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  • How to Configure IIS 7.5 to Host Several Classic ASP Sites using 1 IP Address?

    - by SidC
    We are running Windows Server 2008 R2 with IIS 7.5 and have 4-5 Classic ASP sites to install. The main site is stored in wwwroot and the other sites are stored in folders below wwwroot. We have 1 IP address for the server. How do I configure IIS to allow folks to browse/test the sites before domain names are pointed to te server? When I setup one of the sites in a subfolder of wwwroot and assign a separate port to it, I receive a message stating: Config Error Cannot add duplicate collection entry of type 'add' with unique key attribute 'value' set to 'index.asp' How do I remedy this error and permit IIS to render the site?

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  • minimal gnome classic on a mini.iso ubuntu 12.04

    - by amr
    I installed ubuntu 12.04 from the mini.iso I want the most minimal classic gnome possible, all I ever need is a terminal, wireless connection, chromium and mid-night commander. No video or audio players no office no nautilus and no other applications. How can this be achieved? I also don't want a log in graphical interface like GDM or lightdm , I'll be happy to log in using the command line. Thanks in advance

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  • How do I start "Ubuntu classic desktop" (no effects) from the command line

    - by Andrew Stern
    I am able to run sessions over an ssh connection but I rather use the "Ubuntu classic desktop (no effects)" version on Ubuntu 11.04 instead of the new Unity since I don't have 3d support on the laptop I'm using to display the graphical User Interface. How can I startup the older gnome-session without the 3d effects? I tried gnome-session but it seems to be the option with the 3d effects and I want a more stripped down session over my ssh session.

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  • Classic vs universal Google analytics and loss of historical data

    - by iss42
    I'm keen to use some of the new features in Google Universal Analytics. I have an old site though that I don't want to lose the historical data for. The comparisons with historical data are interesting for example. However Google doesn't appear to allow you to change a property from the classic code to the new code. Am I missing something? I'm surprised this isn't a bigger issue for many other users.

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  • Classic vs universal and loss of historical data

    - by iss42
    I'm keen to use some of the new features in Google Universal Analytics. I have an old site though that I don't want to lose the historical data for. The comparisons with historical data are interesting for example. However Google doesn't appear to allow you to change a property from the classic code to the new code. Am I missing something? I'm surprised this isn't a bigger issue for many other users.

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  • Resource Graphs in top panel?

    - by Jeff Welling
    I'm running Gnome Classic in Ubuntu 11.10 and in previous versions of Ubuntu it was fairly easy to get resource graphs to appear in the top menu, but now the regular way of getting said graphs in the top menu bar don't work (right clicking on the top menu produces no result unless you click on an icon, eg sound, wifi, or battery indicators). Is it not possible to get resource graphs in the top menu bar in Gnome Classic on Ubuntu 11.10? If not Gnome Classic, is it possible in KDE? I've tried googling but the only results I'm getting are related to adding the panel, which I can't do because I can't right click on the top menu. Thanks in advance.

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance update: is for high performance, but isn't released yet. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • Can Unity be uninstalled?

    - by Dave M G
    Recently when doing an update, I noticed I was downloading a bunch of packages related to Unity. I use Gnome-Classic, and have no intention of ever using Unity. So, I thought I might save myself some bandwidth and download times (which can be slow on my laptop) by removing Unity. However, on next reboot, I could not get any form of GUI interface. Only by reinstalling Unity was I able to get the log in interface and get back into Gnome Classic. Can I get rid of Unity, or is it somehow now integral to Ubuntu in a way that makes Ubuntu not run without it (even if I'm exlusively using Gnome-Classic)?

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  • Can anyone tell me why Gnome 3 looks like as if it were a gnome fallback session in my virtualbox?

    - by Elysium
    For some reason Gnome 3 wont work in my virtualbox. Both gnome classic and gnome look exactly identical. The version of my virtualbox is: 4.1.2_ Ubuntu r38459 The 3D acceleration is on in the virtualbox and the Guest Additions is installed in the virtualbox from the software center. Obviously, the graphic card driver is installed on the main Ubuntu system I am using with my laptop. (although the post-release updates can't be installed for whatever reason) Gnome shell is installed from the software center in the virtualbox. Now the issue is that the gnome and gnome classic look like just the same. Here is an image of what gnome looks like (so does gnome classic too....so I am only posting one image): What causes this issue? By the way....I am using Ubuntu 11.10 with gnome fallback session.

