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  • Are there disagvantages to using Outlook's Chached Exchange Mode?

    - by Rax Olgud
    Since I found out about Outlook's "Cached Exchange Mode" I've been using it, and I also set it up on every PC I come across. I think it's a great feature that improves the efficiency of of every Outlook user, and I don't understand why it's not ON by default. My question is - are there any disadvantages to using Cached Exchange Mode? (Besides the obvious fact that it consumes a bit more space, which I don't see as a big issue nowadays)

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  • java: how can i set the compatibility mode of a native .exe?

    - by Jakob
    So i have a native executable (both for OS X and Windows) tucked inside a .jar, which is then programatically extracted to a temp location and executed from there. Unfortunately this executable will not run properly on my Windows machine (Win 7 64bit), when i manually set the compatibility mode to a Windows XP preset however, it will work. Is there a way i can do this programatically from Java?

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  • Possible to use SaveVideoAtPathToSavedPhotosAlbum and still maintain 3.0 backward compatibility?

    - by erotsppa
    The function SaveVideoAtPathToSavedPhotosAlbum is only available with the iPhone SDK 3.1 or above but we want to maintain backward compatibility with 3.0 devices. How can this be done? At first we though we can do a runtime check, but it turns out that this can't even compile against the 3.0 SDK. We are getting the error "_UISaveVideoAtPathToSavedPhotosAlbum", referenced from: -[MovieViewController saveButtonPressed:] in MovieViewController.o ld: symbol(s) not found

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  • Can you transfer a Windows 7 XP-mode VHD to a new PC without the need for reactivation?

    - by Henk
    Hi. At the moment I am running Vista 32 bit and use VPC 2007 a lot. I have several W2000 VMs set up with complex software configurations. For me, one of the advantages of working with VPCs is that a VM can easily be copied to another PC (like a notebook). Also, when I move to a new PC, I can immediately work with my existing VMs without the need to reinstall all applications. I am thinking about buying a new pc with Windows 7 64 bit pro, and using the xp-mode VM that comes with Windows 7. The advantages would be support for more memory (so being able to run more VM's simultaneously) and having a licenced XP VM. I would like to know if you can transfer a VHD that is based on the xp-mode VHD to another machine without Activation issues. The other machine will of course, also be running W7. I would guess that this would not be a problem. However, I did read about a guy who had to reinstall his W7 because of a harddisk failure, and could not access his xp-mode VHD anymore because it demanded re-activation. Thanks. Henk.

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  • Using DEBUG Mode in Oracle SQL Developer to Log SQL

    - by thatjeffsmith
    Curious how we’re getting the data you see in SQL Developer when you click on something? While many of the dialogs provide a ‘SQL’ panel that shows you the SQL ABOUT to be generated, I’d rather see the SQL AS it’s executed. True, you could set a TRACE or fire up a Monitor Sessions report, but both of those solutions leave me hungry for more. Did you know that SQL Developer has a ‘debug’ mode? It slows the tool down a bit and spits out a lot of information you don’t care about, but it ALSO shows you ALL the SQL that is sent to the database, as you click around the tool! See ALL the SQL that SQL Developer sends to the database on your behalf Enable DEBUG Mode When you see the splash screen as SQL Developer fires up, frantically hit Up, Up, Down, Down, Left, Right, Left, Right, B, A, SELECT, Start. Wait, wrong game. No, all you need to do is go to your SQL Developer directory and navigate down to the ‘bin’ directory. In that directory, find the ‘sqldeveloper.conf’ file. Install Directory - sqldeveloper - bin - sqldeveloper.conf Open it with a text editor. Find this line IncludeConfFile sqldeveloper-nondebug.conf And replace it with this line IncludeConfFile sqldeveloper-debug.conf Save the file. Start up SQL Developer. Observe the Logging Page – Log Panel for the SQL There’s going to be more than just SQL here. You’ll actually see a LOT of other information. If you’re having general problems with the tool and you want to see the nitty-gritty of what’s going on, then this is a good place to satisfy your curiosity and might help us diagnose your issue if you post to the forums or open a ticket with My Oracle Support. You’ll find ‘INFO’ entries that look a little something like this - This is the query used to populate your Tables list in the connection tree. You can double-click on the sql text and get a pop-up window that’s much easier to read. See all that typing we’re saving you? I don’t recommend running in DEBUG mode all the time. Capturing this information and displaying it is more expensive than not doing so. And it provides a lot of information you don’t normally need to see. But when you DO want to know what’s going on and why, this is an excellent way of getting that information. When you’re ready to go back to ‘normal’ mode, just close SQL Developer, go back to your .conf file, and add the ‘nondebug’ bit back.

