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  • class modifier issues in C# with "private" classes

    - by devoured elysium
    I had a class that had lots of methods: public class MyClass { public bool checkConditions() { return checkCondition1() && checkCondition2() && checkCondition3(); } ...conditions methods public void DoProcess() { FirstPartOfProcess(); SecondPartOfProcess(); ThirdPartOfProcess(); } ...process methods } I identified two "vital" work areas, and decided to extract those methods to classes of its own: public class MyClass { private readonly MyClassConditions _conditions = new ...; private readonly MyClassProcessExecution = new ...; public bool checkConditions() { return _conditions.checkConditions(); } public void DoProcess() { _process.DoProcess(); } } In Java, I'd define MyClassConditions and MyClassProcessExecution as package protected, but I can't do that in C#. How would you go about doing this in C#? Setting both classes as inner classes of MyClass? I have 2 options: I either define them inside MyClass, having everything in the same file, which looks confusing and ugly, or I can define MyClass as a partial class, having one file for MyClass, other for MyClassConditions and other for MyClassProcessExecution. Defining them as internal? I don't really like that much of the internal modifier, as I don't find these classes add any value at all for the rest of my program/assembly, and I'd like to hide them if possible. It's not like they're gonna be useful/reusable in any other part of the program. Keep them as public? I can't see why, but I've let this option here. Any other? Name it! Thanks

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  • Passing System classes as constructor parameters

    - by mcl
    This is probably crazy. I want to take the idea of Dependency Injection to extremes. I have isolated all System.IO-related behavior into a single class so that I can mock that class in my other classes and thereby relieve my larger suite of unit tests of the burden of worrying about the actual file system. But the File IO class I end up with can only be tested with integration tests, which-- of course-- introduces complexity I don't really want to deal with when all I really want to do is make sure my FileIO class calls the correct System.IO stuff. I don't need to integration test System.IO. My FileIO class is doing more than simply wrapping System.IO functions, every now and then it does contain some logic (maybe this is the problem?). So what I'd like is to be able to test my File IO class to ensure that it makes the correct system calls by mocking the System.IO classes themselves. Ideally this would be as easy as having a constructor like so: public FileIO( System.IO.Directory directory, System.IO.File file, System.IO.FileStream fileStream ) { this.Directory = directory; this.File = file; this.FileStream = fileStream; } And then calling in methods like: public GetFilesInFolder(string folderPath) { return this.Directory.GetFiles(folderPath) } But this doesn't fly since the System.IO classes in question are static classes. As far as I can tell they can neither be instantiated in this way or subclassed for the purposes of mocking.

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  • Unsure how to come up with a good design

    - by Mewzer
    Hello there, I am having trouble coming up with a good design for a group of classes and was hoping that someone could give me some guidance on best practices. I have kept the classes and member functions generic to make the problem simpler. Essentially, I have three classes (lets call them A, B, and C) as follows: class A { ... int GetX( void ) const { return x; }; int GetY( void ) const { return y; }; private: B b; // NOTE: A "has-a" B int x; int y; }; class B { ... void SetZ( int value ) { z = value }; private: int z; C c; // NOTE: B "has-a" C }; class C { private: ... void DoSomething(int x, int y){ ... }; void DoSomethingElse( int z ){ ... }; }; My problem is as follows: Class A uses its member variables "x" and "y" a lot internally. Class B uses its member variable "z" a lot internally. Class B needs to call C::DoSomething(), but C::DoSomething() needs the values of X and Y in class A passed in as arguments. C::DoSomethingElse() is called from say another class (e.g. D), but it needs to invoke SetZ() in class B!. As you can see, it is a bit of a mess as all the classes need information from one another!. Are there any design patterns I can use?. Any ideas would be much appreciated ....

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  • Reuse classes and objects for both WCF and non-WCF

    - by joebeazelman
    I have several classes such as Order, Customer, etc. These classes serve for holding data and nothing more. I want to be able to reuse these classes in other projects in the future, but for some reason I don't quite understand, WCF forces me to decorate the data members with the [DataMember] attribute, forcing me to reference WCF plumbing that I will never use in other projects. I would imagine that WCF lets you take any serializable class and use it as a content type. Am I understanding this correctly?

