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  • Singletons, thread safety and structuremap

    - by Ben
    Hi, Currently I have the following class: public class PluginManager { private static bool s_initialized; private static object s_lock = new object(); public static void Initialize() { if (!s_initialized) { lock (s_lock) { if (!s_initialized) { // initialize s_initialized = true; } } } } } The important thing here is that Initialize() should only be executed once whilst the application is running. I thought that I would refactor this into a singleton class since this would be more thread safe?: public sealed class PluginService { static PluginService() { } private static PluginService _instance = new PluginService(); public static PluginService Instance { get { return _instance; } } private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } Question one, is it still necessary to have the lock here (I have removed it) since we will only ever be working on the same instance? Finally, I want to use DI and structure map to initialize my servcices so I have refactored as below: public interface IPluginService { void Initialize(); } public class NewPluginService : IPluginService { private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } And in my registry: ForRequestedType<IPluginService>() .TheDefaultIsConcreteType<NewPluginService>().AsSingletons(); This works as expected (singleton returning true in the following code): var instance1 = ObjectFactory.GetInstance<IPluginService>(); var instance2 = ObjectFactory.GetInstance<IPluginService>(); bool singleton = (instance1 == instance2); So my next question, is the structure map solution as thread safe as the singleton class (second example). The only downside is that this would still allow NewPluginService to be instantiated directly (if not using structure map). Many thanks, Ben

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  • while(1) block my recv thread

    - by zp26
    Hello. I have a problem with this code. As you can see a launch with an internal thread recv so that the program is blocked pending a given but will continue its execution, leaving the task to lock the thread. My program would continue to receive the recv data socket new_sd and so I entered an infinite loop (the commented code). The problem is that by entering the while (1) my program block before recv, but not inserting it correctly receives a string, but after that stop. Someone could help me make my recv always waiting for information? Thanks in advance for your help. -(IBAction)Chat{ [NSThread detachNewThreadSelector:@selector(riceviDatiServer) toTarget:self withObject:nil]; } -(void)riceviDatiServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; labelRicevuti.text = [[NSString alloc] initWithFormat:@"In attesa di ricevere i dati"]; char datiRicevuti[500]; int ricevuti; //while(1){ ricevuti = recv(new_sd, &datiRicevuti, 500, 0); labelRicevuti.text = [[NSString alloc] initWithFormat:@"%s", datiRicevuti]; //} [pool release]; }

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  • Is Structuremap singleton thread safe?

    - by Ben
    Hi, Currently I have the following class: public class PluginManager { private static bool s_initialized; private static object s_lock = new object(); public static void Initialize() { if (!s_initialized) { lock (s_lock) { if (!s_initialized) { // initialize s_initialized = true; } } } } } The important thing here is that Initialize() should only be executed once whilst the application is running. I thought that I would refactor this into a singleton class since this would be more thread safe?: public sealed class PluginService { static PluginService() { } private static PluginService _instance = new PluginService(); public static PluginService Instance { get { return _instance; } } private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } Question one, is it still necessary to have the lock here (I have removed it) since we will only ever be working on the same instance? Finally, I want to use DI and structure map to initialize my servcices so I have refactored as below: public interface IPluginService { void Initialize(); } public class NewPluginService : IPluginService { private bool s_initialized; public void Initialize() { if (!s_initialized) { // initialize s_initialized = true; } } } And in my registry: ForRequestedType<IPluginService>() .TheDefaultIsConcreteType<NewPluginService>().AsSingletons(); This works as expected (singleton returning true in the following code): var instance1 = ObjectFactory.GetInstance<IPluginService>(); var instance2 = ObjectFactory.GetInstance<IPluginService>(); bool singleton = (instance1 == instance2); So my next question, is the structure map solution as thread safe as the singleton class (second example). The only downside is that this would still allow NewPluginService to be instantiated directly (if not using structure map). Many thanks, Ben

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  • ASP.NET lock thread method

    - by Peter
    Hello, I'm developing an ASP.NET forms webapplication using C#. I have a method which creates a new Order for a customer. It looks similar to this; private string CreateOrder(string userName) { // Fetch current order Order order = FetchOrder(userName); if (order.OrderId == 0) { // Has no order yet, create a new one order.OrderNumber = Utility.GenerateOrderNumber(); order.Save(); } return order; } The problem here is, it is possible that 1 customer in two requests (threads) could cause this method to be called twice while another thread is also inside this method. This can cause two orders to be created. How can I properly lock this method, so it can only be executed by one thread at a time per customer? I tried; Mutex mutex = null; private string CreateOrder(string userName) { if (mutex == null) { mutex = new Mutex(true, userName); } mutex.WaitOne(); // Code from above mutex.ReleaseMutex(); mutex = null; return order; } This works, but on some occasions it hangs on WaitOne and I don't know why. Is there an error, or should I use another method to lock? Thanks

