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  • Facebook Invalid OAuth access token signature trying to post an attachment to group wall from PHP

    - by Volodymyr B
    I am an administrator (manager role) of a Facebook Group. I created an app, and stored its id and secret. I want my app to be able to post something on the Facebook group's feed. But when I attempt to post, I get the error 190 Invalid OAuth access token signature, even though I able to successfully obtain the access_token with publish_stream and offline_access scopes. It has the form of NNNNNNNNNNNNNNN|XXXXXXXXXXXXXXXXXXXXXXXXXXX, where N is a number (15) and X is a letter or a number (27). What should I do more to get this accomplished? Here is the code I am using: public static function postToFB($message, $image, $link) { //Get App Token $token = self::getFacebookToken(); // Create FB Object Instance $facebook = new Facebook(array( 'appId' => self::fb_appid, 'secret' => self::fb_secret, 'cookie' => true )); //$token = $facebook->getAccessToken(); //Try to Publish on wall or catch the Facebook exception try { $attachment = array('access_token' => $token, 'message' => $message, 'picture' => $image, 'link' => $link, //'name' => '', //'caption' => '', 'description' => 'More...', //'actions' => array(array('name' => 'Action Text', 'link' => 'http://apps.facebook.com/xxxxxx/')) ); $result = $facebook->api('/'.self::fb_groupid.'/feed/', 'post', $attachment); } catch (FacebookApiException $e) { //If the post is not published, print error details echo '<pre>'; print_r($e); echo '</pre>'; } } Code which returns the token //Function to Get Access Token public static function getFacebookToken($appid = self::fb_appid, $appsecret = self::fb_secret) { $args = array( 'grant_type' => 'client_credentials', 'client_id' => $appid, 'client_secret' => $appsecret, 'redirect_uri' => 'https://www.facebook.com/connect/login_success.html', 'scope' => 'publish_stream,offline_access' ); $ch = curl_init(); $url = 'https://graph.facebook.com/oauth/access_token'; curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); try { $data = curl_exec($ch); } catch (Exception $exc) { error_log($exc->getMessage()); } return json_encode($data); } If I uncomment $token = $facebook->getAccessToken(); in the posting code, it gives me yet another error (#200) The user hasn't authorized the application to perform this action. The token I get using developers.facebook.com/tools/explorer/ is of another form, much longer and with it I am able to post to the group page feed. How do I do it without copy/paste from Graph API Explorer and how do I post as a group instead of posting as a user? Thanks.

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • facebook iframe size not working under https facebook connect

    - by acton
    Follow the following direction in: http://wiki.developers.facebook.com/index.php/Facebook_Connect_Via_SSL to use SSL version facebook connect, some of CanvasUtil functions regarding the resizing doesn't seem to work, the code is as following: FB_RequireFeatures(["Connect","Api","CanvasUtil"], function() { FB.Facebook.init(apiKey, channel,{ "doNotUseCachedConnectState":true }); FB.CanvasClient.getCanvasInfo(function(info){ alert("get it"); }); }); I don't see "get it". If I swtich back to http version, I could get the alert message and things are ok. Does anyone know how to make CanvasUtils from SSL facebook connect working? It might be a bug in facebook. Thanks a lot!

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  • custom facebook connect image - Is it facebook's policy violation?

    - by Viruthagiri
    I was going to change facebook's default login button with my custom image like mashable I mean like this But I found a article which state its against facebook's policies Is it really a violation? If it is how come mashable using custom image? Can someone answer me? Update This is the exact image i would like to use. Facebook mentioned like this in this page. While you may scale the size to suit your needs, you may not modify the “f” logo in any other way (such as by changing the design or color). If you are unable to use the correct colour due to technical limitations, you may revert to black and white. So my sign in with facebook image violating facebook policy in anyway?

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  • How to format the Facebook news feed description of grouped app posts?