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  • How to list all (groovy) classes in JVM in groovy

    - by Dan
    I am writing a DelegatingMetaClass that I would like to apply to all groovy classes in my project, but I do not how to get hold of all classes in the project? Here is the code: /* This will work ok, since I know Foo beforehand, but what about classes that do not exist yet? */ def myMetaClass = new DelegatingMetaClass(Foo.class) InvokerHelper.metaRegistry.setMetaClass(Foo.class, myMetaClass) /* how to do this? allGroovyClasses.each{ def myMetaClass = new DelegatingMetaClass(it) InvokerHelper.metaRegistry.setMetaClass(it, myMetaClass) } */ class SimpleInterceptor extends DelegatingMetaClass{ public SimpleInterceptor(final Class aclass) { super(aclass); initialize(); } public Object getProperty(Object object, String prop) { println ("I am in a property interceptor!!!") return super.getProperty(object, prop) } public Object invokeMethod(Object a_object, String a_methodName, Object[] a_arguments) { println ("I am in a method interceptor!!!") return super.invokeMethod(a_object, a_methodName, a_arguments) }

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  • Sharing classes between projects in xcode/objective-c

    - by Allyn
    Hey folks, I've got a client<=server app I'm building for Mac OS X, using Objective-c/Cocoa and xCode. I've created a different project for both the apps I have, and I'm wondering the best way to share classes between them. There are several classes I've made that would be useful to both. This far I've been copying them around, but I feel like this isn't the best solution. How do I share classes effectively? Should I redo it as 1 project and just have two build targets? How do I do this? Any other info? Thanks.

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  • Importing Swift classes within a Objective-C Framework

    - by theMonster
    I have a custom Framework that has a bunch of Objective-C Classes. Within the Framework, I'd like to add more classes using Swift. However, when trying to expose the Swift classes to the Objective-C code using: MyProduct-Swift.h, it comes up as "MyProduct-Swift.h file not found". I've tried this in a single view template and it works fine. Is it not possible to import Swift within a framework? I've also verified that I have set the Defines Module setting and the Module Name. I've tried it with and without these settings.

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  • Best practice Unit testing abstract classes?

    - by Paul Whelan
    Hello I was wondering what the best practice is for unit testing abstract classes and classes that extend abstract classes. Should I test the abstract class by extending it and stubbing out the abstract methods and then test all the concrete methods? Then only test the methods I override and the abstract methods in the unit tests for objects that extend my abstract class. Should I have an abstract test case that can be used to test the methods of the abstract class and extend this class in my test case for objects that extend the abstract class? EDIT: My abstract class has some concrete methods. I would be interested to see what people are using. Thanks Paul

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  • How to generate Doctrine models/classes that extend a custom record class

    - by Shane O'Grady
    When I use Doctrine to generate classes from Yaml/db each Base class (which includes the table definition) extends the Doctrine_Record class. Since my app uses a master and (multiple) slave db servers I need to be able to make the Base classes extend my custom record class to force writes to go to the master db server (as described here). However if I change the base class manually I lose it again when I regenerate my classes from Yaml/db using Doctrine. I need to find a way of telling Doctrine to extend my own Base class, or find a different solution to a master/slave db setup using Doctrine. Example generated model: abstract class My_Base_User extends Doctrine_Record { However I need it to be automatically generated as: abstract class My_Base_User extends My_Record { I am using Doctrine 1.2.1 in a new Zend Framework 1.9.6 application if it makes any difference.

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  • Naming convention for utility classes in Java

    - by Zarjay
    When writing utility classes in Java, what are some good guidelines to follow? Should packges be "util" or "utils"? Is it ClassUtil or ClassUtils? When is a class a "Helper" or a "Utility"? Utility or Utilities? Or do you use a mixture of them? The standard Java library uses both Utils and Utilities: javax.swing.Utilities javax.print.attribute.AttributeSetUtilities javax.swing.plaf.basic.BasicGraphicsUtils Apache uses a variety of Util and Utils, although mostly Utils: org.apache.commons.modeler.util.DomUtil org.apache.commons.modeler.util.IntrospectionUtils org.apache.commons.io.FileSystemUtils org.apache.lucene.wordnet.AnalyzerUtil org.apache.lucene.util.ArrayUtil org.apache.lucene.xmlparser.DOMUtils Spring uses a lot of Helper and Utils classes: org.springframework.web.util.UrlPathHelper org.springframework.core.ReflectiveVisitorHelper org.springframework.core.NestedExceptionUtils org.springframework.util.NumberUtils So, how do you name your utility classes?

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  • Exposing classes inside modules within a Python package directly in the package's namespace

    - by Richard Waite
    I have a wxPython application with the various GUI classes in their own modules in a package called gui. With this setup, importing the main window would be done as follows: from gui.mainwindow import MainWindow This looked messy to me so I changed the __init__.py file for the gui package to import the class directly into the package namespace: from mainwindow import MainWindow This allows me to import the main window like this: from gui import MainWindow This looks better to me aesthetically and I think it also more closely represents what I'm doing (importing the MainWindow class from the gui "namespace"). The reason I made the gui package was to keep all the GUI stuff together. I could have just as easily made a single gui module and stuffed all the GUI classes in it, but I think that would have been unmanageable. The package now appears to work like a module, but allows me to separate the classes into their own modules (along with helper functions, etc.). This whole thing strikes me as somewhat petty, I just thought I'd throw it out there to see what others think about the idea.

