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  • Using shared_ptr to implement RCU (read-copy-update)?

    - by yongsun
    I'm very interested in the user-space RCU (read-copy-update), and trying to simulate one via tr1::shared_ptr, here is the code, while I'm really a newbie in concurrent programming, would some experts help me to review? The basic idea is, reader calls get_reading_copy() to gain the pointer of current protected data (let's say it's generation one, or G1). writer calls get_updating_copy() to gain a copy of the G1 (let's say it's G2), and only one writer is allowed to enter the critical section. After the updating is done, writer calls update() to do a swap, and make the m_data_ptr pointing to data G2. The ongoing readers and the writer now hold the shared_ptr of G1, and either a reader or a writer will eventually deallocate the G1 data. Any new readers would get the pointer to G2, and a new writer would get the copy of G2 (let's say G3). It's possible the G1 is not released yet, so multiple generations of data my co-exists. template <typename T> class rcu_protected { public: typedef T type; typedef std::tr1::shared_ptr<type> rcu_pointer; rcu_protected() : m_data_ptr (new type()) {} rcu_pointer get_reading_copy () { spin_until_eq (m_is_swapping, 0); return m_data_ptr; } rcu_pointer get_updating_copy () { spin_until_eq (m_is_swapping, 0); while (!CAS (m_is_writing, 0, 1)) {/* do sleep for back-off when exceeding maximum retry times */} rcu_pointer new_data_ptr(new type(*m_data_ptr)); // as spin_until_eq does not have memory barrier protection, // we need to place a read barrier to protect the loading of // new_data_ptr not to be re-ordered before its construction _ReadBarrier(); return new_data_ptr; } void update (rcu_pointer new_data_ptr) { while (!CAS (m_is_swapping, 0, 1)) {} m_data_ptr.swap (new_data_ptr); // as spin_until_eq does not have memory barrier protection, // we need to place a write barrier to protect the assignments of // m_is_writing/m_is_swapping be re-ordered bofore the swapping _WriteBarrier(); m_is_writing = 0; m_is_swapping = 0; } private: volatile long m_is_writing; volatile long m_is_swapping; rcu_pointer m_data_ptr; };

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  • Django: How can I protect against concurrent modification of data base entries

    - by Ber
    If there a way to protect against concurrent modifications of the same data base entry by two or more users? It would be acceptable to show an error message to the user performing the second commit/save operation, but data should not be silently overwritten. I think locking the entry is not an option, as a user might use the "Back" button or simply close his browser, leaving the lock for ever.

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  • iPhone: One Object, One Thread

    - by GingerBreadMane
    On the iPhone, I would like to do some operations on an image in a separate thread. Rather than dealing with semiphores, locking, etc., I'd like to use the 'One Object, One Thread' method of safely writing this concurrent operation. I'm not sure what is the correct way to copy my object into a new thread so that the object is not accessed in the main thread. Do I use the 'copy' method? If so, do I do this before the thread or inside the thread? ... -(void)someMethod{ UIImage *myImage; [NSThread detachNewThreadSelector:@selector(getRotatedImage:) toTarget:self withObject:myImage]; } -(void)getRotatedImage:(UIImage *)image{ ... ... UIImage *copiedImage = [image copy]; ... ... }

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  • Understanding the workflow of the messages in a generic server implementation in Erlang

    - by Chiron
    The following code is from "Programming Erlang, 2nd Edition". It is an example of how to implement a generic server in Erlang. -module(server1). -export([start/2, rpc/2]). start(Name, Mod) -> register(Name, spawn(fun() -> loop(Name, Mod, Mod:init()) end)). rpc(Name, Request) -> Name ! {self(), Request}, receive {Name, Response} -> Response end. loop(Name, Mod, State) -> receive {From, Request} -> {Response, State1} = Mod:handle(Request, State), From ! {Name, Response}, loop(Name, Mod, State1) end. -module(name_server). -export([init/0, add/2, find/1, handle/2]). -import(server1, [rpc/2]). %% client routines add(Name, Place) -> rpc(name_server, {add, Name, Place}). find(Name) -> rpc(name_server, {find, Name}). %% callback routines init() -> dict:new(). handle({add, Name, Place}, Dict) -> {ok, dict:store(Name, Place, Dict)}; handle({find, Name}, Dict) -> {dict:find(Name, Dict), Dict}. server1:start(name_server, name_server). name_server:add(joe, "at home"). name_server:find(joe). I tried so hard to understand the workflow of the messages. Would you please help me to understand the workflow of this server implementation during the executing of the functions: server1:start, name_server:add and name_server:find?