    - by JcFx
    I have an app which posts a message like this to a user's Facebook timeline: This is working fine, but if I post a few times, my posts get grouped on my news feed, and I get this: What settings should I use to control the way this news report appears? Instead of 'All about periods' and the page link in the box at the top, I'd like 'Body iQ Quiz' and the app description. Where would I set these values? And is it possible to make the grouped report say 'Jay cee Effex shared a link via Body iQ Quiz', the way the original post does? I'm posting from the Facebook AS3 API, and my post code looks like this: var auth:FacebookAuthResponse = Facebook.getAuthResponse(); var token:String = auth.accessToken; var user:String = auth.uid; var values:Object = { access_token: token, name: "Body iQ Quiz", picture: "http://a7.sphotos.ak.fbcdn.net/hphotos-ak-snc6/282950_427728213914009_630526316_n.jpg", link:"http://www.lil-lets.co.uk/en-GB/Wellbeing", description: "Women, how well do we know our bodies? Click here to find out what your Body iQ is.", message: result.FacebookBody + " " + result.FacebookTitle }; Facebook.api("/" + user + "/feed", handleSubmitFeed, values, URLRequestMethod.POST); ... but I'm not sure if this is something I can fix in code, or if the app configuration needs tweaking? NOTE: Some users report getting the latter format in their news feed even with a single post (I can't reproduce this), so perhaps grouping is a red herring, and the real question is how to format the news feed report of a timeline post?

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  • Alternatives to GameKIt for iPhone to iPhone transfer

    - by Mike
    I am needing to transfer information as an NSData object from one iPhone to another inside an application and was originally planning on using Bluetooth/GameKit, but the data looks like it will be in the neighborhood of 500KB - 1MB in size. I don't think this is going to fly with GameKit (Bluetooth) as it will take forever and it seems like people are having all kinds of issues with GK anyway. I'd prefer the users to not have to be on the same WiFi network to make it work but am running out of options and time so I'd probably be happy with whatever works. What is a reasonable alternative? The simpler the setup the better or something with sample code would be greatly appreciated and preferred. Thanks.

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  • deploying titanium app on jailbroken iphone

    - by portoalet
    Hi, What do I need to do to deploy Titanium app into a jailbroken iPhone? I can deploy an XCode app into a jailbroken iphone by creating my own certificate. I tried packaging the KitchenSink app, but it came up with packaging error. I assume if I can get pass the packaging stage, I can just simply copy and paste the app file into my iPhone (following the previous iPhone guide) THanks

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  • How to query the like count of a facebook object such as a album or photo via fql?

    - by hip10
    Hi, Here is a tricky question, how do you get the like count of a facebook object such as an album or a photo? I know that facebook has a fql table called link_stat that allow you to get the like count for an external url, but it does not seem to work if the object is within facebook. If you access the likes via the opengraph api on a particular object, it will only return a maximum of 4 users that like the object, even though there maybe a few thousand users that like it. Any clues?

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  • How can I tag a user in a photo using the Facebook Graph API?

    - by fr6
    I tried: $args = array( 'access_token' => $access_token, 'id' => $uid ); $url = "https://graph.facebook.com/{$idPhoto}/tags"; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, 2); $data = curl_exec($ch); It has returned me: {"error":{"type":"QueryParseException","message":"Unknown path components: \/tags"}} It does not seem possible because its not in the Facebook documentation: http://developers.facebook.com/docs/api#publishing Can someone confirm me that it's not possible to tag a user in a recently uploaded photo?

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  • Redirection loop problem at facebook iframe application