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • LOD in modern games

    - by Firas Assaad
    I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about how LOD is being used in modern games. I know many games use some sort of dynamic LOD for terrain, but what about elsewhere? Level of Detail for 3D Graphics for example points out that discrete LOD (where artists prepare several models in advance) is widely used because of the performance overhead of continuous LOD. That book was published in 2002 however, and I'm wondering if things are different now. There has been some research in performing dynamic LOD using the geometry shader (this paper for example, with its implementation in ShaderX6), would that be used in a modern game? To summarize, my question is about the state of LOD in modern video games, what algorithms are used and why? In particular, is view dependent continuous simplification used or does the runtime overhead make using discrete models with proper blending and impostors a more attractive solution? If discrete models are used, is an algorithm used (e.g. vertex clustering) to generate them offline, do artists manually create the models, or perhaps a combination of both methods is used?

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • Any examples of fair mmo games with quick completion

    - by Keith Player
    I'm looking for some example games for inspiration that allow from 10 to a large number of players at a time and can be completed in 10 to 30 minutes. I'm looking for something that would have extremely low bandwidth and not be dependent on chance or luck (i.e one player can't gain an unfair advantage because the computer put them in a better position). Realized on the way home that more clarifications might have been helpful. I'm looking to develop a pay-to-play competition that would allow a large number of players to compete in a relatively short period of time. One way would be to have an mmo that can be completed in 30 minutes, another way would be if you could have 10 person games that finish in under 5 minutes and then have the winners compete against each other until a winner is decided. I'm interested in any genre that would make for a fun/interesting game that doesn't depend on luck, so all players should have the same choice/availability of activities/resources and follow the same rules. Some possible games that could possibly be modified into what I want, would be bztanks (too easy to create a bot), diplomacy (takes too long), risk, some chess like game. I was just wondering if there are other game types to the ones I have been considering.

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  • How to get Unity interface on my PC?

    - by Prarobo
    I downgraded by PC to 11.04 from 12.04 2 days ago. I was using the Unity interface and I am quite used to it. Today when I started my PC, I got a message (after the login screen showed) saying that my system does not support Unity and it automatically defaulted me to the classic interface. Now when I start my PC, even when the interface choice selected is Ubuntu and not Ubuntu Classic, it falls back to the classic interface. Any advice on how to get Unity back?

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  • How can I wipe my iPod classic and fix any bad sectors on the hard drive without killing it?

    - by Sam Meldrum
    My iPod never finishes syncing and only syncs audio, not pictures or video - any ideas as to how I can fix it? My iPod classic 160GB worked well for a couple of years. I used to sync a lot of photos at full resolution to it, but this recently stopped working after I moved to Windows 7. iTunes is on latest version - 9.1.1.12 iPod software is up to date - 1.1.2 Windows 7 is fully up to date and patched The symptoms are that the iPod will start to sync, all audio (music and podcasts will sync successfully) but the syncing will then just appear to continue - itunes message: Syncing iPod. Do not Disconnect. This sync never completes - I have left it trying for days. I have tried resetting the iPod using the Restore button, whereupon it restarts sync from default options and again will sync audio, but nothing else. I suspect that something has gone wrong on the hard-drive - either a bad sector or some corrupt data. Is there a process I can go through to fix this? E.g. SpinRite or a format? If so how do I go about formatting an iPod and will it be recognised as an iPod after format and work as normal? Any advice on what to try next much appreciated? Update I have eliminated problems with the files, PC or iTunes as they sync fine to other iPods. I have also eliminated the cable by trying different cables which work with other iPods. What I'd really like to know is if there is any way to more fundamentally wipe the iPod safely, attempt to repair any bad sectors on the hard drive and then start from scratch. Anyone ever managed this?

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  • Any good libraries for parsing JSON in Classic ASP?

    - by Mark Biek
    I've been able to find a zillion libraries for generating JSON in Classic ASP (VBScript) but I haven't been to find ANY for parsing. I want something that I can pass a JSON string and get back a VBScript object of some sort (Array, Scripting.Dictionary, etc) Can anyone recommend a library for parsing JSON in Classic ASP?