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  • efficient thread-safe singleton in C++

    - by user168715
    The usual pattern for a singleton class is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) inst = new Foo(...); return *inst; } However, it's my understanding that this solution is not thread-safe, since 1) Foo's constructor might be called more than once (which may or may not matter) and 2) inst may not be fully constructed before it is returned to a different thread. One solution is to wrap a mutex around the whole method, but then I'm paying for synchronization overhead long after I actually need it. An alternative is something like static Foo &getInst() { static Foo *inst = NULL; if(inst == NULL) { pthread_mutex_lock(&mutex); if(inst == NULL) inst = new Foo(...); pthread_mutex_unlock(&mutex); } return *inst; } Is this the right way to do it, or are there any pitfalls I should be aware of? For instance, are there any static initialization order problems that might occur, i.e. is inst always guaranteed to be NULL the first time getInst is called?

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  • Legacy application creates dialogs in non-ui thread.

    - by Frater
    I've been working support for a while on a legacy application and I've noticed a bit of a problem. The system is an incredibly complex client/server with standard and custom frameworks. One of the custom frameworks built into the application involves validating workflow actions. It finds potential errors, separates them into warnings and errors, and passes the results back to the client. The main difference between warnings and errors is that warnings ask the user if they wish to ignore the error. The issue I have is that the dialog for this prompt is created on a non-ui thread, and thus we get cross-threading issues when the dialog is shown. I have attempted to invoke the showing of the dialog, however this fails because the window handle has not been created. (InvokeRequired returns false, which I assume in this case means it cannot find a decent handle in its parent tree, rather than that it doesn't require it.) Does anyone have any suggestions for how I can create this dialog and get the UI thread to set it up and call it?

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  • Event Viewer: atapi errors

    - by Wesley
    Specs for Samsung N120 Netbook Atom N270 @ 1.60 GHz / 160 GB IDE HDD / 2 GB PC2-5300 DDR2 RAM / Windows XP Home SP3 So I'm still getting some atapi errors in my Event Viewer. Here are two atapi errors I am getting over and over again: (1) The device, \Device\Ide\IdePort0, did not respond within the timeout period. (2) The driver detected a controller error on \Device\Ide\IdePort0. In addition, I am repeatedly getting this warning as well: (1) An error was detected on device \Device\Harddisk0\D during a paging operation. I just got this back from repair, where before, I couldn't boot at all because I was led to a black screen saying "Operating System Not Found". Still, I got it back and it can boot again, without any hard drive replacement or data loss. So, how can I get rid of these errors and warnings? What could have happened during repairs to allow my netbook to boot again? Thanks in advance.

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  • How to run Event Viewer as another user?

    - by Ray Cheng
    I want to create a shortcut to run Windows Event Viewer as another user, but the following doesn't seem to work. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Windows\System32>C:\Windows\System32\runas.exe /noprofile /user:domain\username "C:\Windows\system32\eventvwr.msc /s" Enter the password for domain\username: Attempting to start C:\Windows\system32\eventvwr.msc /s as user "dnr\adm_rche490" ... RUNAS ERROR: Unable to run - C:\Windows\system32\eventvwr.msc /s 193: C:\Windows\system32\eventvwr.msc /s is not a valid Win32 application. But if I create the shortcut without the runas part, it works but with the current logon user. What am I doing wrong?