    - by Sniff
    I do IFrame application for facebook. Problem is: any link inside it causes redirect loop Link is: http://mydomain/mypage?fb_sig=[what I got from $_GET['fb_sig']] (to test I link to the same page as my loaded canvas is loaded from) when I click on it, my server returns: <script type="text/javascript"> top.location.href = "http://www.facebook.com/login.php?api_key=5dc632fcef992470341178f492f79b93&v=1.0&next=http%3A%2F%2Fthiismydomain%2Ffacebook%2F%3Ffb_sig%3D96a5c47f133eadcfbba4abf82e5311e0%26page%3D1"; </script> then it goes to corresponding page, and facebook returns Location: http://thisismydomain/facebook/?fb_sig=96a5c47f133eadcfbba4abf82e5311e0&page=1&auth_token=ce4cf4968f91cace5b3e915f5b658984 then, my server replies with <script type="text/javascript"> top.location.href = "http://www.facebook.com/login.php?api_key=5dc632fcef992470341178f492f79b93&v=1.0&next=http%3A%2F%2Fthisismydomain%2Ffacebook%2F%3Ffb_sig%3D96a5c47f133eadcfbba4abf82e5311e0%26page%3D1%26auth_token%3Dce4cf4968f91cace5b3e915f5b658984"; </script> and back, facebook replies: Location: http://thisismydomain/facebook/?fb_sig=96a5c47f133eadcfbba4abf82e5311e0&page=1&auth_token=ce4cf4968f91cace5b3e915f5b658984&auth_token=77df653b7949ca39c1a226c82cce8add and it goes on and one without end. Should I say that this redirect responce from my server is generated automately (most probaby my facebook php lib) I have no more ideas why this happends. Any ideas?

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  • Refreshing Facebook session from an iframe application

    - by zombat
    I've got a Facebook iframe application that is completely external. By this I mean that once a user accesses the canvas URL to load the application, all the links in the iframe app go to my servers, and the canvas page never gets refreshed unless the user navigates to somewhere else on Facebook and comes back (or does a browser refresh). On the initial load of the app where Facebook creates the iframe, I get passed all the usual parameters like fb_sig_user which allows me to create an internal app session based on the facebook user. This app session (which is not the Facebook session, it's my own app session) is all I need to allow the user to work with the app. The problem comes an hour later. If the user leaves the computer, or uses the app for more than an hour, the Facebook session expires. There are some app pages which require fetching friend information, and once the FB session has expired, these pages break, throwing out errors such as "Error: Session key invalid or no longer valid". My question is whether there is a way to refresh the user's Facebook session from within an iframe application to keep it from expiring an hour later. Do any of the API calls do this? Is there a Facebook Connect trick to ping something? Is there any definitive method to keep it alive? I haven't been able to find any examples that specifically address this.

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  • Facebook Connect: Error when clicking the Facebook Connect button

    - by Garrett
    I am getting this error when I click on the facebook connect button: API Error Code: 100 API Error Description: Invalid parameter Error Message: next is not owned by the application. I am not too sure how to do this, but I've read all the documentation for facebook connect and came up with this: <?php date_default_timezone_set("America/Toronto"); define('FACEBOOK_APP_ID', '##################'); define('FACEBOOK_SECRET', 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXX'); function get_facebook_cookie($app_id, $application_secret) { if(!isset($_COOKIE['fbs_' . $app_id])) return null; $args = array(); parse_str(trim($_COOKIE['fbs_' . $app_id], '\\"'), $args); ksort($args); $payload = ''; foreach ($args as $key => $value) { if ($key != 'sig') { $payload .= $key . '=' . $value; } } if (md5($payload . $application_secret) != $args['sig']) { return null; } return $args; } $cookie = get_facebook_cookie(FACEBOOK_APP_ID, FACEBOOK_SECRET); ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <!-- JQUERY INCLUDE --> <script src="js/jquery-1.4.2.min.js" type="text/javascript"></script> <!-- FACEBOOK CONNECT INCLUDE --> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US" type="text/javascript"></script> <script type="text/javascript"> <!-- $(document).load(function() { }); FB.init("XXXXXXXXXXXXXXXXXXXXXXx ", "xd_receiver.htm"); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); function facebook_onlogin() { FB.getLoginStatus(function(response) { if (response.session) { // logged in and connected user, someone you know fb_login.hide(); } else { // no user session available, someone you dont know } }); } // --> </script> </head> <body> <div id="fb_login"> <fb:login-button onlogin="facebook_onlogin();" v="2">Log In with Facebook</fb:login-button> </div> <?php $user = json_decode(file_get_contents( 'https://graph.facebook.com/me?access_token=' . $cookie['access_token']))->id; ?> </body> </html> how on earth can i get this to work? thanks!

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  • What's the best approach to Facebook integration?