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  • Compatibility between DirectX 9 and DirectX 10 shaders

    - by Delta
    I am a beginner to game development and as I am used to programming in C# I decided to go for XNA. I've been playing around with it for a while and now I am learning the basics of HLSL shaders, I have noticed in the MSDN documentation that there have been some syntax changes in HLSL between DirectX 9 and DirectX 10, for example, the Sampler type Since I am having some troubles with my desktop pc, I am using my laptop which video card only supports DirectX 9.0c. Then I'm gonna have to write my shaders using the DirectX 9 syntax, right? So I am wondering, will my HLSL shaders written using the DirectX 9 syntax work on a system running DirectX 10 (or higher)?

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  • SQL Server v.Next (Denali) : OS compatibility & upgrade support

    - by AaronBertrand
    Microsoft's Manageability PPM Dan Jones has asked for our feedback on their proposed list of supported operating systems and upgrade paths for the next version of SQL Server. (See the original post ). This has generated all kinds of spirited debates on twitter, in protected mailing lists, and in private e-mail. If you're going to be involved in moving to Denali, you should be aware of these proposals and stay on top of the discussion until the results are in. (The media are starting to pick up on...(read more)

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  • MPL 1.1 and APL 2.0 License compatibility

    - by Kenneth Cochran
    I am working a project that is licensed under the MPL 1.1 and would like to incorporate some code that is licensed under the APL 2.0. I know in 2010 Mozilla announced they were updating the MPL to make it more "Apache compatible" among other things. I'm no lawyer. Exactly what part(s) of the MPL 1.1 don't jive with the APL 2.0 and vice versa? The project has very few of its original contributers still actively involved so I doubt I'd be able to contact all of them to get permission to change the license.

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  • Benefit of using Data URI to embed images within HTML document and its cross-browser compatibility

    - by Manoj Agarwal
    I want to embed an image using Data URI within HTML document so that we don't need image as a separate attachment, we get just one HTML file that contains the actual image. What are its advantages and disadvantages? Does IE10 supports it? Is it useful to have such an implementation? I am working on an application, where we have html documents that link towards images stored in some location. If I use tiny online editor, as images are saved somewhere in the server, while editing the document, i can provide a link towards that image, but can't preview the final document with images from within tiny editor. If I chose to download the file locally, then i will need to download the images from server side. It looks a bit overkill, so I thought if Data URI could be used in such a situation.

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  • Backward compatibility with event-sourcing

    - by Tomas Jansson
    How do you stay backward compatible with event-sourcing? Let say you release a version that has one kind of event, let call it X. You know how to handle that event in all the systems that extracts the events from the event source. In a later release you make a change to event X or delete it, how do you stay backward compatible with that? To have a fully functional system you need to be able to handle the old event as the same time as you need to handle the updated version. Or if you delete that event type, then you will be stuck with code that is only there to handle legacy events which in my head can be a little bit messy in the long run.

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  • Monitor won't enter power save mode

    - by Adam Monsen
    My LCD monitor won't enter power save mode. I've gone into System ? Preferences ? Screensaver, clicked Power Management, then set Put display to sleep when inactive for: to 10 minutes (for both On AC Power and On Battery Power), but the monitor still doesn't enter power save mode, even after an hour. Anyone have ideas on what to try? I'm using Ubuntu 10.04.1 LTS 64-bit desktop on a Dell Latitude E6400 laptop.