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  • How to collect Security Event Logs for a single category via Powershell

    - by Darktux
    I am trying to write a script which collects security log from all of our domain controllers hourly and stores them remotely; i can collect the security logs , but is there a way to collect the security logs by category or event number from the DC? please do let me know if any additional questions. My Code: $Eventlogs = Get-WmiObject -Class Win32_NTEventLogFile -ComputerName $computer Foreach($log in $EventLogs) { if($Log.LogFileName -eq "Security") { $Now = [DateTime]::Now $FileName = "Security" +"_"+$Now.Month+$Now.Day+$Now.Year+"_"+$Now.Hour+$Now.Minute+$Now.Second $path = "\\{0}\c$\LogFolder\$folder\$FileName.evt" -f $Computer $ErrBackup = ($log.BackupEventLog($path)).ReturnValue if($clear) { if($ErrBackup -ne 0) { "Backup failed" "Backup Error was " + $ErrBackup } } } } Copy-EventLogsToArchive -path $path -Folder $Folder }

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  • Can't Open Up Event Viewer

    - by Erik W
    I just installed a large backlog of Windows Updates (I have Windows 7 Ultimate 64-bit) and now a handful of programs are acting strangely (not opening, crashing, etc) I went to try to diagnose the program using the Event Viewer, but when I open it up I get the error "Microsoft Management Console has Stopped Working" immediately after I double-click on the icon. Is there any way for me to figure out what is going wrong? I have another Windows 7 PC, that I tried to remotely view the logs from, but I got the error "The RPC Server is Unavailable". I'd like to start up the service, but oh wait, I can't open anything in the "Administrative Tools". I'd like not to re-install Windows, as I had just done so a couple months ago after a Windows Update jacked up my graphics card drivers.

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  • AS3 - Event listener that only fires once

    - by Zed-K
    I'm looking for a way to add an EventListener which will automatically removes itself after the first time it fires, but I can't figure a way of doing this the way I want to. I found this function (here) : public class EventUtil { public static function addOnceEventListener(dispatcher:IEventDispatcher,eventType:String,listener:Function):void { var f:Function = function(e:Event):void { dispatcher.removeEventListener(eventType,f); listener(e); } dispatcher.addEventListener(eventType,f); } } But instead of having to write : EventUtil.addOnceEventListener( dispatcher, eventType, listener ); I would like to use it the usual way : dispatcher.addOnceEventListener( eventType, listener ); Has anybody got an idea of how this could be done? Any help would be greatly apprecitated. (I know that Robert Penner's Signals can do this, but I can't use them since it would mean a lot of code rewriting that I can't afford for my current project)

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  • jQuery: How to stop propagation of a bound function not the entire event?

    - by Dale
    I have a click function bound to many elements. It is possible that sometimes these elements may sit within one another. So, the click event is bound to a child and also bound to its parent. The method is specific to the element clicked. Naturally, because of event bubbling, the child's event is fired first, and then the parents. I cannot have them both called at the same time because the parents event overwrites the event of the child. So I could use event.stopPropagation() so only the first element clicked receives the event. The problem is that there are other click events also attached to the element, for example, I am using jQuery's draggable on these elements. If I stop the propagation of the click event, then draggable doesn't work, and the following click events are not called. So my question is: Is there a way to stop the event bubbling of the method the event will call and not the entire event?

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  • Event Log "Wake Source" when system wakes from sleep

    - by Doltknuckle
    So I've been troubleshooting sleep timers for our systems and have run across an interesting issue. I need a way to report how long a system was awake after a number of different inputs. Now, I've discovered that the System Log tracks wake and sleep events and even tells you the times that everything happens at. The thing is doesn't tell you is what triggered the wake event. It does give you a numerical code however. Here are some examples of what I am finding. Index : 2901 EntryType : Information InstanceId : 1 Message : The system has resumed from sleep. Sleep Time: 2010-10-01T23:20:06.097488100Z Wake Time: 2010-10-03T17:41:12.796400500Z Wake Source: 0 Category : (0) CategoryNumber : 0 Source : Microsoft-Windows-Power-Troubleshooter -- Index : 2841 EntryType : Information InstanceId : 1 Message : The system has resumed from sleep. Sleep Time: 2010-10-01T19:19:37.239789600Z Wake Time: 2010-10-01T21:28:48.921200800Z Wake Source: 4HID Keyboard Device Category : (0) CategoryNumber : 0 Source : Microsoft-Windows-Power-Troubleshooter So here's my question: Does anyone know what the different numerical codes for the "Wake Source" mean? I think "0" is a magic packet and "4" is a USB device. Does anyone have any idea if there is any documentation out there on this for Windows 7? Thanks in advance

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  • .net thread safety

    - by george9170
    Why is locking a type considered very bad? For example, lock(typeof(DateTime)) I understand that static methods of any class in .net is considered thread safe, and that instance members are not. So it isn't necessary to lock DateTime while you are using it. The book I am reading doesn't explain why it is bad it just says it is. Any explanation will be great.