    - by Jay Stevens
    I have a new site/app going live next week (or somewhere close). I know there will be a relatively small (15,000?) very dedicated group of people on Facebook who will be very likely to be interested in the site, so I know I need Facebook integration of some kind. I won't be doing Facebook logins or pulling/posting to profiles yet, but I plan to... The question: Do I just do a Facebook "Page" for now? This is faster/easier to set up and seems a little less buggy.. and then migrate to a Facebook App later? or Do I create a "Facebook App" (with the api key/id/secret, etc.) now even if I'm doing nothing but using the "like" button. This means I don't have any migration later and I can use the javascript api to log "like" button clicks to Google Analytics, etc. Thoughts? Experiences? Is there a migration process to move your old Page users to your new "App"? What's the advantages / disadvantages of each.

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  • Bypass Facebook Social Reader Apps using Google Chrome Extension

    - by Gopinath
    One of the most annoying features of Facebook  is it’s Social Reader Apps that share automatically whatever your read, watch or listen online.  I don’t like to share what ever I do online to Facebook as I want my privacy. Few of  my friends knowingly or unknowingly are using Social Reader apps and their online activity is automatically posted to the wall. To read these articles or watch videos shared by Social Reader application I need to add the application and allow it to automatically post. I don’t like Social Reader Apps and if you are one like me, here is a Google Chrome browser plugin that allows us to bypass Social Reader Apps. The extension Facebook Unsocial Reader smartly rewrites Facebook links in such a way that you will be able to access content of links without adding Social Reader Apps to your account. To rewrite the links, the extension cleverly uses Google I’m Feeling Lucky service and searches for the article’s title. The first search result of Google is almost perfect in identifying the original article link. If you are a heavy Facebook user and concerned about using Social Reader Apps, this plugin is must to have. Photo (cc) Josh Hallett. Facebook Unsocial Reader Extension for Google Chrome

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  • iphone - MPMoviePlayerController currentPlaybackTime problem

    - by Mike
    I have a MPMoviePlayerController in my project. Some times, when I order the controller to go to a specific frame, for example [myMovie setCurrentPlaybackTime:16.32]; it goes not to this position, but to a point before the specified point. I think it goes to the nearest keyframe. How can I force the video to stop doing this and go to the precise location? Is there any hope of solving this? thanks for any help.

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  • iphone app custom images inside UILabel

    - by Ayaz Alavi
    Hi, I have got scenario where i would like to find where text in UILabel is ending and get its coordinates in terms of x and y. Then I need to insert image right after last word of UILabel text. This event will be fired when I click on particular image in app. How can I find what are the x and y of ending character of UILabel text? Regards ayaz alavi

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  • iphone - creating a reference to a MPMoviePlayerController

    - by Mike
    At some point in my code I am creating a MPMoviePlayerController object and playing it. As I need to reference this object at some other methods in my code that runs asynchronously, I need to store a pointer to the movie object etc., so I can use that. Declaring MPMoviePlayerController * myMovie on the header file is out of question, because the compiler will give me an error saying "expected specifier-qualifier-list before 'MPMoviePlayerController'". If it was a view I could do something like [self.view viewWithTag:99]; to get the object, but the MPMoviePlayerController does not allow this. How can I obtain the movie object or store a reference to it, so I can call the object in other methods? thanks for any help.

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  • iphone - UITapGestureRecognizer problem

    - by Mike
    I have two UIImageViews one as subview of the other. The subview is smaller and is centered on the screen. Both have UITapGestureRecognizer assigned and both were intended to respond to single taps. A single tap on the main view (= the area outside the subview) is fine, but a tap inside the subview is seen as the main view as a tap too. How can I have this to work independently? both views have setCancelsTouchesInView and setDelaysTouchesEnded set to NO and both have the same delegate (yes, I need to have the same delegate and cannot change that). How may I force the main view to ignore any tap on the area that belongs to its subview? thanks for any help.

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  • iphone - UIImagePickerController compressing video?