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  • How to disable Chrome's Incognito Mode?

    - by Jason Tu
    I use this extension called Website Blocker to discourage me from checking Gmail/Reddit. However, it is easy and tempting to open a New Incognito Window; since extensions are disabled in Incognito Mode, I'm still able to browse Gmail/Reddit in this manner. Is there any way to disable Chrome's Incognito Mode in Ubuntu? Ideally, this would encourage me to use my smartphone as a dedicated Gmail/Reddit checker.

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  • Hardware Compatibility

    - by thebradnet
    I am looking into buying a LENOVO RD330 SERVER with a ThinkServer RAID 500 Adapter II RAID controller. I am having problems finding out if all of the hardware that I am wanting will be compatible with Ubuntu. I have check the "Certified Hardware" list but the list is very limited. Both the computer and the RAID controller say they support RedHat and Suse but obviously Ubuntu isn't mentioned. I have talked with my vendor and they also not certain if this hardware will work. I have also Google around and the RAID controller appears to be an LSI chipset. But again I haven't been able to find any definitive information saying that this will work. Any suggestions on how I can find out if the hardware will work?

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  • Macbook Pro 2011 compatibility

    - by ldx
    Hi there, I'm planning to a buy a new 13" Macbook Pro, the one that was just released this week with the Thunderbolt port. The question is, has anyone given it a shot with Ubuntu (10.10 or 11.04 alpha)? I'd be especially interested whether temperature sensors/fan control, external displays via the displayport and 3D acceleration (for Compiz or some simple 3D games) via the integrated HD3000 GPU work without flaws. Thanks!

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  • Ubuntu login failed to set mode on [CRTC:10] message

    - by polyglot0727
    I recently installed Windows Server 2003 and Ubuntu 12.10 side by side. Both worked ok for the first couple of boots. I can boot to Server, but am unable to boot to Ubuntu. I receive this message. ubuntu login: [ 18.684356 ] [drm:drm_crtc_helper_set_config] ERROR failed to set mode on [CRTC:10] [ 18.840839 [drm:drm_crtc_helper_set_config] ERROR failed to set mode on [CRTC:10]. Any idea what the issue is?

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  • PHP 5.4 and Hiphop compatibility

    - by boundless08
    I was wondering does anyone know which of the features in php 5.4 are not supported in php hiphop. There's some questions on the hiphop github wiki, such as this one, that very vaguely state HipHop does not currently support all PHP 5.4 features. At the moment I just have to assume, for working purposes, all new features are not compatible as none are specified to work, if anyone has any insight on this that would be great, thanks in advance.

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  • Mobile Compatibility: traditional website look vs native application ?

    - by Siddiqui
    I have a question related to mobile compatible websites, I have seen two type of websites One in which they adopt traditional website look and adjust website according to mobile screen, if they have lot of information which can not be adjust according to screen then they expand the height of page, so that user can scroll the page to see more information... In the second approach they used native application look means use navigation-bar, tab-bar, tool-bar, scroll-view just like in native applications. Height and width of page adjust according to screen size, if they have more information then they use scroll-view etc... My question is: which approach is better then other, in which approach you feel more comfortable to use website.

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  • Radon HD 6870 compatibility with Ubuntu 11.10

    - by mhost
    Does anyone have experience with the XFX Radeon HD 6870 on Ubuntu 11.10? I've googled and the best I could find was someone getting the card to 'work' on linux. Nothing specific about ubuntu and this card. Specifically, I want to be able to use the full 1900x1200 resolution and watch 1080p movies. If yes, was it very complicated to get working? Note: I do not have the card yet, I am debating buying it, but would like to know beforehand because there is a restocking fee if I have to return it. Thanks.