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  • Simple thread-safe non-blocking file logger class in c#

    - by Jason Renlan
    I have a web application, that will log some information to a file. I am looking for a simple thread-safe non-blocking file logger class in c#. I have little experience with threading. I known there are great logging components out there like log4Net, Enterprise Library Logging Block, ELMAH, but I do not want an external dependence for my application. I was thinking about using this queue implementation http://www.codeproject.com/KB/cpp/lockfreeq.aspx

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  • Linux's thread local storage implementation

    - by anon
    __thread Foo foo; How is "foo" actually resolved? Does the compiler silently replace every instance of "foo" with a function call? Is "foo" stored somewhere relative to the bottom of the stack, and the compiler stores this as "hey, for each thread, have this space near the bottom of the stack, and foo is stored as 'offset x from bottom of stack'"?

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  • May volatile be in user defined types to help writing thread-safe code

    - by David Rodríguez - dribeas
    I know, it has been made quite clear in a couple of questions/answers before, that volatile is related to the visible state of the c++ memory model and not to multithreading. On the other hand, this article by Alexandrescu uses the volatile keyword not as a runtime feature but rather as a compile time check to force the compiler into failing to accept code that could be not thread safe. In the article the keyword is used more like a required_thread_safety tag than the actual intended use of volatile. Is this (ab)use of volatile appropriate? What possible gotchas may be hidden in the approach? The first thing that comes to mind is added confusion: volatile is not related to thread safety, but by lack of a better tool I could accept it. Basic simplification of the article: If you declare a variable volatile, only volatile member methods can be called on it, so the compiler will block calling code to other methods. Declaring an std::vector instance as volatile will block all uses of the class. Adding a wrapper in the shape of a locking pointer that performs a const_cast to release the volatile requirement, any access through the locking pointer will be allowed. Stealing from the article: template <typename T> class LockingPtr { public: // Constructors/destructors LockingPtr(volatile T& obj, Mutex& mtx) : pObj_(const_cast<T*>(&obj)), pMtx_(&mtx) { mtx.Lock(); } ~LockingPtr() { pMtx_->Unlock(); } // Pointer behavior T& operator*() { return *pObj_; } T* operator->() { return pObj_; } private: T* pObj_; Mutex* pMtx_; LockingPtr(const LockingPtr&); LockingPtr& operator=(const LockingPtr&); }; class SyncBuf { public: void Thread1() { LockingPtr<BufT> lpBuf(buffer_, mtx_); BufT::iterator i = lpBuf->begin(); for (; i != lpBuf->end(); ++i) { // ... use *i ... } } void Thread2(); private: typedef vector<char> BufT; volatile BufT buffer_; Mutex mtx_; // controls access to buffer_ };

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  • Fast inter-thread communication mechanism

    - by Stan
    I need a fast inter-thread communication mechanism for passing work (void*) from TBB tasks to several workers which are running blocking operations. Currently I'm looking into using pipe()+libevent. Is there a faster and more elegant alternative for use with Intel Threading Building Blocks?

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  • How do I write a analyzable thread dump format

    - by gamue
    I'm creating a global exception handling which collects some information before shutting down in some cases. One of this information is the current thread dump. i do this with following code: ManagementFactory.getThreadMXBean().dumpAllThreads(true, true); The problem is to write the information into a analyzable format for TDA. Is there a "simple" way to format the information instead of writing the format on my own?

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  • How to debug hanging main thread in Delphi application

    - by Harriv
    Hi, I've written application in Delphi 2007, which some times hangs (not even every week, application is running 24/7). It looks like main thread gets stuck. What are the options to pinpoint the cause for this problem? Application is written in Delphi 2007, it uses RemObjects, DBExpress with Firebird, OPC communication using COM.

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  • C# event handlers not thread safe?

    - by Daniel
    So i've read around that instead of calling a event directly with if (SomeEvent != null) SomeEvent(this, null); i should be doing SomeEventHandler temp = SomeEvent; if (temp != null) temp(this, null); Why is this so? How does the second version become thread safe? What is the best practice?

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  • Java: thread-safe RandomAccessFile

    - by Folkert van Heusden
    Hi, After some serious googleing I found out that the RandomAccessFile-class is not thread-safe. Now I could use one semaphore to lock all reads and writes but I don't think that performs very well. In theory it should be possible to do multiple reads and one write at a time. How can I do this in Java? Is it possible at all? Thanks!

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