    - by Mike
    I am using a UIImagePickerController to get a video from the library. So, I am using this picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; picker.mediaTypes = [UIImagePickerController availableMediaTypesForSourceType:picker.sourceType]; picker.allowsEditing = NO; picker.mediaTypes = [NSArray arrayWithObject:(NSString *)kUTTypeMovie]; [self presentModalViewController:picker animated:YES]; [picker release]; As soon as I select the video and tap on CHOOSE, I see the message "Compressing Video" and it stays ages stuck... I waited for 5 minutes and the message was still there. Is there a way to prevent this? Why I cannot simply take a copy of the move as it is. I do not want any compressing... is there a way to solve this? thanks.

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  • iphone - keeping the last frame of a frame animation visible

    - by Mike
    I have this code UIImageView *sequence = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"balao_surge0.png"]]; NSMutableArray *array = [[NSMutableArray alloc] init] ; for (int i=0; i<30; i++) { UIImage *oneImage = [UIImage imageNamed:[NSString stringWithFormat:@"balao_surge%d.png",i]]; [array addObject:oneImage]; } sequence.animationImages = array; sequence.animationDuration = 2.0; sequence.animationRepeatCount = 1; [umaVista addSubview:sequence]; [sequence release]; sequence.startAnimating; The animation plays fine, but after the last frame is shown, it vanishes. I would like to make it stay visible, that is, make the animation stop on the last frame. Is there any way to do that? thanks for any help.

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  • iphone - UIWebView Problem

    - by g.revolution
    Hi , I have created a nib file and added a UIWebView. i created an IBOutlet and attached web view with that outlet. till here everything is fine . now when i set the delegate of that webview to self in ViewDidLoad, and implement two of its delegate methods. the application crashes, i m not writing anything in the methods , i have just implemented and the application is crashing .... what could b the problem ? is there any problem ???

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  • iphone - making the CGAffineTransform permanent

    - by Mike
    I am banging my head on the wall here due to this problem: When I create a UIImageView this view has a certain orientation and size. Lets call this state "A". This view responds to taps. It can be dragged around the screen. At some point in the code I apply a CGAffineTransform to the view. Does not matter if the affine is a scale, a rotation, a translation or a combination of all. Does not matter also if the transform is absolute or relative. Not to mention the device can change its orientation and the view is autorotated to the correct orientation (that we can cay is a kind of rotation or transformation applied to the view). The problem is: the moment I touch that object or try to animate its transparency or any other parameter, it "remembers" the state "A" and does all animations from that state, not from current state. If I simply touch the view, it returns instantly to state "A". The code is not doing it by itself. It is an annoying "gift" from Apple. How to I make a view assume its current state of transformations as the reset or initial state? In other words, how do I make a view forget its past transformations or states? The only way I know is recreating the view, but this is a ridiculous way of doing this. Is there any way to make this work as I described? thanks

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  • Core Location in iPhone Simulator 3.2 (iPad)

    - by choise
    So, i'm trying to port my app to iPad. I'm using CoreLocation. Apple says the iPad does have Location: Wi-Fi Digital compass Assisted GPS (Wi-Fi + 3G model) Cellular (Wi-Fi + 3G model) so it should be possible to get the position of my ipad (at least with 3g model) about 3km radius would be enought. but it doesnt work in simulator (3.2 ipad) (running 3.1.3 in simulator simulates me cupertino). is there a way to get the position in simulator (3.2 ipad) ? i live in germany and here the ipad isnt released yet, so i cannot test it on my device. thanks!

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  • UIImages not displaying in TableView on iPhone, but working in Simulator

    - by Graeme
    Hi, I have a UITable View that displays an image in the left hand side of the table cell, and it works fine in the simulator. Only problem is, once I ran it on my device no images appear. It's just a blank white space. Have checked that images are added to resource folder for build (which they are) and that capitals etc. match (which they do). Any ideas? Thanks. Code to display images: cell.imageView.layer.masksToBounds = YES; cell.imageView.layer.cornerRadius = 5.0; UIImage *image = [UIImage imageNamed:[[dog types] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]];; if ( image ) { cell.imageView.image = [image imageScaledToSize:CGSizeMake(50, 50)]; }

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