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  • openGL textures in bitmap mode

    - by evenex_code
    For reasons detailed here I need to texture a quad using a bitmap (as in, 1 bit per pixel, not an 8-bit pixmap). Right now I have a bitmap stored in an on-device buffer, and am mounting it like so: glBindBuffer(GL_PIXEL_UNPACK_BUFFER, BFR.G[(T+1)%2]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, W, H, 0, GL_COLOR_INDEX, GL_BITMAP, 0); The OpenGL spec has this to say about glTexImage2D: "If type is GL_BITMAP, the data is considered as a string of unsigned bytes (and format must be GL_COLOR_INDEX). Each data byte is treated as eight 1-bit elements..." Judging by the spec, each bit in my buffer should correspond to a single pixel. However, the following experiments show that, for whatever reason, it doesn't work as advertised: 1) When I build my texture, I write to the buffer in 32-bit chunks. From the wording of the spec, it is reasonable to assume that writing 0x00000001 for each value would result in a texture with 1-px-wide vertical bars with 31-wide spaces between them. However, it appears blank. 2) Next, I write with 0x000000FF. By my apparently flawed understanding of the bitmap mode, I would expect that this should produce 8-wide bars with 24-wide spaces between them. Instead, it produces a white 1-px-wide bar. 3) 0x55555555 = 1010101010101010101010101010101, therefore writing this value ought to create 1-wide vertical stripes with 1 pixel spacing. However, it creates a solid gray color. 4) Using my original 8-bit pixmap in GL_BITMAP mode produces the correct animation. I have reached the conclusion that, even in GL_BITMAP mode, the texturer is still interpreting 8-bits as 1 element, despite what the spec seems to suggest. The fact that I can generate a gray color (while I was expecting that I was working in two-tone), as well as the fact that my original 8-bit pixmap generates the correct picture, support this conclusion. Questions: 1) Am I missing some kind of prerequisite call (perhaps for setting a stride length or pack alignment or something) that will signal to the texturer to treat each byte as 8-elements, as it suggests in the spec? 2) Or does it simply not work because modern hardware does not support it? (I have read that GL_BITMAP mode was deprecated in 3.3, I am however forcing a 3.0 context.) 3) Am I better off unpacking the bitmap into a pixmap using a shader? This is a far more roundabout solution than I was hoping for but I suppose there is no such thing as a free lunch.

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  • License compatibility question

    - by Ivaylo Slavov
    I have a question regarding software licenses. I plan to put a license to a framework that I have written. My intention is that the license should be open, in order to maintain a community. Also I want to control when a new version is released and which changes will be included. The license should allow the framework to be used with commercial products, therefore respecting their own license. I have done some quick research and I decided to double license my work under the Apache License 2.0 (ASL) and Eclipse Public License (EPL). My point is that the EPL will provide me the ability to control the release cycle as well as the contributions to the project and the Apache license will take care for any patents a 3rd party might want to use in a derived work. Also both are open licenses. My question is related to the GLP and LGPL licenses. If I have the above licenses to my framework, will it be possible and legal, for someone to create a derived work of my framework, that is also a derived work of, or links a library that is under the LGPL license? Thanks in advance. EDIT: To be clear I will explain how I expect things to work. The framework will define some common API for certain functionalities as well as a Wrapper class that will invoke an implementation of that API. The Wrapper will be part of the framework, but it will internally call the actual implementation. This implementation should be in a separate library, and such libraries I would like to be developed and maintained by community. Surely the community will have to access the framework but I want to limit changes to the framework by the community but I want to provide freedom for any API implementation (a derived work of the framework). The framework will enable flexible configuration mechanisms that will tell which implementation of an API will be used.

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  • Compatibility of ESX 4 and LTO 3 with LSI2032 Dell Power Edge

    - by dbaur
    Hello, does anybody know something about the compatibility of an LTO 3 Tapedrive (PV HH LTO 3 400GB) attached to an LSI2032 SCSI-Controller? These devices are added to an Dell PowerEdge T610 Server which is listed in the certified Compatibility Guide. I can`t find any information for this controller and this tapdevice. Or are they automaticly compatible because they are options for an compatible Server? greetings Dennis

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  • multilog compatibility wrapper for svlogd?