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  • AtomicInteger lazySet and set

    - by Yan Cheng CHEOK
    May I know what is the difference among lazySet and set method for AtomicInteger. javadoc doesn't talk much about lazySet : Eventually sets to the given value. It seems that AtomicInteger will not immediately be set to the desired value, but it will be scheduled to be set in some time. But, what is the practical use of this method? Any example?

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  • Postgres : Post statement (or insert) asynchronous, non-blocking processing.

    - by Hassan Syed
    I'm wondering if it is possible, that after a collection of rows is inserted, to initiate an operation that is executed asynchronously, is non-blocking, and doesn't need to inform the originator of the request - of the result. I am working with large amounts of events and I can guarantee that the post-insert logic will not fail -- I just want to have a single insert thread in my event-sources, and I want this thread to keep flying without blocking, and without being responsible for any post-delivery book-keeping. I can tell you that I would potentially have a 100 of these jobs executing concurrently and each job might operate on 5 tables with anywhere between 200-1000 inserts on each of these tables. A hint in the right direction should be enough.

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  • Explain "Leader/Follower" Pattern

    - by Alex B
    I can't seem to find a good explanation of "Leader/Follower" pattern. All explanations either simply refer to it in the context of some problem, or are completely meaningless. Can anyone explain to the the mechanics of how this pattern works, and why and how it improves performance over more traditional asynchronous IO models? Examples and links to diagrams are appreciated too.

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  • Preventing concurrent data modification in Web based app

    - by Manoj
    Hi, I am building a web app in Silverlight which allows users to view and edit a database. In order to prevent multiple users from editing the same data, I was thinking of implementing a lock and key mechanism, so that other users are made to wait when one particular user is editing the data. Is there any way in which we can have variable(flag specifying if a user is editing data) in the server which can be shared across multiple clients? Is there a better way to manage this type of conurrent data access issues?

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  • Class initialization and synchronized class method

    - by nybon
    Hi there, In my application, there is a class like below: public class Client { public synchronized static print() { System.out.println("hello"); } static { doSomething(); // which will take some time to complete } } This class will be used in a multi thread environment, many threads may call the Client.print() method simultaneously. I wonder if there is any chance that thread-1 triggers the class initialization, and before the class initialization complete, thread-2 enters into print method and print out the "hello" string? I see this behavior in a production system (64 bit JVM + Windows 2008R2), however, I cannot reproduce this behavior with a simple program in any environments. In Java language spec, section 12.4.1 (http://java.sun.com/docs/books/jls/second_edition/html/execution.doc.html), it says: A class or interface type T will be initialized immediately before the first occurrence of any one of the following: T is a class and an instance of T is created. T is a class and a static method declared by T is invoked. A static field declared by T is assigned. A static field declared by T is used and the reference to the field is not a compile-time constant (§15.28). References to compile-time constants must be resolved at compile time to a copy of the compile-time constant value, so uses of such a field never cause initialization. According to this paragraph, the class initialization will take place before the invocation of the static method, however, it is not clear if the class initialization need to be completed before the invocation of the static method. JVM should mandate the completion of class initialization before entering its static method according to my intuition, and some of my experiment supports my guess. However, I did see the opposite behavior in another environment. Can someone shed me some light on this? Any help is appreciated, thanks.