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  • Help Me Understand C++ Header files and Classes

    - by JamesW
    OK, So I am trying to transition from intermediate Delphi to C++ Object Oriented programing. I have read Ivar Horton's book on visual C++ 2010. I can pull off the simple console applications no problem. I get the language itself (kinda). Where I am struggling is with headers and classes. I also understand what header files and classes do in general. What I am not getting is the implementation when do I use a header or a class? Do I need to create classes for everything I do? Do my actual work functions need to be in header files or in CPP files? I'm lost on the proper uses of these and could use some real world guidance from more experienced programmers. I am trying to transition to windows applications using the MFC if that is helpful.

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  • Is there equivalences between Microsoft and Oracle/Sun technologies?

    - by Junior Mayhé
    Hello is it possible to say what are the Microsoft equivalents technologies compared to Sun? For example: Microsoft | Sun --------------------------------------------------------------- Visual Studio | Eclipse? IIS | Apache? ASP.NET | JSP, JSF ? SQL Server | Java DB ? ADO.NET Entity Data Model | ??? ASP.NET MVC | ??? Windows Presentation Foundation | Java FX? Windows Communication Foundation | ??? ASP.NET AJAX Toolkit | ??? Reporting Services/RDLC | ??? LINQ to SQL Classes | ??? Windows Forms | ???

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  • Referencing external classes

    - by moppel
    My Android project references external classfiles that are not included in the in the Android SDK. I added those classes as an external library properly in eclipse. The code compiles with no problem. But as I try to run the application I get an ClassNotFoundException by the DalvikVM, although all the neccessary classes have been ported. Am I missing something? The steps I did. create new folder in eclipse android project. copy neccessary classes in this folder. add the folder to the classpath via eclipse. programm compile run as android application -- Exception

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  • Extracting an interface from .NEt System classes

    - by Thomas
    When using Visual Studio it is easy to extract an interface from a class that I have written myself. I right click on the class and select 'Refactor' then select 'Extract Interface'. Let's assume for a second that I wanted to create a ConfigurationManager wrapper and write some tests around it. A quick way to do that would be to extract an interface from ConfigurationManager by right clicking it, then 'Go To Definition' and then from inside the class select 'Refactor' then select 'Extract Interface'. Then I would simply create my wrapper class, inherit from my newly created interface, and then implement it and I have a great starting point for my wrapper class. However, extracting an interface from any .NET system classes is not possible, probably because it's just meta data about the classes and not the classes themselves (or I am doing it wrong). Is there an easy way to do what I am trying to accomplish? I want to ensure I am not wasting time typing what I don't need to be typing. Thanks

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  • Importing Classes Within a Module

    - by CodeJoust
    Currently, I have a parser with multiple classes that work together. For Instance: TreeParser creates multiple Product and Reactant modules which in turn create multiple Element classes. The TreeParser is called by a render method within the same module, which is called from the importer. Currently, using the class name in the imported module file works only if the file calling the module contains from module_name import *, so the classes are imported into the main namespace. Finally, if the package has dependencies (such as re and another another module within the same folder), where is the best place to require those modules? Within the __init__.py file or within the module itself? I don't really want to add the module name in front of every call to the class, in case I do call import *, however, is it possible to use a variable name of the current module to call the class, or use a workaround in the __init__.py file? I'm probably used to the ruby require '' method instead of python's module system.

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  • Incompatible classes when loading SWF

    - by Bart van Heukelom
    I have two ActionScript 3 projects, game(.swf) and minigame(.swf). At runtime the main game loads the minigame via Loader. I also have a shared library (SWC) of event classes, included by both, which minigame will need to dispatch and game will need to listen to. First: Is this possible this way? Second: What will happen if I compile the minigame, then change the event classes so they're incompatible, then compile the main game. Will Flash crash when trying to load the minigame SWF? (I hope so) Third: And what will happen if I change the event classes, but in a way that preserves interface-level compatibility?

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  • Strange Java Coding??? Class in class???

    - by poeschlorn
    Hi guys, I got a question about Java coding in general... In some sample codes there are methods and classes declared WITHIN other methods and/or classes.... I've never heard/red about this...what effect does this kind of programming have? Wouldn't it be better to write down classes in a seperate file and methods side by side and not within each other (like every book tells you)? What are the advantages and disadvantages of this kind of programming? Here's an example of what I mean: Handler mHandler = new Handler() { public void handleMessage(android.os.Message msg) { TextView textView = (TextView) findViewById(R.id.description); textView.setText(mRoad.mName + " " + mRoad.mDescription); MapOverlay mapOverlay = new MapOverlay(mRoad, mapView); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); mapView.invalidate(); }; };

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  • Opinions sought on the best way to organise classes in PHP