    - by pilcrow
    Has anyone written a compatibility wrapper for svlogd to function as a drop-in replacement for multilog? I'm a fan of UNIX process supervision in the style of daemontools and lately of runit. While runit offers a compatibility mode for many of the daemontools utilities, there is AFAIK no such offering for svlogd. I've got a few systems I'd like to switch over to runit, but I'd rather not modify the .../log/run scripts of every supervised process on those machines. Thanks.

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  • 8 Mac System Features You Can Access in Recovery Mode

    - by Chris Hoffman
    A Mac’s Recovery Mode is for more than just reinstalling Mac OS X. You’ll find many other useful troubleshooting utilities here — you can use these even if your Mac can’t boot normally. To access Recovery Mode, restart your Mac and press and hold the Command + R keys during the boot-up process. This is one of several hidden startup options on a Mac. Reinstall Mac OS X Most people know Recovery Mode as the place you go to reinstall OS X on your Mac. Recovery Mode will download the OS X installer files from teh Intenret if you don’t have them locally, so they don’t take up space on your disk and you’ll never have to hunt for an opearign system disc. Better yet, it will download up-to-date installation files so you don’t have to spend hours installing operating system updates later. Microsoft could learn a lot from Apple here. Restore From a Time Machine Backup Instead of reinstalling OS X, you can choose to restore your Mac from a time machine backup. This is like restoring a system image on another operating system. You’ll need an external disk containing a backup image created on the current computer to do this. Browse the Web The Get Help Online link opens the Safari web browser to Apple’s documentation site. It’s not limited to Apple’s website, though — you can navigate to any website you like. This feature allows you to access and use a browser on your Mac even if it isn’t booting properly. It’s ideal for looking up troubleshooting information. Manage Your Disks The Disk Utility option opens the same Disk Utility you can access from within Mac OS X. It allows you to partition disks, format them, scan disks for problems, wipe drives, and set up drives in a RAID configuration. If you need to edit partitions from outside your operating system, you can just boot into the recovery environment — you don’t have to download a special partitioning tool and boot into it. Choose the Default Startup Disk Click the Apple menu on the bar at the top of your screen and select Startup Disk to access the Choose Startup Disk tool. Use this tool to choose your computer’s default startup disk and reboot into another operating system. For example, it’s useful if you have Windows installed alongside Mac OS X with Boot Camp. Add or Remove an EFI Firmware Password You can also add a firmware password to your Mac. This works like a BIOS password or UEFI password on a Windows or Linux PC. Click the Utilities menu on the bar at the top of your screen and select Firmware Password Utility to open this tool. Use the tool to turn on a firmware password, which will prevent your computer from starting up from a different hard disk, CD, DVD, or USB drive without the password you provide. This prevents people form booting up your Mac with an unauthorized operating system. If you’ve already enabled a firmware password, you can remove it from here. Use Network Tools to Troubleshoot Your Connection Select Utilities > Network Utility to open a network diagnostic tool. This utility provides a graphical way to view your network connection information. You can also use the netstat, ping, lookup, traceroute, whois, finger, and port scan utilities from here. These can be helpful to troubleshoot Internet connection problems. For example, the ping command can demonstrate whether you can communicate with a remote host and show you if you’re experiencing packet loss, while the traceroute command can show you where a connection is failing if you can’t connect to a remote server. Open a Terminal If you’d like to get your hands dirty, you can select Utilities > Terminal to open a terminal from here. This terminal allows you to do more advanced troubleshooting. Mac OS X uses the bash shell, just as typical Linux distributions do. Most people will just need to use the Reinstall Mac OS X option here, but there are many other tools you can benefit from. If the Recovery Mode files on your Mac are damaged or unavailable, your Mac will automatically download them from Apple so you can use the full recovery environment.

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