on amount records per page - I have checked it, but why it takes too long time, becouse of relationships? The website is built in Python/Django. Any advices/opinion?

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  • Help with Custom Workflow that monitors an objects state

    - by zSysop
    I need to write a workflow that monitors the status of an object. (It could wait for days or hours for a state to change) I have the following states for the object (lets call it an Issue object): 1) Created 2) Unowned 3) Owned 4) UnAssigned 4) Assigned 6) In Progress 7) Signed Off 8) Closed I would also need to take some action on an object if the object was within a certain state for a defined period (not really sure on how this can be accomplished either). The object's owner/assignee can change at any point (i.e. Go from In Progress to UnOwned) so i am guessing that a state machine diagram is what i would need to use. If my thinking is incorrect then please let me know. My application is written in c# .net 3.5. I was thinking about having a service method called CreateIssue that would insert the ticket into the db and then begin an instance of a workflow (with the object or an id of the object as parameters). I wasn't sure of how the workflow would then know when a particular object has been updated, or if the object's state has changed. I've done some really simple "hello world" type of apps with windows workflow foundation 3.5 but have not yet grasped how to do go about implementing something like this. Any direction on this will be extremely helpful. Thanks in advance.

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  • UINavigationBar is getting buttons from another view

    - by Rafael Oliveira
    I have three Views, Splash, Login and List. From Splash I just wait and then Push Login View, with the Navigation Bar hidden. In Login I Show the NavigationBar, hide the BackButton1 and add a new RightButton1, then I check if Settings.bundle "login" and "pass" are set. If so, I push List View. Otherwise I stay in the Login view waiting for the user to fill the form and press a button. In List View I add a new RightButton2 and a new BackButton2. The problem is that if Settings.bundle data is not null, and in Login View I quickly push List View the RightButton1 appears in List View, or no buttons appear at all, or only BackButton2 doesn't appear... The most strange thing of all is that everything was OK and all of sudden it started to get messy. Login View: // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; // Hiding the Back Button in THIS view (Login) [self.navigationItem setHidesBackButton:YES]; // Inserting the Logout Button for the Next View (List) UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"Logout" style:UIBarButtonItemStylePlain target:nil action:nil]; self.navigationItem.backBarButtonItem = backButton; [backButton release]; UIBarButtonItem* newAccountButton = [[UIBarButtonItem alloc] initWithTitle:@"New Account" style:UIBarButtonItemStylePlain target:self action:@selector(newAccountButtonPressed)]; self.navigationItem.rightBarButtonItem = newAccountButton; [newAccountButton release]; List View // Making the Navigation Bar Visible [self.navigationController setNavigationBarHidden:NO animated:NO]; UIBarButtonItem* aboutButton = [[UIBarButtonItem alloc] initWithTitle:@"About" style:UIBarButtonItemStylePlain target:self action:@selector(aboutButtonPressed)]; self.navigationItem.rightBarButtonItem = aboutButton; [aboutButton release]; Any ideas ?

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