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  • Ref to map vs. map to refs vs. multiple refs

    - by mikera
    I'm working on a GUI application in Swing+Clojure that requires various mutable pieces of data (e.g. scroll position, user data, filename, selected tool options etc.). I can see at least three different ways of handling this set of data: Create a ref to a map of all the data: (def data (ref { :filename "filename.xml" :scroll [0 0] })) Create a map of refs to the individual data elements: (def datamap { :filename (ref "filename.xml") :scroll (ref [0 0]) })) Create a separate ref for each in the namespace: (def scroll (ref [0 0])) (def filename (ref "filename.xml")) Note: This data will be accessed concurrently, e.g. by background processing threads or the Swing event handling thread. However there probably isn't a need for consistent transactional updates of multiple elements. What would be your recommended approach and why?

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  • How to parallelize this groovy code?

    - by lucas
    I'm trying to write a reusable component in Groovy to easily shoot off emails from some of our Java applications. I would like to pass it a List, where Email is just a POJO(POGO?) with some email info. I'd like it to be multithreaded, at least running all the email logic in a second thread, or make one thread per email. I am really foggy on multithreading in Java so that probably doesn't help! I've attempted a few different ways, but here is what I have right now: void sendEmails(List<Email> emails) { def threads = [] def sendEm = emails.each{ email -> def th = new Thread({ Random rand = new Random() def wait = (long)(rand.nextDouble() * 1000) println "in closure" this.sleep wait sendEmail(email) }) println "putting thread in list" threads << th } threads.each { it.run() } threads.each { it.join() } } I was hoping the sleep would randomly slow some threads down so the console output wouldn't be sequential. Instead, I see this: putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list putting thread in list in closure sending email1 in closure sending email2 in closure sending email3 in closure sending email4 in closure sending email5 in closure sending email6 in closure sending email7 in closure sending email8 in closure sending email9 in closure sending email10 sendEmail basically does what you'd expect, including the println statement, and the client that calls this follows, void doSomething() { Mailman emailer = MailmanFactory.getExchangeEmailer() def to = ["one","two"] def from = "noreply" def li = [] def email (1..10).each { email = new Email(to,null,from,"email"+it,"hello") li << email } emailer.sendEmails li }

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  • Oracle (PL/SQL): Is UPDATE RETURNING concurrent?

    - by Jaap
    I'm using table with a counter to ensure unique id's on a child element. I know it is usually better to use a sequence, but I can't use it because I have a lot of counters (a customer can create a couple of buckets and each of them needs to have their own counter, they have to start with 1 (it's a requirement, my customer needs "human readable" keys). I'm creating records (let's call them items) that have a prikey (bucket_id, num = counter). I need to guarantee that the bucket_id / num combination is unique (so using a sequence as prikey won't fix my problem). The creation of rows doesn't happen in pl/sql, so I need to claim the number (btw: it's not against the requirements to have gaps). My solution was: UPDATE bucket SET counter = counter + 1 WHERE id = param_id RETURNING counter INTO num_forprikey; PL/SQL returns var_num_forprikey so the item record can be created. Question: Will I always get unique num_forprikey even if the user concurrently asks for new items in a bucket?

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  • While using ConcurrentQueue, trying to dequeue while looping through in parallel

    - by James Black
    I am using the parallel data structures in my .NET 4 application and I have a ConcurrentQueue that gets added to while I am processing through it. I want to do something like: personqueue.AsParallel().WithDegreeOfParallelism(20).ForAll(i => ... ); as I make database calls to save the data, so I am limiting the number of concurrent threads. But, I expect that the ForAll isn't going to dequeue, and I am concerned about just doing ForAll(i => { personqueue.personqueue.TryDequeue(...); ... }); as there is no guarantee that I am popping off the correct one. So, how can I iterate through the collection and dequeue, in a parallel fashion. Or, would it be better to use PLINQ to do this processing, in parallel?