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  • How to remove Games on Fedora 14?

    - by user44212
    While installing the fedora desktop I had unchecked the Games and Entertainment section but I can still see the same Games options available in the menu. I tried checking the same in the Add/Remove Programs but I was not able to get the option for uninstalling the same. Games which are present are: AisleRiot Solitaire, lagno, Mines and Sudoku I would like to delete the games options available. Can someone help me doing the same?

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  • I need to parameterize against sql injection in asp classic, what things should I take some time to

    - by Tchalvak
    I can already see that I'm not going to enjoy the experience, but I have to do some sql cleanup on this 1000 file asp classic web-app, and before I get to hacking away at it I'd like to be aware of any major gotchas to watch out for with asp classic/sql parameter preparing/asp whitespace altering. What are some good quick overview resources, and what should I watch out for?

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  • Comparing LINQ to SQL vs the classic SqlCommand

    tweetmeme_url = 'http://alpascual.com/blog/comparing-linq-to-sql-vs-the-classic-sqlcommand/';tweetmeme_source = 'alpascual';When you are coming from using SqlCommand and SqlConnection is difficult to move to another library for your database needs. For those people still in the limbo to make the decision to move to another DAL, here is a comparison to help you see the light or to move away for ever.   How to do a select query using SqlCommand: 1: SqlConnection myConnection = new...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Comparing LINQ to SQL vs the classic SqlCommand

    tweetmeme_url = 'http://alpascual.com/blog/comparing-linq-to-sql-vs-the-classic-sqlcommand/';tweetmeme_source = 'alpascual';When you are coming from using SqlCommand and SqlConnection is difficult to move to another library for your database needs. For those people still in the limbo to make the decision to move to another DAL, here is a comparison to help you see the light or to move away for ever.   How to do a select query using SqlCommand: 1: SqlConnection myConnection = new...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • BlueNES: A Bluetooth Connector for Classic NES Controllers

    - by Jason Fitzpatrick
    If you’re looking for a DIY way to hook up your classic Nintendo controllers for use in modern emulation programs, this hack allows you to use them without modifying the original casing or cables. Courtesy of Evan Dustin, we find this guide on hacking apart a broken NES unit (to get the basic parts like the port connectors) and then binding it all together with an Arduino board. Check out the video above to see it in action and then hit up the link below to check out the notes on the YouTube video for additional information including parts and code. BluesNES: Bluetooth NES Controller [via Hack A Day] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Gnome Classic U 11.04 trash not working, can't find my trash dir

    - by Bruce Salem
    I did an upgrade from U 10.10 to U 11.04. I can't upgrade further because Upgrade Manager says that there are unsupported packages. How do I find them? A more immediate problem is that trash stopped working even though "/.share/local/Trash is getting files removed by the file manager. The trash icon on the lower panel fails after having done the upgrade from Gnome 2 to Unity and using Gnome Classic, says "No Such File or Directory". File Operations says it is looking at "/". How do I reconfigure the trash icon to use my local trash dir? The trash dir is there, has the right permissons, I can "rm" the dir tree there, and recreate it by moving files to the trash from the file manager.

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  • 11.10 runs really choppy and slow, but not if I choose "Gnome Classic"

    - by Ingram
    I'd like to use Unity with Ubuntu 11.10, but everything from Unity runs really choppy and slow. I have an ATI graphics card and I have installed the drivers through "Additional Drivers". The drivers work, as I can play 3d games flawlessly. When I drag the mouse box around or drag windows around, it is really choppy. I previously had Ubuntu 10.10 and everything worked fine. I installed gnome 3 on 11.10 and it does the same thing Unity does, very choppy and slow graphics. However, if I choose Gnome Classic, everything is fine. I can drag the mouse box all around with no problems. I can drag windows around and it looks and feels great. Is this a bug with Unity? Are others experiencing this? Or is there something I can do to fix this?

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  • What are the 'best' XNA developed games for PC?

    - by RichK
    I've had a quick google, but can't find anything obvious that answers the question. What are the best games developed using XNA for PC? Any flagship games, original games.. etc? Obviously 'best' is pretty subjective, but I'm sure they'll be a common consensus on some of the good ones. (I don't own an XBox (if that matters...))

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