    - by jax
    I am pretty much set on using the Java package naming convention of com.website.app.whatever but am unsure about the best way of doing this in PHP. Option 1: Create a directory structure com/ mysite/ myapp/ encryption/ PublicKeyGenerator.class.php Cipher.class.php Xml/ XmlHelper.class.php XmlResponse.class.php Now this is how Java does it, it uses the folders to organize the heirarchy. This is however a little clumsy in PHP because there is no native support for it and when you move things around you break all includes. Option 2 Name classes using a periods for the package, therefore sames are just like in Java but can all be in the same directory making __autoload a breeze. classes/ com.mysite.myapp.encription.PublicKeyGenerator.class.php com.mysite.myapp.encription.Cipher.class.php com.mysite.myapp.xml.XmlHelper.class.php com.mysite.myapp.xml.XmlResponse.class.php The only real disadvantage here is that all the classes are in a single folder which might be confusing for large projects. Opinions sought, which is the best or are there other even better options?

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  • Shared static classes between AppDomains in loaded library code

    - by Christian Stewart
    I'm working on a program in which I want to do something similar to what the Photon Server system does: Offer a common "API" class library, which contains common data classes, enumerations, and interfaces for working with the host program. Have client programs (class libraries) reference this DLL and implement interfaces listed within it. Have the "host" application load built DLL client libraries into separate AppDomains and reference the interfaces that lie within to have polymorphic client code from within a dll file. I have something like this worked out: a class library that contains common code, but I've run into the following question How should I handle static classes? Should I add a method that is called by the host program to synchronize data? How do I keep a static class the same between AppDomains? Should I discard these classes in favor of better interfaces between the code levels? And in general, how do I share data between these loaded AppDomains?

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  • EF 4.x generated entity classes (POCO) and Map files

    - by JBeckton
    I have an MVC 4 app that I am working on and using the code first implementation except I cheated a bit and created my database first then generated my entity classes (poco) from my database using the EF power tools (reverse engineer). I guess you can say I did database first method but I have no edmx file just the context class and my entity classes (poco) I have a few projects in the works using MVC and EF with pocos but just the one project I used the tool to generate my pocos from the database. My question is about the mapping files that get created when I generate my pocos using the tool. What is the purpose of these Map files? I figured the map files are needed when generating the db from the model like with the true code first method, in my case where I am using a tool to generate my model from the database do the map files have any influence on how my app uses the entity classes?

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  • A general declaration for all inherited classes

    - by Soham
    Consider, there is a class called SuperClass from which, ClassA, ClassB, ClassC is derived. From each one of those derived Classes, there are further more two classes are derived each called ChildClassAA and ChildClassAB[AB stands for Bth Child class from the Ath Class.Lets not really pull our hair on this nomenclature]. Now, ideally, I want to declare a general type as a private member of another Class say IndependentClass which can be initialized during run time as either of the objects of type ClassAor ClassB or ClassC and even the derived classes like ClassAA or ClassAB. Is there a possible way to do it?

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  • LINQ - group specific types of classes

    - by Nelson
    This question is similar to http://stackoverflow.com/questions/2835192/linq-group-one-type-of-item but handled in a more generic way. I have a List that has various derived classes. I may have something like this: List<BaseClass> list = new List<BaseClass>() { new Class1(1), new Class2(1), new Class1(2), new Class3(1), new Class2(2), new Class4(1), new Class3(2) }; I am trying to use LINQ to semi-sort the list so that the natural order is maintained EXCEPT for certain classes which have base.GroupThisType == true. All classes with GroupThisType should be grouped together at the place that the first class of the same type occurs. Here is what the output should be like: List<BaseClass> list = new List<BaseClass>() { new Class1(1), new Class1(2), new Class2(1), new Class3(1), new Class3(2) new Class2(2), new Class4(1), };

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  • Inheriting from multiple classes in Java (and possibly not using interface)

    - by sheidaei
    So, let's say we have classes A, B and C and I want to inherit from all those classes and have another class called D, it can be done using implements and interfaces in Java. But let's say we don't want to use this simple solution, would you be able to inherit class D from classes A, B and C in any other way in Java? (This question might be related to design patterns, it has been brought up after challenging my colleague at lunch discussing design patterns) I don't think there is any other way to have multiple inheritance in Java other than using multiple interfaces.

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  • Get other classes from an element with Jquery

    - by Jigs
    I am working on a small bit of script that will allow for easy and flexible creation of buttons. My buttons are made of three parts, a left, a right and a streched middle piece. There are three different sizes and three different colours of each. I have written the code that resizes the button to fit the text. Now I am looking to add the ability to easily set the colour and size. I was thinking of using three classes something like <div class="button blue big"> My script already loops through the button classes using each. Now I need to find out what other classes are set and adjust the pictures and dimentions used to fit. So how can I find out what other class selectors an element has? Also I am fairly new to jquery/javascript so I am wondering if storing the design as class selectors is the best way.

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