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  • Linq ChangeConflictException occurs when submitting DataContext changes

    - by Alex
    System.Data.Linq.ChangeConflictException: 2 of X updates failed. at System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) at System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) at PROJECT.Controllers.HomeController.ClickProc(Int32 id, String code, String n) This is what I get very often. This action is done thousands of times a day, and I get this exception about once every 5 seconds. From what I understand it happens when something changes in the database in the period between creating DataContext and updating it. Am I right? How can I fix it? Update I just debugged the error and found the following: Table name: dbo.Stats current value: 9852039 original value: 9852038 database value: 9852039 The Stats table is updated constantly. So how can I still make LINQ save the changes. With "classical" SQL Server access through SqlDataCommand I never had problems like that.

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  • Multi-Threaded Application - Help with some pseudo code!!

    - by HonorGod
    I am working on a multi-threaded application and need help with some pseudo-code. To make it simpler for implementation I will try to explain that in simple terms / test case. Here is the scenario - I have an array list of strings (say 100 strings) I have a Reader Class that reads the strings and passes them to a Writer Class that prints the strings to the console. Right now this runs in a Single Thread Model. I wanted to make this multi-threaded but with the following features - Ability to set MAX_READERS Ability to set MAX_WRITERS Ability to set BATCH_SIZE So basically the code should instantiate those many Readers and Writers and do the work in parallel. Any pseudo code will really be helpful to keep me going!

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  • Java: design for using many executors services and only few threads

    - by Guillaume
    I need to run in parallel multiple threads to perform some tests. My 'test engine' will have n tests to perform, each one doing k sub-tests. Each test result is stored for a later usage. So I have n*k processes that can be ran concurrently. I'm trying to figure how to use the java concurrent tools efficiently. Right now I have an executor service at test level and n executor service at sub test level. I create my list of Callables for the test level. Each test callable will then create another list of callables for the subtest level. When invoked a test callable will subsequently invoke all subtest callables test 1 subtest a1 subtest ...1 subtest k1 test n subtest a2 subtest ...2 subtest k2 call sequence: test manager create test 1 callable test1 callable create subtest a1 to k1 testn callable create subtest an to kn test manager invoke all test callables test1 callable invoke all subtest a1 to k1 testn callable invoke all subtest an to kn This is working fine, but I have a lot of new treads that are created. I can not share executor service since I need to call 'shutdown' on the executors. My idea to fix this problem is to provide the same fixed size thread pool to each executor service. Do you think it is a good design ? Do I miss something more appropriate/simple for doing this ?

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  • Using SMO to call Database.ExecuteNonQuery() concurrently?

    - by JimDaniel
    I have been banging my head against the wall trying to figure out how I can run update scripts concurrently against multiple databases in a single SQL Server instance using SMO. Our environments have an ever-increasing number of databases which need updating, and iterating through one at a time is becoming a problem (too slow). From what I understand SMO does not support concurrent operations, and my tests have bore that out. There seems to be shared memory at the Server object level, for things like DataReader context, keeps throwing exceptions such as "reader is already open." I apologize for not having the exact exceptions I am getting. I will try to get them and update this post. I am no expert on SMO and just feeling my way through to be honest. Not really sure I am approaching it the right way, but it's something that has to be done, or our productivity will slow to a crawl. So how would you guys do something like this? Am I using the wrong technology with SMO? All I am wanting to do is execute sql scripts against databases in a single sql server instance in parallel. Thanks for any help you can give, Daniel

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • Data access strategy for a site like SO - sorted SQL queries and simultaneous updates that affect th

    - by Kaleb Brasee
    I'm working on a Grails web app that would be similar in access patterns to StackOverflow or MyLifeIsAverage - users can vote on entries, and their votes are used to sort a list of entries based on the number of votes. Votes can be placed while the sorted select queries are being performed. Since the selects would lock a large portion of the table, it seems that normal transaction locking would cause updates to take forever (given enough traffic). Has anyone worked on an app with a data access pattern such as this, and if so, did you find a way to allow these updates and selects to happen more or less concurrently? Does anyone know how sites like SO approach this? My thought was to make the sorted selects dirty reads, since it is acceptable if they're not completely up to date all of the time. This is my only idea for possibly improving performance of these selects and updates, but I thought someone might know a better way.

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